




My Involvment with Interactive Fiction
I've been playing interactive fiction since I was eight, when my parents bought me a copy of Zork. I don't think I solved it for a number of years, but the beauty of many of the locations became fixed in my mind, and I would daydream about wandering through the Great Underground Empire when I should have perhaps been studying French. I was never about the puzzles, and though many look back on Zork and other early works as puzzle fests, I look back on how the prose made my imagination wander, how I would read a description and then stop to visualize. I still wish IF was mostly about that, and I suppose in the better works it still is.
I lost touch with interactive fiction until I stumbled upon the newsgroups in the autumn of 2001. Since that time, IF has become a fairly big part of my life, and many of my closest friends are fellow enthusiasts
Since 2003, I have been the organizer for IntroComp, because I feel it's a fantastic way for authors (particularly *new* authors) to tempt us with ideas and receive some feedback prior to pouring everything into their work. For the latest information of IntroComp, please visit Xyzzy News.
As for programming interactive fiction, I have written or co-written six released games. Click on the individual title for more information on that piece, as well as an option to download it.
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Interactive Fiction Reviews
Competition Reviews:
Other IF Game Reviews:
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Graphic Adventure Reviews
They're interactive. They're fiction. Granted, they're not text based and thus might not be entirely apropos here, but they're closely enough related that I feel this to be the proper place on the site for them.
Please note: There are more video game reviews on the Video Game Reviews portion of the Miscellany page.
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My Random ifMUD Pages
Many members of the IF community hang out and chat on ifMUD. I've made a few pages for fellow "mudders" that probably won't make much sense to you unless you've been onmud:
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ClubFloyd was founded on September 2, 2007. The idea behind it is that each week a group of people meet online to cooperatively play a game of interactive fiction.
ClubFloyd meets every Saturday at 11:00am Alaskan (3p EST, 8p BST).We look forward to seeing you in the Toyshop and Floyditorium on ifMUD.
Here are the transcripts of our past game-play sessions (these are rather lengthy and may take time to load, depending on your Internet connection):
| Nevermore by Nate Cull |
| Weishaupt Scholars by Michael Martin |
| Fear by Chuan-Tze Teo |
| Common Ground by Stephen Granade |
| Mother Loose by Irene Callaci |
| Lost Pig by Grunk |
| An Act of Murder by Hugh Dunnett |
| Lord Bellwater's Secret by Sam Gordon |
| House of Dream of Moon by the IF Whispers Team |
| Spur by Kent Tessman |
| New Year's Speed by Various Authors |
| Child's Play by Stephen Granade |
| Suveh Nux by David Fisher |
| Sunset Over Savannah by Ivan Cockrum |
| Frobozz Magic Support (& Hero, Inc.) by Nate Cull |
| Uncle Zebulon's Will (& Zugzwang) by Magnus Olsson |
| John's Fire Witch by John T. Baker II |
| Fine Tuned by Dionysius Porcupine |
| The Fire Tower by Jacqueline A. Lott |
| At Wit's End by Mike Sousa |
| Rameses by Stephen Bond |
| Firebird by Bonnie Montgomery |
| Punk Points by Jim Munroe |
| Spring Speed IFs by Various Authors, plus Cheater by Wesley Osam |
| The Weapon by Sean Barrett |
| Recluse by Stephen Gorrell |
| She's Got a Thing for a Spring by Brent VanFossen |
| Coke Is It! and some classic Speed IFs by Various Authors |
| Little Blue Men by Michael S. Gentry |
| A Bear's Night Out by David Dyte |
| The Moonlit Tower by Yoon Ha Lee |
| The Djinni Chronicles by J D Berry |
| The Elysium Enigma by Eric Eve |
| Kissing the Buddha's Feet by Leon Lin |
| The Awakening by Dennis Matheson |
| Metamorphoses by Emily Short |
| Gun Mute by C. E. J. Pacian |
| Attack of the Robot Yeti Zombies by Øyvind Thorsby |
| Fail-Safe, by Jon Ingold |
| Halothane, by Ravi Rajkumar |
| Toonesia, by Jacob Weinstein |
| Tale of the Kissing Bandit by J. Robinson Wheeler |
| A Change in the Weather, by Andrew Plotkin |
| IntroComp2008 - Session 1, by Various Authors |
| IntroComp2008 - Session 2, by Various Authors |
| Queen of Swords, by Jessica Knoch |
| Snowblind Aces, by C.E.J. Pacian |
| Spider and Web, by Andrew Plotkin |
| Violet, by Jeremy Freese |
| Nightfall, by Eric Eve |
| Everybody Dies, by Jim Munroe |
| What Happens in Vagueness by the IF Whispers Team |
| New New Year's Speed by Various Authors |
| The Cove by Kathleen M. Fischer |
| Ad Verbum by Nick Montfort |
| Things by Jacqueline A. Lott & Sam Kabo Ashwell |
| Glowgrass by Nate Cull |
| Earth and Sky by Paul O'Brian |
| Another Earth, Another Sky by Paul O'Brian |
| Luminous Horizon by Paul O'Brian |
| Undertow by Steven Granade |
| Guess the Verb! by Leonard Richardson |
| The Meteor, the Stone and a Long Glass of Sherbet by Graham Nelson |
| The Mind Electric by Jason Dyer |
| The Man from DEFRA by Kevan Davis |
| Escapade! by Juhana Leinonen |
| With a Wreath of Dewdrops by Jacqueline A. Lott & Sam Kabo Ashwell |
| La Seine by Derek Sutcliffe |
| Dead Like Ants by C. E. J. Pacian |
| Snack Time! by "Hardy the Bulldog" and Renee Choba |
| Unnkulia One-Half: The Salesman Triumpant by D. A. Leary |
| The Edifice by Lucian Smith |
| Tapestry by Daniel Ravipinto |
| Photograph by Steve Evans |
| 69,105 Keys by David Welbourn |
| Krakatoa Tuna Melt by David Welbourn |
| Floatpoint by Emily Short |
| Till Death Makes a Monk-Fish Out of Me by Jon Ingold & Mike Sousa |
| Game Developers Conference 2009 by Jim Munroe |
| Mingsheng by Deane Saunders |
| Shelter from the Storm by Eric Eve |
| The Bryant Collection by Gregory Weir |
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