ClubFloyd Transcript:
Augmented Fourth by Brian Uri
As played on ifMUD over five sessions between March 22 and May 24, 2020

The idea behind ClubFloyd is that each week at a pre-arranged time, a group of people meet online to cooperatively play a game of interactive fiction.

Below is a transcript of Augmented Fourth written by Brian Uri. Augmented Fourth was released in 2000. It was nominated for two Xyzzy Awards (for Best Puzzles and Best Individual NPC). You can learn more about the game, including how to download it, by visiting IFDB.


WARNING! Below you will find a transcript of people playing this game, and it goes without saying that the transcript is full of spoilers. So, if you've never played this game, and think you might like to at some point, I do not recommend reading any further. Instead, you might want to return to the interactive fiction page.


ToyShop & Floyditorium
#ClubFloyd Discussion



*** SESSION 1 ***
DavidW says, "We're playing Augmented Fourth."
DavidW says, "And we haven't picked any driver yet."
Sandon says, "Augmented fourth? I love that one. I've already plaid like half of it."
Jacqueline says, "We usually pick a driver if things are timed, or there's a big map, or... or other reasons. But sometimes we just explore the game as a group until we see the need for a driver."
DavidW says, "I probably won't be driving since I've played and I have to keep my spoilery-mouth shut."
Sandon says, "I've plaid some but not much, I'll still do a big oll spoiler"
Jacqueline says (to Sandon), "Ah. Well, then you may need to just watch, until we get to where you haven't played. We're fine as long as your honest."
Sandon says, "when can you actually use say command and when should you use clubfloyd channel? sorry for all the questions, I'm kinda new to this"
Teaspoon asks, "wait so has everyone played it but me?"
Jacqueline says, "I have not played it, T"
Teaspoon says, "oh ok cool"
Knight_Otu says, "I don't think I played it, but I'm not 100% sure."
Jacqueline says (to Floyd), "load sleepmask aug4"
Floyd ]
Floyd ]
Floyd ]
Floyd ]
Floyd ]                "Actually, I find hamsters to be quite
Floyd ]              disagreeable little beasts. Always running
Floyd ]             this way and that...demanding food, shelter,
Floyd ]                 and even immunity from property tax!"
Floyd ]
Floyd ]                                - King Goosen of Papoosen
Floyd ]
Floyd ]
Floyd |
Floyd |
Floyd |
Floyd |
Floyd |
Floyd |
Floyd |
Floyd |
Floyd |                           Augmented Fourth
Floyd |                      An Interactive Performance
Floyd |                            by Brian Uri!
Floyd |
Floyd |                       [Press any key to begin.]
Jacqueline pushes the green 'space' button.
Floyd ]  Orchestra Pit, in Midair                  Score: 0             Dawn
Floyd |
Floyd |
Floyd | "In ye go!" With a heave and shove, two burly guards in matching green
Floyd | tights toss you into Orchestra Pit. As the earthen sides rush past you
Floyd | and sunlight dims, you have the sinking sensation that perhaps "Ode to
Floyd | a Duck" was not the best choice from your repertoire...
Floyd |
Floyd | Augmented Fourth
Floyd | An Interactive Performance
Floyd | (c) 2000-2013 by Brian Uri!, [LINK]
Floyd | Type "help" at any time for game information.
Floyd | Release 3 / Serial number 130702 / Inform v6.21 Library 6/10
Floyd |
Floyd | Orchestra Pit, in Midair
Floyd | The earthen sides of this pit look loose and near the consistency of
Floyd | mud. They seem to rush past as the speed of your descent increases.
Floyd |
Floyd | >
Sandon exclaims, "cooool, we've got some action!" Teaspoon says, "snort an *orchestra pit*"
Sandon asks, "who's gonna go for this bit?"
Jacqueline asks, "Oh wow. Copyright 2000-20*13*?"
Teaspoon says, "long lead time"
DavidW says, "I think free-for-all is fine until we leave the pit."
Jacqueline says, "So this is either a very tightly timed situation, or an eternal drop like in Alice in Wonderland."
Jacqueline says (to Floyd), "x me"
Floyd ]  Orchestra Pit, in Midair                  Score: 0             Dawn
Floyd |
Floyd | > X ME
Floyd |
Floyd | You're looking a bit worse for the wear.
Floyd |
Floyd | Flailing helplessly, you fall further into the pit...
Floyd |
Floyd | Orchestra Pit, in Midair
Floyd | The light from above dims with each passing moment. A large gnarled
Floyd | root from some hidden root system protrudes from the side of the pit
Floyd | here.
Floyd |
Floyd | >
Jacqueline says (to Floyd), "grab root"
Floyd ]  Orchestra Pit, in Midair                  Score: 0             Dawn
Floyd |
Floyd | > GRAB ROOT
Floyd |
Floyd | Straining, you reach out and make a grab for the root. You manage to
Floyd | hang on for a few moments, but the combination of a pulpy texture and
Floyd | the slickness of mud prevents you from keeping it in your grasp.
Floyd |
Floyd | Up above, the guard with the hooked nose nudges his companion. "Hey
Floyd | Rob, aren't ye supposed to read the fellow his sentence?" The other
Floyd | guard blinks and nods. "Quite right, Jim..." He searches for the
Floyd | scroll in the pockets of his tights for a few seconds before realizing
Floyd | that they have no pockets. "One moment...It's around here somewhere."
Floyd | He disappears from view.
Floyd |
Floyd | Your face turns an unhealthy green as you fall, and you wonder what
Floyd | ever possessed you to audition for the King...
Floyd |
Floyd | Orchestra Pit, in Midair
Floyd | Although the bottom is quite dark, you think you are about halfway
Floyd | down the pit. The end of a rope is caught in the muddy wall here and
Floyd | the length of the rope hangs down about five feet.
Floyd |
Floyd | >
Sandon says, "I'll give a bit of a hint, it's not as bad as it looks like"
Knight_Otu says, "Rooty rescue."
Sandon asks, "alright, want me to go?"
Knight_Otu says, "Nah."
Sandon says, "righty"
Knight_Otu says, "Wecan figure this out."
Teaspoon says (to Floyd), "x me"
Floyd ]  Orchestra Pit, in Midair                  Score: 0             Dawn
Floyd |
Floyd | > X ME
Floyd |
Floyd | You're looking a bit worse for the wear.
Floyd |
Floyd | Rob the Guard returns to the edge of the pit carrying a scroll. He
Floyd | unrolls it and begins to read as the wind whips past your ears.
Floyd | "Whereas today is the day after yesterday and the day before tomorrow,
Floyd | and whereas I, King Goosen of Papoosen have set to this document my
Floyd | seal, and whereas my seal ran off in search of fish, requiring me to
Floyd | get another..." The hook-nosed guard elbows Rob. "Skip to the end,
Floyd | Rob. Poor fellow's goin' to hit the bottom soon."
Floyd |
Floyd | The wind runs through your hair like a screaming banshee as you
Floyd | continue your descent. If you had it all to do over you would have
Floyd | practiced a little more. And learned a different song...
Floyd |
Floyd | Orchestra Pit, in Midair
Floyd | You can just barely make out the bottom of the pit, far below you. A
Floyd | small outcropping of stone juts from the side of the pit here.
Floyd |
Floyd | >
Teaspoon says, "Thoughts of the Witcher are nigh irresistable"
Teaspoon says (to Floyd), "i"
Floyd ]  Orchestra Pit, in Midair                  Score: 0             Dawn
Floyd |
Floyd | > I
Floyd |
Floyd | You are carrying nothing.
Floyd |
Floyd | "Good point there..." Rob the Guard clears his throat, searching for a
Floyd | good spot to continue from. "And when in the course of human events,
Floyd | eh, so and so and so and so...Ah, here we are!" He moves further down
Floyd | the scroll and resumes his proclamation. "...and since I, King Goosen,
Floyd | did not like his performance of 'Ode to a Duck', feeling that it was
Floyd | inflammatory, I hereby banish him from my realm to spend the rest of
Floyd | his days in Orchestra Pit, unless he should die from the fall, as most
Floyd | people tend to do."
Floyd |
Floyd | The ground approaches with maddening steadiness. Perhaps you should
Floyd | have been a carpenter... Or perhaps you just needed more than one song
Floyd | in your repertoire.
Floyd |
Floyd | Orchestra Pit, in Midair
Floyd | You are almost at the bottom of the pit. Now that impact is so
Floyd | imminent, you almost wish you could keep on falling.
Floyd |
Floyd | >
Teaspoon says (to Floyd), "sing"
Floyd ]  Pit Bottom                                Score: 0             Dawn
Floyd |
Floyd | > SING
Floyd |
Floyd | Singing was never your forte.
Floyd |
Floyd | Rob the Guard adjusts his spectacles. "And should he, in that time,
Floyd | learn to play better, it shall not matter, since there is no way back
Floyd | out of the Pit. This I hereby put to paper as my word is the law when
Floyd | the law is my word, when it is heard. Indeed. Thus I spake. Er, spoke.
Floyd | Alright, scribe, stop your dictating now." Finishing, Rob rolls up the
Floyd | scroll and puts it away.
Floyd |
Floyd | With a loud SHLURP, you land in the mud at the bottom of the pit...
Floyd |
Floyd | Pit Bottom
Floyd | The pit is about twenty yards in diameter and run-off from the sides
Floyd | drains into a large mud puddle in the center of floor. The air is
Floyd | thick with the odour of mud and mildew.
Floyd |
Floyd | You stretch and do a quick check, thankfully finding that you're still
Floyd | whole.
Floyd |
Floyd | Jim grimaces and sucks his tooth. "Ouch! That had to sting..." He cups
Floyd | his mouth and shouts down to you, "You're lucky, old pal! A few people
Floyd | have been known to break all of their limbs with that drop!" He elbows
Floyd | Rob and snickers. "But then, it wouldn't be much of an experience if
Floyd | he up and died so quickly, eh?" Rob nods. "Indeed..."
Floyd |
Floyd | By some trick of acoustics, you can still hear the guards' banter
Floyd | quite clearly.
Floyd |
Floyd | >
Jacqueline says, "I'm guessing no matter what I grab, we shall fall, so."
DavidW says, "mmhm"
Teaspoon says, "....we're a bard who can't sing, huh"
Sandon says, "looks like so"
Knight_Otu says, "The worst kind of bard."
Teaspoon says, "wellll guess we just gotta get out of this hole then"
Sandon exclaims, "he's not a bard, he's a babard, a bad bard!"
Knight_Otu says, "Well, maybe except bagpipe bards."
Teaspoon asks, "what DO we play I wonder. the lute? the harp? the xylophone?"
Jacqueline says (to DW), "You're right, the writing is great for ClubFloyd During Pandemic."
Teaspoon says (to Floyd), "xyxxy"
Floyd ]  Pit Bottom                                Score: 0             Dawn
Floyd |
Floyd | > XYXXY
Floyd |
Floyd | That's not a verb I recognise.
Floyd |
Floyd | >
Sandon asks, "I know the answers to these, should I hint or just keep it?"
Jacqueline says, "Just keep it, please."
Sandon says, "alright"
Teaspoon says (to Floyd), "exits"
Floyd ]  Pit Bottom                                Score: 0             Dawn
Floyd |
Floyd | > EXITS
Floyd |
Floyd | That's not a verb I recognise.
Floyd |
Floyd | >
Teaspoon says (to Floyd), "n"
Floyd ]  Pit Bottom                                Score: 0             Dawn
Floyd |
Floyd | > N
Floyd |
Floyd | You seem to be trapped in a pit at the moment.
Floyd |
Floyd | Up above, Jim holds a whispered conversation with Rob before
Floyd | disappearing from view. He returns a few moments later with a large
Floyd | oblong case. "We almost forgot to give ye your trumpet back!" With a
Floyd | grunt, he tosses the case into the pit and it begins the downward
Floyd | journey you just finished.
Floyd |
Floyd | >
Teaspoon says, "oh the TRUMPET"
Teaspoon says, "okies"
DavidW says (to Teaspoon), "You probably meant XYZZY earlier."
Jacqueline says, "You and DW can chat about us on #cfspoilers, just please please please don't mischannel"
Teaspoon says, "thanks David"
Knight_Otu says, "We've barely started. We can ask if we need to."
Teaspoon says (to Floyd), "XYZZY"
Floyd ]  Pit Bottom                                Score: 0             Dawn
Floyd |
Floyd | > XYZZY
Floyd |
Floyd | You feel a tugging sensation at the tips of your toes. Without
Floyd | warning, you suddenly wink out of existence...
Floyd |
Floyd | Control Room
Floyd | Red and blue lights flash from long metal panels of all shapes and
Floyd | sizes. As your eyes become accustomed to this distraction, you see
Floyd | hundreds of little gnomelike men rushing in every direction, carrying
Floyd | all manner of objects. One particular gnome brushes by with a package
Floyd | labeled "Papoosen Propworks: mirrored walls".
Floyd |
Floyd | Next to you, a tall gnome, who looks to be in charge, shouts orders
Floyd | into the organized chaos, occasionally stopping to make notes in his
Floyd | black binder.
Floyd |
Floyd | The head gnome turns impatiently. "D'you put that music in the volcano
Floyd | yet, Larry?" He blinks. "Yer not Larry...Hey! How'd you get here?"
Floyd | Obviously displeased, the head gnome sets his black binder down and
Floyd | frowns. "This here's a restricted area, pal! I don't know how you
Floyd | figgered out the magic word, but you'll hafta get gone!"
Floyd |
Floyd | He snaps his fingers briskly. A moment of disorientation finds you
Floyd | back where you were before. You can't help but wonder if it was all
Floyd | just a dream, brought on by the stress of the week's events...
Floyd |
Floyd | Pit Bottom
Floyd |
Floyd | The trumpet case continues its descent, occasionally rebounding off
Floyd | the sides of the pit.
Floyd |
Floyd | >
Teaspoon says, "well that's a thing"
Teaspoon says (to Floyd), "wait"
Floyd ]  Pit Bottom                                Score: 0             Dawn
Floyd |
Floyd | > WAIT
Floyd |
Floyd | Time passes...
Floyd |
Floyd | Jim calls down again, "Mind that ye watch out for the lurkin' sea
Floyd | monsters down in all of that mud! They're hungry little devils, they
Floyd | are, and it'd be a shame to see ye eaten up." He puts a gloved hand to
Floyd | his mouth and stage-whispers sideways to Rob. "Though that's what
Floyd | usually happens to 'em all, isn't it, Rob?" The other guard nods
Floyd | agreeably. "Quite right..."
Floyd |
Floyd | The trumpet case continues to fall. Luckily, the clasps seem to have
Floyd | stayed latched despite the beating it is taking on the way down.
Floyd |
Floyd | >
Knight_Otu says, "Oh my fourth wall."
Teaspoon says (to Floyd), "pray"
Floyd ]  Pit Bottom                                Score: 0             Dawn
Floyd |
Floyd | > PRAY
Floyd |
Floyd | You mumble a quick prayer.
Floyd |
Floyd | Rob whispers something to Jim and they both laugh.
Floyd |
Floyd | Spinning like a house dropped from a cyclone, the trumpet case falls
Floyd | further into the pit. It is only about ten feet above, and falling
Floyd | fast.
Floyd |
Floyd | >
Sandon asks, "does someone want to propperly spell xyzzy and see what it does?"
Knight_Otu says, "Also that poor trumpet."
Jacqueline asks, "Guess that's our trumpet?"
Teaspoon asks, "Sandon, is your terminal lagging?"
Jacqueline says (to Floyd), "take all"
Floyd ]  Pit Bottom                                Score: 0             Dawn
Floyd |
Floyd | > TAKE ALL
Floyd |
Floyd | There are none at all available!
Floyd |
Floyd | >
Jacqueline says (to Floyd), "l"
Floyd ]  Pit Bottom                                Score: 0             Dawn
Floyd |
Floyd | > L
Floyd |
Floyd |
Floyd | Pit Bottom
Floyd | The pit is about twenty yards in diameter and run-off from the sides
Floyd | drains into a large mud puddle in the center of floor. Every step
Floyd | squelches like grapes under a cart wheel and the air is thick with the
Floyd | odour of mud and mildew.
Floyd |
Floyd | With a sickening squish, the case lands in the mud, its top torn off
Floyd | and clasps lost in transit. The trumpet rolls out, and though a little
Floyd | dirty, it seems to have weathered the fall pretty well. It's a good
Floyd | thing your case was Doofa-certified!
Floyd |
Floyd | >
Sandon says, "why? I use a screen reader, that's all. it might take a bit"
Sandon says, "my computer is super boggy today though, yeah"
Jacqueline says, "Ah. Makes sense. He asked because we'd already corrected the Xyzzy"
Sandon says, "Oh od I'm sorry"
Teaspoon exclaims, "no worries!"
Jacqueline says, "no worries"
Teaspoon says (to Floyd), "take all"
Floyd ]  Pit Bottom                                Score: 0             Dawn
Floyd |
Floyd | > TAKE ALL
Floyd |
Floyd | trumpet: Taken.
Floyd | broken case: It's useless in its current state.
Floyd |
Floyd | >
Sandon says, "poor trumpet" Teaspoon says, "and now we are BARD"
Knight_Otu says, "I mean, it happens all the time to me, I say something, aand it's already obsolete."
Teaspoon says (to Floyd), "x trumpet"
Floyd ]  Pit Bottom                                Score: 0             Dawn
Floyd |
Floyd | > X TRUMPET
Floyd |
Floyd | The trumpet is a beautiful silver affair that was specially-made for
Floyd | you in Lower Suburban Papoosen. Each valve is capped with gold-plate
Floyd | and has a pearl inlay for a finger button. The bell is engraved with
Floyd | spidery lines which weave around it in symmetric patterns.
Floyd |
Floyd | Rob calls down, "Hallo down there! Are ye bored yet? It must get
Floyd | pretty tedious explorin' a room with no exits in any of the four
Floyd | cardinal directions but it wouldn't be much of a prison otherwise, eh?
Floyd | It's not like we promised ye a beach resort!"
Floyd |
Floyd | >
Jacqueline asks (of Teaspoon/KO), "Did you all get the idea that some of these walls are fake and we can just walk?"
Sandon asks, "is that supposed to be meta?"
Teaspoon says, "....well, I hadn't no"
Sandon says, "it looks like it"
Teaspoon says, "still admiring TRUMPET"
Jacqueline says, "That's what I got from the 'wall mirrors' or whatever they were called when we did the Xyzzy thing"
Sandon says, "with the hole "exits" thing. This is super weird."
Teaspoon says (to Floyd), "play trumpet"
Floyd ]  Pit Bottom                                Score: 0             Dawn
Floyd |
Floyd | > PLAY TRUMPET
Floyd |
Floyd | You play "Ode to a Duck" on the trumpet. Up above, Jim cackles. "No
Floyd | wonder the King ordered you to be tossed in the pit! That's got to be
Floyd | the worst playing we've ever heard, right, Rob?"
Floyd |
Floyd | "Indeed..."
Floyd |
Floyd | Rob squints against the sun. "Hey, what are ye doin' down there? I
Floyd | hope ye aren't tryin' to escape, since there's no way out of Orchestra
Floyd | Pit. Just be a good fellow and wait for the sea monsters to come eat
Floyd | ye."
Floyd |
Floyd | >
Knight_Otu asks, "I mean, the cardinal directions are supposed to be blocked. There was no mention of the diagonals, was there?"
Jacqueline says, "I'm guessing the cardinal directions are not blocked"
Jacqueline asks, "May I try?"
Teaspoon says, "let's try"
Knight_Otu says, "Try."
Jacqueline says (to Floyd), "n"
Floyd ]  Pit Bottom                                Score: 0             Dawn
Floyd |
Floyd | > N
Floyd |
Floyd | You seem to be trapped in a pit at the moment.
Floyd |
Floyd | Jim shields his eyes from the sun and peers into the gloom. "Ye comfy
Floyd | down there? I s'pose we could always throw ye down an antique brass
Floyd | lantern if it'd help you feel at home. There's no way out of the pit,
Floyd | so ye'd best get settled in."
Floyd |
Floyd | >
Sandon says, "diagonals are just two cardinals, bet they still fit in the no go catagory of exits of the month"
Jacqueline says (to Floyd), "ne"
Floyd ]  Pit Bottom                                Score: 0             Dawn
Floyd |
Floyd | > NE
Floyd |
Floyd | You seem to be trapped in a pit at the moment.
Floyd |
Floyd | "Sea monsters should get here any minute now," proclaims Rob
Floyd | cheerfully.
Floyd |
Floyd | >
Jacqueline says, "huh"
Jacqueline says (to Floyd), "e"
Floyd ]  Pit Bottom                                Score: 0             Dawn
Floyd |
Floyd | > E
Floyd |
Floyd | You seem to be trapped in a pit at the moment.
Floyd |
Floyd | >
Jacqueline says (to Floyd), "se"
Floyd ]  Pit Bottom                                Score: 0             Dawn
Floyd |
Floyd | > SE
Floyd |
Floyd | You seem to be trapped in a pit at the moment.
Floyd |
Floyd | >
Jacqueline says (to Floyd), "s"
Floyd ]  Pit Bottom                                Score: 0             Dawn
Floyd |
Floyd | > S
Floyd |
Floyd | You seem to be trapped in a pit at the moment.
Floyd |
Floyd | >
Teaspoon says (to Floyd), "down"
Floyd ]  Pit Bottom                                Score: 0             Dawn
Floyd |
Floyd | > DOWN
Floyd |
Floyd | You seem to be trapped in a pit at the moment.
Floyd |
Floyd | >
Jacqueline says (to Floyd), "sw"
Floyd ]  Pit Bottom                                Score: 0             Dawn
Floyd |
Floyd | > SW
Floyd |
Floyd | You seem to be trapped in a pit at the moment.
Floyd |
Floyd | "Nothin' personal, but it's always fun watchin' poor fellows like
Floyd | yourself gettin' munched on by the sea monsters!" Jim nods vigorously
Floyd | and Rob agrees. "Indeed..."
Floyd |
Floyd | >
Teaspoon says (to Floyd), "up"
Floyd ]  Pit Bottom                                Score: 0             Dawn
Floyd |
Floyd | > UP
Floyd |
Floyd | The sides of the pit are too slippery to climb, but in your attempt,
Floyd | you dislodge some mud from the east side. There is now a small muddy
Floyd | hole to show for your efforts.
Floyd |
Floyd | The two guards chuckle at some unheard joke.
Floyd |
Floyd | >
Jacqueline says (to Floyd), "w"
Floyd ]  Pit Bottom                                Score: 0             Dawn
Floyd |
Floyd | > W
Floyd |
Floyd | You seem to be trapped in a pit at the moment.
Floyd |
Floyd | >
Jacqueline says (to Floyd), "nw"
Floyd ]  Pit Bottom                                Score: 0             Dawn
Floyd |
Floyd | > NW
Floyd |
Floyd | You seem to be trapped in a pit at the moment.
Floyd |
Floyd | >
Teaspoon says (to Floyd), "x hole"
Floyd ]  Pit Bottom                                Score: 0             Dawn
Floyd |
Floyd | > X HOLE
Floyd |
Floyd | It is hard to tell what is on the other side from here. But the hole
Floyd | looks like it could easily be enlarged.
Floyd |
Floyd | >
Jacqueline says (to Floyd), "nne"
Floyd ]  Pit Bottom                                Score: 0             Dawn
Floyd |
Floyd | > NNE
Floyd |
Floyd | That's not a verb I recognise.
Floyd |
Floyd | >
Teaspoon says (to Floyd), "dig hole"
Floyd ]  Pit Bottom                                Score: 0             Dawn
Floyd |
Floyd | > DIG HOLE
Floyd |
Floyd | You pull away some mud from around the hole. It is a little bigger
Floyd | now.
Floyd |
Floyd | >
Jacqueline says, "Okay, I'm done with my experiment"
Sandon says, "it's a faiiiiil"
DavidW says, "Perhaps Jacqueline is lagging too."
Jacqueline says, "I am not"
Teaspoon says, "I'm chortling that UP is the wayout"
Teaspoon says (to Floyd), "dig hole"
Floyd ]  Pit Bottom                                Score: 0             Dawn
Floyd |
Floyd | > DIG HOLE
Floyd |
Floyd | You pull away some mud from around the hole. It is now fairly
Floyd | sizeable, but still not big enough to go through.
Floyd |
Floyd | The two guards chuckle at some unheard joke.
Floyd |
Floyd | >
Sandon says, "perhaps life is lagging"
Jacqueline says, "I was just trying to do my thing first."
Teaspoon says (to Floyd), "dig hole"
Floyd ]  Pit Bottom                                Score: 0             Dawn
Floyd |
Floyd | > DIG HOLE
Floyd |
Floyd | You pull away some mud from around the hole. It's fairly big, about
Floyd | half your size, and vague shapes are taking form on the other side.
Floyd |
Floyd | >
Teaspoon says, "oh no sea monsters"
Knight_Otu says (to Floyd), "x shapes"
Floyd ]  Pit Bottom                                Score: 0             Dawn
Floyd |
Floyd | > X SHAPES
Floyd |
Floyd | The hole is about half your size now. Vague shapes can be seen on the
Floyd | other side but you can't make out any detail.
Floyd |
Floyd | >
Teaspoon says, "let's find out if they're delicious"
Teaspoon says (to Floyd), "dig hole"
Floyd ]  Pit Bottom                                Score: 1             Dawn
Floyd |
Floyd | > DIG HOLE
Floyd |
Floyd | You pull away some mud from around the hole. It is now large enough to
Floyd | fit through.
Floyd |
Floyd | [You have just gained one point in Masonry Deconstruction.]
Floyd |
Floyd | >
Jacqueline says, "yay"
Teaspoon says, "...what a remarkably specific skil"
Knight_Otu exclaims, "Freedom!"
Teaspoon says (to Floyd), "x shapes"
Floyd ]  Pit Bottom                                Score: 1             Dawn
Floyd |
Floyd | > X SHAPES
Floyd |
Floyd | A large man-sized hole dominated the east side. On the other side, you
Floyd | see a narrow passageway, a good deal cleaner than your current
Floyd | position.
Floyd |
Floyd | >
Sandon says, "yeahhh, it's like the faux-skill-system-making skill"
Teaspoon asks, "east then?"
Jacqueline says, "sure"
Knight_Otu says, "Yeah."
Teaspoon says (to Floyd), "e"
Floyd ]  Narrow Passage                            Score: 1             Dawn
Floyd |
Floyd | > E
Floyd |
Floyd | You gingerly climb through the hole, careful to avoid the occasional
Floyd | drip of water which threatens your pate.
Floyd |
Floyd | Up above, Jim leans over the edge of the pit, squinting. "Hallo down
Floyd | there! Where'd ye go?" He frowns and turns to Rob. "He must have
Floyd | already gotten eaten by the little devils... Poor fellow, he didn't
Floyd | even have a chance to shout out!"
Floyd |
Floyd | "Indeed..." muses Rob.
Floyd |
Floyd | The two continue their vigil into the pit for a few more minutes
Floyd | before deciding that nothing else will happen. "Ah well, Jim, there's
Floyd | always that lad involved in the pickle caper that we get to toss in
Floyd | next week! Come on, let's cover the pit back up!"
Floyd |
Floyd | From your vantage point, you watch as the two guards struggle with a
Floyd | heavy metal hatch. There is a resounding clang as the hatch is locked
Floyd | into place and fourteen less-resounding clicks as the guards ensure
Floyd | that it will not be openable from the inside. A few more minutes pass
Floyd | and all sounds from above fade away. In the pale light which peeks
Floyd | around the hatch, you take stock of your new surroundings, resigned to
Floyd | your new dismal home.
Floyd |
Floyd | Narrow Passage
Floyd | In the dim light, you see that you have entered a roughly-carved
Floyd | hallway running in from the north and around a sharp turn to the
Floyd | northeast. The light outlines a massive pile of uncut rocks against
Floyd | the south wall. In the midst of crumbled masonry, a large hole
Floyd | decorates the west wall, with stray rivulets of mud oozing from
Floyd | within.
Floyd |
Floyd | You feel a bit hungry. It doesn't matter though...you're a pretty
Floyd | tough cookie.
Floyd |
Floyd | >
Teaspoon says, "oh noooo not a food timer"
Sandon says, "I umm have to go, like real life and stuff..."
Teaspoon exclaims, "b'well!"
DavidW says, "bye Sandon"
Knight_Otu exclaims, "Take care!"
Sandon says, "bye"
Sandon says, "you too, be careful, that"
Sandon goes home.
Teaspoon says (to Floyd), "x me"
Floyd ]  Narrow Passage                            Score: 1             Dawn
Floyd |
Floyd | > X ME
Floyd |
Floyd | You're looking a bit worse for the wear.
Floyd |
Floyd | >
Teaspoon says (to Floyd), "x rocks"
Floyd ]  Narrow Passage                            Score: 1             Dawn
Floyd |
Floyd | > X ROCKS
Floyd |
Floyd | The rock pile against the south wall consists mostly of massive chunks
Floyd | of granite, although you do see a few heavy rocks of more manageable
Floyd | size close to the top.
Floyd |
Floyd | >
Teaspoon says, "me: do we even need rocks"
Teaspoon says, "me, if player: OOH TAKE EVERYTHING"
Teaspoon says (to Floyd), "take all"
Floyd ]  Narrow Passage                            Score: 1             Dawn
Floyd |
Floyd | > TAKE ALL
Floyd |
Floyd | heavy rock: You're carrying too much to pick up the rock.
Floyd |
Floyd | >
DavidW chuckles at some unheard joke.
Teaspoon says (to Floyd), "i"
Floyd ]  Narrow Passage                            Score: 1             Dawn
Floyd |
Floyd | > I
Floyd |
Floyd | You are carrying:
Floyd |   a trumpet
Floyd |
Floyd | >
Knight_Otu asks, "Can we push or pull the rocks?"
Teaspoon says (to Floyd), "drop trumpet"
Floyd ]  Narrow Passage                            Score: 1             Dawn
Floyd |
Floyd | > DROP TRUMPET
Floyd |
Floyd | Dropped.
Floyd |
Floyd | >
Teaspoon says (to Floyd), "take rock"
Floyd ]  Narrow Passage                            Score: 1             Dawn
Floyd |
Floyd | > TAKE ROCK
Floyd |
Floyd | (the pile of rocks)
Floyd | You struggle underneath the weight of the rock.
Floyd |
Floyd | >
Teaspoon says (to Floyd), "drop rock"
Floyd ]  Narrow Passage                            Score: 1             Dawn
Floyd |
Floyd | > DROP ROCK
Floyd |
Floyd | Dropped.
Floyd |
Floyd | >
Teaspoon says (to Floyd), "look"
Floyd ]  Narrow Passage                            Score: 1             Dawn
Floyd |
Floyd | > LOOK
Floyd |
Floyd |
Floyd | Narrow Passage
Floyd | In the dim light, you see that you have entered a roughly-carved
Floyd | hallway running in from the north and around a sharp turn to the
Floyd | northeast. The light outlines a massive pile of uncut rocks against
Floyd | the south wall. In the midst of crumbled masonry, a large hole
Floyd | decorates the west wall, with stray rivulets of mud oozing from
Floyd | within.
Floyd |
Floyd | You can see a heavy rock and a trumpet here.
Floyd |
Floyd | >
Knight_Otu says, "I didn't expect us to be able to actually get the rock."
Teaspoon asks, "I think it's just a wall that generates rocks?"
Teaspoon says (to Floyd), "x rock"
Floyd ]  Narrow Passage                            Score: 1             Dawn
Floyd |
Floyd | > X ROCK
Floyd |
Floyd | The burdensome rock has a coarse texture which luckily provides a good
Floyd | grip.
Floyd |
Floyd | >
DavidW says, "I'd explore a bit more."
Knight_Otu asks, "Do we need to save early and often?"
Jacqueline says, "Oh good point. Maybe."
Teaspoon says, "oooh right"
Jacqueline clears the save counter.
Jacqueline says (to Floyd), "SAVE"
Jacqueline says (to Floyd), "cf1"
Floyd | >
Floyd | > SAVE
Floyd | %% Enter a save filename to write:
Floyd ]  Narrow Passage                            Score: 1             Dawn
Floyd | Ok.
Floyd |
Floyd | >
Jacqueline asks, "So, NE?"
Teaspoon says, "agreed"
DavidW says, "You will want to save every now and then, yes. Some parts of the game are tricky."
Knight_Otu says, "With our trumpet."
Jacqueline says (to Floyd), "take trumpet"
Floyd ]  Narrow Passage                            Score: 1             Dawn
Floyd |
Floyd | > TAKE TRUMPET
Floyd |
Floyd | Taken.
Floyd |
Floyd | >
Jacqueline says (to Floyd), "ne"
Floyd ]  Quarry Entrance                           Score: 1             Dawn
Floyd |
Floyd | > NE
Floyd |
Floyd |
Floyd | Quarry Entrance
Floyd | The walls of this chamber are regular and clean-cut. A square trapdoor
Floyd | is embedded into the stone floor in the center of the room and a
Floyd | passage leads southwest.
Floyd |
Floyd | A wooden platform hangs over the trapdoor, suspended from a chain. The
Floyd | chain seems to have snapped on two of the four corners and the edge of
Floyd | the platform rests on top of the trapdoor. A giant chunk of granite
Floyd | wedges the lower edge to the ground.
Floyd |
Floyd | >
Teaspoon asks, "wait so it's a trap but we can. see the trap?"
Teaspoon says, "er"
Jacqueline asks, "A giant chunk of granite wedges the lower edge of... of what? The board that is hanging from two corners by a single chain?"
Teaspoon says, "I'm sure we'll need a rock but danged if I can figure how"
Knight_Otu says, "Trap door, as an up-down passage."
Jacqueline says (to Floyd), "open trap"
Floyd ]  Quarry Entrance                           Score: 1             Dawn
Floyd |
Floyd | > OPEN TRAP
Floyd |
Floyd | The broken platform prevents the trapdoor from opening more than a few
Floyd | inches.
Floyd |
Floyd | >
Knight_Otu says, "I think the granite wedges the platform."
Jacqueline says (to Floyd), "move platform"
Floyd ]  Quarry Entrance                           Score: 1             Dawn
Floyd |
Floyd | > MOVE PLATFORM
Floyd |
Floyd | You manage to lift the platform a few inches. It is very unwieldy.
Floyd |
Floyd | >
Jacqueline says (to Floyd), "drop trumpet"
Floyd ]  Quarry Entrance                           Score: 1             Dawn
Floyd |
Floyd | > DROP TRUMPET
Floyd |
Floyd | Dropped.
Floyd |
Floyd | >
Jacqueline says (to Floyd), "sw"
Floyd ]  Narrow Passage                            Score: 1             Dawn
Floyd |
Floyd | > SW
Floyd |
Floyd | You let go of the broken platform which squeals back into its original
Floyd | position.
Floyd |
Floyd | Narrow Passage
Floyd | In the dim light, you see that you have entered a roughly-carved
Floyd | hallway running in from the north and around a sharp turn to the
Floyd | northeast. The light outlines a massive pile of uncut rocks against
Floyd | the south wall. In the midst of crumbled masonry, a large hole
Floyd | decorates the west wall, with stray rivulets of mud oozing from
Floyd | within.
Floyd |
Floyd | You can see a heavy rock here.
Floyd |
Floyd | >
Jacqueline says (to Floyd), "get rock"
Floyd ]  Narrow Passage                            Score: 1             Dawn
Floyd |
Floyd | > GET ROCK
Floyd |
Floyd | You struggle underneath the weight of the rock.
Floyd |
Floyd | >
Jacqueline says (to Floyd), "i"
Floyd ]  Narrow Passage                            Score: 1             Dawn
Floyd |
Floyd | > I
Floyd |
Floyd | You are carrying:
Floyd |   a heavy rock
Floyd |
Floyd | >
Jacqueline says (to Floyd), "ne"
Floyd ]  Quarry Entrance                           Score: 1             Dawn
Floyd |
Floyd | > NE
Floyd |
Floyd |
Floyd | Quarry Entrance
Floyd | The walls of this chamber are regular and clean-cut. A square trapdoor
Floyd | is embedded into the stone floor in the center of the room and a
Floyd | passage leads southwest.
Floyd |
Floyd | A wooden platform hangs over the trapdoor, suspended from a chain. The
Floyd | chain seems to have snapped on two of the four corners and the edge of
Floyd | the platform rests on top of the trapdoor. A giant chunk of granite
Floyd | wedges the lower edge to the ground.
Floyd |
Floyd | You can also see a trumpet here.
Floyd |
Floyd | >
Jacqueline asks, "Okay. Now what do I do with the rock?"
Teaspoon says (to Floyd), "wedge rock"
Floyd ]  Quarry Entrance                           Score: 1             Dawn
Floyd |
Floyd | > WEDGE ROCK
Floyd |
Floyd | That's not a verb I recognise.
Floyd |
Floyd | >
Teaspoon asks, "?"
DavidW says, "It would help if you saw the third room."
Jacqueline asks, "What room?"
Teaspoon says (to Floyd), "drop rock"
Floyd ]  Quarry Entrance                           Score: 1             Dawn
Floyd |
Floyd | > DROP ROCK
Floyd |
Floyd | (the heavy rock)
Floyd | Dropped.
Floyd |
Floyd | >
Teaspoon says (to Floyd), "get rock"
Floyd ]  Quarry Entrance                           Score: 1             Dawn
Floyd |
Floyd | > GET ROCK
Floyd |
Floyd | (the heavy rock)
Floyd | You struggle underneath the weight of the rock.
Floyd |
Floyd | >
Knight_Otu says, "North from the passage I think."
Teaspoon says (to Floyd), "n"
Floyd ]  Quarry Entrance                           Score: 1             Dawn
Floyd |
Floyd | > N
Floyd |
Floyd | The quarry extends to the west and a passage leads southwest.
Floyd |
Floyd | >
Jacqueline says, "I thought that was back to the big pit - oooh, no, that would have been a different direction."
Jacqueline says, "Okay"
Teaspoon asks, "oh, west then?"
DavidW asks, "From the initial place, there were exits N and NE, was it?"
Jacqueline says (to Tsp), "Sure"
Jacqueline says, "Go for it"
Teaspoon says (to Floyd), "w"
Floyd ]  Stone Quarry                              Score: 1             Dawn
Floyd |
Floyd | > W
Floyd |
Floyd |
Floyd | Stone Quarry
Floyd | Shattered rocks and debris litter this chamber, evidently the site of
Floyd | a quarry or an excavation. A faint light from the south shows the dark
Floyd | shape of a gaping hole in the center of the floor. A well-traveled
Floyd | passage leads south and the chamber extends to the east.
Floyd |
Floyd | A wooden platform hangs over the gaping hole, suspended from a chain.
Floyd |
Floyd | >
Teaspoon says, "so we have to use the rock to lower the platform so we can stand on it"
Teaspoon says, "i think"
Teaspoon says (to Floyd), "put rock on platform"
Floyd ]  Stone Quarry                              Score: 2             Dawn
Floyd |
Floyd | > PUT ROCK ON PLATFORM
Floyd |
Floyd | With a grunt, you drop the heavy rock on the wooden platform. The
Floyd | platform squeals like a mad pack of rodents and sinks about two feet.
Floyd |
Floyd | [You have earned one point in Mineral Levitation.]
Floyd |
Floyd | >
Teaspoon says (to Floyd), "look"
Floyd ]  Stone Quarry                              Score: 2             Dawn
Floyd |
Floyd | > LOOK
Floyd |
Floyd |
Floyd | Stone Quarry
Floyd | Shattered rocks and debris litter this chamber, evidently the site of
Floyd | a quarry or an excavation. A faint light from the south shows the dark
Floyd | shape of a gaping hole in the center of the floor. A well-traveled
Floyd | passage leads south and the chamber extends to the east.
Floyd |
Floyd | A wooden platform hangs over the gaping hole, suspended from a chain.
Floyd |
Floyd | On the wooden platform is a heavy rock.
Floyd |
Floyd | >
Jacqueline says, "in... mineral levitation"
Knight_Otu says, "Hm."
Teaspoon says, "somebody making fun of D n' D"
Jacqueline says, "yeah"
DavidW says, "The two platforms are in a pulley system. This one's down so the other one..."
Jacqueline asks, "Hinting much?"
DavidW says, "sorry"
Jacqueline says, "heh"
DavidW says, "I didn't expect lugging of heavy rocks immediately."
Jacqueline says (to Floyd), "d"
Floyd ]  Stone Quarry                              Score: 2             Dawn
Floyd |
Floyd | > D
Floyd |
Floyd | The wooden platform is blocking your jump in its current position.
Floyd |
Floyd | >
Jacqueline says (to Floyd), "take rock"
Floyd ]  Stone Quarry                              Score: 2             Dawn
Floyd |
Floyd | > TAKE ROCK
Floyd |
Floyd | You struggle underneath the weight of the rock. The wooden platform
Floyd | returns to its original height.
Floyd |
Floyd | >
Teaspoon says, "oh huh"
Knight_Otu says, "I'd almost say Dwarf Fortress rather than DnD, but this game predates DF."
Jacqueline says (to Floyd), "i"
Floyd ]  Stone Quarry                              Score: 2             Dawn
Floyd |
Floyd | > I
Floyd |
Floyd | You are carrying:
Floyd |   a heavy rock
Floyd |
Floyd | >
Jacqueline says, "er"
Jacqueline says (to Floyd), "l"
Floyd ]  Stone Quarry                              Score: 2             Dawn
Floyd |
Floyd | > L
Floyd |
Floyd |
Floyd | Stone Quarry
Floyd | Shattered rocks and debris litter this chamber, evidently the site of
Floyd | a quarry or an excavation. A faint light from the south shows the dark
Floyd | shape of a gaping hole in the center of the floor. A well-traveled
Floyd | passage leads south and the chamber extends to the east.
Floyd |
Floyd | A wooden platform hangs over the gaping hole, suspended from a chain.
Floyd |
Floyd | >
Jacqueline says (to Floyd), "e"
Floyd ]  Quarry Entrance                           Score: 2             Dawn
Floyd |
Floyd | > E
Floyd |
Floyd |
Floyd | Quarry Entrance
Floyd | The walls of this chamber are much more regular and clean-cut than the
Floyd | one to the west. A square trapdoor is embedded into the stone floor in
Floyd | the center of the room and a passage leads southwest.
Floyd |
Floyd | A wooden platform hangs over the trapdoor, suspended from a chain. The
Floyd | chain seems to have snapped on two of the four corners and the edge of
Floyd | the platform rests on top of the trapdoor. A giant chunk of granite
Floyd | wedges the lower edge to the ground.
Floyd |
Floyd | You can also see a trumpet here.
Floyd |
Floyd | >
Teaspoon says, "I assume we can take THIS rock if we want"
Jacqueline says, "Oh, wait. Did I just undo what we needed to do? I'm going to take a step back."
Jacqueline says, "tsp You go"
Teaspoon asks, "I don't think so?"
DavidW says, "yes, you undid your progress"
Teaspoon says, "oh"
Jacqueline says (to DW), "Okay, yeah."
Teaspoon says (to Floyd), "w"
Floyd ]  Stone Quarry                              Score: 2             Dawn
Floyd |
Floyd | > W
Floyd |
Floyd |
Floyd | Stone Quarry
Floyd | Shattered rocks and debris litter this chamber, evidently the site of
Floyd | a quarry or an excavation. A faint light from the south shows the dark
Floyd | shape of a gaping hole in the center of the floor. A well-traveled
Floyd | passage leads south and the chamber extends to the east.
Floyd |
Floyd | A wooden platform hangs over the gaping hole, suspended from a chain.
Floyd |
Floyd | >
Teaspoon says (to Floyd), "i"
Floyd ]  Stone Quarry                              Score: 2             Dawn
Floyd |
Floyd | > I
Floyd |
Floyd | You are carrying:
Floyd |   a heavy rock
Floyd |
Floyd | >
Teaspoon says (to Floyd), "put rock on platform"
Floyd ]  Stone Quarry                              Score: 2             Dawn
Floyd |
Floyd | > PUT ROCK ON PLATFORM
Floyd |
Floyd | With a grunt, you drop the heavy rock on the wooden platform. The
Floyd | platform squeals like a mad pack of rodents and sinks about two feet.
Floyd |
Floyd | >
Teaspoon says (to Floyd), "e"
Floyd ]  Quarry Entrance                           Score: 2             Dawn
Floyd |
Floyd | > E
Floyd |
Floyd |
Floyd | Quarry Entrance
Floyd | The walls of this chamber are much more regular and clean-cut than the
Floyd | one to the west. A square trapdoor is embedded into the stone floor in
Floyd | the center of the room and a passage leads southwest.
Floyd |
Floyd | A wooden platform hangs over the trapdoor, suspended from a chain. The
Floyd | chain seems to have snapped on two of the four corners and the edge of
Floyd | the platform rests on top of the trapdoor. A giant chunk of granite
Floyd | wedges the lower edge to the ground.
Floyd |
Floyd | You can also see a trumpet here.
Floyd |
Floyd | >
Teaspoon says (to Floyd), "take granite"
Floyd ]  Quarry Entrance                           Score: 2             Dawn
Floyd |
Floyd | > TAKE GRANITE
Floyd |
Floyd | None of your pockets are big enough to carry around a giant granite
Floyd | chunk.
Floyd |
Floyd | >
Teaspoon says (to Floyd), "push granite"
Floyd ]  Quarry Entrance                           Score: 2             Dawn
Floyd |
Floyd | > PUSH GRANITE
Floyd |
Floyd | Your attempts to move the granite result in nothing more than strained
Floyd | muscles.
Floyd |
Floyd | >
Teaspoon says, "...okay I'm at a loss"
Knight_Otu says, "We still have two open paths I believe."
Teaspoon says (to Floyd), "exits"
Floyd ]  Quarry Entrance                           Score: 2             Dawn
Floyd |
Floyd | > EXITS
Floyd |
Floyd | That's not a verb I recognise.
Floyd |
Floyd | >
DavidW asks, "Should I say anything?"
Jacqueline binds and gags DW and tosses him in the corner.
Knight_Otu says, "South from the quarry, and north from the passage."
Teaspoon says, "directional puzzles are not my forte"
Jacqueline says (to KO), "Go for it."
Jacqueline says, "Let's look around."
Teaspoon says, "agreed"
Knight_Otu says, "Oh, I misread the south part."
Jacqueline says (to DW), "Sorry about that. It's for our own good."
Knight_Otu says (to Floyd), "get trumpet"
Floyd ]  Quarry Entrance                           Score: 2             Dawn
Floyd |
Floyd | > GET TRUMPET
Floyd |
Floyd | Taken.
Floyd |
Floyd | >
Knight_Otu says (to Floyd), "sw"
Floyd ]  Narrow Passage                            Score: 2             Dawn
Floyd |
Floyd | > SW
Floyd |
Floyd |
Floyd | Narrow Passage
Floyd | In the dim light, you see that you have entered a roughly-carved
Floyd | hallway running in from the north and around a sharp turn to the
Floyd | northeast. The light outlines a massive pile of uncut rocks against
Floyd | the south wall. In the midst of crumbled masonry, a large hole
Floyd | decorates the west wall, with stray rivulets of mud oozing from
Floyd | within.
Floyd |
Floyd | >
Knight_Otu says (to Floyd), "n"
Floyd ]  Stone Quarry                              Score: 2             Dawn
Floyd |
Floyd | > N
Floyd |
Floyd |
Floyd | Stone Quarry
Floyd | Shattered rocks and debris litter this chamber, evidently the site of
Floyd | a quarry or an excavation. A faint light from the south shows the dark
Floyd | shape of a gaping hole in the center of the floor. A well-traveled
Floyd | passage leads south and the chamber extends to the east.
Floyd |
Floyd | A wooden platform hangs over the gaping hole, suspended from a chain.
Floyd |
Floyd | On the wooden platform is a heavy rock.
Floyd |
Floyd | >
Knight_Otu says, "Oh."
Teaspoon says, "so we're in a triangle"
Knight_Otu says, "My internal mapping suckd."
Teaspoon says, "same"
Knight_Otu says (to Floyd), "e"
Floyd ]  Quarry Entrance                           Score: 2             Dawn
Floyd |
Floyd | > E
Floyd |
Floyd |
Floyd | Quarry Entrance
Floyd | The walls of this chamber are much more regular and clean-cut than the
Floyd | one to the west. A square trapdoor is embedded into the stone floor in
Floyd | the center of the room and a passage leads southwest.
Floyd |
Floyd | A wooden platform hangs over the trapdoor, suspended from a chain. The
Floyd | chain seems to have snapped on two of the four corners and the edge of
Floyd | the platform rests on top of the trapdoor. A giant chunk of granite
Floyd | wedges the lower edge to the ground.
Floyd |
Floyd | >
Knight_Otu says (to Floyd), "x platform"
Floyd ]  Quarry Entrance                           Score: 2             Dawn
Floyd |
Floyd | > X PLATFORM
Floyd |
Floyd | The platform is about seven feet square and hangs by a metal chain
Floyd | which is only connected to two of its four corners. A giant chunk of
Floyd | granite sits half on the platform, wedging one side to the ground. The
Floyd | suspended side of the platform is higher than its original position.
Floyd |
Floyd | >
Teaspoon says (to Floyd), "x chain"
Floyd ]  Quarry Entrance                           Score: 2             Dawn
Floyd |
Floyd | > X CHAIN
Floyd |
Floyd | The chain connects to each of the four corners of the platform. It
Floyd | merges into a single line several feet above the platform and
Floyd | disappears into the darkness near the ceiling. Two of the corners have
Floyd | snapped, upsetting the suspended platform.
Floyd |
Floyd | >
Knight_Otu says (to Floyd), "x door"
Floyd ]  Quarry Entrance                           Score: 2             Dawn
Floyd |
Floyd | > X DOOR
Floyd |
Floyd | It is a simple trapdoor set into the floor of the chamber, almost
Floyd | eight feet square. There is a small bronze plaque on its surface.
Floyd |
Floyd | >
Teaspoon says (to Floyd), "x plaque"
Floyd ]  Quarry Entrance                           Score: 2             Dawn
Floyd |
Floyd | > X PLAQUE
Floyd |
Floyd | The bronze sign shows a thin layer of settled dust.
Floyd |
Floyd | Nolava Odd Community
Floyd | Building Code #006
Floyd |
Floyd | >
Teaspoon asks, "do we take notes in this game?"
DavidW says, "Sometimes"
Knight_Otu says, "We may as well."
Teaspoon says, "...well, I guess we have the transcript come to think of it"
Knight_Otu says, "Well, not immediately."
Knight_Otu says (to Floyd), "open door"
Floyd ]  Quarry Entrance                           Score: 2             Dawn
Floyd |
Floyd | > OPEN DOOR
Floyd |
Floyd | With one side of the platform raised, you manage to open the trapdoor
Floyd | enough to fit through.
Floyd |
Floyd | >
Jacqueline says, "I can always pull up the raw and put it somewhere. Just let me know."
Teaspoon exclaims, "yay!"
Knight_Otu exclaims, "Hey# that worked!"
Jacqueline says, "I have a call in a little under 2 hours, just so that people know that I will disappear."
Teaspoon asks, "down?"
Teaspoon says, "okies"
DavidW asks, "Trumpet?"
Knight_Otu says, "Understood."
Teaspoon says (to Floyd), "i"
Floyd ]  Quarry Entrance                           Score: 2             Dawn
Floyd |
Floyd | > I
Floyd |
Floyd | You are carrying:
Floyd |   a trumpet
Floyd |
Floyd | >
Jacqueline says, "yay trapdoor"
Teaspoon says, "we're good"
Knight_Otu says (to Floyd), "d"
Floyd ]  Darkness                                  Score: 5             Dawn
Floyd |
Floyd | > D
Floyd |
Floyd | You carefully crawl under the broken platform and drop through the
Floyd | trapdoor, landing in the room below. In a cloud of disturbed dust, the
Floyd | trapdoor slams shut, leaving you in the dark.
Floyd |
Floyd | Although stuffy, the air is a good deal dryer than the dungeon where
Floyd | you spent last night. You hope you're in a tunnel back to the surface,
Floyd | so you can return home and forget your foolish decisions.
Floyd |
Floyd | More likely, you're trapped in some bleak cavity of the earth, worse
Floyd | off than before.
Floyd |
Floyd | [You have just gained three points for Dark Hole Bravery.]
Floyd |
Floyd | Darkness
Floyd | It is pitch black. You are unlikely to be tripped by a polydactyl
Floyd | raccoon.
Floyd |
Floyd | >
Knight_Otu exclaims, "Oh no, darkness!"
Jacqueline says (to Floyd), "score"
Floyd ]  Darkness                                  Score: 5             Dawn
Floyd |
Floyd | > SCORE
Floyd |
Floyd | You have so far scored 5 out of a possible 70, in 77 turns, earning
Floyd | you the status of Musical Neophyte.
Floyd |
Floyd | >
Teaspoon says (to Floyd), "play trumpet"
Floyd ]  Darkness                                  Score: 7             Dawn
Floyd |
Floyd | > PLAY TRUMPET
Floyd |
Floyd | You take a deep breath and sound a steady pitch on your trumpet. The
Floyd | bright sound of the trumpet rings through the darkness, rebounding off
Floyd | walls and escaping your close confines to the northeast.
Floyd |
Floyd | [You have earned two points for a Seeing-Ear Trumpet.]
Floyd |
Floyd | >
Jacqueline says (to Floyd), "full score"
Floyd ]  Darkness                                  Score: 7             Dawn
Floyd |
Floyd | > FULL SCORE
Floyd |
Floyd | You have so far scored 7 out of a possible 70, in 78 turns, earning
Floyd | you the status of Musical Neophyte.
Floyd |
Floyd | >
Teaspoon says, "huh that worked"
Knight_Otu says, "Nice one."
Teaspoon says, "we have sonar"
Jacqueline says, "That was cool, KO."
Teaspoon says, "no wonder the king doesn't appreciate our playing"
Jacqueline exclaims, "Well done!"
Teaspoon says (to Floyd), "ne"
Floyd ]  Darkness                                  Score: 7             Dawn
Floyd |
Floyd | > NE
Floyd |
Floyd | You follow the sound of the echo to the northeast, gingerly moving
Floyd | through the darkness.
Floyd |
Floyd | The sound of the trumpet echo fades away completely.
Floyd |
Floyd | >
Knight_Otu says, "That goes to TS."
Teaspoon says (to Floyd), "play trumpet"
Floyd ]  Darkness                                  Score: 7             Dawn
Floyd |
Floyd | > PLAY TRUMPET
Floyd |
Floyd | You take a deep breath and sound a steady pitch on your trumpet. The
Floyd | bright sound of the trumpet rings through the darkness, and fades
Floyd | towards the southwest and east.
Floyd |
Floyd | >
Jacqueline says, "Oh, so it does. My bad."
Teaspoon says (to Floyd), "east"
Floyd ]  Darkness                                  Score: 7             Dawn
Floyd |
Floyd | > EAST
Floyd |
Floyd | You follow the sound of the echo to the east, gingerly moving through
Floyd | the darkness, down an incline.
Floyd |
Floyd | The sound of the trumpet echo fades away completely.
Floyd |
Floyd | >
Jacqueline says, "GOOD JOB TEASPOON"
Teaspoon says, "heh no worries"
Teaspoon says (to Floyd), "play trumpet"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > PLAY TRUMPET
Floyd |
Floyd | You take a deep breath and sound a steady pitch on your trumpet.
Floyd |
Floyd | "Who is causing that horribly obscene racket?" There is a scintillant
Floyd | sparkle of luminescence and the room is bathed in light from a
Floyd | newly-opened entrance in the east wall...
Floyd |
Floyd | Construction Office
Floyd | This room consists of little more than a large stone counter before a
Floyd | doorway to the east. Behind the counter hangs an aged banner
Floyd | proclaiming, "Nolava Odd Community Construction Office". Beneath the
Floyd | banner someone has affixed a small day calendar. To the west, a dusty
Floyd | incline leads up into the quarry.
Floyd |
Floyd | Sitting atop the counter is a bound book entitled "Nolava Odd
Floyd | Community Building Codes".
Floyd |
Floyd | A tall bearded man in a black robe stalks into the room. Peering
Floyd | through the dust, he identifies you as the culprit. "Well I'll be!
Floyd | That wall from the pit must have finally broken down... we haven't had
Floyd | a visitor down here in years!" He rushes up to you, nearly bowling you
Floyd | over in the process, and shakes your hand furiously. "I am Leonine,
Floyd | the magician, and this is my home! Well actually, this is the
Floyd | Construction Office, but this little community is my home! I moved
Floyd | down into this volcano when I became fed up with King Goosen up above.
Floyd | And if you got tossed in the pit...well, sniveling snails, you must be
Floyd | on my side of the bed! Are you odd?"
Floyd |
Floyd | Leonine waits for a moment but continues on before you can answer.
Floyd | "This is the Nolava Odd Community and every permanent resident is a
Floyd | little odd, so if you're planning on sticking around, I'd suggest that
Floyd | you pick up some kind of idiosyncrasy, unless you just want to be
Floyd | mildly ill-tempered, which is just fine in my book as well. Of course,
Floyd | you won't have much company, since most of the residents are dead or
Floyd | moved away."Leonine is nearby, enjoying the scenery.
Floyd |
Floyd | On the counter is a Building Codes manual.
Floyd |
Floyd | >
Teaspoon says, "...that was a lot"
Teaspoon says, "then again I suppose I would also be odd if I lived in a pit"
Teaspoon says (to Floyd), "x manual"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > X MANUAL
Floyd |
Floyd | The manual is composed of hand-written pages, detailing various
Floyd | construction jobs in the area.
Floyd |
Floyd | Leonine looks you over critically. "Now if you're going to live here,
Floyd | you'll need to clean up those clothes..." Leonine, in a deep and
Floyd | resonant voice, speaks the word "Fresh!"
Floyd |
Floyd | When nothing immediately happens, he slaps his forehead. "That one
Floyd | removes dirt from produce..." He tries again. "Clean Clothes!"
Floyd |
Floyd | The mud on your clothes disappears and you feel refreshed.
Floyd |
Floyd | >
Knight_Otu asks, "Are horrible bards odd or typical?"
Teaspoon says, "depends on how this society looks on kleptomania i guess"
Knight_Otu says, "Heh."
Teaspoon says (to Floyd), "read manual"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > READ MANUAL
Floyd |
Floyd | You open up the Building Codes manual.
Floyd |
Floyd | (You are now in Book-Reading Mode. To look up a building code, type in
Floyd | the number of the code. To read about a random code, type in RANDOM.
Floyd | To close the book, type STOP).
Floyd |
Floyd | Next, Leonine takes a look at the trumpet and sniggers. "If you're
Floyd | going to play a musical instrument, you should have a better
Floyd | instrument than that!" Before you can protest that you like your
Floyd | trumpet, the magician mumbles something under his breath.
Floyd |
Floyd | Thankfully, your trumpet remains intact, but the bell now glows with
Floyd | magic. "Heh heh, you'll have fun playing that trumpet now, neighbour!"
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "006"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 006
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #006 Quarry Trapdoor: 1-T-05, Built to keep granite rocks from
Floyd | accidently falling through the elevator shaft.
Floyd |
Floyd | Leonine gives you the once-over and frowns. "You don't seem to be very
Floyd | happy to be a new member of the Nolava Odd Community... You don't
Floyd | really want to go back up to the surface do you?" Leonine thinks about
Floyd | this. "Damn foolery if you ask me, but to each his own I guess. Well,
Floyd | if you really want to get out, there's a ladder to the surface inside
Floyd | a rock spire near the old South Plaza. I can't recall what we did with
Floyd | the door though...or the key for that matter." Leonine brightens. "You
Floyd | could go check at the library! There should be records...but stay
Floyd | awhile and be an acquaintance, hey?"
Floyd |
Floyd | >>
Teaspoon says, "well, we could just sit here and read random codes"
Jacqueline says, "I like him, actually."
DavidW says, "Or start from 001 and read them all in order."
Teaspoon says (to Floyd), "001"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 001
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #001 Nolava Construction Office: 1-N-05, Created from the Ploog Fund
Floyd | for the mining of granite and other materials beneath the ground. Ran
Floyd | into a few zoning problems with Mullog.
Floyd |
Floyd | Leonine suddenly jumps two feet in the air, a feat made disturbing by
Floyd | the fact that he lands on your toes. "Leapin' lemurs! I left an
Floyd | experiment on the stove. Come on over for tea sometime, new
Floyd | neighbour!" With a snap of his fingers, Leonine vanishes.
Floyd |
Floyd | >>
DavidW says, "yes, I like Leonine as well."
Jacqueline says, "When we are done I want to look at the calendar. Maybe we'll find out how many days it has been since there has been a construction accident."
Knight_Otu asks, "How many codes are there?"
Teaspoon says, "at least six, presumably"
Jacqueline says, "hee"
Teaspoon says (to Floyd), "002"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 002
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #002 Wheelbarrow: 1-P-05, Wasted all of yesterday trying to move
Floyd | granite chunks bare-handed.
Floyd |
Floyd | >>
DavidW asks, "maybe around 36?"
Teaspoon says (to Floyd), "003"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 003
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #003 Quarry Rock Elevator: 1-Q-05, Useful for removing granite chunks
Floyd | from the quarry and lowering them into the Office for transportation.
Floyd |
Floyd | >>
Teaspoon says, "it's a sort of diary I guess"
Teaspoon says (to Floyd), "004"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 004
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #004 Bed: 1-R-05, Built a granite bed. Not getting much sleep. Will
Floyd | make a more comfortable one once materials are shipped down from
Floyd | Papoosen.
Floyd |
Floyd | >>
Teaspoon says, "I wonder who wrote it"
Jacqueline asks, "Leonine?"
Knight_Otu asks, "Looks like it. The first number the month, the letter the day, the second number the year?"
DavidW says, "not Leonine"
Jacqueline says, "oh"
Teaspoon says (to Floyd), "005"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 005
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #005 Ladder: 1-S-05, Constructed to provide easier access to the
Floyd | surface.
Floyd |
Floyd | >>
Teaspoon exclaims, "hurrah!"
Knight_Otu says, "Yeah, Leonine just moved in."
Teaspoon says, "now we just need to find it"
Teaspoon says (to Floyd), "007"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 007
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #007 Bed: 1-U-05, Lumber arrived from the surface today. Constructed a
Floyd | more comfortable bed.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "008"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 008
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #008 Ladder Rung: 1-V-05, One of the rungs on the castle ladder back
Floyd | up to the surface broke.
Floyd |
Floyd | >>
Teaspoon (
Jacqueline says (to Tsp), "OMG YOUR EYES"
Teaspoon says, "....snort"
Knight_Otu says, "I'm sure we'll be fine."
Teaspoon says, "sleepy smiley"
Teaspoon says (to Floyd), "009"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 009
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #009 Plaque Molds: 1-W-05, Constructed to build bronze plaques to
Floyd | place on some prominent buildings for posterity's sake.
Floyd |
Floyd | >>
Jacqueline says, "Yeah"
Teaspoon says, "I'm enjoying this Zork builder person"
Jacqueline says, "yeah"
Teaspoon says (to Floyd), "010"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 010
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #010 Metal Chain: 1-X-05, Created to replace the hemp rope on the
Floyd | elevator. Should reduce breakdowns by 90% per day.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "011"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 011
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #011 Armadillo Trap: 1-Y-05, Fashioned from spare parts to keep wild
Floyd | armadillos from invading my personal space.
Floyd |
Floyd | >>
Jacqueline says, "hee"
Jacqueline says, "That was a good entry about reducing breakdowns by 90% per ay"
Jacqueline says, "day, even"
Knight_Otu says, "Sure was."
Teaspoon says, "note: do not trust any ropes in this game"
Jacqueline says, "heh"
Teaspoon asks, "also beware of armadillos?"
Jacqueline says, "Apparently"
Knight_Otu says, ">kill armadillo"
Teaspoon says, "noooo"
Teaspoon says (to Floyd), "12"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 12
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #012 Rain Gauge: 1-Z-05, Rainstorm started today. Constructed the rain
Floyd | gauge for Leonine's experiments.
Floyd |
Floyd | >>
Knight_Otu says, "Okay. >pet armadille"
Jacqueline says (to ko), "better"
Teaspoon exclaims, "oh, I guess he's been here a while!"
Knight_Otu says, "*armadillo"
Knight_Otu says, "Seems so."
Teaspoon says (to Floyd), "13"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 13
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #013 Umbrella: 2-A-05, Fashioned for Finney at the start of a
Floyd | rainstorm.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "14"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 14
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #014 Midway Drain: 2-B-05, Installed after realizing that continued
Floyd | heavy rains could flood the Construction Office and ruin my toffee
Floyd | stash...grrr...
Floyd |
Floyd | >>
Teaspoon says, "oooh toffee"
Teaspoon says (to Floyd), "15"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 15
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #015 Midway Drain Grate: 2-D-05, Built over the drain system to
Floyd | prevent nesting armadillos from clogging the waterways.
Floyd |
Floyd | >>
Jacqueline says (to ko), "Although apparently armadillos carry the bacteria that cause leprosy / Hansen's disease, so maybe don't pet them, either."
Jacqueline says, "Cute though they are."
Teaspoon says, "petting non domestic generally bad idea anyway, I know"
Knight_Otu says, "Oh, I guess then >admire armadillo from afar."
Teaspoon says, "which does not stop me with stray cats"
Jacqueline says (to KO), "There we go"
Jacqueline says (to Tsp), "hee"
Teaspoon says (to Floyd), "16"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 16
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #016 Quarry Wall: 2-E-05, Used last month's leftover masonry to keep
Floyd | Orchestra Pit from flooding the Quarry.
Floyd |
Floyd | >>
Teaspoon says, "...I have a bad feeling about this now"
Jacqueline says, "Yeah. I'm glad we're reading it all"
Teaspoon says, "what if we accidentally flood the place"
Knight_Otu says, "Well well."
Teaspoon says (to Floyd), "17"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 17
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #017 Umbrella: 2-F-05, Had to make another umbrella, this time for
Floyd | Leonine, who was apparently suffering from parasol-envy.
Floyd |
Floyd | >>
Teaspoon says, "gigglesnort"
Knight_Otu says, "Heh."
Teaspoon says, "a woeful fate to be sure"
Teaspoon says (to Floyd), "18"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 18
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #018 Armadillo Trap: 2-H-05, Realized that armadillos can escape from
Floyd | grass traps fairly easily. Used granite this time.
Floyd |
Floyd | >>
Jacqueline says, "This is again being very Dwarf Fortressy"
Teaspoon says, "yeah"
Knight_Otu says, "Yeah."
Teaspoon says (to Floyd), "19"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 19
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #019 Ladder Rungs: 2-M-05, Had to make four new rungs to replace the
Floyd | ones broken by Leonine's habit of jumping down five at a time.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "20"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 20
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #020 Leonine's House: 2-P-05, Built a house for the founder of the Odd
Floyd | Community.
Floyd |
Floyd | >>
Knight_Otu says, "Do not try this in real life."
Knight_Otu says, "Jumping down ladders, that is."
Teaspoon says, "possibly he has Magic Healing"
Peregrine arrives, ready to play with the toys.
Teaspoon says (to Floyd), "21"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 21
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #021 Armadillo Trap: 2-R-05, Realized that there was no openings in
Floyd | the armadillo trap for the little buggers to get into. Made a new one.
Floyd |
Floyd | >>
Knight_Otu says, "Still, that has to hurt."
Jacqueline says (to P), "Hey, P. We are playing a z-code game, and I hadn't sorted out sleepmask, so we're back in here for now."
Teaspoon says, "here's to hoping the architecture is better than the wildlife traps"
Jacqueline says, "Sorry for the confusion."
Peregrine says, "No problem"
Teaspoon says (to Floyd), "22"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 22
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #022 Park: 2-S-05, Hoping to take advantage of the heavy rains, made a
Floyd | quaint little park north of Leonine's house.
Floyd |
Floyd | >>
Peregrine says, "I'll just lie back in my recliner and lurk :D"
Teaspoon says (to Floyd), "23"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 23
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #023 Park Path: 2-T-05, Stopped raining today. All the plants died.
Floyd | Tore out much of the garden and made a footpath through the center.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "24"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 24
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #024 Park Fence: 2-U-05, Built a quaint white picket fence around the
Floyd | perimeter of the park, because it was aesthetically pleasing.
Floyd |
Floyd | >>
Knight_Otu says, "Poor park."
Teaspoon says, "betcha something ghastly happens to this fence"
Peregrine asks, "Are we investigating an outbreak of armadillos?"
Teaspoon says, "we're reading a book by a Zork-ish constructor who is dealing with that problem"
Teaspoon says, "or was"
Teaspoon says (to Floyd), "25"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 25
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #025 Drain System: 2-V-05, Expanded the drainage system to the east
Floyd | and south, in expectation of a sudden population burst. Currently
Floyd | there are 2 Odd residents and me living here.
Floyd |
Floyd | >>
Knight_Otu says, "We're a horrible bard who was tossed into the Orchestra Pit."
Teaspoon says (to Floyd), "26"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 26
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #026 Southern Plaza: 2-W-05, Built a granite pavilion south of
Floyd | Leonine's house for all the Odd gatherings.
Floyd |
Floyd | >>
Jacqueline says, "This is unlike any other orchestra pit, though."
Teaspoon says (to Floyd), "27"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 27
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #027 Plaza Billboard: 2-X-05, Constructed a billboard in the plaza on
Floyd | the off-chance that Stebar Clocks needed a new advertising location.
Floyd |
Floyd | >>
Knight_Otu says, "True."
Teaspoon says (to Floyd), "28"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 28
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #028 Statue of Leonine: 2-Y-05, Made a granite statue, twelve feet
Floyd | tall of Leonine.
Floyd |
Floyd | >>
Peregrine says, "Oh, Augmented Fourth? I never got far in that game"
Teaspoon says (to Floyd), "29"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 29
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #029 Armadillo Trap: 2-Z-05, Realized that having an opening in the
Floyd | side of an armadillo trap somewhat defeats the purpose of said trap.
Floyd | Made a little armadillo door.
Floyd |
Floyd | >>
DavidW says, "We're still in room 7 or so."
Peregrine says, "That's further than I ever got"
Teaspoon says, "yeah, so far we made it out of the first puzzle and met a wizard"
Knight_Otu says, "The writer has just no luck with their traps."
Teaspoon says (to Floyd), "30"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 30
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #030 Finney's House: 3-A-05, Made a house to the southwest for
Floyd | Leonine's colleague Finney, a musician and scholar, and still quite
Floyd | odd.
Floyd |
Floyd | >>
Teaspoon says, "so far the wizard hasn't tried to kill us, and even told us how to get home. sort of"
Teaspoon says, "oh, I wonder if this is our mentor or somebody"
Peregrine says, "I never finished the first puzzle. (Also, tangentially, I now know what an Augmented Fourth is, because I am now reorienting myself into film scoring via music theory.)"
Jacqueline says, "I am enjoying this book. In particular, the slow but persistent evolution of armadillo trap innovation."
Knight_Otu says, "But even this book must end sometime."
Teaspoon says, "I'm getting the strong vibe of one of those early 80s adventure modules for CRPGs where you'd have them randomly ordered to stop people doing what we're doing right now and reading them all in order"
Jacqueline says (to KO), "One would think it to not be infinite, yes."
Teaspoon says, "like it's clearly not in chronological order"
Teaspoon says (to Floyd), "31"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 31
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #031 Finney's Pond: 3-B-05, Built a fish pond to elevate the social
Floyd | status of Finney's House. Quite useless since he spends most of his
Floyd | time indoors.
Floyd |
Floyd | >>
DavidW says, "This book isn't infinite. I hope I can say that much."
Jacqueline smiles.
Teaspoon asks, "...and if that *is* the model then some of it might be fake?"
Teaspoon says (to Floyd), "32"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 32
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #032 Puzzle: 3-C-05, Fashioned a puzzle for Finney to play with, since
Floyd | he was bored and disrupting my work.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "33"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 33
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #033 Finney's Security System: 3-D-05, Installed a security system
Floyd | because of Finney's distrust of travelers (even though there haven't
Floyd | been any so far).
Floyd |
Floyd | >>
Jacqueline says, "ha"
Teaspoon says, "oh that could be a problem"
Teaspoon says (to Floyd), "34"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 34
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #034 Xylophone: 3-G-05, Constructed from whale baleens to meet the
Floyd | specifications set forth by Finney. Had to let him come get it since I
Floyd | couldn't get it past the security system.
Floyd |
Floyd | >>
Knight_Otu says, "I mean, I guess one could write a random generator for that book."
Teaspoon says (to Floyd), "35"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 35
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #035 Frog Statue: 3-H-05, Fashioned a giant froggie statue out of
Floyd | leftover granite and showcased it in the Southern Plaza.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "36"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 36
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #036 Fly Statue: 3-I-05, Made a fly statue to hang over the froggie
Floyd | statue. Accidently made it too heavy, causing it to break its supports
Floyd | and crash to the ground, cracking up the froggie too.
Floyd |
Floyd | >>
Peregrine says, "aw"
Jacqueline cries.
Teaspoon says, "*blows sad trumpet*"
* Dave has joined the channel.
Teaspoon says (to Floyd), "37"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 37
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #037 Neo-Wonk Sculpture: 3-J-05, Tossed a few spare support bars into
Floyd | the statue mess and called it art.
Floyd |
Floyd | >>
Jacqueline says, "heh"
Peregrine says, "haha"
Teaspoon says, "*snort*"
Teaspoon says (to Floyd), "38"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 38
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #038 Plates: 3-K-05, Molded some granite plates for eating.
Floyd |
Floyd | >>
Knight_Otu exclaims, "Nooo, the frog and fly!"
Teaspoon says (to Floyd), "39"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 39
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #039 Armadillo Decoy: 3-L-05, Realized that there are no armadillos in
Floyd | the Nolava Odd Community. Made a decoy so my trap and grate wouldn't
Floyd | go to waste.
Floyd |
Floyd | >>
Peregrine says, "woot"
Teaspoon says, "AHHAHAHAHAHAH"
Knight_Otu says, "Pft."
Teaspoon says (to Floyd), "40"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 40
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #040 Finney's Road: 3-M-05, At Finney's insistence, I built a paved
Floyd | road from his home to the Construction Office.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "41"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 41
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #041 Designer Plates: 3-N-05, Painted hamsters on the plates and sold
Floyd | them as curiosities through an agent in Suburban Papoosen.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "42"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 42
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #042 Designer Forks: 3-O-05, Realized the possibilities of lucrative
Floyd | business and extended my line of granite eatware.
Floyd |
Floyd | >>
Peregrine says, "a life well lived"
Teaspoon says (to Floyd), "43"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 43
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #043 Designer Noodle-Twisters: 3-P-05, Built a prototype for a granite
Floyd | noodle twister. Discarded it after realizing that I was probably
Floyd | catering to too small a clientele.
Floyd |
Floyd | >>
Jacqueline nods.
Teaspoon says, "ya think"
Peregrine says, "don't take your clientele for granite"
Teaspoon says (to Floyd), "44"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 44
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #044 Armadillo Decoy: 3-Y-05, Modeled a second decoy after the first
Floyd | in hopes of attracting an armadillo to capture and evict.
Floyd |
Floyd | >>
Jacqueline says, "He has, thus far, been doing lots of things for, like, three people"
Teaspoon says, "boo hiss"
Teaspoon says (to Floyd), "45"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 45
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #045 Bank: 3-Z-05, Built to store the valuables of the Odd Community
Floyd | residents.
Floyd |
Floyd | >>
Teaspoon says, "oh, a bank! nice"
Teaspoon says (to Floyd), "46"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 46
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #046 Bank Trap: 4-A-05, Built to protect the bank from footpads.
Floyd |
Floyd | >>
Teaspoon says, "aww"
Teaspoon says (to Floyd), "47"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 47
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #047 Harmonica: 4-B-05, Tried making a granite harmonica. Couldn't
Floyd | produce overtones.
Floyd |
Floyd | >>
Knight_Otu asks, "But is it a vault-bank or a sitting-bank?"
Dave asks, "where is the output for the current game again?"
Jacqueline asks, "footpads?"
Teaspoon says, "old word for robbers"
DavidW says, "It's a word used in Zork."
Jacqueline says (to Dave), "Toyshop"
Knight_Otu says (to Dave), "We're in the toyshop."
Teaspoon says (to Floyd), "48"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 48
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #048 Northern Gate: 4-C-05, Erected a gate to protect the protected
Floyd | valuables in the protected bank.
Floyd |
Floyd | >>
Peregrine says, "this footpad is gravely underfoot"
Jacqueline says (to DW/Tsp), "Ah. Right."
Teaspoon says (to Floyd), "49"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 49
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #049 Armadillo Lair: 4-H-05, In hopes that a pre-fab home would
Floyd | attract an armadillo, I built one near the mess hall.
Floyd |
Floyd | >>
Jacqueline says, "snrk"
Teaspoon says (to Floyd), "50"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 50
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #050 Bounce Chamber: 4-K-05, Prepared for the Odd Community's four
Floyd | month life span with a granite Bounce Chamber in South Plaza.
Floyd |
Floyd | >>
Knight_Otu asks, "Who is invading whose space now?"
Dave arrives, ready to play with the toys. Peregrine says, "decidedly armadillos are an inexhaustible source of mirth"
Jacqueline says (to KO), "Oh man. You could write a thinkpiece on this."
Teaspoon says, "....what can possibly go worng with a ROCK bounce chamber"
DavidW says, "granite Bounce Chamber?!"
Jacqueline says (to Peregrine), "Definitely"
Teaspoon says (to Floyd), "51"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 51
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #051 Checkerboard: 4-M-05, Replaced the Bounce Chamber at the last
Floyd | minute, for safety reasons.
Floyd |
Floyd | >>
Knight_Otu says, "Heh."
Jacqueline says, "ha"
Teaspoon says, "absent minded"
Teaspoon says (to Floyd), "52"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 52
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #052 Mess Hall: 4-O-05, Got tired of eating off the ground. Felt the
Floyd | rock grit in my sandwiches might lead to future dental problems.
Floyd |
Floyd | >>
Jacqueline says, "But he had made plates..."
Teaspoon says, "yeah I'm definitely getting a sense of backwards chronology in this listings"
Knight_Otu says, "But no tables it seem."
Teaspoon says (to Floyd), "53"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 53
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #053 Mess Hall Table: 4-P-05, Realized I was still eating off the
Floyd | ground in the mess hall. Made a table.
Floyd |
Floyd | >>
Knight_Otu says, "seems*"
Teaspoon says (to Floyd), "54"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 54
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #054 Kitchen Counter: 4-Q-05, Built a granite counter in the Mess Hall
Floyd | kitchen to prepare food upon.
Floyd |
Floyd | >>
Jacqueline says, "oh right"
Teaspoon says (to Floyd), "55"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 55
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #055 False Armadillo: 4-T-05, Realized that armadillos are not
Floyd | indigenous to this area. Made a third decoy and put all the armadillo
Floyd | paraphernalia on display at the South Plaza.
Floyd |
Floyd | >>
Jacqueline says, "Aw."
Dave disappears through an invisible gap in the MUD. You think you may have heard the sounds of chatting before the gap closed again. Knight_Otu says, "What an odd fellow. Oh, right."
Teaspoon says, "I wasn't really planning to spend Sunday afternoon reading about armadillo lures but it's surprisingly relaxing"
Jacqueline says, "Truth"
Teaspoon says (to Floyd), "56"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 56
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #056 Chair: 5-F-05, Made a wooden chair with materials imported from
Floyd | the surface.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "57"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 57
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #057 Chair: 5-G-05, Put another plaque on the same chair, to counter
Floyd | the residents' complaints that all jobs are finished in one day.
Floyd |
Floyd | >>
Knight_Otu asks, "Wood? Is that even legal?"
Teaspoon says, "HA HA"
Teaspoon says, "I wonder who complained"
Teaspoon says (to Floyd), "58"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 58
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #058 Bench: 5-H-05, Misplaced the chair. Had to make a bench.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "59"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 59
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #059 Poont's Lab: 5-Z-05, Built a laboratory for a new Odd resident,
Floyd | Poont.
Floyd |
Floyd | >>
Teaspoon exclaims, "oh, nice!"
Teaspoon says (to Floyd), "60"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 60
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #060 Poont's Mirror Room: 6-D-05, Had to import materials to create a
Floyd | mirror room for Poont's experiments.
Floyd |
Floyd | >>
Teaspoon asks, "oh, was he the gnome?"
DavidW says, "Nope"
Jacqueline asks, "Possib - oh. No?"
Teaspoon says (to Floyd), "61"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 61
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #061 Poont's Experiment: 6-E-05, Created a prototype machine for
Floyd | Poont's studies.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "62"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 62
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #062 Poont's Door: 6-F-05, Constructed a magic door to meet Poont's
Floyd | specifications, distrustful as he was of visitors and rummer salesmen.
Floyd | He keeps the instructions in the communal safe despite my protests. It
Floyd | would be so easy for Leonine or someone to play a trick on the old
Floyd | coot.
Floyd |
Floyd | >>
Knight_Otu asks, "Someone... like us?"
Teaspoon says, "f 63"
Teaspoon says (to Floyd), "63"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 63
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #063 Control Room: 7-...
Floyd |
Floyd | Hmmm...this entry seems to have been erased. A giant stamp adorns the
Floyd | page: "Protected by the Ploog Privacy Act of 3" You can barely make
Floyd | out some of the erased material...it mentions a control room and "xyz"
Floyd | or something of that nature...
Floyd |
Floyd | >>
Teaspoon says, "oh, we know what that was"
Knight_Otu says, "Indeed."
Teaspoon says (to Floyd), "64"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 64
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #064 Control Room: 7-...
Floyd |
Floyd | Hmmm...this entry seems to have been erased. It seems to be a
Floyd | continuation of entry #63. You can just barely make out something
Floyd | about control room plush chairs.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "65"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 65
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #065 Control Room: 7-...
Floyd |
Floyd | Hmmm...this entry seems to have been erased. It seems to be a
Floyd | continuation of entry #63. You can just barely make out something
Floyd | about scenery packages.
Floyd |
Floyd | >>
Teaspoon says, "ah, and this is where the random generator comes in I guses"
DavidW says, "nope"
DavidW says, "This book isn't random."
Jacqueline says, "We could always xyzzy again"
Jacqueline says, "But let's keep reading a bit"
Teaspoon says (to Floyd), "66"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 66
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #066 Control Room: 7-...
Floyd |
Floyd | Hmmm...this entry seems to have been erased. It seems to be a
Floyd | continuation of entry #63. You can just barely make out something
Floyd | about top secret fuzzibusters.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "67"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 67
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #067 Control Room: 7-...
Floyd |
Floyd | Hmmm...this entry seems to have been erased. It seems to be a
Floyd | continuation of entry #63. You can just barely make out something
Floyd | about a magic music press.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "68"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 68
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #068 Moilan's Hut: 8-F-05, Made a home near the mess hall for the new
Floyd | hired guard who protects the gate which protects the protected bank.
Floyd |
Floyd | >>
Teaspoon says, "so that's Leo, and his colleague, and this security guard, and the Mirror Guy, so at least four NPCs running around"
Teaspoon says, "unless they're dead like Leo hinted"
Knight_Otu says, "We'll see I guess."
Teaspoon says (to Floyd), "69"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 69
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #069 Moilan's Fudge Box: 8-G-05, Created a granite box to house
Floyd | Moilan's fudge collection and to keep it from going stale.
Floyd |
Floyd | >>
Jacqueline says, "mmmm"
Teaspoon says, "note: bribe guard to abandon post with fudge"
Teaspoon says (to Floyd), "70"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 70
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #070 Porcelain Vase: 8-Z-05, Didn't actually make this but felt it
Floyd | deserved a code. A peddler from the surface had it for sale. Took it
Floyd | for granite.
Floyd |
Floyd | >>
Teaspoon says, "*sad trombone*"
Teaspoon says (to Floyd), "71"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 71
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #071 Squiggy's Tower: 1-A-06, Built a granite tower for a new Odd
Floyd | resident, Squiggy. Ran into a few zoning problems with Mullog.
Floyd |
Floyd | >>
Jacqueline says, "Squiggy"
Teaspoon says (to Floyd), "72"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 72
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #072 Squiggy's Light Trap: 1-B-06, Created a strongbox in Squiggy's
Floyd | tower, distrustful as he was of the bank.
Floyd |
Floyd | >>
DavidW says, "Mullog is new too."
Teaspoon says (to Floyd), "73"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 73
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #073 Squiggy's Door: 1-C-06, Fashioned a granite door which can only
Floyd | be opened from the inside. Questioned the feasibility of this but then
Floyd | realized that Squiggy teleports in when outside. Then wondered why he
Floyd | even needs a door.
Floyd |
Floyd | >>
Teaspoon says, "we'll have to teleport IN but won't need to teleport out"
Jacqueline says, "heh"
Teaspoon says, "unless this is all flavor text I dunno"
Teaspoon says (to Floyd), "74"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 74
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #074 Wall Repair: 1-F-06, Found a strange featureless cube in the
Floyd | quarry today. Since it was just the right size, I used it to plug a
Floyd | hole in the pit wall.
Floyd |
Floyd | >>
Knight_Otu says, "Hm."
Teaspoon asks, "oh, we might need that?"
Knight_Otu asks, ";Maybe?"
Teaspoon says, "I am personally in favor of asking David whether we'd have to reload to get that"
Knight_Otu says, "But strange and featureless sounds interesting."
Jacqueline asks, "Why would we need to reload?"
Jacqueline says, "We can still - oh, no we can't"
Teaspoon says, "that was up the trapdoor"
Jacqueline says, "Yeah"
Teaspoon asks, "can we get back up that way?"
Knight_Otu says, "We may be able to find another path."
Teaspoon says, "that's true"
Jacqueline says, "True"
DavidW asks, "Are you asking?"
Jacqueline says, "We would have had no way to know, so."
Jacqueline says (to DW), "Sure. Why not. We're asking."
DavidW says, "You cannot return all the way to the pit. You also don't need to."
Teaspoon says, "ok, that's good"
DavidW says, "You missed something, but it wasn't a cube."
Knight_Otu says, "Got it."
Teaspoon says, "...oh dear"
Teaspoon says (to Floyd), "75"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 75
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #075 Poont's Bear Den: 2-B-06, Poont's pet bear needed quarters so I
Floyd | hollowed out a den in the side of the volcano behind Poont's lab.
Floyd |
Floyd | >>
Knight_Otu says, "I'm hoping it was nothing important."
Jacqueline says, "Well, he said we didn't need to go back, so."
Teaspoon says, "...okay this sentence is entirely compatible with what we've heard already but it's still one weird sentence"
Teaspoon says (to Floyd), "76"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 76
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #076 Socks: 2-I-06, Tried to make a pair of granite socks today.
Floyd | Discarded them because of blisters.
Floyd |
Floyd | >>
Jacqueline says, "Also, no armadillos, but now there is possibly a bear. Possibly it is as real as the armadillos."
DavidW says, "You would have had a bit more info, but it's background stuff."
Teaspoon says (to Floyd), "77"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 77
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #077 Ladder Rung: 2-L-06, Yet another ladder rung broke today. Must
Floyd | remind Leonine to stop jumping down the ladder when he spies on the
Floyd | King.
Floyd |
Floyd | >>
Teaspoon says, "oh, so the ladder goes straight to the king's throne room or bathtub or something, huh"
Roger arrives, full of neither funk nor fun.
Teaspoon says (to Floyd), "78"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 78
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #078 Undergarments: 3-A-06, Fashioned a pair of underpants from
Floyd | granite. Chaffed horribly and discarded them. Not sure about the
Floyd | future of granite-wear.
Floyd |
Floyd | >>
Roger says, "ooh, retro" Knight_Otu says, "I guess Oddrealm isn't quite sprawling."
Teaspoon says (to Floyd), "79"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 79
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #079 Random Entry: 4-A-06, Didn't build anything today, but no one
Floyd | reads these entries anyways.
Floyd |
Floyd | >>
Jacqueline says, "I saw we find this ladder, climb it, sneak up behind the king, and blow our trumpet. Really loudly."
Teaspoon exclaims, "good plan!"
DavidW says, "Excellent."
Teaspoon says (to Floyd), "80"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 80
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #080 Snoobar's House: 7-F-06, Constructed and painted purple for a new
Floyd | resident of the community, Snoobar.
Floyd |
Floyd | >>
Jacqueline exclaims (at Entry79), "NOT TRUE!"
Teaspoon says, "...this is gonna be a big game huh"
Teaspoon says (to Floyd), "81"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 81
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #081 Maze of Dread: 8-A-06, Created to appease Snoobar's distrust of
Floyd | visitors, despite the low population of the community.
Floyd |
Floyd | >>
Knight_Otu says, "Everybody distrusts visitors here, huh."
Teaspoon says, "I'm starting to think Leo is the only person who actually likes people"
Teaspoon says (to Floyd), "82"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 82
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #082 Maze of Dread Sign: 8-B-06, Warning sign made to alert future
Floyd | travelers of the maze. Placed in brambles for maximum effect.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "83"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 83
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #083 Snoobar's Hill: 8-C-06, Continued pestering from Snoobar caused
Floyd | the construction of another deterrent, a magic hill which is uphill in
Floyd | both directions, surrounding his house. Only works for rummer
Floyd | salesmen.
Floyd |
Floyd | >>
Jacqueline says, "The maze. I kind of figured there'd be one of those."
DavidW says, "At least one."
Teaspoon says, "won't it be hilarious if none of this is true"
Teaspoon says (to Floyd), "84"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 84
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #084 Snoobar's Vault: 8-D-06, Continued pestering from Snoobar led me
Floyd | to build a giant purple vault inside his house. Since they are pretty
Floyd | good friends, Snoobar gave the means to unlock the vault to Squiggy.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "85"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 85
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #085 Snoobar's Door: 8-E-06, I am tired of Snoobar's pestering. Built
Floyd | a door which can only be opened with a Doofa-certified key to guard
Floyd | his house.
Floyd |
Floyd | >>
Knight_Otu says, "I'm getting the feeling that after the session I should paste the whole book into my notes file."
DavidW says, "I think the manual is portable."
Teaspoon says, "that'll be good"
Teaspoon says (to Floyd), "86"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 86
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #086 Snoobar's Key: 8-F-06, Built a Doofa-certified key so Snoobar
Floyd | could get into his house. Thank goodness he's stopped bothering me!
Floyd |
Floyd | >>
Knight_Otu says, "But we need the right entry number if we want to look something up."
DavidW says, "There's plaques with numbers on them everywhere."
Teaspoon says, "presumably this is the vault that we'll need for whatever Leo mentioned earlier"
Knight_Otu says, "Oh, right."
Teaspoon says (to Floyd), "87"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 87
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #087 Snoobar's Window Seals: 8-G-06, Snoobar came back today because
Floyd | his windows didn't lock. Sealed them shut for him.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "88"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 88
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #088 Snoobar's: 8-Z-06, Didn't make anything today either. Just
Floyd | thoroughly conditioned to write "Snoobar". Urrrg.
Floyd |
Floyd | >>
Teaspoon says, "my heart goes out to you, construction person"
Teaspoon says (to Floyd), "89"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 89
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #089 Library: 9-F-06, A joint proposal from Poont and Finney has led
Floyd | to the construction of a library to archive all the knowledge of the
Floyd | Odd Community.
Floyd |
Floyd | >>
Jacqueline says (to 88), "hee"
Teaspoon says (to Floyd), "90"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 90
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #090 Ring Holder: 9-T-06, Found a gold ring in the quarry and made a
Floyd | small granite case to keep it safe in.
Floyd |
Floyd | >>
DavidW says, "Leonine mentioned the library."
Teaspoon says (to Floyd), "91"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 91
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #091 Fou-llama Estate: 1-H-07, Built to house a new resident of the
Floyd | Nolava Community, Madame Fou-llama.
Floyd |
Floyd | >>
Teaspoon says, "wha"
Teaspoon says (to Floyd), "92"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 92
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #092 Ball Court: 1-M-07, Constructed a Piddle-Ball court near
Floyd | Leonine's house, just in case anyone ever takes up Piddle-Ball. Not
Floyd | sure how safe the granite court is, though.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "93"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 93
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #093 Amoshtuff Cottage: 1-P-07, Built for Madame Fou-llama's butler,
Floyd | after realizing he was sleeping on the ground outside her estate.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "94"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 94
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #094 Accordion: 1-T-07, Tried to make a working accordion out of
Floyd | granite. Realized that granite isn't very compressible.
Floyd |
Floyd | >>
Roger has disconnected.
Roger has connected. DavidW says, "heh"
Knight_Otu says, "So very Dwarf Fortress at times."
Teaspoon says (to Floyd), "95"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 95
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #095 Plaza Drums: 1-Z-07, Made a toy drum set out of granite. Realized
Floyd | the possibilities of "Hard Rock" music.
Floyd |
Floyd | >>
Knight_Otu exclaims, "OW!"
Teaspoon says, "the fate of this brave soul fascinates me"
Teaspoon says (to Floyd), "96"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 96
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #096 Armadillo Decoy: 2-F-07, Felt it was time for the granite
Floyd | armadillos to have a kid. Put the new little one on display in South
Floyd | Plaza.
Floyd |
Floyd | >>
Knight_Otu says, "I knew it had to come, but still."
Jacqueline says, "hee"
Teaspoon says (to Floyd), "97"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 97
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #097 Ring Display Case: 2-Q-07, Made a display case to show off my
Floyd | nifty gold ring. I usually wear it, but it looks spiffy in the display
Floyd | case. Got the message '[Your score has gone up by 5 points.]' when I
Floyd | put it in.
Floyd |
Floyd | >>
Teaspoon says, "chortles"
Teaspoon says (to Floyd), "98"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 98
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #098 Swimming Pool: 3-A-07, Built a twelve foot deep pool in South
Floyd | Plaza. Waiting for heavy rains.
Floyd |
Floyd | >>
Knight_Otu says, "...man."
Teaspoon says (to Floyd), "99"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 99
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #099 Water System: 3-B-07, Realized that the Midway Drain System would
Floyd | prevent flooding which might have filled up the pool. Connected the
Floyd | drains to the pool.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "100"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 100
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #100 Diving Board: 3-R-07, Built a granite diving board by the
Floyd | swimming pool, just in case it fills up some day.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "101"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 101
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #101 Opera Hall: 4-F-07, Built upon Finney's insistence of higher
Floyd | culture in the community.
Floyd |
Floyd | >>
Teaspoon says, "are we SURE this book doesn't go on forever"
DavidW says, "I'm sure."
Teaspoon says (to Floyd), "102"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 102
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #102 Opera Seats: 4-G-07, Stood through the performance of Finney's
Floyd | first four hundred etudes and got back cramps for my troubles. Felt
Floyd | seats were in order.
Floyd |
Floyd | >>
DavidW says, "Fou-llama and her butler were the last to move in."
Teaspoon says, "okies"
Teaspoon says (to Floyd), "103"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 103
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #103 Opera Stage: 4-H-07, Created a raised stage after it was
Floyd | determined that it's harder for listeners to throw cantaloupes up at
Floyd | the performer than down.
Floyd |
Floyd | >>
Teaspoon says, "one wonder who was throwing said cantaloupe"
Teaspoon says (to Floyd), "104"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 104
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #104 Ear Plugs: 4-I-07, I am tired of Finney's etudes. However,
Floyd | granite does make for some very uncomfortable earplugs.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "105"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 105
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #105 Finney's Road II: 4-J-07, At Finney's insistence, I extended the
Floyd | paved road from his home to the Opera Hall.
Floyd |
Floyd | >>
Knight_Otu asks, "Everyone but Finney?"
Teaspoon says, "plausible"
Teaspoon says (to Floyd), "106"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 106
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #106 Rubble Cart: 4-L-07, Fashioned a flatbed hand cart to cope with
Floyd | the disaster. Currently at work cleaning up the cave-in of the
Floyd | Southern Plaza.
Floyd |
Floyd | >>
DavidW says, "yeah, the Opera Hall was mostly for Finney."
Teaspoon says, "oops"
Teaspoon says (to Floyd), "107"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 107
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #107 Rubble Elevator: 4-P-07, Built a rock elevator in the castle
Floyd | ladder shaft. Traded disaster debris to Papoosen Rock Company for
Floyd | three hundred unopened bags of Camelkian Toffees. Yum!
Floyd |
Floyd | >>
Jacqueline says, "One wonders, with the failure of granite wear, if everyone is naked. And, if not, if they've figured out softer things to wear, why they wouldn't use that tech to make ear plugs."
Teaspoon says, "I think it's more a sincere committment to granite"
Knight_Otu says, "Oh. Hm."
Roger says, "overripe cantaloupes"
Teaspoon says (to Floyd), "108"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 108
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #108 Rubble Wall: 4-U-07, Realized that there was too much debris in
Floyd | South Plaza. Also, the Rock Company ran out of toffees. Alas, I will
Floyd | no longer be able to take toffees for granite. Constructed a granite
Floyd | wall effectively blocking off South Plaza for good.
Floyd |
Floyd | >>
Teaspoon exclaims, "we won't be able to see the armadillo statues!"
DavidW says, "I don't remember any nudity, but Mullog might be wearing very little."
Knight_Otu exclaims, "NOO!"
Teaspoon says, "how sad that they will be unimplemented"
Teaspoon says (to Floyd), "109"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 109
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #109 Quarry Supports: 5-F-07, Created supports to strengthen the
Floyd | quarry tunnels, to prevent the possibility of a South Plaza disaster.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "110"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 110
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #110 Door Cart: 8-A-07, After the decision came to seal off the Castle
Floyd | passage, I made a cart to transport the door to Snoobar's.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "111"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 111
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #111 Rock File: 8-C-07, Built a file to even out the rough edges where
Floyd | the door was in the Rock Wall.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "112"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 112
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #112 Resurfacing: 9-1-07, Resurfaced the road running from Finney's to
Floyd | the Opera Hall. Its average usage of 4 pedestrians per day made
Floyd | potholes.
Floyd |
Floyd | >>
Teaspoon says, "...in granite. Amazing."
Knight_Otu says, "I want to ask why everyone still came if Finney was so bad, but I guess Finney'd know if someone skipped opera day."
Teaspoon says, "as a bard, I don't think that question would occur to us"
Teaspoon says (to Floyd), "113"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 113
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #113 Security Maze: 9-R-07, Created as a result of Madame Fou-llama's
Floyd | distrust of visitors and broom peddlers. May cause problems with Code
Floyd | #114.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "114"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 114
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #114 Granite Crate: 9-S-07, Created a crate to hold the materials for
Floyd | Code #115. On a side note, lost my ring while working around the
Floyd | granite today. Must find.
Floyd |
Floyd | >>
Knight_Otu says, "Why am I not surprised at the distrust."
Teaspoon says, "running theme"
Teaspoon says (to Floyd), "115"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 115
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #115 (planned) Granite Statue: Sent materials to Madame Fou-llama's
Floyd | before the Security Maze was activated. May make the statue some day.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "116"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 116
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #116 (planned) Quarry Rock Elevator: Really need to get around to
Floyd | fixing that elevator chain...It's just an accident waiting to happen.
Floyd |
Floyd | >>
Teaspoon says, "oh no, if that's what did in our hero that would be very sad"
Knight_Otu says, "It's no longer waiting, writer."
Teaspoon says (to Floyd), "117"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > 117
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | The entries only seem to go from 001 through 116.
Floyd |
Floyd | >>
DavidW says (to Teaspoon), "I'm so sorry."
Teaspoon says, "woe"
Knight_Otu says, "Long book is long."
Teaspoon says, "yep"
Teaspoon says (to Floyd), "look"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > LOOK
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | The entries only seem to go from 001 through 116.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "drop book"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > DROP BOOK
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | The entries only seem to go from 001 through 116.
Floyd |
Floyd | >>
Jacqueline says, "Darn"
DavidW says, "STOP to end read mode"
Teaspoon says (to Floyd), "STOP"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > STOP
Floyd |
Floyd | You shut the manual.
Floyd |
Floyd | >
Teaspoon says (to Floyd), "look"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > LOOK
Floyd |
Floyd |
Floyd | Construction Office
Floyd | This room consists of little more than a large stone counter before a
Floyd | doorway to the east. Behind the counter hangs an aged banner
Floyd | proclaiming, "Nolava Odd Community Construction Office". Beneath the
Floyd | banner someone has affixed a small day calendar. To the west, a dusty
Floyd | incline leads up into the quarry.
Floyd |
Floyd | On the counter is a Building Codes manual.
Floyd |
Floyd | >
Knight_Otu says, "Thanks."
Jacqueline says, "I thought we were just reading this awesome book for three or more sessions."
Teaspoon says, "I wouldn't have minded"
Jacqueline says, "Same"
Jacqueline says, "I can play for 45 more minutes"
Teaspoon says (to Floyd), "x calendar"
Floyd ]  Construction Office                       Score: 7             Dawn
Floyd |
Floyd | > X CALENDAR
Floyd |
Floyd | The day calendar was last used on 9-U-07. It's been nearly three years
Floyd | since then.
Floyd |
Floyd | >
Knight_Otu says, "Entry 450: The armadillos are coming."
Jacqueline says, "ha"
Teaspoon says, "snort"
DavidW says, "See if you can find Finney's house, the Mess Hall, the Library, and Leonine's house."
Teaspoon says, "is anybody good at mapping"
Teaspoon says, "cos that person is not me"
DavidW says, "I have a map already. I just need to open it."
Teaspoon exclaims, "!"
Jacqueline says, "Yeah. David has a full walkthrough of this game."
Jacqueline says, "That is true."
DavidW says, "The exit is east. You entered from the west."
Jacqueline says, "I feel like we shouldn't look at the map, but that if DW is here he can tell us how to get to and from places we've found."
Knight_Otu says, "I'll try to map as well just in case. Try."
Teaspoon exclaims, "onwards, then!"
Teaspoon says (to Floyd), "e"
Floyd ]  Center of Volcano                         Score: 7             Dawn
Floyd |
Floyd | > E
Floyd |
Floyd |
Floyd | Center of Volcano
Floyd | You stand in the center of a small community built inside a dormant
Floyd | volcano. High above you, the mouth of the volcano allows a view of the
Floyd | outside sky and the occasional birds in flight.A paved road runs from
Floyd | the southwest to the east and a small well-manicured park is to the
Floyd | south. A dirt path crosses the paved one from the north and goes to
Floyd | the southeast. To the west, stands a small granite building with a
Floyd | bronze plaque by its doorway.
Floyd |
Floyd | >
Teaspoon says (to Floyd), "x plaque"
Floyd ]  Center of Volcano                         Score: 7             Dawn
Floyd |
Floyd | > X PLAQUE
Floyd |
Floyd | The bronze sign shows wear from the elements, probably since it is
Floyd | directly under the volcano mouth.
Floyd |
Floyd | CONSTRUCTION OFFICE
Floyd | Nolava Odd Community
Floyd | Building Code #001
Floyd |
Floyd | >
Teaspoon asks, "park?"
Knight_Otu says, "Sure."
Jacqueline says, "sure"
Teaspoon says (to Floyd), "s"
Floyd ]  Library Lane                              Score: 7             Dawn
Floyd |
Floyd | > S
Floyd |
Floyd |
Floyd | Library Lane
Floyd | Quaint miniature pine trees line the path which runs south through a
Floyd | manicured park from the north. Nestled in the rocks to the southwest
Floyd | is a single-story building adorned with a bronze plaque.
Floyd |
Floyd | >
Teaspoon says (to Floyd), "x trees"
Floyd ]  Library Lane                              Score: 7             Dawn
Floyd |
Floyd | > X TREES
Floyd |
Floyd | Upon closer inspection, you find that the trees are all imitation
Floyd | plastic. Perhaps plantlife does not survive well down here.
Floyd |
Floyd | >
Teaspoon says, "SURPRISE"
Knight_Otu says, "If only it had continued raining."
Teaspoon says (to Floyd), "sw"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > SW
Floyd |
Floyd |
Floyd | Library
Floyd | The room is awash with natural light from several well-placed
Floyd | skylights in the ceiling. Row upon row of shelves fill the center of
Floyd | the library, although it seems that only one of the shelves has any
Floyd | literature upon it. The only exit is back out to the northeast.
Floyd |
Floyd | There is a massive tome sitting in the corner of the room.
Floyd |
Floyd | >
Knight_Otu says, "But then we may have drowned."
Teaspoon exclaims, "another book!"
Teaspoon says (to Floyd), "x tome"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > X TOME
Floyd |
Floyd | The tome seems to be a reference book of some sort, with entries for
Floyd | various aspects of Papoosen and the Nolava Community.
Floyd |
Floyd | >
Teaspoon says, "...do we wanna read this or do we wanna map"
Jacqueline says, "OH YAY ANOTHER BOOK"
Knight_Otu says, "We can look up a few, I guess."
DavidW says, "This one is more like an encyclopedia where you look up topics like armadillos."
Jacqueline says, "I LOVE BOOKS"
Jacqueline laughs.
Teaspoon says, "I'm in for this"
Teaspoon says (to Floyd), "open tome"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > OPEN TOME
Floyd |
Floyd | You open up the massive tome.
Floyd |
Floyd | (You are now in Book-Reading Mode. To look up a subject, type in the
Floyd | subject. To turn to a random page, type in RANDOM. To close the book,
Floyd | type STOP).
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "plaque"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > PLAQUE
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | You don't seem to find an entry for that.
Floyd |
Floyd | >>
Peregrine says, "engage Book-reading mode"
DavidW says, "all the residents and the King should have entries."
Teaspoon says (to Floyd), "armadillo"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > ARMADILLO
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | Armadillos:
Floyd | In spite of its heavy coat of armor reaching from head to end of tail,
Floyd | the armadillo can swim. And because it can undergo considerable
Floyd | exertion for six minutes without breathing, it walks submerged across
Floyd | the bottom of small streams and ponds. The animal is normally
Floyd | solitary, although several of the same sex are sometimes found in one
Floyd | of the four or five burrows or ledge crevices which the average animal
Floyd | maintains.
Floyd |
Floyd | The home den contains a nest made of half a bushel of dry grass and
Floyd | leaves, while the other burrows serve as emergency shelters. The
Floyd | tunnels are only 10 to 15 feet long and generally have one entrance
Floyd | under a stump.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "leonine"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > LEONINE
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | Leonine 1/05:
Floyd | Leonine was the original Odd man and created the Community through
Floyd | hard work and a little magic. The self-appointed "Wizard of Odd", he
Floyd | is one of the last living members to remain and spends much of his
Floyd | time wandering through the community or inventing new magical spells.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "odd"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > ODD
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | Nolava Odd Community 1/05:
Floyd | Our community, founded by Leonine, is a wonderful enclave of truly
Floyd | "odd" folk. Created to escape the absurdities of the common people up
Floyd | above, the Community is both an experiment in creative granite uses
Floyd | and habitation of a supposedly dormant volcano.
Floyd |
Floyd | It should be noted that the original nom de plume of the community was
Floyd | "Avalon". But because of intellectual property disputes with the
Floyd | Papoosen Legend Outfit, the more fitting "Nolava" was chosen.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "papoosen"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > PAPOOSEN
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | Papoosen:
Floyd | The principal kingdom by default, since no other kingdoms have been
Floyd | discovered. Papoosen is run under a dictatorial monarchy in which the
Floyd | king gets anything he demands. All the people love and adore him.
Floyd |
Floyd | This entry looks to have been modified a good deal.
Floyd |
Floyd | >>
Teaspoon says, "...really"
Teaspoon says (to Floyd), "king"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > KING
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | King Goosen:
Floyd | The grandiloquent benefactor of all that is serpiphical, may he live
Floyd | forever and grant his unboundable wisdom upon his heirs.
Floyd |
Floyd | This entry seems to have been modified.
Floyd |
Floyd | >>
Teaspoon says, "snort"
Knight_Otu says, "The king has agents down here."
DavidW says (to Floyd), "granite"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > GRANITE
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | Granite:
Floyd | A crystalline, granular rock, consisting of quartz, feldspar, and
Floyd | mica, and usually of a whitish, grayish, or flesh-red color. Quite
Floyd | abundant in the Community, and therefore used in many aspects of daily
Floyd | life, ranging from toothbrushes to pillows.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "quarry"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > QUARRY
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | Stone Quarry:
Floyd | The stone quarry is the Odd Community's prime resource, a seemingly
Floyd | bottomless store of granite, which is useful in many building
Floyd | situations. It was this quarry that made the building of a community
Floyd | in the volcano a feasible option.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "madame"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > MADAME
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | Madame Fou-llama and the Security Maze 1/07:
Floyd | Madame Fou-llama is a collector of fine antiques. She was the last Odd
Floyd | Community resident to move here, and her token-female-ish nature will
Floyd | no doubt allow this community to appeal to every gender of visitor.
Floyd | Leery of broom peddlers, Madame Fou-llama had a security maze
Floyd | constructed in front of her house which can only be passed by spelling
Floyd | out the owner's name without stopping in the middle. It is believed
Floyd | that Madame Fou-llama is still trapped in her estate, since the
Floyd | realization that her name can only be spelled out on the way INTO the
Floyd | maze. Madame Fou-llama is presumed to be alive, and resides with her
Floyd | butler, Mr. Amoshtuff.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "amoshtuff"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > AMOSHTUFF
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | Butler Amoshtuff 1/07:
Floyd | This dashing young fellow is the personal servant of Madame Fou-llama.
Floyd | He resides in a small cottage on the Fou-llama estate, maintaining her
Floyd | home and preparing her seemingly inexhaustible supply of tea.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "poont"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > POONT
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | Poont 5/05:
Floyd | Poont became the third member of the Odd Community and spent much of
Floyd | his time in the lab, experimenting with new technologies and magic. He
Floyd | passed away in a tragic mishap with his new experimental prototype.
Floyd |
Floyd | >>
Teaspoon says, "*blows trumpet*"
Teaspoon says (to Floyd), "finney"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > FINNEY
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | Finney the Musician 1/05:
Floyd | Finney was the original companion of Leonine when the Nolava Community
Floyd | first took flight. A venerable xylophonist up above, he left Papoosen
Floyd | after a fledgling company gained a monopoly over all twenty-four major
Floyd | and minor scales, greatly limiting his musical vocabulary. Since then,
Floyd | Finney has done much research into the uses of granite in music and
Floyd | supported Ahtha's efforts at granite instruments. Sadly, Finney
Floyd | decided to move on when granite shipments from the quarry dried up on
Floyd | Ahtha's apparent demise. Finney was also known to dabble in sculpture
Floyd | work, but his work never reached the same artistic level as Snoobar.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "ahtha"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > AHTHA
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | Ahtha the Builder 1/05:
Floyd | Ahtha was hired by Leonine because of his reputation as a master
Floyd | stonesmith. A combination of his skill and others' magic allowed the
Floyd | quick construction of many structures in the Community. In his free
Floyd | time, the man ate Camelkian Toffees and experimented in new forms of
Floyd | granite shaping. Tragically, Ahtha is assumed to have perished in the
Floyd | quarry since nothing has been heard since then. Since Ahtha spent so
Floyd | much time there, the quarry was respectfully sealed off as his final
Floyd | resting place.
Floyd |
Floyd | >>
DavidW says (to Floyd), "toffee"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > TOFFEE
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | Camelkian Toffees:
Floyd | Considered a delicacy in some parts of Papoosen, these almond toffees
Floyd | are actually quite repulsive in taste, and rare is the fellow who can
Floyd | eat more than two at a time without feeling nauseated.
Floyd |
Floyd | >>
Teaspoon says, "oooooh so this place wasn't initially intended as a place for the king to throw people"
Knight_Otu asks, "As a guess, we could have found Ahtha's corpse?"
Teaspoon says, "but as a social commune"
DavidW says (to KO), "Yes."
Teaspoon says, "...that would be very sad"
Teaspoon says (to Floyd), "snoobar"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > SNOOBAR
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | Snoobar 7/06:
Floyd | Snoobar was the fifth member of the Odd Community. Distrustful of
Floyd | salesmen of all stripes, Snoobar commissioned an "uphill" hill to be
Floyd | built around his house. People who approach with intent to sell goods
Floyd | find that the journey to the door and back are both uphill - usually a
Floyd | good half mile at a sixty degree angle to the horizontal. Snoobar's
Floyd | purple house showed off his love of colour and it is said that he had
Floyd | a magical vault inside where he stored his art and other
Floyd | unmentionables. It has been presumed that Snoobar is currently locked
Floyd | up inside his house, the security measures too stringent for him to
Floyd | exit. The general consensus is that he misplaced his one-of-a-kind
Floyd | Doofa-certified key and can no longer open the front door. In the
Floyd | house of Snoobar is a giant purple vault to protect his valuables. As
Floyd | a trusted friend, Squiggy was given the means to open the vault
Floyd | although it did no good once Snoobar became locked in his house.
Floyd |
Floyd | >>
DavidW says, "I think 'x debris' in the platform/hole room would have revealed a skeleton and a note."
Teaspoon asks, "what did the note say?"
DavidW says, "My notes say it mentions a lost ring."
Knight_Otu says, "Ah."
Knight_Otu says, "Thanks."
Teaspoon says (to Floyd), "squiggy"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > SQUIGGY
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | Squiggy 1/06:
Floyd | The fourth member of the Odd Community, Squiggy was a master magician
Floyd | and lived in a tower in the elite section of the Odd Community. His
Floyd | tower had no doors or windows and Squiggy delighted in teleporting
Floyd | throughout the volcano. However, tragedy reared its frazzled head in
Floyd | 7/08 when Squiggy accidently teleported himself into the wall of his
Floyd | tower.
Floyd |
Floyd | >>
Jacqueline says, "'art and other unmentionables'"
DavidW says, "And you wouldn't've seen an entire skeleton, just the hand."
Teaspoon says, "aw"
Jacqueline says, "aw man"
Jacqueline says, "sad trumpet"
Roger says, "could we try looking up GRANITE"
Jacqueline sits back, waits for a giant granite entry.
Knight_Otu asks, "Didn't we?"
Teaspoon says (to Floyd), "moilan"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > MOILAN
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | Moilan:
Floyd | A guard who was hired to patrol the northern "elite" section of the
Floyd | Odd Community. He has an affinity for chocolate products of all kinds
Floyd | and protects his assigned gate with a single-mindedness that anyone
Floyd | can admire.
Floyd |
Floyd | >>
DavidW says, "I did granite earlier, but you can read it again."
Jacqueline says, "Oh right. We did."
Roger says, "I haven't been glued to this window but don't rewind just for me"
Jacqueline says, "It wasn't as massive as one might think."
Jacqueline says, "It's fine."
Jacqueline says (to Floyd), "granite"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > GRANITE
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | Granite:
Floyd | A crystalline, granular rock, consisting of quartz, feldspar, and
Floyd | mica, and usually of a whitish, grayish, or flesh-red color. Quite
Floyd | abundant in the Community, and therefore used in many aspects of daily
Floyd | life, ranging from toothbrushes to pillows.
Floyd |
Floyd | >>
DavidW says (to Floyd), "fudge"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > FUDGE
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | Fudge:
Floyd | A delicacy not often found in the Odd Community, but abundant on the
Floyd | surface.
Floyd |
Floyd | >>
Roger says, "thanks"
DavidW says (to Floyd), "bank"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > BANK
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | The Fifth Bank of Nolava 3/05:
Floyd | A wonder in modern architecture, this structure was built, not
Floyd | surprisingly, from granite. The bank houses a communal safe used by
Floyd | every resident of the Odd Community. This safe is protected by a
Floyd | devious trap! Amazingly few bank tellers have lost their lives,
Floyd | undoubtedly due to the fact that there never were any to begin with.
Floyd | This safe ended up being rarely used, since most Oddsmen found their
Floyd | own homes to be more secure than the bank. Poont and Leonine were both
Floyd | known to use the safe on occasion, although all of the first five
Floyd | Oddsmen had keys. By the time the widow entered the community, the
Floyd | bank had fallen into disuse.
Floyd |
Floyd | >>
Jacqueline says, "welcome"
Teaspoon says (to Floyd), "mullog"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > MULLOG
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | Mullog:
Floyd | A scrawny little fellow who predates the Odd Community. Zoning battles
Floyd | were originally fought when the Construction Office was first
Floyd | established since rocks were mined directly from Mullog's subterranean
Floyd | lair. A compromise was reached when Mullog agreed to allow mining in
Floyd | exchange for a monthly supply of Camelkian Toffees.
Floyd |
Floyd | >>
Knight_Otu asks, "The "Fifth" Bank?"
DavidW says, "Spell Mullog backwards."
Teaspoon says, "wow"
Jacqueline says, "Yeah"
Jacqueline says, "Ever since Avalon I've been watching for those."
Teaspoon says (to Floyd), "library"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > LIBRARY
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | Library:
Floyd | The library was erected in 06 at the behest of both Finney and Poont,
Floyd | with the expectation that it would soon be filled with much
Floyd | literature. The passing years brought a single reference book and a
Floyd | box of Poont's pamphlets, mostly because Finney refused to share his
Floyd | private library of knowledge.
Floyd |
Floyd | >>
Knight_Otu says, "Oh. Was the ring Mullog's, then? (Don't answer that.)"
DavidW says, "oh, the pamphlets are on a shelf here."
Teaspoon says, "does it make us invisible"
Jacqueline says, "oooh"
Peregrine says, "my preciousss"
Teaspoon says, "ok, I think I looked up all the npcs"
Teaspoon says (to Floyd), "x ben"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > X BEN
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | You don't seem to find an entry for that.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "ben"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > BEN
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | You don't seem to find an entry for that.
Floyd |
Floyd | >>
Teaspoon says, "pretty sure that guard was named ben"
DavidW says (to Floyd), "xyzzy"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > XYZZY
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | This page seems to have been ripped out...
Floyd |
Floyd | >>
Peregrine says, "hah"
Knight_Otu says, "Heh."
Teaspoon says (to Floyd), "gnome"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > GNOME
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | Lenny the Head Gnome 7/05:
Floyd | Hmm...this entry has been purged.
Floyd |
Floyd | >>
Teaspoon says, "figures"
Knight_Otu says (to Floyd), "volcano"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > VOLCANO
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | Volcano:
Floyd | Dormant for many years, the volcano sits in the center of the Kingdom
Floyd | of Papoosen. Orchestra Pit and the stone quarry can be found under its
Floyd | western face, and King Goosen's castle looks over the land from the
Floyd | south face. Some people have questioned the curious lack of volcanic
Floyd | rock within the volcano, and the reasoning behind it still isn't
Floyd | entirely understood. One noted scholar suggested that the inside of
Floyd | the volcano was completely granite to aid future playwrights with
Floyd | productions of events within the volcano. Since igneous rock was
Floyd | unnecessarily expensive, he reasoned, playwrights with fuzzibusters
Floyd | could easily write a drama on the events in the volcano. This theory
Floyd | was quickly dismissed when people realized that nothing interesting
Floyd | ever happened in the volcano.
Floyd |
Floyd | >>
DavidW says, "I have a list of topics. I think 'Doofa' has been mentioned once or twice by the other book."
Teaspoon says, "o"
Teaspoon says (to Floyd), "doofa"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > DOOFA
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | Doofa and Doofa-Certified Products:
Floyd | Doofa - a veritable genius of the last century. When Doofa entered the
Floyd | realm of commercial ventures, he saw men all around him scrambling for
Floyd | control and dominance in every market from clocks to toffees.
Floyd | Realizing he could never compete with such fierce competition, Doofa
Floyd | instead formed the Doofa Certification Board, a stringent one-person
Floyd | committee which requires "every product ever made and everything else"
Floyd | to be thoroughly inspected before distribution. His "monopoly on
Floyd | monopolies" has since earned him great wealth, and Doofa certification
Floyd | is a household term, even years after his death.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "clock"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > CLOCK
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | Stebar Clocks:
Floyd | Contrary to popular belief, the Stebar business does not make clocks.
Floyd | In the initial monopoly rush, old man Stebar claimed a monopoly on the
Floyd | creation of all clocks in Papoosen. To protect it, he rounded up all
Floyd | the clockmakers and had them deported. Unfortunately for old man
Floyd | Stebar, no one on his staff knew how to make clocks. So in the
Floyd | meantime, Stebar Clocks has launched a massive advertising campaign,
Floyd | hoping that enough interest will be generated in Papoosen while his
Floyd | staff learns how to make clocks, a feat which is proceeding very
Floyd | slowly.
Floyd |
Floyd | >>
Knight_Otu says (to Floyd), "fuzzibuster"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > FUZZIBUSTER
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | Fuzzibuster:
Floyd | A device invented by some anonymous young pre-monopoly worker many
Floyd | years past. It has the ability to make ordinary inexpensive materials
Floyd | resemble, to all outward appearances, granite. Its purposes are quite
Floyd | limited, although they are frequently in high demand by the Papoosen
Floyd | Legend Outfit.
Floyd |
Floyd | >>
Teaspoon says, "I can see that being useful here"
Jacqueline says (to Floyd), "trumpet"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > TRUMPET
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | Trumpet:
Floyd | The trumpet is a member of the brass family of instruments, in which
Floyd | sound is generated by buzzing lips (preferably your own) inside a
Floyd | mouthpiece. With the addition of three valves along the tubing, the
Floyd | trumpet has a wide range of pitches and is quite suitable as both a
Floyd | fanfaric and a balladic instrument.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "xylophone"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > XYLOPHONE
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | Xylophone:
Floyd | A percussion instrument consisting of a set of graduated, tuned wooden
Floyd | bars supported at nodal points and struck with padded mallets.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "opera"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > OPERA
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | Opera Hall:
Floyd | At the urging of Finney, the Opera Hall was built in the Odd
Floyd | Community. Constructed from blue glass and other materials with solid
Floyd | acoustical properties, the hall reached a cultural highpoint with
Floyd | Finney's performance of "Finney's First Four Hundred Etudes".
Floyd |
Floyd | >>
DavidW says (to Floyd), "neo-wonk"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > NEO-WONK
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | Neo-Wonk Art:
Floyd | Wonk refers to the movement of finding random assortments of pebbles
Floyd | along the side of the road and signing them, thus making them works of
Floyd | art. The movement came to an end at the height of its popularity when
Floyd | roads disappeared overnight from the efforts of zealous artists trying
Floyd | to monopolize the art. The Neo-Wonk movement allows artists to include
Floyd | random jumbles of any object, not just pebbles. This was decided in
Floyd | hopes that the roads of Papoosen would not disappear again.
Floyd |
Floyd | >>
Teaspoon says, "very wise to be sure"
Teaspoon says (to Floyd), "monopoly"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > MONOPOLY
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | Commerce in Papoosen:
Floyd | In times past, commerce in Papoosen was a free and open market. Then
Floyd | one day, a wagon wheel maker realized that she would have a much
Floyd | better chance at profits if she were the only wagon wheel maker in the
Floyd | business. Rather than take the time to actually corner the wheel
Floyd | market and create high quality parts, she instead opted to "register"
Floyd | her monopoly with the current king. As merchants realized how easy it
Floyd | could be to claim a monopoly without doing any more work than before,
Floyd | the rush was on. People claimed monopolies on almost everything
Floyd | imaginable, even things which they never even planned on selling.
Floyd | Things peaked when Doofa created his certification board and took the
Floyd | monopoly on monopolies. The rush ended soon after, with one minor
Floyd | consequence for the people of Papoosen. Due to a miscalculation by old
Floyd | man Stebar, no new clocks could be made and so the passing of time
Floyd | went out of vogue as the older clocks stopped working.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "bard"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > BARD
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | You don't seem to find an entry for that.
Floyd |
Floyd | >>
Knight_Otu says, "Timeless land."
DavidW says (to Floyd), "maze of dread"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > MAZE OF DREAD
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | Maze of Dread:
Floyd | This maze separates Snoobar's house from the rest of the community.
Floyd | Tales have been told of people entering and never returning, although
Floyd | most tales are probably tall, given the lack of visitors to the
Floyd | community.
Floyd |
Floyd | >>
Teaspoon says, "that's why it's still dawn I guess"
Teaspoon says (to Floyd), "random"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > RANDOM
Floyd |
Floyd | You flip to a random page...
Floyd |
Floyd | Volcano:
Floyd | Dormant for many years, the volcano sits in the center of the Kingdom
Floyd | of Papoosen. Orchestra Pit and the stone quarry can be found under its
Floyd | western face, and King Goosen's castle looks over the land from the
Floyd | south face. Some people have questioned the curious lack of volcanic
Floyd | rock within the volcano, and the reasoning behind it still isn't
Floyd | entirely understood. One noted scholar suggested that the inside of
Floyd | the volcano was completely granite to aid future playwrights with
Floyd | productions of events within the volcano. Since igneous rock was
Floyd | unnecessarily expensive, he reasoned, playwrights with fuzzibusters
Floyd | could easily write a drama on the events in the volcano. This theory
Floyd | was quickly dismissed when people realized that nothing interesting
Floyd | ever happened in the volcano.
Floyd |
Floyd | >>
Knight_Otu says (to Floyd), "south plaza"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > SOUTH PLAZA
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | You don't seem to find an entry for that.
Floyd |
Floyd | >>
DavidW says, "Time in this game is like in Eric the Unready. You do something significant, the sun jumps ahead."
Teaspoon asks, "are we done with book?"
Knight_Otu says (to Floyd), "plaza"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > PLAZA
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | You don't seem to find an entry for that.
Floyd |
Floyd | >>
Knight_Otu says (to Floyd), "disaster"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > DISASTER
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | You don't seem to find an entry for that.
Floyd |
Floyd | >>
DavidW says, "You're mostly done, yes."
Knight_Otu says (to Floyd), "random"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > RANDOM
Floyd |
Floyd | You flip to a random page...
Floyd |
Floyd | Fuzzibuster:
Floyd | A device invented by some anonymous young pre-monopoly worker many
Floyd | years past. It has the ability to make ordinary inexpensive materials
Floyd | resemble, to all outward appearances, granite. Its purposes are quite
Floyd | limited, although they are frequently in high demand by the Papoosen
Floyd | Legend Outfit.
Floyd |
Floyd | >>
Knight_Otu says (to Floyd), "legend"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > LEGEND
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | Papoosen Legend Outfit:
Floyd | This outfit is a traveling performance troupe which often reenacts
Floyd | historical scenes in the history of Papoosen. Since the coronation of
Floyd | King Goosen however, its memorable series of "Bartholomew the Daring
Floyd | Duck" pantomimes have been banned.
Floyd |
Floyd | >>
DavidW says, "There's more topics, but you can return later. Or 'random' them out, sure."
Roger goes home.
Roger has disconnected. Teaspoon says, "oh, that's why we got in trouble"
Teaspoon says (to Floyd), "duck"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > DUCK
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | Ducks:
Floyd | Ducks are waterfowl not indigenous to the Greater Papoosen Area. Ever
Floyd | since the first King adopted a surname with the word "goose" in it,
Floyd | the popularity of ducks has declined remarkably. Before all the ducks
Floyd | were rounded up and bundled off to Jahoosa, there were two types found
Floyd | in the wild. The "White Duck" so called because it was white was often
Floyd | used by sport fisherman to catch various types of fish. The "Yellow
Floyd | Duck", so called because of its reddish-brown wings used to be a
Floyd | common sight in towns where they were trained to hunt rats.
Floyd |
Floyd | >>
Roger arrives, full of fun and funk.
Teaspoon says (to Floyd), "jahoosa"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > JAHOOSA
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | Jahoosa:
Floyd | Jahoosa is a small town on the outskirts of Papoosen. Recently, waves
Floyd | of displaced ducks have taken over this quiet little town, making most
Floyd | of the townspeople stay indoors. Exportation of fertilizer has
Floyd | increased tenfold, however.
Floyd |
Floyd | >>
Jacqueline says (to Floyd), "bear"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > BEAR
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | Bears:
Floyd | Grizzly bear dens are usually found within the mountains, at
Floyd | elevations around 7300 feet. In this region, there is typically high
Floyd | precipitation and snowfall, and the growing season is brief. A natural
Floyd | chamber such as a cave or hollow tree may once in a while be used as a
Floyd | bear den, however, grizzlies almost always dig their own dens.
Floyd |
Floyd | Dens are usually dug horizontally into slopes, where the bear flings
Floyd | an incredible shower of rock and rubble out between its legs and down
Floyd | the mountainside. Each den contains a tunnel and a chamber, the
Floyd | chamber is larger in height and width than the tunnel. The chamber of
Floyd | most dens are shallow cup-shaped beds, lined with fir boughs, grass or
Floyd | small twigs.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "fourth"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > FOURTH
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | You don't seem to find an entry for that.
Floyd |
Floyd | >>
Teaspoon says, "oh well"
Teaspoon asks, "shall we look for those pamphlets?"
Jacqueline says, "Sure"
Knight_Otu says, "Let's."
DavidW says, "STOP to stop read mode."
Teaspoon says (to Floyd), "STOP"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > STOP
Floyd |
Floyd | You close the tome.
Floyd |
Floyd | >
Teaspoon says (to Floyd), "look"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > LOOK
Floyd |
Floyd |
Floyd | Library
Floyd | The room is awash with natural light from several well-placed
Floyd | skylights in the ceiling. Row upon row of shelves fill the center of
Floyd | the library, although it seems that only one of the shelves has any
Floyd | literature upon it. The only exit is back out to the northeast.
Floyd |
Floyd | There is a massive tome sitting in the corner of the room.
Floyd |
Floyd | >
Teaspoon says (to Floyd), "x shelf"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > X SHELF
Floyd |
Floyd | The center bookshelf has a display box which contains several hundred
Floyd | copies of an informational pamphlet entitled "A Timeline of the Nolava
Floyd | Odd Community, by Poont". Apparently they aren't in high demand.
Floyd |
Floyd | >
Teaspoon says (to Floyd), "take pamphlet"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > TAKE PAMPHLET
Floyd |
Floyd | You take a pamphlet from the box.
Floyd |
Floyd | >
Teaspoon says (to Floyd), "read pamphlet"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > READ PAMPHLET
Floyd |
Floyd | (the Timeline pamphlet)
Floyd | A BRIEF TIMELINE OF THE ILLUSTRIOUS HISTORY OF THE NOLAVA ODD
Floyd | COMMUNITY
Floyd | by Poont
Floyd | The pamphlet seems to be divided up by year, with sections for 05, 06,
Floyd | 07, and 08.
Floyd |
Floyd | (You are now in Book-Reading Mode. To read about a specific year in
Floyd | the pamphlet, just type in the year. To close the pamphlet, type
Floyd | STOP).
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "05"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > 05
Floyd |
Floyd | You skim through the pamphlet searching for that year...
Floyd |
Floyd | * 1/05: Leonine, our illustrious founding father has the brilliant
Floyd | idea to create a community of odd folk at the bottom of a dormant
Floyd | volcano in Papoosen.
Floyd | * 1/05: Ahtha, the illustrious builder is sent into the volcano to
Floyd | prepare for the coming of our grandiose community. He immediately sets
Floyd | to work mining the main resource - granite.
Floyd | * 1/05: Once the tunnel up to the surface has been completed, Leonine
Floyd | makes the journey into the underground, accompanied by his friend and
Floyd | fellow Oddsman, Finney, the illustrious musician.
Floyd | * 2/05: A terrible rainstorm occured, nearly flooding the fledgling
Floyd | community before draining measures were implemented. The first
Floyd | hardship successfully faced by the illustrious Oddsmen!
Floyd | * 2/05: The magnificent South Plaza was created, for all our
Floyd | entertainment and festive needs.
Floyd | * 3/05: The Fifth Bank of Nolava is constructed. Although it was
Floyd | actually the first bank, it was christened "Fifth" to be...well...
Floyd | Odd.
Floyd | * 5/05: The third Oddsman, myself, joined the Odd Community. For those
Floyd | laymen unfamiliar with me, I am Poont, illustrious experimenter!
Floyd |
Floyd | >>
Knight_Otu says, "They were quite optimistic about the eventual sizeof their commune."
Teaspoon says (to Floyd), "06"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > 06
Floyd |
Floyd | You skim through the pamphlet searching for that year...
Floyd |
Floyd | * 1/06: After a long wait, the fourth Oddsman joined our illustrious
Floyd | community. He was Squiggy, a master of magic, much like Leonine.
Floyd | * 7/06: Snoobar, the illustrious artist, became the fifth Oddsman, and
Floyd | a welcome addition he was!
Floyd | * 9/06: With the backing of myself and my illustrious compatriot,
Floyd | Finney, this magnificent library was created.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), " 07"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | >  07
Floyd |
Floyd | You skim through the pamphlet searching for that year...
Floyd |
Floyd | * 1/07: The sixth Oddsman, and first lady of Nolava came to join our
Floyd | illustrious group. She was Madame Fou-llama, a collector of fine
Floyd | antiques.
Floyd | * 4/07: To show our deep appreciation for the arts, we have made a
Floyd | fine and beautiful Opera Hall.
Floyd | * 4/07: The second disaster struck! But our illustrious group never
Floyd | gave ground for an instant. The area where South Plaza once stood is
Floyd | naught but a massive mountain of granite rubble after a major quake
Floyd | shook the volcano.
Floyd | * 8/07: The decision was made to seal ourselves off from the outside
Floyd | world for good, because of problems with Papoosen guards and rummer
Floyd | salesmen. The illustrious Snoobar was given the door for safekeeping
Floyd | and the illustrious Finney was given the key.
Floyd | * 9/07: Poor illustrious Ahtha vanished without a trace in the quarry.
Floyd | After several weeks went by without word, the decision was made to
Floyd | seal off the Construction Office.
Floyd |
Floyd | >>
Jacqueline says, "wow. Even the pamphlet has book reading mode."
Teaspoon says, "we should look up rummer"
Teaspoon says (to Floyd), "08"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > 08
Floyd |
Floyd | You skim through the pamphlet searching for that year...
Floyd |
Floyd | * 1/08: Bored with his surroundings and lacking anyone to mine granite
Floyd | for new instruments, Finney decided to part with our company. He shall
Floyd | be missed...
Floyd | * 3/08: Snoobar has been locked in his purple house for five months
Floyd | now without word, and no one can get in to check up on the illustrious
Floyd | fellow. We shall hope for the best but assume the worst. He shall be
Floyd | missed...
Floyd | * 7/08: It would seem that Squiggy passed away yesterday. Because his
Floyd | tower has a door which doesn't open from the outside, he routinely
Floyd | teleports in. But he miscalculated somehow, and is now permanently
Floyd | part of the tower walls. He shall be missed...
Floyd | * 9/08: Our merry community is now down to three, and yet Madame
Floyd | Fou-llama has not been heard from since she erected her inescapable
Floyd | security maze. I worry for the future, but Leonine is quite chipper.
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "STOP"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > STOP
Floyd |
Floyd | You put the pamphlet away.
Floyd |
Floyd | >
Teaspoon says (to Floyd), "x tome"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > X TOME
Floyd |
Floyd | The tome seems to be a reference book of some sort, with entries for
Floyd | various aspects of Papoosen and the Nolava Community.
Floyd |
Floyd | >
Teaspoon says (to Floyd), "rummer"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > RUMMER
Floyd |
Floyd | That's not a verb I recognise.
Floyd |
Floyd | >
Teaspoon says (to Floyd), "read tome"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > READ TOME
Floyd |
Floyd | You open up the massive tome.
Floyd |
Floyd | (You are now in Book-Reading Mode. To look up a subject, type in the
Floyd | subject. To turn to a random page, type in RANDOM. To close the book,
Floyd | type STOP).
Floyd |
Floyd | >>
Teaspoon says (to Floyd), "rummer"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > RUMMER
Floyd |
Floyd | You thumb through the book looking for an entry...
Floyd |
Floyd | Rummer:
Floyd | A large drinking glass. A loose conglomerate of salesmen own the
Floyd | selling monopoly on all rummers in Papoosen. They go to great lengths
Floyd | to market their product, using techniques such as kidnapping pets in
Floyd | exchange for rummer sales. The most recent marketing slogan for
Floyd | rummers is "Rummers: They're great to drink from! Buy now, or we'll
Floyd | come visit your home and make you buy one."
Floyd |
Floyd | >>
DavidW says, "look up rummer in tome"
Teaspoon says (to Floyd), "STOP"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > STOP
Floyd |
Floyd | You close the tome.
Floyd |
Floyd | >
DavidW says, "You don't *have* to enter read mode."
Teaspoon says, "oh, that's nice"
Teaspoon exclaims, "well, I think we've read al the literature in the place!"
Knight_Otu says, "Good to know."
Teaspoon says, "yay us"
Jacqueline asks, "I'm headed out in 10, so maybe we just pause?"
Jacqueline asks, "For the week?"
DavidW says, "You've read the majority of written texts in the game."
Teaspoon says, "suits me"
Knight_Otu says, "Sure, we can stop here."
Teaspoon says, "I'm probably off shortly also"
DavidW says, "Please play the trumpet once!"
Teaspoon says (to Floyd), "play trumpet"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > PLAY TRUMPET
Floyd |
Floyd | You raise the trumpet to your lips and tentatively play the first few
Floyd | notes of "Ode to a Duck". The notes seem to come easily under your
Floyd | fingers and you definitely sound better than you ever have before. But
Floyd | most surprisingly, the end of the song is coupled with the appearance
Floyd | of a white duck!
Floyd |
Floyd | The duck flaps up to the bookshelf.
Floyd |
Floyd | >
Knight_Otu says (to Floyd), "play trumpet"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > PLAY TRUMPET
Floyd |
Floyd | The melody from "Ode to a Duck" echoes through the air but nothing
Floyd | happens.
Floyd |
Floyd | >
Teaspoon says (to Floyd), "x duck"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > X DUCK
Floyd |
Floyd | It is a little white duck with no distinguishing features.
Floyd |
Floyd | The duck hops off the shelf.
Floyd |
Floyd | >
Knight_Otu says (to Floyd), "pet duck"
Floyd ]  Library                                   Score: 7             Dawn
Floyd |
Floyd | > PET DUCK
Floyd |
Floyd | The duck cautiously allows itself to be pet.
Floyd |
Floyd | The duck quacks loudly, and then hangs its head ashamedly after
Floyd | realizing where it is.
Floyd |
Floyd | >
Teaspoon says, "...I think we can freak out the king pretty well with this duck"
Knight_Otu says, "Heh."
Teaspoon says, "it'll be awesome"
Teaspoon asks, "shall we save here then?"
Knight_Otu says, "Yeah."
Knight_Otu says (to Floyd), "save"
Floyd | >
Floyd | > SAVE
Floyd | %% Enter a save filename to write:
DavidW says, "The trumpet magic is weak at first, but as you gain points, your skill improves too. Just like in Enchanter."
Teaspoon says, "oh so we can summon a FLOCK of ducks"
Knight_Otu says (to Floyd), "cfa4_trumpet"
Floyd ]  Library                                   Score: 7             Dawn
Floyd | Ok.
Floyd |
Floyd | >
Teaspoon says, "groovy"
DavidW says, "I mean, sometimes your magic fails."
Jacqueline says, "Thanks, folks."
Teaspoon exclaims, "same!"
Knight_Otu exclaims, "Thanks all!"
Peregrine says, "Nightnight"
Teaspoon disappears through an invisible gap in the MUD. You think you may have heard the sounds of chatting before the gap closed again. Roger says, "the duck abides"
Roger disappears through an invisible gap in the MUD. You think you may have heard the sounds of chatting before the gap closed again. Knight_Otu says, "Stay safe, and good night."
DavidW says, "thanks all"
*** SESSION 2 ***
Jacqueline says, "So, a year ago when we played this... I know it was just last week, but such a long week..."
Jacqueline says (to Peregrine), "We're in the ClubHouse"
Peregrine has arrived.
Jacqueline says (to ClubFloyd), "l"
Floyd ]  Library                                   Score: 7
Floyd | Dawn
Floyd |
Floyd | > L
Floyd |
Floyd |
Floyd | Library
Floyd | The room is awash with natural light from several well-placed
Floyd | skylights in the ceiling. Row upon row of shelves fill the center
Floyd | of
Floyd | the library, although it seems that only one of the shelves has any
Floyd | literature upon it. The only exit is back out to the northeast.
Floyd |
Floyd | There is a small duck standing here, looking content.
Floyd |
Floyd | There is a massive tome sitting in the corner of the room.
Floyd |
Floyd | The duck waddles about, exploring its surroundings.
Floyd |
Floyd | >
Peregrine says, "The duck makes this the best game."
Knight_Otu says, "It's weird, it feels like the days are taking longer to pass, but the weeks go by quickly."
DavidW says (to Knight), "yeah"
Jacqueline says (to ClubFloyd), "x duck"
Floyd ]  Library                                   Score: 7
Floyd | Dawn
Floyd |
Floyd | > X DUCK
Floyd |
Floyd | It is a little white duck with no distinguishing features.
Floyd |
Floyd | The duck squats down on the ground and closes its eyes.
Floyd |
Floyd | >
Knight_Otu asks (of Jacq), "Just making sure, my reply mail arrived?"
Jacqueline says (to KO), "Oh. Yes, yes it did. Thanks for the reminder."
Knight_Otu says, "Got it."
Jacqueline says, "So, last week we learned all about the people who have come and the things that were built."
Jacqueline asks, "And we are still trapped and this is mostly about escape?"
Knight_Otu says, "Yeah, we were on a journal spree."
Jacqueline says, "RIght"
Jacqueline says, "so... now what"
Jacqueline asks, "?"
Knight_Otu says, "I guess we are trapped. With a few people wary of strangers."
Knight_Otu says, "I guess we explore a bit."
DavidW says, "I think you've read stuff. I'd go find Leonine's house and Finley's house. Or the mess hall. Or the Opera House."
Iria says, "Late again. Blame it on numerous factors."
Jacqueline asks (of iria), "Do you have a ClubHouse pass?"
Jacqueline asks, "er, have I added you to the room?"
Knight_Otu says (to Iria), "Actually we're starting."
Jacqueline says, "I need to make passes. No one has a pass yet."
Iria asks, "How do I get a pass?"
Jacqueline says, "I just whispered to you."
Jacqueline says, "Okay, now type CLUBHOUSE"
Iria has arrived.
Peregrine says, "welcome to the clubhouse"
Iria says, "Thanks"
Peregrine says, "we have a wide range of clubs. Some date back to the Cro-Magnon era."
Jacqueline says, "snrk"
Peregrine says, "we also have clubs with spikes, truncheons, wiffle bats..." Jacqueline asks, "Okay. On channel and on task now... where to?"
Jacqueline says, "And who's driving? As usual, I would prefer to not be it."
DavidW asks, "I think the exit is east or northeast?"
Knight_Otu says, "I guess if I'm already mapping a bit."
Knight_Otu says, "Northeast according to my map."
Jacqueline hugs Knight.
Peregrine says, "aww"
Knight_Otu says, "Unless Teaspoon wants to drive again. They've just connected."
Jacqueline says, "Oh. Hey, hey. Tsp"
Teaspoon says, "not today"
Jacqueline says, "aww"
Teaspoon says, "testing a new client"
Jacqueline says, "Not at all, or just not driving - ah, okay"
Knight_Otu asks, "We're in the clubhouse, by the way. I'm not sure if you were already added?"
Teaspoon says, "it seems to work but I haven't worked out the bugs"
Teaspoon has arrived. Knight_Otu says, "Cool."
Knight_Otu says (to ClubFloyd), "ne"
Floyd ]  Library Lane                              Score: 7
Floyd | Dawn
Floyd |
Floyd | > NE
Floyd |
Floyd |
Floyd | Library Lane
Floyd | Quaint miniature pine trees line the path which runs south through
Floyd | a
Floyd | manicured park from the north. Nestled in the rocks to the
Floyd | southwest
Floyd | is a single-story building adorned with a bronze plaque.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "i"
Floyd ]  Library Lane                              Score: 7
Floyd | Dawn
Floyd |
Floyd | > I
Floyd |
Floyd | You are carrying:
Floyd |   a Timeline pamphlet
Floyd |   a trumpet
Floyd |
Floyd | >
Knight_Otu asks, "Will the duck poof away at some point?"
DavidW says, "No. You can resummon it, though, you your location."
Knight_Otu says, "Also, we didn't pick up that other book with the building codes. We may want that."
Knight_Otu says, "Thanks, David."
Roger has arrived.
Knight_Otu says (to ClubFloyd), "n"
Floyd ]  Center of Volcano                         Score: 7
Floyd | Dawn
Floyd |
Floyd | > N
Floyd |
Floyd |
Floyd | Center of Volcano
Floyd | You stand in the center of a small community built inside a dormant
Floyd | volcano. High above you, the mouth of the volcano allows a view of
Floyd | the
Floyd | outside sky and the occasional birds in flight.A paved road runs
Floyd | from
Floyd | the southwest to the east and a small well-manicured park is to the
Floyd | south. A dirt path crosses the paved one from the north and goes to
Floyd | the southeast. To the west, stands a small granite building with a
Floyd | bronze plaque by its doorway.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "x birds"
Floyd ]  Center of Volcano                         Score: 7
Floyd | Dawn
Floyd |
Floyd | > X BIRDS
Floyd |
Floyd | The occasional bird flies through the sky outside the volcano.
Floyd |
Floyd | >
Peregrine says, "ah, the jolly roger still flies" Jacqueline says, "Aw man. Freedom."
Jacqueline says, "Those birds are free."
Knight_Otu says, "f grow wings"
Jacqueline says, "heh"
DavidW says, "Learn more magic."
Knight_Otu says (to ClubFloyd), "w"
Floyd ]  Construction Office                       Score: 7
Floyd | Dawn
Floyd |
Floyd | > W
Floyd |
Floyd |
Floyd | Construction Office
Floyd | This room consists of little more than a large stone counter before
Floyd | a
Floyd | doorway to the east. Behind the counter hangs an aged banner
Floyd | proclaiming, "Nolava Odd Community Construction Office". Beneath
Floyd | the
Floyd | banner someone has affixed a small day calendar. To the west, a
Floyd | dusty
Floyd | incline leads up into the quarry.
Floyd |
Floyd | On the counter is a Building Codes manual.
Floyd |
Floyd | >
Peregrine says, "we'll have to wing it"
Knight_Otu says (to ClubFloyd), "get manual"
Floyd ]  Construction Office                       Score: 7
Floyd | Dawn
Floyd |
Floyd | > GET MANUAL
Floyd |
Floyd | Taken.
Floyd |
Floyd | >
Knight_Otu says, "Heh."
Knight_Otu says (to ClubFloyd), "e"
Floyd ]  Center of Volcano                         Score: 7
Floyd | Dawn
Floyd |
Floyd | > E
Floyd |
Floyd |
Floyd | Center of Volcano
Floyd | You stand in the center of a small community built inside a dormant
Floyd | volcano. High above you, the mouth of the volcano allows a view of
Floyd | the
Floyd | outside sky and the occasional birds in flight.A paved road runs
Floyd | from
Floyd | the southwest to the east and a small well-manicured park is to the
Floyd | south. A dirt path crosses the paved one from the north and goes to
Floyd | the southeast. To the west, stands a small granite building with a
Floyd | bronze plaque by its doorway.
Floyd |
Floyd | >
Peregrine says, "now I'm imagining the grass coated in pink nail polish"
Peregrine says, "'well-manicured park'"
Knight_Otu says, "I think we have four paths here. North, east, southwest, southeast."
Jacqueline says, "ah. I was trying to figure that out."
Knight_Otu asks, "Any preferences?"
Jacqueline says, "(The pink nail polish thing, I mean)"
Teaspoon says, "north"
DavidW says, "They're all good at this point."
Peregrine says, "Have we look at the plaque"
Peregrine says, "*looked"
Knight_Otu says, "f x plague"
Knight_Otu says (to ClubFloyd), "x plague"
Floyd ]  Center of Volcano                         Score: 7
Floyd | Dawn
Floyd |
Floyd | > X PLAGUE
Floyd |
Floyd | You can't see any such thing.
Floyd |
Floyd | >
Knight_Otu says, "Oops."
Knight_Otu says (to ClubFloyd), "x plaque"
Floyd ]  Center of Volcano                         Score: 7
Floyd | Dawn
Floyd |
Floyd | > X PLAQUE
Floyd |
Floyd | The bronze sign shows wear from the elements, probably since it is
Floyd | directly under the volcano mouth.
Floyd |
Floyd | CONSTRUCTION OFFICE
Floyd | Nolava Odd Community
Floyd | Building Code #001
Floyd |
Floyd | >
Jacqueline asks, "Freudian slip much?"
Peregrine says, "[Insert COVID-19 joke here]"
Knight_Otu says, "Apparently."
Knight_Otu says, "Double oops there by me."
Jacqueline says, "hahaha haha ha hawwwwwwwww"
Knight_Otu says, "Anyway, the plaques hold building codes that we can look up in the manual."
Peregrine says, "Must have been hard to construct the construction office without having a construction office."
Teaspoon says, "hah"
Jacqueline says (to P), "Very meta"
Knight_Otu says, "Chicken and egg situation."
Peregrine says (to Jacqueline), "I meta joke on the way to the punchline."
Knight_Otu says, "Oww."
Teaspoon says, "book I"
Jacqueline says, "heh"
Teaspoon says, "oh boo, an auto correct"
Teaspoon says, "joy"
Knight_Otu says (to ClubFloyd), "look up 1 in manual"
Floyd ]  Center of Volcano                         Score: 7
Floyd | Dawn
Floyd |
Floyd | > LOOK UP 1 IN MANUAL
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #001 Nolava Construction Office: 1-N-05, Created from the Ploog
Floyd | Fund
Floyd | for the mining of granite and other materials beneath the ground.
Floyd | Ran
Floyd | into a few zoning problems with Mullog.
Floyd |
Floyd | >
Knight_Otu says, "So we go north."
Jacqueline says, "Oh gosh. How could I have forgotten all the gran-- I guess I took the granite for granted."
Knight_Otu says (to ClubFloyd), "n"
Floyd ]  Mess Hall                                 Score: 7
Floyd | Dawn
Floyd |
Floyd | > N
Floyd |
Floyd | The dirt path meanders through odd rock formations before leading
Floyd | you
Floyd | to a Mess Hall...
Floyd |
Floyd | Mess Hall
Floyd | You are standing in a long room, empty except for a wooden table in
Floyd | the center. Doorways lead back out to the north and south.
Floyd |
Floyd | On the table are a fudge brownie and an empty metal cup.
Floyd |
Floyd | >
Peregrine says, "heh"
Teaspoon says, "there's enough of it"
Knight_Otu says, "The granite is gonna be ba-salty."
DavidW says (to Jacqueline), "And I was being so good at not using that joke this session."
Jacqueline says, "See, I literally had forgotten about the granite."
Peregrine says, "Talk about going against the grain-nite"
Jacqueline says, "Then as I typed that, I Knew someone would use the opportunity to make a joke."
Jacqueline says, "So I just preempted it."
Jacqueline says, "I think I did the right thing."
Peregrine says, "Jacq is a rock."
DavidW says, "Let's see if you guys do the right thing here."
Knight_Otu says (to ClubFloyd), "x table"
Floyd ]  Mess Hall                                 Score: 7
Floyd | Dawn
Floyd |
Floyd | > X TABLE
Floyd |
Floyd | The table is fairly plain, with benches attached on either side. On
Floyd | the table you see a fudge brownie and an empty metal cup.
Floyd |
Floyd | >
Teaspoon teleports home to the sound of tortured piano strings.
Knight_Otu says (to ClubFloyd), "x benches"
Floyd ]  Mess Hall                                 Score: 7
Floyd | Dawn
Floyd |
Floyd | > X BENCHES
Floyd |
Floyd | The table is fairly plain, with benches attached on either side. On
Floyd | the table you see a fudge brownie and an empty metal cup.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "x brownie"
Floyd ]  Mess Hall                                 Score: 7
Floyd | Dawn
Floyd |
Floyd | > X BROWNIE
Floyd |
Floyd | The brownie doesn't look more than a day-old. It probably hasn't
Floyd | been
Floyd | here long.
Floyd |
Floyd | >
Peregrine says, "It's the Holy Grail! And a brownie."
Knight_Otu says (to ClubFloyd), "x cup"
Floyd ]  Mess Hall                                 Score: 7
Floyd | Dawn
Floyd |
Floyd | > X CUP
Floyd |
Floyd | The cup has its share of dents and scratches from accumulated use.
Floyd | It
Floyd | looks big enough to hold several fifths of liquid, but thankfully,
Floyd | any
Floyd | obscure jokes about parallel fifths have been omitted.
Floyd |
Floyd | >
Jacqueline says, "oh dear"
Knight_Otu says (to ClubFloyd), "SAVE"
Knight_Otu says (to ClubFloyd), "cf1"
Floyd | >
Floyd | > SAVE
Floyd | %% Enter a save filename to write:
Floyd ]  Mess Hall                                 Score: 7
Floyd | Dawn
Floyd | Ok.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "eat brownie"
Floyd ]  Mess Hall                                 Score: 7
Floyd | Dawn
Floyd |
Floyd | > EAT BROWNIE
Floyd |
Floyd | As you reach for the brownie, a voice rings out over your shoulder.
Floyd | "Hurr hurr! You be getting away from moi' brownie, thief!" A short
Floyd | bearded man in a helmet charges into the room and snatches the
Floyd | brownie
Floyd | off the counter, popping it into his mouth with great relish.
Floyd | "Mmmmm,
Floyd | fudge." He glares at you. "You be staying offa moi' lunch, you hear
Floyd | me? Hurr!" He stalks away.
Floyd |
Floyd | >
Jacqueline says, "gosh"
Knight_Otu says, "We may want to undo that for now."
DavidW says, "Actually, no."
Knight_Otu says, "Oh."
Knight_Otu says (to ClubFloyd), "get cup"
Floyd ]  Mess Hall                                 Score: 7
Floyd | Dawn
Floyd |
Floyd | > GET CUP
Floyd |
Floyd | Taken.
Floyd |
Floyd | >
Knight_Otu asks, "No Cup-snatching level up?"
DavidW says, "The library book told you they hired a guard to protect the gate that protects the protected bank, and the guy loves his fudge."
Knight_Otu says, "It did, I guess."
DavidW says, "You can go north and see the gate and talk to him if you like. No rush."
Knight_Otu says, "I was about to ask if we should go further north."
Jacqueline says, "I'm good with whatever."
Knight_Otu says, "We do seem to be done here for now."
Knight_Otu says (to ClubFloyd), "n"
Floyd ]  North Gate                                Score: 7
Floyd | Dawn
Floyd |
Floyd | > N
Floyd |
Floyd |
Floyd | North Gate
Floyd | A long granite wall surrounds the more elite section of the Odd
Floyd | Community. To the northwest, a massive gate has been erected to
Floyd | keep
Floyd | out rummer salesmen. The mess hall is south of here, and a small
Floyd | stone
Floyd | hut sits by the gate forlornly.
Floyd |
Floyd | A helmeted guard with a spear is here, standing at attention by the
Floyd | gate. The guard tips his helmet to you. "G'day traveler! Hurr, I be
Floyd | Moilan, and I'm in charge o' this gate before ya."
Floyd |
Floyd | >
Jacqueline asks, "Ah. Hence the 'moi' bit?"
DavidW asks, "hm?"
Knight_Otu says (to ClubFloyd), "talkto moilan"
Floyd ]  North Gate                                Score: 7
Floyd | Dawn
Floyd |
Floyd | > TALKTO MOILAN
Floyd |
Floyd | That's not a verb I recognise.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "talk to moilan"
Floyd ]  North Gate                                Score: 7
Floyd | Dawn
Floyd |
Floyd | > TALK TO MOILAN
Floyd |
Floyd | You'll have to specify what you want to say.
Floyd |
Floyd | The guard adjusts his helmet and straightens out his uniform.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "ask moilan about gate"
Floyd ]  North Gate                                Score: 7
Floyd | Dawn
Floyd |
Floyd | > ASK MOILAN ABOUT GATE
Floyd |
Floyd | "This 'ere be moi post! I can't let you in the gate without an
Floyd | invitation from Squiggy or Poont." Moilan chuckles. "Pretty 'ard
Floyd | considering they're dead."
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "ask moilan about him"
Floyd ]  North Gate                                Score: 7
Floyd | Dawn
Floyd |
Floyd | > ASK MOILAN ABOUT HIM
Floyd |
Floyd | Moilan shrugs. "I don't know aboot that, so it must not be too
Floyd | important."
Floyd |
Floyd | The guard adjusts his helmet and straightens out his uniform.
Floyd |
Floyd | >
Jacqueline says (to DW), "When he stole the brownie he said 'You be getting away from moi' brownie,' and 'You be staying offa moi' lunch'"
Knight_Otu says (to ClubFloyd), "ask moilan about moilan"
Floyd ]  North Gate                                Score: 7
Floyd | Dawn
Floyd |
Floyd | > ASK MOILAN ABOUT MOILAN
Floyd |
Floyd | Moilan hits his chest with a fist. "That be me! Moilan at yer
Floyd | service."
Floyd |
Floyd | >
DavidW says, "oh, I see."
Jacqueline says, "And I was trying to figure out if that was his accent or what."
Knight_Otu says (to ClubFloyd), "ask moilan about squiggy"
Floyd ]  North Gate                                Score: 7
Floyd | Dawn
Floyd |
Floyd | > ASK MOILAN ABOUT SQUIGGY
Floyd |
Floyd | Moilan nods. "Squiggy lived up in this end o' Nolava. 'e teleported
Floyd | into a wall one day, and we never heard aboot him since then."
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "ask moilan about poont"
Floyd ]  North Gate                                Score: 7
Floyd | Dawn
Floyd |
Floyd | > ASK MOILAN ABOUT POONT
Floyd |
Floyd | "Poont lived past this gate. Blew up though." Moilan tries not to
Floyd | laugh. "Sad indeed, but kinda funny. Hurr!"
Floyd |
Floyd | >
Peregrine asks, "Hm, if we ask him multiple times about himself, will he eventually knock himself out by punching his own chest?"
DavidW says, "Never tried that."
Knight_Otu says (to ClubFloyd), "ask moilan about moilan"
Floyd ]  North Gate                                Score: 7
Floyd | Dawn
Floyd |
Floyd | > ASK MOILAN ABOUT MOILAN
Floyd |
Floyd | Moilan hits his chest with a fist. "That be me! Moilan at yer
Floyd | service."
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "ask moilan about moilan"
Floyd ]  North Gate                                Score: 7
Floyd | Dawn
Floyd |
Floyd | > ASK MOILAN ABOUT MOILAN
Floyd |
Floyd | Moilan hits his chest with a fist. "That be me! Moilan at yer
Floyd | service."
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "ask moilan about moilan"
Floyd ]  North Gate                                Score: 7
Floyd | Dawn
Floyd |
Floyd | > ASK MOILAN ABOUT MOILAN
Floyd |
Floyd | Moilan hits his chest with a fist. "That be me! Moilan at yer
Floyd | service."
Floyd |
Floyd | >
Knight_Otu says, "I suspect no."
DavidW says, "Seriously, that won't work."
Peregrine says, "I didn't think it would."
Knight_Otu says (to ClubFloyd), "ask moilan about leonine"
Floyd ]  North Gate                                Score: 7
Floyd | Dawn
Floyd |
Floyd | > ASK MOILAN ABOUT LEONINE
Floyd |
Floyd | "Hurr, Leonine is a funny old man... he's the only one I ever see
Floyd | down
Floyd | here anymore. Sometimes he brings me food!"
Floyd |
Floyd | >
Jacqueline says, "I don't think that'll work, but that's one of the reasons I like playing with y'all. I would never think to even try that."
DavidW says, "I like the thinking, though."
DavidW says, "yeah, ditto what Jacqueline said"
Peregrine..DavidW Maybe I will make a puzzle game where you have to take advantage of the mechanical behavior of the NPCs Peregrine says (to DavidW), "Maybe I will make a puzzle game where you have to take advantage of the mechanical behavior of the NPCs"
Knight_Otu says (to ClubFloyd), "ask moilan about fudge"
Floyd ]  North Gate                                Score: 7
Floyd | Dawn
Floyd |
Floyd | > ASK MOILAN ABOUT FUDGE
Floyd |
Floyd | "Ahh, fudge! It be moi favourite treat...although it gets harder to
Floyd | find down in this 'ere volcano."
Floyd |
Floyd | >
DavidW says (to Peregrine), "I'm sure that *has* been done, but I don't remember a specific example."
Knight_Otu says (to ClubFloyd), "ask moilan about nolava"
Floyd ]  North Gate                                Score: 7
Floyd | Dawn
Floyd |
Floyd | > ASK MOILAN ABOUT NOLAVA
Floyd |
Floyd | "You be standin' in it, ya loon!"
Floyd |
Floyd | >
Jacqueline says, "Nice guy, this one."
Knight_Otu says, "Doesn't mean I know anything about it, Moilan."
Jacqueline asks, "What if *we* hit his chest?"
Jacqueline says, "(Kidding)"
DavidW says, "oh, he's a nice guy, yes. But he's also a guard, so he'll get his just desserts."
Knight_Otu says (to ClubFloyd), "x stone"
Floyd ]  North Gate                                Score: 7
Floyd | Dawn
Floyd |
Floyd | > X STONE
Floyd |
Floyd | The hut lacks the grandiloquence of the gate which it stands next
Floyd | too.
Floyd | There are no windows, just a plain wooden door on the front.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "x door"
Floyd ]  North Gate                                Score: 7
Floyd | Dawn
Floyd |
Floyd | > X DOOR
Floyd |
Floyd | The hut lacks the grandiloquence of the gate which it stands next
Floyd | too.
Floyd | There are no windows, just a plain wooden door on the front.
Floyd |
Floyd | >
Jacqueline says (to DW), "He already got our dessert."
Peregrine says, "aw"
DavidW says, "Maybe there's more."
Knight_Otu says (to ClubFloyd), "l"
Floyd ]  North Gate                                Score: 7
Floyd | Dawn
Floyd |
Floyd | > L
Floyd |
Floyd |
Floyd | North Gate
Floyd | A long granite wall surrounds the more elite section of the Odd
Floyd | Community. To the northwest, a massive gate has been erected to
Floyd | keep
Floyd | out rummer salesmen. The mess hall is south of here, and a small
Floyd | stone
Floyd | hut sits by the gate forlornly.
Floyd |
Floyd | Moilan is here, standing at attention by the gate.
Floyd |
Floyd | The guard adjusts his helmet and straightens out his uniform.
Floyd |
Floyd | >
Peregrine exclaims, "We will acquire ALL the desserts!"
Knight_Otu says (to ClubFloyd), "in"
Floyd ]  North Gate                                Score: 7
Floyd | Dawn
Floyd |
Floyd | > IN
Floyd |
Floyd | The mess hall is south and a gate lies to the northwest.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "enter hut"
Floyd ]  North Gate                                Score: 7
Floyd | Dawn
Floyd |
Floyd | > ENTER HUT
Floyd |
Floyd | Which do you mean, the stone hut or the bronze plaque on hut?
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "stone"
Floyd ]  North Gate                                Score: 7
Floyd | Dawn
Floyd |
Floyd | > STONE
Floyd |
Floyd | The guard waves you away. "Hurr! Offa me hoose, ya loon!"
Floyd |
Floyd | >
Knight_Otu says, "Okay, okay."
Knight_Otu says (to ClubFloyd), "x plaque"
Floyd ]  North Gate                                Score: 7
Floyd | Dawn
Floyd |
Floyd | > X PLAQUE
Floyd |
Floyd | The plaque resembles others scattered throughout the community.
Floyd |
Floyd | NORTH GATE
Floyd | Nolava Odd Community
Floyd | Building Code #048
Floyd |
Floyd | >
Knight_Otu says, "I think we're mostly done here for now."
DavidW says, "mmhm"
Knight_Otu says, "(We'll be back, of course.)"
DavidW says, "Go a different direction from the center of the volcano, I guess."
DavidW says (to Knight), "Of course."
Knight_Otu says, "That was the plan, yes."
Knight_Otu says (to ClubFloyd), "s"
Floyd ]  Mess Hall                                 Score: 7
Floyd | Dawn
Floyd |
Floyd | > S
Floyd |
Floyd |
Floyd | Mess Hall
Floyd | You are standing in a long room, empty except for a wooden table in
Floyd | the center. Doorways lead back out to the north and south.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "s"
Floyd ]  Center of Volcano                         Score: 7
Floyd | Dawn
Floyd |
Floyd | > S
Floyd |
Floyd | You follow the dirt path back to the center of the community...
Floyd |
Floyd | Center of Volcano
Floyd | You stand in the center of a small community built inside a dormant
Floyd | volcano. High above you, the mouth of the volcano allows a view of
Floyd | the
Floyd | outside sky and the occasional birds in flight.A paved road runs
Floyd | from
Floyd | the southwest to the east and a small well-manicured park is to the
Floyd | south. A dirt path crosses the paved one from the north and goes to
Floyd | the southeast. To the west, stands a small granite building with a
Floyd | bronze plaque by its doorway.
Floyd |
Floyd | Sunlight peeks past the clouds to shine into the volcano.
Floyd |
Floyd | >
DavidW says, "Still dawn."
Knight_Otu says, "So we still have southeast, southwest, and east, if I mapped correctly."
DavidW says, "Sounds right."
Knight_Otu asks, "Any preferences?"
Jacqueline asks, "e?"
Knight_Otu says (to ClubFloyd), "e"
Floyd ]  Outside Courtyard                         Score: 7
Floyd | Dawn
Floyd |
Floyd | > E
Floyd |
Floyd |
Floyd | Outside Courtyard
Floyd | The western path ends between a granite wall to the north and a
Floyd | two-story building to the east. A tasteful granite arch to the
Floyd | northeast leads into a courtyard which resembles a giant grassy
Floyd | checkerboard. The capstone of the archway bears a small bronze
Floyd | plaque.
Floyd |
Floyd | >
DavidW says, "you gotta visit it all eventually."
Jacqueline says, "Hm. A few things to check out here."
Knight_Otu says, "Sure, but we can't be in three rooms at once."
DavidW says, "It's so nice that the plaques tell you what you're in for."
Knight_Otu says (to ClubFloyd), "x plaque"
Floyd ]  Outside Courtyard                         Score: 7
Floyd | Dawn
Floyd |
Floyd | > X PLAQUE
Floyd |
Floyd | The bronze sign seems fairly new, showing no signs of weather
Floyd | deterioration.
Floyd |
Floyd | SECURITY MAZE
Floyd | Nolava Odd Community
Floyd | Building Code #113
Floyd |
Floyd | >
Knight_Otu asks, "That's the lady's maze I guess?"
DavidW says, "Yes"
Knight_Otu says (to ClubFloyd), "look up 113 in manual"
Floyd ]  Outside Courtyard                         Score: 7
Floyd | Dawn
Floyd |
Floyd | > LOOK UP 113 IN MANUAL
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #113 Security Maze: 9-R-07, Created as a result of Madame
Floyd | Fou-llama's
Floyd | distrust of visitors and broom peddlers. May cause problems with
Floyd | Code
Floyd | #114.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "arch"
Floyd ]  Outside Courtyard                         Score: 7
Floyd | Dawn
Floyd |
Floyd | > ARCH
Floyd |
Floyd | That's not a verb I recognise.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "x arch"
Floyd ]  Outside Courtyard                         Score: 7
Floyd | Dawn
Floyd |
Floyd | > X ARCH
Floyd |
Floyd | Like many of the structures in the volcano, the archway in the wall
Floyd | is
Floyd | made from granite. In this case, finely-cut granite has been used
Floyd | in
Floyd | place of brick to form a corbeled arch.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "x building"
Floyd ]  Outside Courtyard                         Score: 7
Floyd | Dawn
Floyd |
Floyd | > X BUILDING
Floyd |
Floyd | The building is constructed from some sort of blue glass, and
Floyd | probably
Floyd | shines brilliantly on days when the sun shines through the volcano
Floyd | opening. Over the entrance to the east, you see:
Floyd |
Floyd | OPERA HALL
Floyd | Nolava Odd Community
Floyd | Building Code #101
Floyd |
Floyd | >
Jacqueline goes to look up 'corbeled'
Jacqueline says, "Dammit. Not initially helpful, dictionary... [adj] (of a structure) supported on corbels."
Knight_Otu says, "I got sent from Alternate spelling of corbelled to having corbels to actual corbels."
DavidW says, "Next, on Stephen Corbel,...."
Jacqueline says, "Ah. Okay. I've seen a picture now."
Knight_Otu says, "I'm not quite sure I can visualize what the arch looks like from what I'm seeing, but maybe..."
DavidW says, "If you do go in the maze, please save first."
Knight_Otu says, "Right, like we're going into a maze deliberately at this point."
Jacqueline says (to KO), "[LINK]"
Jacqueline says (to KO), "heehee"
Knight_Otu says (to ClubFloyd), "l"
Floyd ]  Outside Courtyard                         Score: 7
Floyd | Dawn
Floyd |
Floyd | > L
Floyd |
Floyd |
Floyd | Outside Courtyard
Floyd | The western path ends between a granite wall to the north and a
Floyd | two-story building to the east. A tasteful granite arch to the
Floyd | northeast leads into a courtyard which resembles a giant grassy
Floyd | checkerboard. The capstone of the archway bears a small bronze
Floyd | plaque.
Floyd |
Floyd | >
DavidW says, "I've seen this group do more crazy things than head into a maze without prep."
Knight_Otu says, "Picture seems to take a long time to load on my end."
Jacqueline says, "oh"
Jacqueline says, "darn"
Knight_Otu says (to David), "I mean it's true, but still."
Knight_Otu says, "There it is."
DavidW says, "In the corbel arch, the bricks are all lying flat as in most walls."
Knight_Otu says, "Yeah, seeing it now."
Knight_Otu says, "Thanks."
Knight_Otu says (to ClubFloyd), "x wall"
Floyd ]  Outside Courtyard                         Score: 7
Floyd | Dawn
Floyd |
Floyd | > X WALL
Floyd |
Floyd | The wall is made of smooth grey granite. It seems fairly new, in
Floyd | respect to other works of architecture you have seen down here.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "push wall"
Floyd ]  Outside Courtyard                         Score: 7
Floyd | Dawn
Floyd |
Floyd | > PUSH WALL
Floyd |
Floyd | You are unable to.
Floyd |
Floyd | >
DavidW says, "Makes sense. Fou-llama was the last to arrive."
Knight_Otu says, "True, but from the manual, there was still quite some time before the builder died."
Knight_Otu says, "To the opera? Let's hope it doesn't have another opera pit though."
DavidW says, "It's safe."
Knight_Otu says (to ClubFloyd), "e"
Floyd ]  Opera Hall                                Score: 7
Floyd | Dawn
Floyd |
Floyd | > E
Floyd |
Floyd |
Floyd | Opera Hall
Floyd | Every step you take serves to showcase the wonderful acoustics in
Floyd | this
Floyd | building. The ceiling is a full two stories above you and the room
Floyd | is
Floyd | brighter than normal because of its blue glass walls. Beyond the
Floyd | seats, you see a small semicircular stage with a xylophone.
Floyd |
Floyd | Next to the xylophone sits a monstrous leather-bound book mounted
Floyd | on a
Floyd | stand, open to a page in the middle.
Floyd |
Floyd | >
Jacqueline says, "oooh"
Knight_Otu says (to ClubFloyd), "x book"
Floyd ]  Opera Hall                                Score: 7
Floyd | Dawn
Floyd |
Floyd | > X BOOK
Floyd |
Floyd | (the practice book)
Floyd | Across the top of each page, the title has been printed in small
Floyd | fancy
Floyd | letters: "The Well-Tampered Xylophone - A Collection of
Floyd | Twelve-Thousand-Two-Hundred-Seventy-Four Etudes in Each of
Floyd | Twenty-Five
Floyd | Major and Minor Keys". The current page looks to be fairly
Floyd | difficult,
Floyd | especially for a non-keyboardist like yourself.
Floyd |
Floyd | >
DavidW says, "I forget this book, but I bet you can't carry this one."
Knight_Otu says (to ClubFloyd), "read it"
Floyd ]  Opera Hall                                Score: 7
Floyd | Dawn
Floyd |
Floyd | > READ IT
Floyd |
Floyd | Across the top of each page, the title has been printed in small
Floyd | fancy
Floyd | letters: "The Well-Tampered Xylophone - A Collection of
Floyd | Twelve-Thousand-Two-Hundred-Seventy-Four Etudes in Each of
Floyd | Twenty-Five
Floyd | Major and Minor Keys". The current page looks to be fairly
Floyd | difficult,
Floyd | especially for a non-keyboardist like yourself.
Floyd |
Floyd | >
Peregrine says, "Haha, a parody of the Well-Tempered Clavier"
Knight_Otu says (to ClubFloyd), "x xylophone"
Floyd ]  Opera Hall                                Score: 7
Floyd | Dawn
Floyd |
Floyd | > X XYLOPHONE
Floyd |
Floyd | The xylophone seems to be constructed from baleens. It is highly
Floyd | polished and there are a pair of mallets hanging off the side.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "x mallets"
Floyd ]  Opera Hall                                Score: 7
Floyd | Dawn
Floyd |
Floyd | > X MALLETS
Floyd |
Floyd | The xylophone seems to be constructed from baleens. It is highly
Floyd | polished and there are a pair of mallets hanging off the side.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "play xylophone"
Floyd ]  Opera Hall                                Score: 7
Floyd | Dawn
Floyd |
Floyd | > PLAY XYLOPHONE
Floyd |
Floyd | You pick up the mallets and play a fairly decent scale.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "play trumpet"
Floyd ]  Opera Hall                                Score: 7
Floyd | Dawn
Floyd |
Floyd | > PLAY TRUMPET
Floyd |
Floyd | As soon as you have finished "Ode to a Duck", a duck appears in
Floyd | front
Floyd | of you.
Floyd |
Floyd | "Quack!"
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "play xylophone"
Floyd ]  Opera Hall                                Score: 7
Floyd | Dawn
Floyd |
Floyd | > PLAY XYLOPHONE
Floyd |
Floyd | You pick up the mallets and play a fairly decent scale.
Floyd |
Floyd | "Quack!"
Floyd |
Floyd | >
Roger says, "hunh"
Jacqueline says, "QUACK"
Jacqueline says, "There was a duck outside my window, and he sounded like he was laughing. It made me smile."
Knight_Otu says (to ClubFloyd), "duck, play xylophone"
Floyd ]  Opera Hall                                Score: 7
Floyd | Dawn
Floyd |
Floyd | > DUCK, PLAY XYLOPHONE
Floyd |
Floyd | The duck just blinks and continues looking around.
Floyd |
Floyd | In a cloud of dust, the duck flaps into the air and leaves the
Floyd | room.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "read practice"
Floyd ]  Opera Hall                                Score: 7
Floyd | Dawn
Floyd |
Floyd | > READ PRACTICE
Floyd |
Floyd | Across the top of each page, the title has been printed in small
Floyd | fancy
Floyd | letters: "The Well-Tampered Xylophone - A Collection of
Floyd | Twelve-Thousand-Two-Hundred-Seventy-Four Etudes in Each of
Floyd | Twenty-Five
Floyd | Major and Minor Keys". The current page looks to be fairly
Floyd | difficult,
Floyd | especially for a non-keyboardist like yourself.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "close book"
Floyd ]  Opera Hall                                Score: 7
Floyd | Dawn
Floyd |
Floyd | > CLOSE BOOK
Floyd |
Floyd | (the practice book)
Floyd | You have a feeling that if you closed the book, you'd never be able
Floyd | to
Floyd | open it again.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "get it"
Floyd ]  Opera Hall                                Score: 7
Floyd | Dawn
Floyd |
Floyd | > GET IT
Floyd |
Floyd | It would take a horse and cart to even consider moving that book.
Floyd |
Floyd | >
Jacqueline says, "heh"
Knight_Otu asks, "Finney was the orchestra master, I believe? Was he a giant?"
DavidW says, "He's a normal dude."
DavidW says, "well, normal for the Odd Community."
Knight_Otu says, "I guess we are a scrawny bard then."
DavidW says, "It's weird you guys keep saying 'bard'. The game never uses that term."
Knight_Otu says, "True, true."
Knight_Otu says, "It's shorter than musician or trumpeteer though."
Knight_Otu says (to ClubFloyd), "x ceiling"
Floyd ]  Opera Hall                                Score: 7
Floyd | Dawn
Floyd |
Floyd | > X CEILING
Floyd |
Floyd | The ceiling has been designed for maximum acoustical effect.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "x walls"
Floyd ]  Opera Hall                                Score: 7
Floyd | Dawn
Floyd |
Floyd | > X WALLS
Floyd |
Floyd | The walls of the building are made of some sort bluish glass. Light
Floyd | shines through freely.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "x seats"
Floyd ]  Opera Hall                                Score: 7
Floyd | Dawn
Floyd |
Floyd | > X SEATS
Floyd |
Floyd | Despite the grandeur of the opera hall, there are only enough seats
Floyd | for twelve people. This is, after all, a very small community.
Floyd |
Floyd | >
Knight_Otu says, "And the twelve seats were overshooting it."
Knight_Otu says (to ClubFloyd), "l"
Floyd ]  Opera Hall                                Score: 7
Floyd | Dawn
Floyd |
Floyd | > L
Floyd |
Floyd |
Floyd | Opera Hall
Floyd | Every step you take serves to showcase the wonderful acoustics in
Floyd | this
Floyd | building. The ceiling is a full two stories above you and the room
Floyd | is
Floyd | brighter than normal because of its blue glass walls. Beyond the
Floyd | seats, you see a small semicircular stage with a xylophone.
Floyd |
Floyd | Next to the xylophone sits a monstrous leather-bound book mounted
Floyd | on a
Floyd | stand, open to a page in the middle.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "get xylophone"
Floyd ]  Opera Hall                                Score: 7
Floyd | Dawn
Floyd |
Floyd | > GET XYLOPHONE
Floyd |
Floyd | The xylophone is too big to be porting about and there are no
Floyd | wheels
Floyd | to roll it.
Floyd |
Floyd | >
DavidW says, "I think you've done all you can here for now."
Knight_Otu says, "Okay. I think... right."
Knight_Otu says, "So back to the center of the volcano for now."
Knight_Otu says (to ClubFloyd), "w"
Floyd ]  Outside Courtyard                         Score: 7
Floyd | Dawn
Floyd |
Floyd | > W
Floyd |
Floyd |
Floyd | Outside Courtyard
Floyd | The western path ends between a granite wall to the north and a
Floyd | two-story building to the east. A tasteful granite arch to the
Floyd | northeast leads into a courtyard which resembles a giant grassy
Floyd | checkerboard. The capstone of the archway bears a small bronze
Floyd | plaque.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "w"
Floyd ]  Center of Volcano                         Score: 7
Floyd | Dawn
Floyd |
Floyd | > W
Floyd |
Floyd |
Floyd | Center of Volcano
Floyd | You stand in the center of a small community built inside a dormant
Floyd | volcano. High above you, the mouth of the volcano allows a view of
Floyd | the
Floyd | outside sky and the occasional birds in flight.A paved road runs
Floyd | from
Floyd | the southwest to the east and a small well-manicured park is to the
Floyd | south. A dirt path crosses the paved one from the north and goes to
Floyd | the southeast. To the west, stands a small granite building with a
Floyd | bronze plaque by its doorway.
Floyd |
Floyd | Clouds cross over the mouth of the volcano, casting shadows for a
Floyd | moment.
Floyd |
Floyd | >
Knight_Otu says, "Southwest and southeast remain."
DavidW says, "The southern paths join up at the south end, if that helps. It's a loop."
Knight_Otu says, "Thanks."
Jacqueline asks, "Ah. So doesn't matter which one we take?"
DavidW says, "Not really."
Knight_Otu says, "I guess southwest is mentioned first."
Knight_Otu says (to ClubFloyd), "sw"
Floyd ]  Paved Road                                Score: 7
Floyd | Dawn
Floyd |
Floyd | > SW
Floyd |
Floyd |
Floyd | Paved Road
Floyd | A well-maintained road threads across the barren floor of the
Floyd | volcano,
Floyd | running roughly northeast to west. The road is probably wide enough
Floyd | for three camels to travel side by side.
Floyd |
Floyd | A small puzzle piece sits in the road, blown in by the wind and
Floyd | forgotten.
Floyd |
Floyd | >
DavidW says, "The library was southeast so southwest is the only way you haven't gone yet."
Knight_Otu asks, "Wasn't library lane south?"
Knight_Otu says (to ClubFloyd), "x puzzle"
Floyd ]  Paved Road                                Score: 7
Floyd | Dawn
Floyd |
Floyd | > X PUZZLE
Floyd |
Floyd | The heavy 3 by 3 inch puzzle piece fits in the palm of your hand.
Floyd | One
Floyd | side of the piece is plain paperboard, but the other side seems to
Floyd | depict an epic struggle between man and beast in an extremely dark
Floyd | room. So dark, in fact, that it's anyone's guess as to what is
Floyd | really
Floyd | happening.
Floyd |
Floyd |      *****
Floyd |      *****
Floyd |     ******
Floyd |      *****
Floyd |      *****
Floyd | >
DavidW says, "oh. I misremembered, then."
Knight_Otu says (to ClubFloyd), "get it"
Floyd ]  Paved Road                                Score: 8
Floyd | Dawn
Floyd |
Floyd | > GET IT
Floyd |
Floyd | Taken.
Floyd |
Floyd | [You have just gained a point for Piece Collecting.]
Floyd |
Floyd | >
DavidW says, "So the southwest and south paths join up and southeast must be to somewhere else. Thanks."
Peregrine says, "We're beginning to *piece* things together now"
Knight_Otu says, "Heh."
DavidW says, "I think the piece was inspired by Jigsaw."
Knight_Otu says (to ClubFloyd), "x road"
Floyd ]  Paved Road                                Score: 8
Floyd | Dawn
Floyd |
Floyd | > X ROAD
Floyd |
Floyd | The road is kept in good condition, although it does not seem to
Floyd | have
Floyd | much traffic these days.
Floyd |
Floyd | >
Knight_Otu says, "Or ever had much traffic to begin with."
Jacqueline nods.
Knight_Otu says (to ClubFloyd), "w"
Floyd ]  Finney's House                            Score: 8
Floyd | Dawn
Floyd |
Floyd | > W
Floyd |
Floyd |
Floyd | Finney's House
Floyd | You stand at the front of a fairly large white house. The doorway
Floyd | stands open to the southwest and a bronze plaque hangs next to it.
Floyd | A
Floyd | paved road leads away from the house to the east. All around the
Floyd | house, tall mountains of rock loom in the air, and a narrow path
Floyd | runs
Floyd | around the house to the south.
Floyd |
Floyd | >
DavidW says, "Northeast of a white house."
Jacqueline says, "With an open front door"
Knight_Otu says (to ClubFloyd), "x house"
Floyd ]  Finney's House                            Score: 8
Floyd | Dawn
Floyd |
Floyd | > X HOUSE
Floyd |
Floyd | It is a beautiful colonial house which is painted white. It is
Floyd | clear
Floyd | that the owner must have been quite wealthy.The front doorway
Floyd | stands
Floyd | open to the southwest.
Floyd |
Floyd | >
DavidW says (to Jacqueline), "No comment."
Knight_Otu says (to ClubFloyd), "x mountains"
Floyd ]  Finney's House                            Score: 8
Floyd | Dawn
Floyd |
Floyd | > X MOUNTAINS
Floyd |
Floyd | Jagged teeth of granite project from the volcano floor carving the
Floyd | area into numerous valleys.
Floyd |
Floyd | >
Jacqueline says (to KO), "Open the mailbox and read the leaflet."
Knight_Otu says (to ClubFloyd), "open mailbox"
Floyd ]  Finney's House                            Score: 8
Floyd | Dawn
Floyd |
Floyd | > OPEN MAILBOX
Floyd |
Floyd | You can't see any such thing.
Floyd |
Floyd | >
Knight_Otu exclaims, "NO!"
Jacqueline laughs.
Knight_Otu says (to ClubFloyd), "x plaque"
Floyd ]  Finney's House                            Score: 8
Floyd | Dawn
Floyd |
Floyd | > X PLAQUE
Floyd |
Floyd | FINNEY'S HOUSE
Floyd | Nolava Odd Community
Floyd | Building Code #030
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "look up 30 in manual"
Floyd ]  Finney's House                            Score: 8
Floyd | Dawn
Floyd |
Floyd | > LOOK UP 30 IN MANUAL
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #030 Finney's House: 3-A-05, Made a house to the southwest for
Floyd | Leonine's colleague Finney, a musician and scholar, and still quite
Floyd | odd.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "look up 31 in manual"
Floyd ]  Finney's House                            Score: 8
Floyd | Dawn
Floyd |
Floyd | > LOOK UP 31 IN MANUAL
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #031 Finney's Pond: 3-B-05, Built a fish pond to elevate the social
Floyd | status of Finney's House. Quite useless since he spends most of his
Floyd | time indoors.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "look up 32 in manual"
Floyd ]  Finney's House                            Score: 8
Floyd | Dawn
Floyd |
Floyd | > LOOK UP 32 IN MANUAL
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #032 Puzzle: 3-C-05, Fashioned a puzzle for Finney to play with,
Floyd | since
Floyd | he was bored and disrupting my work.
Floyd |
Floyd | >
Knight_Otu asks, "There's the puzzle. But what was his fiendish defense?"
Knight_Otu says (to ClubFloyd), "look up 33 in manual"
Floyd ]  Finney's House                            Score: 8
Floyd | Dawn
Floyd |
Floyd | > LOOK UP 33 IN MANUAL
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #033 Finney's Security System: 3-D-05, Installed a security system
Floyd | because of Finney's distrust of travelers (even though there
Floyd | haven't
Floyd | been any so far).
Floyd |
Floyd | >
DavidW says, "oh, you'll see."
Knight_Otu says (to ClubFloyd), "look up 34 in manual"
Floyd ]  Finney's House                            Score: 8
Floyd | Dawn
Floyd |
Floyd | > LOOK UP 34 IN MANUAL
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #034 Xylophone: 3-G-05, Constructed from whale baleens to meet the
Floyd | specifications set forth by Finney. Had to let him come get it
Floyd | since I
Floyd | couldn't get it past the security system.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "look up 35 in manual"
Floyd ]  Finney's House                            Score: 8
Floyd | Dawn
Floyd |
Floyd | > LOOK UP 35 IN MANUAL
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #035 Frog Statue: 3-H-05, Fashioned a giant froggie statue out of
Floyd | leftover granite and showcased it in the Southern Plaza.
Floyd |
Floyd | >
Knight_Otu asks, "Was that the one that needed the key?"
Knight_Otu says (to ClubFloyd), "look up 36 in manual"
Floyd ]  Finney's House                            Score: 8
Floyd | Dawn
Floyd |
Floyd | > LOOK UP 36 IN MANUAL
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #036 Fly Statue: 3-I-05, Made a fly statue to hang over the froggie
Floyd | statue. Accidently made it too heavy, causing it to break its
Floyd | supports
Floyd | and crash to the ground, cracking up the froggie too.
Floyd |
Floyd | >
DavidW says, "no, someone else"
Knight_Otu says (to ClubFloyd), "look up 37 in manual"
Floyd ]  Finney's House                            Score: 8
Floyd | Dawn
Floyd |
Floyd | > LOOK UP 37 IN MANUAL
Floyd |
Floyd | You thumb through the manual looking for the correct entry...
Floyd |
Floyd | #037 Neo-Wonk Sculpture: 3-J-05, Tossed a few spare support bars
Floyd | into
Floyd | the statue mess and called it art.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "SAVE"
Knight_Otu says (to ClubFloyd), "cf2"
Floyd | >
Floyd | > SAVE
Floyd | %% Enter a save filename to write:
Floyd ]  Finney's House                            Score: 8
Floyd | Dawn
Floyd | Ok.
Floyd |
Floyd | >
Knight_Otu asks, "Do we dare trespass?"
DavidW says, "It won't kill you immediately."
Knight_Otu says (to ClubFloyd), "sw"
Floyd ]  Finney's House                            Score: 8
Floyd | Dawn
Floyd |
Floyd | > SW
Floyd |
Floyd | You abruptly hit an invisible barrier in the doorway. From some
Floyd | unseen
Floyd | location, a hollow voice speaks, "Warning! This house is protected
Floyd | by
Floyd | a grumganer system! You may not take any possessions through this
Floyd | doorway from either side. If you persist in doing so, you will be
Floyd | grumganed!"
Floyd |
Floyd | >
Knight_Otu exclaims, "Oh no, not grumganing!"
Jacqueline says, "Ah. Drop our stuff."
DavidW says, "Spoiler: You do not want to be grumganed."
DavidW says (to Jacqueline), "Excellent idea."
Knight_Otu says, "I guess we can look it up in the library."
Knight_Otu says (to ClubFloyd), "drop all"
Floyd ]  Finney's House                            Score: 8
Floyd | Dawn
Floyd |
Floyd | > DROP ALL
Floyd |
Floyd | black puzzle piece: Dropped.
Floyd | empty metal cup: Dropped.
Floyd | Building Codes manual: Dropped.
Floyd | Timeline pamphlet: Dropped.
Floyd | trumpet: Dropped.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "i"
Floyd ]  Finney's House                            Score: 8
Floyd | Dawn
Floyd |
Floyd | > I
Floyd |
Floyd | You are carrying nothing.
Floyd |
Floyd | >
Roger says, "alright, naked household"
Knight_Otu says, "I was about to ask if we needed to strip."
Jacqueline says, "heh"
Jacqueline says, "Let's go..."
DavidW says, "Not in this game."
Knight_Otu says (to ClubFloyd), "sw"
Floyd ]  Foyer                                     Score: 8
Floyd | Dawn
Floyd |
Floyd | > SW
Floyd |
Floyd | A slight tickle at your neck is all that you feel as you step
Floyd | through
Floyd | the door.
Floyd |
Floyd | Foyer
Floyd | The foyer of Finney's house is very majestic in scope. The ceiling
Floyd | is
Floyd | a full two stories above you, and the entire room is bathed in
Floyd | natural
Floyd | light from a single window high up on the east wall. A massive
Floyd | Osienthal rug covers most of the floor, and a small endtable sits
Floyd | in
Floyd | one corner. To the northeast is the doorway, and more of the house
Floyd | can
Floyd | be seen to the west.
Floyd |
Floyd | >
Roger says, "wait let's try throwing things through"
Knight_Otu says, "Hrm."
Knight_Otu says (to ClubFloyd), "look under rug"
Floyd ]  Foyer                                     Score: 8
Floyd | Dawn
Floyd |
Floyd | > LOOK UNDER RUG
Floyd |
Floyd | Overcome by a strange urge, you roll the rug aside and look
Floyd | underneath. The floor below is nondescript and completely normal.
Floyd | You
Floyd | roll the rug back to its original position.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "x endtable"
Floyd ]  Foyer                                     Score: 8
Floyd | Dawn
Floyd |
Floyd | > X ENDTABLE
Floyd |
Floyd | The endtable looks to be more for decoration than utility.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "ne"
Floyd ]  Finney's House                            Score: 8
Floyd | Dawn
Floyd |
Floyd | > NE
Floyd |
Floyd | A slight tickle at your neck is all that you feel as you step
Floyd | through
Floyd | the door.
Floyd |
Floyd | Finney's House
Floyd | You stand at the front of a fairly large white house. The doorway
Floyd | stands open to the southwest and a bronze plaque hangs next to it.
Floyd | A
Floyd | paved road leads away from the house to the east. All around the
Floyd | house, tall mountains of rock loom in the air, and a narrow path
Floyd | runs
Floyd | around the house to the south.
Floyd |
Floyd | You can see a trumpet, a Timeline pamphlet, a Building Codes
Floyd | manual,
Floyd | an empty metal cup and a black puzzle piece here.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "throw puzzle sw"
Floyd ]  Finney's House                            Score: 8
Floyd | Dawn
Floyd |
Floyd | > THROW PUZZLE SW
Floyd |
Floyd | I only understood you as far as wanting to throw the black puzzle
Floyd | piece.
Floyd |
Floyd | >
Knight_Otu says, "No throwing into directions it seems."
Knight_Otu says (to ClubFloyd), "i"
Floyd ]  Finney's House                            Score: 8
Floyd | Dawn
Floyd |
Floyd | > I
Floyd |
Floyd | You are carrying nothing.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "sw"
Floyd ]  Foyer                                     Score: 8
Floyd | Dawn
Floyd |
Floyd | > SW
Floyd |
Floyd | A slight tickle at your neck is all that you feel as you step
Floyd | through
Floyd | the door.
Floyd |
Floyd | Foyer
Floyd | The foyer of Finney's house is very majestic in scope. The ceiling
Floyd | is
Floyd | a full two stories above you, and the entire room is bathed in
Floyd | natural
Floyd | light from a single window high up on the east wall. A massive
Floyd | Osienthal rug covers most of the floor, and a small endtable sits
Floyd | in
Floyd | one corner. To the northeast is the doorway, and more of the house
Floyd | can
Floyd | be seen to the west.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "x window"
Floyd ]  Foyer                                     Score: 8
Floyd | Dawn
Floyd |
Floyd | > X WINDOW
Floyd |
Floyd | The open window is very high up on the wall, close to the ceiling.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "x rug"
Floyd ]  Foyer                                     Score: 8
Floyd | Dawn
Floyd |
Floyd | > X RUG
Floyd |
Floyd | Like most Osienthal rugs, this particular one is a multi-weave of
Floyd | earth tones, composing a surface which is not only aesthetically
Floyd | pleasing, but also good at hiding dirt.
Floyd |
Floyd | >
Roger says, "maybe we can put the rug in the doorway and place/pull things through on it"
Knight_Otu says (to ClubFloyd), "x ceiling"
Floyd ]  Foyer                                     Score: 8
Floyd | Dawn
Floyd |
Floyd | > X CEILING
Floyd |
Floyd | The ceiling is two stories above you, giving the room a very open
Floyd | feel.
Floyd |
Floyd | >
DavidW asks, "Because the rug isn't a thing?"
Knight_Otu says, "Yeah, I suspect that isn't going to cut it."
Roger says, "well not a thing we are carrying"
Roger says, "but I'm fine with looting house first"
DavidW says, "I know what can cut a rug! :dances a jig:"
Knight_Otu says (to ClubFloyd), "cut rug"
Floyd ]  Foyer                                     Score: 8
Floyd | Dawn
Floyd |
Floyd | > CUT RUG
Floyd |
Floyd | You can't cut the rug with your bare hands.
Floyd |
Floyd | >
Knight_Otu asks, "West?"
DavidW says, "sure"
Knight_Otu says (to ClubFloyd), "w"
Floyd ]  Lower Hallway                             Score: 8
Floyd | Dawn
Floyd |
Floyd | > W
Floyd |
Floyd |
Floyd | Lower Hallway
Floyd | You stand at the foot of a grand double staircase which leads up to
Floyd | the second floor. The centerpiece of this room is a granite statue
Floyd | of
Floyd | Finney, which looks across the room from its proud pose. A smaller
Floyd | doorway is to the southeast and the entrance to the house is east.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "x statue"
Floyd ]  Lower Hallway                             Score: 8
Floyd | Dawn
Floyd |
Floyd | > X STATUE
Floyd |
Floyd | The statue depicts a portly mustachioed gentleman in foppish
Floyd | clothing.
Floyd | He carries a pair of keyboard mallets in one hand and smiles
Floyd | benevolently. At the base of the statue, "FINNEY, MASTER
Floyd | XYLOPHONIST
Floyd | IN ALL TWENTY-FOUR KEYS" is etched.
Floyd |
Floyd | >
Knight_Otu says, "Hang on."
Knight_Otu says, "The tome spoke of 25 keys."
DavidW asks, "Golly. Did it really?"
Roger says, "well he was really bad in one of them"
Jacqueline says, "Yeah"
DavidW says, "I wonder if it means anything."
Knight_Otu says (to ClubFloyd), "x mallets"
Floyd ]  Lower Hallway                             Score: 8
Floyd | Dawn
Floyd |
Floyd | > X MALLETS
Floyd |
Floyd | The arm of the statue carries a granite pair of keyboard mallets,
Floyd | frozen in time as if downbeat is imminent.
Floyd |
Floyd | >
Knight_Otu says, "Oh, probably not. (Kidding.)"
Knight_Otu says (to ClubFloyd), "get them"
Floyd ]  Lower Hallway                             Score: 8
Floyd | Dawn
Floyd |
Floyd | > GET THEM
Floyd |
Floyd | You can't see "them" (the mountains of rocks) at the moment.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "get mallets"
Floyd ]  Lower Hallway                             Score: 8
Floyd | Dawn
Floyd |
Floyd | > GET MALLETS
Floyd |
Floyd | You can't seem to remove the arm or the granite mallets from the
Floyd | rest
Floyd | of the statue.
Floyd |
Floyd | >
DavidW asks, "push/pull/turn arm?"
Knight_Otu exclaims, "Psst!"
Knight_Otu says (to ClubFloyd), "turn arm"
Floyd ]  Lower Hallway                             Score: 8
Floyd | Dawn
Floyd |
Floyd | > TURN ARM
Floyd |
Floyd | You tug on the statue's arm but it does not budge.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "push arm"
Floyd ]  Lower Hallway                             Score: 8
Floyd | Dawn
Floyd |
Floyd | > PUSH ARM
Floyd |
Floyd | You tug on the statue's arm but it does not budge.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "pull arm"
Floyd ]  Lower Hallway                             Score: 8
Floyd | Dawn
Floyd |
Floyd | > PULL ARM
Floyd |
Floyd | You tug on the statue's arm but it does not budge.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "push statue"
Floyd ]  Lower Hallway                             Score: 8
Floyd | Dawn
Floyd |
Floyd | > PUSH STATUE
Floyd |
Floyd | The statue cannot be moved; it is too heavy.
Floyd |
Floyd | >
Roger says, "this dude cannot be disarmed"
Knight_Otu says (to ClubFloyd), "x staircase"
Floyd ]  Lower Hallway                             Score: 8
Floyd | Dawn
Floyd |
Floyd | > X STAIRCASE
Floyd |
Floyd | The staircase is very artistically designed, with two separate
Floyd | flights
Floyd | on either side of the statue meeting at a landing on the second
Floyd | floor.
Floyd |
Floyd | >
Knight_Otu exclaims, "But we have such a disarming personality!"
Knight_Otu says (to ClubFloyd), "x doorway"
Floyd ]  Lower Hallway                             Score: 8
Floyd | Dawn
Floyd |
Floyd | > X DOORWAY
Floyd |
Floyd | You can't see any such thing.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "search statue"
Floyd ]  Lower Hallway                             Score: 8
Floyd | Dawn
Floyd |
Floyd | > SEARCH STATUE
Floyd |
Floyd | You discover nothing unusual about the statue.
Floyd |
Floyd | >
DavidW says, "se or up, I think."
Knight_Otu says, "Yeah. I'd say se before up."
DavidW says, "okay"
Knight_Otu says (to ClubFloyd), "se"
Floyd ]  Workshop                                  Score: 8
Floyd | Dawn
Floyd |
Floyd | > SE
Floyd |
Floyd |
Floyd | Workshop
Floyd | You stand in a cluttered woodworking shop whose only exit is to the
Floyd | northwest. All around the room you see various half-completed
Floyd | shapes
Floyd | carved from wood.
Floyd |
Floyd | A squat metal device sits on the floor here.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "x shapes"
Floyd ]  Workshop                                  Score: 8
Floyd | Dawn
Floyd |
Floyd | > X SHAPES
Floyd |
Floyd | It would seem that Finney was quite a talented and prolific
Floyd | woodcarver, but it would also seem that he was not very good at
Floyd | finishing his projects. Half-formed carvings and sculptures take up
Floyd | most of the available space in the room.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "search them"
Floyd ]  Workshop                                  Score: 8
Floyd | Dawn
Floyd |
Floyd | > SEARCH THEM
Floyd |
Floyd | You peer underneath a few sculptures but don't find anything.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "x device"
Floyd ]  Workshop                                  Score: 8
Floyd | Dawn
Floyd |
Floyd | > X DEVICE
Floyd |
Floyd | It is a squat metal device sitting in the center of the workshop.
Floyd | The
Floyd | surface is unmarked and the only noticeable feature are two
Floyd | adjacent
Floyd | slots on top, one white and one black.
Floyd |
Floyd | >
Knight_Otu says, "Hm. We want the black puzzle piece here, I bet."
Knight_Otu says (to ClubFloyd), "get it"
Floyd ]  Workshop                                  Score: 8
Floyd | Dawn
Floyd |
Floyd | > GET IT
Floyd |
Floyd | Though small, the device is much heavier than it first appears. You
Floyd | can't move it more than a few inches to either side.
Floyd |
Floyd | >
Knight_Otu says, "Not much else we can do here yet, I think."
DavidW says, "yeah."
Knight_Otu says (to ClubFloyd), "nw"
Floyd ]  Lower Hallway                             Score: 8
Floyd | Dawn
Floyd |
Floyd | > NW
Floyd |
Floyd |
Floyd | Lower Hallway
Floyd | You stand at the foot of a grand double staircase which leads up to
Floyd | the second floor. The centerpiece of this room is a granite statue
Floyd | of
Floyd | Finney, which looks across the room from its proud pose. A smaller
Floyd | doorway is to the southeast and the entrance to the house is east.
Floyd |
Floyd | >
DavidW says, "oh, you could search the wood."
Knight_Otu says (to ClubFloyd), "u"
Floyd ]  Upstairs Corridor                         Score: 8
Floyd | Dawn
Floyd |
Floyd | > U
Floyd |
Floyd |
Floyd | Upstairs Corridor
Floyd | The two flights of the double staircase meet here at a balcony
Floyd | which
Floyd | overlooks the first floor of the house. Matching doorways lead
Floyd | southeast and south.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "x balcony"
Floyd ]  Upstairs Corridor                         Score: 8
Floyd | Dawn
Floyd |
Floyd | > X BALCONY
Floyd |
Floyd | The balcony is about twenty feet across and looks out over the
Floyd | statue
Floyd | on the first floor.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "x statue"
Floyd ]  Upstairs Corridor                         Score: 8
Floyd | Dawn
Floyd |
Floyd | > X STATUE
Floyd |
Floyd | The statue at the bottom of the stairs. You should probably go
Floyd | downstairs if you want to get a closer look.
Floyd |
Floyd | >
DavidW says, "> drop duck on statue"
Knight_Otu says, "Perspective shift yielded no info."
Knight_Otu says (to David), "Well, without our trumpet, that's kind of hard at the moment."
Knight_Otu says (to ClubFloyd), "x window"
Floyd ]  Upstairs Corridor                         Score: 8
Floyd | Dawn
Floyd |
Floyd | > X WINDOW
Floyd |
Floyd | You can't see any such thing.
Floyd |
Floyd | >
DavidW says, "Balcony perspective shifts work best on floor mosaics."
Knight_Otu says, "Can't see the window from here."
Knight_Otu says, "I don't think there's one here."
Knight_Otu says (to ClubFloyd), "x rug"
Floyd ]  Upstairs Corridor                         Score: 8
Floyd | Dawn
Floyd |
Floyd | > X RUG
Floyd |
Floyd | You can't see any such thing.
Floyd |
Floyd | >
Knight_Otu says, "Can't spy the foyer from here."
Knight_Otu says, "So we have south and southeast."
DavidW says, "maybe from one of the other upstairs rooms."
Knight_Otu says, "Possibly."
Knight_Otu asks, "Any preferences for the first direction?"
DavidW says, "nope"
Jacqueline says, "You pick"
DavidW says, "logically, they ought to be bedroom and bathroom, but they probably aren't."
Knight_Otu asks, "When are they ever?"
Knight_Otu says (to ClubFloyd), "s"
Floyd ]  Music Salon                               Score: 8
Floyd | Dawn
Floyd |
Floyd | > S
Floyd |
Floyd |
Floyd | Music Salon
Floyd | This room is small, but acoustically significant. The ceiling has
Floyd | been
Floyd | shaped to provide for the maximum benefit of the small ensembles
Floyd | which
Floyd | must have played here at one time, and even the smallest sound
Floyd | provides a rich timbre here. A Grandunk piano sits in the center of
Floyd | the room, just waiting to be played. There are no windows here, but
Floyd | a
Floyd | doorway in the back of the room leads north.
Floyd |
Floyd | Someone has left a piece called "Lively Jig" on the music stand in
Floyd | the
Floyd | corner of the room.
Floyd |
Floyd | >
DavidW says, "Explicit lack of windows."
Knight_Otu says (to ClubFloyd), "x jig"
Floyd ]  Music Salon                               Score: 8
Floyd | Dawn
Floyd |
Floyd | > X JIG
Floyd |
Floyd |
Floyd | Lively Jig
Floyd | Induces dancing in animate creatures
Floyd |
Floyd | This piece is quite long; it's two pages in length with numerous
Floyd | repeats and other markings.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "read it"
Floyd ]  Music Salon                               Score: 8
Floyd | Dawn
Floyd |
Floyd | > READ IT
Floyd |
Floyd |
Floyd | Lively Jig
Floyd | Induces dancing in animate creatures
Floyd |
Floyd | This piece is quite long; it's two pages in length with numerous
Floyd | repeats and other markings.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "learn it"
Floyd ]  Music Salon                               Score: 8
Floyd | Dawn
Floyd |
Floyd | > LEARN IT
Floyd |
Floyd | You need to be holding the music to memorize it.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "get it"
Floyd ]  Music Salon                               Score: 8
Floyd | Dawn
Floyd |
Floyd | > GET IT
Floyd |
Floyd | Taken.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "learn it"
Floyd ]  Music Salon                               Score: 8
Floyd | Dawn
Floyd |
Floyd | > LEARN IT
Floyd |
Floyd | You diligently study the piece in hopes of memorizing it, but it's
Floyd | just too long. Before you are two-thirds of the way through it,
Floyd | you've
Floyd | forgotten the first melody.
Floyd |
Floyd | >
Jacqueline says, "I know those feels."
Roger says, "awww yeah gonna get jiggy wid it"
Knight_Otu says (to ClubFloyd), "drop jig"
Floyd ]  Music Salon                               Score: 8
Floyd | Dawn
Floyd |
Floyd | > DROP JIG
Floyd |
Floyd | Dropped.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "play piano"
Floyd ]  Music Salon                               Score: 8
Floyd | Dawn
Floyd |
Floyd | > PLAY PIANO
Floyd |
Floyd | You noodle a bit on the keys, but two-handed playing skills have
Floyd | always eluded you. A couple of the notes sound tinny, as if
Floyd | something
Floyd | is interfering with the movement of the strings.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "x it"
Floyd ]  Music Salon                               Score: 8
Floyd | Dawn
Floyd |
Floyd | > X IT
Floyd |
Floyd | The piano is a very expensive model, coated in a sleek black
Floyd | material
Floyd | that doesn't inhibit its resonance. Eighty-eight polished keys sit
Floyd | elegantly in the keyboard, hinting at infinite musical
Floyd | possibilities.
Floyd | The piano's lid is closed.
Floyd |
Floyd | >
DavidW says, "oo, open lid"
Knight_Otu says (to ClubFloyd), "open it"
Floyd ]  Music Salon                               Score: 8
Floyd | Dawn
Floyd |
Floyd | > OPEN IT
Floyd |
Floyd | You raise the lid of the piano, revealing the strings inside.
Floyd | Tucked
Floyd | underneath the middle C string is a light puzzle piece. How could
Floyd | that
Floyd | have fallen in there?
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "get puzzle"
Floyd ]  Music Salon                               Score: 9
Floyd | Dawn
Floyd |
Floyd | > GET PUZZLE
Floyd |
Floyd | Taken.
Floyd |
Floyd | [You have just gained a point for Finding Something in an Illogical
Floyd | Location.]
Floyd |
Floyd | >
Jacqueline says, "hee"
Knight_Otu says (to ClubFloyd), "x it"
Floyd ]  Music Salon                               Score: 9
Floyd | Dawn
Floyd |
Floyd | > X IT
Floyd |
Floyd | One side of the piece is plain paperboard, but the other side shows
Floyd | a
Floyd | vivid depiction of a blindingly white snowstorm. Or perhaps the
Floyd | artist
Floyd | just forgot to paint anything.
Floyd |
Floyd |      OOOOOO
Floyd |      OOOOOO
Floyd |      OOOOO
Floyd |      OOOOOO
Floyd |      OOOOOO
Floyd | >
DavidW says, "Please. I found a fork in one piano and a photo in another."
Knight_Otu says, "So there's the white piece, presumably for that device downstairs."
Knight_Otu says (to ClubFloyd), "l"
Floyd ]  Music Salon                               Score: 9
Floyd | Dawn
Floyd |
Floyd | > L
Floyd |
Floyd |
Floyd | Music Salon
Floyd | This room is small, but acoustically significant. The ceiling has
Floyd | been
Floyd | shaped to provide for the maximum benefit of the small ensembles
Floyd | which
Floyd | must have played here at one time, and even the smallest sound
Floyd | provides a rich timbre here. A Grandunk piano sits in the center of
Floyd | the room, just waiting to be played. There are no windows here, but
Floyd | a
Floyd | doorway in the back of the room leads north.
Floyd |
Roger says, "and a Nazi travelling papers this one time"
Floyd | A metal stand is in the corner of the room.
Floyd |
Floyd | You can also see "Lively Jig" here.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "x stand"
Floyd ]  Music Salon                               Score: 9
Floyd | Dawn
Floyd |
Floyd | > X STAND
Floyd |
Floyd | It is a standard black metal stand sitting in the corner of the
Floyd | room.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "get it"
Floyd ]  Music Salon                               Score: 9
Floyd | Dawn
Floyd |
Floyd | > GET IT
Floyd |
Floyd | Taken.
Floyd |
Floyd | >
Knight_Otu says, "Oh, we can move this."
Knight_Otu says, "Let's not forget we have it when we go out."
Knight_Otu says (to ClubFloyd), "n"
Floyd ]  Upstairs Corridor                         Score: 9
Floyd | Dawn
Floyd |
Floyd | > N
Floyd |
Floyd |
Floyd | Upstairs Corridor
Floyd | The two flights of the double staircase meet here at a balcony
Floyd | which
Floyd | overlooks the first floor of the house. Matching doorways lead
Floyd | southeast and south.
Floyd |
Floyd | >
DavidW says, "I just realized the puzzle pieces are more based on Graham Nelson's Jigsaw than I thought. One is black, the other is white, and the two main characters in Jigsaw are Black and White."
Knight_Otu says (to ClubFloyd), "se"
Floyd ]  Study                                     Score: 9
Floyd | Dawn
Floyd |
Floyd | > SE
Floyd |
Floyd |
Floyd | Study
Floyd | The study is a richly furnished room where Finney must have spent
Floyd | many
Floyd | of his days. A mahogany bookshelf fills up the entire north wall,
Floyd | its
Floyd | shelves lined with all manner of books and treatises. A round
Floyd | window
Floyd | is set in the east wall and Finney's writing desk sits in the
Floyd | center
Floyd | of the room, nestled in a wide array of furniture. The only exit is
Floyd | to
Floyd | the northwest.
Floyd |
Floyd | On the writing desk is a piece of sheet music titled "Heavy Heart".
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "x window"
Floyd ]  Study                                     Score: 9
Floyd | Dawn
Floyd |
Floyd | > X WINDOW
Floyd |
Floyd | The window is about the size of a Piddle ball and looks to be used
Floyd | for
Floyd | air circulation in the room. It overlooks the foyer downstairs.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "open it"
Floyd ]  Study                                     Score: 9
Floyd | Dawn
Floyd |
Floyd | > OPEN IT
Floyd |
Floyd | There is no pane in the window, it is completely open already.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "x foyer"
Floyd ]  Study                                     Score: 9
Floyd | Dawn
Floyd |
Floyd | > X FOYER
Floyd |
Floyd | The foyer can be seen out the round window. You can also see an
Floyd | outer
Floyd | window in the foyer.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "x outer window"
Floyd ]  Study                                     Score: 9
Floyd | Dawn
Floyd |
Floyd | > X OUTER WINDOW
Floyd |
Floyd | From here, you can see the window high up in the foyer. It is
Floyd | almost
Floyd | directly across from the round study window. A fresh breeze blows
Floyd | in
Floyd | from the outside.
Floyd |
Floyd | >
Knight_Otu says, "Hm."
Knight_Otu says (to ClubFloyd), "x rug"
Floyd ]  Study                                     Score: 9
Floyd | Dawn
Floyd |
Floyd | > X RUG
Floyd |
Floyd | You can't see any such thing.
Floyd |
Floyd | >
Knight_Otu says, "No rugged message down there."
Knight_Otu says (to ClubFloyd), "x desk"
Floyd ]  Study                                     Score: 9
Floyd | Dawn
Floyd |
Floyd | > X DESK
Floyd |
Floyd | The writing desk is slightly slanted and sits in the middle of the
Floyd | room.On top of the desk, you see a piece of sheet music titled
Floyd | "Heavy
Floyd | Heart".
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "x heart"
Floyd ]  Study                                     Score: 9
Floyd | Dawn
Floyd |
Floyd | > X HEART
Floyd |
Floyd |
Floyd | Heavy Heart
Floyd | Increases the force of gravity
Floyd |
Floyd | This piece is a hand-printed copy and was probably written by
Floyd | Finney
Floyd | himself.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "read it"
Floyd ]  Study                                     Score: 9
Floyd | Dawn
Floyd |
Floyd | > READ IT
Floyd |
Floyd |
Floyd | Heavy Heart
Floyd | Increases the force of gravity
Floyd |
Floyd | This piece is a hand-printed copy and was probably written by
Floyd | Finney
Floyd | himself.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "get it"
Floyd ]  Study                                     Score: 9
Floyd | Dawn
Floyd |
Floyd | > GET IT
Floyd |
Floyd | Taken.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "learn it"
Floyd ]  Study                                     Score: 9
Floyd | Dawn
Floyd |
Floyd | > LEARN IT
Floyd |
Floyd | You diligently commit the song to memory and then tuck the music
Floyd | away.
Floyd |
Floyd | >
DavidW asks, "learn it?"
DavidW says, "yay"
Jacqueline says, "yay"
DavidW says (to ClubFloyd), "spells"
Floyd ]  Study                                     Score: 9
Floyd | Dawn
Floyd |
Floyd | > SPELLS
Floyd |
Floyd | That's not a verb I recognise.
Floyd |
Floyd | >
Knight_Otu exclaims, "New spell!"
DavidW says (to ClubFloyd), "music"
Floyd ]  Study                                     Score: 9
Floyd | Dawn
Floyd |
Floyd | > MUSIC
Floyd |
Floyd | That's not a verb I recognise.
Floyd |
Floyd | >
DavidW says (to ClubFloyd), "memory"
Floyd ]  Study                                     Score: 9
Floyd | Dawn
Floyd |
Floyd | > MEMORY
Floyd |
Floyd | That's not a verb I recognise.
Floyd |
Floyd | >
Jacqueline says, "So maybe that one that we can't learn just needs to be played right there."
Knight_Otu says (to ClubFloyd), "melodies"
Floyd ]  Study                                     Score: 9
Floyd | Dawn
Floyd |
Floyd | > MELODIES
Floyd |
Floyd | That's not a verb I recognise.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "melody"
Floyd ]  Study                                     Score: 9
Floyd | Dawn
Floyd |
Floyd | > MELODY
Floyd |
Floyd | That's not a verb I recognise.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "songs"
Floyd ]  Study                                     Score: 9
Floyd | Dawn
Floyd |
Floyd | > SONGS
Floyd |
Floyd | That's not a verb I recognise.
Floyd |
Floyd | >
DavidW says, "hmph. You'd think there'd be a way to list them."
Knight_Otu says (to ClubFloyd), "song"
Floyd ]  Study                                     Score: 9
Floyd | Dawn
Floyd |
Floyd | > SONG
Floyd |
Floyd | That's not a verb I recognise.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "search desk"
Floyd ]  Study                                     Score: 9
Floyd | Dawn
Floyd |
Floyd | > SEARCH DESK
Floyd |
Floyd | The writing desk is slightly slanted and sits in the middle of the
Floyd | room.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "x shelves"
Floyd ]  Study                                     Score: 9
Floyd | Dawn
Floyd |
Floyd | > X SHELVES
Floyd |
Floyd | The bookcase houses a gargantuan collection of books and treatises.
Floyd | Everything from "My Cat Doth Went a Walking" to "Yodelus Eggplant
Floyd | Looks Into the Tuba" can be found on the shelves. However, the only
Floyd | book of interest is a compact book entitled, "Finney's Music
Floyd | Dictionary".
Floyd |
Floyd | >
DavidW says, "I know you get a menu when you 'play trumpet' though."
Knight_Otu says (to ClubFloyd), "x dictionary"
Floyd ]  Study                                     Score: 9
Floyd | Dawn
Floyd |
Floyd | > X DICTIONARY
Floyd |
Floyd | The dictionary is quite small, as if the author never got around to
Floyd | completing it.
Floyd |
Floyd | >
DavidW says, "oh, another book"
Knight_Otu says (to ClubFloyd), "read it"
Floyd ]  Study                                     Score: 9
Floyd | Dawn
Floyd |
Floyd | > READ IT
Floyd |
Floyd | You thumb through the book to find that only a few pages have
Floyd | entries
Floyd | on them...
Floyd |
Floyd | To The Reader: It is my humble hope that this will one day be a
Floyd | definitive dictionary of music, preferably with a nice big number
Floyd | in
Floyd | front, perhaps "Finney's Book of Nine Billion, Eighty-Four
Floyd | Definitions
Floyd | of Music for the Layman", or maybe Infinite if I can write that
Floyd | much,
Floyd | but anyhow, I digress...
Floyd |
Floyd | Cadence: The musical chords which outline a final resting point in
Floyd | a
Floyd | song. Personally I think cadences make music far too predictable so
Floyd | I
Floyd | usually only use one. And actually, in fifteen of my thirty-seven
Floyd | "Studies Only Using the Note F" I forwent a cadence entirely!
Floyd |
Floyd | Embouchure: To people who play brass instruments, like the trumpet
Floyd | and
Floyd | tuba, the embouchure is the area of the lips that play into the
Floyd | mouthpiece. People with stronger embouchures have more playing
Floyd | endurance and can play difficult passages with ease.
Floyd |
Floyd | Key: The tonal level of a piece of music. There are twelve major
Floyd | keys
Floyd | starting on each of twelve pitches between A and G. The major keys
Floyd | are
Floyd | the happy ones! There are also twelve minor keys, which start on
Floyd | the
Floyd | same pitches, for a grand total of 24 keys. Personally I like the
Floyd | keys
Floyd | of Ab minor and D major.
Floyd |
Floyd | Overtones: These are the natural tones that are produced at various
Floyd | intervals over the pitch being playing. Though you can't always
Floyd | hear
Floyd | them enough to label them, they give every instrument a unique
Floyd | timbre.
Floyd |
Floyd | Transposition: This is the act of taking a piece of music written
Floyd | in
Floyd | one key and rewriting it in a different key. One time, as an
Floyd | exercise,
Floyd | I transposed all four thousand of my G major sonatas to C# major.
Floyd | There isn't much to do down here.
Floyd |
Floyd | Tritone: Also known as the augmented fourth or diminished fifth.
Floyd | The
Floyd | interval of notes that is the exact one half of an octave in the
Floyd | standard system. To the ear, its sound is easily recognizable,
Floyd | although one cannot tell whether the interval is an augmented
Floyd | fourth
Floyd | or a diminished fifth, since the two are the same sounding pitch.
Floyd | An
Floyd | example tritone is C to F# (augmented fourth) or C to Gb
Floyd | (diminished
Floyd | fifth), both of which sound the same. I once tried to write a piece
Floyd | exclusively in tritones. However, I ran out of new notes in the
Floyd | second
Floyd | measure, and initial reactions to the twelve minute piece were not
Floyd | very good.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "transpose"
Floyd ]  Study                                     Score: 9
Floyd | Dawn
Floyd |
Floyd | > TRANSPOSE
Floyd |
Floyd | That's not a verb I recognise.
Floyd |
Floyd | >
Jacqueline | There isn't much to do down here.
Jacqueline says, "heh"
Knight_Otu says (to ClubFloyd), "l"
Floyd ]  Study                                     Score: 9
Floyd | Dawn
Floyd |
Floyd | > L
Floyd |
Floyd |
Floyd | Study
Floyd | The study is a richly furnished room where Finney must have spent
Floyd | many
Floyd | of his days. A mahogany bookshelf fills up the entire north wall,
Floyd | its
Floyd | shelves lined with all manner of books and treatises. A round
Floyd | window
Floyd | is set in the east wall and Finney's writing desk sits in the
Floyd | center
Floyd | of the room, nestled in a wide array of furniture. The only exit is
Floyd | to
Floyd | the northwest.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "x furniture"
Floyd ]  Study                                     Score: 9
Floyd | Dawn
Floyd |
Floyd | > X FURNITURE
Floyd |
Floyd | A wide array of stylish furniture decorates the study. Most of it
Floyd | is
Floyd | quite gaudy, if useless.
Floyd |
Floyd | >
Jacqueline asks, "Remind me why, if they seem bored down here, why they're down here?"
Jacqueline says, "I ask in the context of a pandemic where I am feeling not isolated enough..."
DavidW says, "Finney isn't. He was one of those who left."
Jacqueline says, "Ah."
Knight_Otu asks, "So shall we try fitting the puzzle piece into the strange device?"
DavidW says, "sure"
Knight_Otu says (to ClubFloyd), "SAVE"
Knight_Otu says (to ClubFloyd), "cf3"
Floyd | >
Floyd | > SAVE
Floyd | %% Enter a save filename to write:
Floyd ]  Study                                     Score: 9
Floyd | Dawn
Floyd | Ok.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "nw"
Floyd ]  Upstairs Corridor                         Score: 9
Floyd | Dawn
Floyd |
Floyd | > NW
Floyd |
Floyd |
Floyd | Upstairs Corridor
Floyd | The two flights of the double staircase meet here at a balcony
Floyd | which
Floyd | overlooks the first floor of the house. Matching doorways lead
Floyd | southeast and south.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "d"
Floyd ]  Lower Hallway                             Score: 9
Floyd | Dawn
Floyd |
Floyd | > D
Floyd |
Floyd |
Floyd | Lower Hallway
Floyd | You stand at the foot of a grand double staircase which leads up to
Floyd | the second floor. The centerpiece of this room is a granite statue
Floyd | of
Floyd | Finney, which looks across the room from its proud pose. A smaller
Floyd | doorway is to the southeast and the entrance to the house is east.
Floyd |
Floyd | >
DavidW says, "It would help verify that is where it belongs."
Knight_Otu says (to ClubFloyd), "se"
Floyd ]  Workshop                                  Score: 9
Floyd | Dawn
Floyd |
Floyd | > SE
Floyd |
Floyd |
Floyd | Workshop
Floyd | You stand in a cluttered woodworking shop whose only exit is to the
Floyd | northwest. All around the room you see various half-completed
Floyd | shapes
Floyd | carved from wood.
Floyd |
Floyd | A squat metal device sits on the floor here.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "put puzzle in white slot"
Floyd ]  Workshop                                  Score: 9
Floyd | Dawn
Floyd |
Floyd | > PUT PUZZLE IN WHITE SLOT
Floyd |
Floyd | You place the puzzle piece in the white slot.
Floyd |
Floyd | >
Knight_Otu says, "Seems to fit."
DavidW says, "yup"
Knight_Otu says (to ClubFloyd), "nw"
Floyd ]  Lower Hallway                             Score: 9
Floyd | Dawn
Floyd |
Floyd | > NW
Floyd |
Floyd |
Floyd | Lower Hallway
Floyd | You stand at the foot of a grand double staircase which leads up to
Floyd | the second floor. The centerpiece of this room is a granite statue
Floyd | of
Floyd | Finney, which looks across the room from its proud pose. A smaller
Floyd | doorway is to the southeast and the entrance to the house is east.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "u"
Floyd ]  Upstairs Corridor                         Score: 9
Floyd | Dawn
Floyd |
Floyd | > U
Floyd |
Floyd |
Floyd | Upstairs Corridor
Floyd | The two flights of the double staircase meet here at a balcony
Floyd | which
Floyd | overlooks the first floor of the house. Matching doorways lead
Floyd | southeast and south.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "s"
Floyd ]  Music Salon                               Score: 9
Floyd | Dawn
Floyd |
Floyd | > S
Floyd |
Floyd |
Floyd | Music Salon
Floyd | This room is small, but acoustically significant. The ceiling has
Floyd | been
Floyd | shaped to provide for the maximum benefit of the small ensembles
Floyd | which
Floyd | must have played here at one time, and even the smallest sound
Floyd | provides a rich timbre here. A Grandunk piano sits in the center of
Floyd | the room, just waiting to be played. There are no windows here, but
Floyd | a
Floyd | doorway in the back of the room leads north.
Floyd |
Floyd | You can see "Lively Jig" here.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "play piano"
Floyd ]  Music Salon                               Score: 9
Floyd | Dawn
Floyd |
Floyd | > PLAY PIANO
Floyd |
Floyd | You noodle a bit on the keys, but two-handed playing skills have
Floyd | always eluded you.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "play trumpet"
Floyd ]  Music Salon                               Score: 9
Floyd | Dawn
Floyd |
Floyd | > PLAY TRUMPET
Floyd |
Floyd | You can't play a song without your trumpet.
Floyd |
Floyd | >
Knight_Otu says, "Right."
DavidW says, "I think, unless you want to examine the wood in the workshop, you're done in this house for now. Make sure you drop everything before you leave."
Knight_Otu says (to ClubFloyd), "i"
Floyd ]  Music Salon                               Score: 9
Floyd | Dawn
Floyd |
Floyd | > I
Floyd |
Floyd | You are carrying:
Floyd |   a music stand
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "drop stand"
Floyd ]  Music Salon                               Score: 9
Floyd | Dawn
Floyd |
Floyd | > DROP STAND
Floyd |
Floyd | Dropped.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "n"
Floyd ]  Upstairs Corridor                         Score: 9
Floyd | Dawn
Floyd |
Floyd | > N
Floyd |
Floyd |
Floyd | Upstairs Corridor
Floyd | The two flights of the double staircase meet here at a balcony
Floyd | which
Floyd | overlooks the first floor of the house. Matching doorways lead
Floyd | southeast and south.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "d"
Floyd ]  Lower Hallway                             Score: 9
Floyd | Dawn
Floyd |
Floyd | > D
Floyd |
Floyd |
Floyd | Lower Hallway
Floyd | You stand at the foot of a grand double staircase which leads up to
Floyd | the second floor. The centerpiece of this room is a granite statue
Floyd | of
Floyd | Finney, which looks across the room from its proud pose. A smaller
Floyd | doorway is to the southeast and the entrance to the house is east.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "se"
Floyd ]  Workshop                                  Score: 9
Floyd | Dawn
Floyd |
Floyd | > SE
Floyd |
Floyd |
Floyd | Workshop
Floyd | You stand in a cluttered woodworking shop whose only exit is to the
Floyd | northwest. All around the room you see various half-completed
Floyd | shapes
Floyd | carved from wood.
Floyd |
Floyd | A squat metal device sits on the floor here.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "x wood"
Floyd ]  Workshop                                  Score: 9
Floyd | Dawn
Floyd |
Floyd | > X WOOD
Floyd |
Floyd | It would seem that Finney was quite a talented and prolific
Floyd | woodcarver, but it would also seem that he was not very good at
Floyd | finishing his projects. Half-formed carvings and sculptures take up
Floyd | most of the available space in the room.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "search it"
Floyd ]  Workshop                                  Score: 9
Floyd | Dawn
Floyd |
Floyd | > SEARCH IT
Floyd |
Floyd | Other than the two adjacent slots, the device is unspectacular.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "search wood"
Floyd ]  Workshop                                  Score: 9
Floyd | Dawn
Floyd |
Floyd | > SEARCH WOOD
Floyd |
Floyd | You peer underneath a few sculptures but don't find anything.
Floyd |
Floyd | >
Knight_Otu says, "Yeah."
Knight_Otu says (to ClubFloyd), "nw"
Floyd ]  Lower Hallway                             Score: 9
Floyd | Dawn
Floyd |
Floyd | > NW
Floyd |
Floyd |
Floyd | Lower Hallway
Floyd | You stand at the foot of a grand double staircase which leads up to
Floyd | the second floor. The centerpiece of this room is a granite statue
Floyd | of
Floyd | Finney, which looks across the room from its proud pose. A smaller
Floyd | doorway is to the southeast and the entrance to the house is east.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "e"
Floyd ]  Foyer                                     Score: 9
Floyd | Dawn
Floyd |
Floyd | > E
Floyd |
Floyd |
Floyd | Foyer
Floyd | The foyer of Finney's house is very majestic in scope. The ceiling
Floyd | is
Floyd | a full two stories above you, and the entire room is bathed in
Floyd | natural
Floyd | light from a single window high up on the east wall. A massive
Floyd | Osienthal rug covers most of the floor, and a small endtable sits
Floyd | in
Floyd | one corner. To the northeast is the doorway, and more of the house
Floyd | can
Floyd | be seen to the west.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "e"
Floyd ]  Foyer                                     Score: 9
Floyd | Dawn
Floyd |
Floyd | > E
Floyd |
Floyd | The only exits here are west and northeast.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "ne"
Floyd ]  Finney's House                            Score: 9
Floyd | Dawn
Floyd |
Floyd | > NE
Floyd |
Floyd | A slight tickle at your neck is all that you feel as you step
Floyd | through
Floyd | the door.
Floyd |
Floyd | Finney's House
Floyd | You stand at the front of a fairly large white house. The doorway
Floyd | stands open to the southwest and a bronze plaque hangs next to it.
Floyd | A
Floyd | paved road leads away from the house to the east. All around the
Floyd | house, tall mountains of rock loom in the air, and a narrow path
Floyd | runs
Floyd | around the house to the south.
Floyd |
Floyd | You can see a trumpet, a Timeline pamphlet, a Building Codes
Floyd | manual,
Floyd | an empty metal cup and a black puzzle piece here.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "get all"
Floyd ]  Finney's House                            Score: 9
Floyd | Dawn
Floyd |
Floyd | > GET ALL
Floyd |
Floyd | trumpet: Taken.
Floyd | Timeline pamphlet: Taken.
Floyd | Building Codes manual: Taken.
Floyd | empty metal cup: Taken.
Floyd | black puzzle piece: Taken.
Floyd |
Floyd | >
Knight_Otu says, "Next stop, south."
DavidW says, "okay"
Knight_Otu says (to ClubFloyd), "s"
Floyd ]  East of House                             Score: 9
Floyd | Dawn
Floyd |
Floyd | > S
Floyd |
Floyd |
Floyd | East of House
Floyd | You are facing the east side of a white house. There is no door
Floyd | here,
Floyd | and the sole window is not boarded up, although it is on the second
Floyd | floor. A path runs alongside the house to the north and south.
Floyd |
Floyd | A Y-shaped tree stands about twenty feet from the house, stunted
Floyd | and
Floyd | twisted from lack of nutrients.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "x tree"
Floyd ]  East of House                             Score: 9
Floyd | Dawn
Floyd |
Floyd | > X TREE
Floyd |
Floyd | The tree stands almost five feet tall and looks decidedly
Floyd | unhealthy.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "SAVE"
Knight_Otu says (to ClubFloyd), "cf4"
Floyd | >
Floyd | > SAVE
Floyd | %% Enter a save filename to write:
Floyd ]  East of House                             Score: 9
Floyd | Dawn
Floyd | Ok.
Floyd |
Floyd | >
Knight_Otu says (to ClubFloyd), "climb tree"
Floyd ]  East of House                             Score: 9
Floyd | Dawn
Floyd |
Floyd | > CLIMB TREE
Floyd |
Floyd | The tree creaks alarmingly under your weight and you quickly shimmy
Floyd | back down.
Floyd |
Floyd | >
DavidW asks, "Y tree? Y?"
Knight_Otu asks, "Are we going to slingshot ourselves through the window, I wonder?"
Jacqueline says, "eep"
Knight_Otu says, "(Not actually asking.)"
Knight_Otu says (to ClubFloyd), "x window"
Floyd ]  East of House                             Score: 9
Floyd | Dawn
Floyd |
Floyd | > X WINDOW
Floyd |
Floyd | The window is high up on the second floor of the house. Someone
Floyd | seems
Floyd | to have left it open.
Floyd |
Floyd | >
DavidW says, "*We* can use the normal front doorway, thank you."
Knight_Otu says (to ClubFloyd), "pull tree"
Floyd ]  East of House                             Score: 9
Floyd | Dawn
Floyd |
Floyd | > PULL TREE
Floyd |
Floyd | The tree sways back and forth.
Floyd |
Floyd | >
DavidW says, "Feel free to fling any armadillos, though, if you find any."
Jacqueline says, "Sigh - folks, I'm sorry, but we're at the two hour mark and I gotta step away."
DavidW says, "drat."
Knight_Otu says, "I guess we can stop here."
DavidW says, "yeah."
Knight_Otu says (to ClubFloyd), "save"
Floyd | >
Floyd | > SAVE
Floyd | %% Enter a save filename to write:
Jacqueline says, "Y'all can keep going if you'd like."
Knight_Otu says (to ClubFloyd), "cfa4ytree"
Floyd ]  East of House                             Score: 9
Floyd | Dawn
Floyd | Ok.
Floyd |
Floyd | >
DavidW says, "oh, you can try that new song on the trumpet, at least"
DavidW says, "Heavy Heart."
Knight_Otu says (to ClubFloyd), "play trumpet"
Floyd ]  East of House                             Score: 9
Floyd | Dawn
Floyd |
Floyd | > PLAY TRUMPET
Floyd |
Floyd | You bring up your trumpet. What would you like to play?
Floyd |    (O) Ode to a Duck: Summons a duck
Floyd |    (H) Heavy Heart: Increases the force of gravity
Floyd |    (X) None
Knight_Otu says (to ClubFloyd), "h"
Floyd ]  East of House                             Score: 9
Floyd | Dawn
Floyd |
Floyd | The threnody seems to weigh upon your soul, but no physical effects
Floyd | can be seen.
Floyd |
Floyd | >
Knight_Otu says, "Doesn't weigh down the tree too much it seems."
DavidW says, "guess not."
DavidW says, "Most spells are useful only in particular places and circumstances."
Knight_Otu says, "Anyway, while I guess I could go another hour, today *was* the Day of the Stolen Hour around here. (AKA Summertime.)"
DavidW says, "ah"
Roger disappears through an invisible gap in the MUD. You think you may have heard the sounds of chatting before the gap closed again. DavidW says, "I should get back to my walkthroughs. I want to publish tonight or very early tomorrow."
Knight_Otu says, "But we did get a bit of exploration done at least, and we did learn a new piece of music."
DavidW says, "yes"
Knight_Otu exclaims, "Anyway, I'll log off for today. Good night!"
*** SESSION 3 ***
Jacqueline says (to ClubFloyd), "restore"
CF | >
CF | > RESTORE
CF | %% Enter a save filename to read:
Jacqueline says (to ClubFloyd), "cfa4ytree"
CF ] East of House Score: 9 Dawn
CF | Ok.
CF |
CF | >
Jacqueline clears the save counter. Jacqueline says, "I... think we're ready."
Knight_Otu says (to ClubFloyd), "l"
CF ] East of House Score: 9 Dawn
CF |
CF | > L
CF |
CF |
CF | East of House
CF | You are facing the east side of a white house. There is no door here,
CF | and the sole window is not boarded up, although it is on the second
CF | floor. A path runs alongside the house to the north and south.
CF |
CF | A Y-shaped tree stands about twenty feet from the house, stunted and
CF | twisted from lack of nutrients.
CF |
CF | > Knight_Otu says, "There's that suspiciously slingshotlike tree."
Knight_Otu says, "I don't think we want to slingshot anything yet, if we even can."
Knight_Otu asks, "So, continue the path south, I guess?"
DavidW asks, "Well, if you ever find a comically large rubber band...?"
DavidW says, "please"
Knight_Otu says, "Made out of granite, of course."
Knight_Otu says (to ClubFloyd), "s"
CF ] Fish Pond Score: 9 Dawn
CF |
CF | > S
CF |
CF |
CF | Fish Pond
CF | Paths from the north and east converge here at a small decorative
CF | pond. One side of the volcano rises up to the south and the top of a
CF | house peeks over the rocks to the northwest. Next to the pond, a
CF | bronze plaque is embedded in the ground. Deep in the pond, a red
CF | herring darts about.
CF |
CF | > DavidW says, "ha ha. yes."
Jacqueline says, "ha"
Knight_Otu says (to ClubFloyd), "x pond"
CF ] Fish Pond Score: 9 Dawn
CF |
CF | > X POND
CF |
CF | The fish pond is extremely deep and quite colourful. The deepest part
CF | of the pond is a rich red and the area closest to the surface is blue.
CF | Deep in the pond, a red herring can be seen.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x plaque"
CF ] Fish Pond Score: 9 Dawn
CF |
CF | > X PLAQUE
CF |
CF |
CF | FINNEY'S FISH POND
CF | Nolava Odd Community
CF | Building Code #031
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x house"
CF ] Fish Pond Score: 9 Dawn
CF |
CF | > X HOUSE
CF |
CF | It is a beautiful colonial house which is painted white. It is clear
CF | that the owner must have been quite wealthy.From here, you can just
CF | make out the second floor, which peeks over the rocks to the
CF | northwest.
CF |
CF | > Knight_Otu asks, "Is that the musician's house still?"
DavidW says, "yes"
Knight_Otu says (to ClubFloyd), "x volcano"
CF ] Fish Pond Score: 9 Dawn
CF |
CF | > X VOLCANO
CF |
CF | The sides of the volcano arch into the air above you.
CF |
CF | > DavidW says, "er yes"
Knight_Otu says (to ClubFloyd), "i"
CF ] Fish Pond Score: 9 Dawn
CF |
CF | > I
CF |
CF | You are carrying:
CF | a black puzzle piece
CF | an empty metal cup
CF | a Building Codes manual
CF | a Timeline pamphlet
CF | a trumpet
CF |
CF | >
vimes was. If he was so, he might be, and if he were so, he would be, but as he isn't, he ain't. That's logic.
Knight_Otu says (to ClubFloyd), "look up 31 in manual"
CF ] Fish Pond Score: 9 Dawn
CF |
CF | > LOOK UP 31 IN MANUAL
CF |
CF | You thumb through the manual looking for the correct entry...
CF |
CF | #031 Finney's Pond: 3-B-05, Built a fish pond to elevate the social
CF | status of Finney's House. Quite useless since he spends most of his
CF | time indoors.
CF |
CF | > DavidW says, "I don't think you've seen the other houses yet."
Knight_Otu says (to ClubFloyd), "x herring"
CF ] Fish Pond Score: 9 Dawn
CF |
CF | > X HERRING
CF |
CF | Deep in the pond, almost invisible against the pond walls, a red
CF | herring swims in lazy circles.
CF |
CF | > Knight_Otu says, "Surely important, that fish."
DavidW says, "No comment."
Knight_Otu says (to ClubFloyd), "x rock"
CF ] Fish Pond Score: 9 Dawn
CF |
CF | > X ROCK
CF |
CF | Which do you mean, the mountains of rocks or the granite walls?
CF |
CF | >
Knight_Otu says (to ClubFloyd), "mountains"
CF ] Fish Pond Score: 9 Dawn
CF |
CF | > MOUNTAINS
CF |
CF | Jagged teeth of granite project from the volcano floor carving the
CF | area into numerous valleys.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "swim"
CF ] Fish Pond Score: 9 Dawn
CF |
CF | > SWIM
CF |
CF | Though still warm, the season is a bit cool to go swimming.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Fish Pond Score: 9 Dawn
CF |
CF | > S
CF |
CF | The only paths lead north and east.
CF |
CF | > Knight_Otu says, "Had to try."
Knight_Otu says (to ClubFloyd), "l"
CF ] Fish Pond Score: 9 Dawn
CF |
CF | > L
CF |
CF |
CF | Fish Pond
CF | Paths from the north and east converge here at a small decorative
CF | pond. One side of the volcano rises up to the south and the top of a
CF | house peeks over the rocks to the northwest. Next to the pond, a
CF | bronze plaque is embedded in the ground. Deep in the pond, almost
CF | invisible against the pond walls, a red herring swims in lazy circles.
CF |
CF | >
Jacqueline says (to ClubFloyd), "take herring"
CF ] Fish Pond Score: 9 Dawn
CF |
CF | > TAKE HERRING
CF |
CF | The fish is too deep in the pond to catch.
CF |
CF | > Knight_Otu says, "I think we're done here for now."
DavidW says, "yes"
Knight_Otu says (to ClubFloyd), "e"
CF ] Rock Wall Score: 9 Dawn
CF |
CF | > E
CF |
CF |
CF | Rock Wall
CF | A narrow strip of lane winds between the rocks from the northeast,
CF | ending in a small clearing. To the east, a spire of rock shoots out of
CF | the ground and extends all the way up to the ceiling of the volcano.
CF | Set at the base of the spire is a smooth marble surface which is
CF | slightly depressed. Gigantic piles of granite rubble bar your progress
CF | in most directions, although it looks like you could squeeze through
CF | to the west.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x spire"
CF ] Rock Wall Score: 9 Dawn
CF |
CF | > X SPIRE
CF |
CF | The spire runs from floor to ceiling in the volcano, possibly an
CF | age-old stalactite. There seems to be a smooth marble depression at
CF | the base of the spire.
CF |
CF | > DavidW says, "I think, if you examine the rubble, you learn that the South Plaza was south from here."
Knight_Otu says, "Yeah, I suspected that to be the place."
Knight_Otu says (to ClubFloyd), "x depression"
CF ] Rock Wall Score: 9 Dawn
CF |
CF | > X DEPRESSION
CF |
CF | The depression in the rock spire is definitely not natural. It's about
CF | the size of three orangutans standing on each others' shoulders.
CF |
CF | > Jacqueline says, "I always measure stuff that way"
Knight_Otu says, "Not quite an everyday measure."
DavidW asks, "You expected armadillos?"
Jacqueline says, "I used to use armadillos, but they just seemed too small."
Knight_Otu says, "That was the... architect person, not us."
Knight_Otu says (to ClubFloyd), "x rubble"
CF ] Rock Wall Score: 9 Dawn
CF |
CF | > X RUBBLE
CF |
CF | It looks like the result of a cave-in or earthquake and greatly limits
CF | travel possibilities in many directions.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Rock Wall Score: 9 Dawn
CF |
CF | > S
CF |
CF | The lane leads northeast and an opening leads through the granite
CF | rubble to the west.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x ceiling"
CF ] Rock Wall Score: 9 Dawn
CF |
CF | > X CEILING
CF |
CF | You can't see any such thing.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x surface"
CF ] Rock Wall Score: 9 Dawn
CF |
CF | > X SURFACE
CF |
CF | You can't see any such thing.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x marble"
CF ] Rock Wall Score: 9 Dawn
CF |
CF | > X MARBLE
CF |
CF | The depression in the rock spire is definitely not natural. It's about
CF | the size of three orangutans standing on each others' shoulders.
CF |
CF | > Knight_Otu says, "Northeast="
Knight_Otu asks, "*?"
Jacqueline says, "Admittedly, I'm going to be working on some work stuff in the next window. I had kind of disengaged from the puzzles on this one, though I'm enjoying watching you all work."
Knight_Otu says, "I'll take that as a yes."
Knight_Otu says (to ClubFloyd), "ne"
CF ] Leonine's House Score: 9 Dawn
CF |
CF | > NE
CF |
CF |
CF | Leonine's House
CF | To the east, a peculiar manor grows out of the rocks like an eccentric
CF | fungus, a haphazard collection of walls, additions, and minarets. The
CF | lane curves from north to southwest around an immense wall of rubble
CF | to the south.
CF |
CF | > DavidW asks (of Jacqueline), "You remember I've played this before?"
Jacqueline says, "Oh."
Knight_Otu says, "Just a quick check to the north."
Knight_Otu says (to ClubFloyd), "n"
CF ] Library Lane Score: 9 Dawn
CF |
CF | > N
CF |
CF |
CF | Library Lane
CF | Quaint miniature pine trees line the path which runs south through a
CF | manicured park from the north. Nestled in the rocks to the southwest
CF | is a single-story building adorned with a bronze plaque.
CF |
CF | > Jacqueline says (to DW), "Oh, no. I had forgotten."
Knight_Otu says (to ClubFloyd), "s"
CF ] Leonine's House Score: 9 Dawn
CF |
CF | > S
CF |
CF |
CF | Leonine's House
CF | To the east, a peculiar manor grows out of the rocks like an eccentric
CF | fungus, a haphazard collection of walls, additions, and minarets. The
CF | lane curves from north to southwest around an immense wall of rubble
CF | to the south.
CF |
CF | > Knight_Otu says, "Ok, I think I see why I thought Library Line only had a north and south-west exit."
DavidW says, "yeah, this is south from the library lane."
Jacqueline asks (of KO), "So, if I'm the only one playing with you that hasn't played, I guess I should be more present. What were you considering the immediate next goal?"
Knight_Otu says, "Yeah, but I was pretty sure Library Lane had no other exit, beacuse I misread."
Karona sings out of key, the fish jumps out of the jug and slaps her in the face, and she shuffles home looking ashamed. Knight_Otu says (to Jacq), "For now, exploring our surroundings, I guess."
DavidW asks, "Which means maybe visiting Leonine next?"
Knight_Otu says, "We have Leonine's house to visit (I think he's the only one without fiendish death traps?)"
Knight_Otu says, "And another path from the center of the volcano."
DavidW says, "No death traps, true."
DavidW asks, "You guys saw the opera house?"
Knight_Otu says, "Of course, he is around to turn us into a granite toad if we steal from him."
Knight_Otu says (to David), "We did. There was a xylophone(?) with potentially an extra key."
DavidW says, "oh, Leonine is too jovial to do that."
Jacqueline says, "We have the save button."
Knight_Otu says (to ClubFloyd), "SAVE"
Knight_Otu says (to ClubFloyd), "cf1"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Leonine's House Score: 9 Dawn
CF | Ok.
CF |
CF | > DavidW says, "Leonine is weird, but safe."
Knight_Otu asks, "Shall we visit Leonine, then?"
Jacqueline says, "Sure"
Knight_Otu says (to ClubFloyd), "e"
CF ] Magic Lab Score: 9 Dawn
CF |
CF | > E
CF |
CF |
CF | Magic Lab
CF | The lab of Leonine holds an impressive collection of magical devices,
CF | half of which you can't even begin to comprehend. Overhead, tiny balls
CF | of light soar through the air, and the entire room feels alive with
CF | energy. Where the average house would have a wide array of unnecessary
CF | furniture, the only artifices of this room are a giant wooden head
CF | with a string and a pyramid model. The front doorway is west and there
CF | is also a closed door in the northwest wall.
CF |
CF | Leonine is nearby, enjoying the scenery.
CF |
CF | Wedged under a pyramid-shaped model is a scroll with "Rainy Day"
CF | scrawled on the outside.
CF |
CF | Leonine examines his surroundings.
CF |
CF | >
Jacqueline says (to ClubFloyd), "x head"
CF ] Magic Lab Score: 9 Dawn
CF |
CF | > X HEAD
CF |
CF | The giant wooden head has been painstakingly carved to resemble
CF | Leonine himself. At the base of the neck, there is an inscription:
CF |
CF | To my great friend, Leonine
CF | From Finney
CF | First in a series of four thousand, twenty-two. The head is seated on
CF | a tall base which is affixed to the floor.
CF |
CF | > Knight_Otu says, "Finney was ambitious."
Jacqueline says, "4,022."
Jacqueline says, "Apparently"
Jacqueline says (to ClubFloyd), "x scroll"
CF ] Magic Lab Score: 9 Dawn
CF |
CF | > X SCROLL
CF |
CF |
CF | Rainy Day
CF | Increases the water capacity of clouds
CF |
CF | This looks to be a standard weepy ballad in true Papoosen style.
CF |
CF | > Jacqueline asks, "That... sounds useful? Or terrible?"
Knight_Otu asks, "Terribly useful?"
DavidW says, "All spells are useful somehow."
Jacqueline says (to KO), "heh"
Knight_Otu says (to ClubFloyd), "x devices"
CF ] Magic Lab Score: 9 Dawn
CF |
CF | > X DEVICES
CF |
CF | Most of the devices are far beyond your comprehension. Some of the
CF | devices emit low humming sounds while others sporadically disappear
CF | from view. Still others have no discernable purpose and don't even
CF | look useful.
CF |
CF | Leonine screams and points over your shoulder. "Look behind you! A
CF | despicably normal-looking gorilla with hairy ears!" You turn around,
CF | but see nothing, and Leonine takes the opportunity to disappear from
CF | view.
CF |
CF | > Knight_Otu says, "Aw, Leo."
Knight_Otu says (to ClubFloyd), "x light"
CF ] Magic Lab Score: 9 Dawn
CF |
CF | > X LIGHT
CF |
CF | The tiny balls of light shoot through the air over your head in random
CF | patterns, seemingly without purpose.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x pyramid"
CF ] Magic Lab Score: 9 Dawn
CF |
CF | > X PYRAMID
CF |
CF | It is a featureless white pyramid with a four foot square base.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x string"
CF ] Magic Lab Score: 9 Dawn
CF |
CF | > X STRING
CF |
CF | The string is a few inches long and hangs from the wooden head's ear.
CF |
CF | > Knight_Otu says, "O.kay."
Jacqueline asks, "Should we have taken that spell?"
Knight_Otu says (to ClubFloyd), "get scroll"
CF ] Magic Lab Score: 9 Dawn
CF |
CF | > GET SCROLL
CF |
CF | You don't feel right taking Leonine's music without his permission.
CF |
CF | > Jacqueline says, "Apparently not"
Knight_Otu says (to ClubFloyd), "learn it"
CF ] Magic Lab Score: 9 Dawn
CF |
CF | > LEARN IT
CF |
CF | You need to be holding the music to memorize it.
CF |
CF | > Jacqueline says, "And... yeah"
Jacqueline says, "And he left."
DavidW says, "Ask him for it when he's next here."
Knight_Otu says, "I was going to get permission, game, but he left."
Knight_Otu says, "*ask for"
DavidW says, "I think, he's usually here when you enter his home, but there are exceptions."
Knight_Otu says, "We can try."
Knight_Otu says (to ClubFloyd), "w"
CF ] Leonine's House Score: 9 Dawn
CF |
CF | > W
CF |
CF |
CF | Leonine's House
CF | To the east, a peculiar manor grows out of the rocks like an eccentric
CF | fungus, a haphazard collection of walls, additions, and minarets. The
CF | lane curves from north to southwest around an immense wall of rubble
CF | to the south.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Magic Lab Score: 9 Dawn
CF |
CF | > E
CF |
CF |
CF | Magic Lab
CF | The lab of Leonine holds an impressive collection of magical devices,
CF | half of which you can't even begin to comprehend. Overhead, tiny balls
CF | of light soar through the air, and the entire room feels alive with
CF | energy. Where the average house would have a wide array of unnecessary
CF | furniture, the only artifices of this room are a giant wooden head
CF | with a string and a pyramid model. The front doorway is west and there
CF | is also a closed door in the northwest wall.
CF |
CF | Leonine is here, singing off-key.
CF |
CF | Wedged under a pyramid-shaped model is a scroll with "Rainy Day"
CF | scrawled on the outside.
CF |
CF | Leonine stares at the pyramid for several minutes without blinking.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask leonine about scroll"
CF ] Magic Lab Score: 9 Dawn
CF |
CF | > ASK LEONINE ABOUT SCROLL
CF |
CF | Leonine listens intently. "So ye be wantin' my Rainy Day music then,
CF | eh? Hmmm..." He absently braids his beard as he thinks. "Well, I guess
CF | I could be givin' it to ya if you do a weensy little favour. Go run up
CF | to the southwest end o' the Community and check if my old friend
CF | Finney is home yet. If he is, get him to return my plastic pine
CF | shears! Dawdling doghairs, he's only had 'em fer two years now." He
CF | pauses.
CF |
CF | "Now if I know Finney, he'll be wantin' you to get somethin' from
CF | summun else too...bah..." Leonine waves his hands. "Too cliched... You
CF | jus' go ahead and take my music, I don't mind."
CF |
CF | Leonine whistles through a space between his teeth.
CF |
CF | > Jacqueline says, "ha"
Knight_Otu says, "Fetch quest - averted."
Jacqueline says, "Phew"
Knight_Otu says (to ClubFloyd), "get scroll"
CF ] Magic Lab Score: 10 Dawn
CF |
CF | > GET SCROLL
CF |
CF | You retrieve the scroll from underneath the model, which wobbles
CF | without the extra support.
CF |
CF | [You have just gained one point for Upsetting a Pyramid.]
CF |
CF | > Knight_Otu says, "Sorry, pyramid."
Knight_Otu says (to ClubFloyd), "read it"
CF ] Magic Lab Score: 10 Dawn
CF |
CF | > READ IT
CF |
CF |
CF | Rainy Day
CF | Increases the water capacity of clouds
CF |
CF | This looks to be a standard weepy ballad in true Papoosen style.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "learn it"
CF ] Magic Lab Score: 10 Dawn
CF |
CF | > LEARN IT
CF |
CF | You diligently commit the song to memory and then tuck the music away.
CF |
CF | Exhaling deeply, Leonine implodes.
CF |
CF | > Knight_Otu exclaims, "I had so many questions, Leo!"
Knight_Otu says (to ClubFloyd), "x door"
CF ] Magic Lab Score: 10 Dawn
CF |
CF | > X DOOR
CF |
CF | The door looks normal enough. At about eye level, the words "Private
CF | Quarters" are written in stenciled letters.
CF |
CF | > DavidW says, "You can in-out again."
Knight_Otu says, "I know, I know."
Knight_Otu says, "Just that "implode" sounds so dramatically final."
Knight_Otu says (to ClubFloyd), "w"
CF |
CF |
CF |
CF | Meanwhile, in King Goosen's Court...
CF |
CF |
CF | Seated next to the dais, the Royal Scribe diligently takes notes as
CF | the King speaks.
CF |
CF | "...let it be known that I am very pleased with the marked decline in
CF | popularity of ducks! I now decree that the ownership of ducks is
CF | illegal! Anyone who owns a duck, or is related to someone with a duck,
CF | or marries a duck, shall be publicly taunted and then cast out of
CF | society to live in my deepest dungeon, as soon as it is constructed.
CF | Thus I speak. Or spake." The exalted King wrings his hands. "I can
CF | never remember how to conjugate that dogged word! Royal Scribe!"
CF |
CF | "Here, Your Highness...and still writing."
CF |
CF | "Put in an addendum: The word speak shall always be conjugated
CF | as speak, henceforth and herewith!" The King rises from his throne and
CF | paces. "Let's see...I shall have to find a way to enforce my latest
CF | law... Royal Advisor!"
CF |
CF | The scribe doffs his hat and puts another one on. "Advisor here, Your
CF | Highness!"
CF |
CF | "How shall I enforce the duck ban? There shall be no ducks by sundown
CF | tomorrow."
CF |
CF | The Advisor scratches his chin. "Perhaps you could place a duck in
CF | every home and then have the entire population arrested and deported.
CF | Saves the search time."
CF |
CF | King Goosen ponders this intently for a moment and shakes his head.
CF | "There aren't enough ducks in the land to carry that out." He snaps.
CF | "I've got it! We'll use the same duck and recycle it. Advisor, take
CF | care of the details...I'm off to my morning Piddle Ball match!"
CF |
CF | "Right-o." The Royal Advisor hurries off to enact the latest law while
CF | King Goosen of Papoosen prepares for Piddle Ball.
CF |
CF | [Hit any key.] Knight_Otu says, "Not enough ducks? Maybe we can arrange that."
Knight_Otu pushes the green 'space' button.
CF ] Leonine's House Score: 10 Early Morning
CF |
CF |
CF | Leonine's House
CF | To the east, a peculiar manor grows out of the rocks like an eccentric
CF | fungus, a haphazard collection of walls, additions, and minarets. The
CF | lane curves from north to southwest around an immense wall of rubble
CF | to the south.
CF |
CF | > Knight_Otu says, "Also, early morning."
Jacqueline says, "Wow. This Duck Ban sounds familiar, yet this was written in 2000"
DavidW says, "These interludes remind me strongly of Eric the Unready, which did interludes from the B story as well."
Knight_Otu says, "We earned enough points to be allowed to advance an hour or so."
Knight_Otu says (to ClubFloyd), "e"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > E
CF |
CF |
CF | Magic Lab
CF | The lab of Leonine holds an impressive collection of magical devices,
CF | half of which you can't even begin to comprehend. Overhead, tiny balls
CF | of light soar through the air, and the entire room feels alive with
CF | energy. Where the average house would have a wide array of unnecessary
CF | furniture, the only artifices of this room are a giant wooden head
CF | with a string and a pyramid model. The front doorway is west and there
CF | is also a closed door in the northwest wall.
CF |
CF | Leonine is standing here.
CF |
CF | You can also see a pyramid model here.
CF |
CF | Leonine observes the motion of the lights with the practiced eye of a
CF | master magician.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask leonine about finney"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > ASK LEONINE ABOUT FINNEY
CF |
CF | "Ah, my good friend Finney... he left when the community started
CF | dying... I wish he'd come back! He was a great musician and also
CF | dabbled in a little woodwork."
CF |
CF | Leonine mutters some words under his breath but nothing happens.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask leonine about grumganer"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > ASK LEONINE ABOUT GRUMGANER
CF |
CF | Leonine chuckles. "Just don't bring anything into Finney's house."
CF |
CF | > Jacqueline says, "Maybe that's why Finney hasn't returned your plastic pine shears."
Knight_Otu says, "Okay, okay."
Knight_Otu says, "And yeah."
Knight_Otu says, "(transcript seems to say we didn't see the shears anyway.)"
Jacqueline exclaims, "Transcripts are great when they're up to date!"
DavidW says, "I don't remember any shears in the game."
Knight_Otu says (to ClubFloyd), "ask leonine about library"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > ASK LEONINE ABOUT LIBRARY
CF |
CF | "That is our community's contribution to higher learning! It's up the
CF | road from my house."
CF |
CF | Leonine stares at the pyramid for several minutes without blinking.
CF |
CF | > Jacqueline says, "The closest thing I've seen to plastic pine shears is a red herring."
Knight_Otu says (to ClubFloyd), "ask leonine about pond"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > ASK LEONINE ABOUT POND
CF |
CF | "Quaint, isn't it? Finney always liked its serenity."
CF |
CF | Leonine mutters some words under his breath but nothing happens.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask leonine about herring"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > ASK LEONINE ABOUT HERRING
CF |
CF | Leonine shakes his head. "Can't help you there, neighbour."
CF |
CF | > Jacqueline says, "heh"
Jacqueline says, "Good thought, though"
Knight_Otu says (to ClubFloyd), "ask leonine about north gate"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > ASK LEONINE ABOUT NORTH GATE
CF |
CF | "North gate separates the elite quarter from the rest of the
CF | community. You can find it to the north, obviously." He points and
CF | chuckles.
CF |
CF | > DavidW asks, "The depression? The tree? The guard? The xylophone?"
Knight_Otu says (to ClubFloyd), "ask leonine about depression"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > ASK LEONINE ABOUT DEPRESSION
CF |
CF | "There used to be a ladder up to the surface between my house and
CF | Finney's house at the rock spire. After we closed it off, though, we
CF | removed the door and gave the key to Finney. Can't remember why..."
CF |
CF | Leonine stares at the pyramid for several minutes without blinking.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask leonine about tree"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > ASK LEONINE ABOUT TREE
CF |
CF | Leonine shakes his head. "Can't help you there, neighbour."
CF |
CF | The magician adjusts his robe and clears his sinuses.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask leonine about guard"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > ASK LEONINE ABOUT GUARD
CF |
CF | Leonine waves you away. "Stop pesterin' me with your questions! A
CF | man's got to have a bit of thinking time every now and again."
CF |
CF | > Jacqueline says, "Golly"
DavidW says, "I can't remember the guard's name."
Knight_Otu says, "I mean, we are asking holes into his belly."
Knight_Otu says (to ClubFloyd), "ask leonine about moilan"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > ASK LEONINE ABOUT MOILAN
CF |
CF | Leonine waves you away. "Stop pesterin' me with your questions! A
CF | man's got to have a bit of thinking time every now and again."
CF |
CF | The magician adjusts his robe and clears his sinuses.
CF |
CF | > Knight_Otu says, "Hm."
Knight_Otu says (to ClubFloyd), "ask leonine about xylophone"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > ASK LEONINE ABOUT XYLOPHONE
CF |
CF | Leonine shakes his head. "Can't help you there, neighbour."
CF |
CF | Leonine knocks on the wooden head and giggles.
CF |
CF | > Knight_Otu asks, "Maybe a sore point, the guard?"
Knight_Otu says (to ClubFloyd), "ask leonine about fou-llama"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > ASK LEONINE ABOUT FOU-LLAMA
CF |
CF | "She lives to the northeast beyond her Security Maze. Pretty leery of
CF | broom peddlers if you ask me, which you did." Leonine chuckles.
CF |
CF | The magician looks at you and smiles.
CF |
CF | > DavidW says, "Who are the other people again? Squiggy? Poont? There's another one."
Knight_Otu says (to ClubFloyd), "ask leonine about maze"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > ASK LEONINE ABOUT MAZE
CF |
CF | "There's two mazes in the Odd Community... one is outside of Madame
CF | Fou-llama's estate and the other is on the way to Snoobar's house."
CF |
CF | Leonine whistles through a space between his teeth.
CF |
CF | > DavidW says, "Snoobar"
Knight_Otu says (to ClubFloyd), "ask leonine about snoobar"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > ASK LEONINE ABOUT SNOOBAR
CF |
CF | "Snoobar owns the purple house to the southeast. I haven't heard from
CF | him in ages...I bet he's still in his house somewhere."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask leonine about squiggy"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > ASK LEONINE ABOUT SQUIGGY
CF |
CF | Leonine tries to refrain from chuckling. "He's the reason why I don't
CF | teleport. Frivolous fishheads, he reappeared inside a wall and died!
CF | Truth be told though, he was always kind of a bore anyhow!"
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask leonine about poont"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > ASK LEONINE ABOUT POONT
CF |
CF | "Poont used to live up near Squiggy. Poor fellow blew himself up a
CF | while back. It was an experiment gone awry!" Leonine nods. "There's a
CF | phrase you can throw into every conversation!"
CF |
CF | Leonine whistles through a space between his teeth.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask leonine about butler"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > ASK LEONINE ABOUT BUTLER
CF |
CF | "Ah, that's the butler of Madame Fou-llama. I never get to talk to her
CF | anymore since she put up that Security Maze."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask leonine about brooms"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > ASK LEONINE ABOUT BROOMS
CF |
CF | Leonine shakes his head. "Can't help you there, neighbour."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask leonine about broom peddlers"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > ASK LEONINE ABOUT BROOM PEDDLERS
CF |
CF | Leonine shakes his head. "Can't help you there, neighbour."
CF |
CF | > DavidW says, "I made lunch. It was an experiment gone awry!"
Jacqueline says, "heh"
Jacqueline says, "He's right. It works."
Knight_Otu says, "I guess you can throw it everywhere."
Knight_Otu says (to ClubFloyd), "ask leonine about office"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > ASK LEONINE ABOUT OFFICE
CF |
CF | Leonine waves you away. "Stop pesterin' me with your questions! A
CF | man's got to have a bit of thinking time every now and again."
CF |
CF | > DavidW says, "You can always return here if you think of more topics."
Knight_Otu says (to ClubFloyd), "ask leonine about ahtha"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > ASK LEONINE ABOUT AHTHA
CF |
CF | Leonine waves you away. "Stop pesterin' me with your questions! A
CF | man's got to have a bit of thinking time every now and again."
CF |
CF | Exhaling deeply, Leonine implodes.
CF |
CF | > DavidW asks, "the King?"
Knight_Otu says, "I think we pestered him too much now."
Jacqueline great. Now he's gone an imploded again.
Knight_Otu says (to ClubFloyd), "nw"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > NW
CF |
CF | As you reach for the door, it suddenly rolls up and reappears on the
CF | southwest wall!
CF |
CF | > Jacqueline says, "great. Now he's gone an imploded again."
Knight_Otu says (to ClubFloyd), "sw"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > SW
CF |
CF | The door slips away and reappears on the east wall.
CF |
CF | > Knight_Otu says, "Yeah. I guess we're not going through there."
DavidW asks, "Try pulling the string?"
Knight_Otu says (to ClubFloyd), "pull string"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > PULL STRING
CF |
CF | You pull on the string. A voice emanates from the wooden head...
CF |
CF | "Everybody talks about the weather and nobody does anything about it."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "g"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > G
CF |
CF | You pull on the string.
CF |
CF | "Keep your pet armadillo away from the Camelkian Toffees because he
CF | might eat them."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "g"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > G
CF |
CF | You pull on the string.
CF |
CF | "Everybody talks about the weather and nobody does anything about it."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "g"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > G
CF |
CF | You pull on the string.
CF |
CF | "Verbosity leads to unclear, inarticulate things."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "g"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > G
CF |
CF | You pull on the string.
CF |
CF | "We can't all be heroes...because someone has to sit on the curb and
CF | clap as they go by."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "g"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > G
CF |
CF | You pull on the string.
CF |
CF | "Let's do it all in shades of purple."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "g"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > G
CF |
CF | You pull on the string.
CF |
CF | "O-D-Y-S-S-E-U-S."
CF |
CF | > DavidW says, "ha ha"
Knight_Otu says (to ClubFloyd), "g"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > G
CF |
CF | You pull on the string.
CF |
CF | "I think we've overstepped the bounds of common sense and ethical
CF | disposition of eating utensils."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "g"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > G
CF |
CF | You pull on the string.
CF |
CF | "Choosing the right colour for a fish pond is never an easy feat."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "g"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > G
CF |
CF | You pull on the string.
CF |
CF | "Look for the shades of gray in any situation."
CF |
CF | > Jacqueline says, "These are great"
Knight_Otu says (to ClubFloyd), "g"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > G
CF |
CF | You pull on the string.
CF |
CF | "Things are more like they are now then they ever have been."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "g"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > G
CF |
CF | You pull on the string.
CF |
CF | "Maybe we can get a few ducks out of this whole mess."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "g"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > G
CF |
CF | You pull on the string.
CF |
CF | "Things are more like they are now then they ever have been."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "g"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > G
CF |
CF | You pull on the string.
CF |
CF | "How should I know if he's trapped in his house?"
CF |
CF | >
Knight_Otu says (to ClubFloyd), "g"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > G
CF |
CF | You pull on the string.
CF |
CF | "I was determined to know beans."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "g"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > G
CF |
CF | You pull on the string.
CF |
CF | "We can't all be heroes...because someone has to sit on the curb and
CF | clap as they go by."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "g"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > G
CF |
CF | You pull on the string.
CF |
CF | "I was determined to know beans."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "g"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > G
CF |
CF | You pull on the string.
CF |
CF | "I was determined to know beans."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "g"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > G
CF |
CF | You pull on the string.
CF |
CF | "I often quote myself; it adds spice to my conversation."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "g"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > G
CF |
CF | You pull on the string.
CF |
CF | "I often quote myself; it adds spice to my conversation."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "g"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > G
CF |
CF | You pull on the string.
CF |
CF | "How should I know if he's trapped in his house?"
CF |
CF | >
Knight_Otu says (to ClubFloyd), "g"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > G
CF |
CF | You pull on the string.
CF |
CF | "Want to test out my grumganer system?"
CF |
CF | >
Knight_Otu says (to ClubFloyd), "g"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > G
CF |
CF | You pull on the string.
CF |
CF | "Those are my principles. If you don't like them I have others."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "g"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > G
CF |
CF | You pull on the string.
CF |
CF | "We need more fudge down here."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "g"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > G
CF |
CF | You pull on the string.
CF |
CF | "These granite undergarments are really chafing."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "g"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > G
CF |
CF | You pull on the string.
CF |
CF | "I was determined to know beans."
CF |
CF | > Knight_Otu says, "That's a lot of quotes."
Knight_Otu says (to ClubFloyd), "g"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > G
CF |
CF | You pull on the string.
CF |
CF | "If your camel should drink from the spring at dawn, take the lunch
CF | meat out of your sandwich."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "g"
CF ] Magic Lab Score: 10 Early Morning
CF |
CF | > G
CF |
CF | You pull on the string.
CF |
CF | "Oh, really?"
CF |
CF | >
Karona has arrived. Knight_Otu says, "But maybe we should move on,with Jacq having limited time."
DavidW says, "oh right"
Knight_Otu says, "A quick jump to the library."
Knight_Otu says (to ClubFloyd), "w"
CF ] Leonine's House Score: 10 Early Morning
CF |
CF | > W
CF |
CF |
CF | Leonine's House
CF | To the east, a peculiar manor grows out of the rocks like an eccentric
CF | fungus, a haphazard collection of walls, additions, and minarets. The
CF | lane curves from north to southwest around an immense wall of rubble
CF | to the south.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "n"
CF ] Library Lane Score: 10 Early Morning
CF |
CF | > N
CF |
CF |
CF | Library Lane
CF | Quaint miniature pine trees line the path which runs south through a
CF | manicured park from the north. Nestled in the rocks to the southwest
CF | is a single-story building adorned with a bronze plaque.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "sw"
CF ] Library Score: 10 Early Morning
CF |
CF | > SW
CF |
CF |
CF | Library
CF | The room is awash with natural light from several well-placed
CF | skylights in the ceiling. Row upon row of shelves fill the center of
CF | the library, although it seems that only one of the shelves has any
CF | literature upon it. The only exit is back out to the northeast.
CF |
CF | There is a massive tome sitting in the corner of the room.
CF |
CF | > DavidW says, "I guess check out that extra path from center you mentioned."
Knight_Otu says (to ClubFloyd), "look up grumganer in tome"
CF ] Library Score: 10 Early Morning
CF |
CF | > LOOK UP GRUMGANER IN TOME
CF |
CF | You thumb through the book looking for an entry...
CF |
CF | Grumganer Systems:
CF | A new development in automatic security, these systems can turn
CF | unsuspecting trespassers into small puddles of goo. There are several
CF | varieties of the system. The most common prevents people from entering
CF | or leaving a doorway while carrying objects, to prevent theft. A
CF | novelty grumganer system has been developed which prevents relatives
CF | bearing fruit cake from crossing the threshold. Needless to say, this
CF | party trick has caused a decrease in living attendance at family
CF | reunions.
CF |
CF | > Jacqueline says, "I was still trying to figure out what a camel has to do with my sandwich."
Knight_Otu says, "Let's not forget to drop our things when we go back into that house."
Karona sings out of key, the fish jumps out of the jug and slaps her in the face, and she shuffles home looking ashamed. DavidW says, "It is easier to eat a sandwich than to push a camel through the eye of a needle."
Knight_Otu says (to ClubFloyd), "ne"
CF ] Library Lane Score: 10 Early Morning
CF |
CF | > NE
CF |
CF |
CF | Library Lane
CF | Quaint miniature pine trees line the path which runs south through a
CF | manicured park from the north. Nestled in the rocks to the southwest
CF | is a single-story building adorned with a bronze plaque.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "n"
CF ] Center of Volcano Score: 10 Early Morning
CF |
CF | > N
CF |
CF |
CF | Center of Volcano
CF | You stand in the center of a small community built inside a dormant
CF | volcano. High above you, the mouth of the volcano allows a view of the
CF | outside sky and the occasional birds in flight.A paved road runs from
CF | the southwest to the east and a small well-manicured park is to the
CF | south. A dirt path crosses the paved one from the north and goes to
CF | the southeast. To the west, stands a small granite building with a
CF | bronze plaque by its doorway.
CF |
CF | > Knight_Otu says, "Southeast is the last path open here."
Knight_Otu says (to ClubFloyd), "se"
CF ] Maze Entrance Score: 10 Early Morning
CF |
CF | > SE
CF |
CF |
CF | Maze Entrance
CF | The dirt path comes to an abrupt halt outside of a foreboding cave to
CF | the east. Amidst a patch of brambles, an old wooden sign proclaims,
CF | "WARNING: Maze of Dread - Turn Back While You Still Can!", followed by
CF | a smaller footnote, "Building Code #081".
CF |
CF | A small scrap of paper is caught in the brambles.
CF |
CF | > Knight_Otu says, "Uh oh."
Knight_Otu says (to ClubFloyd), "x sign"
CF ] Maze Entrance Score: 10 Early Morning
CF |
CF | > X SIGN
CF |
CF | Someone has posted a warning sign concerning what's inside of the
CF | cave.
CF |
CF | > DavidW says, "Don't worry. This maze is fine."
Jacqueline says, "'This maze is fine' are words that I just don't trust"
Jacqueline says, "I mean, I trust you, DW."
Jacqueline says, "Just not mazes."
Knight_Otu says (to ClubFloyd), "x paper"
CF ] Maze Entrance Score: 10 Early Morning
CF |
CF | > X PAPER
CF |
CF | You can't make out what it says from here.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x brambles"
CF ] Maze Entrance Score: 10 Early Morning
CF |
CF | > X BRAMBLES
CF |
CF | A gnarled copse of prickly brambles surrounds the wooden sign. In the
CF | brambles is a scrap of paper.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "SAVE"
Knight_Otu says (to ClubFloyd), "cf2"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Maze Entrance Score: 10 Early Morning
CF | Ok.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "get paper"
CF ] Maze Entrance Score: 10 Early Morning
CF |
CF | > GET PAPER
CF |
CF | You delicately pick the note out of the brambles.
CF |
CF | > DavidW says, "That paper might be another spell. Please take it."
Knight_Otu says (to ClubFloyd), "read it"
CF ] Maze Entrance Score: 10 Early Morning
CF |
CF | > READ IT
CF |
CF | -*Gratuitous Maze Marker*-
CF | This scrap of paper is a red herring with no purpose in the Nolava Odd
CF | Community. It has been created solely to help you map out the Maze of
CF | Dread. Be merry!
CF |
CF | > Knight_Otu says, "Not a spell."
Jacqueline says, "It's a spell to make us merry"
Knight_Otu says (to ClubFloyd), "i"
CF ] Maze Entrance Score: 10 Early Morning
CF |
CF | > I
CF |
CF | You are carrying:
CF | a scrap of paper
CF | a black puzzle piece
CF | an empty metal cup
CF | a Building Codes manual
CF | a Timeline pamphlet
CF | a trumpet
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x cave"
CF ] Maze Entrance Score: 10 Early Morning
CF |
CF | > X CAVE
CF |
CF | The cave is formed from grey rock, and you can't see much beyond the
CF | entrance.
CF |
CF | > Knight_Otu asks, "Shall we dare?"
Jacqueline asks, "Is the cave made of ... granite?"
Jacqueline says (to ClubFloyd), "SAVE"
Jacqueline says (to ClubFloyd), "cf3"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Maze Entrance Score: 10 Early Morning
CF | Ok.
CF |
CF | > Jacqueline exclaims (at KO), "Sure!"
Knight_Otu says (to ClubFloyd), "e"
CF ] Maze Score: 10 Early Morning
CF |
CF | > E
CF |
CF | Taking a deep breath, you plunge into the maze...
CF |
CF | Maze
CF | You are in a maze of twisty little passages, all alike.
CF |
CF | > Knight_Otu exclaims, "NOOOOOOOOOOOOOOOOOOOOOOOOOO!"
Jacqueline says, "Maybe this will be like the non-fetch quest."
Knight_Otu says (to ClubFloyd), "drop paper"
CF ] Maze Score: 10 Early Morning
CF |
CF | > DROP PAPER
CF |
CF | Dropped.
CF |
CF | > Jacqueline says, "Like, it'll seem bad, but then quickly resolve itself."
Knight_Otu says (to ClubFloyd), "n"
CF ] Maze Score: 10 Early Morning
CF |
CF | > N
CF |
CF |
CF | Maze
CF | You are in a maze of twisty little passages, all alike.
CF |
CF | You can see a scrap of paper here.
CF |
CF | > Jacqueline frons.
Roger says, "so far so good"
Jacqueline also frowns.
Knight_Otu says (to ClubFloyd), "n"
CF ] Maze Score: 10 Early Morning
CF |
CF | > N
CF |
CF |
CF | Maze
CF | You are in a maze of twisty little passages, all alike.
CF |
CF | You can see a scrap of paper here.
CF |
CF | > Knight_Otu asks, "North seems consistent?"
Knight_Otu says (to ClubFloyd), "w"
CF ] Maze Entrance Score: 10 Early Morning
CF |
CF | > W
CF |
CF | You crawl out of the maze, thankful to be alive...
CF |
CF | Maze Entrance
CF | The dirt path comes to an abrupt halt outside of a foreboding cave to
CF | the east. Amidst a patch of brambles, an old wooden sign proclaims,
CF | "WARNING: Maze of Dread - Turn Back While You Still Can!", followed by
CF | a smaller footnote, "Building Code #081".
CF |
CF | >
Jacqueline says (to ClubFloyd), "n"
CF ] Maze Entrance Score: 10 Early Morning
CF |
CF | > N
CF |
CF | The cave entrance is to the east and a dirt path leads away to the
CF | northwest.
CF |
CF | > Jacqueline says, "ACK"
Jacqueline says, "SORRY"
Jacqueline says, "heh."
Knight_Otu says, "Oops, sorry."
Jacqueline says, "I was just gonna try N one more time, but I should let you drive."
Knight_Otu says (to ClubFloyd), "e"
CF ] Maze Score: 10 Early Morning
CF |
CF | > E
CF |
CF |
CF | Maze
CF | You are in a maze of twisty little passages, all alike.
CF |
CF | You can see a scrap of paper here.
CF |
CF | > Jacqueline says, "phew"
Knight_Otu says (to ClubFloyd), "s"
CF ] Maze Score: 10 Early Morning
CF |
CF | > S
CF |
CF |
CF | Maze
CF | You are in a maze of twisty little passages, all alike.
CF |
CF | You can see a scrap of paper here.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Maze Score: 10 Early Morning
CF |
CF | > S
CF |
CF |
CF | Maze
CF | You are in a maze of twisty little passages, all alike.
CF |
CF | You can see a scrap of paper here.
CF |
CF | > Knight_Otu says, "Seems good."
Jacqueline nods.
Knight_Otu says (to ClubFloyd), "nw"
CF ] Maze Score: 10 Early Morning
CF |
CF | > NW
CF |
CF |
CF | Maze
CF | You are in a maze of twisty little passages, all alike.
CF |
CF | You can see a scrap of paper here.
CF |
CF | > Jacqueline says, "Assuming it's the same piece of paper, sure."
Knight_Otu says (to ClubFloyd), "nw"
CF ] Maze Score: 10 Early Morning
CF |
CF | > NW
CF |
CF |
CF | Maze
CF | You are in a maze of twisty little passages, all alike.
CF |
CF | You can see a scrap of paper here.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x paper"
CF ] Maze Score: 10 Early Morning
CF |
CF | > X PAPER
CF |
CF | You can't make out what it says from here.
CF |
CF | > DavidW says, "It's the same paper."
Knight_Otu says (to ClubFloyd), "drop pamphlet"
CF ] Maze Score: 10 Early Morning
CF |
CF | > DROP PAMPHLET
CF |
CF | Dropped.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "l"
CF ] Maze Score: 10 Early Morning
CF |
CF | > L
CF |
CF |
CF | Maze
CF | You are in a maze of twisty little passages, all alike.
CF |
CF | You can see a Timeline pamphlet and a scrap of paper here.
CF |
CF | > Jacqueline says (to DW), "Ah, okay. Good."
Knight_Otu says (to ClubFloyd), "ne"
CF ] Maze Score: 10 Early Morning
CF |
CF | > NE
CF |
CF |
CF | Maze
CF | You are in a maze of twisty little passages, all alike.
CF |
CF | You can see a Timeline pamphlet and a scrap of paper here.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ne"
CF ] Maze Score: 10 Early Morning
CF |
CF | > NE
CF |
CF |
CF | Maze
CF | You are in a maze of twisty little passages, all alike.
CF |
CF | You can see a Timeline pamphlet and a scrap of paper here.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "sw"
CF ] Maze Score: 10 Early Morning
CF |
CF | > SW
CF |
CF |
CF | Maze
CF | You are in a maze of twisty little passages, all alike.
CF |
CF | You can see a Timeline pamphlet and a scrap of paper here.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "sw"
CF ] Maze Score: 10 Early Morning
CF |
CF | > SW
CF |
CF |
CF | Maze
CF | You are in a maze of twisty little passages, all alike.
CF |
CF | You can see a Timeline pamphlet and a scrap of paper here.
CF |
CF | > Jacqueline says, "Okay. Yeah."
Knight_Otu says (to ClubFloyd), "se"
CF ] Maze Score: 10 Early Morning
CF |
CF | > SE
CF |
CF |
CF | Maze
CF | You are in a maze of twisty little passages, all alike.
CF |
CF | You can see a Timeline pamphlet and a scrap of paper here.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "u"
CF ] Maze Score: 10 Early Morning
CF |
CF | > U
CF |
CF |
CF | Maze
CF | You are in a maze of twisty little passages, all alike.
CF |
CF | You can see a Timeline pamphlet and a scrap of paper here.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "d"
CF ] Maze Score: 10 Early Morning
CF |
CF | > D
CF |
CF |
CF | Maze
CF | You are in a maze of twisty little passages, all alike.
CF |
CF | You can see a Timeline pamphlet and a scrap of paper here.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "get all"
CF ] Maze Score: 10 Early Morning
CF |
CF | > GET ALL
CF |
CF | Timeline pamphlet: Taken.
CF | scrap of paper: Taken.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Slope Score: 10 Early Morning
CF |
CF | > E
CF |
CF | You crawl out of the maze, thankful to be alive...
CF |
CF | Slope
CF | A sizeable ridge of rock separates the small valley to the southeast
CF | of here from the community proper several hundred yards to the
CF | northwest. The valley is rimmed by a narrow footpath which climbs the
CF | slope to the east and curves around into the valley to the southeast.
CF | The black eye of a hole peers across the valley from the west.
CF |
CF | > Knight_Otu says, "Not at al what I expected."
Jacqueline asks, "So, is it that we just can't go anywhere in that maze?"
DavidW says, "The Maze of Dread is one room with two real exits."
DavidW says, "All the rest loop back."
Jacqueline says, "Oh, we're on another side."
Jacqueline says, "My bad."
Jacqueline says, "So it *was* like the non-fetch quest."
DavidW says, "YES!"
Knight_Otu says (to ClubFloyd), "u"
CF ] Overlook Score: 10 Early Morning
CF |
CF | > U
CF |
CF |
CF | Overlook
CF | The slope melds with the side of the volcano to the east, ending in an
CF | abrupt dead end. Although the clearing is rather cramped, it provides
CF | a breathtaking view of the valley to the south. Nestled in the face on
CF | the east side is a small empty recess, probably left from some ancient
CF | rockslide, since a sizeable pile of rubble has collected against the
CF | north ridge.
CF |
CF | Leaning precariously against the north ridge is a massive boulder,
CF | almost as wide as the entire clearing.
CF |
CF | > Jacqueline says, "This game is just feeding on our past game trauma."
Knight_Otu says, "Oops."
Knight_Otu says (to ClubFloyd), "d"
CF ] Slope Score: 10 Early Morning
CF |
CF | > D
CF |
CF |
CF | Slope
CF | A sizeable ridge of rock separates the small valley to the southeast
CF | of here from the community proper several hundred yards to the
CF | northwest. The valley is rimmed by a narrow footpath which climbs the
CF | slope to the east and curves around into the valley to the southeast.
CF | The black eye of a hole peers across the valley from the west.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "n"
CF ] Slope Score: 10 Early Morning
CF |
CF | > N
CF |
CF | A path curves from the east to the southeast, and a hole is in the
CF | western hillside.
CF |
CF | > Knight_Otu says, "I keep getting confused where the exits are."
Knight_Otu says (to ClubFloyd), "x valley"
CF ] Slope Score: 10 Early Morning
CF |
CF | > X VALLEY
CF |
CF | In the valley below sits a small purple house. It would probably be
CF | underwater if it ever flooded down here.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x house"
CF ] Slope Score: 10 Early Morning
CF |
CF | > X HOUSE
CF |
CF | It is a quaint little house nestled snugly in this valley. The house
CF | has sealed windows and a massive front door, which cannot be seen
CF | clearly from here.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x community"
CF ] Slope Score: 10 Early Morning
CF |
CF | > X COMMUNITY
CF |
CF | You can't really see much of the community from here.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x hole"
CF ] Slope Score: 10 Early Morning
CF |
CF | > X HOLE
CF |
CF | The hole leads back into the Maze of Dread.
CF |
CF | > Knight_Otu asks, "Up the slope again?"
Jacqueline says, "Sure"
DavidW says, "You haven't gone southeast from here"
Knight_Otu says, "I know."
Knight_Otu says (to ClubFloyd), "e"
CF ] Overlook Score: 10 Early Morning
CF |
CF | > E
CF |
CF |
CF | Overlook
CF | The slope melds with the side of the volcano to the east, ending in an
CF | abrupt dead end. Although the clearing is rather cramped, it provides
CF | a breathtaking view of the valley to the south. Nestled in the face on
CF | the east side is a small empty recess, probably left from some ancient
CF | rockslide, since a sizeable pile of rubble has collected against the
CF | north ridge.
CF |
CF | Leaning precariously against the north ridge is a massive boulder,
CF | almost as wide as the entire clearing.
CF |
CF | > Jacqueline says, "I wonder how wide that is in orangutans."
Knight_Otu says (to ClubFloyd), "x valley"
CF ] Overlook Score: 10 Early Morning
CF |
CF | > X VALLEY
CF |
CF | In the valley below sits a small purple house. It would probably be
CF | underwater if it ever flooded down here.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x clearing"
CF ] Overlook Score: 10 Early Morning
CF |
CF | > X CLEARING
CF |
CF | The clearing is fairly small, but provides a good view of the valley
CF | below you.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x recess"
CF ] Overlook Score: 10 Early Morning
CF |
CF | > X RECESS
CF |
CF | The open recess is only a few feet deep, but you could probably
CF | squeeze into it if you tried.
CF |
CF | > DavidW asks, "3 to 50 orangutans, I guess?"
Knight_Otu says (to ClubFloyd), "x rubble"
CF ] Overlook Score: 10 Early Morning
CF |
CF | > X RUBBLE
CF |
CF | An assortment of rocks rests against the north ridge.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "search it"
CF ] Overlook Score: 10 Early Morning
CF |
CF | > SEARCH IT
CF |
CF | The recess is empty.
CF |
CF | > Jacqueline smiles at David.
Knight_Otu says (to ClubFloyd), "x boulder"
CF ] Overlook Score: 10 Early Morning
CF |
CF | > X BOULDER
CF |
CF | The boulder sits atop a pile of rubble against the north ridge.
CF |
CF | > Knight_Otu says, "We may not want to poke that yet."
Knight_Otu asks, "Valley?"
Jacqueline says (to ClubFloyd), "SAVE"
Jacqueline says (to ClubFloyd), "cf4"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Overlook Score: 10 Early Morning
CF | Ok.
CF |
CF | > DavidW says, "Please"
Jacqueline says, "We can push anything with save."
Knight_Otu says (to ClubFloyd), "push boulder"
CF ] Overlook Score: 10 Early Morning
CF |
CF | > PUSH BOULDER
CF |
CF | You don't see a way to move the boulder without getting crushed
CF | underneath it. There is no room behind it to push it away.
CF |
CF | > Jacqueline says, "But sure. Valley."
Knight_Otu says (to ClubFloyd), "w"
CF ] Slope Score: 10 Early Morning
CF |
CF | > W
CF |
CF |
CF | Slope
CF | A sizeable ridge of rock separates the small valley to the southeast
CF | of here from the community proper several hundred yards to the
CF | northwest. The valley is rimmed by a narrow footpath which climbs the
CF | slope to the east and curves around into the valley to the southeast.
CF | The black eye of a hole peers across the valley from the west.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "se"
CF ] Front Door Score: 10 Early Morning
CF |
CF | > SE
CF |
CF |
CF | Front Door
CF | You are standing outside a small purple house which is situated in a
CF | small valley. All the windows have been sealed beyond any hope of
CF | opening them and the front door looks ominously locked. A path leads
CF | up a fairly steep hill to the northwest.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x windows"
CF ] Front Door Score: 10 Early Morning
CF |
CF | > X WINDOWS
CF |
CF | Every window on the house has been sealed shut with some sort of foggy
CF | adhesive. It is doubtful that you could ever get through them.
CF |
CF | > Jacqueline says, "Ominously locked. Ominous."
Roger says, "how does a door look ominously locked"
Knight_Otu says (to ClubFloyd), "x door"
CF ] Front Door Score: 10 Early Morning
CF |
CF | > X DOOR
CF |
CF | The front door looks strong and extremely sturdy. If you know your
CF | doors well enough, this looks to be a "Doofa-certified" door which can
CF | only be opened with a "Doofa-certified" key. There is probably only
CF | one key in existence for this door.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "open door"
CF ] Front Door Score: 10 Early Morning
CF |
CF | > OPEN DOOR
CF |
CF | The door is closed and locked tight, probably just to increase your
CF | puzzle-solving hours.
CF |
CF | > Knight_Otu says, "Haw."
DavidW says, "Knock on the door."
Jacqueline says, "!@"
Jacqueline says, "What a concept."
Knight_Otu says (to ClubFloyd), "knock on door"
CF ] Front Door Score: 10 Early Morning
CF |
CF | > KNOCK ON DOOR
CF |
CF | You knock politely on the door. After several moments of silence, you
CF | presume that no one is coming to answer.
CF |
CF | > Jacqueline says (to DW), "Darn you"
Jacqueline says, "Although maybe someone will answer three turns from now"
DavidW asks, "c'mon, it's obvious the boulder will smash that door Wile E Coyote style, isn't it?"
Jacqueline says (to DW), "No"
DavidW says, "oh. I thought it was."
Knight_Otu asks, "A lockpick the size of a clearing?"
Roger says, "It might"
Jacqueline says, "Well, I guess it could."
Knight_Otu says, "(I misread the boulder being the size of the valley, which would be excessive, but yeah, I assumed it.)"
Jacqueline asks, "But I thought we would die if we pushed the boulder?"
Knight_Otu says, "There was a recess. It might lead behind the boulder."
DavidW says, "We WILL die if we move the boulder while in front of it, yes."
Jacqueline says (to KO), "Ah. I missed the recess."
Knight_Otu asks, "Shall we try it then?"
Jacqueline says, "I was thinking maybe we had to come through the hill from the opposite side or something"
Knight_Otu says (to ClubFloyd), "nw"
CF ] Slope Score: 10 Early Morning
CF |
CF | > NW
CF |
CF |
CF | Slope
CF | A sizeable ridge of rock separates the small valley to the southeast
CF | of here from the community proper several hundred yards to the
CF | northwest. The valley is rimmed by a narrow footpath which climbs the
CF | slope to the east and curves around into the valley to the southeast.
CF | The black eye of a hole peers across the valley from the west.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Overlook Score: 10 Early Morning
CF |
CF | > E
CF |
CF |
CF | Overlook
CF | The slope melds with the side of the volcano to the east, ending in an
CF | abrupt dead end. Although the clearing is rather cramped, it provides
CF | a breathtaking view of the valley to the south. Nestled in the face on
CF | the east side is a small empty recess, probably left from some ancient
CF | rockslide, since a sizeable pile of rubble has collected against the
CF | north ridge.
CF |
CF | Leaning precariously against the north ridge is a massive boulder,
CF | almost as wide as the entire clearing.
CF |
CF | > DavidW says, "If there's another way through the hill, you haven't found it."
Knight_Otu says (to ClubFloyd), "x recess"
CF ] Overlook Score: 10 Early Morning
CF |
CF | > X RECESS
CF |
CF | The open recess is only a few feet deep, but you could probably
CF | squeeze into it if you tried.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "enter it"
CF ] Overlook Score: 10 Early Morning
CF |
CF | > ENTER IT
CF |
CF | You crouch down and squeeze into the recess.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "l"
CF ] Overlook Score: 10 Early Morning
CF |
CF | > L
CF |
CF |
CF | Overlook (in the recess)
CF | The slope melds with the side of the volcano to the east, ending in an
CF | abrupt dead end. Although the clearing is rather cramped, it provides
CF | a breathtaking view of the valley to the south. Nestled in the face on
CF | the east side is a small empty recess, probably left from some ancient
CF | rockslide, since a sizeable pile of rubble has collected against the
CF | north ridge.
CF |
CF | Leaning precariously against the north ridge is a massive boulder,
CF | almost as wide as the entire clearing.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "push boulder"
CF ] Overlook Score: 10 Early Morning
CF |
CF | > PUSH BOULDER
CF |
CF | You don't see a way to move the boulder without getting crushed
CF | underneath it. There is no room behind it to push it away.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "out"
CF ] Overlook Score: 10 Early Morning
CF |
CF | > OUT
CF |
CF | You get out of the recess.
CF |
CF | Overlook
CF | The slope melds with the side of the volcano to the east, ending in an
CF | abrupt dead end. Although the clearing is rather cramped, it provides
CF | a breathtaking view of the valley to the south. Nestled in the face on
CF | the east side is a small empty recess, probably left from some ancient
CF | rockslide, since a sizeable pile of rubble has collected against the
CF | north ridge.
CF |
CF | Leaning precariously against the north ridge is a massive boulder,
CF | almost as wide as the entire clearing.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "i"
CF ] Overlook Score: 10 Early Morning
CF |
CF | > I
CF |
CF | You are carrying:
CF | a scrap of paper
CF | a Timeline pamphlet
CF | a black puzzle piece
CF | an empty metal cup
CF | a Building Codes manual
CF | a trumpet
CF |
CF | >
Knight_Otu says (to ClubFloyd), "enter recess"
CF ] Overlook Score: 10 Early Morning
CF |
CF | > ENTER RECESS
CF |
CF | You crouch down and squeeze into the recess.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] Overlook Score: 10 Early Morning
CF |
CF | > PLAY TRUMPET
CF |
CF | You ready the trumpet. What would you like to play?
CF | (O) Ode to a Duck: Summons a duck
CF | (R) Rainy Day: Increases the water capacity of clouds
CF | (H) Heavy Heart: Increases the force of gravity
CF | (X) None
Knight_Otu says (to ClubFloyd), "h"
CF ] Overlook Score: 12 Early Morning
CF |
CF | From the safety of the recess, you play "Heavy Heart". The boulder
CF | shifts dangerously before finally succumbing to the force of gravity.
CF | It rolls down the footpath, bouncing and careening out of sight. After
CF | several moments, you hear a sound like muffled fireworks from
CF | somewhere in the valley.
CF |
CF | [You have just gained two points in Moving Mountains.]
CF |
CF | > DavidW says, "oho"
Jacqueline says, "I'm sitting here thinking about how nonsensical it is that we would push a boulder down a hill to permadestroy someone's front house door just to see what's inside."
Knight_Otu says, "Turns out, in a game where we have magic, we want to use magic."
Jacqueline says, "Fair"
DavidW says (to Jacqueline), "Maybe you need to play more IF. It's seem almost normal."
Jacqueline says, "snrk"
Knight_Otu says, "I mean, we're still destroying private property, but I guess that comes with being an IF protagonist sometimes."
Knight_Otu says (to ClubFloyd), "out"
CF ] Overlook Score: 12 Early Morning
CF |
CF | > OUT
CF |
CF | You get out of the recess.
CF |
CF | Overlook
CF | The slope melds with the side of the volcano to the east, ending in an
CF | abrupt dead end. Although the clearing is rather cramped, it provides
CF | a breathtaking view of the valley to the south. Nestled in the face on
CF | the east side is a small empty recess, probably left from some ancient
CF | rockslide, since a sizeable pile of rubble has collected against the
CF | north ridge.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Slope Score: 12 Early Morning
CF |
CF | > W
CF |
CF |
CF | Slope
CF | A sizeable ridge of rock separates the small valley to the southeast
CF | of here from the community proper several hundred yards to the
CF | northwest. The valley is rimmed by a narrow footpath which climbs the
CF | slope to the east and curves around into the valley to the southeast.
CF | The black eye of a hole peers across the valley from the west.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "se"
CF ] Front Door Score: 12 Early Morning
CF |
CF | > SE
CF |
CF |
CF | Front Door
CF | You are standing outside a small purple house which is situated in a
CF | small valley. All the windows have been sealed beyond any hope of
CF | opening them, but the front door has been smashed wide open by a
CF | well-placed boulder. A path leads up a fairly steep hill to the
CF | northwest.
CF |
CF | > DavidW says, "If only we were a rummer salesman."
Knight_Otu exclaims, "But then we'd be stuck!"
Knight_Otu says, "Or rather, would go uphill all ways."
DavidW says, "We just opened the door! We can make a sale!"
Knight_Otu says (to ClubFloyd), "x door"
CF ] Front Door Score: 12 Early Morning
CF |
CF | > X DOOR
CF |
CF | The shattered remnants of the front door are mixed with the demolished
CF | boulder that caused its demise.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "in"
CF ] Vault Door Score: 12 Early Morning
CF |
CF | > IN
CF |
CF | You gingerly step through the rubble and enter the house...
CF |
CF | Vault Door
CF | From this central location, you can see into empty rooms to the north
CF | and south. Both are scavenged clean of furniture, like giant purple
CF | voids. To the east, you can see the remnants of the front door, amidst
CF | the rubble of a formerly large boulder. A giant vault door covers most
CF | of the west wall.
CF |
CF | An empty mirror frame sits on one wall. The resident mirror is nowhere
CF | in sight.
CF |
CF | > Jacqueline says, "A vault"
Knight_Otu says (to ClubFloyd), "x door"
CF ] Vault Door Score: 12 Early Morning
CF |
CF | > X DOOR
CF |
CF | Which do you mean, the vault door or the front door remnants?
CF |
CF | > DavidW says, "y'know. In case someone broke through the Doofa-certified door."
Knight_Otu says (to ClubFloyd), "vault"
CF ] Vault Door Score: 12 Early Morning
CF |
CF | > VAULT
CF |
CF | The vault door is a massive purple affair with no visible handles or
CF | hinges. It covers the wall like a giant leech.
CF |
CF | > Roger says, "I was expecting the door to be the only thing still standing"
Jacqueline says (to Roger), "Ha"
Jacqueline says, "That would be fitting in this game, it's true."
Karona has arrived. Jacqueline asks, "How does one remove a leech?"
Knight_Otu says (to ClubFloyd), "x front door"
CF ] Vault Door Score: 12 Early Morning
CF |
CF | > X FRONT DOOR
CF |
CF | The remnants of the front door are mixed with the demolished boulder
CF | that caused its demise.
CF |
CF | > DavidW asks, "Lit cigarette, I think?"
Jacqueline says, "I thought that was ticks, but it probably works on leeches too"
Knight_Otu says, "Squiigy had the "key" according the transcript."
DavidW says, "I've never had to deal with either, thankfully."
Knight_Otu asks, "That house might be beyond the north gate?"
Knight_Otu says (to ClubFloyd), "x boulder"
CF ] Vault Door Score: 12 Early Morning
CF |
CF | > X BOULDER
CF |
CF | The remnants of the front door are mixed with the demolished boulder
CF | that caused its demise.
CF |
CF | > DavidW asks, "What does the mirror frame look like?"
Knight_Otu says (to ClubFloyd), "x frame"
CF ] Vault Door Score: 12 Early Morning
CF |
CF | > X FRAME
CF |
CF | The frame is purple with gilt edges.
CF |
CF | > Knight_Otu says, "I wonder."
DavidW says, "I guess we want to find the mirror that goes here? Unclear why, though."
Knight_Otu says, "It may be the key."
Knight_Otu says, "Or reveal things in its reflection."
Knight_Otu says, "(Don't answer that.)"
DavidW says, "I don't actually remember."
Roger says, "how does an empty mirror frame look different from any other sort of empty frame"
DavidW asks, "Oval, maybe?"
Knight_Otu asks, "It has a mouth to answer Mirror, Mirror queries?"
DavidW says, "That'd be cute"
Knight_Otu asks, "So we can see what's north or south. Any preferences?"
DavidW says, "no"
Jacqueline says, "N"
Knight_Otu says (to ClubFloyd), "n"
CF ] Vault Door Score: 12 Early Morning
CF |
CF | > N
CF |
CF | You peek in the northern room but see nothing of interest.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Vault Door Score: 12 Early Morning
CF |
CF | > S
CF |
CF | You peek in the southern room but it is empty.
CF |
CF | > Jacqueline says, "huh"
Knight_Otu says, "Okay."
DavidW says, "You get a door and a frame."
Knight_Otu says, "The map keeps being smaller than I expect, and yet bigger."
Knight_Otu says (to ClubFloyd), "w"
CF ] Vault Door Score: 12 Early Morning
CF |
CF | > W
CF |
CF | There seems to be a giant purple vault door in your way.
CF |
CF | > Knight_Otu says, "Seems to."
DavidW says, "I think you should try to use your new rainy day spell somewhere."
Knight_Otu says (to ClubFloyd), "touch vault door"
CF ] Vault Door Score: 12 Early Morning
CF |
CF | > TOUCH VAULT DOOR
CF |
CF | The surface of the vault door is smooth.
CF |
CF | > Knight_Otu says, "Possibly."
Knight_Otu says, "I don't quite recall where we saw clouds..."
DavidW says, "mm, I could say"
DavidW says, "But I wasn't actually looking to see if they're there."
Knight_Otu says, "Just the center of the volcano it seems."
Jacqueline says, "I'm fine with being reminded of a thing we've seen."
Knight_Otu says (to ClubFloyd), "e"
CF ] Front Door Score: 12 Early Morning
CF |
CF | > E
CF |
CF |
CF | Front Door
CF | You are standing outside a small purple house which is situated in a
CF | small valley. All the windows have been sealed beyond any hope of
CF | opening them, but the front door has been smashed wide open by a
CF | well-placed boulder. A path leads up a fairly steep hill to the
CF | northwest.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "u"
CF ] Slope Score: 12 Early Morning
CF |
CF | > U
CF |
CF |
CF | Slope
CF | A sizeable ridge of rock separates the small valley to the southeast
CF | of here from the community proper several hundred yards to the
CF | northwest. The valley is rimmed by a narrow footpath which climbs the
CF | slope to the east and curves around into the valley to the southeast.
CF | The black eye of a hole peers across the valley from the west.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Maze Score: 12 Early Morning
CF |
CF | > W
CF |
CF |
CF | Maze
CF | You are in a maze of twisty little passages, all alike.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Maze Entrance Score: 12 Early Morning
CF |
CF | > W
CF |
CF |
CF | Maze Entrance
CF | The dirt path comes to an abrupt halt outside of a foreboding cave to
CF | the east. Amidst a patch of brambles, an old wooden sign proclaims,
CF | "WARNING: Maze of Dread - Turn Back While You Still Can!", followed by
CF | a smaller footnote, "Building Code #081".
CF |
CF | >
Knight_Otu says (to ClubFloyd), "nw"
CF ] Center of Volcano Score: 12 Early Morning
CF |
CF | > NW
CF |
CF |
CF | Center of Volcano
CF | You stand in the center of a small community built inside a dormant
CF | volcano. High above you, the mouth of the volcano allows a view of the
CF | outside sky and the occasional birds in flight.A paved road runs from
CF | the southwest to the east and a small well-manicured park is to the
CF | south. A dirt path crosses the paved one from the north and goes to
CF | the southeast. To the west, stands a small granite building with a
CF | bronze plaque by its doorway.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x clouds"
CF ] Center of Volcano Score: 12 Early Morning
CF |
CF | > X CLOUDS
CF |
CF | Fluffy clouds, light as air.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] Center of Volcano Score: 12 Early Morning
CF |
CF | > PLAY TRUMPET
CF |
CF | You bring up your trumpet. What would you like to play?
CF | (O) Ode to a Duck: Summons a duck
CF | (R) Rainy Day: Increases the water capacity of clouds
CF | (H) Heavy Heart: Increases the force of gravity
CF | (X) None
Knight_Otu says (to ClubFloyd), "r"
CF ] Center of Volcano Score: 12 Early Morning
CF |
CF | The clouds grow darker and more threatening far above, but it has not
CF | yet begun to rain.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] Center of Volcano Score: 12 Early Morning
CF |
CF | > PLAY TRUMPET
CF |
CF | You raise the trumpet to your lips. What would you like to play?
CF | (O) Ode to a Duck: Summons a duck
CF | (R) Rainy Day: Increases the water capacity of clouds
CF | (H) Heavy Heart: Increases the force of gravity
CF | (X) None
Knight_Otu says (to ClubFloyd), "r"
CF ] Center of Volcano Score: 12 Early Morning
CF |
CF | As the unmistakable scent of rain reaches your nose, the first drops
CF | of rain fall through the volcano mouth.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] Center of Volcano Score: 12 Early Morning
CF |
CF | > PLAY TRUMPET
CF |
CF | You bring up your trumpet. What would you like to play?
CF | (O) Ode to a Duck: Summons a duck
CF | (R) Rainy Day: Increases the water capacity of clouds
CF | (H) Heavy Heart: Increases the force of gravity
CF | (X) None
Knight_Otu says (to ClubFloyd), "r"
CF ] Center of Volcano Score: 15 Early Morning
CF |
CF | The fury of the sky bursts forth and heavy rain pours through the
CF | volcano mouth. You hear an ominous rumble from deep inside the
CF | Construction Office.
CF |
CF | [You have just gained three Rainmaker points.]
CF |
CF | > Knight_Otu says, "Ominous."
Jacqueline says, "claps."
Knight_Otu says (to ClubFloyd), "w"
CF ] Construction Office Score: 15 Early Morning
CF |
CF | > W
CF |
CF |
CF | Construction Office
CF | This room consists of little more than a large stone counter before a
CF | doorway to the east. Behind the counter hangs an aged banner
CF | proclaiming, "Nolava Odd Community Construction Office". Beneath the
CF | banner someone has affixed a small day calendar. To the west, a dusty
CF | incline leads up into the quarry.
CF |
CF | > Jacqueline claps.
DavidW thunder claps
Jacqueline says, "heh"
Knight_Otu says (to ClubFloyd), "x incline"
CF ] Construction Office Score: 15 Early Morning
CF |
CF | > X INCLINE
CF |
CF | The incline is fairly steep in some places and frequently covered with
CF | a fine layer of granite dust elsewhere. It could be fairly dangerous
CF | to someone in the dark who isn't expecting it, but it's quite harmless
CF | in the light.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x banner"
CF ] Construction Office Score: 15 Early Morning
CF |
CF | > X BANNER
CF |
CF | The worn and faded banner states that this is the Construction Office.
CF | It looks to have been up for some time now.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x desk"
CF ] Construction Office Score: 15 Early Morning
CF |
CF | > X DESK
CF |
CF | It is a plain granite desk in the center of the room. In all
CF | likelihood, it was created when the room was first hollowed out.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "SAVE"
Knight_Otu says (to ClubFloyd), "cf5"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Construction Office Score: 15 Early Morning
CF | Ok.
CF |
CF | > DavidW asks, "Was it west or northwest we originally entered here from?"
Knight_Otu says (to ClubFloyd), "u"
CF ] Old Quarry Score: 15 Early Morning
CF |
CF | > U
CF |
CF |
CF | Old Quarry
CF | You stand on a cart path which crosses through a low sprawling cavern.
CF | Although it looks as if granite was once mined here, the lack of tools
CF | and supplies in the area suggest that this area was picked clean
CF | several years ago. The odd set of raccoon tracks can be seen through
CF | the granite pillars which line the path, and small clouds of dust take
CF | flight with each step across the uneven floor. The trail leads into a
CF | dead end to the southwest, and down a long rocky incline to the east.
CF |
CF | A discarded length of rubber lies on the ground.
CF |
CF | > Knight_Otu says, "Huh."
Roger says, "ewww"
Knight_Otu says (to ClubFloyd), "x rubber"
CF ] Old Quarry Score: 15 Early Morning
CF |
CF | > X RUBBER
CF |
CF | The length of rubber is nearly two feet long, unstretched. Age has
CF | worn down the ends, but the middle still looks quite strong.
CF |
CF | > DavidW says, "oh, we never had light here before."
Knight_Otu says (to ClubFloyd), "get it"
CF ] Old Quarry Score: 16 Early Morning
CF |
CF | > GET IT
CF |
CF | Taken.
CF |
CF | [You have just gained a point in Rubber Recycling.]
CF |
CF | > DavidW asks, "Southwest?"
Jacqueline asks, "Why oh why would we need that? Whatever could we use it for?"
Knight_Otu asks, "So as I recall, you'll have to leave soon, Jacq?"
Jacqueline says, "I should, yeah."
Knight_Otu says (to ClubFloyd), "sw"
CF ] Dead End Score: 16 Early Morning
CF |
CF | > SW
CF |
CF |
CF | Dead End
CF | The northeastern quarry path ends abruptly in a fairly sizeable dead
CF | end. In the ceiling above you sits a square stone trapdoor. A worn
CF | indentation in the ground below the trapdoor suggests that something
CF | used to be lowered through the trapdoor in the past.
CF |
CF | Apparently the upper quarry is flooded, as mud is currently seeping
CF | through the cracks around the edges of the trapdoor.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x trapdoor"
CF ] Dead End Score: 16 Early Morning
CF |
CF | > X TRAPDOOR
CF |
CF | The square trapdoor is about eight feet wide and rests in the ceiling
CF | above you. Mud oozes around the edges of it.
CF |
CF | > Knight_Otu says, "Hm."
Jacqueline says, "We kind of made a mess of things."
Roger says, "that's our one and only jpb"
Knight_Otu says, "That seems to happen in adventure games."
Roger says, "fob"
Roger says, "sigh, JOB"
Knight_Otu says, "I guess we can stop for the day here."
Karona has left.
Karona has arrived.
Knight_Otu says (to ClubFloyd), "save"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write: Jacqueline asks, "Whatever shall you name it?"
Knight_Otu says (to ClubFloyd), "cfa4oopsflood"
CF ] Dead End Score: 16 Early Morning
CF | Ok.
CF |
CF | > Jacqueline says, "hahaha"
*** SESSION 4 ***
DavidW asks, "Where did we leave off? The boulder through the door... vault door and empty mirror frame?"
Knight_Otu says (to ClubFloyd), "l"
CF ] Dead End Score: 16 Early Morning
CF |
CF | > L
CF |
CF |
CF | Dead End
CF | The northeastern quarry path ends abruptly in a fairly sizeable dead
CF | end. In the ceiling above you sits a square stone trapdoor. A worn
CF | indentation in the ground below the trapdoor suggests that something
CF | used to be lowered through the trapdoor in the past.
CF |
CF | Mud continues to drip through the cracks around the trapdoor.
CF |
CF | > Knight_Otu says, "We kind of flooded a quarry last time."
Jacqueline exclaims, "Oh, right. We saved but didn't have to shut the game down, so here we are!"
Jacqueline says, "The joys of the private room."
Knight_Otu says, "Still a good idea to save."
Jacqueline says, "Indeed."
DavidW says, "oh, right! We made rain and came in here and ... you were looking to see what happened in here"
Jacqueline says, "Never know if the mud might crash."
DavidW asks (of Jacqueline), "pun?"
DavidW says, "Cause mud just crashed through the trapdoor."
Jacqueline exclaims, "Um, yes!"
Jacqueline exclaims, "Completely intentional!"
DavidW says, "yay!"
Knight_Otu says, "We found a length of rubber I believe, that we believe we have an immediate use for."
DavidW asks, "You thinking of that Y-shaped tree?"
Knight_Otu says, "That I am."
Knight_Otu says (to ClubFloyd), "i"
CF ] Dead End Score: 16 Early Morning
CF |
CF | > I
CF |
CF | You are carrying:
CF | a rubber band
CF | a scrap of paper
CF | a Timeline pamphlet
CF | a black puzzle piece
CF | an empty metal cup
CF | a Building Codes manual
CF | a trumpet
CF |
CF | > DavidW says, "Yes, the SAVE command is a friend."
Knight_Otu says, "Yeah, I'm not fully sure this game is merciful."
DavidW says, "It is not merciful. You can screw things up to make things unwinnable."
Jacqueline says (to Moy), "You showed up on a week where we've been playing a game for multiple sessions. Most of the transcript is already online, and I could send you last week's, if you want to look at it."
Knight_Otu says, "I'm pretty sure we want that black puzzle piece in the musician's house. We'll save before that."
Jacqueline says, "But basically we are in this weird place where a lot of the people are gone and everything is made of granite and we have a trumpet that does magic and ... and it sounds like I'm on drugs explaining this."
MoyTW Seems I have unfortunate timing.
MoyTW I think the transcripts are linked somewhere in the FAQ Jacqueline says, "Please use a semi-colon rather than a colon :)"
Knight_Otu says, "I mean, it sounds more normal than Cragne Manor or Balderstone."
DavidW says (to Jacqueline), "but GOOD drugs"
MoyTW asks, "Uh, sorry. This?"
Jacqueline exclaims, "Yep!"
Jacqueline says, "Here's the transcript so far: [LINK]"
Jacqueline says, "Last week's session isn't tagged on to that yet, but if will give you the lay of the land."
Jacqueline says (to DW), "hahaha"
Jacqueline says, "(Just read the 'good drugs' comment)"
DavidW says, "heh"
MoyTW says, "Thanks. Oh, huh, it's already been two sessions."
DavidW says, "yes"
DavidW says, "This'll be session three."
Jacqueline says, "Actually, four, I think."
Jacqueline says, "yeah. Four"
Knight_Otu asks, "I'm thinking that we are done in this quarry section. Let's hope the flood doesn't follow us?"
Jacqueline says, "I'm having Dwarf Fortress flashbacks, but sure."
Knight_Otu says, "I haven't counted the sessions."
DavidW says, "The flood won't follow."
Jacqueline says (to DW), "Oh, cool."
Knight_Otu says (to ClubFloyd), "ne"
CF ] Old Quarry Score: 16 Early Morning
CF |
CF | > NE
CF |
CF |
CF | Old Quarry
CF | You stand on a cart path which crosses through a low sprawling cavern.
CF | Although it looks as if granite was once mined here, the lack of tools
CF | and supplies in the area suggest that this area was picked clean
CF | several years ago. The odd set of raccoon tracks can be seen through
CF | the granite pillars which line the path, and small clouds of dust take
CF | flight with each step across the uneven floor. The trail leads into a
CF | dead end to the southwest, and down a long rocky incline to the east.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Construction Office Score: 16 Early Morning
CF |
CF | > E
CF |
CF |
CF | Construction Office
CF | This room consists of little more than a large stone counter before a
CF | doorway to the east. Behind the counter hangs an aged banner
CF | proclaiming, "Nolava Odd Community Construction Office". Beneath the
CF | banner someone has affixed a small day calendar. To the west, a dusty
CF | incline leads up into the quarry.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Center of Volcano Score: 16 Early Morning
CF |
CF | > E
CF |
CF |
CF | Center of Volcano
CF | You stand in the center of a small community built inside a dormant
CF | volcano. High above you, the mouth of the volcano allows a view of the
CF | outside sky and the occasional birds in flight.A paved road runs from
CF | the southwest to the east and a small well-manicured park is to the
CF | south. A dirt path crosses the paved one from the north and goes to
CF | the southeast. To the west, stands a small granite building with a
CF | bronze plaque by its doorway. Rain from above is collecting in the
CF | storm drain in the center of the paths.
CF |
CF | The fury of the storm lessens.
CF |
CF | > DavidW asks, "I don't think the drain is important but this may be the first time it's been mentioned?"
Knight_Otu says, "Is that what the music opened up, though? I've been wondering about that."
Knight_Otu says (to ClubFloyd), "x drain"
CF ] Center of Volcano Score: 16 Early Morning
CF |
CF | > X DRAIN
CF |
CF | A storm drain sits in the middle of the road. Judging from its
CF | placement, it probably keeps the roads from flooding when it rains up
CF | above. Etched into the grating is:
CF |
CF | Nolava Odd Community
CF | Building Code #015
CF |
CF | >
Knight_Otu says (to ClubFloyd), "look up 15 in manual"
CF ] Center of Volcano Score: 16 Early Morning
CF |
CF | > LOOK UP 15 IN MANUAL
CF |
CF | You thumb through the manual looking for the correct entry...
CF |
CF | #015 Midway Drain Grate: 2-D-05, Built over the drain system to
CF | prevent nesting armadillos from clogging the waterways.
CF |
CF | The light rain abates.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "open drain"
CF ] Center of Volcano Score: 16 Early Morning
CF |
CF | > OPEN DRAIN
CF |
CF | There does not seem to be any obvious way to open up the drain.
CF |
CF | > Knight_Otu says, "Okay."
DavidW says, "on to the tree!"
Knight_Otu says, "We want the south-western path."
Knight_Otu says (to ClubFloyd), "sw"
CF ] Paved Road Score: 16 Early Morning
CF |
CF | > SW
CF |
CF |
CF | Paved Road
CF | A well-maintained road threads across the barren floor of the volcano,
CF | running roughly northeast to west. The road is probably wide enough
CF | for three camels to travel side by side.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Paved Road Score: 16 Early Morning
CF |
CF | > E
CF |
CF | The road runs from west to northeast. Ponderous mountains of granite
CF | close in on either side.
CF |
CF | The sky no longer looks threatening.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Finney's House Score: 16 Early Morning
CF |
CF | > W
CF |
CF |
CF | Finney's House
CF | You stand at the front of a fairly large white house. The doorway
CF | stands open to the southwest and a bronze plaque hangs next to it. A
CF | paved road leads away from the house to the east. All around the
CF | house, tall mountains of rock loom in the air, and a narrow path runs
CF | around the house to the south.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] East of House Score: 16 Early Morning
CF |
CF | > S
CF |
CF |
CF | East of House
CF | You are facing the east side of a white house. There is no door here,
CF | and the sole window is not boarded up, although it is on the second
CF | floor. A path runs alongside the house to the north and south.
CF |
CF | A Y-shaped tree stands about twenty feet from the house, stunted and
CF | twisted from lack of nutrients.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x tree"
CF ] East of House Score: 16 Early Morning
CF |
CF | > X TREE
CF |
CF | The tree stands almost five feet tall and looks decidedly unhealthy.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x rubber"
CF ] East of House Score: 16 Early Morning
CF |
CF | > X RUBBER
CF |
CF | The length of rubber is nearly two feet long, unstretched. Age has
CF | worn down the ends, but the middle still looks quite strong.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "tie rubber to tree"
CF ] East of House Score: 17 Early Morning
CF |
CF | > TIE RUBBER TO TREE
CF |
CF | You tie the rubber between the fork of the tree, creating a makeshift
CF | slingshot in the process.
CF |
CF | [You have just gained one point in Doing Goofy Things With Rubber.]
CF |
CF | >
Jacqueline disappears through an invisible gap in the MUD. You think you may have heard the sounds of chatting before the gap closed again. Roger says, "oh so clever we are"
Knight_Otu says (to ClubFloyd), "SAVE"
Knight_Otu says (to ClubFloyd), "cf6"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] East of House Score: 17 Early Morning
CF | Ok.
CF |
CF | > DavidW says, "I like how points means: yes, you did a correct thing."
Knight_Otu says (to ClubFloyd), "put puzzle in slingshot"
CF ] East of House Score: 17 Early Morning
CF |
CF | > PUT PUZZLE IN SLINGSHOT
CF |
CF | You place the black puzzle piece in the slingshot.
CF |
CF | > Roger asks, "hmmm don't points always mean that?"
Knight_Otu says (to ClubFloyd), "shoot slingshot"
CF ] East of House Score: 18 Early Morning
CF |
CF | > SHOOT SLINGSHOT
CF |
CF | The black puzzle piece arcs high into the air and flies through the
CF | open window on the second floor.
CF |
CF | [You have just earned one point for Airborne Commuting.]
CF |
CF | > DavidW says (to Roger), "But not all games use points."
Knight_Otu says, "Okay, let's not shoot more things unless it becomes clear that we have to."
Jacqueline has arrived.
Doug has arrived.
Knight_Otu says (to ClubFloyd), "n"
CF ] Finney's House Score: 18 Early Morning
CF |
CF | > N
CF |
CF |
CF | Finney's House
CF | You stand at the front of a fairly large white house. The doorway
CF | stands open to the southwest and a bronze plaque hangs next to it. A
CF | paved road leads away from the house to the east. All around the
CF | house, tall mountains of rock loom in the air, and a narrow path runs
CF | around the house to the south.
CF |
CF | > DavidW says, "Remember to drop everything before entering the house. We don't want to be grummfloxxed or whatever."
Knight_Otu says (to ClubFloyd), "drop all"
CF ] Finney's House Score: 18 Early Morning
CF |
CF | > DROP ALL
CF |
CF | scrap of paper: Dropped.
CF | Timeline pamphlet: Dropped.
CF | empty metal cup: Dropped.
CF | Building Codes manual: Dropped.
CF | trumpet: Dropped.
CF |
CF | > Knight_Otu says, "was about to."
Knight_Otu says (to ClubFloyd), "i"
CF ] Finney's House Score: 18 Early Morning
CF |
CF | > I
CF |
CF | You are carrying nothing.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "sw"
CF ] Foyer Score: 18 Early Morning
CF |
CF | > SW
CF |
CF | A slight tickle at your neck is all that you feel as you step through
CF | the door.
CF |
CF | Foyer
CF | The foyer of Finney's house is very majestic in scope. The ceiling is
CF | a full two stories above you, and the entire room is bathed in natural
CF | light from a single window high up on the east wall. A massive
CF | Osienthal rug covers most of the floor, and a small endtable sits in
CF | one corner. To the northeast is the doorway, and more of the house can
CF | be seen to the west.
CF |
CF | You can see a black puzzle piece here.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "get piece"
CF ] Foyer Score: 18 Early Morning
CF |
CF | > GET PIECE
CF |
CF | Taken.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Lower Hallway Score: 18 Early Morning
CF |
CF | > W
CF |
CF |
CF | Lower Hallway
CF | You stand at the foot of a grand double staircase which leads up to
CF | the second floor. The centerpiece of this room is a granite statue of
CF | Finney, which looks across the room from its proud pose. A smaller
CF | doorway is to the southeast and the entrance to the house is east.
CF |
CF | > DavidW asks, "And the white one is where? Downstairs?"
Knight_Otu says (to ClubFloyd), "se"
CF ] Workshop Score: 18 Early Morning
CF |
CF | > SE
CF |
CF |
CF | Workshop
CF | You stand in a cluttered woodworking shop whose only exit is to the
CF | northwest. All around the room you see various half-completed shapes
CF | carved from wood.
CF |
CF | A squat metal device sits on the floor here.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x device"
CF ] Workshop Score: 18 Early Morning
CF |
CF | > X DEVICE
CF |
CF | It is a squat metal device sitting in the center of the workshop. The
CF | surface is unmarked and the only noticeable feature are two adjacent
CF | slots on top, one white and one black. In the white slot you see a
CF | white puzzle piece.
CF |
CF | > Knight_Otu says, "There it is."
DavidW says, "oh"
Knight_Otu says (to ClubFloyd), "put black piece in black slot"
CF ] Workshop Score: 20 Early Morning
CF |
CF | > PUT BLACK PIECE IN BLACK SLOT
CF |
CF | You place the puzzle piece in the black slot. There is an
CF | unspectacular puff of air and the device disappears from view. In its
CF | place, a small portable jigsaw sits on the floor.
CF |
CF | [You have gained two points for Humouring a Bad Pun.]
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x jigsaw"
CF ] Workshop Score: 20 Early Morning
CF |
CF | > X JIGSAW
CF |
CF | The mechanical jigsaw is fairly compact and consists of a long thin
CF | blade between two handles. Evidently, the blade vibrates back and
CF | forth when the handles are pulled.
CF |
CF | > DavidW says, "Black and White are the two main characters of the game Jigsaw, btw."
Knight_Otu says, "Okay. Could be useful."
Knight_Otu says (to ClubFloyd), "get it"
CF ] Workshop Score: 20 Early Morning
CF |
CF | > GET IT
CF |
CF | Taken.
CF |
CF | > Knight_Otu says, "(I kind of was hoping it would deactivate the trap, but of course it wouldn't.)"
DavidW says, "no, sorry."
Knight_Otu says (to ClubFloyd), "l"
CF ] Workshop Score: 20 Early Morning
CF |
CF | > L
CF |
CF |
CF | Workshop
CF | You stand in a cluttered woodworking shop whose only exit is to the
CF | northwest. All around the room you see various half-completed shapes
CF | carved from wood.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "nw"
CF ] Lower Hallway Score: 20 Early Morning
CF |
CF | > NW
CF |
CF |
CF | Lower Hallway
CF | You stand at the foot of a grand double staircase which leads up to
CF | the second floor. The centerpiece of this room is a granite statue of
CF | Finney, which looks across the room from its proud pose. A smaller
CF | doorway is to the southeast and the entrance to the house is east.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "u"
CF ] Upstairs Corridor Score: 20 Early Morning
CF |
CF | > U
CF |
CF |
CF | Upstairs Corridor
CF | The two flights of the double staircase meet here at a balcony which
CF | overlooks the first floor of the house. Matching doorways lead
CF | southeast and south.
CF |
CF | > DavidW says, "Find something to cut with the jigsaw."
Knight_Otu says (to ClubFloyd), "se"
CF ] Study Score: 20 Early Morning
CF |
CF | > SE
CF |
CF |
CF | Study
CF | The study is a richly furnished room where Finney must have spent many
CF | of his days. A mahogany bookshelf fills up the entire north wall, its
CF | shelves lined with all manner of books and treatises. A round window
CF | is set in the east wall and Finney's writing desk sits in the center
CF | of the room, nestled in a wide array of furniture. The only exit is to
CF | the northwest.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x desk"
CF ] Study Score: 20 Early Morning
CF |
CF | > X DESK
CF |
CF | The writing desk is slightly slanted and sits in the middle of the
CF | room.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "push desk"
CF ] Study Score: 20 Early Morning
CF |
CF | > PUSH DESK
CF |
CF | The furniture in the room obstructs the desk's movement.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "cut desk"
CF ] Study Score: 20 Early Morning
CF |
CF | > CUT DESK
CF |
CF | (with the jigsaw)
CF | You run the blade of the jigsaw along the writing desk.
CF |
CF | [You have just gained a sore conscience for Petty Vandalism.]
CF |
CF | > Knight_Otu exclaims, "But, but!"
DavidW says, "That's not a point. That's something else."
Knight_Otu says, "I know."
Jacqueline says, "Oops"
Jacqueline says, "You can undo or restore..."
Knight_Otu says (to ClubFloyd), "i"
CF ] Study Score: 20 Early Morning
CF |
CF | > I
CF |
CF | You are carrying:
CF | a jigsaw
CF |
CF | > Knight_Otu says, "I'm not sure we have to."
Knight_Otu says (to ClubFloyd), "undo"
CF ] Study Score: 20 Early Morning
CF |
CF | > UNDO
CF |
CF | Study
CF | [Previous turn undone.]
CF |
CF | >
Knight_Otu says (to ClubFloyd), "undo"
CF ] Study Score: 20 Early Morning
CF |
CF | > UNDO
CF |
CF | [Can't "undo" twice in succession. Sorry!]
CF |
CF | > Knight_Otu says, "Of course we can't."
Jacqueline says, "Yeah. Restore, if you want to."
Knight_Otu asks, "But I don't think the trap cares?"
Jacqueline says, "But I'm not sure we need to, either."
DavidW says, "It's okay to cut furniture up."
Knight_Otu says, "It'll be sore if we lose on the last move because we did adventurer things but, ... ok."
Knight_Otu says (to ClubFloyd), "x shelves"
CF ] Study Score: 20 Early Morning
CF |
CF | > X SHELVES
CF |
CF | The bookcase houses a gargantuan collection of books and treatises.
CF | Everything from "My Piano Fell Down the Mine Shaft: A Tale of A Flat
CF | Minor" to "Yodelus Eggplant Looks Into the Tuba" can be found on the
CF | shelves. However, the only book of interest is a compact book
CF | entitled, "Finney's Music Dictionary".
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x window"
CF ] Study Score: 20 Early Morning
CF |
CF | > X WINDOW
CF |
CF | Which do you mean, the outer window or the round window?
CF |
CF | >
Knight_Otu says (to ClubFloyd), "round"
CF ] Study Score: 20 Early Morning
CF |
CF | > ROUND
CF |
CF | The window is about the size of a Piddle ball and looks to be used for
CF | air circulation in the room. It overlooks the foyer downstairs.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x foyer"
CF ] Study Score: 20 Early Morning
CF |
CF | > X FOYER
CF |
CF | The foyer can be seen out the round window. You can also see an outer
CF | window in the foyer.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x outer"
CF ] Study Score: 20 Early Morning
CF |
CF | > X OUTER
CF |
CF | From here, you can see the window high up in the foyer. It is almost
CF | directly across from the round study window. A fresh breeze blows in
CF | from the outside.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "l"
CF ] Study Score: 20 Early Morning
CF |
CF | > L
CF |
CF |
CF | Study
CF | The study is a richly furnished room where Finney must have spent many
CF | of his days. A mahogany bookshelf fills up the entire north wall, its
CF | shelves lined with all manner of books and treatises. A round window
CF | is set in the east wall and Finney's writing desk sits in the center
CF | of the room, nestled in a wide array of furniture. The only exit is to
CF | the northwest.
CF |
CF | > Knight_Otu says, "I don't think we're cutting things in the study."
Knight_Otu says (to ClubFloyd), "nw"
CF ] Upstairs Corridor Score: 20 Early Morning
CF |
CF | > NW
CF |
CF |
CF | Upstairs Corridor
CF | The two flights of the double staircase meet here at a balcony which
CF | overlooks the first floor of the house. Matching doorways lead
CF | southeast and south.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Music Salon Score: 20 Early Morning
CF |
CF | > S
CF |
CF |
CF | Music Salon
CF | This room is small, but acoustically significant. The ceiling has been
CF | shaped to provide for the maximum benefit of the small ensembles which
CF | must have played here at one time, and even the smallest sound
CF | provides a rich timbre here. A Grandunk piano sits in the center of
CF | the room, just waiting to be played. There are no windows here, but a
CF | doorway in the back of the room leads north.
CF |
CF | You can see a music stand and "Lively Jig" here.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x piano"
CF ] Music Salon Score: 20 Early Morning
CF |
CF | > X PIANO
CF |
CF | The piano is a very expensive model, coated in a sleek black material
CF | that doesn't inhibit its resonance. Eighty-eight polished keys sit
CF | elegantly in the keyboard, hinting at infinite musical possibilities.
CF | The lid of the piano is open.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x keys"
CF ] Music Salon Score: 20 Early Morning
CF |
CF | > X KEYS
CF |
CF | The piano is a very expensive model, coated in a sleek black material
CF | that doesn't inhibit its resonance. Eighty-eight polished keys sit
CF | elegantly in the keyboard, hinting at infinite musical possibilities.
CF | The lid of the piano is open.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x stand"
CF ] Music Salon Score: 20 Early Morning
CF |
CF | > X STAND
CF |
CF | It is a standard black metal stand sitting in the corner of the room.
CF |
CF | >
Jacqueline says (to ClubFloyd), "x lively"
CF ] Music Salon Score: 20 Early Morning
CF |
CF | > X LIVELY
CF |
CF |
CF | Lively Jig
CF | Induces dancing in animate creatures
CF |
CF | This piece is quite long; it's two pages in length with numerous
CF | repeats and other markings.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "get it"
CF ] Music Salon Score: 20 Early Morning
CF |
CF | > GET IT
CF |
CF | Taken.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "learn it"
CF ] Music Salon Score: 20 Early Morning
CF |
CF | > LEARN IT
CF |
CF | You diligently study the piece in hopes of memorizing it, but it's
CF | just too long. Before you are two-thirds of the way through it, you've
CF | forgotten the first melody.
CF |
CF | > DavidW says, "yeah, it's too long still."
Knight_Otu says, "Still can't learn it. Havwen't leveled up enough."
Knight_Otu says, "(Maybe.)"
Knight_Otu says (to ClubFloyd), "fold it"
CF ] Music Salon Score: 20 Early Morning
CF |
CF | > FOLD IT
CF |
CF | That's not a verb I recognise.
CF |
CF | > Jacqueline says, "Oh, hm."
DavidW says (to Jacqueline), "yesssss"
Jacqueline says, "That would make sense and is a neat mechanic for an IF game."
Knight_Otu says, "No turning it into an origami plane."
Knight_Otu says (to ClubFloyd), "SAVE"
Knight_Otu says (to ClubFloyd), "cf7"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Music Salon Score: 20 Early Morning
CF | Ok.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "cut jig"
CF ] Music Salon Score: 23 Early Morning
CF |
CF | > CUT JIG
CF |
CF | (with the jigsaw)
CF | You slice through the jig with the jigsaw, carefully so as not to
CF | destroy the sheet. When you are done, the piece is only half as long.
CF |
CF | [You have just gained three points in Musical Editing.]
CF |
CF | > Jacqueline says, "Wow yay"
DavidW says, "yay!"
Knight_Otu says, "Of course, it was a *jig*saw."
Jacqueline says, "Yeah, but"
Roger says, "nice puzzle, nice work"
Jacqueline says, "I mean, who knows what will happen when we use it now..."
Knight_Otu says (to ClubFloyd), "x jig"
CF ] Music Salon Score: 23 Early Morning
CF |
CF | > X JIG
CF |
CF |
CF | Lively Jig
CF | Induces dancing in animate creatures
CF |
CF | The sheet music has been surgically cut in half, right after a big
CF | sectional division.
CF |
CF | > Jacqueline says, "Ah"
Knight_Otu says (to ClubFloyd), "learn it"
CF ] Music Salon Score: 23 Early Morning
CF |
CF | > LEARN IT
CF |
CF | You diligently commit the song to memory and then tuck the music away.
CF |
CF | > Jacqueline says, "Okay, should be safe, I guess."
Knight_Otu says (to ClubFloyd), "drop all"
CF ] Music Salon Score: 23 Early Morning
CF |
CF | > DROP ALL
CF |
CF | (the jigsaw)
CF | Dropped.
CF |
CF | > DavidW says, "now you can leave the house and play the jig on the trumpet somewhere."
Jacqueline says, "I liked that other idea, though, that longer music = more powerful spells and you have to be at a certain level to use those."
Knight_Otu says, "It's what I expected, until I realized why we have the jigsaw."
DavidW says (to Jacqueline), "yeah, that is a good idea. Just not what the author was going for here, though."
Knight_Otu says (to ClubFloyd), "n"
CF ] Upstairs Corridor Score: 23 Early Morning
CF |
CF | > N
CF |
CF |
CF | Upstairs Corridor
CF | The two flights of the double staircase meet here at a balcony which
CF | overlooks the first floor of the house. Matching doorways lead
CF | southeast and south.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "d"
CF ] Lower Hallway Score: 23 Early Morning
CF |
CF | > D
CF |
CF |
CF | Lower Hallway
CF | You stand at the foot of a grand double staircase which leads up to
CF | the second floor. The centerpiece of this room is a granite statue of
CF | Finney, which looks across the room from its proud pose. A smaller
CF | doorway is to the southeast and the entrance to the house is east.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ne"
CF ] Lower Hallway Score: 23 Early Morning
CF |
CF | > NE
CF |
CF | You can go up the stairs here, or east and southeast.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Foyer Score: 23 Early Morning
CF |
CF | > E
CF |
CF |
CF | Foyer
CF | The foyer of Finney's house is very majestic in scope. The ceiling is
CF | a full two stories above you, and the entire room is bathed in natural
CF | light from a single window high up on the east wall. A massive
CF | Osienthal rug covers most of the floor, and a small endtable sits in
CF | one corner. To the northeast is the doorway, and more of the house can
CF | be seen to the west.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ne"
CF |
CF |
CF |
CF | Meanwhile, in King Goosen's Court...
CF |
CF |
CF | Morning sunlight peeks through the decorative flags in the upper
CF | gallery to show the King's Court in full attendance. Rows of commoners
CF | line each wall with guards enforcing order. Kneeling before the dais,
CF | one unlucky commoner speaks.
CF |
CF | "But Your Majesty! The duck wasn't there the night before. I bet it
CF | was just my neighbour, Mr. Grindstaff." His voice drops to a furtive
CF | whisper. "If you must know, he's always been a duck sympathizer."
CF |
CF | From the gallery, a voice rings out, evidently the aforementioned Mr.
CF | Grindstaff. "Choke on a turnip, ye yellow-bellied liar!"
CF |
CF | "Silence, churlio!" A guard bangs his halberd on the marble floor. All
CF | eyes turn to the throne.
CF |
CF | The King conveys a postcard image of wisdom before dispelling the
CF | illusion by speaking. "Your tale is obviously false, peasant. It's
CF | well-known that most duck owners keep their duck at the bottom of a
CF | moldy haystack where no one has tread for years, and that's exactly
CF | where we found yours. I sentence you to death and then deportation!"
CF |
CF | The Advisor hurriedly whispers something in the King's ear. The royal
CF | personage looks crestfallen. "They can't, eh? Blast it all! You
CF | peasant! I sentence you to deportation, and maybe death, if you should
CF | happen to die along the way." The King snaps and the guards carry the
CF | pleading peasant away. He is quickly replaced by a more worldly man,
CF | also accused of harbouring a duck.
CF |
CF | The King points at the man. "You sir, are accused of the same crime.
CF | What do you have to say for yourself?"
CF |
CF | The man smiles craftily. "Obviously I own a duck. Your men found it
CF | buried under that boulder in my yard." The onlookers gasp as the man
CF | pleads guilty. He chuckles and leans in closer to the King. "What
CF | really has me worried, though, is this surge in the population of
CF | hamsters."
CF |
CF | The King nods emphatically. "Actually, I find hamsters to be quite
CF | disagreeable little beasts. Always running this way and
CF | that...demanding food, shelter, and even immunity from property tax!"
CF |
CF | "Indeed they are a nuisance," agrees the man. "In fact, I bet that
CF | owning a hamster is even worse than harbouring a duck!"
CF |
CF | The King thinks about this new gem of knowledge and has a quick huddle
CF | with his Advisor. "Very well then. You, sir, are free to go on one
CF | condition! You must bring back more information about this hamster
CF | problem and the best way we can combat it! Dismissed!"
CF |
CF | [Hit any key.] Knight_Otu says, "Interlude."
Jacqueline says, "These always throw me off."
Roger asks, "is it obvious how these are triggered?"
Knight_Otu says, "I imagine by points."
DavidW asks, "Might be soon after acquiring a spell?"
Knight_Otu says, "That's also possible."
Knight_Otu presses the yellow enter button.
Knight_Otu pushes the green 'space' button.
CF ] Finney's House Score: 23 Midmorning
CF |
CF |
CF | Finney's House
CF | You stand at the front of a fairly large white house. The doorway
CF | stands open to the southwest and a bronze plaque hangs next to it. A
CF | paved road leads away from the house to the east. All around the
CF | house, tall mountains of rock loom in the air, and a narrow path runs
CF | around the house to the south.
CF |
CF | You can see a trumpet, a Building Codes manual, an empty metal cup, a
CF | Timeline pamphlet and a scrap of paper here.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "get all"
CF ] Finney's House Score: 23 Midmorning
CF |
CF | > GET ALL
CF |
CF | trumpet: Taken.
CF | Building Codes manual: Taken.
CF | empty metal cup: Taken.
CF | Timeline pamphlet: Taken.
CF | scrap of paper: Taken.
CF |
CF | > Jacqueline says, "I do enjoy the writing."
Knight_Otu says, "We've seen Leonine and the guard alive and well."
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] Finney's House Score: 23 Midmorning
CF |
CF | > PLAY TRUMPET
CF |
CF | You raise the trumpet to your lips. What would you like to play?
CF | (O) Ode to a Duck: Summons a duck
CF | (R) Rainy Day: Increases the water capacity of clouds
CF | (H) Heavy Heart: Increases the force of gravity
CF | (J) Lively Jig: Induces dancing in animate creatures
CF | (X) None
Knight_Otu says (to ClubFloyd), "j"
CF ] Finney's House Score: 23 Midmorning
CF |
CF | You play a lively toe-tapping gigue, which puts you in a brighter
CF | mood. However, nothing else happens.
CF |
CF | > DavidW asks, "The only animate creatures down here we've seen are us, the duck, the guard, the herring, and Leonine?"
Jacqueline asks, "Can we summon a duck and then test the jig on it?"
Knight_Otu says, "Right, the duck and the herring."
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] Finney's House Score: 23 Midmorning
CF |
CF | > PLAY TRUMPET
CF |
CF | You bring up your trumpet. What would you like to play?
CF | (O) Ode to a Duck: Summons a duck
CF | (R) Rainy Day: Increases the water capacity of clouds
CF | (H) Heavy Heart: Increases the force of gravity
CF | (J) Lively Jig: Induces dancing in animate creatures
CF | (X) None
Knight_Otu says (to ClubFloyd), "o"
CF ] Finney's House Score: 23 Midmorning
CF |
CF | As soon as you sound the final cadence, a duck appears in front of
CF | you.
CF |
CF | The duck takes a cautious step towards the front doorway, but then
CF | thinks better of it and backs away.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] Finney's House Score: 23 Midmorning
CF |
CF | > PLAY TRUMPET
CF |
CF | You raise the trumpet to your lips. What would you like to play?
CF | (O) Ode to a Duck: Summons a duck
CF | (R) Rainy Day: Increases the water capacity of clouds
CF | (H) Heavy Heart: Increases the force of gravity
CF | (J) Lively Jig: Induces dancing in animate creatures
CF | (X) None
Knight_Otu says (to ClubFloyd), "j"
CF ] Finney's House Score: 23 Midmorning
CF |
CF | "Quacketty quack!" The little white duck hops about to the strains of
CF | your lively gigue.
CF |
CF | The duck takes a cautious step towards the front doorway, but then
CF | thinks better of it and backs away.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] East of House Score: 23 Midmorning
CF |
CF | > S
CF |
CF |
CF | East of House
CF | You are facing the east side of a white house. There is no door here,
CF | and the sole window is not boarded up, although it is on the second
CF | floor. A path runs alongside the house to the north and south.
CF |
CF | A makeshift slingshot has been created from the stunted tree and a
CF | rubber piece. The slingshot is currently empty.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Fish Pond Score: 23 Midmorning
CF |
CF | > S
CF |
CF |
CF | Fish Pond
CF | Paths from the north and east converge here at a small decorative
CF | pond. One side of the volcano rises up to the south and the top of a
CF | house peeks over the rocks to the northwest. Next to the pond, a
CF | bronze plaque is embedded in the ground. Deep in the pond, a red
CF | herring can be seen.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] Fish Pond Score: 23 Midmorning
CF |
CF | > PLAY TRUMPET
CF |
CF | You bring up your trumpet. What would you like to play?
CF | (O) Ode to a Duck: Summons a duck
CF | (R) Rainy Day: Increases the water capacity of clouds
CF | (H) Heavy Heart: Increases the force of gravity
CF | (J) Lively Jig: Induces dancing in animate creatures
CF | (X) None
Knight_Otu says (to ClubFloyd), "j"
CF ] Fish Pond Score: 23 Midmorning
CF |
CF | Nothing happens. Apparently fish don't dance.
CF |
CF | > Jacqueline says, "YAY"
Knight_Otu says, "Thought so."
DavidW says, "ha ha"
Jacqueline says, "I was wondering about that. Good response, game."
Jacqueline asks, "What about that other dude?"
Knight_Otu says (to ClubFloyd), "e"
CF ] Rock Wall Score: 23 Midmorning
CF |
CF | > E
CF |
CF |
CF | Rock Wall
CF | A narrow strip of lane winds between the rocks from the northeast,
CF | ending in a small clearing. To the east, a spire of rock shoots out of
CF | the ground and extends all the way up to the ceiling of the volcano.
CF | Set at the base of the spire is a smooth marble surface which is
CF | slightly depressed. Gigantic piles of granite rubble bar your progress
CF | in most directions, although it looks like you could squeeze through
CF | to the west.
CF |
CF | > DavidW says, "Guard and Leonine are left."
Knight_Otu says (to ClubFloyd), "ne"
CF ] Leonine's House Score: 23 Midmorning
CF |
CF | > NE
CF |
CF |
CF | Leonine's House
CF | To the east, a peculiar manor grows out of the rocks like an eccentric
CF | fungus, a haphazard collection of walls, additions, and minarets. The
CF | lane curves from north to southwest around an immense wall of rubble
CF | to the south.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Magic Lab Score: 23 Midmorning
CF |
CF | > E
CF |
CF |
CF | Magic Lab
CF | The lab of Leonine holds an impressive collection of magical devices,
CF | half of which you can't even begin to comprehend. Overhead, tiny balls
CF | of light soar through the air, and the entire room feels alive with
CF | energy. Where the average house would have a wide array of unnecessary
CF | furniture, the only artifices of this room are a giant wooden head
CF | with a string and a pyramid model. The front doorway is west and there
CF | is also a closed door in the east wall.
CF |
CF | Leonine is here, dusting off his robe.
CF |
CF | You can also see a pyramid model here.
CF |
CF | > Jacqueline says, "Leonine, yeah."
Knight_Otu says (to ClubFloyd), "ask leonine about ahtha"
CF ] Magic Lab Score: 23 Midmorning
CF |
CF | > ASK LEONINE ABOUT AHTHA
CF |
CF | "I recruited him to help build the Nolava Community! The man was
CF | amazing with granite, although I can't say that I enjoyed his granite
CF | underwear. He went into the Quarry a few years ago and hasn't been
CF | heard from since."
CF |
CF | Leonine screams and points over your shoulder. "Look behind you! A
CF | three-headed monkey!" You turn around, but see nothing, and Leonine
CF | takes the opportunity to disappear from view.
CF |
CF | > Knight_Otu exclaims, "Dangit, Leo!"
Knight_Otu says (to ClubFloyd), "w"
CF ] Leonine's House Score: 23 Midmorning
CF |
CF | > W
CF |
CF |
CF | Leonine's House
CF | To the east, a peculiar manor grows out of the rocks like an eccentric
CF | fungus, a haphazard collection of walls, additions, and minarets. The
CF | lane curves from north to southwest around an immense wall of rubble
CF | to the south.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Magic Lab Score: 23 Midmorning
CF |
CF | > E
CF |
CF |
CF | Magic Lab
CF | The lab of Leonine holds an impressive collection of magical devices,
CF | half of which you can't even begin to comprehend. Overhead, tiny balls
CF | of light soar through the air, and the entire room feels alive with
CF | energy. Where the average house would have a wide array of unnecessary
CF | furniture, the only artifices of this room are a giant wooden head
CF | with a string and a pyramid model. The front doorway is west and there
CF | is also a closed door in the east wall.
CF |
CF | Leonine is here, singing off-key.
CF |
CF | You can also see a pyramid model here.
CF |
CF | Leonine flickers out of existence.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask leonine about mullog"
CF ] Magic Lab Score: 23 Midmorning
CF |
CF | > ASK LEONINE ABOUT MULLOG
CF |
CF | You can't see any such thing.
CF |
CF | > Knight_Otu says, "Grr."
Knight_Otu says (to ClubFloyd), "w"
CF ] Leonine's House Score: 23 Midmorning
CF |
CF | > W
CF |
CF |
CF | Leonine's House
CF | To the east, a peculiar manor grows out of the rocks like an eccentric
CF | fungus, a haphazard collection of walls, additions, and minarets. The
CF | lane curves from north to southwest around an immense wall of rubble
CF | to the south.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Magic Lab Score: 23 Midmorning
CF |
CF | > E
CF |
CF |
CF | Magic Lab
CF | The lab of Leonine holds an impressive collection of magical devices,
CF | half of which you can't even begin to comprehend. Overhead, tiny balls
CF | of light soar through the air, and the entire room feels alive with
CF | energy. Where the average house would have a wide array of unnecessary
CF | furniture, the only artifices of this room are a giant wooden head
CF | with a string and a pyramid model. The front doorway is west and there
CF | is also a closed door in the east wall.
CF |
CF | Leonine is here, mumbling in another language.
CF |
CF | You can also see a pyramid model here.
CF |
CF | Leonine mumbles a word that begins with an "F" but then slaps his head
CF | and realizes that it isn't a magic word.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask leonine about mullog"
CF ] Magic Lab Score: 23 Midmorning
CF |
CF | > ASK LEONINE ABOUT MULLOG
CF |
CF | "Technically, he's the first resident of the Odd Community... but he's
CF | antisocial (even moreso than the rest of us) so he doesn't count."
CF |
CF | > Jacqueline says, "hahaha"
Jacqueline says, "(The F thing)"
DavidW says, "Wizard of Frobozz ref"
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] Magic Lab Score: 23 Midmorning
CF |
CF | > PLAY TRUMPET
CF |
CF | You raise the trumpet to your lips. What would you like to play?
CF | (O) Ode to a Duck: Summons a duck
CF | (R) Rainy Day: Increases the water capacity of clouds
CF | (H) Heavy Heart: Increases the force of gravity
CF | (J) Lively Jig: Induces dancing in animate creatures
CF | (X) None
Knight_Otu says (to ClubFloyd), "j"
CF ] Magic Lab Score: 23 Midmorning
CF |
CF | "Wahoo!" Leonine jumps in the air and does a merry jig. In the midst
CF | of a set of dance steps that would put any Papoosen ballerina to
CF | shame, a small key flies out of his pocket and lands near your feet.
CF | Leonine continues to dance for several more minutes before finally
CF | getting tired. "Witherin' witches, that was fun!"
CF |
CF | > Jacqueline says (to DW), "Yeah. It's a nice touch."
Knight_Otu says, "Hello key."
DavidW asks, "Hi key! How's the wife and kids?"
Knight_Otu says (to ClubFloyd), "ask leonine about guard"
CF ] Magic Lab Score: 23 Midmorning
CF |
CF | > ASK LEONINE ABOUT GUARD
CF |
CF | Leonine shakes his head. "Can't help you there, neighbour."
CF |
CF | > Jacqueline says, "Why, hello there, kay"
Jacqueline says, "key, even"
Knight_Otu says (to ClubFloyd), "ask leonine about moilan"
CF ] Magic Lab Score: 23 Midmorning
CF |
CF | > ASK LEONINE ABOUT MOILAN
CF |
CF | Leonine drops down to a low whisper. "Kind of a clod if you ask me.
CF | But then again, we're all a little odd here."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask leonine about bank"
CF ] Magic Lab Score: 23 Midmorning
CF |
CF | > ASK LEONINE ABOUT BANK
CF |
CF | "Every community must have a bank! I even have an account there...
CF | actually it's a group account since there's only one safe."
CF |
CF | Leonine knocks on the wooden head and giggles.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask about head"
CF ] Magic Lab Score: 23 Midmorning
CF |
CF | > ASK ABOUT HEAD
CF |
CF | You can't see any such thing.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask leonine about head"
CF ] Magic Lab Score: 23 Midmorning
CF |
CF | > ASK LEONINE ABOUT HEAD
CF |
CF | "Isn't my wooden head handsome? Wise too!"
CF |
CF | Waving his hands in the air, Leonine disappears.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "get key"
CF ] Magic Lab Score: 24 Midmorning
CF |
CF | > GET KEY
CF |
CF | You pick up the key, intending to return it as soon as you've finished
CF | with it.
CF |
CF | [You have just gained a point for the Borrowing Dance.]
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x it"
CF ] Magic Lab Score: 24 Midmorning
CF |
CF | > X IT
CF |
CF | The copper key is two inches long and has a single groove in it.
CF |
CF | > DavidW asks, "Have we seen a lock?"
Knight_Otu says, "I'm not sure if we wanted Leo away for that."
Knight_Otu says, "But probably."
Knight_Otu says, "I don't quite recall a lock."
DavidW asks, "Could be for that safe he mentioned. Was the north gate locked or just guarded?"
Knight_Otu says, "I don't think we tried."
Jacqueline says, "I was wondering about the bank safe, yeah"
DavidW says, "I think, getting past the guard is something to consider now."
DavidW says, "At least try the jig there."
Jacqueline says, "True"
Knight_Otu says, "Sorry, was checking the transcript."
Knight_Otu says, "I think this is the safe key."
Knight_Otu says (to ClubFloyd), "w"
CF ] Leonine's House Score: 24 Midmorning
CF |
CF | > W
CF |
CF |
CF | Leonine's House
CF | To the east, a peculiar manor grows out of the rocks like an eccentric
CF | fungus, a haphazard collection of walls, additions, and minarets. The
CF | lane curves from north to southwest around an immense wall of rubble
CF | to the south.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "n"
CF ] Library Lane Score: 24 Midmorning
CF |
CF | > N
CF |
CF |
CF | Library Lane
CF | Quaint miniature pine trees line the path which runs south through a
CF | manicured park from the north. Nestled in the rocks to the southwest
CF | is a single-story building adorned with a bronze plaque.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "n"
CF ] Center of Volcano Score: 24 Midmorning
CF |
CF | > N
CF |
CF |
CF | Center of Volcano
CF | You stand in the center of a small community built inside a dormant
CF | volcano. High above you, the mouth of the volcano allows a view of the
CF | outside sky and the occasional birds in flight.A paved road runs from
CF | the southwest to the east and a small well-manicured park is to the
CF | south. A dirt path crosses the paved one from the north and goes to
CF | the southeast. To the west, stands a small granite building with a
CF | bronze plaque by its doorway.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "n"
CF ] Mess Hall Score: 24 Midmorning
CF |
CF | > N
CF |
CF | The dirt path meanders through odd rock formations before leading you
CF | to a Mess Hall...
CF |
CF | Mess Hall
CF | You are standing in a long room, empty except for a wooden table in
CF | the center. Doorways lead back out to the north and south.
CF |
CF | > DavidW says, "okay. And I'll try to remember the guard's name is Moilan."
Knight_Otu says (to ClubFloyd), "n"
CF ] North Gate Score: 24 Midmorning
CF |
CF | > N
CF |
CF |
CF | North Gate
CF | A long granite wall surrounds the more elite section of the Odd
CF | Community. To the northwest, a massive gate has been erected to keep
CF | out rummer salesmen. The mess hall is south of here, and a small stone
CF | hut sits by the gate forlornly.
CF |
CF | Moilan is here, standing at attention by the gate.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask moilan about gate"
CF ] North Gate Score: 24 Midmorning
CF |
CF | > ASK MOILAN ABOUT GATE
CF |
CF | "This 'ere be moi post! I can't let you in the gate without an
CF | invitation from Squiggy or Poont." Moilan chuckles. "Pretty 'ard
CF | considering they're dead."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] North Gate Score: 24 Midmorning
CF |
CF | > PLAY TRUMPET
CF |
CF | You bring up your trumpet. What would you like to play?
CF | (O) Ode to a Duck: Summons a duck
CF | (R) Rainy Day: Increases the water capacity of clouds
CF | (H) Heavy Heart: Increases the force of gravity
CF | (J) Lively Jig: Induces dancing in animate creatures
CF | (X) None
Knight_Otu says (to ClubFloyd), "j"
CF ] North Gate Score: 24 Midmorning
CF |
CF | "Hurr! That thar's a catchy tune." The guard sets down his spear and
CF | dances along to the music. When the song ends, he sighs and resumes
CF | his post, spear in hand.
CF |
CF | The guard adjusts his helmet and straightens out his uniform.
CF |
CF | > Jacqueline says, "htm"
Jacqueline says, "hrm, even"
Knight_Otu says, "I'd like to check the xylophone, I think."
Jacqueline says, "Would need to last more than a turn for us to sneak through, it seems."
DavidW says, "This jig would be great at parties."
Jacqueline says (to DW), "Remind me to never come to one of your parties."
Knight_Otu asks, "It would be, wouldn't it?"
Knight_Otu says (to ClubFloyd), "s"
CF ] Mess Hall Score: 24 Midmorning
CF |
CF | > S
CF |
CF |
CF | Mess Hall
CF | You are standing in a long room, empty except for a wooden table in
CF | the center. Doorways lead back out to the north and south.
CF |
CF | > DavidW says (to Jacqueline), "waaa"
Knight_Otu says (to ClubFloyd), "s"
CF ] Center of Volcano Score: 24 Midmorning
CF |
CF | > S
CF |
CF | You follow the dirt path back to the center of the community...
CF |
CF | Center of Volcano
CF | You stand in the center of a small community built inside a dormant
CF | volcano. High above you, the mouth of the volcano allows a view of the
CF | outside sky and the occasional birds in flight.A paved road runs from
CF | the southwest to the east and a small well-manicured park is to the
CF | south. A dirt path crosses the paved one from the north and goes to
CF | the southeast. To the west, stands a small granite building with a
CF | bronze plaque by its doorway.
CF |
CF | Sunlight peeks past the clouds to shine into the volcano.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Outside Courtyard Score: 24 Midmorning
CF |
CF | > E
CF |
CF |
CF | Outside Courtyard
CF | The western path ends between a granite wall to the north and a
CF | two-story building to the east. A tasteful granite arch to the
CF | northeast leads into a courtyard which resembles a giant grassy
CF | checkerboard. The capstone of the archway bears a small bronze plaque.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x plaque"
CF ] Outside Courtyard Score: 24 Midmorning
CF |
CF | > X PLAQUE
CF |
CF | The bronze sign seems fairly new, showing no signs of weather
CF | deterioration.
CF |
CF | SECURITY MAZE
CF | Nolava Odd Community
CF | Building Code #113
CF |
CF | > Knight_Otu says, "Right, that's the other maze. That one may be more dangerous."
Knight_Otu says (to ClubFloyd), "e"
CF ] Opera Hall Score: 24 Midmorning
CF |
CF | > E
CF |
CF |
CF | Opera Hall
CF | Every step you take serves to showcase the wonderful acoustics in this
CF | building. The ceiling is a full two stories above you and the room is
CF | brighter than normal because of its blue glass walls. Beyond the
CF | seats, you see a small semicircular stage with a xylophone.
CF |
CF | Next to the xylophone sits a monstrous leather-bound book mounted on a
CF | stand, open to a page in the middle.
CF |
CF | > DavidW says, "I haven't hosted many parties ever in my life. Only one or two."
Knight_Otu says (to ClubFloyd), "x xylophone"
CF ] Opera Hall Score: 24 Midmorning
CF |
CF | > X XYLOPHONE
CF |
CF | The xylophone seems to be constructed from baleens. It is highly
CF | polished and there are a pair of mallets hanging off the side.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "search it"
CF ] Opera Hall Score: 24 Midmorning
CF |
CF | > SEARCH IT
CF |
CF | You find nothing of interest.
CF |
CF | > DavidW says, "No dancing. Just food and chat."
Knight_Otu says (to ClubFloyd), "play it"
CF ] Opera Hall Score: 24 Midmorning
CF |
CF | > PLAY IT
CF |
CF | You pick up the mallets and play a fairly decent scale.
CF |
CF | > Jacqueline says, "I host a weekly party. Right here. Right now. ClubFloyd."
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] Opera Hall Score: 24 Midmorning
CF |
CF | > PLAY TRUMPET
CF |
CF | You raise the trumpet to your lips. What would you like to play?
CF | (O) Ode to a Duck: Summons a duck
CF | (R) Rainy Day: Increases the water capacity of clouds
CF | (H) Heavy Heart: Increases the force of gravity
CF | (J) Lively Jig: Induces dancing in animate creatures
CF | (X) None
Knight_Otu says (to ClubFloyd), "h"
CF ] Opera Hall Score: 24 Midmorning
CF |
CF | The xylophone book looks like it might break its stand, but
CF | fortunately remains supported.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x book"
CF ] Opera Hall Score: 24 Midmorning
CF |
CF | > X BOOK
CF |
CF | (the practice book)
CF | Across the top of each page, the title has been printed in small fancy
CF | letters: "The Well-Tampered Xylophone - A Collection of
CF | Twelve-Thousand-Two-Hundred-Seventy-Four Etudes in Each of Twenty-Five
CF | Major and Minor Keys". The current page looks to be fairly difficult,
CF | especially for a non-keyboardist like yourself.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] Opera Hall Score: 24 Midmorning
CF |
CF | > PLAY TRUMPET
CF |
CF | You ready the trumpet. What would you like to play?
CF | (O) Ode to a Duck: Summons a duck
CF | (R) Rainy Day: Increases the water capacity of clouds
CF | (H) Heavy Heart: Increases the force of gravity
CF | (J) Lively Jig: Induces dancing in animate creatures
CF | (X) None
Knight_Otu says (to ClubFloyd), "r"
CF ] Opera Hall Score: 24 Midmorning
CF |
CF | The melody echoes through the air but nothing happens. You sense that
CF | something is missing.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] Opera Hall Score: 24 Midmorning
CF |
CF | > PLAY TRUMPET
CF |
CF | You ready the trumpet. What would you like to play?
CF | (O) Ode to a Duck: Summons a duck
CF | (R) Rainy Day: Increases the water capacity of clouds
CF | (H) Heavy Heart: Increases the force of gravity
CF | (J) Lively Jig: Induces dancing in animate creatures
CF | (X) None
Knight_Otu says (to ClubFloyd), "j"
CF ] Opera Hall Score: 24 Midmorning
CF |
CF | You play a lively toe-tapping gigue, which puts you in a brighter
CF | mood. However, nothing else happens.
CF |
CF | > Knight_Otu says, "Hm."
DavidW says, "Let me know when you want a hint on what to do next."
Knight_Otu says, "Finney is supposed to have the key to freedom. The tome talks about 25 keys, Finneys statue talks about 24 keys on the xylophone."
Knight_Otu says, "So I have the suspicion that the key is here."
DavidW says, "yes, that's all very suspicious and I agree."
Knight_Otu asks, "Do we need to brave the other maze yet?"
Knight_Otu says (to ClubFloyd), "push xylophone"
CF ] Opera Hall Score: 24 Midmorning
CF |
CF | > PUSH XYLOPHONE
CF |
CF | You are unable to.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "push tome"
CF ] Opera Hall Score: 24 Midmorning
CF |
CF | > PUSH TOME
CF |
CF | You can't see any such thing.
CF |
CF | > DavidW says, "I don't think we should brave the other maze yet but it is an option, yes, and has to be braved sooner or later."
Knight_Otu says, "It seems the only open place if .. right."
Jacqueline asks, "If we do, do we have stuff to use like that paper we had for the ominous maze that turned out to be a nothing burger?"
Jacqueline says (to ClubFloyd), "i"
CF ] Opera Hall Score: 24 Midmorning
CF |
CF | > I
CF |
CF | You are carrying:
CF | a copper key
CF | a scrap of paper
CF | a Timeline pamphlet
CF | an empty metal cup
CF | a Building Codes manual
CF | a trumpet
CF |
CF | > Jacqueline says, "Not much."
DavidW says, "I suppose it wouldn't hurt to visit the 'maze'. It's not the twisty passages sort of maze at all."
Knight_Otu says, "The maze leads to Fou-llama's estate, not someone who could give us an invitation for past the gate."
Knight_Otu asks, "As I recall, we need to spell her name through the maze to get it - and can't get out because we can't spell the name on the way back?"
Knight_Otu says (to ClubFloyd), "l"
CF ] Opera Hall Score: 24 Midmorning
CF |
CF | > L
CF |
CF |
CF | Opera Hall
CF | Every step you take serves to showcase the wonderful acoustics in this
CF | building. The ceiling is a full two stories above you and the room is
CF | brighter than normal because of its blue glass walls. Beyond the
CF | seats, you see a small semicircular stage with a xylophone.
CF |
CF | Next to the xylophone sits a monstrous leather-bound book mounted on a
CF | stand, open to a page in the middle.
CF |
CF | > DavidW says, "Save before entering her maze, if you decide to at least look it over."
DavidW says, "The risk isn't getting lost."
Knight_Otu says (to ClubFloyd), "w"
CF ] Outside Courtyard Score: 24 Midmorning
CF |
CF | > W
CF |
CF |
CF | Outside Courtyard
CF | The western path ends between a granite wall to the north and a
CF | two-story building to the east. A tasteful granite arch to the
CF | northeast leads into a courtyard which resembles a giant grassy
CF | checkerboard. The capstone of the archway bears a small bronze plaque.
CF |
CF | > DavidW says, "But there is a risk."
Knight_Otu says (to ClubFloyd), "SAVE"
Knight_Otu says (to ClubFloyd), "cf8"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Outside Courtyard Score: 24 Midmorning
CF | Ok.
CF |
CF | > Knight_Otu says, "Yeah, I think the risk is not getting out."
Knight_Otu says (to ClubFloyd), "ne"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > NE
CF |
CF | As you step through the archway, a small bell chimes far to the north,
CF | and letters of the alphabet suddenly appear in the air over the
CF | courtyard.
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "F"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you. To the southwest you see a way out of the courtyard.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x n"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > X N
CF |
CF | You see nothing special about north.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x plots"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > X PLOTS
CF |
CF | You can't see any such thing.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x plot"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > X PLOT
CF |
CF | You can't see any such thing.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "o"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > O
CF |
CF | Think nothing of it.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "n"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > N
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "U"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > S
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "F"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you. To the southwest you see a way out of the courtyard.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > E
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "F"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you. A wall closes you in to the south.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > W
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "F"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you. To the southwest you see a way out of the courtyard.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > W
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "A"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you. You are in the southwest corner of the courtyard.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > E
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "F"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you. To the southwest you see a way out of the courtyard.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "sw"
CF ] Outside Courtyard Score: 24 Midmorning
CF |
CF | > SW
CF |
CF | The letters vanish as you leave the courtyard.
CF |
CF | Outside Courtyard
CF | The western path ends between a granite wall to the north and a
CF | two-story building to the east. A tasteful granite arch to the
CF | northeast leads into a courtyard which resembles a giant grassy
CF | checkerboard. The capstone of the archway bears a small bronze plaque.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ne"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > NE
CF |
CF | As you step through the archway, a small bell chimes far to the north,
CF | and letters of the alphabet suddenly appear in the air over the
CF | courtyard.
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "F"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you. To the southwest you see a way out of the courtyard.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "se"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > SE
CF |
CF | You can't go that way.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ne"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > NE
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "I"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > W
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "U"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > W
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "O"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you. A wall blocks movement to the west.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "se"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > SE
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "F"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you. To the southwest you see a way out of the courtyard.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > E
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "F"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you. A wall closes you in to the south.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "n"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > N
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "I"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you.
CF |
CF | > Knight_Otu says, "Okay, seems the rooms are connecting as expected."
Knight_Otu says (to ClubFloyd), "w"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > W
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "U"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "n"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > N
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "T"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > W
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "L"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you. A wall blocks movement to the west.
CF |
CF | > DavidW says, "It's a 4 by 5 grid. 20 locations."
Knight_Otu says, "I was concerned whether N, then W is the same location as NW."
Knight_Otu says (to ClubFloyd), "w"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > W
CF |
CF | You can't go that way.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "n"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > N
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "L"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you. A wall blocks movement to the west.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "n"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > N
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "S"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you. You are in the northwest corner of the courtyard.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "sw"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > SW
CF |
CF | You can't go that way.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "se"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > SE
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "E"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "n"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > N
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "A"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you. A wall extends from east to west to your north.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > E
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "M"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you. A wall extends from east to west to your north.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > E
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "G"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you. You are in the northeast corner of the courtyard.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "sw"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > SW
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "S"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > E
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "O"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you. A wall prevents you from going east.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > S
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "O"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you. A wall prevents you from going east.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > S
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "N"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you. A wall prevents you from going east.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > S
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "E"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you. You are in the southeast corner of the courtyard.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "nw"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > NW
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "I"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "n"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > N
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "H"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you.
CF |
CF | > Knight_Otu says, "Hm."
Knight_Otu says (to ClubFloyd), "sw"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > SW
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "U"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > S
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "F"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you. To the southwest you see a way out of the courtyard.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "sw"
CF ] Outside Courtyard Score: 24 Midmorning
CF |
CF | > SW
CF |
CF | The letters vanish as you leave the courtyard.
CF |
CF | Outside Courtyard
CF | The western path ends between a granite wall to the north and a
CF | two-story building to the east. A tasteful granite arch to the
CF | northeast leads into a courtyard which resembles a giant grassy
CF | checkerboard. The capstone of the archway bears a small bronze plaque.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x plaque"
CF ] Outside Courtyard Score: 24 Midmorning
CF |
CF | > X PLAQUE
CF |
CF | The bronze sign seems fairly new, showing no signs of weather
CF | deterioration.
CF |
CF | SECURITY MAZE
CF | Nolava Odd Community
CF | Building Code #113
CF |
CF | >
Knight_Otu says (to ClubFloyd), "look up 113 in manual"
CF ] Outside Courtyard Score: 24 Midmorning
CF |
CF | > LOOK UP 113 IN MANUAL
CF |
CF | You thumb through the manual looking for the correct entry...
CF |
CF | #113 Security Maze: 9-R-07, Created as a result of Madame Fou-llama's
CF | distrust of visitors and broom peddlers. May cause problems with Code
CF | #114.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "look up 114 in manual"
CF ] Outside Courtyard Score: 24 Midmorning
CF |
CF | > LOOK UP 114 IN MANUAL
CF |
CF | You thumb through the manual looking for the correct entry...
CF |
CF | #114 Granite Crate: 9-S-07, Created a crate to hold the materials for
CF | Code #115. On a side note, lost my ring while working around the
CF | granite today. Must find.
CF |
CF | > Jacqueline says, "Frickin' broom peddlers, man. I tell ya."
Knight_Otu says (to ClubFloyd), "look up 115 in manual"
CF ] Outside Courtyard Score: 24 Midmorning
CF |
CF | > LOOK UP 115 IN MANUAL
CF |
CF | You thumb through the manual looking for the correct entry...
CF |
CF | #115 (planned) Granite Statue: Sent materials to Madame Fou-llama's
CF | before the Security Maze was activated. May make the statue some day.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "look up 116 in manual"
CF ] Outside Courtyard Score: 24 Midmorning
CF |
CF | > LOOK UP 116 IN MANUAL
CF |
CF | You thumb through the manual looking for the correct entry...
CF |
CF | #116 (planned) Quarry Rock Elevator: Really need to get around to
CF | fixing that elevator chain...It's just an accident waiting to happen.
CF |
CF | > Knight_Otu says, "Okay, I think I know how to get in and out."
Knight_Otu says, "The butler's name can be spelled on the way out."
Knight_Otu says (to ClubFloyd), "SAVE"
Knight_Otu says (to ClubFloyd), "cf9"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Outside Courtyard Score: 24 Midmorning
CF | Ok.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ne"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > NE
CF |
CF | As you step through the archway, a small bell chimes far to the north,
CF | and letters of the alphabet suddenly appear in the air over the
CF | courtyard.
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "F"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you. To the southwest you see a way out of the courtyard.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "nw"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > NW
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "O"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you. A wall blocks movement to the west.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > E
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "U"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "nw"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > NW
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "L"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you. A wall blocks movement to the west.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "n"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > N
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "L"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you. A wall blocks movement to the west.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ne"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > NE
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "A"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you. A wall extends from east to west to your north.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Grassy Courtyard Score: 24 Midmorning
CF |
CF | > E
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "M"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you. A wall extends from east to west to your north.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Grassy Courtyard Score: 26 Midmorning
CF |
CF | > W
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "A"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you. A wall extends from east to west to your north.
CF | A baritone voice whispers, "Fou-llama..." and an exit appears in the
CF | north wall.
CF |
CF | [You have gained two points in Crazy Fauna.]
CF |
CF | > DavidW says, "congrats!"
Jacqueline says (to KO), "You rock"
Knight_Otu says, "I mean, getting in was the easy path once the maze is mapped."
Knight_Otu says, "The real test is whether getting out works."
Knight_Otu says (to ClubFloyd), "n"
CF ] Front Yard Score: 26 Midmorning
CF |
CF | > N
CF |
CF | The letters vanish as you leave the courtyard.
CF |
CF | Front Yard
CF | With sunlight, this quaint plot of land would look downright pleasant.
CF | However, it is tucked against the north side of the volcano and does
CF | not seem to get much light at all. A blue cottage sits to the west and
CF | a larger red cottage is east. An archway leads into the confines of
CF | the security maze to the south.
CF |
CF | A jumble of granite pieces sits in a patch of weeds.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x cottage"
CF ] Front Yard Score: 26 Midmorning
CF |
CF | > X COTTAGE
CF |
CF | Which do you mean, the blue cottage or the red cottage?
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x blue cottage"
CF ] Front Yard Score: 26 Midmorning
CF |
CF | > X BLUE COTTAGE
CF |
CF | A small blue cottage is to the west, flush against a mountain of
CF | granite. A swinging door provides access to the inside and you can
CF | hear movement inside.
CF |
CF | > DavidW says, "That must be for the statue. The jumble."
Knight_Otu says (to ClubFloyd), "x red"
CF ] Front Yard Score: 26 Midmorning
CF |
CF | > X RED
CF |
CF | Which do you mean, the red door or the red cottage?
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x red cottage"
CF ] Front Yard Score: 26 Midmorning
CF |
CF | > X RED COTTAGE
CF |
CF | A red cottage is to the east, slightly larger than its western
CF | counterpart. A swinging door provides access to the inside and you can
CF | hear movement inside.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x archway"
CF ] Front Yard Score: 26 Midmorning
CF |
CF | > X ARCHWAY
CF |
CF | Like many of the structures in the volcano, the archway in the wall is
CF | made from granite. In this case, finely-cut granite has been used in
CF | place of brick to form a corbeled arch.
CF |
CF | > Jacqueline says, "Also, when I say that you rock, KO, please know that I specifically mean you granite."
Knight_Otu says, "Gneiss."
Knight_Otu says (to ClubFloyd), "x weeds"
CF ] Front Yard Score: 26 Midmorning
CF |
CF | > X WEEDS
CF |
CF | The granite pieces look to be parts of an incomplete statue. Evidently
CF | the artist dumped them here and never got around to assembling it. As
CF | you shift the granite pieces around, a small gold ring rolls out of
CF | the stack.
CF |
CF | > Knight_Otu exclaims, "Mullog's precious!"
Knight_Otu says (to ClubFloyd), "x ring"
CF ] Front Yard Score: 26 Midmorning
CF |
CF | > X RING
CF |
CF | The ring is painstakingly detailed with abstract lines and shapes. It
CF | must have been very special to whoever lost it.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "get it"
CF ] Front Yard Score: 27 Midmorning
CF |
CF | > GET IT
CF |
CF | Taken.
CF |
CF | [You have just gained a point for "Insert Witty Punchline about Gold
CF | Ring Here".]
CF |
CF | >
Knight_Otu says (to ClubFloyd), "assemble statue"
CF ] Front Yard Score: 27 Midmorning
CF |
CF | > ASSEMBLE STATUE
CF |
CF | That's not a verb I recognise.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "knock on blue door"
CF ] Front Yard Score: 27 Midmorning
CF |
CF | > KNOCK ON BLUE DOOR
CF |
CF | A voice from within answers. "Come in!"
CF |
CF | >
Knight_Otu says (to ClubFloyd), "enter blue"
CF ] Front Yard Score: 27 Midmorning
CF |
CF | > ENTER BLUE
CF |
CF | Which do you mean, the blue door or the blue cottage?
CF |
CF | >
Knight_Otu says (to ClubFloyd), "door"
CF ] Butler's Cottage Score: 27 Midmorning
CF |
CF | > DOOR
CF |
CF |
CF | Butler's Cottage
CF | Bare furniture circles a cold stone hearth in this tiny cottage. The
CF | air is thick and all the curtains are closed in this gloomy tomb of a
CF | room. Over the fireplace, is a framed piece of sheet music with the
CF | title "Springtime Love".
CF |
CF | Sitting on the bed is a leather-bound book.
CF |
CF | A man in a tuxedo looks up as you enter, and nods in cold but polite
CF | greeting. "Good day to you. I am Mr. Amoshtuff, the butler to widow
CF | Fou-llama. It is rare that we get visitors here, since most of them
CF | realize that they can never leave." He motions you farther in. "Make
CF | yourself comfortable."
CF |
CF | Butler Amoshtuff straightens up the furniture.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask amoshtuff about maze"
CF ] Butler's Cottage Score: 27 Midmorning
CF |
CF | > ASK AMOSHTUFF ABOUT MAZE
CF |
CF | "The maze was turned on a few days after Ahtha delivered his statue
CF | parts. The only problem with it is that you can't spell 'Fou-llama'
CF | from this side, so we are trapped here forever. It's not a bad life
CF | though."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x book"
CF ] Butler's Cottage Score: 27 Midmorning
CF |
CF | > X BOOK
CF |
CF | (the butler's diary)
CF | The butler clears his throat. "I'd appreciate it if you would leave my
CF | personal belongings alone."
CF |
CF | > Knight_Otu says, "Sorry, sorry"
Knight_Otu says (to ClubFloyd), "x springtime"
CF ] Butler's Cottage Score: 27 Midmorning
CF |
CF | > X SPRINGTIME
CF |
CF |
CF | Springtime Love
CF | Enhances the effects of love
CF |
CF | It is a soaring melody which will really show off the lyrical
CF | qualities of the soloist's instrument.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask amoshtuff about springtime"
CF ] Butler's Cottage Score: 27 Midmorning
CF |
CF | > ASK AMOSHTUFF ABOUT SPRINGTIME
CF |
CF | "I can't help with that. Sorry."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x fireplace"
CF ] Butler's Cottage Score: 27 Midmorning
CF |
CF | > X FIREPLACE
CF |
CF | You peer up the chimney to find that the shaft is obstructed by a mass
CF | of wet leaves and twigs. The blockage is high enough up the chimney
CF | that you cannot clear it from here.
CF |
CF | > Knight_Otu says, "Hm."
DavidW asks, "ask about love?"
Knight_Otu says (to ClubFloyd), "ask amoshtuff about love"
CF ] Butler's Cottage Score: 27 Midmorning
CF |
CF | > ASK AMOSHTUFF ABOUT LOVE
CF |
CF | "I do not know how long I've had that piece of music, but it has hung
CF | over my fireplace for as long as I have worked here."
CF |
CF | The butler tidies up the cottage.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask amoshtuff about fou-llama"
CF ] Butler's Cottage Score: 27 Midmorning
CF |
CF | > ASK AMOSHTUFF ABOUT FOU-LLAMA
CF |
CF | "The widow works me day and night, cleaning and preparing her meals,
CF | pushing me this way and that like a chess pawn. It isn't a harsh life
CF | though...I have learned to enjoy it." The butler nods, but you sense
CF | that he isn't telling you the full story.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "get love"
CF ] Butler's Cottage Score: 27 Midmorning
CF |
CF | > GET LOVE
CF |
CF | The framed music is firmly attached to the wall.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "learn it"
CF ] Butler's Cottage Score: 27 Midmorning
CF |
CF | > LEARN IT
CF |
CF | You gaze up at the framed music until you have committed it to memory.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask amoshtuff about fireplace"
CF ] Butler's Cottage Score: 27 Midmorning
CF |
CF | > ASK AMOSHTUFF ABOUT FIREPLACE
CF |
CF | "I used to be able to make fires here until the chimney got blocked
CF | up. Now I cannot reach the obstruction to clear it."
CF |
CF | > DavidW says, "Cool. You didn't need to hold that one to learn it."
Knight_Otu says, "Good thing, too."
Jacqueline says, "Yeah. That's nice."
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] Butler's Cottage Score: 27 Midmorning
CF |
CF | > PLAY TRUMPET
CF |
CF | You bring up your trumpet. What would you like to play?
CF | (O) Ode to a Duck: Summons a duck
CF | (R) Rainy Day: Increases the water capacity of clouds
CF | (H) Heavy Heart: Increases the force of gravity
CF | (J) Lively Jig: Induces dancing in animate creatures
CF | (S) Springtime Love: Enhances the effects of love
CF | (X) None
Knight_Otu says (to ClubFloyd), "j"
CF ] Butler's Cottage Score: 27 Midmorning
CF |
CF | The butler dances a happy jig until the end of the melody. Confused,
CF | he looks up. "I can't imagine what possessed me to dance such a vulgar
CF | jig."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "out"
CF ] Butler's Cottage Score: 27 Midmorning
CF |
CF | > OUT
CF |
CF | But you aren't in anything at the moment.
CF |
CF | The butler tidies up the cottage.
CF |
CF | > DavidW sings Would You Like To Build A Duckman?
Knight_Otu says (to ClubFloyd), "l"
CF ] Butler's Cottage Score: 27 Midmorning
CF |
CF | > L
CF |
CF |
CF | Butler's Cottage
CF | Bare furniture circles a cold stone hearth in this tiny cottage. The
CF | air is thick and all the curtains are closed in this gloomy tomb of a
CF | room. Over the fireplace, is a framed piece of sheet music with the
CF | title "Springtime Love".
CF |
CF | Sitting on the bed is a leather-bound book.
CF |
CF | Butler Amoshtuff is here.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x bed"
CF ] Butler's Cottage Score: 27 Midmorning
CF |
CF | > X BED
CF |
CF | The bed doesn't look very comfortable at all. On top of it is a
CF | leather-bound book.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "exit"
CF ] Butler's Cottage Score: 27 Midmorning
CF |
CF | > EXIT
CF |
CF | But you aren't in anything at the moment.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Front Yard Score: 27 Midmorning
CF |
CF | > E
CF |
CF |
CF | Front Yard
CF | With sunlight, this quaint plot of land would look downright pleasant.
CF | However, it is tucked against the north side of the volcano and does
CF | not seem to get much light at all. A blue cottage sits to the west and
CF | a larger red cottage is east. An archway leads into the confines of
CF | the security maze to the south.
CF |
CF | A jumble of granite pieces sits in a patch of weeds.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "get granite"
CF ] Front Yard Score: 27 Midmorning
CF |
CF | > GET GRANITE
CF |
CF | (the statue parts)
CF | You don't have any good reason to carry around an unfinished statue.
CF |
CF | > Jacqueline says, "See, that would be me at DW's party. I would be the one saying, 'I can't imagine what possessed me to dance such a vulgar jig.'"
Knight_Otu says (to ClubFloyd), "knock on red door"
CF ] Front Yard Score: 27 Midmorning
CF |
CF | > KNOCK ON RED DOOR
CF |
CF | You knock on the door. A voice from within answers, "Come in!"
CF |
CF | >
Knight_Otu says (to ClubFloyd), "enter red door"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > ENTER RED DOOR
CF |
CF |
CF | Drawing Room
CF | This room has the silence usually associated with an antique shop or
CF | grandmother's den. Nestled in a wide array of useless knick-knacks, a
CF | lone potted fern droops forlornly in the corner. The entrance to the
CF | cottage is west and there is a closed door to the east.
CF |
CF | A woman sitting on a divan looks up from her book as you enter. "Well,
CF | it is a new face!" She studies you closely and relaxes when she sees
CF | that you carry no brooms. "I am the widow Fou-llama and this is my
CF | cottage." Requisite introductions accomplished, she buries her head in
CF | the book and continues reading.
CF |
CF | > DavidW asks (of Jacqueline), "Not a fan of dancing?"
Jacqueline says, "I am, but not of jigs, I guess."
Jacqueline says, "I think it's all the implied jumping."
DavidW says, "I wonder what Fou-llama would have done if we were carrying a broom."
Knight_Otu says (to ClubFloyd), "ask fou-llama about maze"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > ASK FOU-LLAMA ABOUT MAZE
CF |
CF | The widow frowns. "Well it seemed like a good idea at the time.
CF | Hindsight let us realize, however, that Fou-llama cannot be spelled
CF | going back out, so we are all stuck here forever. You might as well
CF | make yourself at home."
CF |
CF | > Knight_Otu says, "I wonder if we can already exit, or if the two need to get married first."
Knight_Otu says (to ClubFloyd), "x book"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > X BOOK
CF |
CF | (the Building Codes manual)
CF | The manual is composed of hand-written pages, detailing various
CF | construction jobs in the area.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x knick-knacks"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > X KNICK-KNACKS
CF |
CF | All manner of knickknacks can be found here, but they really aren't
CF | very interesting.
CF |
CF | "Amazing!" The widow becomes enthralled in a passage and reads in her
CF | own little world, seemingly cut off from real life.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x divan"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > X DIVAN
CF |
CF | The widow is sitting on a comfy divan in middle of the room.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x fou-llama's book"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > X FOU-LLAMA'S BOOK
CF |
CF | I only understood you as far as wanting to examine widow Fou-llama.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask fou-llama about amoshtuff"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > ASK FOU-LLAMA ABOUT AMOSHTUFF
CF |
CF | "Not right now, this is a very interesting passage!"
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x door"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > X DOOR
CF |
CF | Which do you mean, the red door or the bedroom door?
CF |
CF | >
Knight_Otu says (to ClubFloyd), "bedroom"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > BEDROOM
CF |
CF | It's just a plain door, probably leading to the bedroom.
CF |
CF | The widow looks up from her book. "That was an exceedingly
CF | well-contrived plot twist!"
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > E
CF |
CF | The widow clucks her tongue at you. "Young traveler, please stay out
CF | of my private quarters."
CF |
CF | > Knight_Otu says, "Not that deep in the book."
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > PLAY TRUMPET
CF |
CF | You raise the trumpet to your lips. What would you like to play?
CF | (O) Ode to a Duck: Summons a duck
CF | (R) Rainy Day: Increases the water capacity of clouds
CF | (H) Heavy Heart: Increases the force of gravity
CF | (J) Lively Jig: Induces dancing in animate creatures
CF | (S) Springtime Love: Enhances the effects of love
CF | (X) None
Knight_Otu says (to ClubFloyd), "j"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | The widow claps her hands in time with the music. "That almost makes
CF | me want to dance like a schoolgirl!" When the song is over, she picks
CF | up her novel again.
CF |
CF | Widow Fou-llama continues to read.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x novel"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > X NOVEL
CF |
CF | The book is titled "My Cat Doth Went a Walking". Widow Fou-llama seems
CF | to be enjoying it.
CF |
CF | The widow mumbles as she reads her novel.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > PLAY TRUMPET
CF |
CF | You ready the trumpet. What would you like to play?
CF | (O) Ode to a Duck: Summons a duck
CF | (R) Rainy Day: Increases the water capacity of clouds
CF | (H) Heavy Heart: Increases the force of gravity
CF | (J) Lively Jig: Induces dancing in animate creatures
CF | (S) Springtime Love: Enhances the effects of love
CF | (X) None
Knight_Otu says (to ClubFloyd), "s"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | The widow gives you a grudging smile. "Pretty music."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Front Yard Score: 27 Midmorning
CF |
CF | > W
CF |
CF |
CF | Front Yard
CF | With sunlight, this quaint plot of land would look downright pleasant.
CF | However, it is tucked against the north side of the volcano and does
CF | not seem to get much light at all. A blue cottage sits to the west and
CF | a larger red cottage is east. An archway leads into the confines of
CF | the security maze to the south.
CF |
CF | A jumble of granite pieces sits in a patch of weeds.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Butler's Cottage Score: 27 Midmorning
CF |
CF | > W
CF |
CF |
CF | Butler's Cottage
CF | Bare furniture circles a cold stone hearth in this tiny cottage. The
CF | air is thick and all the curtains are closed in this gloomy tomb of a
CF | room. Over the fireplace, is a framed piece of sheet music with the
CF | title "Springtime Love".
CF |
CF | Sitting on the bed is a leather-bound book.
CF |
CF | Butler Amoshtuff is here.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] Butler's Cottage Score: 27 Midmorning
CF |
CF | > PLAY TRUMPET
CF |
CF | You bring up your trumpet. What would you like to play?
CF | (O) Ode to a Duck: Summons a duck
CF | (R) Rainy Day: Increases the water capacity of clouds
CF | (H) Heavy Heart: Increases the force of gravity
CF | (J) Lively Jig: Induces dancing in animate creatures
CF | (S) Springtime Love: Enhances the effects of love
CF | (X) None
Knight_Otu says (to ClubFloyd), "s"
CF ] Butler's Cottage Score: 27 Midmorning
CF |
CF | The butler scowls. "Any song but THAT one..."
CF |
CF | > Knight_Otu says, "Okay, okay."
Knight_Otu says (to ClubFloyd), "e"
CF ] Front Yard Score: 27 Midmorning
CF |
CF | > E
CF |
CF |
CF | Front Yard
CF | With sunlight, this quaint plot of land would look downright pleasant.
CF | However, it is tucked against the north side of the volcano and does
CF | not seem to get much light at all. A blue cottage sits to the west and
CF | a larger red cottage is east. An archway leads into the confines of
CF | the security maze to the south.
CF |
CF | A jumble of granite pieces sits in a patch of weeds.
CF |
CF | > Knight_Otu asks, "Shall we see if we can leave right now?"
DavidW says, "You can try..."
Knight_Otu says (to ClubFloyd), "SAVE"
Knight_Otu says (to ClubFloyd), "cf10"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Front Yard Score: 27 Midmorning
CF | Ok.
CF |
CF | > Jacqueline says, "I approve of the widow being immune to the jig."
Knight_Otu says (to ClubFloyd), "s"
CF ] Grassy Courtyard Score: 27 Midmorning
CF |
CF | > S
CF |
CF | As you step through the archway, a small bell chimes in the eastern
CF | cottage, and letters of the alphabet suddenly appear in the air over
CF | the courtyard.
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "A"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you. An arch in the wall leads out of the courtyard to the
CF | north.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Grassy Courtyard Score: 27 Midmorning
CF |
CF | > E
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "M"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you. A wall extends from east to west to your north.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "se"
CF ] Grassy Courtyard Score: 27 Midmorning
CF |
CF | > SE
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "O"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you. A wall prevents you from going east.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Grassy Courtyard Score: 27 Midmorning
CF |
CF | > W
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "S"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Grassy Courtyard Score: 27 Midmorning
CF |
CF | > S
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "H"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Grassy Courtyard Score: 27 Midmorning
CF |
CF | > W
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "T"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Grassy Courtyard Score: 27 Midmorning
CF |
CF | > S
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "U"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "se"
CF ] Grassy Courtyard Score: 27 Midmorning
CF |
CF | > SE
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "F"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you. A wall closes you in to the south.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Grassy Courtyard Score: 27 Midmorning
CF |
CF | > W
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "F"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you. A wall closes you in to the south.
CF |
CF | You hear static and then an expectant pause, as if the baritone voice
CF | is about to speak. However, nothing happens after all. Odd.
CF |
CF | > Knight_Otu says, "I'll call that good enough."
Knight_Otu says (to ClubFloyd), "RESTORE"
Knight_Otu says (to ClubFloyd), "cf10"
CF | >
CF | > RESTORE
CF | %% Enter a save filename to read:
CF ] Front Yard Score: 27 Midmorning
CF | Ok.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > E
CF |
CF |
CF | Drawing Room
CF | This room has the silence usually associated with an antique shop or
CF | grandmother's den. Nestled in a wide array of useless knick-knacks, a
CF | lone potted fern droops forlornly in the corner. The entrance to the
CF | cottage is west and there is a closed door to the east.
CF |
CF | Widow Fou-llama is here, sitting on the divan and reading.
CF |
CF | The widow mumbles as she reads her novel.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > PLAY TRUMPET
CF |
CF | You bring up your trumpet. What would you like to play?
CF | (O) Ode to a Duck: Summons a duck
CF | (R) Rainy Day: Increases the water capacity of clouds
CF | (H) Heavy Heart: Increases the force of gravity
CF | (J) Lively Jig: Induces dancing in animate creatures
CF | (S) Springtime Love: Enhances the effects of love
CF | (X) None
Knight_Otu says (to ClubFloyd), "h"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | The threnody seems to weigh upon your soul, but no physical effects
CF | can be seen.
CF |
CF | The widow mumbles as she reads her novel.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Front Yard Score: 27 Midmorning
CF |
CF | > W
CF |
CF |
CF | Front Yard
CF | With sunlight, this quaint plot of land would look downright pleasant.
CF | However, it is tucked against the north side of the volcano and does
CF | not seem to get much light at all. A blue cottage sits to the west and
CF | a larger red cottage is east. An archway leads into the confines of
CF | the security maze to the south.
CF |
CF | A jumble of granite pieces sits in a patch of weeds.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Butler's Cottage Score: 27 Midmorning
CF |
CF | > W
CF |
CF |
CF | Butler's Cottage
CF | Bare furniture circles a cold stone hearth in this tiny cottage. The
CF | air is thick and all the curtains are closed in this gloomy tomb of a
CF | room. Over the fireplace, is a framed piece of sheet music with the
CF | title "Springtime Love".
CF |
CF | Sitting on the bed is a leather-bound book.
CF |
CF | Butler Amoshtuff is here.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] Butler's Cottage Score: 27 Midmorning
CF |
CF | > PLAY TRUMPET
CF |
CF | You bring up your trumpet. What would you like to play?
CF | (O) Ode to a Duck: Summons a duck
CF | (R) Rainy Day: Increases the water capacity of clouds
CF | (H) Heavy Heart: Increases the force of gravity
CF | (J) Lively Jig: Induces dancing in animate creatures
CF | (S) Springtime Love: Enhances the effects of love
CF | (X) None
Knight_Otu says (to ClubFloyd), "h"
CF ] Butler's Cottage Score: 27 Midmorning
CF |
CF | You play "Heavy Heart" with gusto. In the chimney, the blockage shifts
CF | subtly but remains tightly jammed in place. The butler, however,
CF | staggers slightly before regaining his balance.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] Butler's Cottage Score: 27 Midmorning
CF |
CF | > PLAY TRUMPET
CF |
CF | You bring up your trumpet. What would you like to play?
CF | (O) Ode to a Duck: Summons a duck
CF | (R) Rainy Day: Increases the water capacity of clouds
CF | (H) Heavy Heart: Increases the force of gravity
CF | (J) Lively Jig: Induces dancing in animate creatures
CF | (S) Springtime Love: Enhances the effects of love
CF | (X) None
Knight_Otu says (to ClubFloyd), "h"
CF ] Butler's Cottage Score: 27 Midmorning
CF |
CF | You play "Heavy Heart" with gusto. In the chimney, the blockage shifts
CF | subtly but remains tightly jammed in place. The butler, however,
CF | staggers slightly before regaining his balance.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x chimney"
CF ] Butler's Cottage Score: 27 Midmorning
CF |
CF | > X CHIMNEY
CF |
CF | You peer up the chimney to find that the shaft is obstructed by a mass
CF | of wet leaves and twigs. The blockage is high enough up the chimney
CF | that you cannot clear it from here.
CF |
CF | > DavidW says, "I just realized, a broom might be handy here."
Knight_Otu says (to ClubFloyd), "enter chimney"
CF ] Butler's Cottage Score: 27 Midmorning
CF |
CF | > ENTER CHIMNEY
CF |
CF | You peer up the chimney, but the shaft seems to be blocked.
CF |
CF | > Knight_Otu says, "It would."
Jacqueline says, "heh"
Knight_Otu says (to ClubFloyd), "e"
CF ] Front Yard Score: 27 Midmorning
CF |
CF | > E
CF |
CF |
CF | Front Yard
CF | With sunlight, this quaint plot of land would look downright pleasant.
CF | However, it is tucked against the north side of the volcano and does
CF | not seem to get much light at all. A blue cottage sits to the west and
CF | a larger red cottage is east. An archway leads into the confines of
CF | the security maze to the south.
CF |
CF | A jumble of granite pieces sits in a patch of weeds.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x clouds"
CF ] Front Yard Score: 27 Midmorning
CF |
CF | > X CLOUDS
CF |
CF | You can't see any such thing.
CF |
CF | > Knight_Otu says, "No clouds for the rainy day."
Knight_Otu says (to ClubFloyd), "i"
CF ] Front Yard Score: 27 Midmorning
CF |
CF | > I
CF |
CF | You are carrying:
CF | a gold ring
CF | a copper key
CF | a scrap of paper
CF | a Timeline pamphlet
CF | an empty metal cup
CF | a Building Codes manual
CF | a trumpet
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Butler's Cottage Score: 27 Midmorning
CF |
CF | > W
CF |
CF |
CF | Butler's Cottage
CF | Bare furniture circles a cold stone hearth in this tiny cottage. The
CF | air is thick and all the curtains are closed in this gloomy tomb of a
CF | room. Over the fireplace, is a framed piece of sheet music with the
CF | title "Springtime Love".
CF |
CF | Sitting on the bed is a leather-bound book.
CF |
CF | Butler Amoshtuff is here.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "show ring to butler"
CF ] Butler's Cottage Score: 27 Midmorning
CF |
CF | > SHOW RING TO BUTLER
CF |
CF | The butler stifles a yawn. "How fascinating."
CF |
CF | The butler removes an invisible speck of dust from his cummerbund.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask butler about fou-llama"
CF ] Butler's Cottage Score: 27 Midmorning
CF |
CF | > ASK BUTLER ABOUT FOU-LLAMA
CF |
CF | "The widow works me day and night, cleaning and preparing her meals,
CF | pushing me this way and that like a chess pawn. It isn't a harsh life
CF | though...I have learned to enjoy it." The butler nods, but you sense
CF | that he isn't telling you the full story.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "give ring to butler"
CF ] Butler's Cottage Score: 27 Midmorning
CF |
CF | > GIVE RING TO BUTLER
CF |
CF | The butler holds up his hand. "No thank you, I do not require that."
CF |
CF | > DavidW says, "There may have been something in the widow's cottage that you overlooked."
Knight_Otu says (to ClubFloyd), "e"
CF ] Front Yard Score: 27 Midmorning
CF |
CF | > E
CF |
CF |
CF | Front Yard
CF | With sunlight, this quaint plot of land would look downright pleasant.
CF | However, it is tucked against the north side of the volcano and does
CF | not seem to get much light at all. A blue cottage sits to the west and
CF | a larger red cottage is east. An archway leads into the confines of
CF | the security maze to the south.
CF |
CF | A jumble of granite pieces sits in a patch of weeds.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > E
CF |
CF |
CF | Drawing Room
CF | This room has the silence usually associated with an antique shop or
CF | grandmother's den. Nestled in a wide array of useless knick-knacks, a
CF | lone potted fern droops forlornly in the corner. The entrance to the
CF | cottage is west and there is a closed door to the east.
CF |
CF | Widow Fou-llama is here, sitting on the divan and reading.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x fern"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > X FERN
CF |
CF | The potted fern looks unhappy in the corner, probably wishing for
CF | sunnier days and the great outdoors. The pot is filled to the brim
CF | with soil.
CF |
CF | > Jacqueline asks (of DW), "A broom?"
Knight_Otu says (to ClubFloyd), "x soil"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > X SOIL
CF |
CF | The potted fern looks unhappy in the corner, probably wishing for
CF | sunnier days and the great outdoors. The pot is filled to the brim
CF | with soil.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "i"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > I
CF |
CF | You are carrying:
CF | a gold ring
CF | a copper key
CF | a scrap of paper
CF | a Timeline pamphlet
CF | an empty metal cup
CF | a Building Codes manual
CF | a trumpet
CF |
CF | "Fascinating!" The widow becomes enthralled in a passage and reads in
CF | her own little world, seemingly cut off from real life.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > PLAY TRUMPET
CF |
CF | You bring up your trumpet. What would you like to play?
CF | (O) Ode to a Duck: Summons a duck
CF | (R) Rainy Day: Increases the water capacity of clouds
CF | (H) Heavy Heart: Increases the force of gravity
CF | (J) Lively Jig: Induces dancing in animate creatures
CF | (S) Springtime Love: Enhances the effects of love
CF | (X) None
Knight_Otu says (to ClubFloyd), "r"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | The melody echoes through the air but nothing happens. You sense that
CF | something is missing.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "get ferm"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > GET FERM
CF |
CF | You can't see any such thing.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "get fern"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > GET FERN
CF |
CF | You see no good reason to carry around a potted fern at the moment.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "dig fern"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > DIG FERN
CF |
CF | Digging would achieve nothing here.
CF |
CF | The widow looks up from her book. "That was an exceedingly
CF | well-contrived plot twist!"
CF |
CF | >
Knight_Otu says (to ClubFloyd), "l"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > L
CF |
CF |
CF | Drawing Room
CF | This room has the silence usually associated with an antique shop or
CF | grandmother's den. Nestled in a wide array of useless knick-knacks, a
CF | lone potted fern droops forlornly in the corner. The entrance to the
CF | cottage is west and there is a closed door to the east.
CF |
CF | Widow Fou-llama is here, sitting on the divan and reading.
CF |
CF | > DavidW says, "You can do something with the fern."
Knight_Otu says, "I imagine."
Knight_Otu says (to ClubFloyd), "push fern"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > PUSH FERN
CF |
CF | The widow clucks her tongue. "Don't you dare do that!" Apparently
CF | she's watching you too closely at the moment.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "z"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > Z
CF |
CF | Time passes...
CF |
CF | >
Knight_Otu says (to ClubFloyd), "z"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > Z
CF |
CF | Time passes...
CF |
CF | >
Knight_Otu says (to ClubFloyd), "z"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > Z
CF |
CF | Winter changes into spring...eventually of course.
CF |
CF | The widow mumbles as she reads her novel.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "z"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > Z
CF |
CF | You wait around for a few moments.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "z"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > Z
CF |
CF | The minutes tick by.
CF |
CF | The widow mumbles as she reads her novel.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "z"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > Z
CF |
CF | You waste a few more turns.
CF |
CF | "Amazing!" The widow becomes enthralled in a passage and reads in her
CF | own little world, seemingly cut off from real life.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "push fern"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > PUSH FERN
CF |
CF | In one quiet movement, you tip over the potted fern. Topsoil spills
CF | across the floor.
CF |
CF | [You have increased the size of your Vandal's Conscience.]
CF |
CF | > Knight_Otu says, "Oops."
Knight_Otu says (to ClubFloyd), "x fern"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > X FERN
CF |
CF | The potted fern has tipped over and spilled dirt across the floor.
CF |
CF | > Roger asks, "should we do the springtime love here in springtime?"
Knight_Otu says (to ClubFloyd), "x soil"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > X SOIL
CF |
CF | The potted fern has tipped over and spilled dirt across the floor.
CF |
CF | The widow looks up from her book. "That was an exceedingly well-done
CF | passage!"
CF |
CF | She spies the upset fern in the corner and gasps. "Butler Amoshtuff!"
CF | she cries. "There's a mess in here for you to clean!" She gives you a
CF | dirty look.
CF |
CF | > Knight_Otu whistles innocently.
Knight_Otu says (to ClubFloyd), "z"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > Z
CF |
CF | You tap your foot impatiently.
CF |
CF | The butler enters the cottage and begins cleaning up the mess around
CF | the potted fern.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > PLAY TRUMPET
CF |
CF | You bring up your trumpet. What would you like to play?
CF | (O) Ode to a Duck: Summons a duck
CF | (R) Rainy Day: Increases the water capacity of clouds
CF | (H) Heavy Heart: Increases the force of gravity
CF | (J) Lively Jig: Induces dancing in animate creatures
CF | (S) Springtime Love: Enhances the effects of love
CF | (X) None
Knight_Otu says (to ClubFloyd), "s"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | A pleasing suspension of major sevenths outlines this lovely melody
CF | and the butler looks up from his spot on the floor and casts longing
CF | eyes at the widow. She seems not to notice, however, and continues to
CF | read.
CF |
CF | The butler sweeps the dirt into a pile and sets the fern upright.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > PLAY TRUMPET
CF |
CF | You bring up your trumpet. What would you like to play?
CF | (O) Ode to a Duck: Summons a duck
CF | (R) Rainy Day: Increases the water capacity of clouds
CF | (H) Heavy Heart: Increases the force of gravity
CF | (J) Lively Jig: Induces dancing in animate creatures
CF | (S) Springtime Love: Enhances the effects of love
CF | (X) None
Knight_Otu says (to ClubFloyd), "j"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | The butler dances a happy jig until the end of the melody. Confused,
CF | he looks up. "I can't imagine what possessed me to dance such a vulgar
CF | jig."
CF |
CF | The butler refills the potted fern and stands, dusting his hands off.
CF |
CF | > Knight_Otu says, "Okay."
Knight_Otu says (to ClubFloyd), "w"
CF ] Front Yard Score: 27 Midmorning
CF |
CF | > W
CF |
CF |
CF | Front Yard
CF | With sunlight, this quaint plot of land would look downright pleasant.
CF | However, it is tucked against the north side of the volcano and does
CF | not seem to get much light at all. A blue cottage sits to the west and
CF | a larger red cottage is east. An archway leads into the confines of
CF | the security maze to the south.
CF |
CF | A jumble of granite pieces sits in a patch of weeds.
CF |
CF | The butler emerges from the widow's cottage.
CF |
CF | > Knight_Otu says, "Darn, too slow to read the diary."
DavidW says, "More fern pushing, methinks."
Knight_Otu says (to ClubFloyd), "e"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > E
CF |
CF |
CF | Drawing Room
CF | This room has the silence usually associated with an antique shop or
CF | grandmother's den. Nestled in a wide array of useless knick-knacks, a
CF | lone potted fern droops forlornly in the corner. The entrance to the
CF | cottage is west and there is a closed door to the east.
CF |
CF | Widow Fou-llama is here, sitting on the divan and reading.
CF |
CF | The widow turns a page.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x fern"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > X FERN
CF |
CF | The potted fern looks unhappy in the corner, probably wishing for
CF | sunnier days and the great outdoors. The pot is filled to the brim
CF | with soil.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x fou-llama"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > X FOU-LLAMA
CF |
CF | Widow she may be, but the lady doesn't look a day over thirty-two. Her
CF | wardrobe is proper to the point of being uptight and her hair is
CF | pinned up in a bun. The widow sits on the divan, engrossed in a book.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x bedroom door"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > X BEDROOM DOOR
CF |
CF | It's just a plain door, probably leading to the bedroom.
CF |
CF | "Fascinating!" The widow becomes enthralled in a passage and reads in
CF | her own little world, seemingly cut off from real life.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "push fern"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > PUSH FERN
CF |
CF | In one quiet movement, you tip over the potted fern. Topsoil spills
CF | across the floor.
CF |
CF | > Knight_Otu whistles even more innocently.
DavidW says, "You might as well go now."
Knight_Otu says (to ClubFloyd), "w"
CF ] Front Yard Score: 27 Midmorning
CF |
CF | > W
CF |
CF |
CF | Front Yard
CF | With sunlight, this quaint plot of land would look downright pleasant.
CF | However, it is tucked against the north side of the volcano and does
CF | not seem to get much light at all. A blue cottage sits to the west and
CF | a larger red cottage is east. An archway leads into the confines of
CF | the security maze to the south.
CF |
CF | A jumble of granite pieces sits in a patch of weeds.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Butler's Cottage Score: 27 Midmorning
CF |
CF | > W
CF |
CF |
CF | Butler's Cottage
CF | Bare furniture circles a cold stone hearth in this tiny cottage. The
CF | air is thick and all the curtains are closed in this gloomy tomb of a
CF | room. Over the fireplace, is a framed piece of sheet music with the
CF | title "Springtime Love".
CF |
CF | Butler Amoshtuff is here.
CF |
CF | Sitting on the bed is a leather-bound book.
CF |
CF | The butler perks up like a dog as he hears the widow calling him in
CF | the distance. "If you'll excuse me..." He stands and exits to the
CF | east.
CF |
CF | >
MoyTW goes home.
Knight_Otu says (to ClubFloyd), "read diary"
CF ] Butler's Cottage Score: 27 Midmorning
CF |
CF | > READ DIARY
CF |
CF | You skim through the diary, realizing that the butler could return at
CF | any moment. Many of the entries are pretty boring, detailing the daily
CF | cleaning regimen and the best methods of cleaning granite. However, it
CF | would seem that the butler has a crush on the widow; a fact revealed
CF | by the numerous hearts and initials sketched throughout the diary. The
CF | final entry bemoans the fact that the widow barely acknowledges his
CF | existence or returns his undying devotion.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "i"
CF ] Butler's Cottage Score: 27 Midmorning
CF |
CF | > I
CF |
CF | You are carrying:
CF | a gold ring
CF | a copper key
CF | a scrap of paper
CF | a Timeline pamphlet
CF | an empty metal cup
CF | a Building Codes manual
CF | a trumpet
CF |
CF | > Knight_Otu says, "Okay, we didn't pick it up."
Jacqueline says, "Just a quick time check: half an hour left."
Knight_Otu asks, "So, we kind of knew that already. How do we make Lady Fou-Llama notice her butler?"
Knight_Otu says (to Jacq), "Got it."
DavidW asks, "Talk to her?"
Knight_Otu says (to ClubFloyd), "e"
CF ] Front Yard Score: 27 Midmorning
CF |
CF | > E
CF |
CF |
CF | Front Yard
CF | With sunlight, this quaint plot of land would look downright pleasant.
CF | However, it is tucked against the north side of the volcano and does
CF | not seem to get much light at all. A blue cottage sits to the west and
CF | a larger red cottage is east. An archway leads into the confines of
CF | the security maze to the south.
CF |
CF | A jumble of granite pieces sits in a patch of weeds.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > E
CF |
CF |
CF | Drawing Room
CF | This room has the silence usually associated with an antique shop or
CF | grandmother's den. Nestled in a wide array of useless knick-knacks, a
CF | lone potted fern droops forlornly in the corner. The entrance to the
CF | cottage is west and there is a closed door to the east.
CF |
CF | Butler Amoshtuff is crouched in the corner, cleaning up the potted
CF | fern.
CF |
CF | Widow Fou-llama is here, sitting on the divan and reading.
CF |
CF | The butler bows. "All clean, widow Fou-llama." He exits to the west.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask fou-llama about butler"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > ASK FOU-LLAMA ABOUT BUTLER
CF |
CF | "Butler Amoshtuff has been my faithful caretaker for years."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask fou-llama about butler"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > ASK FOU-LLAMA ABOUT BUTLER
CF |
CF | "Butler Amoshtuff has been my faithful caretaker for years."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask fou-llama about butler"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > ASK FOU-LLAMA ABOUT BUTLER
CF |
CF | "Butler Amoshtuff has been my faithful caretaker for years."
CF |
CF | "Amazing!" The widow becomes enthralled in a passage and reads in her
CF | own little world, seemingly cut off from real life.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask fou-llama about ring"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > ASK FOU-LLAMA ABOUT RING
CF |
CF | "Not right now, this is a very interesting passage!"
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask fou-llama about ring"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > ASK FOU-LLAMA ABOUT RING
CF |
CF | "Not right now, this is a very interesting passage!"
CF |
CF | > DavidW asks, "Maybe another topic?"
Knight_Otu says (to ClubFloyd), "ask fou-llama about novel"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > ASK FOU-LLAMA ABOUT NOVEL
CF |
CF | "Not right now, this is a very interesting passage!"
CF |
CF | The widow looks up from her book. "That was an exceedingly
CF | well-written passage!"
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask fou-llama about novel"
CF ] Drawing Room Score: 27 Midmorning
CF |
CF | > ASK FOU-LLAMA ABOUT NOVEL
CF |
CF | "It is a classic... I've read it over four hundred times, and some
CF | passages still keep me riveted."
CF |
CF | > DavidW asks, "Maybe just tell her about the diary?"
Knight_Otu says (to ClubFloyd), "tell fou-llama about diary"
CF ] Drawing Room Score: 29 Midmorning
CF |
CF | > TELL FOU-LLAMA ABOUT DIARY
CF |
CF | The widow sets down her book for a moment and looks at you in
CF | surprise. "My butler?" She stares off into space. "I never knew
CF | that...you know, he does look somewhat fetching in that tuxedo of
CF | his." She giggles and returns to reading.
CF |
CF | [You have gained two points for Meddling.]
CF |
CF | > Jacqueline says, "I kinda like those two points"
Knight_Otu says, "I imagine we need to muddle again before we meddle further."
DavidW says, "We'll get this two together or my name's not Mary Worth."
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] Drawing Room Score: 29 Midmorning
CF |
CF | > PLAY TRUMPET
CF |
CF | You ready the trumpet. What would you like to play?
CF | (O) Ode to a Duck: Summons a duck
CF | (R) Rainy Day: Increases the water capacity of clouds
CF | (H) Heavy Heart: Increases the force of gravity
CF | (J) Lively Jig: Induces dancing in animate creatures
CF | (S) Springtime Love: Enhances the effects of love
CF | (X) None
Knight_Otu says (to ClubFloyd), "s"
CF ] Drawing Room Score: 29 Midmorning
CF |
CF | The widow gives you a grudging smile. "Pretty music."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] Drawing Room Score: 29 Midmorning
CF |
CF | > PLAY TRUMPET
CF |
CF | You bring up your trumpet. What would you like to play?
CF | (O) Ode to a Duck: Summons a duck
CF | (R) Rainy Day: Increases the water capacity of clouds
CF | (H) Heavy Heart: Increases the force of gravity
CF | (J) Lively Jig: Induces dancing in animate creatures
CF | (S) Springtime Love: Enhances the effects of love
CF | (X) None
Knight_Otu says (to ClubFloyd), "h"
CF ] Drawing Room Score: 29 Midmorning
CF |
CF | The threnody seems to weigh upon your soul, but no physical effects
CF | can be seen.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] Drawing Room Score: 29 Midmorning
CF |
CF | > PLAY TRUMPET
CF |
CF | You raise the trumpet to your lips. What would you like to play?
CF | (O) Ode to a Duck: Summons a duck
CF | (R) Rainy Day: Increases the water capacity of clouds
CF | (H) Heavy Heart: Increases the force of gravity
CF | (J) Lively Jig: Induces dancing in animate creatures
CF | (S) Springtime Love: Enhances the effects of love
CF | (X) None
Knight_Otu says (to ClubFloyd), "o"
CF ] Drawing Room Score: 29 Midmorning
CF |
CF | As you play the final cadence, a duck appears before you.
CF |
CF | The widow fans her book at the duck. "Shoo shoo! Filthy bird, get out
CF | of my house!"
CF |
CF | The duck, feeling hurt and unwelcome, flies out the door and is gone.
CF |
CF | > DavidW says, "awww"
Knight_Otu says, "Aw, poor duck."
Knight_Otu says (to ClubFloyd), "x novel"
CF ] Drawing Room Score: 29 Midmorning
CF |
CF | > X NOVEL
CF |
CF | The book is titled "My Cat Doth Went a Walking". Widow Fou-llama seems
CF | to be enjoying it.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "read it"
CF ] Drawing Room Score: 29 Midmorning
CF |
CF | > READ IT
CF |
CF | It's rude to read over someone's shoulder.
CF |
CF | The widow mumbles as she reads her novel.
CF |
CF | > Jacqueline says, "ha"
Knight_Otu says, "He."
Knight_Otu says (to ClubFloyd), "x fern"
CF ] Drawing Room Score: 29 Midmorning
CF |
CF | > X FERN
CF |
CF | The potted fern looks unhappy in the corner, probably wishing for
CF | sunnier days and the great outdoors. The pot is filled to the brim
CF | with soil.
CF |
CF | "My goodness!" The widow becomes enthralled in a passage and reads in
CF | her own little world, seemingly cut off from real life.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "push fern"
CF ] Drawing Room Score: 29 Midmorning
CF |
CF | > PUSH FERN
CF |
CF | In one quiet movement, you tip over the potted fern. Topsoil spills
CF | across the floor.
CF |
CF | > Knight_Otu says, "Also, poor fern."
Knight_Otu says (to ClubFloyd), "z"
CF ] Drawing Room Score: 29 Midmorning
CF |
CF | > Z
CF |
CF | Time passes...
CF |
CF | >
Knight_Otu says (to ClubFloyd), "z"
CF ] Drawing Room Score: 29 Midmorning
CF |
CF | > Z
CF |
CF | Time passes...
CF |
CF | The widow looks up from her book. "That was an exceedingly well-done
CF | passage!"
CF |
CF | She spies the upset fern in the corner and gasps. "Butler Amoshtuff!"
CF | she cries. "There's a mess in here for you to clean!" She gives you a
CF | dirty look.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "z"
CF ] Drawing Room Score: 29 Midmorning
CF |
CF | > Z
CF |
CF | Time passes...
CF |
CF | The butler enters the cottage and begins cleaning up the mess around
CF | the potted fern.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] Drawing Room Score: 29 Midmorning
CF |
CF | > PLAY TRUMPET
CF |
CF | You raise the trumpet to your lips. What would you like to play?
CF | (O) Ode to a Duck: Summons a duck
CF | (R) Rainy Day: Increases the water capacity of clouds
CF | (H) Heavy Heart: Increases the force of gravity
CF | (J) Lively Jig: Induces dancing in animate creatures
CF | (S) Springtime Love: Enhances the effects of love
CF | (X) None
Knight_Otu says (to ClubFloyd), "s"
CF ] Drawing Room Score: 31 Midmorning
CF |
CF | As you finish the melody, the widow and the butler can't help but to
CF | look at each other. Their eyes meet and the proverbial bell of love
CF | strikes midnight.
CF |
CF | "Lovemuffin!"
CF |
CF | "Sugarcakes!"
CF |
CF | The two rise from their spots and embrace.
CF |
CF | "I've loved you for a long time...ever since I cleaned your first
CF | teapot!"
CF |
CF | "And I you...though I'd forgotten about it until this nice musician
CF | brought back old memories..."
CF |
CF | "Oh darling, will you marry me?"
CF |
CF | "Of course, sweetums. Could you ever doubt it?"
CF |
CF | "My heart is so happy! You are the apple of my eye...the cream of my
CF | corn!"
CF |
CF | The soap opera continues as butler Amoshtuff opens the eastern door
CF | and carries the new Mrs. Amoshtuff over the threshold. As the door
CF | closes, you smile, happy to have done your good deed for the day.
CF |
CF | [You have earned two points for Cupid Substitution.]
CF |
CF | As you pull the trumpet away from your face, you suddenly realize that
CF | your tone quality has improved and your embouchure feels stronger than
CF | it has in ages.
CF |
CF | > Jacqueline exclaims, "Lovemuffin!"
Knight_Otu says, "I wonder if they eventually realize they may be able to leave now."
Knight_Otu says (to ClubFloyd), "l"
CF ] Drawing Room Score: 31 Midmorning
CF |
CF | > L
CF |
CF |
CF | Drawing Room
CF | This room has the silence usually associated with an antique shop or
CF | grandmother's den. In the corner, a potted fern has tipped over,
CF | spilling dirt across the floor. The entrance to the cottage is west
CF | and there is a closed door to the east.
CF |
CF | A divan sits in the middle of the room.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "look under divan"
CF ] Drawing Room Score: 31 Midmorning
CF |
CF | > LOOK UNDER DIVAN
CF |
CF | There is nothing underneath the divan.
CF |
CF | > DavidW says, "Bet she took her book with her."
Knight_Otu says (to ClubFloyd), "clean fern"
CF ] Drawing Room Score: 31 Midmorning
CF |
CF | > CLEAN FERN
CF |
CF | You achieve nothing by this.
CF |
CF | > Jacqueline says, "Did she take -- yeah"
Knight_Otu says, "Aw."
Jacqueline says, "Darn it."
Knight_Otu asks, "Was there more we need from here? Cleaning that chimney, perhaps?"
DavidW says, "We'll have to write that book ourselves, I guess."
Knight_Otu says, "We did get Mullog's ring."
DavidW says, "That chimney will be a thing later."
Jacqueline nods.
Knight_Otu says (to ClubFloyd), "w"
CF ] Front Yard Score: 31 Midmorning
CF |
CF | > W
CF |
CF |
CF | Front Yard
CF | With sunlight, this quaint plot of land would look downright pleasant.
CF | However, it is tucked against the north side of the volcano and does
CF | not seem to get much light at all. A blue cottage sits to the west and
CF | a larger red cottage is east. An archway leads into the confines of
CF | the security maze to the south.
CF |
CF | A jumble of granite pieces sits in a patch of weeds.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Grassy Courtyard Score: 31 Midmorning
CF |
CF | > S
CF |
CF | As you step through the archway, a small bell chimes in the eastern
CF | cottage, and letters of the alphabet suddenly appear in the air over
CF | the courtyard.
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "A"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you. An arch in the wall leads out of the courtyard to the
CF | north.
CF |
CF | > DavidW says, "The ring and the Love song are your prizes."
Knight_Otu says (to ClubFloyd), "e"
CF ] Grassy Courtyard Score: 31 Midmorning
CF |
CF | > E
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "M"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you. A wall extends from east to west to your north.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "se"
CF ] Grassy Courtyard Score: 31 Midmorning
CF |
CF | > SE
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "O"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you. A wall prevents you from going east.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Grassy Courtyard Score: 31 Midmorning
CF |
CF | > W
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "S"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Grassy Courtyard Score: 31 Midmorning
CF |
CF | > S
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "H"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Grassy Courtyard Score: 31 Midmorning
CF |
CF | > W
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "T"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Grassy Courtyard Score: 31 Midmorning
CF |
CF | > S
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "U"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "se"
CF ] Grassy Courtyard Score: 31 Midmorning
CF |
CF | > SE
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "F"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you. A wall closes you in to the south.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Grassy Courtyard Score: 33 Midmorning
CF |
CF | > W
CF |
CF |
CF | Grassy Courtyard
CF | You stand on a ten by ten foot plot of land which is coloured slightly
CF | differently from the surrounding plots. Above your head, a large "F"
CF | floats serenely in the air. Similar letters decorate other plots of
CF | land around you. A wall closes you in to the south.
CF |
CF | A baritone voice whispers, "Amoshtuff..." and an exit appears to the
CF | southwest.
CF |
CF | [You have gained two points for Spousal Solutions.]
CF |
CF | >
Knight_Otu says (to ClubFloyd), "sw"
CF |
CF |
CF |
CF | Meanwhile, in King Goosen's Court...
CF |
CF |
CF | "Your Majesty," The First Guard bows before the dais and stands.
CF | "There is a man without the gate."
CF |
CF | The King waves dismissively. "Well, give him the gate then." He
CF | returns to his tray of delicacies, but the guard persists.
CF |
CF | "He says he has crucial information about the subversive hamsters."
CF |
CF | "Oh? Send him in!" The guard exits and returns a few moments later
CF | with the worldly man.
CF |
CF | The King studies the man and snaps his fingers. "Scribe!"
CF |
CF | The guard removes his cap and puts on the Scribe hat. "Here, Your
CF | Highness!" He whips out a quill and a fresh sheaf of vellum paper.
CF |
CF | The worldly man bows and waits for the Scribe to get situated before
CF | talking. "Your Majesty, I bring word of the hamsters!" He produces a
CF | rolled scroll and unfurls it. "In my research, I uncovered several
CF | hideous facts that you may not have been aware of. For starters, did
CF | you know that hamsters were solely responsible for the Plague of 03?"
CF |
CF | The King listens, amazed. "Those bastards!"
CF |
CF | "And it's been scientifically proven that hamsters are the harbingers
CF | of doom, death, destruction, and drought."
CF |
CF | "Go on, go on! I must hear all that you have to say in the interests
CF | of the people of Papoosen!"
CF |
CF | The worldly man takes a deep breath and continues, obviously planning
CF | not to depart for several hours...
CF |
CF | [Hit any key.] Knight_Otu says, "My."
Knight_Otu pushes the green 'space' button.
CF ] Outside Courtyard Score: 33 Noontime
CF |
CF | The letters vanish as you leave the courtyard.
CF |
CF | Outside Courtyard
CF | The western path ends between a granite wall to the north and a
CF | two-story building to the east. A tasteful granite arch to the
CF | northeast leads into a courtyard which resembles a giant grassy
CF | checkerboard. The capstone of the archway bears a small bronze plaque.
CF |
CF | > DavidW asks, "save?"
Knight_Otu says (to ClubFloyd), "SAVE"
Knight_Otu says (to ClubFloyd), "cf11"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Outside Courtyard Score: 33 Noontime
CF | Ok.
CF |
CF | > Jacqueline says, "I don't believe any of this stuff about hamsters being subversive."
Jacqueline says, "I simply refuse."
Knight_Otu says, "It's a mad king getting manipulated, not the truth."
pcsummers has arrived. Knight_Otu says, "So we got the gate, the vault, and the opera unsolved, I believe."
DavidW says, "mm, those are the major areas."
Knight_Otu says, "The vault, I suspect, has its solution beyond the gate."
DavidW says, "The pond and rock wall, are also places of interest eventually."
Knight_Otu asks, "Yeah, the wall is the exit, I believe?"
DavidW asks, "er, should I say?"
Knight_Otu says, "No."
Knight_Otu says, "I just think I recall it refered as such."
DavidW says, "mm, okay"
Knight_Otu says (to ClubFloyd), "e"
CF ] Opera Hall Score: 33 Noontime
CF |
CF | > E
CF |
CF |
CF | Opera Hall
CF | Every step you take serves to showcase the wonderful acoustics in this
CF | building. The ceiling is a full two stories above you and the room is
CF | brighter than normal because of its blue glass walls. Beyond the
CF | seats, you see a small semicircular stage with a xylophone.
CF |
CF | Next to the xylophone sits a monstrous leather-bound book mounted on a
CF | stand, open to a page in the middle.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play xylophone"
CF ] Opera Hall Score: 33 Noontime
CF |
CF | > PLAY XYLOPHONE
CF |
CF | You pick up the mallets and play a fairly decent scale.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x tome"
CF ] Opera Hall Score: 33 Noontime
CF |
CF | > X TOME
CF |
CF | You can't see any such thing.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x stand"
CF ] Opera Hall Score: 33 Noontime
CF |
CF | > X STAND
CF |
CF | Across the top of each page, the title has been printed in small fancy
CF | letters: "The Well-Tampered Xylophone - A Collection of
CF | Twelve-Thousand-Two-Hundred-Seventy-Four Etudes in Each of Twenty-Five
CF | Major and Minor Keys". The current page looks to be fairly difficult,
CF | especially for a non-keyboardist like yourself.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "learn page"
CF ] Opera Hall Score: 33 Noontime
CF |
CF | > LEARN PAGE
CF |
CF | That's not something you can easily learn.
CF |
CF | > Jacqueline asks, "With ten minutes left, should we hold off on the next thing?"
pcsummers asks, "Can you play specific notes on the xylophone?"
Knight_Otu says (to Jacq), "Probably."
Knight_Otu says, ".. pcsummers I don't think so, but I admit we haven't tried."
DavidW says, "yeah, this is a good place to wrap things up."
Knight_Otu says (to ClubFloyd), "x key"
CF ] Opera Hall Score: 33 Noontime
CF |
CF | > X KEY
CF |
CF | The copper key is two inches long and has a single groove in it.
CF |
CF | > Knight_Otu says, "Right, that's leo's key."
Knight_Otu says (to ClubFloyd), "save"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
Knight_Otu says (to ClubFloyd), "cfa4mazessolved"
CF ] Opera Hall Score: 33 Noontime
CF | Ok.
CF |
CF | > Jacqueline says, "woo"
Knight_Otu says (to ClubFloyd), "x xylophone"
CF ] Opera Hall Score: 33 Noontime
CF |
CF | > X XYLOPHONE
CF |
CF | The xylophone seems to be constructed from baleens. It is highly
CF | polished and there are a pair of mallets hanging off the side.
CF |
CF | > Jacqueline says, "Today's was such a sweet session."
Knight_Otu says, "Got quite a bit solved, I think."
Jacqueline says, "Yes"
Jacqueline says, "Good job, granite knight"
DavidW says, "Definitely made progress."
Knight_Otu says (to ClubFloyd), "x baleens"
CF ] Opera Hall Score: 33 Noontime
CF |
CF | > X BALEENS
CF |
CF | The xylophone seems to be constructed from baleens. It is highly
CF | polished and there are a pair of mallets hanging off the side.
CF |
CF | > pcsummers says, "I know we're stopping, but for the record, I want to try to play notes on the xylophone to make the number from the front of the book, 12274"
Knight_Otu says, "Hm."
Jacqueline says, "I mean, I'm okay with us just trying that."
Jacqueline asks, "I'm not sure we can play individual notes, can we?"
Knight_Otu says, "I'm not sure how we'd do so."
Jacqueline asks (of PC), "How do you think we'd go about that?"
Knight_Otu says (to ClubFloyd), "play first note"
CF ] Opera Hall Score: 33 Noontime
CF |
CF | > PLAY FIRST NOTE
CF |
CF | You don't know that particular ditty.
CF |
CF | > pcsummers says, "Or not, sorry, that may have come off demanding... I just think that number is a code. Maybe "hit first baleen""
pcsummers says, "Oh, no that probably would've worked if it was right."
Knight_Otu says (to ClubFloyd), "play 12274"
CF ] Opera Hall Score: 33 Noontime
CF |
CF | > PLAY 12274
CF |
CF | You don't know that particular ditty.
CF |
CF | > pcsummers says, "Never mind then! Thanks."
Knight_Otu says, "I don't think that came off as demanding. It's a good thought."
Jacqueline says, "Yeah"
Jacqueline says, "It's good to explore"
DavidW says (to ClubFloyd), "play chopsticks"
CF ] Opera Hall Score: 33 Noontime
CF |
CF | > PLAY CHOPSTICKS
CF |
CF | You don't know that particular ditty.
CF |
CF | > pcsummers says, "Heh."
DavidW says (to ClubFloyd), "play scales"
CF ] Opera Hall Score: 33 Noontime
CF |
CF | > PLAY SCALES
CF |
CF | You don't know that particular ditty.
CF |
CF | > pcsummers asks, "play C?"
DavidW says (to ClubFloyd), "play c"
CF ] Opera Hall Score: 33 Noontime
CF |
CF | > PLAY C
CF |
CF | You don't know that particular ditty.
CF |
CF | >
pcsummers asks, "hit C"?"
DavidW says (to ClubFloyd), "hit c"
CF ] Opera Hall Score: 33 Noontime
CF |
CF | > HIT C
CF |
CF | Violence isn't the answer to this one.
CF |
CF | >
DavidW says (to ClubFloyd), "x c"
CF ] Opera Hall Score: 33 Noontime
CF |
CF | > X C
CF |
CF | You can't see any such thing.
CF |
CF | > pcsummers asks, "play etude 1?"
pcsummers says, "Now I'm just grasping at straws"
DavidW says, "I don't think that's gonna work either."
Knight_Otu says (to ClubFloyd), "play etude"
CF ] Opera Hall Score: 33 Noontime
CF |
CF | > PLAY ETUDE
CF |
CF | You don't know that particular ditty.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play book"
CF ] Opera Hall Score: 33 Noontime
CF |
CF | > PLAY BOOK
CF |
CF | (the practice book)
CF | You try to make sense of the hand-written music, but it is too
CF | difficult for you to play.
CF |
CF | > Knight_Otu says, "Okay, maybe if we can get some more songs we can."
Knight_Otu exclaims, "Anyway, I think I'll log off for the day. Good night, and stay safe!"
*** SESSION 5 ***
Knight_Otu says, "So, got my map out. I think the last path we haven't taken is through the north gate, which we can't do while it's guarded."
DavidW says, "You should do something with the guard."
Knight_Otu says, "Though we may be able to solve some puzzles in the available locations that we haven't."
Knight_Otu says, "I have a guess what we can do with the gaurd."
DavidW asks, "oh?"
Jacqueline asks, "We ... already tried making the guard dance, but it didn't last more than one move, right?"
DavidW says, "right"
Knight_Otu says, "While I'm blanking on other puzzles."
Knight_Otu says, "He loves his sweets, and we have a love song now."
DavidW says, "Other puzzles: escaping completely, the purple house vault."
Knight_Otu says, "I meant blanking as in, blanking how to solve them - there's also the 25th key."
Knight_Otu says (to ClubFloyd), "l"
CF ] Opera Hall Score: 33 Noontime
CF |
CF | > L
CF |
CF |
CF | Opera Hall
CF | Every step you take serves to showcase the wonderful acoustics in this
CF | building. The ceiling is a full two stories above you and the room is
CF | brighter than normal because of its blue glass walls. Beyond the
CF | seats, you see a small semicircular stage with a xylophone.
CF |
CF | Next to the xylophone sits a monstrous leather-bound book mounted on a
CF | stand, open to a page in the middle.
CF |
CF | > DavidW says, "oh, and you have Leo's key for something."
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] Opera Hall Score: 33 Noontime
CF |
CF | > PLAY TRUMPET
CF |
CF | You bring up your trumpet. What would you like to play?
CF | (O) Ode to a Duck: Summons a duck
CF | (R) Rainy Day: Increases the water capacity of clouds
CF | (H) Heavy Heart: Increases the force of gravity
CF | (J) Lively Jig: Induces dancing in animate creatures
CF | (S) Springtime Love: Enhances the effects of love
CF | (X) None
Knight_Otu says (to ClubFloyd), "o"
CF ] Opera Hall Score: 33 Noontime
CF |
CF | As soon as you sound the final cadence, a duck appears in front of
CF | you.
CF |
CF | With a quack, the duck looks up, blinking.
CF |
CF | > Knight_Otu says, "I suspect that one's for the bank."
Knight_Otu says (to ClubFloyd), "w"
CF ] Outside Courtyard Score: 33 Noontime
CF |
CF | > W
CF |
CF |
CF | Outside Courtyard
CF | The western path ends between a granite wall to the north and a
CF | two-story building to the east. A tasteful granite arch to the
CF | northeast leads into a courtyard which resembles a giant grassy
CF | checkerboard. The capstone of the archway bears a small bronze plaque.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Center of Volcano Score: 33 Noontime
CF |
CF | > W
CF |
CF |
CF | Center of Volcano
CF | You stand in the center of a small community built inside a dormant
CF | volcano. High above you, the mouth of the volcano allows a view of the
CF | outside sky and the occasional birds in flight.A paved road runs from
CF | the southwest to the east and a small well-manicured park is to the
CF | south. A dirt path crosses the paved one from the north and goes to
CF | the southeast. To the west, stands a small granite building with a
CF | bronze plaque by its doorway.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "n"
CF ] Mess Hall Score: 33 Noontime
CF |
CF | > N
CF |
CF | The dirt path meanders through odd rock formations before leading you
CF | to a Mess Hall...
CF |
CF | Mess Hall
CF | You are standing in a long room, empty except for a wooden table in
CF | the center. Doorways lead back out to the north and south.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "n"
CF ] North Gate Score: 33 Noontime
CF |
CF | > N
CF |
CF |
CF | North Gate
CF | A long granite wall surrounds the more elite section of the Odd
CF | Community. To the northwest, a massive gate has been erected to keep
CF | out rummer salesmen. The mess hall is south of here, and a small stone
CF | hut sits by the gate forlornly.
CF |
CF | Moilan is here, standing at attention by the gate.
CF |
CF | Moilan hums an old folk tune.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "listen"
CF ] North Gate Score: 33 Noontime
CF |
CF | > LISTEN
CF |
CF | You hear Moilan humming tunelessly.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask moilan about tune"
CF ] North Gate Score: 33 Noontime
CF |
CF | > ASK MOILAN ABOUT TUNE
CF |
CF | Moilan shrugs. "I don't know aboot that, so it must not be too
CF | important."
CF |
CF | > Knight_Otu says, "Aw, no guard song to learn."
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] North Gate Score: 33 Noontime
CF |
CF | > PLAY TRUMPET
CF |
CF | You bring up your trumpet. What would you like to play?
CF | (O) Ode to a Duck: Summons a duck
CF | (R) Rainy Day: Increases the water capacity of clouds
CF | (H) Heavy Heart: Increases the force of gravity
CF | (J) Lively Jig: Induces dancing in animate creatures
CF | (S) Springtime Love: Enhances the effects of love
CF | (X) None Jacqueline asks, "Canadian guard?"
DavidW says, "aboot time"
Knight_Otu says (to ClubFloyd), "s"
CF ] North Gate Score: 33 Noontime
CF |
CF | A pleasing suspension of major sevenths outlines this lovely melody.
CF | Nothing happens though. "Aww, it sure is pretty, hurr!" Moilan smiles.
CF |
CF | > Jacqueline says, "haha"
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] North Gate Score: 33 Noontime
CF |
CF | > PLAY TRUMPET
CF |
CF | You bring up your trumpet. What would you like to play?
CF | (O) Ode to a Duck: Summons a duck
CF | (R) Rainy Day: Increases the water capacity of clouds
CF | (H) Heavy Heart: Increases the force of gravity
CF | (J) Lively Jig: Induces dancing in animate creatures
CF | (S) Springtime Love: Enhances the effects of love
CF | (X) None
Knight_Otu says (to ClubFloyd), "h"
CF ] North Gate Score: 33 Noontime
CF |
CF | Moilan staggers for a moment. "I musta eaten too much fudge this past
CF | week. Hurr!"
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask moilan about opera"
CF ] North Gate Score: 33 Noontime
CF |
CF | > ASK MOILAN ABOUT OPERA
CF |
CF | "Burr... too high class fer a man like me!"
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask moilan about finney"
CF ] North Gate Score: 33 Noontime
CF |
CF | > ASK MOILAN ABOUT FINNEY
CF |
CF | "Finney was a boring old feller. Always playin' some song that never
CF | ended." Moilan chuckles. "Good thing fer me guard post, or I woulda
CF | had to go to the concerts!"
CF |
CF | > Knight_Otu asks, "Are we more your tune, then?"
Knight_Otu says (to ClubFloyd), "ask moilan about mullog"
CF ] North Gate Score: 33 Noontime
CF |
CF | > ASK MOILAN ABOUT MULLOG
CF |
CF | Moilan shrugs. "I don't know aboot that, so it must not be too
CF | important."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask moilan about xylophone"
CF ] North Gate Score: 33 Noontime
CF |
CF | > ASK MOILAN ABOUT XYLOPHONE
CF |
CF | Moilan shrugs. "I don't know aboot that, so it must not be too
CF | important."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask moilan about fou-llama"
CF ] North Gate Score: 33 Noontime
CF |
CF | > ASK MOILAN ABOUT FOU-LLAMA
CF |
CF | Moilan nods. "Oi' know Widow Fou-llama, but I never see her around.
CF | She and the butler live down 'ere to the east."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask moilan about amoshtuff"
CF ] North Gate Score: 33 Noontime
CF |
CF | > ASK MOILAN ABOUT AMOSHTUFF
CF |
CF | Moilan nods. "Oi' know Widow Fou-llama, but I never see her around.
CF | She and the butler live down 'ere to the east."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "show ring to guard"
CF ] North Gate Score: 33 Noontime
CF |
CF | > SHOW RING TO GUARD
CF |
CF | The guard whistles through his teeth. "That be a moighty fine piece o'
CF | jewelry you've got there, traveler! Keep it safe and maybe you can
CF | sell it."
CF |
CF | > DavidW asks, "Anything else in inventory we haven't used yet?"
Knight_Otu says (to ClubFloyd), "i"
CF ] North Gate Score: 33 Noontime
CF |
CF | > I
CF |
CF | You are carrying:
CF | a gold ring
CF | a copper key
CF | a scrap of paper
CF | a Timeline pamphlet
CF | an empty metal cup
CF | a Building Codes manual
CF | a trumpet
CF |
CF | >
Knight_Otu says (to ClubFloyd), "show cup to guard"
CF ] North Gate Score: 33 Noontime
CF |
CF | > SHOW CUP TO GUARD
CF |
CF | "That be moi' cup. But I've got another, if ye'd like to have a spot
CF | o' spirits in that. Keep it for awhile!"
CF |
CF | Moilan hums an old folk tune.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "show key to guard"
CF ] North Gate Score: 33 Noontime
CF |
CF | > SHOW KEY TO GUARD
CF |
CF | "Obviously it's a key, ya loon!" Moilan scoffs at your ignorance.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "show manual to guard"
CF ] North Gate Score: 33 Noontime
CF |
CF | > SHOW MANUAL TO GUARD
CF |
CF | Moilan tries to hide a yawn behind his hand.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "show trumpet to guard"
CF ] North Gate Score: 33 Noontime
CF |
CF | > SHOW TRUMPET TO GUARD
CF |
CF | Moilan tries to hide a yawn behind his hand.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] North Gate Score: 33 Noontime
CF |
CF | > PLAY TRUMPET
CF |
CF | You raise the trumpet to your lips. What would you like to play?
CF | (O) Ode to a Duck: Summons a duck
CF | (R) Rainy Day: Increases the water capacity of clouds
CF | (H) Heavy Heart: Increases the force of gravity
CF | (J) Lively Jig: Induces dancing in animate creatures
CF | (S) Springtime Love: Enhances the effects of love
CF | (X) None
Knight_Otu says (to ClubFloyd), "o"
CF ] North Gate Score: 33 Noontime
CF |
CF | As you play the final cadence, a duck appears before you. Moilan looks
CF | at the duck in surprise and smiles. "Hurr! That be a cute duck, thar!"
CF |
CF | The duck quacks at Moilan.
CF |
CF | > Jacqueline says, "yay"
Knight_Otu says (to ClubFloyd), "play jig"
CF ] North Gate Score: 33 Noontime
CF |
CF | > PLAY JIG
CF |
CF | "Quacketty quack!" The little white duck hops about to the strains of
CF | your lively gigue.
CF |
CF | "Quack!"
CF |
CF | > DavidW says, "The code for the duck must be extensive. It has to act appropriately for every location in the game, almost."
Knight_Otu says (to ClubFloyd), "give cup to guard"
CF ] North Gate Score: 33 Noontime
CF |
CF | > GIVE CUP TO GUARD
CF |
CF | "That be moi' cup. But I've got another, if ye'd like to have a spot
CF | o' spirits in that. Keep it for awhile!"
CF |
CF | "Quack!"
CF |
CF | >
Knight_Otu says (to ClubFloyd), "give ring to guard"
CF ] North Gate Score: 33 Noontime
CF |
CF | > GIVE RING TO GUARD
CF |
CF | Moilan pushes the ring away. "That is too expensive a gift for ye to
CF | be giving, burr burr!"
CF |
CF | The duck waddles about, exploring its surroundings.
CF |
CF | The guard adjusts his helmet and straightens out his uniform.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x guard"
CF ] North Gate Score: 33 Noontime
CF |
CF | > X GUARD
CF |
CF | Moilan is about five and a half feet tall with a thick black beard. He
CF | stands at attention by the massive gate with his standard issue helmet
CF | and spear.
CF |
CF | In a cloud of dust, the duck flaps into the air and disappears from
CF | view.
CF |
CF | > Knight_Otu says, "If only had some fudge for a bribe."
Knight_Otu says (to ClubFloyd), "play day"
CF ] North Gate Score: 33 Noontime
CF |
CF | > PLAY DAY
CF |
CF | The melody echoes through the air but nothing happens. You sense that
CF | something is missing.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play love"
CF ] North Gate Score: 33 Noontime
CF |
CF | > PLAY LOVE
CF |
CF | A pleasing suspension of major sevenths outlines this lovely melody.
CF | Nothing happens though. "Aww, it sure is pretty, hurr!" Moilan smiles.
CF |
CF | > Knight_Otu says, "I was hoping the music would increase his love for his sweets so much he leaves his post."
Jacqueline says, "heh"
Jacqueline says, "Good try, man"
DavidW says, "The fudge business must mean something. It gets mentioned often enough."
Knight_Otu says, "It sure must. Haven't seen any fudge around though, beyond the piece we couldn't steal."
Jacqueline asks, "Wait, where was that again?"
DavidW says, "Mess Hall"
DavidW says, "Just south of here."
Knight_Otu says (to ClubFloyd), "s"
CF ] Mess Hall Score: 33 Noontime
CF |
CF | > S
CF |
CF |
CF | Mess Hall
CF | You are standing in a long room, empty except for a wooden table in
CF | the center. Doorways lead back out to the north and south.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "look under table"
CF ] Mess Hall Score: 33 Noontime
CF |
CF | > LOOK UNDER TABLE
CF |
CF | You find nothing of interest.
CF |
CF | > DavidW says, "He took it, of course."
Jacqueline asks, "Who did, Moilan?"
DavidW says, "yeah"
Jacqueline says, "Hrm. This game doesn't strike me as the cruel kind."
Knight_Otu says (to ClubFloyd), "n"
CF ] North Gate Score: 33 Noontime
CF |
CF | > N
CF |
CF |
CF | North Gate
CF | A long granite wall surrounds the more elite section of the Odd
CF | Community. To the northwest, a massive gate has been erected to keep
CF | out rummer salesmen. The mess hall is south of here, and a small stone
CF | hut sits by the gate forlornly.
CF |
CF | Moilan is here, standing at attention by the gate.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask guard about box"
CF ] North Gate Score: 33 Noontime
CF |
CF | > ASK GUARD ABOUT BOX
CF |
CF | Moilan shrugs. "I don't know aboot that, so it must not be too
CF | important."
CF |
CF | Moilan taps the end of his spear to test its sharpness.
CF |
CF | > DavidW asks, "Cruel in what way?"
Jacqueline says, "Cruel as in, we had to get here early enough to get the fudge before he did or all is lost and the game is now unwinnable."
DavidW says, "ah. That's correct."
Knight_Otu says, "David said it was okay that Moilan got his fudge."
DavidW says, "The game isn't cruel that way."
Knight_Otu says, "It probably would have been cruel if we tried to slingshot our trumpet into Finney's house, say."
DavidW says, "or the duck"
Knight_Otu says, "That would be a different kind of cruelty, but yes."
Knight_Otu says (to ClubFloyd), "look up 69 in manual"
CF ] North Gate Score: 33 Noontime
CF |
CF | > LOOK UP 69 IN MANUAL
CF |
CF | You thumb through the manual looking for the correct entry...
CF |
CF | #069 Moilan's Fudge Box: 8-G-05, Created a granite box to house
CF | Moilan's fudge collection and to keep it from going stale.
CF |
CF | The guard adjusts his helmet and straightens out his uniform.
CF |
CF | > DavidW says, "And we did smash a house with a boulder. That's sorta mean."
Jacqueline says, "Yes"
Knight_Otu says, "True, true."
DavidW says, "So, cruelty on our part should be considered an option."
Knight_Otu says (to ClubFloyd), "x hut"
CF ] North Gate Score: 33 Noontime
CF |
CF | > X HUT
CF |
CF | Which do you mean, the stone hut or the bronze plaque on hut?
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x stone hut"
CF ] North Gate Score: 33 Noontime
CF |
CF | > X STONE HUT
CF |
CF | The hut lacks the grandiloquence of the gate which it stands next too.
CF | There are no windows, just a plain wooden door on the front.
CF |
CF | Moilan taps the end of his spear to test its sharpness.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x door"
CF ] North Gate Score: 33 Noontime
CF |
CF | > X DOOR
CF |
CF | The hut lacks the grandiloquence of the gate which it stands next too.
CF | There are no windows, just a plain wooden door on the front.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "in"
CF ] North Gate Score: 33 Noontime
CF |
CF | > IN
CF |
CF | The mess hall is south and a gate lies to the northwest.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x spear"
CF ] North Gate Score: 33 Noontime
CF |
CF | > X SPEAR
CF |
CF | The spear is a few inches taller than Moilan himself.
CF |
CF | The guard adjusts his helmet and straightens out his uniform.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x helmet"
CF ] North Gate Score: 33 Noontime
CF |
CF | > X HELMET
CF |
CF | The helmet is standard pikeman issue and fits Moilan's head snugly.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x uniform"
CF ] North Gate Score: 33 Noontime
CF |
CF | > X UNIFORM
CF |
CF | You can't see any such thing.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play heart"
CF ] North Gate Score: 33 Noontime
CF |
CF | > PLAY HEART
CF |
CF | Moilan staggers for a moment. "I musta eaten too much fudge this past
CF | week. Hurr!"
CF |
CF | The guard adjusts his helmet and straightens out his uniform.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "l"
CF ] North Gate Score: 33 Noontime
CF |
CF | > L
CF |
CF |
CF | North Gate
CF | A long granite wall surrounds the more elite section of the Odd
CF | Community. To the northwest, a massive gate has been erected to keep
CF | out rummer salesmen. The mess hall is south of here, and a small stone
CF | hut sits by the gate forlornly.
CF |
CF | Moilan is here, standing at attention by the gate.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "throw cup at guard"
CF ] North Gate Score: 33 Noontime
CF |
CF | > THROW CUP AT GUARD
CF |
CF | Moilan easily evades the missile. "Hurr, your aim be fair to middlin'
CF | thar!"
CF |
CF | > DavidW says, "heh"
Knight_Otu says, "Oh, didn't expect that to work."
Jacqueline says, "And he's just gonna be cool with that."
Knight_Otu says (to ClubFloyd), "get cup"
CF ] North Gate Score: 33 Noontime
CF |
CF | > GET CUP
CF |
CF | Taken.
CF |
CF | > DavidW asks, "Do we need more practice?"
Knight_Otu says (to ClubFloyd), "throw cup at guard"
CF ] North Gate Score: 33 Noontime
CF |
CF | > THROW CUP AT GUARD
CF |
CF | Moilan easily evades the missile. "Hurr, your aim be fair to middlin'
CF | thar!"
CF |
CF | >
Knight_Otu says (to ClubFloyd), "throw cup at guard"
CF ] North Gate Score: 33 Noontime
CF |
CF | > THROW CUP AT GUARD
CF |
CF | (first taking the empty metal cup)
CF | Moilan easily evades the missile. "Hurr, your aim be fair to middlin'
CF | thar!"
CF |
CF | > DavidW says, "heh. I was joking!"
Knight_Otu says, "I suspected, but I had to try."
Knight_Otu says (to ClubFloyd), "get cup"
CF ] North Gate Score: 33 Noontime
CF |
CF | > GET CUP
CF |
CF | Taken.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "enter hut"
CF ] North Gate Score: 33 Noontime
CF |
CF | > ENTER HUT
CF |
CF | Which do you mean, the stone hut or the bronze plaque on hut?
CF |
CF | >
Knight_Otu says (to ClubFloyd), "stone"
CF ] North Gate Score: 33 Noontime
CF |
CF | > STONE
CF |
CF | The guard waves you away. "Hurr! Offa me hoose, ya loon!"
CF |
CF | Moilan taps the end of his spear to test its sharpness.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "get spear"
CF ] North Gate Score: 33 Noontime
CF |
CF | > GET SPEAR
CF |
CF | "Offa moi' spear, churlio!" Moilan swats you away.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "get helmet"
CF ] North Gate Score: 33 Noontime
CF |
CF | > GET HELMET
CF |
CF | "Offa moi' helmet, churlio!" Moilan swats you away.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask Moilan about fudge box"
CF ] North Gate Score: 33 Noontime
CF |
CF | > ASK MOILAN ABOUT FUDGE BOX
CF |
CF | "Ahh, fudge! It be moi favourite treat...although it gets harder to
CF | find down in this 'ere volcano."
CF |
CF | The guard adjusts his helmet and straightens out his uniform.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask Moilan about volcano"
CF ] North Gate Score: 33 Noontime
CF |
CF | > ASK MOILAN ABOUT VOLCANO
CF |
CF | Moilan waves his spear. "It be all around you, traveler!"
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask Moilan about exit"
CF ] North Gate Score: 33 Noontime
CF |
CF | > ASK MOILAN ABOUT EXIT
CF |
CF | Moilan shrugs. "I don't know aboot that, so it must not be too
CF | important."
CF |
CF | > Knight_Otu says, "Hm."
Knight_Otu says (to ClubFloyd), "i"
CF ] North Gate Score: 33 Noontime
CF |
CF | > I
CF |
CF | You are carrying:
CF | an empty metal cup
CF | a gold ring
CF | a copper key
CF | a scrap of paper
CF | a Timeline pamphlet
CF | a Building Codes manual
CF | a trumpet
CF |
CF | > DavidW asks, "Do you want a hint?"
Knight_Otu says (to ClubFloyd), "give pamphlet to guard"
CF ] North Gate Score: 33 Noontime
CF |
CF | > GIVE PAMPHLET TO GUARD
CF |
CF | "Hurr! I don't think I'll be needin' that. Best keep it for a rainy
CF | day, traveler."
CF |
CF | > Knight_Otu says, "Maybe a "missed something in another room" if I did."
DavidW says, "That's an excellent hint!"
Jacqueline says, "heh"
DavidW says, "Glad I thought of it."
Knight_Otu says, "Well, then."
Knight_Otu says (to ClubFloyd), "s"
CF ] Mess Hall Score: 33 Noontime
CF |
CF | > S
CF |
CF |
CF | Mess Hall
CF | You are standing in a long room, empty except for a wooden table in
CF | the center. Doorways lead back out to the north and south.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x table"
CF ] Mess Hall Score: 33 Noontime
CF |
CF | > X TABLE
CF |
CF | The table is fairly plain, with benches attached on either side.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x benches"
CF ] Mess Hall Score: 33 Noontime
CF |
CF | > X BENCHES
CF |
CF | The table is fairly plain, with benches attached on either side.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Center of Volcano Score: 33 Noontime
CF |
CF | > S
CF |
CF | You follow the dirt path back to the center of the community...
CF |
CF | Center of Volcano
CF | You stand in the center of a small community built inside a dormant
CF | volcano. High above you, the mouth of the volcano allows a view of the
CF | outside sky and the occasional birds in flight.A paved road runs from
CF | the southwest to the east and a small well-manicured park is to the
CF | south. A dirt path crosses the paved one from the north and goes to
CF | the southeast. To the west, stands a small granite building with a
CF | bronze plaque by its doorway.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "nw"
CF ] Center of Volcano Score: 33 Noontime
CF |
CF | > NW
CF |
CF | Paths and roads lead away in every direction except northeast and
CF | northwest, and buildings are to the north and west.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Construction Office Score: 33 Noontime
CF |
CF | > W
CF |
CF |
CF | Construction Office
CF | This room consists of little more than a large stone counter before a
CF | doorway to the east. Behind the counter hangs an aged banner
CF | proclaiming, "Nolava Odd Community Construction Office". Beneath the
CF | banner someone has affixed a small day calendar. To the west, a dusty
CF | incline leads up into the quarry.
CF |
CF | > Jacqueline | You look under the bronze plaque, and find a piece of fudge stuck to it.
Knight_Otu says (to ClubFloyd), "x counter"
CF ] Construction Office Score: 33 Noontime
CF |
CF | > X COUNTER
CF |
CF | It is a plain granite desk in the center of the room. In all
CF | likelihood, it was created when the room was first hollowed out.
CF |
CF | > Knight_Otu says, "I have some doubts that'll be it, but maybe..."
Knight_Otu says (to ClubFloyd), "x banner"
CF ] Construction Office Score: 33 Noontime
CF |
CF | > X BANNER
CF |
CF | The worn and faded banner states that this is the Construction Office.
CF | It looks to have been up for some time now.
CF |
CF | > Jacqueline says, "Nah, I was joking."
Knight_Otu says, "I mean, I wouldn#t put it past the game."
Knight_Otu says (to ClubFloyd), "get it"
CF ] Construction Office Score: 33 Noontime
CF |
CF | > GET IT
CF |
CF | You don't need to bring the banner along.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "look behind it"
CF ] Construction Office Score: 33 Noontime
CF |
CF | > LOOK BEHIND IT
CF |
CF | There is nothing under the banner.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "search it"
CF ] Construction Office Score: 33 Noontime
CF |
CF | > SEARCH IT
CF |
CF | You find nothing of interest.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x calendar"
CF ] Construction Office Score: 33 Noontime
CF |
CF | > X CALENDAR
CF |
CF | The day calendar was last used on 9-U-07. It's been nearly three years
CF | since then.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "read it"
CF ] Construction Office Score: 33 Noontime
CF |
CF | > READ IT
CF |
CF | You thumb through the calendar but find nothing else of interest about
CF | it.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Center of Volcano Score: 33 Noontime
CF |
CF | > E
CF |
CF |
CF | Center of Volcano
CF | You stand in the center of a small community built inside a dormant
CF | volcano. High above you, the mouth of the volcano allows a view of the
CF | outside sky and the occasional birds in flight.A paved road runs from
CF | the southwest to the east and a small well-manicured park is to the
CF | south. A dirt path crosses the paved one from the north and goes to
CF | the southeast. To the west, stands a small granite building with a
CF | bronze plaque by its doorway.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x plaque"
CF ] Center of Volcano Score: 33 Noontime
CF |
CF | > X PLAQUE
CF |
CF | The bronze sign shows wear from the elements, probably since it is
CF | directly under the volcano mouth.
CF |
CF | CONSTRUCTION OFFICE
CF | Nolava Odd Community
CF | Building Code #001
CF |
CF | Sunlight peeks past the clouds to shine into the volcano.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Library Lane Score: 33 Noontime
CF |
CF | > S
CF |
CF |
CF | Library Lane
CF | Quaint miniature pine trees line the path which runs south through a
CF | manicured park from the north. Nestled in the rocks to the southwest
CF | is a single-story building adorned with a bronze plaque.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x plaque"
CF ] Library Lane Score: 33 Noontime
CF |
CF | > X PLAQUE
CF |
CF |
CF | LIBRARY
CF | Nolava Odd Community
CF | Building Code #089
CF |
CF | > Jacqueline says, "You didn't look *under* the plaques."
Knight_Otu says (to ClubFloyd), "x rocks"
CF ] Library Lane Score: 33 Noontime
CF |
CF | > X ROCKS
CF |
CF | Jagged teeth of granite project from the volcano floor carving the
CF | area into numerous valleys.
CF |
CF | > Jacqueline says, "(Kidding.)"
Jacqueline says, "(Probably kidding.)"
Knight_Otu says (to ClubFloyd), "x trees"
CF ] Library Lane Score: 33 Noontime
CF |
CF | > X TREES
CF |
CF | Upon closer inspection, you find that the trees are all imitation
CF | plastic. Perhaps plantlife does not survive well down here.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "sw"
CF ] Library Score: 33 Noontime
CF |
CF | > SW
CF |
CF |
CF | Library
CF | The room is awash with natural light from several well-placed
CF | skylights in the ceiling. Row upon row of shelves fill the center of
CF | the library, although it seems that only one of the shelves has any
CF | literature upon it. The only exit is back out to the northeast.
CF |
CF | There is a massive tome sitting in the corner of the room.
CF |
CF | > DavidW says, "The ignored item is in plain sight in its room."
Knight_Otu says, "Hm."
DavidW says, "It isn't hidden under or behind anything."
Jacqueline says (to ClubFloyd), "x shelves"
CF ] Library Score: 33 Noontime
CF |
CF | > X SHELVES
CF |
CF | The other shelves are all bare. Either someone has stolen the books,
CF | or there were never any to begin with.
CF |
CF | >
Jacqueline says (to ClubFloyd), "x skylights"
CF ] Library Score: 33 Noontime
CF |
CF | > X SKYLIGHTS
CF |
CF | Large panes of glass allow light from the outside to brighten this
CF | room considerably.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "look up moilan in tome"
CF ] Library Score: 33 Noontime
CF |
CF | > LOOK UP MOILAN IN TOME
CF |
CF | You thumb through the book looking for an entry...
CF |
CF | Moilan:
CF | A guard who was hired to patrol the northern "elite" section of the
CF | Odd Community. He has an affinity for chocolate products of all kinds
CF | and protects his assigned gate with a single-mindedness that anyone
CF | can admire.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ne"
CF ] Library Lane Score: 33 Noontime
CF |
CF | > NE
CF |
CF |
CF | Library Lane
CF | Quaint miniature pine trees line the path which runs south through a
CF | manicured park from the north. Nestled in the rocks to the southwest
CF | is a single-story building adorned with a bronze plaque.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Leonine's House Score: 33 Noontime
CF |
CF | > S
CF |
CF |
CF | Leonine's House
CF | To the east, a peculiar manor grows out of the rocks like an eccentric
CF | fungus, a haphazard collection of walls, additions, and minarets. The
CF | lane curves from north to southwest around an immense wall of rubble
CF | to the south.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Magic Lab Score: 33 Noontime
CF |
CF | > E
CF |
CF |
CF | Magic Lab
CF | The lab of Leonine holds an impressive collection of magical devices,
CF | half of which you can't even begin to comprehend. Overhead, tiny balls
CF | of light soar through the air, and the entire room feels alive with
CF | energy. Where the average house would have a wide array of unnecessary
CF | furniture, the only artifices of this room are a giant wooden head
CF | with a string and a pyramid model. The front doorway is west and there
CF | is also a closed door in the east wall.
CF |
CF | Leonine is nearby, enjoying the scenery.
CF |
CF | You can also see a pyramid model here.
CF |
CF | Leonine observes the motion of the lights with the practiced eye of a
CF | master magician.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x model"
CF ] Magic Lab Score: 33 Noontime
CF |
CF | > X MODEL
CF |
CF | It is a featureless white pyramid with a four foot square base. The
CF | pyramid seems a bit wobbly.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask leonine about moilan"
CF ] Magic Lab Score: 33 Noontime
CF |
CF | > ASK LEONINE ABOUT MOILAN
CF |
CF | Leonine drops down to a low whisper. "Kind of a clod if you ask me.
CF | But then again, we're all a little odd here."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask leonine about fudge"
CF ] Magic Lab Score: 33 Noontime
CF |
CF | > ASK LEONINE ABOUT FUDGE
CF |
CF | "You can't find much fudge down here. Luckily I can conjure it, but I
CF | don't want to right now."
CF |
CF | > Knight_Otu says, "Right, of course you can."
Jacqueline says, "And of course he doesn't want to."
Knight_Otu says (to ClubFloyd), "dare leonine to conjure fudge"
CF ] Magic Lab Score: 33 Noontime
CF |
CF | > DARE LEONINE TO CONJURE FUDGE
CF |
CF | That's not a verb I recognise.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Magic Lab Score: 33 Noontime
CF |
CF | > E
CF |
CF | The door eludes your grasp and reappears on the northeast wall.
CF |
CF | > DavidW says, "> whisper to Inez to dare Leonine to conjure fudge"
Knight_Otu says (to ClubFloyd), "ask leonine about door"
CF ] Magic Lab Score: 33 Noontime
CF |
CF | > ASK LEONINE ABOUT DOOR
CF |
CF | "My quarters are protected by a door that rolls up when someone
CF | besides me gets too close. Quite a doozy, ain't it?"
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Leonine's House Score: 33 Noontime
CF |
CF | > W
CF |
CF |
CF | Leonine's House
CF | To the east, a peculiar manor grows out of the rocks like an eccentric
CF | fungus, a haphazard collection of walls, additions, and minarets. The
CF | lane curves from north to southwest around an immense wall of rubble
CF | to the south.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x manor"
CF ] Leonine's House Score: 33 Noontime
CF |
CF | > X MANOR
CF |
CF | You can't see any such thing.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Leonine's House Score: 33 Noontime
CF |
CF | > S
CF |
CF | An impassable wall of rubble blocks your way.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "sw"
CF ] Rock Wall Score: 33 Noontime
CF |
CF | > SW
CF |
CF |
CF | Rock Wall
CF | A narrow strip of lane winds between the rocks from the northeast,
CF | ending in a small clearing. To the east, a spire of rock shoots out of
CF | the ground and extends all the way up to the ceiling of the volcano.
CF | Set at the base of the spire is a smooth marble surface which is
CF | slightly depressed. Gigantic piles of granite rubble bar your progress
CF | in most directions, although it looks like you could squeeze through
CF | to the west.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Fish Pond Score: 33 Noontime
CF |
CF | > W
CF |
CF |
CF | Fish Pond
CF | Paths from the north and east converge here at a small decorative
CF | pond. One side of the volcano rises up to the south and the top of a
CF | house peeks over the rocks to the northwest. Next to the pond, a
CF | bronze plaque is embedded in the ground. Deep in the pond, almost
CF | invisible against the pond walls, a red herring can be seen.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x herring"
CF ] Fish Pond Score: 33 Noontime
CF |
CF | > X HERRING
CF |
CF | Deep in the pond, almost invisible against the pond walls, a red
CF | herring darts about.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "get it"
CF ] Fish Pond Score: 33 Noontime
CF |
CF | > GET IT
CF |
CF | The water slips through your fingers.
CF |
CF | > Jacqueline says, "Hello again, little herring."
Knight_Otu says (to ClubFloyd), "play ode"
CF ] Fish Pond Score: 33 Noontime
CF |
CF | > PLAY ODE
CF |
CF | As soon as you sound the final cadence, a duck appears in front of
CF | you.
CF |
CF | Seeing the fish pond, the duck waddles up to the edge and enters.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x duck"
CF ] Fish Pond Score: 33 Noontime
CF |
CF | > X DUCK
CF |
CF | It is a little white duck, swimming in the water.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x herring"
CF ] Fish Pond Score: 33 Noontime
CF |
CF | > X HERRING
CF |
CF | Deep in the pond, almost invisible against the pond walls, a red
CF | herring darts about.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "n"
CF ] East of House Score: 33 Noontime
CF |
CF | > N
CF |
CF |
CF | East of House
CF | You are facing the east side of a white house. There is no door here,
CF | and the sole window is not boarded up, although it is on the second
CF | floor. A path runs alongside the house to the north and south.
CF |
CF | A makeshift slingshot has been created from the stunted tree and a
CF | rubber piece. The slingshot is currently empty.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x slingshot"
CF ] East of House Score: 33 Noontime
CF |
CF | > X SLINGSHOT
CF |
CF | The makeshift slingshot stands about twenty feet from the house. The
CF | slingshot is currently empty.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "get it"
CF ] East of House Score: 33 Noontime
CF |
CF | > GET IT
CF |
CF | The slingshot is too big to carry with you. Besides, it's growing out
CF | of the ground.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "n"
CF ] Finney's House Score: 33 Noontime
CF |
CF | > N
CF |
CF |
CF | Finney's House
CF | You stand at the front of a fairly large white house. The doorway
CF | stands open to the southwest and a bronze plaque hangs next to it. A
CF | paved road leads away from the house to the east. All around the
CF | house, tall mountains of rock loom in the air, and a narrow path runs
CF | around the house to the south.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Paved Road Score: 33 Noontime
CF |
CF | > E
CF |
CF |
CF | Paved Road
CF | A well-maintained road threads across the barren floor of the volcano,
CF | running roughly northeast to west. The road is probably wide enough
CF | for three camels to travel side by side.
CF |
CF | > DavidW says, "There's also an ordinance #2034-B against carrying giant slingshots on Sundays."
Knight_Otu says (to ClubFloyd), "ne"
CF ] Center of Volcano Score: 33 Noontime
CF |
CF | > NE
CF |
CF |
CF | Center of Volcano
CF | You stand in the center of a small community built inside a dormant
CF | volcano. High above you, the mouth of the volcano allows a view of the
CF | outside sky and the occasional birds in flight.A paved road runs from
CF | the southwest to the east and a small well-manicured park is to the
CF | south. A dirt path crosses the paved one from the north and goes to
CF | the southeast. To the west, stands a small granite building with a
CF | bronze plaque by its doorway.
CF |
CF | Sunlight peeks past the clouds to shine into the volcano.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Outside Courtyard Score: 33 Noontime
CF |
CF | > E
CF |
CF |
CF | Outside Courtyard
CF | The western path ends between a granite wall to the north and a
CF | two-story building to the east. A tasteful granite arch to the
CF | northeast leads into a courtyard which resembles a giant grassy
CF | checkerboard. The capstone of the archway bears a small bronze plaque.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Outside Courtyard Score: 33 Noontime
CF |
CF | > S
CF |
CF | The path leads back west, a building is to the east, and an archway
CF | leads into a courtyard to the northeast.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Opera Hall Score: 33 Noontime
CF |
CF | > E
CF |
CF |
CF | Opera Hall
CF | Every step you take serves to showcase the wonderful acoustics in this
CF | building. The ceiling is a full two stories above you and the room is
CF | brighter than normal because of its blue glass walls. Beyond the
CF | seats, you see a small semicircular stage with a xylophone.
CF |
CF | Next to the xylophone sits a monstrous leather-bound book mounted on a
CF | stand, open to a page in the middle.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x stand"
CF ] Opera Hall Score: 33 Noontime
CF |
CF | > X STAND
CF |
CF | Across the top of each page, the title has been printed in small fancy
CF | letters: "The Well-Tampered Xylophone - A Collection of
CF | Twelve-Thousand-Two-Hundred-Seventy-Four Etudes in Each of Twenty-Five
CF | Major and Minor Keys". The current page looks to be fairly difficult,
CF | especially for a non-keyboardist like yourself.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x stage"
CF ] Opera Hall Score: 33 Noontime
CF |
CF | > X STAGE
CF |
CF | The stage is made of varnished wood and is about two feet higher than
CF | the surrounding seats.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x chairs"
CF ] Opera Hall Score: 33 Noontime
CF |
CF | > X CHAIRS
CF |
CF | Despite the grandeur of the opera hall, there are only enough seats
CF | for twelve people. This is, after all, a very small community.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "look under chairs"
CF ] Opera Hall Score: 33 Noontime
CF |
CF | > LOOK UNDER CHAIRS
CF |
CF | You find nothing of interest.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Outside Courtyard Score: 33 Noontime
CF |
CF | > W
CF |
CF |
CF | Outside Courtyard
CF | The western path ends between a granite wall to the north and a
CF | two-story building to the east. A tasteful granite arch to the
CF | northeast leads into a courtyard which resembles a giant grassy
CF | checkerboard. The capstone of the archway bears a small bronze plaque.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Center of Volcano Score: 33 Noontime
CF |
CF | > W
CF |
CF |
CF | Center of Volcano
CF | You stand in the center of a small community built inside a dormant
CF | volcano. High above you, the mouth of the volcano allows a view of the
CF | outside sky and the occasional birds in flight.A paved road runs from
CF | the southwest to the east and a small well-manicured park is to the
CF | south. A dirt path crosses the paved one from the north and goes to
CF | the southeast. To the west, stands a small granite building with a
CF | bronze plaque by its doorway.
CF |
CF | Sunlight peeks past the clouds to shine into the volcano.
CF |
CF | > DavidW says, "I said it wasn't hidden under anything."
Knight_Otu says (to ClubFloyd), "se"
CF ] Maze Entrance Score: 33 Noontime
CF |
CF | > SE
CF |
CF |
CF | Maze Entrance
CF | The dirt path comes to an abrupt halt outside of a foreboding cave to
CF | the east. Amidst a patch of brambles, an old wooden sign proclaims,
CF | "WARNING: Maze of Dread - Turn Back While You Still Can!", followed by
CF | a smaller footnote, "Building Code #081".
CF |
CF | > Knight_Otu says, "I know, I know."
Knight_Otu says (to ClubFloyd), "x brambles"
CF ] Maze Entrance Score: 33 Noontime
CF |
CF | > X BRAMBLES
CF |
CF | A gnarled copse of prickly brambles surrounds the wooden sign.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x sign"
CF ] Maze Entrance Score: 33 Noontime
CF |
CF | > X SIGN
CF |
CF | Someone has posted a warning sign concerning what's inside of the
CF | cave.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Maze Score: 33 Noontime
CF |
CF | > E
CF |
CF |
CF | Maze
CF | You are in a maze of twisty little passages, all alike.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Slope Score: 33 Noontime
CF |
CF | > E
CF |
CF |
CF | Slope
CF | A sizeable ridge of rock separates the small valley to the southeast
CF | of here from the community proper several hundred yards to the
CF | northwest. The valley is rimmed by a narrow footpath which climbs the
CF | slope to the east and curves around into the valley to the southeast.
CF | The black eye of a hole peers across the valley from the west.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Overlook Score: 33 Noontime
CF |
CF | > E
CF |
CF |
CF | Overlook
CF | The slope melds with the side of the volcano to the east, ending in an
CF | abrupt dead end. Although the clearing is rather cramped, it provides
CF | a breathtaking view of the valley to the south. Nestled in the face on
CF | the east side is a small empty recess, probably left from some ancient
CF | rockslide, since a sizeable pile of rubble has collected against the
CF | north ridge.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Slope Score: 33 Noontime
CF |
CF | > W
CF |
CF |
CF | Slope
CF | A sizeable ridge of rock separates the small valley to the southeast
CF | of here from the community proper several hundred yards to the
CF | northwest. The valley is rimmed by a narrow footpath which climbs the
CF | slope to the east and curves around into the valley to the southeast.
CF | The black eye of a hole peers across the valley from the west.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "se"
CF ] Front Door Score: 33 Noontime
CF |
CF | > SE
CF |
CF |
CF | Front Door
CF | You are standing outside a small purple house which is situated in a
CF | small valley. All the windows have been sealed beyond any hope of
CF | opening them, but the front door has been smashed wide open by a
CF | well-placed boulder. A path leads up a fairly steep hill to the
CF | northwest.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Vault Door Score: 33 Noontime
CF |
CF | > W
CF |
CF | You gingerly step through the rubble and enter the house...
CF |
CF | Vault Door
CF | From this central location, you can see into empty rooms to the north
CF | and south. Both are scavenged clean of furniture, like giant purple
CF | voids. To the east, you can see the remnants of the front door, amidst
CF | the rubble of a formerly large boulder. A giant vault door covers most
CF | of the west wall.
CF |
CF | An empty mirror frame sits on one wall.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x frame"
CF ] Vault Door Score: 33 Noontime
CF |
CF | > X FRAME
CF |
CF | The frame is purple with gilt edges.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "get it"
CF ] Vault Door Score: 33 Noontime
CF |
CF | > GET IT
CF |
CF | The frame is securely fastened to the wall.
CF |
CF | > Knight_Otu says, "I might be blind today."
Knight_Otu says (to ClubFloyd), "e"
CF ] Front Door Score: 33 Noontime
CF |
CF | > E
CF |
CF |
CF | Front Door
CF | You are standing outside a small purple house which is situated in a
CF | small valley. All the windows have been sealed beyond any hope of
CF | opening them, but the front door has been smashed wide open by a
CF | well-placed boulder. A path leads up a fairly steep hill to the
CF | northwest.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "nw"
CF ] Slope Score: 33 Noontime
CF |
CF | > NW
CF |
CF |
CF | Slope
CF | A sizeable ridge of rock separates the small valley to the southeast
CF | of here from the community proper several hundred yards to the
CF | northwest. The valley is rimmed by a narrow footpath which climbs the
CF | slope to the east and curves around into the valley to the southeast.
CF | The black eye of a hole peers across the valley from the west.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x hole"
CF ] Slope Score: 33 Noontime
CF |
CF | > X HOLE
CF |
CF | The hole leads back into the Maze of Dread.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Maze Score: 33 Noontime
CF |
CF | > W
CF |
CF |
CF | Maze
CF | You are in a maze of twisty little passages, all alike.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Maze Entrance Score: 33 Noontime
CF |
CF | > W
CF |
CF |
CF | Maze Entrance
CF | The dirt path comes to an abrupt halt outside of a foreboding cave to
CF | the east. Amidst a patch of brambles, an old wooden sign proclaims,
CF | "WARNING: Maze of Dread - Turn Back While You Still Can!", followed by
CF | a smaller footnote, "Building Code #081".
CF |
CF | >
Knight_Otu says (to ClubFloyd), "n"
CF ] Maze Entrance Score: 33 Noontime
CF |
CF | > N
CF |
CF | The cave entrance is to the east and a dirt path leads away to the
CF | northwest.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "nw"
CF ] Center of Volcano Score: 33 Noontime
CF |
CF | > NW
CF |
CF |
CF | Center of Volcano
CF | You stand in the center of a small community built inside a dormant
CF | volcano. High above you, the mouth of the volcano allows a view of the
CF | outside sky and the occasional birds in flight.A paved road runs from
CF | the southwest to the east and a small well-manicured park is to the
CF | south. A dirt path crosses the paved one from the north and goes to
CF | the southeast. To the west, stands a small granite building with a
CF | bronze plaque by its doorway.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Construction Office Score: 33 Noontime
CF |
CF | > W
CF |
CF |
CF | Construction Office
CF | This room consists of little more than a large stone counter before a
CF | doorway to the east. Behind the counter hangs an aged banner
CF | proclaiming, "Nolava Odd Community Construction Office". Beneath the
CF | banner someone has affixed a small day calendar. To the west, a dusty
CF | incline leads up into the quarry.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Old Quarry Score: 33 Noontime
CF |
CF | > W
CF |
CF |
CF | Old Quarry
CF | You stand on a cart path which crosses through a low sprawling cavern.
CF | Although it looks as if granite was once mined here, the lack of tools
CF | and supplies in the area suggest that this area was picked clean
CF | several years ago. The odd set of raccoon tracks can be seen through
CF | the granite pillars which line the path, and small clouds of dust take
CF | flight with each step across the uneven floor. The trail leads into a
CF | dead end to the southwest, and down a long rocky incline to the east.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x clouds"
CF ] Old Quarry Score: 33 Noontime
CF |
CF | > X CLOUDS
CF |
CF | You can't see any such thing.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "n"
CF ] Old Quarry Score: 33 Noontime
CF |
CF | > N
CF |
CF | The path through the quarry runs from southwest to east.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x pillars"
CF ] Old Quarry Score: 33 Noontime
CF |
CF | > X PILLARS
CF |
CF | Naturally occurring pillars of granite adorn the room in random
CF | places. You can't be sure if they were left behind for structural
CF | support or just dug around for reasons of laziness. The smallest
CF | pillars are still four feet in diameter.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "sw"
CF ] Dead End Score: 33 Noontime
CF |
CF | > SW
CF |
CF |
CF | Dead End
CF | The northeastern quarry path ends abruptly in a fairly sizeable dead
CF | end. In the ceiling above you sits a square stone trapdoor. A worn
CF | indentation in the ground below the trapdoor suggests that something
CF | used to be lowered through the trapdoor in the past.
CF |
CF | Mud continues to drip through the cracks around the trapdoor.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x mud"
CF ] Dead End Score: 33 Noontime
CF |
CF | > X MUD
CF |
CF | The mud has a rich brown texture.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "get it"
CF ] Dead End Score: 33 Noontime
CF |
CF | > GET IT
CF |
CF | The mud oozes through your fingers.
CF |
CF | > Jacqueline says, "Hrm. So, looking aback at our first transcript, I see the exchange where he took the brownie from us, and I see that there is a Fudge Box"
Knight_Otu says (to ClubFloyd), "put it in cup"
CF ] Dead End Score: 33 Noontime
CF |
CF | > PUT IT IN CUP
CF |
CF | You fill the cup with mud.
CF |
CF | >
DavidW slow claps. Knight_Otu says, "Poor, poor Moilan."
Jacqueline says, "oh no"
Jacqueline says, "oh no oh no ohno"
Knight_Otu says, "Also, he has a spear. He'll kill us for toying with him like that."
Knight_Otu says (to ClubFloyd), "ne"
CF ] Old Quarry Score: 33 Noontime
CF |
CF | > NE
CF |
CF |
CF | Old Quarry
CF | You stand on a cart path which crosses through a low sprawling cavern.
CF | Although it looks as if granite was once mined here, the lack of tools
CF | and supplies in the area suggest that this area was picked clean
CF | several years ago. The odd set of raccoon tracks can be seen through
CF | the granite pillars which line the path, and small clouds of dust take
CF | flight with each step across the uneven floor. The trail leads into a
CF | dead end to the southwest, and down a long rocky incline to the east.
CF |
CF | You hear a rustling close by.
CF |
CF | > Jacqueline says, "Glad you're the driver, not me. I couldn't do it."
DavidW says, "You overlooked the mud because you found it at the end of one session and went elsewhere at the beginning of the next."
Knight_Otu says, "And no jury in the multiverse will convict him."
Jacqueline says, "Exactly"
Jacqueline says (to DW), "I don't think that's why we overlooked the mud"
Knight_Otu says, "Possibly. Also, it's mud."
Knight_Otu says (to ClubFloyd), "e"
CF ] Construction Office Score: 33 Noontime
CF |
CF | > E
CF |
CF |
CF | Construction Office
CF | This room consists of little more than a large stone counter before a
CF | doorway to the east. Behind the counter hangs an aged banner
CF | proclaiming, "Nolava Odd Community Construction Office". Beneath the
CF | banner someone has affixed a small day calendar. To the west, a dusty
CF | incline leads up into the quarry.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Center of Volcano Score: 33 Noontime
CF |
CF | > E
CF |
CF |
CF | Center of Volcano
CF | You stand in the center of a small community built inside a dormant
CF | volcano. High above you, the mouth of the volcano allows a view of the
CF | outside sky and the occasional birds in flight.A paved road runs from
CF | the southwest to the east and a small well-manicured park is to the
CF | south. A dirt path crosses the paved one from the north and goes to
CF | the southeast. To the west, stands a small granite building with a
CF | bronze plaque by its doorway.
CF |
CF | Clouds cross over the mouth of the volcano, casting shadows for a
CF | moment.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "SAVE"
Knight_Otu says (to ClubFloyd), "cf12"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Center of Volcano Score: 33 Noontime
CF | Ok.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "n"
CF ] Mess Hall Score: 33 Noontime
CF |
CF | > N
CF |
CF | The dirt path meanders through odd rock formations before leading you
CF | to a Mess Hall...
CF |
CF | Mess Hall
CF | You are standing in a long room, empty except for a wooden table in
CF | the center. Doorways lead back out to the north and south.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "n"
CF ] North Gate Score: 33 Noontime
CF |
CF | > N
CF |
CF |
CF | North Gate
CF | A long granite wall surrounds the more elite section of the Odd
CF | Community. To the northwest, a massive gate has been erected to keep
CF | out rummer salesmen. The mess hall is south of here, and a small stone
CF | hut sits by the gate forlornly.
CF |
CF | Moilan is here, standing at attention by the gate.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "show cup to moilan"
CF ] North Gate Score: 33 Noontime
CF |
CF | > SHOW CUP TO MOILAN
CF |
CF | Moilan's eyes bug out. "Oooh! That thar looks like some creamy rich
CF | fudge!"
CF |
CF | Moilan hums an old folk tune.
CF |
CF | > Jacqueline says, "blech"
Knight_Otu says, "Geeze."
Knight_Otu says (to ClubFloyd), "give cup to moilan"
CF ] North Gate Score: 35 Noontime
CF |
CF | > GIVE CUP TO MOILAN
CF |
CF | He greedily accepts the cup from you and downs it in two successive
CF | gulps. Smacking his lips, the guard's expression suddenly contorts.
CF | "Hurr hurr, it never tasted like that before!" Further conversation is
CF | cut short as he throws down the cup and runs to his hut, retching. The
CF | door slams shut behind him but you can hear a groan of sickness from
CF | inside.
CF |
CF | [You have earned two points for Creative Recipes.]
CF |
CF | > Jacqueline says, "Wow. Thanks, game."
Knight_Otu says (to ClubFloyd), "get cup"
CF ] North Gate Score: 35 Noontime
CF |
CF | > GET CUP
CF |
CF | Taken.
CF |
CF | > Jacqueline asks (of KO), "What if we're the bad guy?"
Knight_Otu says, "We might very well be."
Knight_Otu says, "Villain Protagonist."
Knight_Otu says (to ClubFloyd), "nw"
CF ] North Gate Score: 35 Noontime
CF |
CF | > NW
CF |
CF | The gate is closed.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "open it"
CF ] North Gate Score: 35 Noontime
CF |
CF | > OPEN IT
CF |
CF | That's not something you can open.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "l"
CF ] North Gate Score: 35 Noontime
CF |
CF | > L
CF |
CF |
CF | North Gate
CF | A long granite wall surrounds the more elite section of the Odd
CF | Community. To the northwest, a massive gate has been erected to keep
CF | out rummer salesmen. The mess hall is south of here, and a small stone
CF | hut sits by the gate forlornly.
CF |
CF | > DavidW says, "open cup"
DavidW says, "it = cup"
Knight_Otu says, "Oh, right."
Knight_Otu says (to ClubFloyd), "open gate"
CF ] North Gate Score: 35 Noontime
CF |
CF | > OPEN GATE
CF |
CF | The gate swings open noiselessly, with the feather touch of your
CF | finger.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "nw"
CF |
CF |
CF |
CF | Meanwhile, in King Goosen's Court...
CF |
CF |
CF | "...and in conclusion, unconfirmed sources have identified all
CF | hamsters as card-carrying un-Papoosenites." The worldly man ends his
CF | monologue with a bow and collapses into a seat brought up by the First
CF | Guard.
CF |
CF | Unlikely for a man with an attention span shorter than the average
CF | armadillo snout, King Goosen has absorbed every word about the
CF | maledictions of the hamster cults. "We will obviously need to take
CF | charge against such an awesome threat! You sir, are now my officially
CF | appointed hamster Persecutor. You have full rights to organize
CF | campaigns of disinformation and terror until the hamster threat is
CF | quelled! By my royal word, all citizens who were on probation for
CF | harbouring ducks are now free, but on secondary limited probation. You
CF | may add these re-probates to your hamster patrol, and I grant you use
CF | of the brick building by the river as a headquarters for your
CF | operations. Now go, and do not return until our land is free of
CF | hamsters!"
CF |
CF | "As you wish, Your Royal Highness." The worldly man grins shiftily and
CF | departs.
CF |
CF | Back on the dais, the Royal Advisor tugs on the King's voluminous
CF | sleeve. "Your Highness...that building of which you spoke -"
CF |
CF | "Speak," corrects the King. He glares, made impatient from sitting
CF | through the long sermon without breaks. "The word is speak by my
CF | earlier declaration."
CF |
CF | "Speak then. The building of which you speak currently houses the
CF | Royal Conservatory! You are going to displace almost three hundred
CF | musicians."
CF |
CF | The King shrugs, unconcerned. "We have no need for musicians. In fact,
CF | abolish them and then cut their budget! If they complain, arrest them
CF | and toss them in the Pit." His mind made up, King Goosen steps off the
CF | dais in search of relief for his aching bladder.
CF |
CF | [Hit any key.] Jacqueline says, "ooh cutscene"
DavidW says, "Time of day should advance as well."
Knight_Otu pushes the green 'space' button.
CF ] Private Alley Score: 35 Afternoon
CF |
CF |
CF | Private Alley
CF | Enclosed in this "high-class" area of the Community are three
CF | buildings of varied architecture. To the west is a smooth granite
CF | tower, two stories high, without doors or windows. To the north is the
CF | Fifth Bank of Nolava, and a solid black house is to the east. Each of
CF | the buildings has a plaque affixed to it. The massive gate is the only
CF | exit from this area, leading southeast.
CF |
CF | > Knight_Otu says, "So the cutscenes must come from points, since I think we didn't learn new music since the last one."
DavidW says, "I think it's more based on feats."
DavidW says, "Escaping the letter maze was a feat. Going through this door the first time was a feat."
Knight_Otu says, "Possibly."
Knight_Otu says (to ClubFloyd), "x tower"
CF ] Private Alley Score: 35 Afternoon
CF |
CF | > X TOWER
CF |
CF | Which do you mean, the tall tower or the tower plaque?
CF |
CF | >
Knight_Otu says (to ClubFloyd), "plaque"
CF ] Private Alley Score: 35 Afternoon
CF |
CF | > PLAQUE
CF |
CF | The plaque on the tower reads:
CF |
CF | SQUIGGY'S TOWER
CF | Nolava Odd Community
CF | Building Code #071
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x bank plaque"
CF ] Private Alley Score: 35 Afternoon
CF |
CF | > X BANK PLAQUE
CF |
CF | The bronze sign reads:
CF |
CF | FIFTH BANK OF NOLAVA
CF | Nolava Odd Community
CF | Building Code #045
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x plaque"
CF ] Private Alley Score: 35 Afternoon
CF |
CF | > X PLAQUE
CF |
CF | Which do you mean, the bank plaque, the house plaque or the tower
CF | plaque?
CF |
CF | >
Knight_Otu says (to ClubFloyd), "house"
CF ] Private Alley Score: 35 Afternoon
CF |
CF | > HOUSE
CF |
CF | The plaque on the house says:
CF |
CF | POONT'S LAB
CF | Nolava Odd Community
CF | Building Code #059, 062
CF |
CF | >
Jacqueline says (to ClubFloyd), "i"
CF ] Private Alley Score: 35 Afternoon
CF |
CF | > I
CF |
CF | You are carrying:
CF | an empty metal cup
CF | a gold ring
CF | a copper key
CF | a scrap of paper
CF | a Timeline pamphlet
CF | a Building Codes manual
CF | a trumpet
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x door"
CF ] Private Alley Score: 35 Afternoon
CF |
CF | > X DOOR
CF |
CF | The door is covered with a hopelessly complex device. Without
CF | instructions, you'll never be able to open it.
CF |
CF | > Jacqueline says, "Can we hear about those in the building codes manual"
Jacqueline asks, "Please?"
Knight_Otu says (to ClubFloyd), "look up 62 in manual"
CF ] Private Alley Score: 35 Afternoon
CF |
CF | > LOOK UP 62 IN MANUAL
CF |
CF | You thumb through the manual looking for the correct entry...
CF |
CF | #062 Poont's Door: 6-F-05, Constructed a magic door to meet Poont's
CF | specifications, distrustful as he was of visitors and rummer salesmen.
CF | He keeps the instructions in the communal safe despite my protests. It
CF | would be so easy for Leonine or someone to play a trick on the old
CF | coot.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "look up 59 in manual"
CF ] Private Alley Score: 35 Afternoon
CF |
CF | > LOOK UP 59 IN MANUAL
CF |
CF | You thumb through the manual looking for the correct entry...
CF |
CF | #059 Poont's Lab: 5-Z-05, Built a laboratory for a new Odd resident,
CF | Poont.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "look up 60 in manual"
CF ] Private Alley Score: 35 Afternoon
CF |
CF | > LOOK UP 60 IN MANUAL
CF |
CF | You thumb through the manual looking for the correct entry...
CF |
CF | #060 Poont's Mirror Room: 6-D-05, Had to import materials to create a
CF | mirror room for Poont's experiments.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "look up 61 in manual"
CF ] Private Alley Score: 35 Afternoon
CF |
CF | > LOOK UP 61 IN MANUAL
CF |
CF | You thumb through the manual looking for the correct entry...
CF |
CF | #061 Poont's Experiment: 6-E-05, Created a prototype machine for
CF | Poont's studies.
CF |
CF | > Knight_Otu says, "So we want to rob the bank first, it seems."
Jacqueline asks, "71 and 45?"
Knight_Otu says (to ClubFloyd), "look up 71 in manual"
CF ] Private Alley Score: 35 Afternoon
CF |
CF | > LOOK UP 71 IN MANUAL
CF |
CF | You thumb through the manual looking for the correct entry...
CF |
CF | #071 Squiggy's Tower: 1-A-06, Built a granite tower for a new Odd
CF | resident, Squiggy. Ran into a few zoning problems with Mullog.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "look up 72 in manual"
CF ] Private Alley Score: 35 Afternoon
CF |
CF | > LOOK UP 72 IN MANUAL
CF |
CF | You thumb through the manual looking for the correct entry...
CF |
CF | #072 Squiggy's Light Trap: 1-B-06, Created a strongbox in Squiggy's
CF | tower, distrustful as he was of the bank.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "look up 73 in manual"
CF ] Private Alley Score: 35 Afternoon
CF |
CF | > LOOK UP 73 IN MANUAL
CF |
CF | You thumb through the manual looking for the correct entry...
CF |
CF | #073 Squiggy's Door: 1-C-06, Fashioned a granite door which can only
CF | be opened from the inside. Questioned the feasibility of this but then
CF | realized that Squiggy teleports in when outside. Then wondered why he
CF | even needs a door.
CF |
CF | > Jacqueline says, "Huh. The tower is made of granite. Shocking."
Knight_Otu says, "Utterly."
Knight_Otu says (to ClubFloyd), "look up 74 in manual"
CF ] Private Alley Score: 35 Afternoon
CF |
CF | > LOOK UP 74 IN MANUAL
CF |
CF | You thumb through the manual looking for the correct entry...
CF |
CF | #074 Wall Repair: 1-F-06, Found a strange featureless cube in the
CF | quarry today. Since it was just the right size, I used it to plug a
CF | hole in the pit wall.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "look up 45 in manual"
CF ] Private Alley Score: 35 Afternoon
CF |
CF | > LOOK UP 45 IN MANUAL
CF |
CF | You thumb through the manual looking for the correct entry...
CF |
CF | #045 Bank: 3-Z-05, Built to store the valuables of the Odd Community
CF | residents.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "look up 46 in manual"
CF ] Private Alley Score: 35 Afternoon
CF |
CF | > LOOK UP 46 IN MANUAL
CF |
CF | You thumb through the manual looking for the correct entry...
CF |
CF | #046 Bank Trap: 4-A-05, Built to protect the bank from footpads.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "look up 47 in manual"
CF ] Private Alley Score: 35 Afternoon
CF |
CF | > LOOK UP 47 IN MANUAL
CF |
CF | You thumb through the manual looking for the correct entry...
CF |
CF | #047 Harmonica: 4-B-05, Tried making a granite harmonica. Couldn't
CF | produce overtones.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "look up 48 in manual"
CF ] Private Alley Score: 35 Afternoon
CF |
CF | > LOOK UP 48 IN MANUAL
CF |
CF | You thumb through the manual looking for the correct entry...
CF |
CF | #048 Northern Gate: 4-C-05, Erected a gate to protect the protected
CF | valuables in the protected bank.
CF |
CF | > Jacqueline says, "wow"
Knight_Otu says, "No details on the bank trap."
Jacqueline says, "No... and I take it footpads is a word for thieves, not a reference to how the security works."
Knight_Otu says, "Yes."
DavidW says, "I remember the usage of footpads in Zork as well."
Jacqueline nods.
Knight_Otu says (to ClubFloyd), "n"
CF ] Fifth Bank of Nolava Score: 35 Afternoon
CF |
CF | > N
CF |
CF |
CF | Fifth Bank of Nolava
CF | Were it not for the sign out front, you would have no idea as to the
CF | purpose of this building. Unlike most banks, there are no teller
CF | windows, no potted plants, and not even the token lollipop jar. The
CF | far end of the room is dominated by a suspicious-looking sandstone
CF | platform. In the middle of the platform is a metal safe.
CF |
CF | A gaudy portrait hangs on the wall.
CF |
CF | >
Jacqueline says (to ClubFloyd), "look up 33 in manual"
CF ] Fifth Bank of Nolava Score: 35 Afternoon
CF |
CF | > LOOK UP 33 IN MANUAL
CF |
CF | You thumb through the manual looking for the correct entry...
CF |
CF | #033 Finney's Security System: 3-D-05, Installed a security system
CF | because of Finney's distrust of travelers (even though there haven't
CF | been any so far).
CF |
CF | > Jacqueline says, "Like, there's just literally all these entries."
Jacqueline says, "Not made up numbers"
Jacqueline says, "It's rather impressive, really."
Knight_Otu says, "There's a few that are essentially non-entries."
Knight_Otu says, "But yes."
Knight_Otu says (to ClubFloyd), "look up 67 in manual"
CF ] Fifth Bank of Nolava Score: 35 Afternoon
CF |
CF | > LOOK UP 67 IN MANUAL
CF |
CF | You thumb through the manual looking for the correct entry...
CF |
CF | #067 Control Room: 7-...
CF |
CF | Hmmm...this entry seems to have been erased. It seems to be a
CF | continuation of entry #63. You can just barely make out something
CF | about a magic music press.
CF |
CF | > Jacqueline nods.
Knight_Otu says (to ClubFloyd), "x portrait"
CF ] Fifth Bank of Nolava Score: 35 Afternoon
CF |
CF | > X PORTRAIT
CF |
CF | The portrait shows a muscle-bound man with unlikely slender fingers
CF | and rock hammer. He looks to be a down-to-earth type of fellow, and
CF | smiles proudly. The inscription below the portrait reads "In memory of
CF | AHTHA, the Master Builder 9/07 who apparently died in a granite
CF | mishap".
CF |
CF | > Knight_Otu asks, "Down to earth, or down to granite?"
Jacqueline says, "I wonder if there's going to be a portrait for Moilan. Died from eating mud."
Knight_Otu says, "That poor, poor man."
Knight_Otu says (to ClubFloyd), "x platform"
CF ] Fifth Bank of Nolava Score: 35 Afternoon
CF |
CF | > X PLATFORM
CF |
CF | The sandstone platform dominates much of the room and a metal safe
CF | sits in the center of it. You have a bad feeling about it.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x safe"
CF ] Fifth Bank of Nolava Score: 35 Afternoon
CF |
CF | > X SAFE
CF |
CF | You cannot see much detail of the safe from here.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "SAVE"
Knight_Otu says (to ClubFloyd), "cf13"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Fifth Bank of Nolava Score: 35 Afternoon
CF | Ok.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play heart"
CF ] Fifth Bank of Nolava Score: 35 Afternoon
CF |
CF | > PLAY HEART
CF |
CF | The safe presses down noticeably against the sandstone platform, but
CF | nothing else happens. Perhaps the area of the platform directly
CF | underneath the safe is sturdier and less suspicious than the rest of
CF | it.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] Fifth Bank of Nolava Score: 35 Afternoon
CF |
CF | > PLAY TRUMPET
CF |
CF | You bring up your trumpet. What would you like to play?
CF | (O) Ode to a Duck: Summons a duck
CF | (R) Rainy Day: Increases the water capacity of clouds
CF | (H) Heavy Heart: Increases the force of gravity
CF | (J) Lively Jig: Induces dancing in animate creatures
CF | (S) Springtime Love: Enhances the effects of love
CF | (X) None Knight_Otu says, "Hm"
Knight_Otu says (to ClubFloyd), "o"
CF ] Fifth Bank of Nolava Score: 35 Afternoon
CF |
CF | As soon as you sound the final cadence, a duck appears in front of
CF | you.
CF |
CF | The duck squats down on the ground and closes its eyes.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play jig"
CF ] Fifth Bank of Nolava Score: 35 Afternoon
CF |
CF | > PLAY JIG
CF |
CF | You play a lively toe-tapping gigue, which puts you in a brighter
CF | mood. However, nothing else happens.
CF |
CF | > DavidW asks, "Are you going to put the duck on the platform?"
Knight_Otu says, "I don't really want to."
DavidW says, "I can't look."
Knight_Otu says (to ClubFloyd), "x duck"
CF ] Fifth Bank of Nolava Score: 35 Afternoon
CF |
CF | > X DUCK
CF |
CF | It is a little white duck with no distinguishing features.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "get it"
CF ] Fifth Bank of Nolava Score: 35 Afternoon
CF |
CF | > GET IT
CF |
CF | The duck, as if somehow sensing your intentions, wakes up and flaps
CF | out of your reach.
CF |
CF | The duck squats down on the ground and closes its eyes.
CF |
CF | > Jacqueline says, "Smart duck"
Knight_Otu says, "Yeah."
DavidW says, "I'm reasonably sure you can never pick up the duck."
Jacqueline asks, "Make it dance?"
Jacqueline asks, "To distract it?"
Knight_Otu asks, "I tried to, but maybe now that it's awake?"
Knight_Otu says (to ClubFloyd), "play jig"
CF ] Fifth Bank of Nolava Score: 35 Afternoon
CF |
CF | > PLAY JIG
CF |
CF | You play a lively toe-tapping gigue, which puts you in a brighter
CF | mood. However, nothing else happens.
CF |
CF | Yawning, the duck wakes up and stretches its wings.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play jig"
CF ] Fifth Bank of Nolava Score: 35 Afternoon
CF |
CF | > PLAY JIG
CF |
CF | "Quacketty quack!" The little white duck hops about to the strains of
CF | your lively gigue.
CF |
CF | The duck quacks at the portrait.
CF |
CF | > Jacqueline says, "Oh right"
Jacqueline exclaims, "OH!"
Knight_Otu asks, "Oh?"
Knight_Otu says (to ClubFloyd), "look behind portrait"
CF ] Fifth Bank of Nolava Score: 35 Afternoon
CF |
CF | > LOOK BEHIND PORTRAIT
CF |
CF | You lift up the portrait but there are no hidden safes.
CF |
CF | The duck sniffs at your feet.
CF |
CF | > Jacqueline says, "Just that it was sleepy, apparently."
Knight_Otu says (to ClubFloyd), "put portrait on platform"
CF ] Fifth Bank of Nolava Score: 35 Afternoon
CF |
CF | > PUT PORTRAIT ON PLATFORM
CF |
CF | You need to be holding the portrait before you can put it on top of
CF | something else.
CF |
CF | The duck quacks at the portrait.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "get portrait"
CF ] Fifth Bank of Nolava Score: 35 Afternoon
CF |
CF | > GET PORTRAIT
CF |
CF | The portrait is a little too large to be carried around.
CF |
CF | The duck starts to step on the sandstone platform, but thinks better
CF | of it and shies away.
CF |
CF | > Jacqueline wonders if 'quacketty quack' is a reference to 'yakkety yak'
Knight_Otu says, "Possibly."
DavidW says, "I think so."
Knight_Otu says (to ClubFloyd), "i"
CF ] Fifth Bank of Nolava Score: 35 Afternoon
CF |
CF | > I
CF |
CF | You are carrying:
CF | an empty metal cup
CF | a gold ring
CF | a copper key
CF | a scrap of paper
CF | a Timeline pamphlet
CF | a Building Codes manual
CF | a trumpet
CF |
CF | The duck sniffs at your feet.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "put manual on platform"
CF ] Fifth Bank of Nolava Score: 35 Afternoon
CF |
CF | > PUT MANUAL ON PLATFORM
CF |
CF | You put the Building Codes manual on the platform, but nothing
CF | happens. It looks like the platform might shift with more weight
CF | applied to it.
CF |
CF | The duck waddles about, exploring its surroundings.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play heart"
CF ] Fifth Bank of Nolava Score: 37 Afternoon
CF |
CF | > PLAY HEART
CF |
CF | As you play the melody, the Building Codes manual starts to shake on
CF | the platform. The entire affair sinks a couple inches into the floor
CF | and an alarm bell sounds insistently. Unseen panels lower from the
CF | ceiling and encase the platform completely while music begins playing
CF | inside. You can barely hear a voice proclaim, "Finney's Two Note
CF | Etudes for Bagpipes, First in a Series of Five Hundred Twenty-Two".
CF | Had you been on the platform when it sealed, you're sure the music
CF | would have been unbearable. As it is, you only spend the next two
CF | hours in minor discomfort before the music stops. The panels disappear
CF | and the room looks the way it did before. The duck eyes you
CF | triumphantly. "Quack!"
CF |
CF | [You have gained two points for Triggering a Lethal Bagpipes Etude.]
CF |
CF | "Quack!"
CF |
CF | > Jacqueline says, "huh"
Jacqueline says, "We didn't have to murder the duck."
Jacqueline says, "Good deal."
DavidW says, "wow. The duck's quack was a modification of the message."
Knight_Otu says, "Nice touch that the duck's presence changes the text there."
DavidW says, "yeah"
DavidW says, "I think you can stand on the platform now. Take the manual back."
Knight_Otu says (to ClubFloyd), "get manual"
CF ] Fifth Bank of Nolava Score: 37 Afternoon
CF |
CF | > GET MANUAL
CF |
CF | Taken.
CF |
CF | The duck sniffs at your feet.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "enter platform"
CF ] Fifth Bank of Nolava Score: 37 Afternoon
CF |
CF | > ENTER PLATFORM
CF |
CF | There is a soft clicking in the walls, but the trap does not spring
CF | again. Apparently, it was never designed to be needed more than once.
CF |
CF | With a quack, the duck looks up, blinking.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x safe"
CF ] Fifth Bank of Nolava Score: 37 Afternoon
CF |
CF | > X SAFE
CF |
CF | The safe is closed. The lock looks too complicated to pick, even if
CF | you knew how to pick a lock.
CF |
CF | With a quack, the duck looks up, blinking.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "unlock safe with key"
CF ] Fifth Bank of Nolava Score: 37 Afternoon
CF |
CF | > UNLOCK SAFE WITH KEY
CF |
CF | You unlock the safe with Leonine's key.
CF |
CF | "Quack!"
CF |
CF | >
Knight_Otu says (to ClubFloyd), "open safe"
CF ] Fifth Bank of Nolava Score: 37 Afternoon
CF |
CF | > OPEN SAFE
CF |
CF | You open the safe to reveal a penned note.
CF |
CF | The duck quacks at the portrait.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x note"
CF ] Fifth Bank of Nolava Score: 37 Afternoon
CF |
CF | > X NOTE
CF |
CF | (the scrap of paper)
CF | -*Gratuitous Maze Marker*-
CF | This scrap of paper is a red herring with no purpose in the Nolava Odd
CF | Community. It has been created solely to help you map out the Maze of
CF | Dread. Be merry!
CF |
CF | The duck starts to step on the sandstone platform, but thinks better
CF | of it and shies away.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x penned note"
CF ] Fifth Bank of Nolava Score: 37 Afternoon
CF |
CF | > X PENNED NOTE
CF |
CF | Written here are step-by-step instructions to enter Poont's house.
CF |
CF | The duck starts to step on the sandstone platform, but thinks better
CF | of it and shies away.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "get it"
CF ] Fifth Bank of Nolava Score: 37 Afternoon
CF |
CF | > GET IT
CF |
CF | Taken.
CF |
CF | The duck waddles about, exploring its surroundings.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "stand"
CF ] Fifth Bank of Nolava Score: 37 Afternoon
CF |
CF | > STAND
CF |
CF | You get off the sandstone platform.
CF |
CF | Fifth Bank of Nolava
CF | Were it not for the sign out front, you would have no idea as to the
CF | purpose of this building. Unlike most banks, there are no teller
CF | windows, no potted plants, and not even the token lollipop jar. The
CF | far end of the room is dominated by a suspicious-looking sandstone
CF | platform. In the middle of the platform is a metal safe.
CF |
CF | There is a small duck standing here, looking content.
CF |
CF | A gaudy portrait hangs on the wall.
CF |
CF | "Quack!"
CF |
CF | > DavidW says, "On to Poont's Lab!"
Knight_Otu says, "Well, we've successfully robbed the bank."
Knight_Otu says (to ClubFloyd), "s"
CF ] Private Alley Score: 37 Afternoon
CF |
CF | > S
CF |
CF |
CF | Private Alley
CF | Enclosed in this "high-class" area of the Community are three
CF | buildings of varied architecture. To the west is a smooth granite
CF | tower, two stories high, without doors or windows. To the north is the
CF | Fifth Bank of Nolava, and a solid black house is to the east. Each of
CF | the buildings has a plaque affixed to it. The massive gate is the only
CF | exit from this area, leading southeast.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x door"
CF ] Private Alley Score: 37 Afternoon
CF |
CF | > X DOOR
CF |
CF | The door is covered with a hopelessly complex device. Without
CF | instructions, you'll never be able to open it.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "unlock door with penned note"
CF ] Private Alley Score: 38 Afternoon
CF |
CF | > UNLOCK DOOR WITH PENNED NOTE
CF |
CF | Step by step, you carefully follow the directions from the safe,
CF | hoping to unlock the door. In the midst of the final moose-dance, the
CF | door vaporizes with a musical chime. Satisfied, you dispose of the
CF | instructions.
CF |
CF | [You have earned one point for Following Directions.]
CF |
CF | > Knight_Otu blinks.
DavidW says, "'moose-dance'. FINAL moose-dance."
Knight_Otu says, "Moose-dance."
Jacqueline says, "nice"
Jacqueline says, "I guess this is a weird time, but I just wanted to share with all of you that I've been wondering about the void from which the ducks come, and whether or not they return to it when they disappear, and how many ducks there are there."
Knight_Otu says (to ClubFloyd), "look up 75 in manual"
CF ] Private Alley Score: 38 Afternoon
CF |
CF | > LOOK UP 75 IN MANUAL
CF |
CF | You thumb through the manual looking for the correct entry...
CF |
CF | #075 Poont's Bear Den: 2-B-06, Poont's pet bear needed quarters so I
CF | hollowed out a den in the side of the volcano behind Poont's lab.
CF |
CF | > DavidW says, "They come from the Duck Dimension."
Knight_Otu asks, "Do they tell duck tales?"
DavidW says, "Inquackently."
Knight_Otu says (to ClubFloyd), "l"
CF ] Private Alley Score: 38 Afternoon
CF |
CF | > L
CF |
CF |
CF | Private Alley
CF | Enclosed in this "high-class" area of the Community are three
CF | buildings of varied architecture. To the west is a smooth granite
CF | tower, two stories high, without doors or windows. To the north is the
CF | Fifth Bank of Nolava, and a solid black house is to the east. Each of
CF | the buildings has a plaque affixed to it. The massive gate is the only
CF | exit from this area, leading southeast.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Poont's Lab Score: 38 Afternoon
CF |
CF | > E
CF |
CF |
CF | Poont's Lab
CF | This room is the epitome of tidiness. There is a place for everything
CF | and everything looks to be in its place. Mounted on the east wall are
CF | several contraptions, one of which you recognize as a viewscope, and a
CF | large experimental prototype sits against the south wall. A doorway to
CF | the north is obscured by two chairs stacked on top of each other.
CF |
CF | Tucked neatly in the corner is a small book entitled "Poont's
CF | Experiments".
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x experiments"
CF ] Poont's Lab Score: 38 Afternoon
CF |
CF | > X EXPERIMENTS
CF |
CF | (Poont's Experiment Book)
CF | The book is neatly written and tabulated on lined paper.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "get it"
CF ] Poont's Lab Score: 38 Afternoon
CF |
CF | > GET IT
CF |
CF | Taken.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "read it"
CF ] Poont's Lab Score: 38 Afternoon
CF |
CF | > READ IT
CF |
CF | Many of the pages are filled with obscure mathematical formulas and
CF | obtuse science talk. You turn to the last written page and read...
CF |
CF | BEAR'S CAVE: The faux cave is complete. Soon I shall import a bear and
CF | study its eccentricities. I can also test out my diet pills which
CF | should (hopefully) allow the bear to forgo the hassle of scrounging
CF | for food.
CF |
CF | MIRROR CHAMBER: I have finally finished the construction of my mirror
CF | chamber. The mirror that Snoobar lent me turned out to be unneeded,
CF | and warped anyhow.
CF |
CF | CHAIRS: Frick and Frack both exhibit fine watchdog properties. Soon I
CF | can apply that knowledge to enchanting swords and have a better
CF | security system for my home.
CF |
CF | SECRET PROJECT A: The experimental prototype is proceeding smoothly.
CF | By putting a fish in the receptacle, I can alter its chemical makeup.
CF | This effectively makes it a "fish grenade". I must now work on
CF | lengthening the time before explosion...it is currently very short,
CF | and I may blow myself up if I am not careful.
CF |
CF | There are no more entries after this one.
CF |
CF | > Jacqueline exclaims, "!"
Knight_Otu says, "Well, now we know how he truly died."
DavidW says, "Lot of info in there."
Jacqueline says, "Does this mean we must explode the herring? Please tell me no."
Knight_Otu says, "Fish grenades. Odd people, these Odd people."
Knight_Otu says, "I fear we must."
DavidW says (to Jacqueline), "And you felt badly for Moilan."
Jacqueline says, "Damn, people."
Knight_Otu says, "Truly, we are the most vile of villain."
Jacqueline says, "We really are the bad guy."
Knight_Otu says (to ClubFloyd), "x viewscope"
CF ] Poont's Lab Score: 38 Afternoon
CF |
CF | > X VIEWSCOPE
CF |
CF | It is a plain device set in the wall with two eyepieces. It allows the
CF | user to view places within some radius as if they were actually there.
CF |
CF | > Jacqueline says, "And here I thought it was King Gooslenumps. I mean, him too, of course."
Knight_Otu says (to ClubFloyd), "look through it"
CF ] Poont's Lab Score: 38 Afternoon
CF |
CF | > LOOK THROUGH IT
CF |
CF | The viewscope is dark this time.
CF |
CF | > DavidW says, "If it helps any, the bear isn't hurt at all in this game. Deceived, but unhurt."
Knight_Otu says (to ClubFloyd), "get it"
CF ] Poont's Lab Score: 38 Afternoon
CF |
CF | > GET IT
CF |
CF | The viewscope is embedded in the wall, in between a couple other
CF | devices.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x devices"
CF ] Poont's Lab Score: 38 Afternoon
CF |
CF | > X DEVICES
CF |
CF | You can't see any such thing.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x contraptions"
CF ] Poont's Lab Score: 38 Afternoon
CF |
CF | > X CONTRAPTIONS
CF |
CF | The contraptions that line the wall look to be ongoing experiments or
CF | complex gauges. A thin layer of dust shows that they have not been
CF | used in some time.
CF |
CF | > Roger says, "but will he ever love again"
Knight_Otu says (to ClubFloyd), "search contraptions"
CF ] Poont's Lab Score: 38 Afternoon
CF |
CF | > SEARCH CONTRAPTIONS
CF |
CF | You aren't quite sure what the contraptions do, so you decide that
CF | it's best to let them be.
CF |
CF | > Jacqueline says, "Just when you think Roger isn't at ClubFloyd this week -- BAM"
Knight_Otu says (to ClubFloyd), "x prototype"
CF ] Poont's Lab Score: 38 Afternoon
CF |
CF | > X PROTOTYPE
CF |
CF | The prototype is an ominous black box as long as a camel and half as
CF | high. A receptacle sits atop the machine and a small sign below it
CF | reads, "WARNING! Do not use unless you know what you are doing!".
CF |
CF | > DavidW says, "The scope is usable. I think you were unlucky the first time."
Knight_Otu says (to ClubFloyd), "look through viewscope"
CF ] Poont's Lab Score: 38 Afternoon
CF |
CF | > LOOK THROUGH VIEWSCOPE
CF |
CF | The viewscope is dark this time.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "look through viewscope"
CF ] Poont's Lab Score: 38 Afternoon
CF |
CF | > LOOK THROUGH VIEWSCOPE
CF |
CF | You peer into the viewscope and see an image in startling clarity...
CF |
CF | Drawing Room
CF |
CF | This room has the silence usually associated with an antique shop or
CF | grandmother's den. In the corner, a potted fern has tipped over,
CF | spilling dirt across the floor. The entrance to the cottage is west
CF | and there is a closed door to the east.
CF |
CF | The scene fades from view...
CF |
CF | > Knight_Otu says, "Okay."
Knight_Otu says (to ClubFloyd), "look through viewscope"
CF ] Poont's Lab Score: 38 Afternoon
CF |
CF | > LOOK THROUGH VIEWSCOPE
CF |
CF | You peer into the viewscope and see an image in startling clarity...
CF |
CF | Finney's House
CF |
CF | You stand at the front of a fairly large white house. The doorway
CF | stands open to the southwest and a bronze plaque hangs next to it. A
CF | paved road leads away from the house to the east. All around the
CF | house, tall mountains of rock loom in the air, and a narrow path runs
CF | around the house to the south.
CF |
CF | The scene fades from view...
CF |
CF | >
Knight_Otu says (to ClubFloyd), "look through viewscope"
CF ] Poont's Lab Score: 38 Afternoon
CF |
CF | > LOOK THROUGH VIEWSCOPE
CF |
CF | You peer into the viewscope and see an image in startling clarity...
CF |
CF | Rock Wall
CF |
CF | A narrow strip of lane winds between the rocks from the northeast,
CF | ending in a small clearing. To the east, a spire of rock shoots out of
CF | the ground and extends all the way up to the ceiling of the volcano.
CF | Set at the base of the spire is a smooth marble surface which is
CF | slightly depressed. Gigantic piles of granite rubble bar your progress
CF | in most directions, although it looks like you could squeeze through
CF | to the west.
CF |
CF | The scene fades from view...
CF |
CF | >
Knight_Otu says (to ClubFloyd), "look through viewscope"
CF ] Poont's Lab Score: 38 Afternoon
CF |
CF | > LOOK THROUGH VIEWSCOPE
CF |
CF | The viewscope is dark this time.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "look through viewscope"
CF ] Poont's Lab Score: 38 Afternoon
CF |
CF | > LOOK THROUGH VIEWSCOPE
CF |
CF | You peer into the viewscope and see an image in startling clarity...
CF |
CF | Bear's Den
CF |
CF | Poont's Lab ends flush with the side of the volcano to create a cave
CF | of sorts. A pallet of grass and small twigs sits in the corner.
CF |
CF | The scene fades from view...
CF |
CF | >
Knight_Otu says (to ClubFloyd), "look through viewscope"
CF ] Poont's Lab Score: 38 Afternoon
CF |
CF | > LOOK THROUGH VIEWSCOPE
CF |
CF | You peer into the viewscope and see an image in startling clarity...
CF |
CF | Bear's Den
CF |
CF | Poont's Lab ends flush with the side of the volcano to create a cave
CF | of sorts. A pallet of grass and small twigs sits in the corner.
CF |
CF | The scene fades from view...
CF |
CF | >
Knight_Otu says (to ClubFloyd), "look through viewscope"
CF ] Poont's Lab Score: 38 Afternoon
CF |
CF | > LOOK THROUGH VIEWSCOPE
CF |
CF | The viewscope is dark this time.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "look through viewscope"
CF ] Poont's Lab Score: 38 Afternoon
CF |
CF | > LOOK THROUGH VIEWSCOPE
CF |
CF | You peer into the viewscope and see an image in startling clarity...
CF |
CF | Upstairs Corridor
CF |
CF | The two flights of the double staircase meet here at a balcony which
CF | overlooks the first floor of the house. Matching doorways lead
CF | southeast and south.
CF |
CF | The scene fades from view...
CF |
CF | >
Knight_Otu says (to ClubFloyd), "look through viewscope"
CF ] Poont's Lab Score: 38 Afternoon
CF |
CF | > LOOK THROUGH VIEWSCOPE
CF |
CF | You peer into the viewscope and see an image in startling clarity...
CF |
CF | Upstairs Corridor
CF |
CF | The two flights of the double staircase meet here at a balcony which
CF | overlooks the first floor of the house. Matching doorways lead
CF | southeast and south.
CF |
CF | The scene fades from view...
CF |
CF | >
Knight_Otu says (to ClubFloyd), "look through viewscope"
CF ] Poont's Lab Score: 38 Afternoon
CF |
CF | > LOOK THROUGH VIEWSCOPE
CF |
CF | The viewscope is dark this time.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "look through viewscope"
CF ] Poont's Lab Score: 38 Afternoon
CF |
CF | > LOOK THROUGH VIEWSCOPE
CF |
CF | The viewscope is dark this time.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "look through viewscope"
CF ] Poont's Lab Score: 38 Afternoon
CF |
CF | > LOOK THROUGH VIEWSCOPE
CF |
CF | The viewscope is dark this time.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "look through viewscope"
CF ] Poont's Lab Score: 38 Afternoon
CF |
CF | > LOOK THROUGH VIEWSCOPE
CF |
CF | The viewscope is dark this time.
CF |
CF | > DavidW says, "I don't know why it's dark so often."
Knight_Otu asks, "Lots of darkness. A dark room somewhere?"
Knight_Otu says (to ClubFloyd), "look through viewscope"
CF ] Poont's Lab Score: 38 Afternoon
CF |
CF | > LOOK THROUGH VIEWSCOPE
CF |
CF | The viewscope is dark this time.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "look through viewscope"
CF ] Poont's Lab Score: 38 Afternoon
CF |
CF | > LOOK THROUGH VIEWSCOPE
CF |
CF | You peer into the viewscope and see an image in startling clarity...
CF |
CF | Vault Door
CF |
CF | From this central location, you can see into empty rooms to the north
CF | and south. Both are scavenged clean of furniture, like giant purple
CF | voids. To the east, you can see the remnants of the front door, amidst
CF | the rubble of a formerly large boulder. A giant vault door covers most
CF | of the west wall.
CF |
CF | The scene fades from view...
CF |
CF | >
Knight_Otu says (to ClubFloyd), "l"
CF ] Poont's Lab Score: 38 Afternoon
CF |
CF | > L
CF |
CF |
CF | Poont's Lab
CF | This room is the epitome of tidiness. There is a place for everything
CF | and everything looks to be in its place. Mounted on the east wall are
CF | several contraptions, one of which you recognize as a viewscope, and a
CF | large experimental prototype sits against the south wall. A doorway to
CF | the north is obscured by two chairs stacked on top of each other.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x chairs"
CF ] Poont's Lab Score: 38 Afternoon
CF |
CF | > X CHAIRS
CF |
CF | CLOMP! You are surprised as the top chair hops down off its perch. The
CF | twin chairs scuttle around in front of the door, intent on keeping you
CF | out.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] Poont's Lab Score: 38 Afternoon
CF |
CF | > PLAY TRUMPET
CF |
CF | You bring up your trumpet. What would you like to play?
CF | (O) Ode to a Duck: Summons a duck
CF | (R) Rainy Day: Increases the water capacity of clouds
CF | (H) Heavy Heart: Increases the force of gravity
CF | (J) Lively Jig: Induces dancing in animate creatures
CF | (S) Springtime Love: Enhances the effects of love
CF | (X) None
Knight_Otu says (to ClubFloyd), "j"
CF ] Poont's Lab Score: 40 Afternoon
CF |
CF | It starts off slow, with the two chairs sidestepping each other. As
CF | the melody soars to new heights and catchy triple-meters, the chairs
CF | pick up speed. Finally, they dance a crazy jig about the room,
CF | abandoning their spot by the doorway entirely.
CF |
CF | [You have gained two points for Distracting Frick and Frack.]
CF |
CF | It would seem that the time spent underground has improved your
CF | trumpet playing dramatically. Even now, you can feel that your
CF | technique and articulations are more refined than they were not two
CF | weeks ago.
CF |
CF | > DavidW asks, "I guess you can go north now?"
Knight_Otu says, "So I suspect."
Knight_Otu says (to ClubFloyd), "n"
CF ] Mirror Room Score: 40 Afternoon
CF |
CF | > N
CF |
CF | You wend your way through the dancing chairs...
CF |
CF | Mirror Room
CF | Every wall of this room is paneled with highly-glossy mirrors. Above
CF | you, a glowing blue sphere imbues the room with an ethereal quality.
CF | An unfinished chamber can be seen to the north, and the main
CF | laboratory is to the south.
CF |
CF | Your trumpet is glowing with a faint blue glow.
CF |
CF | Sitting neglected in the corner is a small round mirror.
CF |
CF | > Knight_Otu exclaims, "Faint blue glow?!"
DavidW says, "Reminds me of the Zork sword."
Knight_Otu says (to ClubFloyd), "x sphere"
CF ] Mirror Room Score: 40 Afternoon
CF |
CF | > X SPHERE
CF |
CF | The sphere bathes the mirror room in a warm blue light.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x chamber"
CF ] Mirror Room Score: 40 Afternoon
CF |
CF | > X CHAMBER
CF |
CF | You can't see any such thing.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x trumpet"
CF ] Mirror Room Score: 40 Afternoon
CF |
CF | > X TRUMPET
CF |
CF | The trumpet is a beautiful silver affair that was specially-made for
CF | you in Lower Suburban Papoosen. Each valve is capped with gold-plate
CF | and has a pearl inlay for a finger button. The bell is engraved with
CF | spidery lines which weave around it in symmetric patterns. The bell of
CF | the trumpet is glowing with magic.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x mirror"
CF ] Mirror Room Score: 40 Afternoon
CF |
CF | > X MIRROR
CF |
CF | (the round mirror)
CF | You gaze into the mirror, but unlock no secrets.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "get it"
CF ] Mirror Room Score: 40 Afternoon
CF |
CF | > GET IT
CF |
CF | Taken.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] Mirror Room Score: 40 Afternoon
CF |
CF | > PLAY TRUMPET
CF |
CF | You ready the trumpet. What would you like to play?
CF | (O) Ode to a Duck: Summons a duck
CF | (R) Rainy Day: Increases the water capacity of clouds
CF | (H) Heavy Heart: Increases the force of gravity
CF | (J) Lively Jig: Induces dancing in animate creatures
CF | (S) Springtime Love: Enhances the effects of love
CF | (X) None
Knight_Otu says (to ClubFloyd), "o"
CF ] Mirror Room Score: 40 Afternoon
CF |
CF | As soon as you sound the final cadence, a duck appears in front of
CF | you.
CF |
CF | The duck sniffs at your feet.
CF |
CF | > Knight_Otu says, "Hm."
Knight_Otu says (to ClubFloyd), "SAVE"
Knight_Otu says (to ClubFloyd), "cf14"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Mirror Room Score: 40 Afternoon
CF | Ok.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "n"
CF ] Bear's Den Score: 40 Afternoon
CF |
CF | > N
CF |
CF |
CF | Bear's Den
CF | Poont's Lab ends flush with the side of the volcano to create a cave
CF | of sorts. A pallet of grass and small twigs sits in the corner.
CF |
CF | A brown grizzly bear is here, crouched on the pallet. It watches you
CF | suspiciously.
CF |
CF | The bear shuffles around on its pallet.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x bear"
CF ] Bear's Den Score: 40 Afternoon
CF |
CF | > X BEAR
CF |
CF | Standing on its hind legs, the grizzly bear would be close to eight
CF | feet tall. It looks healthily plump and has matted brown fur. The bear
CF | is crouched on the pallet, watching you with a lazy glare.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x pallet"
CF ] Bear's Den Score: 40 Afternoon
CF |
CF | > X PALLET
CF |
CF | The pallet is made from assorted twigs and grass, and looks quite
CF | comfortable. You wonder where the bear managed to find grass in a
CF | volcano.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "i"
CF ] Bear's Den Score: 40 Afternoon
CF |
CF | > I
CF |
CF | You are carrying:
CF | a round mirror
CF | Poont's Experiment Book
CF | a Building Codes manual
CF | an empty metal cup
CF | a gold ring
CF | a copper key
CF | a scrap of paper
CF | a Timeline pamphlet
CF | a trumpet
CF |
CF | The bear yawns.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "read book"
CF ] Bear's Den Score: 40 Afternoon
CF |
CF | > READ BOOK
CF |
CF | Which do you mean, Poont's Experiment Book or the Building Codes
CF | manual?
CF |
CF | >
Knight_Otu says (to ClubFloyd), "experiment"
CF ] Bear's Den Score: 40 Afternoon
CF |
CF | > EXPERIMENT
CF |
CF | You turn to the last written page and read...
CF |
CF | BEAR'S CAVE: The faux cave is complete. Soon I shall import a bear and
CF | study its eccentricities. I can also test out my diet pills which
CF | should (hopefully) allow the bear to forgo the hassle of scrounging
CF | for food.
CF |
CF | MIRROR CHAMBER: I have finally finished the construction of my mirror
CF | chamber. The mirror that Snoobar lent me turned out to be unneeded,
CF | and warped anyhow.
CF |
CF | CHAIRS: Frick and Frack both exhibit fine watchdog properties. Soon I
CF | can apply that knowledge to enchanting swords and have a better
CF | security system for my home.
CF |
CF | SECRET PROJECT A: The experimental prototype is proceeding smoothly.
CF | By putting a fish in the receptacle, I can alter its chemical makeup.
CF | This effectively makes it a "fish grenade". I must now work on
CF | lengthening the time before explosion...it is currently very short,
CF | and I may blow myself up if I am not careful.
CF |
CF | There are no more entries after this one.
CF |
CF | > Jacqueline grumbles.
Knight_Otu says, "Hm. Not sure we can do anything here yet."
Knight_Otu says, "I surely don't want to poke the bear."
Knight_Otu says (to ClubFloyd), "s"
CF ] Mirror Room Score: 40 Afternoon
CF |
CF | > S
CF |
CF | The bear follows you, out of mingled curiousity and anger.
CF |
CF | Mirror Room
CF | Every wall of this room is paneled with highly-glossy mirrors. Above
CF | you, a glowing blue sphere imbues the room with an ethereal quality.
CF | An unfinished chamber can be seen to the north, and the main
CF | laboratory is to the south.
CF |
CF | A brown grizzly bear is here, looking at the mirrors curiously.
CF |
CF | There is a small duck standing here, looking content.
CF |
CF | The duck wanders in circles around you.
CF |
CF | > Knight_Otu says, "Oh."
DavidW says, "Poking unnecessary."
Knight_Otu says, "He's following."
Knight_Otu says (to ClubFloyd), "s"
CF ] Poont's Lab Score: 40 Afternoon
CF |
CF | > S
CF |
CF | The bear watches you exit to the south and returns to its den.
CF |
CF | Poont's Lab
CF | This room is the epitome of tidiness. There is a place for everything
CF | and everything looks to be in its place. Mounted on the east wall are
CF | several contraptions, one of which you recognize as a viewscope, and a
CF | large experimental prototype sits against the south wall. Two chairs
CF | are madly dancing around the lab.
CF |
CF | The chairs incorporate a rock-step in their dance.
CF |
CF | > Knight_Otu says, "Not anymore."
DavidW says, "But just to the mirrors. No further."
Knight_Otu says (to ClubFloyd), "look through viewscope"
CF ] Poont's Lab Score: 40 Afternoon
CF |
CF | > LOOK THROUGH VIEWSCOPE
CF |
CF | You peer into the viewscope and see an image in startling clarity...
CF |
CF | Old Quarry
CF |
CF | You stand on a cart path which crosses through a low sprawling cavern.
CF | Although it looks as if granite was once mined here, the lack of tools
CF | and supplies in the area suggest that this area was picked clean
CF | several years ago. The odd set of raccoon tracks can be seen through
CF | the granite pillars which line the path, and small clouds of dust take
CF | flight with each step across the uneven floor. The trail leads into a
CF | dead end to the southwest, and down a long rocky incline to the east.
CF |
CF | The scene fades from view...
CF |
CF | >
Knight_Otu says (to ClubFloyd), "n"
CF ] Mirror Room Score: 40 Afternoon
CF |
CF | > N
CF |
CF | You wend your way through the dancing chairs...
CF |
CF | Mirror Room
CF | Every wall of this room is paneled with highly-glossy mirrors. Above
CF | you, a glowing blue sphere imbues the room with an ethereal quality.
CF | An unfinished chamber can be seen to the north, and the main
CF | laboratory is to the south.
CF |
CF | There is a small duck standing here, looking content.
CF |
CF | The duck sniffs at your feet.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x mirrors"
CF ] Mirror Room Score: 40 Afternoon
CF |
CF | > X MIRRORS
CF |
CF | You see a stalwart trumpeter and a duck looking back at you.
CF |
CF | The duck squats down on the ground and closes its eyes.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x sphere"
CF ] Mirror Room Score: 40 Afternoon
CF |
CF | > X SPHERE
CF |
CF | The sphere bathes the mirror room in a warm blue light.
CF |
CF | Yawning, the duck wakes up and stretches its wings.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Poont's Lab Score: 40 Afternoon
CF |
CF | > S
CF |
CF |
CF | Poont's Lab
CF | This room is the epitome of tidiness. There is a place for everything
CF | and everything looks to be in its place. Mounted on the east wall are
CF | several contraptions, one of which you recognize as a viewscope, and a
CF | large experimental prototype sits against the south wall. Two chairs
CF | are madly dancing around the lab.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Private Alley Score: 40 Afternoon
CF |
CF | > W
CF |
CF |
CF | Private Alley
CF | Enclosed in this "high-class" area of the Community are three
CF | buildings of varied architecture. To the west is a smooth granite
CF | tower, two stories high, without doors or windows. To the north is the
CF | Fifth Bank of Nolava, and a solid black house is to the east. Each of
CF | the buildings has a plaque affixed to it. The massive gate is the only
CF | exit from this area, leading southeast.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Private Alley Score: 40 Afternoon
CF |
CF | > S
CF |
CF | The gate out of this area is to the southeast, and there are building
CF | entrances to the north and east.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "se"
CF ] North Gate Score: 40 Afternoon
CF |
CF | > SE
CF |
CF |
CF | North Gate
CF | A long granite wall surrounds the more elite section of the Odd
CF | Community. To the northwest, a massive gate has been erected to keep
CF | out rummer salesmen. The mess hall is south of here, and a small stone
CF | hut sits by the gate forlornly.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Mess Hall Score: 40 Afternoon
CF |
CF | > S
CF |
CF |
CF | Mess Hall
CF | You are standing in a long room, empty except for a wooden table in
CF | the center. Doorways lead back out to the north and south.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Center of Volcano Score: 40 Afternoon
CF |
CF | > S
CF |
CF | You follow the dirt path back to the center of the community...
CF |
CF | Center of Volcano
CF | You stand in the center of a small community built inside a dormant
CF | volcano. High above you, the mouth of the volcano allows a view of the
CF | outside sky and the occasional birds in flight.A paved road runs from
CF | the southwest to the east and a small well-manicured park is to the
CF | south. A dirt path crosses the paved one from the north and goes to
CF | the southeast. To the west, stands a small granite building with a
CF | bronze plaque by its doorway.
CF |
CF | Sunlight peeks past the clouds to shine into the volcano.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "se"
CF ] Maze Entrance Score: 40 Afternoon
CF |
CF | > SE
CF |
CF |
CF | Maze Entrance
CF | The dirt path comes to an abrupt halt outside of a foreboding cave to
CF | the east. Amidst a patch of brambles, an old wooden sign proclaims,
CF | "WARNING: Maze of Dread - Turn Back While You Still Can!", followed by
CF | a smaller footnote, "Building Code #081".
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Maze Score: 40 Afternoon
CF |
CF | > E
CF |
CF |
CF | Maze
CF | You are in a maze of twisty little passages, all alike.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Slope Score: 40 Afternoon
CF |
CF | > E
CF |
CF |
CF | Slope
CF | A sizeable ridge of rock separates the small valley to the southeast
CF | of here from the community proper several hundred yards to the
CF | northwest. The valley is rimmed by a narrow footpath which climbs the
CF | slope to the east and curves around into the valley to the southeast.
CF | The black eye of a hole peers across the valley from the west.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "se"
CF ] Front Door Score: 40 Afternoon
CF |
CF | > SE
CF |
CF |
CF | Front Door
CF | You are standing outside a small purple house which is situated in a
CF | small valley. All the windows have been sealed beyond any hope of
CF | opening them, but the front door has been smashed wide open by a
CF | well-placed boulder. A path leads up a fairly steep hill to the
CF | northwest.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Vault Door Score: 40 Afternoon
CF |
CF | > W
CF |
CF | You gingerly step through the rubble and enter the house...
CF |
CF | Vault Door
CF | From this central location, you can see into empty rooms to the north
CF | and south. Both are scavenged clean of furniture, like giant purple
CF | voids. To the east, you can see the remnants of the front door, amidst
CF | the rubble of a formerly large boulder. A giant vault door covers most
CF | of the west wall.
CF |
CF | An empty mirror frame sits on one wall.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "put mirror in frame"
CF ] Vault Door Score: 42 Afternoon
CF |
CF | > PUT MIRROR IN FRAME
CF |
CF | You place the mirror in the frame and notice an odd reflection out of
CF | the corner of your eye. A closer inspection reveals that an indigo
CF | piece of sheet music sits on the floor behind you. It is titled "Dab
CF | of Colour".
CF |
CF | [You have gained two points for Retro-vampiric Music Location.]
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x dab"
CF ] Vault Door Score: 42 Afternoon
CF |
CF | > X DAB
CF |
CF |
CF | Dab of Colour
CF | Alters the effects of light
CF |
CF | This piece is fairly short but dances through the upper register quite
CF | freely, outlining major sixths and minor thirds.
CF |
CF | > DavidW says, "oo, New Tune."
Knight_Otu says (to ClubFloyd), "get it"
CF ] Vault Door Score: 42 Afternoon
CF |
CF | > GET IT
CF |
CF | Taken.
CF |
CF | > Jacqueline says, "nice"
Knight_Otu says (to ClubFloyd), "learn it"
CF ] Vault Door Score: 42 Afternoon
CF |
CF | > LEARN IT
CF |
CF | You diligently commit the song to memory and then tuck the music away.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play dab"
CF ] Vault Door Score: 42 Afternoon
CF |
CF | > PLAY DAB
CF |
CF | The walls of the vault shimmering momentarily, but do not change. The
CF | owner of the house must have applied "Purple-Forever" on his entire
CF | abode.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x mirror"
CF ] Vault Door Score: 42 Afternoon
CF |
CF | > X MIRROR
CF |
CF | You gaze into the mirror, but unlock no secrets.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF |
CF |
CF |
CF | Meanwhile, in King Goosen's Court...
CF |
CF |
CF | "Sir hamster of Papoosen. You stand charged with crimes against the
CF | Crown and the good people of Papoosen! What do you have to say for
CF | yourself?" The Royal Judicator peers down over his spectacles at the
CF | rodent, who remains stoically and maddeningly silent.
CF |
CF | "Psst!" The King beckons the Judicator behind his hand. "I thought we
CF | were eradicating hamsters. That is plainly a mouse."
CF |
CF | The Judicator bends down to the throne and lowers his voice. "We are,
CF | Your Highness. But it would seem that hamsters have been nearly
CF | extinct for several years now. We could not find any deviants to
CF | arrest, and the man you declared to be hamster Persecutor ran away an
CF | hour ago after confiscating the funds of the Royal Conservatory. The
CF | best we could get on such short notice was this mouse."
CF |
CF | The mouse runs along the dais, sniffing for food.
CF |
CF | "Well why isn't it saying anything?" The King looks confused.
CF |
CF | "Mice cannot talk, Your Highness."
CF |
CF | Realizing the need to take charge of the situation for the benefit of
CF | the packed audience, the King pounds his fist against the armrest on
CF | his throne. "Now see here, you vile beast! You have had plenty of time
CF | to reflect upon your crimes and I simply shall not tolerate your
CF | silence an instant longer! Say what you have to say!"
CF |
CF | The mouse looks up. "Squeak!"
CF |
CF | Growling, the King snaps his fingers. "Guards! Throw violins at that
CF | hamster until it confesses!"
CF |
CF | The Judicator looks up, surprised. "Violins??"
CF |
CF | The King qualifies, "Nearly eighty of them, rotting away in the back
CF | room of the conservatory in sealed glass cases. Since the musicians no
CF | longer have their charter, I have decided to put them to better use.
CF | Guards, begin the violining of the criminal!"
CF |
CF | Priceless maple wood shatters against the marble floor as the mouse
CF | makes its escape, unscathed.
CF |
CF | [Hit any key.] Knight_Otu says, "Violins weren't the answer."
DavidW says, "heh"
Knight_Otu pushes the green 'space' button.
CF ] Front Door Score: 42 Late Afternoon
CF |
CF |
CF | Front Door
CF | You are standing outside a small purple house which is situated in a
CF | small valley. All the windows have been sealed beyond any hope of
CF | opening them, but the front door has been smashed wide open by a
CF | well-placed boulder. A path leads up a fairly steep hill to the
CF | northwest.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "nw"
CF ] Slope Score: 42 Late Afternoon
CF |
CF | > NW
CF |
CF |
CF | Slope
CF | A sizeable ridge of rock separates the small valley to the southeast
CF | of here from the community proper several hundred yards to the
CF | northwest. The valley is rimmed by a narrow footpath which climbs the
CF | slope to the east and curves around into the valley to the southeast.
CF | The black eye of a hole peers across the valley from the west.
CF |
CF | > DavidW asks, "What do you want to change the colour of?"
Knight_Otu says, "Well, there's the herring, the sphere..."
Knight_Otu says, "There's a few things that may be it."
Knight_Otu says (to ClubFloyd), "w"
CF ] Maze Score: 42 Late Afternoon
CF |
CF | > W
CF |
CF |
CF | Maze
CF | You are in a maze of twisty little passages, all alike.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Maze Entrance Score: 42 Late Afternoon
CF |
CF | > W
CF |
CF |
CF | Maze Entrance
CF | The dirt path comes to an abrupt halt outside of a foreboding cave to
CF | the east. Amidst a patch of brambles, an old wooden sign proclaims,
CF | "WARNING: Maze of Dread - Turn Back While You Still Can!", followed by
CF | a smaller footnote, "Building Code #081".
CF |
CF | >
Knight_Otu says (to ClubFloyd), "nw"
CF ] Center of Volcano Score: 42 Late Afternoon
CF |
CF | > NW
CF |
CF |
CF | Center of Volcano
CF | You stand in the center of a small community built inside a dormant
CF | volcano. High above you, the mouth of the volcano allows a view of the
CF | outside sky and the occasional birds in flight.A paved road runs from
CF | the southwest to the east and a small well-manicured park is to the
CF | south. A dirt path crosses the paved one from the north and goes to
CF | the southeast. To the west, stands a small granite building with a
CF | bronze plaque by its doorway.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "n"
CF ] Mess Hall Score: 42 Late Afternoon
CF |
CF | > N
CF |
CF | The dirt path meanders through odd rock formations before leading you
CF | to a Mess Hall...
CF |
CF | Mess Hall
CF | You are standing in a long room, empty except for a wooden table in
CF | the center. Doorways lead back out to the north and south.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "n"
CF ] North Gate Score: 42 Late Afternoon
CF |
CF | > N
CF |
CF |
CF | North Gate
CF | A long granite wall surrounds the more elite section of the Odd
CF | Community. To the northwest, a massive gate has been erected to keep
CF | out rummer salesmen. The mess hall is south of here, and a small stone
CF | hut sits by the gate forlornly.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] North Gate Score: 42 Late Afternoon
CF |
CF | > E
CF |
CF | The mess hall is south and a gate lies to the northwest.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "nw"
CF ] Private Alley Score: 42 Late Afternoon
CF |
CF | > NW
CF |
CF |
CF | Private Alley
CF | Enclosed in this "high-class" area of the Community are three
CF | buildings of varied architecture. To the west is a smooth granite
CF | tower, two stories high, without doors or windows. To the north is the
CF | Fifth Bank of Nolava, and a solid black house is to the east. Each of
CF | the buildings has a plaque affixed to it. The massive gate is the only
CF | exit from this area, leading southeast.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play dab"
CF ] Private Alley Score: 42 Late Afternoon
CF |
CF | > PLAY DAB
CF |
CF | At the sound of your trumpet, the house changes colour from 'midnight'
CF | back to black.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "g"
CF ] Private Alley Score: 42 Late Afternoon
CF |
CF | > G
CF |
CF | At the sound of your trumpet, the house changes colour from black to
CF | 'midnight'.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Poont's Lab Score: 42 Late Afternoon
CF |
CF | > E
CF |
CF |
CF | Poont's Lab
CF | This room is the epitome of tidiness. There is a place for everything
CF | and everything looks to be in its place. Mounted on the east wall are
CF | several contraptions, one of which you recognize as a viewscope, and a
CF | large experimental prototype sits against the south wall. Two chairs
CF | are madly dancing around the lab.
CF |
CF | The chairs incorporate a rock-step in their dance.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play dab"
CF ] Poont's Lab Score: 42 Late Afternoon
CF |
CF | > PLAY DAB
CF |
CF | You play a melody brimming with runs and arpeggios. The world around
CF | you seems a little brighter but nothing else happens.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "n"
CF ] Mirror Room Score: 42 Late Afternoon
CF |
CF | > N
CF |
CF | You wend your way through the dancing chairs...
CF |
CF | Mirror Room
CF | Every wall of this room is paneled with highly-glossy mirrors. Above
CF | you, a glowing blue sphere imbues the room with an ethereal quality.
CF | An unfinished chamber can be seen to the north, and the main
CF | laboratory is to the south.
CF |
CF | There is a small duck standing here, looking content.
CF |
CF | The duck looks in the mirror. "Quack!"
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play dab"
CF ] Mirror Room Score: 42 Late Afternoon
CF |
CF | > PLAY DAB
CF |
CF | The blue sphere cycles through a dazzling array of colours, making the
CF | mirror room seem like more of a hallucination than real life. The
CF | effects soon fade, although your eyes still see a few spots.
CF |
CF | "Quack!"
CF |
CF | > Jacqueline asks, "I guess 'midnight' and black aren't the same color?"
DavidW asks, "I guess?"
Knight_Otu asks, "Off by one hex unit?"
Jacqueline says, "heh"
Knight_Otu says (to ClubFloyd), "x sphere"
CF ] Mirror Room Score: 42 Late Afternoon
CF |
CF | > X SPHERE
CF |
CF | The sphere bathes the mirror room in a warm blue light.
CF |
CF | The duck squats down on the ground and closes its eyes.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Poont's Lab Score: 42 Late Afternoon
CF |
CF | > S
CF |
CF |
CF | Poont's Lab
CF | This room is the epitome of tidiness. There is a place for everything
CF | and everything looks to be in its place. Mounted on the east wall are
CF | several contraptions, one of which you recognize as a viewscope, and a
CF | large experimental prototype sits against the south wall. Two chairs
CF | are madly dancing around the lab.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Private Alley Score: 42 Late Afternoon
CF |
CF | > W
CF |
CF |
CF | Private Alley
CF | Enclosed in this "high-class" area of the Community are three
CF | buildings of varied architecture. To the west is a smooth granite
CF | tower, two stories high, without doors or windows. To the north is the
CF | Fifth Bank of Nolava, and a solid black house is to the east. Each of
CF | the buildings has a plaque affixed to it. The massive gate is the only
CF | exit from this area, leading southeast.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Private Alley Score: 42 Late Afternoon
CF |
CF | > S
CF |
CF | The gate out of this area is to the southeast, and there are building
CF | entrances to the north and east.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "se"
CF ] North Gate Score: 42 Late Afternoon
CF |
CF | > SE
CF |
CF |
CF | North Gate
CF | A long granite wall surrounds the more elite section of the Odd
CF | Community. To the northwest, a massive gate has been erected to keep
CF | out rummer salesmen. The mess hall is south of here, and a small stone
CF | hut sits by the gate forlornly.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Mess Hall Score: 42 Late Afternoon
CF |
CF | > S
CF |
CF |
CF | Mess Hall
CF | You are standing in a long room, empty except for a wooden table in
CF | the center. Doorways lead back out to the north and south.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Center of Volcano Score: 42 Late Afternoon
CF |
CF | > S
CF |
CF | You follow the dirt path back to the center of the community...
CF |
CF | Center of Volcano
CF | You stand in the center of a small community built inside a dormant
CF | volcano. High above you, the mouth of the volcano allows a view of the
CF | outside sky and the occasional birds in flight.A paved road runs from
CF | the southwest to the east and a small well-manicured park is to the
CF | south. A dirt path crosses the paved one from the north and goes to
CF | the southeast. To the west, stands a small granite building with a
CF | bronze plaque by its doorway.
CF |
CF | Sunlight peeks past the clouds to shine into the volcano.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Library Lane Score: 42 Late Afternoon
CF |
CF | > S
CF |
CF |
CF | Library Lane
CF | Quaint miniature pine trees line the path which runs south through a
CF | manicured park from the north. Nestled in the rocks to the southwest
CF | is a single-story building adorned with a bronze plaque.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Leonine's House Score: 42 Late Afternoon
CF |
CF | > S
CF |
CF |
CF | Leonine's House
CF | To the east, a peculiar manor grows out of the rocks like an eccentric
CF | fungus, a haphazard collection of walls, additions, and minarets. The
CF | lane curves from north to southwest around an immense wall of rubble
CF | to the south.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Leonine's House Score: 42 Late Afternoon
CF |
CF | > S
CF |
CF | An impassable wall of rubble blocks your way.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "sw"
CF ] Rock Wall Score: 42 Late Afternoon
CF |
CF | > SW
CF |
CF |
CF | Rock Wall
CF | A narrow strip of lane winds between the rocks from the northeast,
CF | ending in a small clearing. To the east, a spire of rock shoots out of
CF | the ground and extends all the way up to the ceiling of the volcano.
CF | Set at the base of the spire is a smooth marble surface which is
CF | slightly depressed. Gigantic piles of granite rubble bar your progress
CF | in most directions, although it looks like you could squeeze through
CF | to the west.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Fish Pond Score: 42 Late Afternoon
CF |
CF | > W
CF |
CF |
CF | Fish Pond
CF | Paths from the north and east converge here at a small decorative
CF | pond. One side of the volcano rises up to the south and the top of a
CF | house peeks over the rocks to the northwest. Next to the pond, a
CF | bronze plaque is embedded in the ground. Deep in the pond, a red
CF | herring can be seen.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play dab"
CF ] Fish Pond Score: 43 Late Afternoon
CF |
CF | > PLAY DAB
CF |
CF | The herring shimmies about confusedly as it changes from red to a deep
CF | blue. As if it notes the colour shift, it swims higher up in the pond,
CF | until it again is camouflaged against the sides of the pond.
CF |
CF | [You have just gained one point for Looking Past a Red Herring.]
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x herring"
CF ] Fish Pond Score: 43 Late Afternoon
CF |
CF | > X HERRING
CF |
CF | Near the surface of the pond, a blue herring darts about.
CF |
CF | > Jacqueline says, "Nice"
Knight_Otu says (to ClubFloyd), "get it"
CF ] Fish Pond Score: 43 Late Afternoon
CF |
CF | > GET IT
CF |
CF | The water slips through your fingers.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "get herring"
CF ] Fish Pond Score: 43 Late Afternoon
CF |
CF | > GET HERRING
CF |
CF | You grab at the fish, but it is too quick to catch.
CF |
CF | > Jacqueline says, "You can get it now... huh"
Jacqueline says, "Still, it is now within reach."
Knight_Otu says (to ClubFloyd), "put herring in cup"
CF ] Fish Pond Score: 43 Late Afternoon
CF |
CF | > PUT HERRING IN CUP
CF |
CF | You need to be holding the blue herring before you can put him into
CF | something else.
CF |
CF | > Jacqueline asks, "Did we take the cup back?"
Knight_Otu says (to ClubFloyd), "i"
CF ] Fish Pond Score: 43 Late Afternoon
CF |
CF | > I
CF |
CF | You are carrying:
CF | Poont's Experiment Book
CF | a Building Codes manual
CF | an empty metal cup
CF | a gold ring
CF | a copper key
CF | a scrap of paper
CF | a Timeline pamphlet
CF | a trumpet
CF |
CF | > DavidW says, "We have the cup."
Jacqueline asks, "After the Incident?"
Jacqueline says, "Okay"
DavidW says, "There is a way you can get the herring."
Knight_Otu says, "Yeah, we took the evidence back."
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] Fish Pond Score: 43 Late Afternoon
CF |
CF | > PLAY TRUMPET
CF |
CF | You ready the trumpet. What would you like to play?
CF | (O) Ode to a Duck: Summons a duck
CF | (R) Rainy Day: Increases the water capacity of clouds
CF | (H) Heavy Heart: Increases the force of gravity
CF | (J) Lively Jig: Induces dancing in animate creatures
CF | (S) Springtime Love: Enhances the effects of love
CF | (D) Dab of Colour: Alters the effects of light
CF | (X) None
Knight_Otu says (to ClubFloyd), "j"
CF ] Fish Pond Score: 43 Late Afternoon
CF |
CF | Nothing happens. Apparently fish don't dance.
CF |
CF | > Knight_Otu says, "Still doesn't dance."
Jacqueline says (to ClubFloyd), "catch hering in cup"
CF ] Fish Pond Score: 43 Late Afternoon
CF |
CF | > CATCH HERING IN CUP
CF |
CF | You can't see any such thing.
CF |
CF | >
Jacqueline says (to ClubFloyd), "catch herring in cup"
CF ] Fish Pond Score: 43 Late Afternoon
CF |
CF | > CATCH HERRING IN CUP
CF |
CF | I only understood you as far as wanting to catch the blue herring.
CF |
CF | > Jacqueline says, "Well, you understood the critical bit, game."
Jacqueline shakes her head.
Knight_Otu says (to ClubFloyd), "catch herring"
CF ] Fish Pond Score: 43 Late Afternoon
CF |
CF | > CATCH HERRING
CF |
CF | You grab at the fish, but it is too quick to catch.
CF |
CF | > Knight_Otu says, "I doubt it's the verb."
Knight_Otu says (to ClubFloyd), "i"
CF ] Fish Pond Score: 43 Late Afternoon
CF |
CF | > I
CF |
CF | You are carrying:
CF | Poont's Experiment Book
CF | a Building Codes manual
CF | an empty metal cup
CF | a gold ring
CF | a copper key
CF | a scrap of paper
CF | a Timeline pamphlet
CF | a trumpet
CF |
CF | >
Knight_Otu says (to ClubFloyd), "put cup in pond"
CF ] Fish Pond Score: 43 Late Afternoon
CF |
CF | > PUT CUP IN POND
CF |
CF | You fill the cup with pond water.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "empty cup"
CF ] Fish Pond Score: 43 Late Afternoon
CF |
CF | > EMPTY CUP
CF |
CF | You empty out the water. It is quickly absorbed in the ground.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "enter pond"
CF ] Fish Pond Score: 43 Late Afternoon
CF |
CF | > ENTER POND
CF |
CF | Though still warm, the season is a bit cool to go swimming.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "l"
CF ] Fish Pond Score: 43 Late Afternoon
CF |
CF | > L
CF |
CF |
CF | Fish Pond
CF | Paths from the north and east converge here at a small decorative
CF | pond. One side of the volcano rises up to the south and the top of a
CF | house peeks over the rocks to the northwest. Next to the pond, a
CF | bronze plaque is embedded in the ground. Near the surface of the pond,
CF | a blue herring darts about.
CF |
CF | >
Jacqueline says (to ClubFloyd), "put herring in cup"
CF ] Fish Pond Score: 43 Late Afternoon
CF |
CF | > PUT HERRING IN CUP
CF |
CF | You need to be holding the blue herring before you can put him into
CF | something else.
CF |
CF | > Jacqueline says, "Maybe if we put some bait in the cup... like a piece of fudge, perhaps. Oh, wait."
Knight_Otu says (to ClubFloyd), "play heart"
CF ] Fish Pond Score: 43 Late Afternoon
CF |
CF | > PLAY HEART
CF |
CF | The threnody seems to weigh upon your soul, but no physical effects
CF | can be seen.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play duck"
CF ] Fish Pond Score: 45 Late Afternoon
CF |
CF | > PLAY DUCK
CF |
CF | As soon as you sound the final cadence, a duck appears in front of
CF | you.
CF |
CF | Seeing the fish pond, the duck waddles up to the edge and enters.
CF |
CF | Spying the herring swimming so close to the surface, the duck nabs it
CF | with a rapid dart of its head, flipping it through the air to land at
CF | your feet. Looking quite pleased with itself, the duck continues to
CF | float around the pond.
CF |
CF | The herring sputters and writhes for a few minutes and then dies.
CF |
CF | [You have gained two points for Utilizing a Duck.]
CF |
CF | > Knight_Otu says, "Dang."
Knight_Otu says (to ClubFloyd), "get herring"
CF ] Fish Pond Score: 45 Late Afternoon
CF |
CF | > GET HERRING
CF |
CF | Taken.
CF |
CF | The small duck floats serenely across the surface of the pond.
CF |
CF | > Jacqueline says, "wowza"
Knight_Otu says, "Sorry, herring."
Knight_Otu says (to ClubFloyd), "n"
CF ] East of House Score: 45 Late Afternoon
CF |
CF | > N
CF |
CF |
CF | East of House
CF | You are facing the east side of a white house. There is no door here,
CF | and the sole window is not boarded up, although it is on the second
CF | floor. A path runs alongside the house to the north and south.
CF |
CF | A makeshift slingshot has been created from the stunted tree and a
CF | rubber piece. The slingshot is currently empty.
CF |
CF | > DavidW says, "Make sure you save before doing anything drastic with the herring. There's only the one."
Knight_Otu says, "Yeah."
Knight_Otu says (to ClubFloyd), "n"
CF ] Finney's House Score: 45 Late Afternoon
CF |
CF | > N
CF |
CF |
CF | Finney's House
CF | You stand at the front of a fairly large white house. The doorway
CF | stands open to the southwest and a bronze plaque hangs next to it. A
CF | paved road leads away from the house to the east. All around the
CF | house, tall mountains of rock loom in the air, and a narrow path runs
CF | around the house to the south.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play dab"
CF ] Finney's House Score: 45 Late Afternoon
CF |
CF | > PLAY DAB
CF |
CF | As you play "Dab of Colour", one corner of the house seems to flicker.
CF | The outer layer of the house seems to pull away, as if a giant hand
CF | were peeling it. When the air settles, the house has become blue.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x house"
CF ] Finney's House Score: 45 Late Afternoon
CF |
CF | > X HOUSE
CF |
CF | It is a beautiful colonial house which is painted blue. It is clear
CF | that the owner must have been quite wealthy.The front doorway stands
CF | open to the southwest.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play dab"
CF ] Finney's House Score: 45 Late Afternoon
CF |
CF | > PLAY DAB
CF |
CF | As you play "Dab of Colour", one corner of the house seems to flicker.
CF | The outer layer of the house seems to pull away, as if a giant hand
CF | were peeling it. When the air settles, the house has become red.
CF |
CF | > DavidW says, "I think the house has four possible colours, iirc."
Knight_Otu says (to ClubFloyd), "play dab"
CF ] Finney's House Score: 45 Late Afternoon
CF |
CF | > PLAY DAB
CF |
CF | As you play "Dab of Colour", one corner of the house seems to flicker.
CF | The outer layer of the house seems to pull away, as if a giant hand
CF | were peeling it. When the air settles, the house has become white.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play dab"
CF ] Finney's House Score: 45 Late Afternoon
CF |
CF | > PLAY DAB
CF |
CF | As you play "Dab of Colour", one corner of the house seems to flicker.
CF | The outer layer of the house seems to pull away, as if a giant hand
CF | were peeling it. When the air settles, the house has become blue.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ne"
CF ] Finney's House Score: 45 Late Afternoon
CF |
CF | > NE
CF |
CF | A paved road runs east and the entrance to the house is to the
CF | southwest. You can also go around the house to the south.
CF |
CF | >
Jacqueline says (to ClubFloyd), "version"
CF ] Finney's House Score: 45 Late Afternoon
CF |
CF | > VERSION
CF |
CF | Augmented Fourth
CF | An Interactive Performance
CF | (c) 2000-2013 by Brian Uri!, [LINK]
CF | Type "help" at any time for game information.
CF | Release 3 / Serial number 130702 / Inform v6.21 Library 6/10
CF | Standard interpreter 1.0 (6b) / Library serial number 991113
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Paved Road Score: 45 Late Afternoon
CF |
CF | > E
CF |
CF |
CF | Paved Road
CF | A well-maintained road threads across the barren floor of the volcano,
CF | running roughly northeast to west. The road is probably wide enough
CF | for three camels to travel side by side.
CF |
CF | > Jacqueline says, "(Was just seeing if this game was written pre- or post- Dabbing Being a Thing."
Jacqueline says, ")"
Knight_Otu asks (of Jacq), "Are you still limited to two hours?"
Knight_Otu says (to ClubFloyd), "ne"
CF ] Center of Volcano Score: 45 Late Afternoon
CF |
CF | > NE
CF |
CF |
CF | Center of Volcano
CF | You stand in the center of a small community built inside a dormant
CF | volcano. High above you, the mouth of the volcano allows a view of the
CF | outside sky and the occasional birds in flight.A paved road runs from
CF | the southwest to the east and a small well-manicured park is to the
CF | south. A dirt path crosses the paved one from the north and goes to
CF | the southeast. To the west, stands a small granite building with a
CF | bronze plaque by its doorway.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play dab"
CF ] Center of Volcano Score: 45 Late Afternoon
CF |
CF | > PLAY DAB
CF |
CF | You play a melody brimming with runs and arpeggios. The world around
CF | you seems a little brighter but nothing else happens.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Outside Courtyard Score: 45 Late Afternoon
CF |
CF | > E
CF |
CF |
CF | Outside Courtyard
CF | The western path ends between a granite wall to the north and a
CF | two-story building to the east. A tasteful granite arch to the
CF | northeast leads into a courtyard which resembles a giant grassy
CF | checkerboard. The capstone of the archway bears a small bronze plaque.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Opera Hall Score: 45 Late Afternoon
CF |
CF | > E
CF |
CF |
CF | Opera Hall
CF | Every step you take serves to showcase the wonderful acoustics in this
CF | building. The ceiling is a full two stories above you and the room is
CF | brighter than normal because of its blue glass walls. Beyond the
CF | seats, you see a small semicircular stage with a xylophone.
CF |
CF | Next to the xylophone sits a monstrous leather-bound book mounted on a
CF | stand, open to a page in the middle.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play dab"
CF ] Opera Hall Score: 45 Late Afternoon
CF |
CF | > PLAY DAB
CF |
CF | The walls of the hall turn yellow as you play the piece. The beautiful
CF | effect of the light shining through lasts only a few moments, however,
CF | before the walls revert to blue.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x stand"
CF ] Opera Hall Score: 45 Late Afternoon
CF |
CF | > X STAND
CF |
CF | Across the top of each page, the title has been printed in small fancy
CF | letters: "The Well-Tampered Xylophone - A Collection of
CF | Twelve-Thousand-Two-Hundred-Seventy-Four Etudes in Each of Twenty-Five
CF | Major and Minor Keys". The current page looks to be fairly difficult,
CF | especially for a non-keyboardist like yourself.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x page"
CF ] Opera Hall Score: 45 Late Afternoon
CF |
CF | > X PAGE
CF |
CF | Across the top of each page, the title has been printed in small fancy
CF | letters: "The Well-Tampered Xylophone - A Collection of
CF | Twelve-Thousand-Two-Hundred-Seventy-Four Etudes in Each of Twenty-Five
CF | Major and Minor Keys". The current page looks to be fairly difficult,
CF | especially for a non-keyboardist like yourself.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play page"
CF ] Opera Hall Score: 45 Late Afternoon
CF |
CF | > PLAY PAGE
CF |
CF | You try to make sense of the hand-written music, but it is too
CF | difficult for you to play.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play xylophone"
CF ] Opera Hall Score: 45 Late Afternoon
CF |
CF | > PLAY XYLOPHONE
CF |
CF | You pick up the mallets and play a fairly decent scale.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play page on xylophone"
CF ] Opera Hall Score: 45 Late Afternoon
CF |
CF | > PLAY PAGE ON XYLOPHONE
CF |
CF | You don't know that particular ditty.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play page"
CF ] Opera Hall Score: 45 Late Afternoon
CF |
CF | > PLAY PAGE
CF |
CF | You try to make sense of the hand-written music, but it is too
CF | difficult for you to play.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x xylophone"
CF ] Opera Hall Score: 45 Late Afternoon
CF |
CF | > X XYLOPHONE
CF |
CF | The xylophone seems to be constructed from baleens. It is highly
CF | polished and there are a pair of mallets hanging off the side.
CF |
CF | >
Jacqueline says (to ClubFloyd), "play dab on xylophone"
CF ] Opera Hall Score: 45 Late Afternoon
CF |
CF | > PLAY DAB ON XYLOPHONE
CF |
CF | The walls of the hall turn yellow as you play the piece. The beautiful
CF | effect of the light shining through lasts only a few moments, however,
CF | before the walls revert to blue.
CF |
CF | > Knight_Otu says, "Hm, we've gotten the message that we've gotten better twice now I think."
DavidW says, "yeah. That mostly means that your spells won't fail as often, if at all, now."
Jacqueline says, "ah"
Knight_Otu says (to ClubFloyd), "play duck"
CF ] Opera Hall Score: 45 Late Afternoon
CF |
CF | > PLAY DUCK
CF |
CF | As soon as you sound the final cadence, a duck appears in front of
CF | you.
CF |
CF | The duck squats down on the ground and closes its eyes.
CF |
CF | > DavidW says, "There'll be another effect late in the game."
Knight_Otu says, "I hadn't seen them fail at all I think, other when they would make no sense at all."
DavidW says, "yeah, you've been quite lucky."
Jacqueline asks, "Where did that duck *come* from, by the way? Who can say?"
Knight_Otu says, "It hadn't ocurred to me at all that there could be chance involved."
Knight_Otu says (to ClubFloyd), "w"
CF ] Outside Courtyard Score: 45 Late Afternoon
CF |
CF | > W
CF |
CF |
CF | Outside Courtyard
CF | The western path ends between a granite wall to the north and a
CF | two-story building to the east. A tasteful granite arch to the
CF | northeast leads into a courtyard which resembles a giant grassy
CF | checkerboard. The capstone of the archway bears a small bronze plaque.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Center of Volcano Score: 45 Late Afternoon
CF |
CF | > W
CF |
CF |
CF | Center of Volcano
CF | You stand in the center of a small community built inside a dormant
CF | volcano. High above you, the mouth of the volcano allows a view of the
CF | outside sky and the occasional birds in flight.A paved road runs from
CF | the southwest to the east and a small well-manicured park is to the
CF | south. A dirt path crosses the paved one from the north and goes to
CF | the southeast. To the west, stands a small granite building with a
CF | bronze plaque by its doorway.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Library Lane Score: 45 Late Afternoon
CF |
CF | > S
CF |
CF |
CF | Library Lane
CF | Quaint miniature pine trees line the path which runs south through a
CF | manicured park from the north. Nestled in the rocks to the southwest
CF | is a single-story building adorned with a bronze plaque.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Leonine's House Score: 45 Late Afternoon
CF |
CF | > S
CF |
CF |
CF | Leonine's House
CF | To the east, a peculiar manor grows out of the rocks like an eccentric
CF | fungus, a haphazard collection of walls, additions, and minarets. The
CF | lane curves from north to southwest around an immense wall of rubble
CF | to the south.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Magic Lab Score: 45 Late Afternoon
CF |
CF | > E
CF |
CF |
CF | Magic Lab
CF | The lab of Leonine holds an impressive collection of magical devices,
CF | half of which you can't even begin to comprehend. Overhead, tiny balls
CF | of light soar through the air, and the entire room feels alive with
CF | energy. Where the average house would have a wide array of unnecessary
CF | furniture, the only artifices of this room are a giant wooden head
CF | with a string and a pyramid model. The front doorway is west and there
CF | is also a closed door in the northeast wall.
CF |
CF | Leonine is here, singing off-key.
CF |
CF | You can also see a pyramid model here.
CF |
CF | > DavidW says, "Spells in Enchanter are much the same way. Your spells fail less often as you gain points."
Knight_Otu says (to ClubFloyd), "play jig"
CF ] Magic Lab Score: 45 Late Afternoon
CF |
CF | > PLAY JIG
CF |
CF | Leonine does a little dance and hums along to your playing.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play dab"
CF ] Magic Lab Score: 45 Late Afternoon
CF |
CF | > PLAY DAB
CF |
CF | The balls of light overhead flicker through the colours of the rainbow
CF | before returning to their original searing white.
CF |
CF | > DavidW says, "You can give his key back, if you like."
Knight_Otu says (to ClubFloyd), "play heart"
CF ] Magic Lab Score: 45 Late Afternoon
CF |
CF | > PLAY HEART
CF |
CF | Leonine sinks a few inches. "Whee!" He snaps his fingers, and for a
CF | moment, you are sure that he turned into an elephant. Before you can
CF | be positive, it's the same old Leonine again.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "SAVE"
Knight_Otu says (to ClubFloyd), "cf15"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Magic Lab Score: 45 Late Afternoon
CF | Ok.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "give key to leonine"
CF ] Magic Lab Score: 45 Late Afternoon
CF |
CF | > GIVE KEY TO LEONINE
CF |
CF | "Why that's my safe key! Thanks for finding it, neighbour." Leonine
CF | snatches the key and puts it back in his pocket.
CF |
CF | Leonine observes the motion of the lights with the practiced eye of a
CF | master magician.
CF |
CF | > Jacqueline asks, "I'm not sure why that's a thing, other than practice is a real thing in life. I mean, if a spell failed we could just immediately try it again, right?"
Knight_Otu says, "Doesn't even question it."
DavidW says, "yes"
DavidW says, "It was part of the thinking that gave us hunger and thirst and sleep daemons."
Knight_Otu says, "Yeah. There's no man or anything in this game."
Knight_Otu says, "mana*"
DavidW says, "And weight/bulk constraints in inventory."
Knight_Otu says (to ClubFloyd), "ask leonine about bear"
CF ] Magic Lab Score: 45 Late Afternoon
CF |
CF | > ASK LEONINE ABOUT BEAR
CF |
CF | Leonine shakes his head. "Can't help you there, neighbour."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask leonine about vault"
CF ] Magic Lab Score: 45 Late Afternoon
CF |
CF | > ASK LEONINE ABOUT VAULT
CF |
CF | Leonine nods. "Yep, old Snoobar had himself a big vault built in his
CF | house." He gets distracted and mumbles something about hamsters.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask leonine about laboratory"
CF ] Magic Lab Score: 45 Late Afternoon
CF |
CF | > ASK LEONINE ABOUT LABORATORY
CF |
CF | Leonine shakes his head. "Can't help you there, neighbour."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask leonine about prototype"
CF ] Magic Lab Score: 45 Late Afternoon
CF |
CF | > ASK LEONINE ABOUT PROTOTYPE
CF |
CF | Leonine shakes his head. "Can't help you there, neighbour."
CF |
CF | >
DavidW says (to ClubFloyd), "ask leonine about frick"
CF ] Magic Lab Score: 45 Late Afternoon
CF |
CF | > ASK LEONINE ABOUT FRICK
CF |
CF | Leonine shakes his head. "Can't help you there, neighbour."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask leonine about poont"
CF ] Magic Lab Score: 45 Late Afternoon
CF |
CF | > ASK LEONINE ABOUT POONT
CF |
CF | "Poont used to live up near Squiggy. Poor fellow blew himself up a
CF | while back. It was an experiment gone awry!" Leonine nods. "There's a
CF | phrase you can throw into every conversation!"
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask leonine about tower"
CF ] Magic Lab Score: 45 Late Afternoon
CF |
CF | > ASK LEONINE ABOUT TOWER
CF |
CF | Leonine shakes his head. "Can't help you there, neighbour."
CF |
CF | Leonine stares at the pyramid for several minutes without blinking.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "ask leonine about teleportation"
CF ] Magic Lab Score: 45 Late Afternoon
CF |
CF | > ASK LEONINE ABOUT TELEPORTATION
CF |
CF | Leonine shakes his head. "Can't help you there, neighbour."
CF |
CF | > DavidW says, "Did you examine the tower? I don't remember."
Knight_Otu says, "I'm not actually sure."
Jacqueline says, "We read the entry"
Knight_Otu says (to ClubFloyd), "ask leonine about squiggy"
CF ] Magic Lab Score: 45 Late Afternoon
CF |
CF | > ASK LEONINE ABOUT SQUIGGY
CF |
CF | Leonine tries to refrain from chuckling. "He's the reason why I don't
CF | teleport. Frivolous fishheads, he reappeared inside a wall and died!
CF | Truth be told though, he was always kind of a bore anyhow!"
CF |
CF | Leonine stares at the pyramid for several minutes without blinking.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Leonine's House Score: 45 Late Afternoon
CF |
CF | > W
CF |
CF |
CF | Leonine's House
CF | To the east, a peculiar manor grows out of the rocks like an eccentric
CF | fungus, a haphazard collection of walls, additions, and minarets. The
CF | lane curves from north to southwest around an immense wall of rubble
CF | to the south.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "n"
CF ] Library Lane Score: 45 Late Afternoon
CF |
CF | > N
CF |
CF |
CF | Library Lane
CF | Quaint miniature pine trees line the path which runs south through a
CF | manicured park from the north. Nestled in the rocks to the southwest
CF | is a single-story building adorned with a bronze plaque.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "n"
CF ] Center of Volcano Score: 45 Late Afternoon
CF |
CF | > N
CF |
CF |
CF | Center of Volcano
CF | You stand in the center of a small community built inside a dormant
CF | volcano. High above you, the mouth of the volcano allows a view of the
CF | outside sky and the occasional birds in flight.A paved road runs from
CF | the southwest to the east and a small well-manicured park is to the
CF | south. A dirt path crosses the paved one from the north and goes to
CF | the southeast. To the west, stands a small granite building with a
CF | bronze plaque by its doorway.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "n"
CF ] Mess Hall Score: 45 Late Afternoon
CF |
CF | > N
CF |
CF | The dirt path meanders through odd rock formations before leading you
CF | to a Mess Hall...
CF |
CF | Mess Hall
CF | You are standing in a long room, empty except for a wooden table in
CF | the center. Doorways lead back out to the north and south.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "n"
CF ] North Gate Score: 45 Late Afternoon
CF |
CF | > N
CF |
CF |
CF | North Gate
CF | A long granite wall surrounds the more elite section of the Odd
CF | Community. To the northwest, a massive gate has been erected to keep
CF | out rummer salesmen. The mess hall is south of here, and a small stone
CF | hut sits by the gate forlornly.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "nw"
CF ] Private Alley Score: 45 Late Afternoon
CF |
CF | > NW
CF |
CF |
CF | Private Alley
CF | Enclosed in this "high-class" area of the Community are three
CF | buildings of varied architecture. To the west is a smooth granite
CF | tower, two stories high, without doors or windows. To the north is the
CF | Fifth Bank of Nolava, and a solid black house is to the east. Each of
CF | the buildings has a plaque affixed to it. The massive gate is the only
CF | exit from this area, leading southeast.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x tower"
CF ] Private Alley Score: 45 Late Afternoon
CF |
CF | > X TOWER
CF |
CF | Which do you mean, the tall tower or the tower plaque?
CF |
CF | >
Knight_Otu says (to ClubFloyd), "tall"
CF ] Private Alley Score: 45 Late Afternoon
CF |
CF | > TALL
CF |
CF | The tower rises several stories into the air and very nearly brushes
CF | the side of the volcano at the top. There are no doors or windows
CF | visible to the naked eye...perhaps the occupant knew how to fly. At
CF | the base of the tower, there is a small cleft in the rocks.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x cleft"
CF ] Private Alley Score: 45 Late Afternoon
CF |
CF | > X CLEFT
CF |
CF | You see a small cleft in the rocks at the foot of the tower.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "enter it"
CF ] Private Alley Score: 45 Late Afternoon
CF |
CF | > ENTER IT
CF |
CF | That's not something you can enter.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Poont's Lab Score: 45 Late Afternoon
CF |
CF | > E
CF |
CF |
CF | Poont's Lab
CF | This room is the epitome of tidiness. There is a place for everything
CF | and everything looks to be in its place. Mounted on the east wall are
CF | several contraptions, one of which you recognize as a viewscope, and a
CF | large experimental prototype sits against the south wall. Two chairs
CF | are madly dancing around the lab.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x prototype"
CF ] Poont's Lab Score: 45 Late Afternoon
CF |
CF | > X PROTOTYPE
CF |
CF | The prototype is an ominous black box as long as a camel and half as
CF | high. A receptacle sits atop the machine and a small sign below it
CF | reads, "WARNING! Do not use unless you know what you are doing!".
CF |
CF | >
Knight_Otu says (to ClubFloyd), "push prototype w"
CF ] Poont's Lab Score: 45 Late Afternoon
CF |
CF | > PUSH PROTOTYPE W
CF |
CF | Is that the best you can think of?
CF |
CF | >
Knight_Otu says (to ClubFloyd), "SAVE"
Knight_Otu says (to ClubFloyd), "cf16"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Poont's Lab Score: 45 Late Afternoon
CF | Ok.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "put herring in receptable"
CF ] Poont's Lab Score: 46 Late Afternoon
CF |
CF | > PUT HERRING IN RECEPTABLE
CF |
CF | You place the blue herring in the receptacle. The prototype senses the
CF | addition and a low hum emanates from its innards. There is a flash of
CF | light and the herring starts to smell like a savory roasted chicken.
CF | The humming crescendoes into a high-pitched whistle before the herring
CF | is forcibly ejected into the air to land on the floor.
CF |
CF | [You have gained one point for Imbalancing a Herring.]
CF |
CF | There is an unstable herring on the floor.
CF |
CF | One chair flips the other over its highback.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "get herring"
CF ] Poont's Lab Score: 46 Late Afternoon
CF |
CF | > GET HERRING
CF |
CF | Taken.
CF |
CF | The unstable herring quivers almost imperceptibly.
CF |
CF | The chairs incorporate a rock-step in their dance.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Private Alley Score: 46 Late Afternoon
CF |
CF | > W
CF |
CF |
CF | Private Alley
CF | Enclosed in this "high-class" area of the Community are three
CF | buildings of varied architecture. To the west is a smooth granite
CF | tower, two stories high, without doors or windows. To the north is the
CF | Fifth Bank of Nolava, and a solid black house is to the east. Each of
CF | the buildings has a plaque affixed to it. The massive gate is the only
CF | exit from this area, leading southeast.
CF |
CF | The unstable herring quivers. Either it's coming back to life or it's
CF | about to explode.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "put herring in cleft"
CF ] Private Alley Score: 48 Late Afternoon
CF |
CF | > PUT HERRING IN CLEFT
CF |
CF | You quickly deposit the unstable herring and take cover behind the
CF | bank. Mere seconds go by before an explosion shakes the buildings
CF | around you. When the dust settles, a large hole has been blown in the
CF | ground by the tower.
CF |
CF | [You have gained two points for Blowing Stuff Up with a Fish.]
CF |
CF | > Knight_Otu says, "Whew."
Jacqueline pours one out for the herring.
Knight_Otu says, "We really are ruining the neighborhood, and it was in shambles to begin with."
DavidW says, "And you're not even a salesperson."
Jacqueline says, "And yes Leonine cheerfully greats us with the term 'neighbour'"
Jacqueline says, "s/yes/yet"
Knight_Otu says (to ClubFloyd), "w"
CF ] Private Alley Score: 48 Late Afternoon
CF |
CF | > W
CF |
CF | There is no way into the tower from here, but you can go down into the
CF | hole at your feet.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "d"
CF ] Mullog's Lair Score: 48 Late Afternoon
CF |
CF | > D
CF |
CF |
CF | Mullog's Lair
CF | The smell of mildew and toffees permeates this subterranean lair. A
CF | grimy chute exits the south wall and a yawning crevice in the east
CF | wall leads back to the surface. The other end of the lair is much
CF | cleaner and finished, with a winding staircase leading up into the
CF | tower above you.
CF |
CF | Over by the stairway, a dirty little man looks up as you enter.
CF | "Mullog sees ring? No, he doesn't. No, he doesn't." He squints a bit
CF | and studies you. "Mullog sees traveler who tried to flood Mullog's
CF | pretty home with rain and blew up Mullog's wall. Not fun for Mullog,
CF | no."
CF |
CF | > Knight_Otu says, "Oh, hi, Mullog."
Jacqueline says, "toffees are not the same as fudge, but I have regrets regardless"
Knight_Otu says (to ClubFloyd), "SAVE"
Knight_Otu says (to ClubFloyd), "cf17"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Mullog's Lair Score: 48 Late Afternoon
CF | Ok.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "give ring to mullog"
CF ] Mullog's Lair Score: 49 Late Afternoon
CF |
CF | > GIVE RING TO MULLOG
CF |
CF | Mullog looks at the ring with wide eyes. "Mullog spies something gold!
CF | It is his ring, yes it is!" Gleefully, he accepts the ring and slips
CF | it on his finger.
CF |
CF | [Your score has gone up by one point for Stomaching the Requisite
CF | Cliched Fantasy Reference.]
CF |
CF | Mullog admires his ring and sighs contentedly.
CF |
CF | > Jacqueline says, "You are correct, Mr. Mullog. We are a menace."
DavidW says, "Mullog blocked our way up. But you gave him his ring, so he isn't blocking the way any more."
Knight_Otu says (to ClubFloyd), "x chute"
CF ] Mullog's Lair Score: 49 Late Afternoon
CF |
CF | > X CHUTE
CF |
CF | The chute disappears into the darkness high above you on the south
CF | wall. If your geographical senses are correct, it probably leads up to
CF | the Quarry near Orchestra Pit.
CF |
CF | Mullog spins the ring on his finger. "Mullog happy. Yes he is."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "climb chute"
CF ] Mullog's Lair Score: 49 Late Afternoon
CF |
CF | > CLIMB CHUTE
CF |
CF | The chute is too high up on the wall to climb into. You can't seem to
CF | get enough leverage from down here.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x gollum"
CF ] Mullog's Lair Score: 49 Late Afternoon
CF |
CF | > X GOLLUM
CF |
CF | You can't see any such thing.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x mullog"
CF ] Mullog's Lair Score: 49 Late Afternoon
CF |
CF | > X MULLOG
CF |
CF | Mullog is a petite hunchbacked man who resembles a cross between an
CF | elf and a muscle-bound lemur. Years of living underground have lent
CF | him an albino appearance, although it is offset by several layers of
CF | accumulated dust and dirt. He is crouched in the corner fawning over a
CF | gold ring.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "u"
CF ] Top of Tower Score: 49 Late Afternoon
CF |
CF | > U
CF |
CF |
CF | Top of Tower
CF | Cold drafts blow across the uneven flooring at the top of this tower.
CF | The edges are lined with faux machicolations and a winding staircase
CF | descends back into the tower.
CF |
CF | In the center of the floor, a mesh of colourless grey bars encircle a
CF | piece of sheet music with the title "Literal Melody".
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x melody"
CF ] Top of Tower Score: 49 Late Afternoon
CF |
CF | > X MELODY
CF |
CF |
CF | Literal Melody
CF | Turns large purple vault doors into hamsters
CF |
CF | The tune to this piece is fairly straightforward, with hard accented
CF | downbeats and standard cadences.
CF |
CF | > Knight_Otu says, "Well."
Knight_Otu says (to ClubFloyd), "get it"
CF ] Top of Tower Score: 49 Late Afternoon
CF |
CF | > GET IT
CF |
CF | You cannot seem to reach the music through the grey bars.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x mesh"
CF ] Top of Tower Score: 49 Late Afternoon
CF |
CF | > X MESH
CF |
CF | The bars seem to be void of colour; even their greyish tint seems
CF | lackluster. Inside you see a piece of sheet music, but the bars are
CF | too close together to reach it.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play dab"
CF ] Top of Tower Score: 51 Late Afternoon
CF |
CF | > PLAY DAB
CF |
CF | In a show of dazzling effervescence, the colourless grey bars cycle
CF | through all the colours of the rainbow. Stripes of red and yellow
CF | intertwine with bubbles of blue until the bars are the same colour as
CF | the floor around it. Either the bars are gone, or superbly
CF | camouflaged.
CF |
CF | [You have gained two points for Colouring Inside the Lines.]
CF |
CF | > Jacqueline says, "This game is a weird blend of very-intuitive and wtf"
Knight_Otu says (to ClubFloyd), "get melody"
CF ] Top of Tower Score: 51 Late Afternoon
CF |
CF | > GET MELODY
CF |
CF | Taken.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "learn it"
CF ] Top of Tower Score: 51 Late Afternoon
CF |
CF | > LEARN IT
CF |
CF | You diligently commit the song to memory and then tuck the music away.
CF |
CF | > DavidW says, "heh. yes."
Knight_Otu says (to ClubFloyd), "d"
CF ] Mullog's Lair Score: 51 Late Afternoon
CF |
CF | > D
CF |
CF |
CF | Mullog's Lair
CF | The smell of mildew and toffees permeates this subterranean lair. A
CF | grimy chute exits the south wall and a yawning crevice in the east
CF | wall leads back to the surface. The other end of the lair is much
CF | cleaner and finished, with a winding staircase leading up into the
CF | tower above you.
CF |
CF | Mullog is crouched in the corner fawning over a gold ring.
CF |
CF | Mullog admires his ring and sighs contentedly.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Private Alley Score: 51 Late Afternoon
CF |
CF | > E
CF |
CF |
CF | Private Alley
CF | Enclosed in this "high-class" area of the Community are three
CF | buildings of varied architecture. To the west is a smooth granite
CF | tower, two stories high, without doors or windows. To the north is the
CF | Fifth Bank of Nolava, and a solid black house is to the east. Each of
CF | the buildings has a plaque affixed to it. The massive gate is the only
CF | exit from this area, leading southeast.
CF |
CF | You can see a yawning crevice here.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Private Alley Score: 51 Late Afternoon
CF |
CF | > S
CF |
CF | The gate out of this area is to the southeast, and there are building
CF | entrances to the north and east. There is also a yawning crevice in
CF | the ground.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "se"
CF ] North Gate Score: 51 Late Afternoon
CF |
CF | > SE
CF |
CF |
CF | North Gate
CF | A long granite wall surrounds the more elite section of the Odd
CF | Community. To the northwest, a massive gate has been erected to keep
CF | out rummer salesmen. The mess hall is south of here, and a small stone
CF | hut sits by the gate forlornly.
CF |
CF | > DavidW asks, "Have we seen any large purple vault doors that we want to turn into hamsters?"
Knight_Otu says (to ClubFloyd), "s"
CF ] Mess Hall Score: 51 Late Afternoon
CF |
CF | > S
CF |
CF |
CF | Mess Hall
CF | You are standing in a long room, empty except for a wooden table in
CF | the center. Doorways lead back out to the north and south.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Center of Volcano Score: 51 Late Afternoon
CF |
CF | > S
CF |
CF | You follow the dirt path back to the center of the community...
CF |
CF | Center of Volcano
CF | You stand in the center of a small community built inside a dormant
CF | volcano. High above you, the mouth of the volcano allows a view of the
CF | outside sky and the occasional birds in flight.A paved road runs from
CF | the southwest to the east and a small well-manicured park is to the
CF | south. A dirt path crosses the paved one from the north and goes to
CF | the southeast. To the west, stands a small granite building with a
CF | bronze plaque by its doorway.
CF |
CF | > Jacqueline asks, "Yes?"
Knight_Otu says, "On my way."
DavidW says, "hee"
Knight_Otu says (to ClubFloyd), "se"
CF ] Maze Entrance Score: 51 Late Afternoon
CF |
CF | > SE
CF |
CF |
CF | Maze Entrance
CF | The dirt path comes to an abrupt halt outside of a foreboding cave to
CF | the east. Amidst a patch of brambles, an old wooden sign proclaims,
CF | "WARNING: Maze of Dread - Turn Back While You Still Can!", followed by
CF | a smaller footnote, "Building Code #081".
CF |
CF | > Jacqueline says, "In that woman's house."
Knight_Otu says (to ClubFloyd), "e"
CF ] Maze Score: 51 Late Afternoon
CF |
CF | > E
CF |
CF |
CF | Maze
CF | You are in a maze of twisty little passages, all alike.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Slope Score: 51 Late Afternoon
CF |
CF | > E
CF |
CF |
CF | Slope
CF | A sizeable ridge of rock separates the small valley to the southeast
CF | of here from the community proper several hundred yards to the
CF | northwest. The valley is rimmed by a narrow footpath which climbs the
CF | slope to the east and curves around into the valley to the southeast.
CF | The black eye of a hole peers across the valley from the west.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "se"
CF ] Front Door Score: 51 Late Afternoon
CF |
CF | > SE
CF |
CF |
CF | Front Door
CF | You are standing outside a small purple house which is situated in a
CF | small valley. All the windows have been sealed beyond any hope of
CF | opening them, but the front door has been smashed wide open by a
CF | well-placed boulder. A path leads up a fairly steep hill to the
CF | northwest.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Vault Door Score: 51 Late Afternoon
CF |
CF | > W
CF |
CF | You gingerly step through the rubble and enter the house...
CF |
CF | Vault Door
CF | From this central location, you can see into empty rooms to the north
CF | and south. Both are scavenged clean of furniture, like giant purple
CF | voids. To the east, you can see the remnants of the front door, amidst
CF | the rubble of a formerly large boulder. A giant vault door covers most
CF | of the west wall.
CF |
CF | A mirror hangs on the wall.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play melody"
CF ] Vault Door Score: 53 Late Afternoon
CF |
CF | > PLAY MELODY
CF |
CF | As the notes leave your horn, they seem to hang in the air, coiling
CF | and twining into thin black strands. You come to rest on the final
CF | cadence and the strands begin to dance, whipping through the air until
CF | they cover the entire vault door. There is a cacophonous clatter of
CF | grating metal and suddenly the vault door is no more! In its place
CF | stands a blinking, and thoroughly confused hamster, which quickly
CF | takes the opportunity to run out the front door.
CF |
CF | [You have earned two points for Assisting in the Population
CF | Regeneration of the Indigenous Volcano hamster.]
CF |
CF | > Jacqueline says, "Sorry, I missed the sarcasm"
DavidW says, "Oh, I thought there'd be a horde of hamsters, not just one."
Jacqueline says, "And thank goodness that hamster escaped us."
Jacqueline says (to DW), "True"
Knight_Otu says, "I was expecting a bigger wave of hamsters."
Knight_Otu says (to ClubFloyd), "w"
CF ] Inside Vault Score: 53 Late Afternoon
CF |
CF | > W
CF |
CF |
CF | Inside Vault
CF | It is highly unlikely that a vault this size could fit in a house so
CF | small. Smooth purple walls meet at right angles to form a closed space
CF | about twelve feet square. While this in itself is not spectacular,
CF | what amazes you is the ceiling, which dances at the limits of your
CF | vision some nine hundred yards above. A shimmering curtain of light
CF | hangs over the entrance to the east and there appears to be something
CF | written on the floor.
CF |
CF | A piece of sheet music has been left on the ground, entitled
CF | "Modulation of Spirit".
CF |
CF | Leaning against one wall of the vault is a plain wooden door.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x door"
CF ] Inside Vault Score: 53 Late Afternoon
CF |
CF | > X DOOR
CF |
CF | The door is like many others that you've seen up in Papoosen, with the
CF | exception that it has no hinges. A round doorknob is set into one
CF | side.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "open it"
CF ] Inside Vault Score: 53 Late Afternoon
CF |
CF | > OPEN IT
CF |
CF | Opening a stand-alone door is fairly useless.
CF |
CF | > Knight_Otu says, "Had to try it."
DavidW says, "yes"
Knight_Otu says (to ClubFloyd), "x spirit"
CF ] Inside Vault Score: 53 Late Afternoon
CF |
CF | > X SPIRIT
CF |
CF | This sheet music looks like it has never been played by anyone else.
CF | Across the top,
CF |
CF | Modulation of Spirit
CF | Transposes musical keys
CF |
CF | is written in fancy lettering. The piece consists mostly of rapid
CF | arpeggios cycling through many distinct key centers.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "get it"
CF ] Inside Vault Score: 53 Late Afternoon
CF |
CF | > GET IT
CF |
CF | Taken.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "learn it"
CF ] Inside Vault Score: 53 Late Afternoon
CF |
CF | > LEARN IT
CF |
CF | You diligently commit the song to memory and then tuck the music away.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "get door"
CF ] Inside Vault Score: 53 Late Afternoon
CF |
CF | > GET DOOR
CF |
CF | The door is rather unwieldy, but you manage to balance it on one
CF | shoulder. A good thing too, since you already had to solve two
CF | "limited inventory" puzzles down here.
CF |
CF | > olethros asks, "a bigger wave of hamsters!?"
Knight_Otu says (to olethros), "In game, we learned a spell that turns huge purple vault doors into hamsters."
Knight_Otu says, "We got a single one."
olethros says, "oh"
Knight_Otu says (to ClubFloyd), "play melody"
CF ] Inside Vault Score: 53 Late Afternoon
CF |
CF | > PLAY MELODY
CF |
CF | The vault door is already gone. It's a good thing too; you wouldn't
CF | want to cause an overpopulation of hamsters.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Vault Door Score: 53 Late Afternoon
CF |
CF | > E
CF |
CF | You feel nothing unusual as you walk through the curtain of
CF | light...perhaps you'll never know why Snoobar put it there.
CF |
CF | Vault Door
CF | From this central location, you can see into empty rooms to the north
CF | and south. Both are scavenged clean of furniture, like giant purple
CF | voids. To the east, you can see the remnants of the front door, amidst
CF | the rubble of a formerly large boulder. The entrance to a massive
CF | vault sits in the west wall.
CF |
CF | A mirror hangs on the wall.
CF |
CF | > DavidW says, "You missed stuff in there."
DavidW asks, "Something was written on the floor?"
Knight_Otu says (to ClubFloyd), "undo"
CF ] Inside Vault Score: 53 Late Afternoon
CF |
CF | > UNDO
CF |
CF | Inside Vault
CF | [Previous turn undone.]
CF |
CF | > Jacqueline says (to olethros), "I'm sorry, what was the purpose of your question? Had you never experienced a wave of hamsters before? So common, waves of hamsters."
Knight_Otu says (to ClubFloyd), "x writing"
CF ] Inside Vault Score: 53 Late Afternoon
CF |
CF | > X WRITING
CF |
CF | Looking closely at the floor of the vault you read, "Help! I'm trapped
CF | inside my house! -Snoobar 2/08".
CF |
CF | > olethros says, "it's too wet here for such waves"
Knight_Otu says (to ClubFloyd), "x light"
CF ] Inside Vault Score: 53 Late Afternoon
CF |
CF | > X LIGHT
CF |
CF | There's nothing special about the shimmering veil of violet
CF | luminescence which mystically floats across the entrance of the vault
CF | like a diaphanous spider web.
CF |
CF | > olethros says, "we mainly have ripples of moose"
Jacqueline says, "Oh, see, you'd think that. But some hamsters are super swimmers."
DavidW asks, "Dab the curtain?"
Knight_Otu says (to ClubFloyd), "l"
CF ] Inside Vault Score: 53 Late Afternoon
CF |
CF | > L
CF |
CF |
CF | Inside Vault
CF | It is highly unlikely that a vault this size could fit in a house so
CF | small. Smooth purple walls meet at right angles to form a closed space
CF | about twelve feet square. While this in itself is not spectacular,
CF | what amazes you is the ceiling, which dances at the limits of your
CF | vision some nine hundred yards above. A shimmering curtain of light
CF | hangs over the entrance to the east and there appears to be something
CF | written on the floor.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play db"
CF ] Inside Vault Score: 53 Late Afternoon
CF |
CF | > PLAY DB
CF |
CF | You don't know that particular ditty.
CF |
CF | > olethros says, "(sorry to interrupt)"
Knight_Otu says (to ClubFloyd), "play dab"
CF ] Inside Vault Score: 53 Late Afternoon
CF |
CF | > PLAY DAB
CF |
CF | The walls of the vault shimmering momentarily, but do not change. The
CF | owner of the house must have applied "Purple-Forever" on his entire
CF | abode.
CF |
CF | > Jacqueline says, "heh. No, it's fine."
Jacqueline says, "This game is just wacky."
Jacqueline says, "But, like, in a very endearing way."
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] Inside Vault Score: 53 Late Afternoon
CF |
CF | > PLAY TRUMPET
CF |
CF | You ready the trumpet. What would you like to play?
CF | (O) Ode to a Duck: Summons a duck
CF | (R) Rainy Day: Increases the water capacity of clouds
CF | (H) Heavy Heart: Increases the force of gravity
CF | (J) Lively Jig: Induces dancing in animate creatures
CF | (S) Springtime Love: Enhances the effects of love
CF | (D) Dab of Colour: Alters the effects of light
CF | (L) Literal Melody: Turns large purple vault doors into hamsters
CF | (M) Modulation of Spirit: Transposes musical keys
CF | (X) None DavidW asks, "And the ceiling?"
Knight_Otu says (to ClubFloyd), "o"
CF ] Inside Vault Score: 53 Late Afternoon
CF |
CF | As soon as you sound the final cadence, a duck appears in front of
CF | you.
CF |
CF | With a quack, the duck looks up, blinking.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x ceiling"
CF ] Inside Vault Score: 53 Late Afternoon
CF |
CF | > X CEILING
CF |
CF | The ceiling is just barely visible from here. Some magic must be in
CF | play; if the vault were truly this tall it would surely be seen from
CF | outside.
CF |
CF | Timidly, the duck approches the shimmering curtain of light. Steeling
CF | its courage, it takes off into flight, shooting through the curtain to
CF | leave the house.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x curtain"
CF ] Inside Vault Score: 53 Late Afternoon
CF |
CF | > X CURTAIN
CF |
CF | There's nothing special about the shimmering veil of violet
CF | luminescence which mystically floats across the entrance of the vault
CF | like a diaphanous spider web.
CF |
CF | > DavidW says, "hm. Perhaps that is everything."
Knight_Otu says (to ClubFloyd), "open it"
CF ] Inside Vault Score: 53 Late Afternoon
CF |
CF | > OPEN IT
CF |
CF | You seem to go right through it.
CF |
CF | > Knight_Otu says, "Perhaps."
Knight_Otu says (to ClubFloyd), "e"
CF ] Vault Door Score: 53 Late Afternoon
CF |
CF | > E
CF |
CF | You feel nothing unusual as you walk through the curtain of
CF | light...perhaps you'll never know why Snoobar put it there.
CF |
CF | Vault Door
CF | From this central location, you can see into empty rooms to the north
CF | and south. Both are scavenged clean of furniture, like giant purple
CF | voids. To the east, you can see the remnants of the front door, amidst
CF | the rubble of a formerly large boulder. The entrance to a massive
CF | vault sits in the west wall.
CF |
CF | A mirror hangs on the wall.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF |
CF |
CF |
CF | Meanwhile, in King Goosen's Court...
CF |
CF |
CF | Amidst the shattered remains of seventy-six violins, King Goosen and
CF | the Royal Advisor sit alone in the throne room. "Your Majesty, there
CF | is growing unrest in the kingdom. Currently, every citizen and
CF | everyone they have ever met are on double probation. Bards have
CF | disappeared from daily life, fearing arrest and fines. Inns are
CF | closing down for fear of brawls, since no one can release their
CF | emotions through song and dance with bards or instruments. The
CF | musicians of the Royal Conservatory are calling for your head and even
CF | some of the guards are joining in their protests!"
CF |
CF | King Goosen broods over the events of the day, unsure of what
CF | direction to lead his people. "Revolts we have weathered, but never
CF | any so bad as this!"
CF |
CF | The Advisor nods. "Especially since the protesters in this case are
CF | human and can speak in their own defense."
CF |
CF | "Well, we shall just have to give them what they want. They want my
CF | head? Then they shall have it!"
CF |
CF | "Shall I prepare the guillotine, Your Highness?"
CF |
CF | "No no, nothing of the sort!" The King chuckles in a sudden burst of
CF | inspiration. "I shall have a commemorative coin pressed with my image!
CF | We can distribute them to the people of Papoosen and everyone will
CF | love me again."
CF |
CF | The Royal Advisor quickly produces a castle inventory from his
CF | satchel. "It would seem that we're out of scrap metal. We may have to
CF | whittle them from pine."
CF |
CF | "You'll do nothing of the sort! Why we just received a giant shipment
CF | of scrap brass an hour ago." He waves to the sealed crates in the
CF | corner.
CF |
CF | "The TRUMPETS?!" The Advisor gasps as he reads the side of a crate.
CF | "But those are from the Conservatory! They are priceless beyond
CF | comparison..."
CF |
CF | "Well," interjects the King, "they will be worth even more when
CF | they're melted down and stamped with my image! We shall call then
CF | 'Goosens'...in fact, by my royal decree, Goosens will be the new coin
CF | of the realm! Advisor, prepare a law to abolish gold and silver
CF | immediately." The Royal Advisor looks up at the sky and then sets to
CF | work outlining the latest royal proposal. "You will see, Advisor. I
CF | will win the love of my people yet! I am going to call for my supper
CF | now, and we shall begin melting down the trumpets at sundown!"
CF |
CF | [Hit any key.] Knight_Otu says, "I hav no puns for this one."
Knight_Otu pushes the green 'space' button.
CF ] Front Door Score: 53 Evening
CF |
CF |
CF | Front Door
CF | You are standing outside a small purple house which is situated in a
CF | small valley. All the windows have been sealed beyond any hope of
CF | opening them, but the front door has been smashed wide open by a
CF | well-placed boulder. A path leads up a fairly steep hill to the
CF | northwest.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "nw"
CF ] Slope Score: 53 Evening
CF |
CF | > NW
CF |
CF |
CF | Slope
CF | A sizeable ridge of rock separates the small valley to the southeast
CF | of here from the community proper several hundred yards to the
CF | northwest. The valley is rimmed by a narrow footpath which climbs the
CF | slope to the east and curves around into the valley to the southeast.
CF | The black eye of a hole peers across the valley from the west.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Maze Score: 53 Evening
CF |
CF | > W
CF |
CF |
CF | Maze
CF | You are in a maze of twisty little passages, all alike.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Maze Entrance Score: 53 Evening
CF |
CF | > W
CF |
CF |
CF | Maze Entrance
CF | The dirt path comes to an abrupt halt outside of a foreboding cave to
CF | the east. Amidst a patch of brambles, an old wooden sign proclaims,
CF | "WARNING: Maze of Dread - Turn Back While You Still Can!", followed by
CF | a smaller footnote, "Building Code #081".
CF |
CF | >
Knight_Otu says (to ClubFloyd), "nw"
CF ] Center of Volcano Score: 53 Evening
CF |
CF | > NW
CF |
CF |
CF | Center of Volcano
CF | You stand in the center of a small community built inside a dormant
CF | volcano. High above you, the mouth of the volcano allows a view of the
CF | outside sky and the occasional birds in flight.A paved road runs from
CF | the southwest to the east and a small well-manicured park is to the
CF | south. A dirt path crosses the paved one from the north and goes to
CF | the southeast. To the west, stands a small granite building with a
CF | bronze plaque by its doorway.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Library Lane Score: 53 Evening
CF |
CF | > S
CF |
CF |
CF | Library Lane
CF | Quaint miniature pine trees line the path which runs south through a
CF | manicured park from the north. Nestled in the rocks to the southwest
CF | is a single-story building adorned with a bronze plaque.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Leonine's House Score: 53 Evening
CF |
CF | > S
CF |
CF |
CF | Leonine's House
CF | To the east, a peculiar manor grows out of the rocks like an eccentric
CF | fungus, a haphazard collection of walls, additions, and minarets. The
CF | lane curves from north to southwest around an immense wall of rubble
CF | to the south.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "sw"
CF ] Rock Wall Score: 53 Evening
CF |
CF | > SW
CF |
CF |
CF | Rock Wall
CF | A narrow strip of lane winds between the rocks from the northeast,
CF | ending in a small clearing. To the east, a spire of rock shoots out of
CF | the ground and extends all the way up to the ceiling of the volcano.
CF | Set at the base of the spire is a smooth marble surface which is
CF | slightly depressed. Gigantic piles of granite rubble bar your progress
CF | in most directions, although it looks like you could squeeze through
CF | to the west.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "put door in depression"
CF ] Rock Wall Score: 54 Evening
CF |
CF | > PUT DOOR IN DEPRESSION
CF |
CF | You gently set the wooden door into the marble depression. It fits
CF | almost perfectly! There is an audible sound, much like seven squirrels
CF | swallowing whole acorns, and suddenly the door has become a part of
CF | the marble face.
CF |
CF | [You have gained one point in Creative Exits.]
CF |
CF | Elated to at last have means to return to the surface, you step up to
CF | the door and turn the doorknob to find...
CF |
CF | Locked! The doorknob won't turn, despite your most valiant efforts!
CF | Upon closer inspection, a tiny keyhole has appeared in the knob. As if
CF | somehow hearing your moan of despair, Leonine puffs into existence
CF | nearby. He looks at your predicament and cackles gleefully. "What
CF | didja think? That you could get outta here without your standard
CF | 'Find-the-Key-to-The-Locked-Door' puzzle?" He slaps you heartily on
CF | the back and wheezes. "I think old Finney had the key last, though I
CF | could be wrong. Sniveling snails! The easiest thing fer you to do
CF | would be to check the history books down at the library."
CF |
CF | > Knight_Otu says, "Well, well."
Knight_Otu says (to ClubFloyd), "ne"
CF ] Leonine's House Score: 54 Evening
CF |
CF | > NE
CF |
CF |
CF | Leonine's House
CF | To the east, a peculiar manor grows out of the rocks like an eccentric
CF | fungus, a haphazard collection of walls, additions, and minarets. The
CF | lane curves from north to southwest around an immense wall of rubble
CF | to the south.
CF |
CF | > Jacqueline says, "huh"
Knight_Otu says (to ClubFloyd), "n"
CF ] Library Lane Score: 54 Evening
CF |
CF | > N
CF |
CF |
CF | Library Lane
CF | Quaint miniature pine trees line the path which runs south through a
CF | manicured park from the north. Nestled in the rocks to the southwest
CF | is a single-story building adorned with a bronze plaque.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "n"
CF ] Center of Volcano Score: 54 Evening
CF |
CF | > N
CF |
CF |
CF | Center of Volcano
CF | You stand in the center of a small community built inside a dormant
CF | volcano. High above you, the mouth of the volcano allows a view of the
CF | outside sky and the occasional birds in flight.A paved road runs from
CF | the southwest to the east and a small well-manicured park is to the
CF | south. A dirt path crosses the paved one from the north and goes to
CF | the southeast. To the west, stands a small granite building with a
CF | bronze plaque by its doorway.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Outside Courtyard Score: 54 Evening
CF |
CF | > E
CF |
CF |
CF | Outside Courtyard
CF | The western path ends between a granite wall to the north and a
CF | two-story building to the east. A tasteful granite arch to the
CF | northeast leads into a courtyard which resembles a giant grassy
CF | checkerboard. The capstone of the archway bears a small bronze plaque.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Opera Hall Score: 54 Evening
CF |
CF | > E
CF |
CF |
CF | Opera Hall
CF | Every step you take serves to showcase the wonderful acoustics in this
CF | building. The ceiling is a full two stories above you and the room is
CF | brighter than normal because of its blue glass walls. Beyond the
CF | seats, you see a small semicircular stage with a xylophone.
CF |
CF | Next to the xylophone sits a monstrous leather-bound book mounted on a
CF | stand, open to a page in the middle.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play spirit"
CF ] Opera Hall Score: 58 Evening
CF |
CF | > PLAY SPIRIT
CF |
CF | The music in the xylophone book seems to blur as you play the melody.
CF | One by one, each major key in the book becomes minor and each minor
CF | key becomes major. However, the spell seems to go awry at the
CF | twenty-fifth key, finding nowhere to transpose it to. As a result, the
CF | final transposition manifests itself physically. There is a metallic
CF | click and the twenty-fifth key suddenly appears on the floor.
CF |
CF | [You have just gained four points in Musical Transposition.]
CF |
CF | You are surprised at how well the trumpet responds to the musical
CF | ideas in your head. Perhaps it's just Leonine's magic, but you are
CF | sounding like a master musician, and not the hack you were before your
CF | incarceration.
CF |
CF | > Jacqueline says, "I ... was hoping he'd just give us the key when he popped up there"
Jacqueline says, "Like how that one really terrible maze was not a maze."
Knight_Otu says (to ClubFloyd), "x key"
CF ] Opera Hall Score: 58 Evening
CF |
CF | > X KEY
CF |
CF | The key is unusually small, about the length of your pinky, and it has
CF | an intricate collection of grooves and ridges.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "get it"
CF ] Opera Hall Score: 58 Evening
CF |
CF | > GET IT
CF |
CF | Taken.
CF |
CF | > Knight_Otu says, "As I recall, we still need a ladder."
Knight_Otu says (to ClubFloyd), "w"
CF ] Outside Courtyard Score: 58 Evening
CF |
CF | > W
CF |
CF |
CF | Outside Courtyard
CF | The western path ends between a granite wall to the north and a
CF | two-story building to the east. A tasteful granite arch to the
CF | northeast leads into a courtyard which resembles a giant grassy
CF | checkerboard. The capstone of the archway bears a small bronze plaque.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Center of Volcano Score: 58 Evening
CF |
CF | > W
CF |
CF |
CF | Center of Volcano
CF | You stand in the center of a small community built inside a dormant
CF | volcano. High above you, the mouth of the volcano allows a view of the
CF | outside sky and the occasional birds in flight.A paved road runs from
CF | the southwest to the east and a small well-manicured park is to the
CF | south. A dirt path crosses the paved one from the north and goes to
CF | the southeast. To the west, stands a small granite building with a
CF | bronze plaque by its doorway.
CF |
CF | Sunlight peeks past the clouds to shine into the volcano.
CF |
CF | > Jacqueline says, "But that was pretty beautiful, I must say."
Knight_Otu says (to ClubFloyd), "s"
CF ] Library Lane Score: 58 Evening
CF |
CF | > S
CF |
CF |
CF | Library Lane
CF | Quaint miniature pine trees line the path which runs south through a
CF | manicured park from the north. Nestled in the rocks to the southwest
CF | is a single-story building adorned with a bronze plaque.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Leonine's House Score: 58 Evening
CF |
CF | > S
CF |
CF |
CF | Leonine's House
CF | To the east, a peculiar manor grows out of the rocks like an eccentric
CF | fungus, a haphazard collection of walls, additions, and minarets. The
CF | lane curves from north to southwest around an immense wall of rubble
CF | to the south.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "sw"
CF ] Rock Wall Score: 58 Evening
CF |
CF | > SW
CF |
CF |
CF | Rock Wall
CF | A narrow strip of lane winds between the rocks from the northeast,
CF | ending in a small clearing. To the east, a spire of rock shoots out of
CF | the ground and extends all the way up to the ceiling of the volcano.
CF | Set at the base of the spire is a closed wooden door. Gigantic piles
CF | of granite rubble bar your progress in most directions, although it
CF | looks like you could squeeze through to the west.
CF |
CF | Leonine is standing here.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "unlock door with key"
CF ] Rock Wall Score: 59 Sunset
CF |
CF | > UNLOCK DOOR WITH KEY
CF |
CF | As the key gets closer to the keyhole, it leaps out of your hand,
CF | embedding itself in the doorknob. The knob turns slightly and both key
CF | and keyhole fade from view.
CF |
CF | [You have just earned one point for Tolerating Yet Another Locked Door
CF | Puzzle.]
CF |
CF | Leonine peers at the door through one eye. "And away you go! If you
CF | really want to go home, you'll have to find a way to sneak out of the
CF | castle!"
CF |
CF | >
Knight_Otu says (to ClubFloyd), "score"
CF ] Rock Wall Score: 59 Sunset
CF |
CF | > SCORE
CF |
CF | You have so far scored 59 out of a possible 70, in 1362 turns, earning
CF | you the status of Professional Musician.
CF |
CF | > DavidW asks, "maybe save?"
Knight_Otu says (to ClubFloyd), "SAVE"
Knight_Otu says (to ClubFloyd), "cf18"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Rock Wall Score: 59 Sunset
CF | Ok.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "enter door"
CF ] Rock Wall Score: 59 Sunset
CF |
CF | > ENTER DOOR
CF |
CF | The wooden door is shut.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "open door"
CF ] Rock Wall Score: 59 Sunset
CF |
CF | > OPEN DOOR
CF |
CF | You open the door to reveal a small cubbyhole in the rock.
CF |
CF | Leonine picks through the granite rubble.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "enter door"
CF ] Castle Ladder Score: 59 Sunset
CF |
CF | > ENTER DOOR
CF |
CF | Leonine waves. "Farewell, neighbour! I hope you're prepared for what
CF | lies ahead, for it will be extremely dangerous...of course, you could
CF | always just stay here and be my compatriot!"
CF |
CF | Castle Ladder
CF | You are standing at the base of a long ladder which runs high up
CF | inside the rock spire. Outside the open door to the west, you can see
CF | a small clearing.
CF |
CF | > Knight_Otu says, "I don't *feel* prepared."
Knight_Otu says (to ClubFloyd), "u"
CF ] Castle Ladder Score: 59 Sunset
CF |
CF | > U
CF |
CF |
CF | Castle Ladder
CF | You are about halfway up the ladder, and probably very near the
CF | ceiling of the volcano, if you were to look at your position from the
CF | outside. Set in the western wall is what looks to have been an exit at
CF | one time, but someone has taken great pains to seal it off completely.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x exit"
CF ] Castle Ladder Score: 59 Sunset
CF |
CF | > X EXIT
CF |
CF | The door might have led somewhere in the past, but it has been
CF | completely covered with some sort of odd granite mortar.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "u"
CF ] Castle Ladder Score: 59 Sunset
CF |
CF | > U
CF |
CF |
CF | Castle Ladder
CF | Judging from the distance you've traveled, you are probably well
CF | outside of the volcano by now. However the ladder continues to rise
CF | above into the darkness.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "u"
CF ] Upper Balcony Score: 59 Sunset
CF |
CF | > U
CF |
CF | After a tedious journey, made bearable only by the lack of scenery
CF | ladder positions in the shaft, you reach the top of the ladder,
CF | pulling aside a tapestry to find yourself in a place that seems quite
CF | familiar...
CF |
CF | Upper Balcony
CF | You are standing in a small balcony overlooking King Goosen's throne
CF | room. Far below, you can see the court where you were convicted of
CF | playing "Ode to a Duck" just a few days ago. You can hear the king
CF | speaking to his retainers from here, but a series of gaudy banners
CF | hanging from the ceiling in front of the balcony prevent anyone from
CF | seeing you. Behind you to the west, a tapestry hides the shaft which
CF | leads down into the volcano.
CF |
CF | Down below, King Goosen's voice rises through the murmur of the crowd.
CF | "There's nothing to dispute! They are worthless in their current
CF | state, but priceless with my beautiful face emblazoned on them. Melt
CF | them now!" Eyes wide, you peek through the hangings to see the King
CF | gesturing at a stack of crates. The top crate is open, revealing a
CF | priceless Conservatory trumpet!
CF |
CF | > Jacqueline exclaims, "!"
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] Upper Balcony Score: 59 Sunset
CF |
CF | > PLAY TRUMPET
CF |
CF | (the trumpet)
CF | Better not, you might give away the element of surprise.
CF |
CF | "I am the King here! We have no time for the petty interests of the
CF | musicians."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x king"
CF ] Upper Balcony Score: 59 Sunset
CF |
CF | > X KING
CF |
CF | You can see the King's court in session down below. You don't see King
CF | Goosen from your vantage point, but you can hear his voice.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x crate"
CF ] Upper Balcony Score: 59 Sunset
CF |
CF | > X CRATE
CF |
CF | You can't make out any detail from here, but the gleaming silver
CF | finish is a sure sign that there are Conservatory trumpets down there.
CF |
CF | "Well you know best, but best isn't good enough. Trust in my judgement
CF | and we shall transform this kingdom into what it once was."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x curtain"
CF ] Upper Balcony Score: 59 Sunset
CF |
CF | > X CURTAIN
CF |
CF | You can't see any such thing.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x tapestry"
CF ] Upper Balcony Score: 59 Sunset
CF |
CF | > X TAPESTRY
CF |
CF | The tapestry hangs over the entrance to the volcano shaft and portrays
CF | the massive visage of the current King Goosen.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "z"
CF ] Upper Balcony Score: 59 Sunset
CF |
CF | > Z
CF |
CF | Time passes...
CF |
CF | "No, you fool, not an active volcano!"
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] Upper Balcony Score: 59 Sunset
CF |
CF | > PLAY TRUMPET
CF |
CF | (the trumpet)
CF | Better not, you might give away the element of surprise.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "listen"
CF ] Upper Balcony Score: 59 Sunset
CF |
CF | > LISTEN
CF |
CF | You hear voices down below.
CF |
CF | "Preposterous!"
CF |
CF | >
Knight_Otu says (to ClubFloyd), "listen"
CF ] Upper Balcony Score: 59 Sunset
CF |
CF | > LISTEN
CF |
CF | You hear voices down below.
CF |
CF | "Keep it up and I shall have you demoted. I want those trumpets melted
CF | now!"
CF |
CF | >
Knight_Otu says (to ClubFloyd), "listen"
CF ] Upper Balcony Score: 59 Sunset
CF |
CF | > LISTEN
CF |
CF | You hear voices down below.
CF |
CF | "Scribe! Write down the fact that I have demoted my Advisor!"
CF |
CF | >
Knight_Otu says (to ClubFloyd), "l"
CF ] Upper Balcony Score: 59 Sunset
CF |
CF | > L
CF |
CF |
CF | Upper Balcony
CF | You are standing in a small balcony overlooking King Goosen's throne
CF | room. Far below, you can see the court where you were convicted of
CF | playing "Ode to a Duck" just a few days ago. You can hear the king
CF | speaking to his retainers from here, but a series of gaudy banners
CF | hanging from the ceiling in front of the balcony prevent anyone from
CF | seeing you. Behind you to the west, a tapestry hides the shaft which
CF | leads down into the volcano.
CF |
CF | "This is mutinous! First Guard, take my Scribe and Advisor away and
CF | slap him with irons. Or in, as the case may be."
CF |
CF | > Jacqueline says, "aw"
Knight_Otu says (to ClubFloyd), "x banners"
CF ] Upper Balcony Score: 59 Sunset
CF |
CF | > X BANNERS
CF |
CF | Festive streamers and long tapestries of all colours hang haphazardly
CF | from the ceiling.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x court"
CF ] Upper Balcony Score: 59 Sunset
CF |
CF | > X COURT
CF |
CF | You can see the King's court in session down below. You don't see King
CF | Goosen from your vantage point, but you can hear his voice.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "u"
CF ] Upper Balcony Score: 59 Sunset
CF |
CF | > U
CF |
CF | The throne room is far below you to the east, and a hole in the wall
CF | to the west leads back to the volcano.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Upper Balcony Score: 59 Sunset
CF |
CF | > E
CF |
CF | There don't seem to be any ladders or stairways down to the throne
CF | room. What kind of architect would build such a balcony?
CF |
CF | "Don't make me hire a second staff member..."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "listen"
CF ] Upper Balcony Score: 59 Sunset
CF |
CF | > LISTEN
CF |
CF | You hear voices down below.
CF |
CF | "I should have you arrested for that..."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "listen"
CF ] Upper Balcony Score: 59 Sunset
CF |
CF | > LISTEN
CF |
CF | You hear voices down below.
CF |
CF | "There's no hope at all then..."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "listen"
CF ] Upper Balcony Score: 59 Sunset
CF |
CF | > LISTEN
CF |
CF | You hear voices down below.
CF |
CF | "I should have you arrested for that..."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "listen"
CF ] Upper Balcony Score: 59 Sunset
CF |
CF | > LISTEN
CF |
CF | You hear voices down below.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "listen"
CF ] Upper Balcony Score: 59 Sunset
CF |
CF | > LISTEN
CF |
CF | You hear voices down below.
CF |
CF | > DavidW says, "I think you've exhausted the listen text."
Knight_Otu says, "I think we can't leave yet."
Knight_Otu says (to ClubFloyd), "d"
CF ] Upper Balcony Score: 59 Sunset
CF |
CF | > D
CF |
CF | There don't seem to be any ladders or stairways down to the throne
CF | room. What kind of architect would build such a balcony?
CF |
CF | "There's no hope at all then..."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Castle Ladder Score: 59 Sunset
CF |
CF | > W
CF |
CF | You climb down to the bottom of the ladder...
CF |
CF | Castle Ladder
CF | You are standing at the base of a long ladder which runs high up
CF | inside the rock spire. Outside the open door to the west, you can see
CF | a small clearing.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Rock Wall Score: 59 Sunset
CF |
CF | > W
CF |
CF |
CF | Rock Wall
CF | A narrow strip of lane winds between the rocks from the northeast,
CF | ending in a small clearing. To the east, a spire of rock shoots out of
CF | the ground and extends all the way up to the ceiling of the volcano.
CF | Set at the base of the spire is an open wooden door. Gigantic piles of
CF | granite rubble bar your progress in most directions, although it looks
CF | like you could squeeze through to the west.
CF |
CF | > DavidW says, "You can leave, you just haven't figured out how."
Knight_Otu says, "We haven't done anything with the bear yet."
DavidW says, "That's part of an optional puzzle."
Jacqueline says, "How're you doing, wakefulwise? Coming up on 3 hours..."
Knight_Otu asks, "Is the stoppered chimney in the butler's house also optional?"
Knight_Otu says, "I can go bit further."
DavidW says, "Yes."
Knight_Otu says, "*a bit"
Knight_Otu says (to ClubFloyd), "ne"
CF ] Leonine's House Score: 59 Sunset
CF |
CF | > NE
CF |
CF |
CF | Leonine's House
CF | To the east, a peculiar manor grows out of the rocks like an eccentric
CF | fungus, a haphazard collection of walls, additions, and minarets. The
CF | lane curves from north to southwest around an immense wall of rubble
CF | to the south.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "n"
CF ] Library Lane Score: 59 Sunset
CF |
CF | > N
CF |
CF |
CF | Library Lane
CF | Quaint miniature pine trees line the path which runs south through a
CF | manicured park from the north. Nestled in the rocks to the southwest
CF | is a single-story building adorned with a bronze plaque.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "n"
CF ] Center of Volcano Score: 59 Sunset
CF |
CF | > N
CF |
CF |
CF | Center of Volcano
CF | You stand in the center of a small community built inside a dormant
CF | volcano. High above you, the mouth of the volcano allows a view of the
CF | outside sky and the occasional birds in flight.A paved road runs from
CF | the southwest to the east and a small well-manicured park is to the
CF | south. A dirt path crosses the paved one from the north and goes to
CF | the southeast. To the west, stands a small granite building with a
CF | bronze plaque by its doorway.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "n"
CF ] Mess Hall Score: 59 Sunset
CF |
CF | > N
CF |
CF | The dirt path meanders through odd rock formations before leading you
CF | to a Mess Hall...
CF |
CF | Mess Hall
CF | You are standing in a long room, empty except for a wooden table in
CF | the center. Doorways lead back out to the north and south.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "n"
CF ] North Gate Score: 59 Sunset
CF |
CF | > N
CF |
CF |
CF | North Gate
CF | A long granite wall surrounds the more elite section of the Odd
CF | Community. To the northwest, a massive gate has been erected to keep
CF | out rummer salesmen. The mess hall is south of here, and a small stone
CF | hut sits by the gate forlornly.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "nw"
CF ] Private Alley Score: 59 Sunset
CF |
CF | > NW
CF |
CF |
CF | Private Alley
CF | Enclosed in this "high-class" area of the Community are three
CF | buildings of varied architecture. To the west is a smooth granite
CF | tower, two stories high, without doors or windows. To the north is the
CF | Fifth Bank of Nolava, and a solid black house is to the east. Each of
CF | the buildings has a plaque affixed to it. The massive gate is the only
CF | exit from this area, leading southeast.
CF |
CF | You can see a yawning crevice here.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Poont's Lab Score: 59 Sunset
CF |
CF | > E
CF |
CF |
CF | Poont's Lab
CF | This room is the epitome of tidiness. There is a place for everything
CF | and everything looks to be in its place. Mounted on the east wall are
CF | several contraptions, one of which you recognize as a viewscope, and a
CF | large experimental prototype sits against the south wall. Two chairs
CF | are madly dancing around the lab.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "n"
CF ] Mirror Room Score: 59 Sunset
CF |
CF | > N
CF |
CF | You wend your way through the dancing chairs...
CF |
CF | Mirror Room
CF | Every wall of this room is paneled with highly-glossy mirrors. Above
CF | you, a glowing blue sphere imbues the room with an ethereal quality.
CF | An unfinished chamber can be seen to the north, and the main
CF | laboratory is to the south.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "SAVE"
Knight_Otu says (to ClubFloyd), "cf19"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Mirror Room Score: 59 Sunset
CF | Ok.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "n"
CF ] Bear's Den Score: 59 Sunset
CF |
CF | > N
CF |
CF |
CF | Bear's Den
CF | Poont's Lab ends flush with the side of the volcano to create a cave
CF | of sorts. A pallet of grass and small twigs sits in the corner.
CF |
CF | A brown grizzly bear is here, crouched on the pallet. It watches you
CF | suspiciously.
CF |
CF | The grizzly bear waits expectantly.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Mirror Room Score: 59 Sunset
CF |
CF | > S
CF |
CF | The bear follows you, out of mingled curiousity and anger.
CF |
CF | Mirror Room
CF | Every wall of this room is paneled with highly-glossy mirrors. Above
CF | you, a glowing blue sphere imbues the room with an ethereal quality.
CF | An unfinished chamber can be seen to the north, and the main
CF | laboratory is to the south.
CF |
CF | A brown grizzly bear is here, looking at the mirrors curiously.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play dab"
CF ] Mirror Room Score: 59 Sunset
CF |
CF | > PLAY DAB
CF |
CF | The blue sphere cycles through a dazzling array of colours, making the
CF | mirror room seem like more of a hallucination than real life. The
CF | effects soon fade, although your eyes still see a few spots.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] Mirror Room Score: 59 Sunset
CF |
CF | > PLAY TRUMPET
CF |
CF | You raise the trumpet to your lips. What would you like to play?
CF | (O) Ode to a Duck: Summons a duck
CF | (R) Rainy Day: Increases the water capacity of clouds
CF | (H) Heavy Heart: Increases the force of gravity
CF | (J) Lively Jig: Induces dancing in animate creatures
CF | (S) Springtime Love: Enhances the effects of love
CF | (D) Dab of Colour: Alters the effects of light
CF | (L) Literal Melody: Turns large purple vault doors into hamsters
CF | (M) Modulation of Spirit: Transposes musical keys
CF | (X) None
Knight_Otu says (to ClubFloyd), "j"
CF ] Mirror Room Score: 59 Sunset
CF |
CF | The grizzly bear is unfazed by the song. It doesn't seem to be the
CF | dancing kind of mammal.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play love"
CF ] Mirror Room Score: 59 Sunset
CF |
CF | > PLAY LOVE
CF |
CF | The bear suddenly becomes enamoured with its reflection in the east
CF | wall. It croons softly and ignores everything around it, including
CF | you.
CF |
CF | The grizzly tries to walk through the mirror.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "n"
CF ] Bear's Den Score: 59 Sunset
CF |
CF | > N
CF |
CF |
CF | Bear's Den
CF | Poont's Lab ends flush with the side of the volcano to create a cave
CF | of sorts. A pallet of grass and small twigs sits in the corner.
CF |
CF | > Jacqueline asks, "Can its color be changed?"
Knight_Otu says (to ClubFloyd), "x grass"
CF ] Bear's Den Score: 59 Sunset
CF |
CF | > X GRASS
CF |
CF | The pallet is made from assorted twigs and grass, and looks quite
CF | comfortable. You wonder where the bear managed to find grass in a
CF | volcano.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "search it"
CF ] Bear's Den Score: 59 Sunset
CF |
CF | > SEARCH IT
CF |
CF | You move the pallet aside to find a stone chimney descending into the
CF | ground.
CF |
CF | > Knight_Otu says, "I'm not sure."
Knight_Otu says (to ClubFloyd), "s"
CF ] Mirror Room Score: 59 Sunset
CF |
CF | > S
CF |
CF |
CF | Mirror Room
CF | Every wall of this room is paneled with highly-glossy mirrors. Above
CF | you, a glowing blue sphere imbues the room with an ethereal quality.
CF | An unfinished chamber can be seen to the north, and the main
CF | laboratory is to the south.
CF |
CF | A brown grizzly bear is here, gazing at the mirrored walls.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play dab"
CF ] Mirror Room Score: 59 Sunset
CF |
CF | > PLAY DAB
CF |
CF | The blue sphere cycles through a dazzling array of colours, making the
CF | mirror room seem like more of a hallucination than real life. The
CF | effects soon fade, although your eyes still see a few spots.
CF |
CF | > Jacqueline says, "Aw."
Jacqueline says, "It kept pointing out that the bear was brown, so I was curious."
Knight_Otu asks, "Doesn't look like it, unless it is in its lair,. maybe?"
Knight_Otu says (to ClubFloyd), "n"
CF ] Bear's Den Score: 59 Sunset
CF |
CF | > N
CF |
CF |
CF | Bear's Den
CF | Poont's Lab ends flush with the side of the volcano to create a cave
CF | of sorts. A pallet of grass and small twigs sits in the corner.
CF |
CF | A stone chimney descends into the ground here.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "d"
CF ] Butler's Cottage Score: 59 Sunset
CF |
CF | > D
CF |
CF | You squeeze into the chimney and begin your descent...
CF |
CF | Butler's Cottage
CF | Bare furniture circles a cold stone hearth in this tiny cottage. The
CF | air is thick and all the curtains are closed in this gloomy tomb of a
CF | room. Over the fireplace, is a framed piece of sheet music with the
CF | title "Springtime Love".
CF |
CF | Sitting on the bed is a leather-bound book.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x chimney"
CF ] Butler's Cottage Score: 59 Sunset
CF |
CF | > X CHIMNEY
CF |
CF | You peer up the chimney into the Bear's Den but see nothing untoward.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "u"
CF ] Bear's Den Score: 59 Sunset
CF |
CF | > U
CF |
CF |
CF | Bear's Den
CF | Poont's Lab ends flush with the side of the volcano to create a cave
CF | of sorts. A pallet of grass and small twigs sits in the corner.
CF |
CF | A stone chimney descends into the ground here.
CF |
CF | > Knight_Otu says, "Second exit for them."
Knight_Otu says (to ClubFloyd), "d"
CF ] Butler's Cottage Score: 59 Sunset
CF |
CF | > D
CF |
CF | You squeeze into the chimney and begin your descent...
CF |
CF | Butler's Cottage
CF | Bare furniture circles a cold stone hearth in this tiny cottage. The
CF | air is thick and all the curtains are closed in this gloomy tomb of a
CF | room. Over the fireplace, is a framed piece of sheet music with the
CF | title "Springtime Love".
CF |
CF | Sitting on the bed is a leather-bound book.
CF |
CF | > DavidW says, "One reason for the second exit is if you left the married couple without finding the ring."
Knight_Otu says (to ClubFloyd), "x curtains"
CF ] Butler's Cottage Score: 59 Sunset
CF |
CF | > X CURTAINS
CF |
CF | There is nothing inherently special or pretty about the curtains. They
CF | just do a decent job of making the room dark. Right now, they are
CF | closed.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Front Yard Score: 59 Sunset
CF |
CF | > E
CF |
CF |
CF | Front Yard
CF | With sunlight, this quaint plot of land would look downright pleasant.
CF | However, it is tucked against the north side of the volcano and does
CF | not seem to get much light at all. A blue cottage sits to the west and
CF | a larger red cottage is east. A long granite wall prevents any
CF | movement to the south.
CF |
CF | A jumble of granite pieces sits in a patch of weeds.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Butler's Cottage Score: 59 Sunset
CF |
CF | > W
CF |
CF |
CF | Butler's Cottage
CF | Bare furniture circles a cold stone hearth in this tiny cottage. The
CF | air is thick and all the curtains are closed in this gloomy tomb of a
CF | room. Over the fireplace, is a framed piece of sheet music with the
CF | title "Springtime Love".
CF |
CF | Sitting on the bed is a leather-bound book.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "open curtains"
CF ] Butler's Cottage Score: 59 Sunset
CF |
CF | > OPEN CURTAINS
CF |
CF | You open the curtains.
CF |
CF | > DavidW says, "The chimney was a way to still get the ring."
Knight_Otu says (to ClubFloyd), "l"
CF ] Butler's Cottage Score: 59 Sunset
CF |
CF | > L
CF |
CF |
CF | Butler's Cottage
CF | Bare furniture circles a cold stone hearth in this tiny cottage. The
CF | air is thick and faint light shines in through the window. Over the
CF | fireplace, is a framed piece of sheet music with the title "Springtime
CF | Love".
CF |
CF | Sitting on the bed is a leather-bound book.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "open windows"
CF ] Butler's Cottage Score: 59 Sunset
CF |
CF | > OPEN WINDOWS
CF |
CF | You can't see any such thing.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "open window"
CF ] Butler's Cottage Score: 59 Sunset
CF |
CF | > OPEN WINDOW
CF |
CF | The curtains are already open and the window does not seem to move.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Front Yard Score: 59 Sunset
CF |
CF | > E
CF |
CF |
CF | Front Yard
CF | With sunlight, this quaint plot of land would look downright pleasant.
CF | However, it is tucked against the north side of the volcano and does
CF | not seem to get much light at all. A blue cottage sits to the west and
CF | a larger red cottage is east. A long granite wall prevents any
CF | movement to the south.
CF |
CF | A jumble of granite pieces sits in a patch of weeds.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Drawing Room Score: 59 Sunset
CF |
CF | > E
CF |
CF |
CF | Drawing Room
CF | This room has the silence usually associated with an antique shop or
CF | grandmother's den. In the corner, a potted fern has tipped over,
CF | spilling dirt across the floor. The entrance to the cottage is west
CF | and there is a closed door to the east.
CF |
CF | A divan sits in the middle of the room.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Front Yard Score: 59 Sunset
CF |
CF | > W
CF |
CF |
CF | Front Yard
CF | With sunlight, this quaint plot of land would look downright pleasant.
CF | However, it is tucked against the north side of the volcano and does
CF | not seem to get much light at all. A blue cottage sits to the west and
CF | a larger red cottage is east. A long granite wall prevents any
CF | movement to the south.
CF |
CF | A jumble of granite pieces sits in a patch of weeds.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Butler's Cottage Score: 59 Sunset
CF |
CF | > W
CF |
CF |
CF | Butler's Cottage
CF | Bare furniture circles a cold stone hearth in this tiny cottage. The
CF | air is thick and faint light shines in through the window. Over the
CF | fireplace, is a framed piece of sheet music with the title "Springtime
CF | Love".
CF |
CF | Sitting on the bed is a leather-bound book.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "u"
CF ] Bear's Den Score: 59 Sunset
CF |
CF | > U
CF |
CF |
CF | Bear's Den
CF | Poont's Lab ends flush with the side of the volcano to create a cave
CF | of sorts. A pallet of grass and small twigs sits in the corner.
CF |
CF | A stone chimney descends into the ground here.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Mirror Room Score: 59 Sunset
CF |
CF | > S
CF |
CF |
CF | Mirror Room
CF | Every wall of this room is paneled with highly-glossy mirrors. Above
CF | you, a glowing blue sphere imbues the room with an ethereal quality.
CF | An unfinished chamber can be seen to the north, and the main
CF | laboratory is to the south.
CF |
CF | A brown grizzly bear is here, gazing at the mirrored walls.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "SAVE"
Knight_Otu says (to ClubFloyd), "cf20"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Mirror Room Score: 59 Sunset
CF | Ok.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "pet bear"
CF ] Mirror Room Score: 59 Sunset
CF |
CF | > PET BEAR
CF |
CF | It's not a good idea to get too close to the bear.
CF |
CF | > Jacqueline says, "heh"
Knight_Otu says, "Yeh."
Jacqueline says, "Now I see why you saved."
Knight_Otu says, "Petting wild animals is not a good idea."
Knight_Otu says (to ClubFloyd), "s"
CF ] Poont's Lab Score: 59 Sunset
CF |
CF | > S
CF |
CF |
CF | Poont's Lab
CF | This room is the epitome of tidiness. There is a place for everything
CF | and everything looks to be in its place. Mounted on the east wall are
CF | several contraptions, one of which you recognize as a viewscope, and a
CF | large experimental prototype sits against the south wall. Two chairs
CF | are madly dancing around the lab.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "w"
CF ] Private Alley Score: 59 Sunset
CF |
CF | > W
CF |
CF |
CF | Private Alley
CF | Enclosed in this "high-class" area of the Community are three
CF | buildings of varied architecture. To the west is a smooth granite
CF | tower, two stories high, without doors or windows. To the north is the
CF | Fifth Bank of Nolava, and a solid black house is to the east. Each of
CF | the buildings has a plaque affixed to it. The massive gate is the only
CF | exit from this area, leading southeast.
CF |
CF | You can see a yawning crevice here.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Private Alley Score: 59 Sunset
CF |
CF | > S
CF |
CF | The gate out of this area is to the southeast, and there are building
CF | entrances to the north and east. There is also a yawning crevice in
CF | the ground.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "se"
CF ] North Gate Score: 59 Sunset
CF |
CF | > SE
CF |
CF |
CF | North Gate
CF | A long granite wall surrounds the more elite section of the Odd
CF | Community. To the northwest, a massive gate has been erected to keep
CF | out rummer salesmen. The mess hall is south of here, and a small stone
CF | hut sits by the gate forlornly.
CF |
CF | > Knight_Otu says, "I try to go south from the alley."
Knight_Otu says, "*keep trying"
Knight_Otu says (to ClubFloyd), "s"
CF ] Mess Hall Score: 59 Sunset
CF |
CF | > S
CF |
CF |
CF | Mess Hall
CF | You are standing in a long room, empty except for a wooden table in
CF | the center. Doorways lead back out to the north and south.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Center of Volcano Score: 59 Sunset
CF |
CF | > S
CF |
CF | You follow the dirt path back to the center of the community...
CF |
CF | Center of Volcano
CF | You stand in the center of a small community built inside a dormant
CF | volcano. High above you, the mouth of the volcano allows a view of the
CF | outside sky and the occasional birds in flight.A paved road runs from
CF | the southwest to the east and a small well-manicured park is to the
CF | south. A dirt path crosses the paved one from the north and goes to
CF | the southeast. To the west, stands a small granite building with a
CF | bronze plaque by its doorway.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Library Lane Score: 59 Sunset
CF |
CF | > S
CF |
CF |
CF | Library Lane
CF | Quaint miniature pine trees line the path which runs south through a
CF | manicured park from the north. Nestled in the rocks to the southwest
CF | is a single-story building adorned with a bronze plaque.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "s"
CF ] Leonine's House Score: 59 Sunset
CF |
CF | > S
CF |
CF |
CF | Leonine's House
CF | To the east, a peculiar manor grows out of the rocks like an eccentric
CF | fungus, a haphazard collection of walls, additions, and minarets. The
CF | lane curves from north to southwest around an immense wall of rubble
CF | to the south.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "sw"
CF ] Rock Wall Score: 59 Sunset
CF |
CF | > SW
CF |
CF |
CF | Rock Wall
CF | A narrow strip of lane winds between the rocks from the northeast,
CF | ending in a small clearing. To the east, a spire of rock shoots out of
CF | the ground and extends all the way up to the ceiling of the volcano.
CF | Set at the base of the spire is an open wooden door. Gigantic piles of
CF | granite rubble bar your progress in most directions, although it looks
CF | like you could squeeze through to the west.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "e"
CF ] Castle Ladder Score: 59 Sunset
CF |
CF | > E
CF |
CF |
CF | Castle Ladder
CF | You are standing at the base of a long ladder which runs high up
CF | inside the rock spire. Outside the open door to the west, you can see
CF | a small clearing.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "u"
CF ] Upper Balcony Score: 59 Sunset
CF |
CF | > U
CF |
CF | You climb to the top of the ladder...
CF |
CF | Upper Balcony
CF | You are standing in a small balcony overlooking King Goosen's throne
CF | room. Far below, you can see the court where you were convicted of
CF | playing "Ode to a Duck" just a few days ago. You can hear the king
CF | speaking to his retainers from here, but a series of gaudy banners
CF | hanging from the ceiling in front of the balcony prevent anyone from
CF | seeing you. Behind you to the west, a tapestry hides the shaft which
CF | leads down into the volcano.
CF |
CF | "I should have you arrested for that..."
CF |
CF | >
Knight_Otu says (to ClubFloyd), "climb tapestry"
CF ] Upper Balcony Score: 59 Sunset
CF |
CF | > CLIMB TAPESTRY
CF |
CF | There is nothing at the top of the tapestry.
CF |
CF | "I am the law!"
CF |
CF | >
Knight_Otu says (to ClubFloyd), "jump"
CF ] Upper Balcony Score: 59 Sunset
CF |
CF | > JUMP
CF |
CF | You jump in place.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "climb banners"
CF ] Throne Room Score: 59 Sunset
CF |
CF | Throne Room
CF |
CF | Chaos erupts in the throne room as you slide down the banner, landing
CF | at the foot of the dais.Onlookers press against the walls and the King
CF | stops his argument with the Royal Advisor, dumbfounded. Recognition
CF | registers soon after.
CF |
CF | "You're the foul trumpet player I had thrown into the Pit! How dare
CF | you have the audacity to escape!" The King waves his sceptre in your
CF | general direction. "I sentence you to death...Guards! Seize the
CF | musician!"
CF |
CF | Two guards step forward to carry out the King's wishes, their
CF | cumbersome halberds glinting in the dusk.
CF |
CF | > DavidW says, "ah, finally"
Knight_Otu exclaims, "Halp!"
Jacqueline says, "ah"
Knight_Otu says (to ClubFloyd), "play ode"
CF ] Throne Room Score: 59 Sunset
CF |
CF | > PLAY ODE
CF |
CF |
CF | You raise your trumpet to your lips, realizing that this may be the
CF | most difficult performance of your life.
CF | (O) Ode to a Duck: Summons a duck
CF | (R) Rainy Day: Increases the water capacity of clouds
CF | (H) Heavy Heart: Increases the force of gravity
CF | (J) Lively Jig: Induces dancing in animate creatures
CF | (S) Springtime Love: Enhances the effects of love
CF | (D) Dab of Colour: Alters the effects of light
CF | (L) Literal Melody: Turns large purple vault doors into hamsters
CF | (M) Modulation of Spirit: Transposes musical keys
CF | (X) None
Knight_Otu says (to ClubFloyd), "o"
CF ] Throne Room Score: 59 Sunset
CF |
CF | As soon as you play the final cadence, a duck appears in front of you.
CF | Despite its appearance, the guards are upon you, swinging their deadly
CF | halberds to the detriment of your health.
CF |
CF |
CF | *** You have died ***
CF |
CF |
CF | In that game you scored 59 out of a possible 70, in 1441 turns,
CF | earning you the status of Professional Musician.
CF |
CF | Would you like to RESTART, RESTORE a saved game, UNDO your last move
CF | or QUIT?
CF | > Knight_Otu says, "Darn."
Knight_Otu says (to ClubFloyd), "undo"
CF ] Throne Room Score: 59 Sunset
CF |
CF | > UNDO
CF |
CF | Throne Room
CF | [Previous turn undone.]
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] Throne Room Score: 59 Sunset
CF |
CF | > PLAY TRUMPET
CF |
CF |
CF | You raise your trumpet to your lips, realizing that this may be the
CF | most difficult performance of your life.
CF | (O) Ode to a Duck: Summons a duck
CF | (R) Rainy Day: Increases the water capacity of clouds
CF | (H) Heavy Heart: Increases the force of gravity
CF | (J) Lively Jig: Induces dancing in animate creatures
CF | (S) Springtime Love: Enhances the effects of love
CF | (D) Dab of Colour: Alters the effects of light
CF | (L) Literal Melody: Turns large purple vault doors into hamsters
CF | (M) Modulation of Spirit: Transposes musical keys
CF | (X) None Jacqueline asks, "Just gonna run down the list?"
Knight_Otu says (to ClubFloyd), "j"
CF ] Throne Room Score: 59 Sunset
CF |
CF | You play a lively toe-tapping gigue, which puts you in a brighter
CF | mood. The guards dance as well. They continue to dance as they cleave
CF | you in two.
CF |
CF |
CF | *** You have died ***
CF |
CF |
CF | In that game you scored 59 out of a possible 70, in 1441 turns,
CF | earning you the status of Professional Musician.
CF |
CF | Would you like to RESTART, RESTORE a saved game, UNDO your last move
CF | or QUIT?
CF | > Jacqueline says, "Aw~"
Jacqueline exclaims, "I was hopeful for that one!"
Jacqueline asks, "Love?"
Knight_Otu says, "Those were the two I thought would be most likely."
Knight_Otu says, "I'm not sure there's a whole lot of love in that room, but we'll try."
Knight_Otu says (to ClubFloyd), "undo"
CF ] Throne Room Score: 59 Sunset
CF |
CF | > UNDO
CF |
CF | Throne Room
CF | [Previous turn undone.]
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] Throne Room Score: 59 Sunset
CF |
CF | > PLAY TRUMPET
CF |
CF |
CF | You raise your trumpet to your lips, realizing that this may be the
CF | most difficult performance of your life.
CF | (O) Ode to a Duck: Summons a duck
CF | (R) Rainy Day: Increases the water capacity of clouds
CF | (H) Heavy Heart: Increases the force of gravity
CF | (J) Lively Jig: Induces dancing in animate creatures
CF | (S) Springtime Love: Enhances the effects of love
CF | (D) Dab of Colour: Alters the effects of light
CF | (L) Literal Melody: Turns large purple vault doors into hamsters
CF | (M) Modulation of Spirit: Transposes musical keys
CF | (X) None
Knight_Otu says (to ClubFloyd), "s"
CF ] Throne Room Score: 59 Sunset
CF |
CF | A pleasing suspension of major sevenths outlines this lovely melody.
CF | It's a shame that the guards never had any love for you to begin with.
CF | They swing their deadly halberds to the detriment of your health.
CF |
CF |
CF | *** You have died ***
CF |
CF |
CF | In that game you scored 59 out of a possible 70, in 1441 turns,
CF | earning you the status of Professional Musician.
CF |
CF | Would you like to RESTART, RESTORE a saved game, UNDO your last move
CF | or QUIT?
CF | > Jacqueline says, "Okay, fair."
Knight_Otu says (to ClubFloyd), "undo"
CF ] Throne Room Score: 59 Sunset
CF |
CF | > UNDO
CF |
CF | Throne Room
CF | [Previous turn undone.]
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] Throne Room Score: 59 Sunset
CF |
CF | > PLAY TRUMPET
CF |
CF |
CF | You raise your trumpet to your lips, realizing that this may be the
CF | most difficult performance of your life.
CF | (O) Ode to a Duck: Summons a duck
CF | (R) Rainy Day: Increases the water capacity of clouds
CF | (H) Heavy Heart: Increases the force of gravity
CF | (J) Lively Jig: Induces dancing in animate creatures
CF | (S) Springtime Love: Enhances the effects of love
CF | (D) Dab of Colour: Alters the effects of light
CF | (L) Literal Melody: Turns large purple vault doors into hamsters
CF | (M) Modulation of Spirit: Transposes musical keys
CF | (X) None
Knight_Otu says (to ClubFloyd), "h"
CF ] Throne Room Score: 59 Sunset
CF |
CF | The notes take on a mystic quality and the guards' halberds suddenly
CF | drop to the ground -- dead weight. The guards look at you in disbelief
CF | and back away slowly.
CF |
CF | It dawns on you that the melody was more receptive to your playing
CF | that it ever has been. The music feels alive inside of you, flowing
CF | through your arms and trumpet. With this mastery of skill comes the
CF | realization that you are no longer confined by the bounds of paper
CF | music!
CF |
CF | "Preposterous!" King Goosen sputters, flabbergasted. "Send in my
CF | Piddle Ball championship team!"
CF |
CF | Like a mechanical dance company, the twenty Piddle Ball champions of
CF | Papoosen file into the room, quickly forming a circle around your
CF | position. The looks in their eyes show that they're about to tackle
CF | you like the final wicket.
CF |
CF | > Knight_Otu says, "Huh."
Jacqueline exclaims, "!"
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] Throne Room Score: 59 Sunset
CF |
CF | > PLAY TRUMPET
CF |
CF |
CF | What would you like to play?
CF | (O) Ode to a Heavy Duck
CF | (D) Dab of Colourful Rain
CF | (H) Heavy Love
CF | (J) Lively Jig of Modulation
CF | (X) None DavidW says, "The spells are .. different. Blended."
Jacqueline says, "Ode to a HEAVY Duck"
Knight_Otu says (to ClubFloyd), "o"
CF ] Throne Room Score: 59 Sunset
CF |
CF | Testing the limits of your skill, you play your medley in a plodding,
CF | but comical manner. The notes echo across the dais as a single duck
CF | falls through the skylight. Unlike the white ducks you're accustomed
CF | to, this one must weigh nearly fifty pounds! It strikes the dais and
CF | bounces twice before coming to a rest. The duck looks frazzled, but
CF | otherwise uninjured. "Quack!"
CF |
CF | The court gasps and then giggles at the appearance of the duck, and
CF | the Piddle Ball champions close in, dogpiling you where you stand. The
CF | last thing you hear as you are knocked unconscious is the King's nasal
CF | voice. "Feed the musician to my ill-tempered ferrets!"
CF |
CF |
CF | *** You have died ***
CF |
CF |
CF | In that game you scored 59 out of a possible 70, in 1442 turns,
CF | earning you the status of Professional Musician.
CF |
CF | Would you like to RESTART, RESTORE a saved game, UNDO your last move
CF | or QUIT?
CF | > Knight_Otu says, "Aw."
Knight_Otu says (to ClubFloyd), "undo"
CF ] Throne Room Score: 59 Sunset
CF |
CF | > UNDO
CF |
CF | Throne Room
CF | [Previous turn undone.]
CF |
CF | > Jacqueline says, "Still: ha"
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] Throne Room Score: 59 Sunset
CF |
CF | > PLAY TRUMPET
CF |
CF |
CF | What would you like to play?
CF | (O) Ode to a Heavy Duck
CF | (D) Dab of Colourful Rain
CF | (H) Heavy Love
CF | (J) Lively Jig of Modulation
CF | (X) None
Knight_Otu says (to ClubFloyd), "j"
CF ] Throne Room Score: 59 Sunset
CF |
CF | Testing the limits of your skill, you play your medley with an upbeat
CF | tempo and an amalgamation of duple and triple meter. Hearing the
CF | catchy rhythm, the Piddle Ball captain can't help but to snap along.
CF | His restrained enthusiasm is contagious, and soon the entire team (and
CF | several onlookers) are engaged in a joyous dance around the dais.
CF |
CF | The melody changes character and the second aspect of magic takes
CF | hold. The dancers feel the urge to be in a different place and every
CF | member of the Piddle Ball team sashays down the hall and out of the
CF | castle.
CF |
CF | The King fumes, his anger palpable. "You think you can just waltz in
CF | here and bewitch my people? Send in the Elite Snipers of Papoosen!"
CF | Creeping shadows flit through the room, visible only out of the
CF | corners of your eyes. You don't see any new threat, but if the stories
CF | are true, then the Elite Snipers of Papoosen are masters of
CF | camouflage, and almost invisible in the crowd of onlookers.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] Throne Room Score: 59 Sunset
CF |
CF | > PLAY TRUMPET
CF |
CF |
CF | What would you like to play?
CF | (O) Ode to a Heavy Duck
CF | (D) Dab of Colourful Rain
CF | (H) Heavy Love
CF | (J) Lively Jig of Modulation
CF | (X) None
Knight_Otu says (to ClubFloyd), "d"
CF ] Throne Room Score: 59 Sunset
CF |
CF | You take a deep breath, hoping for a miracle, and play your medley in
CF | a shower of major and minor thirds. The notes echo across the dais and
CF | rain falls through the skylight. In this case, the individual
CF | raindrops are a myriad of colours, crossing the spectrum of a rainbow.
CF |
CF | The onlookers applaud in awe at the light show and then gasp as the
CF | rain becomes more insistent. Large globs of colour streak the clothes
CF | of everyone in the room, including the snipers, who look horrified at
CF | being discovered. At a loss, since none of their training ever taught
CF | them what to do in a situation where they could be seen, the Elite
CF | Snipers of Papoosen turn tail and flee.
CF |
CF | "Enough!" The King pounds his sceptre on the dais, much to the dismay
CF | of the Royal Advisor, whose foot was in the way. Ignoring the man's
CF | cries, King Goosen stands. "You have made a mockery of my court and
CF | soiled my tapestries with your magic rain! By my royal declaration I
CF | will kill you myself!" The King marches across the dais, his bald pate
CF | reflecting the setting sun up above.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "play trumpet"
CF ] Throne Room Score: 59 Sunset
CF |
CF | > PLAY TRUMPET
CF |
CF |
CF | What would you like to play?
CF | (O) Ode to a Heavy Duck
CF | (D) Dab of Colourful Rain
CF | (H) Heavy Love
CF | (J) Lively Jig of Modulation
CF | (X) None
Knight_Otu says (to ClubFloyd), "o"
CF ] Throne Room Score: 59 Sunset
CF |
CF | Aiming straight for the king, you play your medley in a plodding, but
CF | comical manner. The notes echo across the dais as a single duck falls
CF | through the skylight. Unlike the white ducks you're accustomed to,
CF | this one must weigh nearly fifty pounds! The retainers gasp and give
CF | warning, but the furious King is bent on your destruction. All eyes
CF | except for his watch the course of the fat duck, continuing on its
CF | inevitable course.
CF |
CF | "Aieghh!" The duck lands on the King's head with mind-shattering
CF | ramifications. The duck survives, frazzled, but otherwise uninjured.
CF | The same can't be said for the King, who is sprawled on the carpet,
CF | out cold. The crowd edges closer to the fallen King, and one woman
CF | nudges him with her slipper. When it becomes apparent that the King
CF | won't wake up for quite some time, the court erupts in cheering and
CF | applause. The Royal Advisor is furiously patting you on the back when
CF | someone whoops with joy from the Upper Balcony.
CF |
CF | [Hit any key.]
Knight_Otu pushes the green 'space' button.
CF ] Throne Room Score: 69 Sunset
CF |
CF |
CF | Leonine swings down the wall hanging like a boy from a treehouse and
CF | runs up to the fallen King. "Clamouring cheetahs, he's down for the
CF | count!" The magician shakes your hand and winks. "Shows you what a
CF | little practice can do, eh?" When he sees your clueless look, he
CF | points at your trumpet.
CF |
CF | The horn looks like it always has, its clean lines and shining silver
CF | a foreshadower of the music within. However, the bell is no longer
CF | glowing with magic. Shocked, you look to Leonine for explanation. He
CF | slaps his thigh and qualifies.
CF |
CF | "Heck, I turned off that magic ages ago, silly neighbour! Everything
CF | you just did was the result of hard work and practice! Leapin' lemurs,
CF | who says that music isn't a little magical?" The crowd cheers madly
CF | and an older gentleman steps through the press.
CF |
CF | "Great giraffes, it's Finney!" Leonine dives through the crowd and
CF | gives his old friend a big bear hug. A little embarassed by the sudden
CF | attention, the man pats Leonine on the back and turns his attentions
CF | to you.
CF |
CF | "As this old coot has said, I am Finney...formerly Finney of Nolava,
CF | but now Finney the Augmented! I am third in a succession of musicians
CF | chosen to lead the Royal Conservatory of Papoosen." He points at the
CF | comatose King. "The talent I just saw today proves beyond a doubt that
CF | you're a fit candidate to be the fourth Augmented soul! I would be
CF | honoured if you would take my place and lead our musicians to a bright
CF | future. After all, King Goosen never did get the chance to melt down
CF | our trumpets!" He points to the corner where the crates sit.
CF |
CF | Still shocked by your sudden turn of good luck, you can only stand in
CF | place, hoping a sudden gust of wind doesn't knock you over. Leonine
CF | elbows you in the ribs. "Say yes, neighbour! Finney and I need to
CF | catch up on old times, and he can't get away if he's got a position
CF | and a title and all that hodge-podge. But first, I think you'd better
CF | do something about Old Pudgy over there on the carpet." Looking at the
CF | inert body on the floor, a mischievous thought crosses your mind. You
CF | look up at Leonine and see that he's thinking the same thing. "Go for
CF | it, neighbour!"
CF |
CF | One more time, you raise the trumpet to your lips and play. This
CF | special song, you dedicate to King Goosen and his many 'dedicated'
CF | years of service to Papoosen. Nothing happens at first, and you start
CF | to wonder if Leonine was pulling your leg.
CF |
CF | Then a duck flies through the skylight...
CF |
CF | ...followed by a second, and a third.
CF |
CF | Like a cacophonous mobile dinner party, a massive rain of ducks pours
CF | through the skylight. You count forty or fifty before you lose
CF | yourself in the sheer magnitude of the flock. The ducks settle around
CF | King Goosen and move him with their bills. Forming a living canvas
CF | underneath the King, the flock takes flight. Like a bug in a rug, the
CF | King is helplessly carried through the skylight by the ducks before
CF | disappearing over the horizon forever.
CF |
CF | Perhaps "Ode to a Duck" was a good repertoire choice after all.
CF |
CF |
CF | *** You have won ***
CF |
CF |
CF | In that game you scored 69 out of a possible 70, in 1445 turns,
CF | earning you the status of Trumpet Maestro.
CF |
CF | Would you like to RESTART, RESTORE a saved game, UNDO your last move,
CF | see some suggestions for AMUSING things to do or QUIT?
CF | > DavidW says, "congrats!"
Knight_Otu says, "Whew."
Knight_Otu says, "And of course, one point missed."
Jacqueline says, "That was ... a lot."
Knight_Otu says (to ClubFloyd), "amusing"
CF ] Throne Room Score: 69 Sunset
CF |
CF | > AMUSING
CF |
CF |
CF | Full Score
CF | 1 Enlarging the hole in Orchestra Pit
CF | 1 Putting the heavy rock on the quarry elevator
CF | 3 Opening the trapdoor in the Quarry
CF | 2 Playing the trumpet in the darkness
CF | 1 Taking the rubber from the Old Quarry
CF | 1 Taking the black puzzle piece from Paved Road
CF | 1 Tying the rubber to the Y-shaped tree at East of House
CF | 1 Shooting the black puzzle piece from the slingshot
CF | 1 Taking the white puzzle piece from the Music Salon
CF | 2 Solving the jigsaw puzzle in the Workshop
CF | 3 Cutting the jig music with the jigsaw
CF | 1 Taking the "Rainy Day" music from the Magic Lab
CF | 1 Taking the Safe Key from Leonine
CF | 2 Spelling "Foullama" in the Letter Maze
CF | 1 Taking the gold ring from the Front Yard
CF | 2 Telling widow Foullama about Amoshtuff's diary.
CF | 2 Playing "Springtime Love" for the widow and the butler.
CF | 2 Spelling "Amoshtuff" in the Letter Maze (with the gold ring)
CF | 1 Spelling "Amoshtuff" in the Letter Maze (without the gold ring)
CF | 3 Playing "Rainy Day" three times at Volcano Center
CF | 2 Giving the mud to Moilan
CF | 2 Safely activating the Bank trap
CF | 1 Opening Poont's door at Private Alley
CF | 2 Making Poont's chairs dance with "Lively Jig"
CF | 0 Playing "Springtime Love" for the bear (with the gold ring)
CF | 1 Playing "Springtime Love" for the bear (without the gold ring)
CF | 2 Playing "Heavy Heart" for the boulder at the Overlook
CF | 2 Hanging Snoobar's mirror at Vault Door
CF | 1 Changing the colour of the herring
CF | 2 Using the duck to catch the herring
CF | 1 Making the unstable herring in Poont's Lab
CF | 2 Opening crevice in Private Alley with unstable herring
CF | 1 Giving Mullog the gold ring
CF | 2 Playing "Dab of Colour" for the grey bars in the Tower
CF | 2 Playing "Literal Melody" at Vault Door
CF | 1 Putting the wooden door in the depression
CF | 4 Transposing the xylophone music
CF | 1 Unlocking the wooden door
CF | 1 PANDICULATE in the Upper Balcony
CF | 10 Defeating King Goosen
CF | 70 TOTAL
CF |
CF | A Few Amusing Tidbits
CF | Did you try...
CF | Saying XYZZY? Several Times?
CF | Searching the debris in the Stone Quarry more than five times?
CF | Dropping rocks in the Stone Quarry Hole and then visiting Mullog?
CF | Spelling other things in the Letter Maze?
CF | Reading about all of the Building Codes?
CF | Attaining the rank of Supreme Vandal?
CF | DIE?
CF | Beating the Piddle Ball team with Heavy Love?
CF |
CF | Would you like to RESTART, RESTORE a saved game, UNDO your last move,
CF | see some suggestions for AMUSING things to do or QUIT?
CF | > Jacqueline says, "Man, llp"
DavidW says, "Yes, there's a Last Lousy Point."
DavidW says, "The first clue for the LLP was in the Stone Quarry way back at the beginning. You needed to search the debris about six times there."
Jacqueline says, "..."
DavidW says, "The point itself is earned on the balcony."
Knight_Otu says, "So it says in the AMUSING."
Knight_Otu says, "Pandiculate."
Knight_Otu says, "I suspect even if we had seen the hint..."
DavidW says, "huh. I wouldn't have thought it would spoil it there."
DavidW says, "There's a trail of weird command verbs to use in various places."
DavidW says, "The first clue tells you to cachinnate in the magic lab."
Knight_Otu says, "This sure was a weird game."
DavidW asks, "But a good one, yes?"
Jacqueline says, "Yes"
Jacqueline says, "Glad we played it."
Knight_Otu says, "Yeah."
Jacqueline says, "But it is weeeeird."
DavidW asks, "oh, by the way, the chute in Mullog's lair?"
DavidW says, "If you dropped stuff into the shaft back at the beginning, it falls out there."
Knight_Otu asks, "It's the second pit up in the region we started out in?"
DavidW says, "Mullog would've complained more if you'd dropped rocks on his head earlier."
Jacqueline says, "heh"
Knight_Otu says, "He should have complained more regardless. We left that place a mess."
Jacqueline says, "We ended up a hero, but... yeah. We did some not good things to get there."
DavidW | First Publication Date: April 1, 2000
DavidW asks, "Also, the author's only game?"
Knight_Otu says, "One count of poisoning, multiple counts of wanton vandalism, a bank robbery, at least one theft, tons of trespassing..."
Knight_Otu says, "All in all, an adventurer's work day."
Jacqueline says, "True"
Knight_Otu says, "I would guess that's a pseudonym. That, or the author did many unreleased trial games."
Jacqueline says, "Yeah, I was thinking that surely there are many smaller unreleased games"
Jacqueline says, "This thing is pretty epic and well done."
DavidW says, "I'm looking at his website. The game's page is at [LINK] "
Knight_Otu says, "As well put together as the game was, it probably isn't the first game they've written."
DavidW says, "And I just don't see anything else IF-like."
Jacqueline says, "huh"
DavidW says, "Lots of photos."
Knight_Otu asks, "Well that just elevates the game further. Probably still has created more trial games as practice, but who didn't?"
DavidW says, "oh probably."
Knight_Otu exclaims, "It's really time for me to log off now. Good night, and stay safe, everyone!"
DavidW says, "Thanks for the game."
DavidW says, "Interesting. I didn't realize the entire source had been released."
DavidW | However, I make no guarantees about quality or correctness -- source code does not age well, especially Inform 6 source code from the only game I've ever written.




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