ClubFloyd Transcript:
Arborea by Richard Develyn
As played on ifMUD on November 13 - December 11, 2022

The idea behind ClubFloyd is that each week at a pre-arranged time, a group of people meet online to cooperatively play a game of interactive fiction.

Below is a transcript of Arborea written by Richard Develyn. Arborea was released as part of the 2022 Interactive Fiction Competition, in which it took fifteenth place. You can learn more about the game, including how to download it, by visiting IFDB.


WARNING! Below you will find a transcript of people playing this game, and it goes without saying that the transcript is full of spoilers. So, if you've never played this game, and think you might like to at some point, I do not recommend reading any further. Instead, you might want to return to the interactive fiction page.


ToyShop & Floyditorium
#ClubFloyd Discussion



*** SESSION ONE ***
David says, (to ClubFloyd), "load sleepmask arborea"
CF ] Vast Forest 0/1
CF |
CF |
CF |
CF | Starting Program Arborea ...
CF |
CF | ... a soft female voice speaks out ...
CF |
CF | ... please remain calm while your environment is created.
CF |
CF | A few moments later, the walls of the simulation room swim before your
CF | eyes and ...
CF |
CF | Arborea
CF | A traditional parser-based adventure with an arboreal/ecological theme
CF | by Richard Develyn
CF | Release 12 / Serial number 220922 / Inform 7 build 6M62 (I6/v6.33 lib
CF | 6/12N)
CF |
CF | Vast Forest
CF | You are in a forest with trees all around you.
CF |
CF | The soft female voice speaks out again:
CF |
CF | To finish this program, you will have to retrieve the kernel
CF | (there might be a play on words here).
CF |
CF | If this is your first time, try asking for help.
CF |
CF | >
David says, (to ClubFloyd), "help"
CF ] Vast Forest 0/1
CF | >
CF | > HELP
CF |
CF | Welcome to Arborea.
CF |
CF | The purpose of this game is to discover a story by interacting with it
CF | using the simple English language.
CF |
CF | This is not a full simulation, i.e. don't expect to be able to do
CF | everything to everything, however, anything which is relevant to
CF | advancing the story, plus anything which is close to advancing the
CF | story, should be understood.
CF |
CF | In terms of special commands and conventions:
CF |
CF | help, credits, feedback, full score, save, restore, restart,
CF | quit and undo are pretty self-explanatory.
CF |
CF | i, which is short for "inventory", will list everything that
CF | you are carrying (and you start this game carrying something).
CF |
CF | l, which is short for "look", will redisplay the description of
CF | your location (but you will need to type the full "look" with "look
CF | for", "look under", etc).
CF |
CF | x, which is short for "examine", and which you should use a
CF | lot, will tell you more information about whatever it is that you are
CF | examining (and sometimes the first "examine" will list things which
CF | you should subsequently "examine").
CF |
CF | z, which is short for sleep, will allow a "turn" of time to
CF | pass without doing anything, as sometimes things happen regardless of
CF | what you do.
CF |
CF | The cardinal directions, n,s,e,w,ne,nw,se,sw, plus u for
CF | up, d for down, in and out, are the conventional
CF | ways of moving around in the world, but there are other ways you can
CF | use which you will discover as you make your way through the story
CF | (for example, if you are in the forest, try climb a tree).
CF |
CF | The main thing about a game like this is to try things out and see
CF | where it takes you. Keep an eye on your score to see how well or badly
CF | you are doing, and remember, if your score suddenly drops (which means
CF | you've put the game in an unwinnable state, which is always flagged in
CF | this way) or you die, you can always use UNDO.
CF |
CF | Happy Adventuring.
CF |
CF | Richard
CF |
CF | >
robryk says (to ClubFloyd), "x trees"
CF ] Vast Forest 0/2
CF | >
CF | > X TREES
CF |
CF | They are many and varied, but here in the middle of the forest there's
CF | nothing particularly special about any of them.
CF |
CF | >
robryk says (to ClubFloyd), "x me"
CF ] Vast Forest 0/3
CF | >
CF | > X ME
CF |
CF | You look rather ordinary.
CF |
CF | >
robryk says (to ClubFloyd), "i"
CF ] Vast Forest 0/4
CF | >
CF | > I
CF |
CF | You are carrying:
CF | a gourd (with markings on)
CF |
CF | >
David says, (to ClubFloyd), "credits"
CF ] Vast Forest 0/4
CF | >
CF | > CREDITS
CF |
CF |
CF | Play Testers: Michael Russo, Vivienne Dunstan, Christopher
CF | Merriner, Peter M.J. Gross.
CF |
CF | Cover art by [LINK] .
CF |
CF | >
robryk says (to ClubFloyd), "x markings"
CF ] Vast Forest 0/4
CF | >
CF | > X MARKINGS
CF |
CF | Which do you mean, the acorn, the crab, the cross-legged mystic, the
CF | fluff, the palm leaf, the pine cone, the tree frog or the upside-down
CF | tree?
CF |
CF | >
robryk says (to ClubFloyd), "acorn"
CF ] Vast Forest 0/5
CF | >
CF | > ACORN
CF |
CF | Massive oak trees grow from little acorns.
CF |
CF | > DavidW says, "whoops"
robryk says, "yeah, i'm not sure why it matched"
robryk says (to ClubFloyd), "x gourd"
CF ] Vast Forest 0/6
CF | >
CF | > X GOURD
CF |
CF | About the size of your fist, this light brown fruit has several small
CF | pictures engraved or carved upon it. The pictures show an acorn, a
CF | crab, a mystic of some sort, something that looks like fluff (?!), a
CF | palm leaf, a pine cone, one of those big-eyed Amazonian frogs and a
CF | tree which appears to have been drawn upside-down.
CF |
CF | >
robryk says (to ClubFloyd), "x frog"
CF ] Vast Forest 0/7
CF | >
CF | > X FROG
CF |
CF | The distinctive wide-eyed inhabitant of the Amazon rainforest.
CF |
CF | > robryk says, "nah, that seems to be actually correct, but just slightly weirdly written"
DavidW says, "Could you slow down a bit. I cannot read that fast and take any notes."
robryk says, "ack, will do"
DavidW says, "okay, I've made a list of the markings."
Jade says, "me too"
robryk says (to ClubFloyd), "x crab"
CF ] Vast Forest 0/8
CF | >
CF | > X CRAB
CF |
CF | Although this could refer to a crab-apple tree, a genuine crab which
CF | likes to spend its time climbing trees can be found in the
CF | mangrove swamps of the Caribbean.
CF |
CF | > DavidW says, "I wonder if the markings are like elevator buttons that transform the simulation when you push them."
robryk exclaims, "do try!"
David says, (to ClubFloyd), "push crab"
CF ] Vast Forest 0/9
CF | >
CF | > PUSH CRAB
CF |
CF | All you need to do is to keep an eye on the picture of the crab on the
CF | gourd; nothing else about it matters.
CF |
CF | >
robryk says (to ClubFloyd), "stare at crab"
CF ] Vast Forest 0/9
CF | >
CF | > STARE AT CRAB
CF |
CF | That's not a verb I recognise.
CF |
CF | >
David says, (to ClubFloyd), "x mystic"
CF ] Vast Forest 0/10
CF | >
CF | > X MYSTIC
CF |
CF | The most famous reference to a tree concerning mysticism is the fig
CF | tree known as the bodhi tree. Legend has it that below this
CF | tree Siddhartha Gautama eventually achieved enlightenment and became
CF | the Buddha.
CF |
CF | >
David says, (to ClubFloyd), "x fluff"
CF ] Vast Forest 0/11
CF | >
CF | > X FLUFF
CF |
CF | This probably refers to that strange "cotton" which clings to the side
CF | of poplar or cottonwood trees typical of the southern
CF | states of the USA.
CF |
CF | > robryk says, "so, all of these have connections to forests that are very obvious to the character"
DavidW says, "And not the insides of aspirin bottles."
DavidW says, "yeah, the PC knows a lot more about forests than I do."
David says, (to ClubFloyd), "roll gourd"
CF ] Vast Forest 0/12
CF | >
CF | > ROLL GOURD
CF |
CF | You get the feeling the gourd is quite important, given that you
CF | started the simulation with the thing in your possession, so probably
CF | best not to mess about with it too much until you know more about it.
CF |
CF | >
robryk says (to ClubFloyd), "look at crab"
CF ] Vast Forest 0/13
CF | >
CF | > LOOK AT CRAB
CF |
CF | Although this could refer to a crab-apple tree, a genuine crab which
CF | likes to spend its time climbing trees can be found in the
CF | mangrove swamps of the Caribbean.
CF |
CF | > DavidW asks, "So not a die, then?"
robryk says (to ClubFloyd), "imagine crab"
CF ] Vast Forest 0/13
CF | >
CF | > IMAGINE CRAB
CF |
CF | That's not a verb I recognise.
CF |
CF | >
David says, (to ClubFloyd), "x palm leaf"
CF ] Vast Forest 0/14
CF | >
CF | > X PALM LEAF
CF |
CF | Undeniably part of a palm tree, which comes in many varieties,
CF | and produces many different types of fruit, the most common being
CF | coconuts and dates.
CF |
CF | > robryk says, "or at least we don't know it yet"
David says, (to ClubFloyd), "x cone"
CF ] Vast Forest 0/15
CF | >
CF | > X CONE
CF |
CF | As produced in huge quantities by pine trees around the world,
CF | and often painted by children as decorations.
CF |
CF | > DavidW says, "I've never painted a pine cone. Also, the damn things are sticky."
DavidW says, "The pine sap makes your fingers smell like pine for hours."
David says, (to ClubFloyd), "x tree"
CF ] Vast Forest 0/16
CF | >
CF | > X TREE
CF |
CF | (one of the random trees)
CF | They are many and varied, but here in the middle of the forest there's
CF | nothing particularly special about any of them.
CF |
CF | >
David says, (to ClubFloyd), "x upside-down tree"
CF ] Vast Forest 0/17
CF | >
CF | > X UPSIDE-DOWN TREE
CF |
CF | No tree grows upside-down, of course, but the baobab tree found
CF | on the African continent has gained this name because its sparse
CF | branches resemble roots.
CF |
CF | > robryk asks, ""of course"... well, how do we know that?"
DavidW says, "I think baobabs are in Madagasgar."
DavidW says, "I guess Africa as well."
Jade says, "yes"
David says, (to ClubFloyd), "x me"
CF ] Vast Forest 0/18
CF | >
CF | > X ME
CF |
CF | You look rather ordinary.
CF |
CF | >
David says, (to ClubFloyd), "open gourd"
CF ] Vast Forest 0/19
CF | >
CF | > OPEN GOURD
CF |
CF | You can't see any obvious way to open it.
CF |
CF | >
David says, (to ClubFloyd), "shake it"
CF ] Vast Forest 0/20
CF | >
CF | > SHAKE IT
CF |
CF | You hear a little rattling sound from inside.
CF |
CF | >
robryk says (to ClubFloyd), "smell gourd"
CF ] Vast Forest 0/21
CF | >
CF | > SMELL GOURD
CF |
CF | You smell nothing unexpected.
CF |
CF | >
David says, (to ClubFloyd), "plant gourd"
CF ] Vast Forest 0/21
CF | >
CF | > PLANT GOURD
CF |
CF | That's not a verb I recognise.
CF |
CF | >
robryk says (to ClubFloyd), "taste gourd"
CF ] Vast Forest 0/22
CF | >
CF | > TASTE GOURD
CF |
CF | You get the feeling the gourd is quite important, given that you
CF | started the simulation with the thing in your possession, so probably
CF | best not to mess about with it too much until you know more about it.
CF |
CF | >
robryk says (to ClubFloyd), "tell me about gourd"
CF ] Vast Forest 0/23
CF | >
CF | > TELL ME ABOUT GOURD
CF |
CF | Um. Ok.
CF |
CF | > DavidW says, "Game, it's the only thing here to mess with."
robryk says, "eh, the kind lady won't reapper"
David says, (to ClubFloyd), "climb a tree"
CF ] Forest (up a tree) 0/24
CF | >
CF | > CLIMB A TREE
CF |
CF | (one of the random trees)
CF | No problem at all for a fit adventurer like yourself.
CF |
CF | Forest (up a tree)
CF | From here, you can see the forest canopy stretching out in all
CF | directions. Variations in the makeup of the forest are clearer from
CF | this height - should there be any kind of tree in particular that you
CF | want to look for.
CF |
CF | > DavidW says, "oh."
DavidW says, "We can try to look for one of the trees mentioned."
David says, (to ClubFloyd), "look for palm tree"
CF ] Forest (up a tree) 5/25
CF | >
CF | > LOOK FOR PALM TREE
CF |
CF | Looking over towards the east, the forest becomes almost symmetrical
CF | in its layout, and the trees more uniform - less of a forest, more of
CF | a plantation.
CF |
CF | [Your score has just gone up by five points.]
CF |
CF | >
David says, (to ClubFloyd), "look for mangrove"
CF ] Forest (up a tree) 5/26
CF | >
CF | > LOOK FOR MANGROVE
CF |
CF | Over to the west, the tree line becomes strangely twisted, suggesting
CF | a mangrove swamp. You can also see a river next to it emptying out
CF | into the sea.
CF |
CF | >
David says, (to ClubFloyd), "pook for pine tree"
CF ] Forest (up a tree) 5/26
CF | >
CF | > POOK FOR PINE TREE
CF |
CF | That's not a verb I recognise.
CF |
CF | >
David says, (to ClubFloyd), "look for pine tree"
CF ] Forest (up a tree) 5/27
CF | >
CF | > LOOK FOR PINE TREE
CF |
CF | Far to the north the tree line rises, becomes more coniferous and a
CF | pine shade of green.
CF |
CF | >
David says, (to ClubFloyd), "look for oak"
CF ] Forest (up a tree) 5/28
CF | >
CF | > LOOK FOR OAK
CF |
CF | Over to the northwest, the forest becomes more regular, like a park,
CF | with oak trees and a festival taking place around them.
CF |
CF | >
David says, (to ClubFloyd), "look for baobab"
CF ] Forest (up a tree) 5/29
CF | >
CF | > LOOK FOR BAOBAB
CF |
CF | Towards the southeast, the forest thins out so much that pretty soon
CF | only a few, large, strangely shaped trees can be seen dotting the
CF | landscape.
CF |
CF | >
David says, (to ClubFloyd), "look for rainforest"
CF ] Forest (up a tree) 5/30
CF | >
CF | > LOOK FOR RAINFOREST
CF |
CF | Over to the southwest, the forest becomes more tropical, like a
CF | jungle, with low rain clouds hanging over the canopy. Perhaps you
CF | should try that way.
CF |
CF | >
David says, (to ClubFloyd), "look for fig tree"
CF ] Forest (up a tree) 5/31
CF | >
CF | > LOOK FOR FIG TREE
CF |
CF | Mountains rise to the northeast, where the forest becomes sparse, and
CF | a few fig trees dot the landscape.
CF |
CF | >
David says, (to ClubFloyd), "look for poplar"
CF ] Forest (up a tree) 5/32
CF | >
CF | > LOOK FOR POPLAR
CF |
CF | Far to the south, a prairie can be seen. The trees that border that
CF | land are of the cottonwood variety (also known as poplars).
CF |
CF | > DavidW says, "That's all eight directions and markings accounted for."
robryk asks, "so, shall we walk?"
DavidW says, "sure, but get off the tree first. :)"
robryk says (to ClubFloyd), "down"
CF ] Vast Forest 5/33
CF | >
CF | > DOWN
CF |
CF | You climb back down.
CF |
CF | Vast Forest
CF | You are in a forest with trees all around you. Examine the trees if
CF | you want a reminder of the different types of trees that you've
CF | discovered and the direction in which they lie.
CF |
CF | >
robryk says (to ClubFloyd), "north"
CF ] The Pine Forests of Scandinavia 5/34
CF | >
CF | > NORTH
CF |
CF | (now that you know the way)
CF |
CF | ---oOo---
CF |
CF | Between every two pines is a doorway to a new world.
CF | - John Muir
CF |
CF | ---oOo---
CF |
CF | (Incidentally, I have highlighted the direction back to the forest in
CF | the description of every area adjacent to it so as to make it easier
CF | for you to navigate back - you can thank me later).
CF |
CF | The Pine Forests of Scandinavia
CF | The pine forest has been cleared here not far from the edge of a lake,
CF | which is accessible via a path leading down. A second path leads up to
CF | a lookout over the lake, and you can also go back the way you came
CF | into the forest to the south.
CF |
CF | A large mead hall normally associated with Vikings or Saxons lies to
CF | the east. The sounds of merriment can be heard from within.
CF |
CF | A man in Viking clothing (alright - let's just call him a Viking)
CF | stands in front of the hall's double doors.
CF |
CF | >
robryk says (to ClubFloyd), "x viking"
CF ] The Pine Forests of Scandinavia 5/35
CF | >
CF | > X VIKING
CF |
CF | The Viking is big, blond, blue-eyed, muscular, and not available (in
CF | case you fancy that sort of thing).
CF |
CF | >
robryk says (to ClubFloyd), "talk to viking"
CF ] The Pine Forests of Scandinavia 5/36
CF | >
CF | > TALK TO VIKING
CF |
CF | He looks briefly in your direction but otherwise ignores you. You get
CF | the feeling that he's here to guard the door, and until he's relieved
CF | of duty he's not going to be interested in anything else.
CF |
CF | > DavidW asks, "So, we need a Sif costume?"
robryk asks, "so, should we try to pretend to be his relief?"
robryk asks, "lake or lookout?"
DavidW says, "Maybe we can make a viking helmet from a coconut and horns, yeah."
DavidW says, "lookout first"
DavidW says, "please"
robryk says (to ClubFloyd), "u"
CF ] Lake Viewpoint 5/37
CF | >
CF | > U
CF |
CF |
CF | Lake Viewpoint
CF | Above the pine forest clearing, this small viewpoint overlooks the
CF | lake, which you can now regard below you in all of its glory.
CF |
CF | The lake waters are calm and peaceful, and a deep shade of blue. The
CF | pine forest itself surrounds the lake on all sides, mostly all the way
CF | down to the water's edge. However, there is a spot just below you
CF | which is clear and which you can probably get to if you keep going
CF | down, and next to it is a Viking funeral ship, floating on the water.
CF | Off towards the centre of the lake is a small island shrouded in mist.
CF |
CF | A tall Viking, evidently an archer, stands here next to a small
CF | campfire, looking out towards the lake.
CF |
CF | >
robryk says (to ClubFloyd), "x archer"
CF ] Lake Viewpoint 5/38
CF | >
CF | > X ARCHER
CF |
CF | He seems to be looking out, or perhaps waiting, for something to
CF | happen towards the lake or around the funeral ship below.
CF |
CF | > robryk says, "so, he's going to set fire to the ship"
David says, (to ClubFloyd), "x ship"
CF ] Lake Viewpoint 5/39
CF | >
CF | > X SHIP
CF |
CF | The distant viking funeral ship is too far away to get a proper look -
CF | you'll have to get closer.
CF |
CF | >
David says, (to ClubFloyd), "x island" robryk says, "i wonder if we could prevent that and use the ship to get to the island"
CF ] Lake Viewpoint 5/40
CF | >
CF | > X ISLAND
CF |
CF | It's (a) in the distance and (b) shrouded in mist.
CF |
CF | >
David says, (to ClubFloyd), "x lake"
CF ] Lake Viewpoint 5/41
CF | >
CF | > X LAKE
CF |
CF | (the lake below)
CF | The lake below is too far away to get a proper look - you'll have to
CF | get closer.
CF |
CF | > DavidW asks, "If we go 'down', won't we just return to the first Viking?"
robryk asks, "so, down to the shore to see the ship?"
robryk says, "i believe so"
DavidW says, "Try, yes."
robryk says (to ClubFloyd), "d"
CF ] The Pine Forests of Scandinavia 5/42
CF | >
CF | > D
CF |
CF |
CF | The Pine Forests of Scandinavia
CF | The pine forest has been cleared here not far from the edge of a lake,
CF | which is accessible via a path leading down. A second path leads up to
CF | a lookout over the lake, and you can also go back the way you came
CF | into the forest to the south.
CF |
CF | A large mead hall normally associated with Vikings or Saxons lies to
CF | the east. The sounds of merriment can be heard from within.
CF |
CF | A man in Viking clothing (alright - let's just call him a Viking)
CF | stands in front of the hall's double doors.
CF |
CF | >
robryk says (to ClubFloyd), "d"
CF ] Edge of Lake 5/43
CF | >
CF | > D
CF |
CF |
CF | Edge of Lake
CF | A funeral ship rests peacefully on the shore of a beautiful pale-blue
CF | lake. Out in the distance, in the middle of the lake, you can just
CF | about make out a small island, shrouded in mist. A steep path that
CF | leads back up the way you came into the pine forest behind you.
CF |
CF | > DavidW says, "ah"
robryk says (to ClubFloyd), "x ship"
CF ] Edge of Lake 5/44
CF | >
CF | > X SHIP
CF |
CF | (the Viking funeral ship)
CF | Basically a Viking longship with a big stack of firewood inside on
CF | which rests a body of some sort, but you'll have to climb in if you
CF | want a better look.
CF |
CF | > robryk asks, "do we get in and risk being immolated?"
DavidW clears the save counter.
DavidW says (to ClubFloyd), "SAVE"
DavidW says (to ClubFloyd), "cf1"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Edge of Lake 5/44
CF | > SAVEOk.
CF |
CF | > DavidW says, "Try now if you want to."
robryk says (to ClubFloyd), "enter ship"
CF ] Funeral Ship 5/45
CF | >
CF | > ENTER SHIP
CF |
CF | (the Viking funeral ship)
CF | Funeral Ship
CF | You are standing inside a Viking funeral ship, which is basically a
CF | longship, such as sensible, living, Vikings might use, but stacked up
CF | with a pyre of logs on which rests the body of a dead Viking
CF | chieftain. You feel the ship might also have been drenched in petrol,
CF | or something similar, for there's an uncomfortably "flammable" smell
CF | about it.
CF |
CF | Outside the ship is the edge of the lake, where you arrived. You can
CF | just say "launch" if you want to push the ship away towards the
CF | distant island.
CF |
CF | Lying over the chieftain's body is a splendid battle axe.
CF |
CF | >
robryk says (to ClubFloyd), "x axe"
CF ] Funeral Ship 5/46
CF | >
CF | > X AXE
CF |
CF | It's an axe made for chopping people, though I guess you could chop
CF | other things with it if the idea of chopping people doesn't appeal.
CF |
CF | >
robryk says (to ClubFloyd), "x body"
CF ] Funeral Ship 5/47
CF | >
CF | > X BODY
CF |
CF | He would be pining for the fjords if he wasn't actually in them.
CF | Clearly an important fellow; otherwise Vikings would soon get fed up
CF | of burning a boat every time one of them died.
CF |
CF | > Jade says, "axe"
robryk says (to ClubFloyd), "get axe"
CF ] Funeral Ship 5/48
CF | >
CF | > GET AXE
CF |
CF | Taken.
CF |
CF | >
robryk says (to ClubFloyd), "wield axe"
CF ] Funeral Ship 5/48
CF | >
CF | > WIELD AXE
CF |
CF | That's not a verb I recognise.
CF |
CF | >
robryk says (to ClubFloyd), "wear axe"
CF ] Funeral Ship 5/49
CF | >
CF | > WEAR AXE
CF |
CF | You get the feeling that you're on the right track, i.e. there's
CF | something else that you might be able to do to, or with, the battle
CF | axe, but not that.
CF |
CF | > DavidW says, "I think we will chop a tree or coconut with it."
DavidW says, "Just keep it for now."
DavidW says, "I think we want to explore another forest now."
Jade says, "for sure"
robryk says (to ClubFloyd), "out"
CF ] Edge of Lake 5/50
CF | >
CF | > OUT
CF |
CF |
CF | Edge of Lake
CF | A funeral ship rests peacefully on the shore of a beautiful pale-blue
CF | lake. Out in the distance, in the middle of the lake, you can just
CF | about make out a small island, shrouded in mist. A steep path that
CF | leads back up the way you came into the pine forest behind you.
CF |
CF | >
robryk says (to ClubFloyd), "u"
CF ] The Pine Forests of Scandinavia 5/51
CF | >
CF | > U
CF |
CF |
CF | The Pine Forests of Scandinavia
CF | The pine forest has been cleared here not far from the edge of a lake,
CF | which is accessible via a path leading down. A second path leads up to
CF | a lookout over the lake, and you can also go back the way you came
CF | into the forest to the south.
CF |
CF | A large mead hall normally associated with Vikings or Saxons lies to
CF | the east. The sounds of merriment can be heard from within.
CF |
CF | A man in Viking clothing (alright - let's just call him a Viking)
CF | stands in front of the hall's double doors.
CF |
CF | >
robryk says (to ClubFloyd), "south"
CF ] Vast Forest 5/52
CF | >
CF | > SOUTH
CF |
CF |
CF | Vast Forest
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | > robryk asks, "in order?"
DavidW asks, "uh, or clockwise?"
Jade says, "chop tree"
robryk says (to ClubFloyd), "chop tree"
CF ] Vast Forest 5/53
CF | >
CF | > CHOP TREE
CF |
CF | (any of the random trees)
CF | (with the axe)
CF |
CF | There are a lot of trees in the forest and you're not about to start a
CF | logging business.
CF |
CF | >
robryk says (to ClubFloyd), "se"
CF ] The Vast Plains of the Serengeti 5/54
CF | >
CF | > SE
CF |
CF | (now that you know the way)
CF |
CF | ---oOo---
CF |
CF | Baobabs can live for over 3000 years.
CF |
CF | They resist drought, fire, and termites and can regrow their bark
CF | if stripped.
CF |
CF | Legend says that if you pick a flower from a baobab tree, you will
CF | be eaten by a lion, but if you drink water that has been soaked with
CF | baobab seeds, you will not be eaten by crocodiles.
CF |
CF | Humans utilise baobabs for many purposes, including shelter,
CF | ceremonies, food, medicine, fibre, juices and beer. Their massive
CF | trunks (the largest circumference on record is 47 metres) have been
CF | used as jails, post offices and bush pubs.
CF |
CF | Some of Africa's largest and oldest baobab trees appear to be
CF | dying off at an alarming rate. Aged between 1,100 and 2,500 years,
CF | researchers suspect climate change as the cause.
CF |
CF | ---oOo---
CF |
CF | The Vast Plains of the Serengeti
CF | A huge red sun, low in the African sky, bathes the featureless plains
CF | of the Serengeti with a heat-shimmering light. The ground beneath you
CF | rises slowly towards the distant forest you emerged from to the
CF | northwest and sinks more sharply towards the southeast.
CF |
CF | A single baobab tree, tall but broken in two, provides the only break
CF | in the landscape. Vultures gaze at you from its branches, their
CF | expressions unreadable.
CF |
CF | Over to the east, a pickup truck can be seen on a plateau overlooking
CF | a watering hole. Grassland opens up to the southeast, and a pride of
CF | lions can be seen feeding on a recent kill in an area of savannah to
CF | the south.
CF |
CF | > DavidW says, "I think we'll need to visit everywhere before we're done, so I'm not fussy which way to go right now."
robryk says, "according to a standard clock :)"
Jade says, "for example"
robryk asks, "climb the tree?"
robryk says (to ClubFloyd), "x baobab"
CF ] The Vast Plains of the Serengeti 5/55
CF | >
CF | > X BAOBAB
CF |
CF | It's huge, majestic, but broken almost into two pieces, a huge crack,
CF | bigger than you, in fact, running down the middle.
CF |
CF | > DavidW says, "examine it first, but sure."
robryk says (to ClubFloyd), "climb it"
CF ] The Vast Plains of the Serengeti 5/56
CF | >
CF | > CLIMB IT
CF |
CF | It's not in a fit state to climb, and anyway, the vultures don't seem
CF | to be too keen on welcoming visitors.
CF |
CF | >
robryk says (to ClubFloyd), "x crack"
CF ] The Vast Plains of the Serengeti 5/57
CF | >
CF | > X CRACK
CF |
CF | It's big enough to enter.
CF |
CF | > DavidW asks, "Can we enter the crack?"
robryk says (to ClubFloyd), "enter crack"
CF ] The Vast Plains of the Serengeti 5/58
CF | >
CF | > ENTER CRACK
CF |
CF | The baobab-crack is just part of the general landscape of the
CF | simulation - no need to interact with it.
CF |
CF | >
robryk says (to ClubFloyd), "in"
CF ] Inside a Baobab Tree 6/59
CF | >
CF | > IN
CF |
CF | You climb through the crack in the tree and enter a cramped chamber
CF | within the tree itself.
CF |
CF | Inside a Baobab Tree
CF | Even from the inside, it is difficult to see why the baobab cracked
CF | open. This is not unusual - something's killing them off in the
CF | Serengeti and nobody knows what it is.
CF |
CF | A long, wooden mask leans against the inside of the trunk, presumably
CF | discarded here by an African tribesman.
CF |
CF | [Your score has just gone up by one point.]
CF |
CF | >
robryk says (to ClubFloyd), "x mask"
CF ] Inside a Baobab Tree 6/60
CF | >
CF | > X MASK
CF |
CF | It looks spiritual, which would tie in with the fact that a baobab
CF | tree was often considered spiritual by the tribe-people of Africa.
CF |
CF | >
robryk says (to ClubFloyd), "get mask"
CF ] Inside a Baobab Tree 6/61
CF | >
CF | > GET MASK
CF |
CF | Taken.
CF |
CF | > robryk asks, "wear it?"
robryk asks, "or do we want to save beforehand?"
DavidW says, "examine it first"
Jade says, "yes"
robryk says (to ClubFloyd), "x mask"
CF ] Inside a Baobab Tree 6/62
CF | >
CF | > X MASK
CF |
CF | It looks spiritual, which would tie in with the fact that a baobab
CF | tree was often considered spiritual by the tribe-people of Africa.
CF |
CF | > DavidW says, "oh, you did."
robryk says (to ClubFloyd), "SAVE"
robryk says (to ClubFloyd), "cf2"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Inside a Baobab Tree 6/62
CF | > SAVEOk.
CF |
CF | > DavidW says, "You were going a bit fast again."
robryk says, "thanks for telling me"
robryk says, "i'll try not to be, but i predict i'll forget at least once today"
DavidW says, "I'm very guilty of going too fast too. It happens."
robryk says (to ClubFloyd), "wear mask"
CF ] Inside a Baobab Tree 6/63
CF | >
CF | > WEAR MASK
CF |
CF | It doesn't have a back to it, so you'd have to hold it in place, and
CF | that would make it very difficult for you to do much else with your
CF | hands.
CF |
CF | > robryk shrugs
DavidW says, "hm."
DavidW says, "There must be some use for it, though."
DavidW says, "Perhaps it's a trade-able item, or goes on something else."
DavidW says, "Hold onto it. We'll figure it out later."
robryk says, "let's check the pickup out"
robryk says (to ClubFloyd), "out"
CF ] The Vast Plains of the Serengeti 6/64
CF | >
CF | > OUT
CF |
CF |
CF | The Vast Plains of the Serengeti
CF | A huge red sun, low in the African sky, bathes the featureless plains
CF | of the Serengeti with a heat-shimmering light. The ground beneath you
CF | rises slowly towards the distant forest you emerged from to the
CF | northwest and sinks more sharply towards the southeast.
CF |
CF | A single baobab tree, tall but broken in two, provides the only break
CF | in the landscape. Vultures gaze at you from its branches, their
CF | expressions unreadable.
CF |
CF | Over to the east, a pickup truck can be seen on a plateau overlooking
CF | a watering hole. Grassland opens up to the southeast, and a pride of
CF | lions can be seen feeding on a recent kill in an area of savannah to
CF | the south.
CF |
CF | > Jade says, "we need a rubber band"
robryk says, "or a string"
DavidW says, "And lion repellant."
robryk asks, "are we picking flowers?"
robryk says (to ClubFloyd), "e"
CF ] Plateau 6/65
CF | >
CF | > E
CF |
CF | Plateau
CF | The dry African plains flatten out here before dropping over an
CF | escarpment below and to the east, bathed in shadow since the setting
CF | sun now lies behind you towards "your" baobab to the west.
CF |
CF | A white pickup truck is parked at the edge of the escarpment, its nose
CF | almost pointing down over it, suggesting that whoever was in it was
CF | watching what was happening there before they finally got out. A
CF | powerful-looking floodlight sits atop the cabin.
CF |
CF | >
robryk says (to ClubFloyd), "x searchlight"
CF ] Plateau 6/65
CF | >
CF | > X SEARCHLIGHT
CF |
CF | You can't see any such thing.
CF |
CF | >
robryk says (to ClubFloyd), "x floodlight"
CF ] Plateau 6/66
CF | >
CF | > X FLOODLIGHT
CF |
CF | It's a huge thing mounted over the truck's cabin, pointing straight
CF | ahead and down over the escarpment. You can switch the light on and
CF | off.
CF |
CF | >
robryk says (to ClubFloyd), "x escarpment"
CF ] Plateau 6/67
CF | >
CF | > X ESCARPMENT
CF |
CF | It's steep but climbable.
CF |
CF | Fireflies swirl around for a while in the twilight of the warm African
CF | night. It inspires you to create a verse of poetry in your head
CF | (please share this with your friends).
CF |
CF | > robryk asks, "which direction is the escarpment in?"
DavidW asks, "East and down?"
robryk says, "let's get the light on and take a closer look"
DavidW says, "I'm not clear if the light's on or off right now."
DavidW says, "but yes"
robryk says (to ClubFloyd), "turn light off"
CF ] Plateau 6/68
CF | >
CF | > TURN LIGHT OFF
CF |
CF | It's already switched off.
CF |
CF | >
robryk says (to ClubFloyd), "turn light on"
CF ] Plateau 6/69
CF | >
CF | > TURN LIGHT ON
CF |
CF | You switch the floodlight on, revealing a grisly scene over the
CF | escarpment where an elephant, in its majestic prime, lies motionless
CF | on its side by a watering hole, doubtlessly shot dead by the two
CF | poachers who are sitting on top of it, and who are looking back at you
CF | and the floodlight with cold-blooded hostility.
CF |
CF | You hear the poachers climbing up the escarpment towards you.
CF |
CF | > robryk says, "uh"
DavidW says, "uh oh. UNDO"
robryk says (to ClubFloyd), "undo"
CF ] Plateau 6/68
CF |
CF | > UNDO
CF |
CF | Plateau
CF | [Previous turn undone.]
CF |
CF | >
robryk says (to ClubFloyd), "x truck"
CF ] Plateau 6/69
CF | >
CF | > X TRUCK
CF |
CF | A rugged thing, presumably once white but now covered in mud. The back
CF | of the thing and the cabin are both empty, as far as you can tell,
CF | anyway, given that the cabin is locked. There's a floodlight on top of
CF | the cabin which you can turn on or off.
CF |
CF | > Jade says, "oops"
DavidW says, "hm. We can't enter the truck, I see."
robryk says (to ClubFloyd), "climb on truck"
CF ] Plateau 6/70
CF | >
CF | > CLIMB ON TRUCK
CF |
CF | Don't worry about the pickup truck, it's effectively part of the
CF | landscape.
CF |
CF | Fireflies swirl around for a while in the twilight of the warm African
CF | night. It inspires you to create a verse of poetry in your head
CF | (please share this with your friends).
CF |
CF | > Jade says, "try but it's closed"
DavidW says, "and locked"
robryk says, "so this seems to be the "second part" of this area"
robryk says (to ClubFloyd), "enter truck"
CF ] Plateau 6/71
CF | >
CF | > ENTER TRUCK
CF |
CF | You can't get into the closed pickup truck.
CF |
CF | Fireflies swirl around for a while in the twilight of the warm African
CF | night. It inspires you to create a verse of poetry in your head
CF | (please share this with your friends).
CF |
CF | >
robryk says (to ClubFloyd), "open truck"
CF ] Plateau 6/72
CF | >
CF | > OPEN TRUCK
CF |
CF | It seems to be locked.
CF |
CF | > DavidW says, "One of the poachers probably has the key."
robryk says (to ClubFloyd), "unlock truck"
CF ] Plateau 6/72
CF | >
CF | > UNLOCK TRUCK
CF |
CF | What do you want to unlock the pickup truck with?
CF |
CF | > DavidW says, "I wonder if we had a jar if we could catch the fireflies."
robryk asks, "so, next area? or do we try to sneak down?"
Jade asks, "what poachers are?"
DavidW says, "I think I'd like to go to another area first. Like, we could save and try, but I imagine we'd 'die'."
robryk says, "mhm"
robryk says (to ClubFloyd), "e"
CF ] Plateau 6/72
CF | >
CF | > E
CF |
CF | You can't see any such thing.
CF |
CF | >
robryk says (to ClubFloyd), "w"
CF ] The Vast Plains of the Serengeti 6/73
CF | >
CF | > W
CF |
CF |
CF | The Vast Plains of the Serengeti
CF | A huge red sun, low in the African sky, bathes the featureless plains
CF | of the Serengeti with a heat-shimmering light. The ground beneath you
CF | rises slowly towards the distant forest you emerged from to the
CF | northwest and sinks more sharply towards the southeast.
CF |
CF | A single baobab tree, tall but broken in two, provides the only break
CF | in the landscape. Vultures gaze at you from its branches, their
CF | expressions unreadable.
CF |
CF | Over to the east, a pickup truck can be seen on a plateau overlooking
CF | a watering hole. Grassland opens up to the southeast, and a pride of
CF | lions can be seen feeding on a recent kill in an area of savannah to
CF | the south.
CF |
CF | > DavidW says, "Or the game would stop us from doing something so foolish."
robryk says (to ClubFloyd), "se"
CF ] Grassland 6/74
CF | >
CF | > SE
CF |
CF | Grassland
CF | Where the Serengeti gets a little wetter, savannah gives way to
CF | grassland, greener and in places as tall as your waist. Trees are a
CF | little sparse apart from the baobab to the northwest.
CF |
CF | A single rhinoceros roams the grassland, moving peacefully here and
CF | there.
CF |
CF | Several burlap sacks are scattered throughout the ground, tied closed
CF | but definitely full of something.
CF |
CF | > robryk says, "oh, this is a _different_ place"
robryk says (to ClubFloyd), "x sacks"
CF ] Grassland 6/75
CF | >
CF | > X SACKS
CF |
CF | They don't look all that interesting, but they smell quite foul.
CF |
CF | The rhinoceros blunders your way - seems to spot you and stares
CF | fixedly, though slightly myopically, in your direction.
CF |
CF | > DavidW asks, "Since when is a rhino peaceful?"
robryk asks, "it's peaceful until it isn't?"
DavidW says, "fine"
robryk asks, "maybe we should lead it to the poachers?"
robryk says, "let's save in case there's a counter"
robryk says (to ClubFloyd), "SAVE"
robryk says (to ClubFloyd), "cf3"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Grassland 6/75
CF | > SAVEOk.
CF |
CF | > Jade says, "god mode on..."
DavidW asks, "open a sack?"
DavidW says, "The rhino may charge soon, though."
Jade says, "try it"
robryk says (to ClubFloyd), "open sack"
CF ] Grassland 6/76
CF | >
CF | > OPEN SACK
CF |
CF | You open the burlap sacks, revealing rhino dung.
CF |
CF | The rhinoceros charges (oh-oh).
CF |
CF | > DavidW says, "run away!"
robryk asks, "so, up?"
robryk says (to ClubFloyd), "u"
CF ] Grassland 6/76
CF | >
CF | > U
CF |
CF | You'll have to be a bit more specific unless you literally intend to
CF | grow wings and fly up into the air.
CF |
CF | 2000kg of rhinoceros ploughs straight into you .... and that's not
CF | good.
CF |
CF | The soft female voice speaks out:
CF |
CF | Program Arborea aborted. Subject deceased. Kernel not retrieved.
CF | Please UNDO and try to be a little cleverer next time.
CF |
CF |
CF | *** The End ***
CF |
CF |
CF | In that game you scored 6 out of a possible 100, in 76 turns.
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last
CF | command?
CF | >
robryk says (to ClubFloyd), "undo"
CF ] Grassland 6/76
CF |
CF | > UNDO
CF |
CF | Grassland
CF | [Previous turn undone.]
CF |
CF | >
robryk says (to ClubFloyd), "nw"
CF ] The Vast Plains of the Serengeti 6/77
CF | >
CF | > NW
CF |
CF |
CF | The Vast Plains of the Serengeti
CF | A huge red sun, low in the African sky, bathes the featureless plains
CF | of the Serengeti with a heat-shimmering light. The ground beneath you
CF | rises slowly towards the distant forest you emerged from to the
CF | northwest and sinks more sharply towards the southeast.
CF |
CF | A single baobab tree, tall but broken in two, provides the only break
CF | in the landscape. Vultures gaze at you from its branches, their
CF | expressions unreadable.
CF |
CF | Over to the east, a pickup truck can be seen on a plateau overlooking
CF | a watering hole. Grassland opens up to the southeast, and a pride of
CF | lions can be seen feeding on a recent kill in an area of savannah to
CF | the south.
CF |
CF | > robryk asks, "so, we just outran the rhino?"
Jade says, "it seems up and down may notbwork"
DavidW asks, "Why would anyone want sacks of rhino dung?"
robryk says, "yeah, that's weird."
robryk asks, "maybe they _don't_ want them someplace else?"
DavidW says, "I suppose the dung might repel someone or some animals."
DavidW says, "Just from the smell."
DavidW says, "But that's just a game reason."
DavidW says, "I have heard of elephant dung coffee, though."
DavidW says, "Elephants sometimes eat coffee beans and they pass out the other end and change them a bit."
robryk asks, "so, do we try the foolish thing or go back?"
DavidW asks, "Which foolish thing?"
robryk says, "going down to the poachers"
Jade says, "perhaps attracts male or female rhinos"
DavidW says, "I think we need light."
robryk says, "ah, we should also check if the rhino is still enraged"
robryk says, "in case I've just made it unwinnable"
DavidW says, "There's at least three dangers: poachers, rhino, lions. The vultures may be a problem too."
robryk asks, "lions seemed to be far off, no?"
DavidW says, "Not that far off."
robryk says (to ClubFloyd), "se"
CF ] Grassland 6/78
CF | >
CF | > SE
CF |
CF | Grassland
CF | Where the Serengeti gets a little wetter, savannah gives way to
CF | grassland, greener and in places as tall as your waist. Trees are a
CF | little sparse apart from the baobab to the northwest.
CF |
CF | A single rhinoceros roams the grassland, moving peacefully here and
CF | there.
CF |
CF | Several burlap sacks are scattered throughout the ground, tied closed
CF | but definitely full of something.
CF |
CF | The rhinoceros blunders your way - seems to spot you and stares
CF | fixedly, though slightly myopically, in your direction.
CF |
CF | >
robryk says (to ClubFloyd), "nw"
CF ] The Vast Plains of the Serengeti 6/79
CF | >
CF | > NW
CF |
CF |
CF | The Vast Plains of the Serengeti
CF | A huge red sun, low in the African sky, bathes the featureless plains
CF | of the Serengeti with a heat-shimmering light. The ground beneath you
CF | rises slowly towards the distant forest you emerged from to the
CF | northwest and sinks more sharply towards the southeast.
CF |
CF | A single baobab tree, tall but broken in two, provides the only break
CF | in the landscape. Vultures gaze at you from its branches, their
CF | expressions unreadable.
CF |
CF | Over to the east, a pickup truck can be seen on a plateau overlooking
CF | a watering hole. Grassland opens up to the southeast, and a pride of
CF | lions can be seen feeding on a recent kill in an area of savannah to
CF | the south.
CF |
CF | > Jade says, "poarcher are ilega� hunters"
robryk says, "ok, it's not charging immediately"
DavidW says, "I think if we go south from the baobab we'll visit the lions."
Jade; * ilegal DavidW says, "And whatever they killed."
DavidW says (to Jade), "illegal. yes."
Jade says, "so they could be no dangerous..."
robryk asks, "so, do we visit the lions or the other forests?"
DavidW says, "Try the lions quickly then somewhere else entirely."
robryk says (to ClubFloyd), "s"
CF ] The Vast Plains of the Serengeti 6/80
CF | >
CF | > S
CF |
CF | You gingerly head your way towards the lions, but as soon as one of
CF | them turns to look at you, you think better of it and scamper back to
CF | the safety of the baobab tree (the Masai seem to manage it, maybe they
CF | just do it bravely).
CF |
CF | >
robryk says (to ClubFloyd), "nw"
CF ] Vast Forest 6/81
CF | >
CF | > NW
CF |
CF |
CF | Vast Forest
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | > DavidW says, "okay then."
robryk says (to ClubFloyd), "e"
CF ] The Palm Tree Plantations of Indonesia 6/82
CF | >
CF | > E
CF |
CF | (now that you know the way)
CF |
CF | ---oOo---
CF |
CF | Palm oil has been and continues to be a major driver of
CF | deforestation of some of the world's most biodiverse forests,
CF | destroying the habitat of already endangered species such as the
CF | Orangutan, pygmy elephant and Sumatran rhino.
CF |
CF | This forest loss and the conversion of carbon-rich peat soils are
CF | throwing millions of tons of greenhouse gases into the atmosphere and
CF | contributing to climate change. There also remains some exploitation
CF | of workers and child labour.
CF |
CF | These are serious issues that the whole palm oil sector needs to
CF | step up to address because it doesn't have to be this way.
CF | - WWF
CF |
CF | ---oOo---
CF |
CF | The Palm Tree Plantations of Indonesia
CF | The forest, full of bio-diversity, to the west, gives way to a
CF | plantation of mind-boggling uniformity all around you. Rows and rows
CF | of palm trees stretch out as far as the eye can see. A dirt track
CF | ploughs east into the distance.
CF |
CF | Numerous wooden tables and chairs lie in semi-neat rows next to stacks
CF | of wicker baskets. A few palm kernels scattered here and there show
CF | that this is where kernels get extracted, by human labour, before
CF | being processed into palm oil.
CF |
CF | A toy monkey lies discarded among the processing tables. The people
CF | who run these sort of places are not averse to using child labour.
CF |
CF | > Jade says, "get toy"
robryk says (to ClubFloyd), "x toy"
CF ] The Palm Tree Plantations of Indonesia 6/83
CF | >
CF | > X TOY
CF |
CF | A small fluffy monkey carrying a pair of cymbals with a pull string on
CF | the back. A label on its leg says "Made in Bangladesh".
CF |
CF | > Jade says, "noise maker"
robryk says, "or a bomb"
robryk says, "but yes, likely a distraction"
DavidW says, "We probably want it."
robryk says (to ClubFloyd), "get toy"
CF ] The Palm Tree Plantations of Indonesia 6/84
CF | >
CF | > GET TOY
CF |
CF | Taken.
CF |
CF | >
David says, (to ClubFloyd), "take kernel"
CF ] The Palm Tree Plantations of Indonesia 6/85
CF | >
CF | > TAKE KERNEL
CF |
CF | These aren't the kernels you're looking for.
CF |
CF | >
David says, (to ClubFloyd), "pull string"
CF ] The Palm Tree Plantations of Indonesia 6/86
CF | >
CF | > PULL STRING
CF |
CF | Pinq! Pinq! Pinq!
CF |
CF | >
robryk says (to ClubFloyd), "z"
CF ] The Palm Tree Plantations of Indonesia 6/87
CF | >
CF | > Z
CF |
CF | Time passes.
CF |
CF | >
David says, (to ClubFloyd), "x tables"
CF ] The Palm Tree Plantations of Indonesia 6/88
CF | >
CF | > X TABLES
CF |
CF | It all looks pretty basic. The people who run these sorts of places
CF | don't believe in comfort.
CF |
CF | > robryk says, "hmm, doesn't work long"
DavidW asks, "East or west from here?"
David says, (to ClubFloyd), "x trees"
CF ] The Palm Tree Plantations of Indonesia 6/89
CF | >
CF | > X TREES
CF |
CF | There are miles upon miles of palm trees growing in neat, and totally
CF | unnatural, rows upon rows upon rows.
CF |
CF | > robryk says, "west is back"
Jade says, "exploration mode: ON"
robryk says (to ClubFloyd), "e"
CF ] The Palm Tree Plantations of Indonesia 6/90
CF | >
CF | > E
CF |
CF | That would take far too long, by foot, and you'd probably die of
CF | boredom.
CF |
CF | > DavidW says, "ah. So try east then."
robryk asks, "so, we need the truck?"
DavidW says, "I doubt that."
David says, (to ClubFloyd), "x baskets"
CF ] The Palm Tree Plantations of Indonesia 6/91
CF | >
CF | > X BASKETS
CF |
CF | Used for gathering palm kernels, you suppose. There's piles and piles
CF | of them.
CF |
CF | >
David says, (to ClubFloyd), "take basket"
CF ] The Palm Tree Plantations of Indonesia 6/92
CF | >
CF | > TAKE BASKET
CF |
CF | The wicker baskets don't belong to you. Messing about with them is
CF | likely to upset someone.
CF |
CF | > Jade says, "some vehicle..."
robryk says (to ClubFloyd), "x track"
CF ] The Palm Tree Plantations of Indonesia 6/93
CF | >
CF | > X TRACK
CF |
CF | It's wide and long, not really made for Shanks's pony, but maybe for
CF | another sort of pony?
CF |
CF | > DavidW asks, "Who is Shanks?"
robryk says, "a random dictionary claims "used to refer to one's own legs and the action of walking as a means of conveyance." for Shank's pony" DavidW asks, "Seems we need a pony? Or mule?"
Jade says, "a sort of poney"
DavidW says, "huh. Never heard that idiom before."
robryk says, "neither did I" DavidW says, "channel please"
robryk says, "well, I don't see anything more we could do here"
robryk says, "will do"
DavidW says, "yeah, try somewhere else please"
robryk says (to ClubFloyd), "w"
CF ] Vast Forest 6/94
CF | >
CF | > W
CF |
CF |
CF | Vast Forest
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | >
robryk says (to ClubFloyd), "nw"
CF ] The Green Hills of England 6/95
CF | >
CF | > NW
CF |
CF | (now that you know the way)
CF |
CF | ---oOo---
CF |
CF | And this our life, exempt from public haunt,
CF | Find tongues in trees, books in the running brooks,
CF | Sermons in stones, and good in everything
CF | - William Shakespeare
CF |
CF | ---oOo---
CF |
CF | The Green Hills of England
CF | A small collection of Romany gypsy caravans clusters around a large
CF | oak tree at the top of a hill. The forest you emerged from is to the
CF | southeast, whilst to the north, the landscape below has been,
CF | well, landscaped into well-manicured woodland and parkland. An
CF | Elizabethan festival is taking place down there. Even from this
CF | distance, you can see a theatre, a jousting arena and a whole
CF | collection of colourful pavilion tents.
CF |
CF | Two quite different-looking horses are grazing nearby. One, a large
CF | stallion, chestnut, tall and muscular, looks at you levelly, while a
CF | smaller filly, white and beautifully groomed, pointedly ignores you
CF | while she carries on eating.
CF |
CF | >
robryk says (to ClubFloyd), "x caravan"
CF ] The Green Hills of England 6/96
CF | >
CF | > X CARAVAN
CF |
CF | They're the standard wooden cylindrical affairs, typical of the
CF | Romanies of eastern Europe rather than the canvas types that you
CF | associate with the Wild West.
CF |
CF | >
David says, (to ClubFloyd), "x oak"
CF ] The Green Hills of England 6/97
CF | >
CF | > X OAK
CF |
CF | It's just part of the landscape.
CF |
CF | You see the stallion move around the oak tree and gaze down at the
CF | festival.
CF |
CF | >
robryk says (to ClubFloyd), "x stallion"
CF ] The Green Hills of England 6/98
CF | >
CF | > X STALLION
CF |
CF | He's tall, elegant, chestnut (though he would have preferred black)
CF | and impressively muscled.
CF |
CF | You see the stallion snorting its head as if to shake away a fly.
CF |
CF | >
robryk says (to ClubFloyd), "x filly"
CF ] The Green Hills of England 6/99
CF | >
CF | > X FILLY
CF |
CF | She's cute, little, white (though she would have preferred pink) and
CF | immaculately groomed.
CF |
CF | > robryk asks, "where are the travellers though?"
robryk says (to ClubFloyd), "l in caravan"
CF ] The Green Hills of England 6/100
CF | >
CF | > L IN CARAVAN
CF |
CF | You find nothing of interest.
CF |
CF | > Jade says, "score"
DavidW says, "We have 6 points"
Jade asks, "6 / ?"
David says, (to ClubFloyd), "enter caravan"
CF ] The Green Hills of England 6/101
CF | >
CF | > ENTER CARAVAN
CF |
CF | The owners are all down in the festival, presumably selling their
CF | wares. I don't think it would be very nice burgling their homes while
CF | they're away.
CF |
CF | >
David says, (to ClubFloyd), "6 of 100, I think."
CF ] The Green Hills of England 6/101
CF | >
CF | > 6 OF 100, I THINK.
CF |
CF | You seem to want to talk to someone, but I can't see whom.
CF |
CF | > Jade says, "no, that is turns"
David says, (to ClubFloyd), "climb oak"
CF ] The Green Hills of England 6/102
CF | >
CF | > CLIMB OAK
CF |
CF | You climb up, have a look around, get a better view of the festivities
CF | below, and then climb back down again.
CF |
CF | > robryk asks, "north?"
DavidW says, "oh, so it is."
David says, (to ClubFloyd), "score"
CF ] The Green Hills of England 6/102
CF | >
CF | > SCORE
CF |
CF | You have so far scored 6 out of a possible 100, in 102 turns.
CF |
CF | > Jade exclaims, "100!"
robryk says (to ClubFloyd), "n"
CF ] Elizabethan Festival (south) 6/103
CF | >
CF | > N
CF |
CF |
CF | Elizabethan Festival (south)
CF | A riot of brightly coloured pavilion tents extends over an acre of
CF | parkland. Elizabethan folk mill around laughing, buying stuff and
CF | generally larking about. It's a sunny day, and although Elizabethan
CF | England was not the best period of the world to live in, they seem to
CF | be quite happy going about their business. A collection of caravans up
CF | a hill to the south leads back to the vast forest you emerged from and
CF | the festival continues to the north.
CF |
CF | A stage has been set up to the east (going east will take you to the
CF | back of it), and a play is in progress upon it.
CF |
CF | A sign on the stage says "The Merry Wives of Windsor, Rehearsal, Act
CF | IV, Scene 1. Full performance tonight.".
CF |
CF | > DavidW says, "Hope we can steal a wig."
DavidW says, "Any actor playing a woman will need a wig."
David says, (to ClubFloyd), "x stage"
CF ] Elizabethan Festival (south) 6/104
CF | >
CF | > X STAGE
CF |
CF | It's a raised wooden stage surrounded by painted backdrops. You can go
CF | round the other side of it if you want (just go in its direction).
CF |
CF | Falstaff is on stage with a "young lady", being very flirtatious.
CF |
CF | >
David says, (to ClubFloyd), "x lady"
CF ] Elizabethan Festival (south) 6/105
CF | >
CF | > X LADY
CF |
CF | Well, you recognise Falstaff, plus a number of others, all male though
CF | some dressed up quite convincingly as women, playing various colourful
CF | roles.
CF |
CF | A second "young lady" arrives from backstage and informs the first
CF | young lady that her husband is on his way. Falstaff hides by leaping
CF | into a laundry basket just as she arrives.
CF |
CF | >
robryk says (to ClubFloyd), "x basket"
CF ] Elizabethan Festival (south) 6/106
CF | >
CF | > X BASKET
CF |
CF | The laundry basket is a big wicker thing with a lid. Currently, the
CF | laundry basket is closed.
CF |
CF | >
robryk says (to ClubFloyd), "open basket"
CF ] Elizabethan Festival (south) 6/107
CF | >
CF | > OPEN BASKET
CF |
CF | The laundry basket is an important part of the performance. You're not
CF | an important part of the performance. Leave it alone.
CF |
CF | One of the vendors cries out "Meat pies, fantastic prices, today
CF | only!"
CF |
CF | > DavidW says, "We should visit backstage and also north of here."
robryk asks, "backstage?"
robryk says (to ClubFloyd), "e"
CF ] Elizabethan Festival (east) 6/108
CF | >
CF | > E
CF |
CF | (dodging around the stage)
CF |
CF | Elizabethan Festival (east)
CF | The Elizabethan festival continues behind the theatre, which is now to
CF | the west (going west will take you front of stage).
CF |
CF | Several actors are backstage, waiting for their cue.
CF |
CF | Some actors come backstage, others go to the front. Falstaff stays
CF | where he is on stage - clearly the most important character in the
CF | play.
CF |
CF | One of the vendors cries out "Meat pies, piping hot!"
CF |
CF | >
robryk says (to ClubFloyd), "x vendor"
CF ] Elizabethan Festival (east) 6/109
CF | >
CF | > X VENDOR
CF |
CF | They're busy selling pies and the like (pretty much only pies,
CF | actually - Elizabethan England runs on a pie-based economy).
CF |
CF | >
David says, (to ClubFloyd), "x actors"
CF ] Elizabethan Festival (east) 6/110
CF | >
CF | > X ACTORS
CF |
CF | They're quietly discussing what they're due to do next in the play.
CF |
CF | > DavidW says, "hm"
robryk says (to ClubFloyd), "talk to actors"
CF ] Elizabethan Festival (east) 6/111
CF | >
CF | > TALK TO ACTORS
CF |
CF | The actors in the play wouldn't appreciate you interfering with their
CF | performance.
CF |
CF | A number of the actors, including Falstaff, come backstage; Falstaff
CF | undresses from his normal costume and puts on the costume of an old
CF | woman. Then all the actors go back on stage for the next scene.
CF |
CF | One of the vendors cries out "Meat pies, vegan option available!"
CF |
CF | > robryk asks, "we could steal falstaff's costume now? but why would we want to?"
robryk asks, "should we?"
DavidW says, "It's not clear that the costume is available."
David says, (to ClubFloyd), "x costume"
CF ] Elizabethan Festival (east) 6/112
CF | >
CF | > X COSTUME
CF |
CF | It's a sort of foppish affair, made for someone who clearly loves his
CF | ale, though it can be worn by anyone of a smaller size as "baggy" is
CF | always in.
CF |
CF | > DavidW says, "hm. Looks like we could steal it."
DavidW says, "No idea why we'd want it, though."
DavidW says, "And surely the other actors would notice."
robryk says, "but they're all onstage now"
DavidW asks, "all of them?"
David says, (to ClubFloyd), "take costume"
CF ] Elizabethan Festival (east) 7/113
CF | >
CF | > TAKE COSTUME
CF |
CF | [Your score has just gone up by one point.]
CF |
CF | > DavidW says, "ok then"
David says, (to ClubFloyd), "w"
CF ] Elizabethan Festival (south) 7/114
CF | >
CF | > W
CF |
CF | (dodging around the stage)
CF |
CF | Elizabethan Festival (south)
CF | A riot of brightly coloured pavilion tents extends over an acre of
CF | parkland. Elizabethan folk mill around laughing, buying stuff and
CF | generally larking about. It's a sunny day, and although Elizabethan
CF | England was not the best period of the world to live in, they seem to
CF | be quite happy going about their business. A collection of caravans up
CF | a hill to the south leads back to the vast forest you emerged from and
CF | the festival continues to the north.
CF |
CF | A stage has been set up to the east (going east will take you to the
CF | back of it), and a play is in progress upon it.
CF |
CF | A sign on the stage says "The Merry Wives of Windsor, Rehearsal, Act
CF | IV, Scene 4. Full performance tonight.".
CF |
CF | Falstaff is chased off stage followed by all the other actors. A
CF | moment later the two ladies come back on with their respective
CF | husbands.
CF |
CF | >
David says, (to ClubFloyd), "buy meat pie"
CF ] Elizabethan Festival (south) 7/115
CF | >
CF | > BUY MEAT PIE
CF |
CF | You've no cash or anything to barter with.
CF |
CF | >
David says, (to ClubFloyd), "n"
CF ] Elizabethan Festival (north) 7/116
CF | >
CF | > N
CF |
CF |
CF | Elizabethan Festival (north)
CF | The festival continues in this direction, though in so doing starts to
CF | cater for the more wealthy, almost like this was "uptown Elizabethan
CF | festival" and the south was "downtown".
CF |
CF | A huge white tent flying the royal standard of England (let's call
CF | this tent the "royal pavilion") has been erected to the west (going
CF | west will take you round to the back of it). An impressive regal
CF | figure that can only be Queen Elizabeth I of England stands in front
CF | of the tent surrounded, at a respectful distance, by her ladies in
CF | waiting. A very well-dressed pirate whom you recognise from portraits
CF | as Sir Francis Drake stands a few paces away from the queen. The two
CF | of them seem to be in a heated discussion: she is telling him that he
CF | should be sorting out a Spanish invasion fleet which is apparently on
CF | its way over, but he's more interested in showing her his potato.
CF |
CF | An enclosed jousting arena lies to the north, and jousting is
CF | obviously in full swing (or full prod) going by the sounds of charging
CF | horses, clashes of metal and cheering coming from that direction. The
CF | way into the jousting arena is guarded by a Yeoman of the Guard.
CF |
CF | > robryk says, "huh, how is falstaff onstage? we have the falstaff costume"
DavidW says, "They'll manage somehow."
robryk says, "we just saw falstaff two moves after we stole the costume"
DavidW says, "I once saw a Shakepeare scene where the actors wore big name tags on neck strings as their 'costumes'."
robryk says, "that must be an important potato"
David says, (to ClubFloyd), "x potato"
CF ] Elizabethan Festival (north) 7/117
CF | >
CF | > X POTATO
CF |
CF | It's a potato, but before they were specially bred to be bigger and
CF | tastier.
CF |
CF | >
David says, (to ClubFloyd), "x queen"
CF ] Elizabethan Festival (north) 7/118
CF | >
CF | > X QUEEN
CF |
CF | (Queen Elizabeth I)
CF | Dressed in all her regal clothing, Queen Elizabeth I looks like a
CF | pasty-faced, pink-wigged, middle-aged woman whose lower part is
CF | encased in an ornate and bejewelled tent. Despite her somewhat
CF | ridiculous appearance, there is no doubt this woman has power given
CF | the way everyone around her behaves.
CF |
CF | One of the vendors cries out "Meat pies, every one must go!"
CF |
CF | The Queen finally tires of trying to persuade Drake that the Spanish
CF | Armada is more important than his stupid vegetable and storms away
CF | into the pavilion. The queen's ladies-in-waiting follow her, many of
CF | them barely suppressing a giggle. Drake watches them all go with a
CF | "but ... but ... but" still on his lips.
CF |
CF | >
David says, (to ClubFloyd), "x drake"
CF ] Elizabethan Festival (north) 7/119
CF | >
CF | > X DRAKE
CF |
CF | Unmistakeable in his dapper little moustache and a goatee beard,
CF | Francis Drake is dressed in clothing which, though fine, fits around
CF | him tightly enough so that he can fight at a moment's notice. A
CF | notorious privateer, pirate, slave trader and explorer, he clearly
CF | commands the respect of his queen. However, she seems to be a little
CF | bit exasperated with him right now.
CF |
CF | >
David says, (to ClubFloyd), "ask Drake about potato"
CF ] Elizabethan Festival (north) 7/120
CF | >
CF | > ASK DRAKE ABOUT POTATO
CF |
CF | "I'm sorry to say that Her Majesty completely fails to appreciate the
CF | importance of this humble vegetable. Tobacco is even more important."
CF |
CF | >
David says, (to ClubFloyd), "ask drake about tobacco"
CF ] Elizabethan Festival (north) 7/121
CF | >
CF | > ASK DRAKE ABOUT TOBACCO
CF |
CF | "I'm sorry to say that Her Majesty completely fails to appreciate the
CF | importance of this humble vegetable. Tobacco is even more important."
CF |
CF | >
David says, (to ClubFloyd), "ask drake about queen"
CF ] Elizabethan Festival (north) 7/122
CF | >
CF | > ASK DRAKE ABOUT QUEEN
CF |
CF | "Her Majesty's a pretty nice girl, and she has an awful lot to say."
CF |
CF | One of the vendors cries out "Meat pies, buy one get one free!"
CF |
CF | >
David says, (to ClubFloyd), "ask drake about spanish armada"
CF ] Elizabethan Festival (north) 7/123
CF | >
CF | > ASK DRAKE ABOUT SPANISH ARMADA
CF |
CF | "We'll run circles around them."
CF |
CF | >
David says, (to ClubFloyd), "x yeoman"
CF ] Elizabethan Festival (north) 7/124
CF | >
CF | > X YEOMAN
CF |
CF | (the yeoman of the guard)
CF | Resplendent in their red and blue uniform, these guards form the
CF | queen's personal bodyguard. She must have placed this particular one
CF | here to make sure nobody undesirable enters the jousting arena,
CF | perhaps because she intends to go in there herself later today.
CF |
CF | >
David says, (to ClubFloyd), "x tent"
CF ] Elizabethan Festival (north) 7/124
CF | >
CF | > X TENT
CF |
CF | Which do you mean, the royal pavilion or the brightly coloured
CF | pavilion tents?
CF |
CF | >
David says, (to ClubFloyd), "royal"
CF ] Elizabethan Festival (north) 7/125
CF | >
CF | > ROYAL
CF |
CF | It's really just like a big version of the smaller pavilion tents
CF | around the festival, except it's not so bright coloured and with
CF | canopies to the front and rear. You can go round the other side of it
CF | if you want (just go in its direction).
CF |
CF | One of the vendors cries out "Meat pies, every one must go!"
CF |
CF | > DavidW asks, "visit the back of the royal tent?"
robryk says (to ClubFloyd), "w"
CF ] Elizabethan Festival (west) 7/126
CF | >
CF | > W
CF |
CF | (dodging around the royal pavilion)
CF |
CF | Elizabethan Festival (west)
CF | A huge white tent flying the royal standard of England (let's call
CF | this tent the "royal pavilion") has been erected to the east (going
CF | east will take you round to the front of it). A canopy extends out
CF | from the tent at its rear providing shade for anyone who wishes to
CF | lounge outside.
CF |
CF | No one is present right now, but you're pretty sure there'll be guards
CF | just inside the tent in case you're thinking about barging your way
CF | in.
CF |
CF | > DavidW says, "I have no idea what to do here. Entering seems unmotivated and foolhardy."
David says, (to ClubFloyd), "x canopy"
CF ] Elizabethan Festival (west) 7/127
CF | >
CF | > X CANOPY
CF |
CF | It's really just like a big version of the smaller pavilion tents
CF | around the festival, except it's not so bright coloured and with
CF | canopies to the front and rear. You can go round the other side of it
CF | if you want (just go in its direction).
CF |
CF | One of the vendors cries out "Meat pies, special offer today!"
CF |
CF | >
DavidW says (to ClubFloyd), "SAVE"
DavidW says (to ClubFloyd), "cf4"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Elizabethan Festival (west) 7/127
CF | > SAVEOk.
CF |
CF | >
David says, (to ClubFloyd), "enter tent"
CF ] Elizabethan Festival (west) 7/127
CF | >
CF | > ENTER TENT
CF |
CF | Which do you mean, the royal pavilion or the brightly coloured
CF | pavilion tents?
CF |
CF | >
David says, (to ClubFloyd), "royal"
CF ] Elizabethan Festival (west) 7/128
CF | >
CF | > ROYAL
CF |
CF | There are guards just inside, barring your way (not all that politely,
CF | it has to be said).
CF |
CF | >
David says, (to ClubFloyd), "listen to royal tent"
CF ] Elizabethan Festival (west) 7/129
CF | >
CF | > LISTEN TO ROYAL TENT
CF |
CF | Although you can still hear people milling around, it's quieter back
CF | here.
CF |
CF | >
robryk says (to ClubFloyd), "wear costume"
CF ] Elizabethan Festival (west) 7/130
CF | >
CF | > WEAR COSTUME
CF |
CF | You put on the costume worn by Falstaff in "The Merry Wives of
CF | Windsor".
CF |
CF | One of the vendors cries out "Meat pies, vegan option available!"
CF |
CF | >
David says, (to ClubFloyd), "pull string"
CF ] Elizabethan Festival (west) 7/131
CF | >
CF | > PULL STRING
CF |
CF | Pinq! Pinq! Pinq!
CF |
CF | One of the vendors cries out "Meat pies, special offer today!"
CF |
CF | >
David says, (to ClubFloyd), "enter royal"
CF ] Elizabethan Festival (west) 7/132
CF | >
CF | > ENTER ROYAL
CF |
CF | (the royal pavilion)
CF | There are guards just inside, barring your way (not all that politely,
CF | it has to be said).
CF |
CF | > DavidW says, "Costume doesn't help here."
DavidW says, "I think we should explore elsewhere."
David says, (to ClubFloyd), "x acorn"
CF ] Elizabethan Festival (west) 7/133
CF | >
CF | > X ACORN
CF |
CF | Massive oak trees grow from little acorns.
CF |
CF | >
(Current channel set to #if/clubfloyd)
robryk says (to ClubFloyd), "remove costume"
CF ] Elizabethan Festival (west) 7/134
CF | >
CF | > REMOVE COSTUME
CF |
CF | You take off the costume worn by Falstaff in "The Merry Wives of
CF | Windsor".
CF |
CF | >
robryk says (to ClubFloyd), "e"
CF ] Elizabethan Festival (north) 7/135
CF | >
CF | > E
CF |
CF | (dodging around the royal pavilion)
CF |
CF | Elizabethan Festival (north)
CF | The festival continues in this direction, though in so doing starts to
CF | cater for the more wealthy, almost like this was "uptown Elizabethan
CF | festival" and the south was "downtown".
CF |
CF | A huge white tent flying the royal standard of England (let's call
CF | this tent the "royal pavilion") has been erected to the west (going
CF | west will take you round to the back of it). Francis Drake stands in
CF | front of the tent on his own, rubbing his bearded chin and gazing
CF | thoughtfully at his potato.
CF |
CF | An enclosed jousting arena lies to the north, and jousting is
CF | obviously in full swing (or full prod) going by the sounds of charging
CF | horses, clashes of metal and cheering coming from that direction. The
CF | way into the jousting arena is guarded by a Yeoman of the Guard.
CF |
CF | One of the vendors cries out "Meat pies, every one must go!"
CF |
CF | > robryk asks, "arena?"
DavidW says, "The yeoman's in the way."
robryk says (to ClubFloyd), "n"
CF ] Elizabethan Festival (north) 7/136
CF | >
CF | > N
CF |
CF | The Yeoman bars your way; from what you've seen of other members of
CF | the gentry going through you think you might need an invitation from
CF | the queen herself to proceed (but he wasn't just going to tell you
CF | that, was he?!).
CF |
CF | >
robryk says (to ClubFloyd), "ask pirate for invitation"
CF ] Elizabethan Festival (north) 7/136
CF | >
CF | > ASK PIRATE FOR INVITATION
CF |
CF | You can't see any such thing.
CF |
CF | > robryk says, "ah, he's inside now"
robryk says (to ClubFloyd), "z"
CF ] Elizabethan Festival (north) 7/137
CF | >
CF | > Z
CF |
CF | Time passes.
CF |
CF | >
robryk says (to ClubFloyd), "z"
CF ] Elizabethan Festival (north) 7/138
CF | >
CF | > Z
CF |
CF | Time passes.
CF |
CF | > DavidW says, "I think we should go elsewhere."
robryk says (to ClubFloyd), "x drake"
CF ] Elizabethan Festival (north) 7/139
CF | >
CF | > X DRAKE
CF |
CF | Unmistakeable in his dapper little moustache and a goatee beard,
CF | Francis Drake is dressed in clothing which, though fine, fits around
CF | him tightly enough so that he can fight at a moment's notice. A
CF | notorious privateer, pirate, slave trader and explorer, he clearly
CF | commands the respect of his queen. However, she seems to be a little
CF | bit exasperated with him right now.
CF |
CF | >
robryk says (to ClubFloyd), "ask drake for invitation"
CF ] Elizabethan Festival (north) 7/139
CF | >
CF | > ASK DRAKE FOR INVITATION
CF |
CF | You can't see any such thing.
CF |
CF | > DavidW says, "about, not for."
robryk says (to ClubFloyd), "ask drake about invitation"
CF ] Elizabethan Festival (north) 7/140
CF | >
CF | > ASK DRAKE ABOUT INVITATION
CF |
CF | You need to have it in your possession in order to be able to talk
CF | about it.
CF |
CF | > robryk asks, "don't people usually implement for?"
DavidW says, "It's not standard."
DavidW says, "Sometimes 'for' works."
DavidW says, "But Drake is unlikely to have it anyway."
robryk says, "but he's on speaking terms with the queen"
DavidW says, "He is"
DavidW says, "It was worth trying, but I wasn't expecting that to work."
DavidW says, "It's more likely that there's a stack of invites in the tent."
robryk says, "mhm, so what we haven't tried here is riding the horses"
DavidW says, "And we sneak in there when the queen and her guard isn't in there."
DavidW says, "The stallion will likely kill us, but sure."
robryk says, "i wonder if we can take one of them to that plantation"
robryk says, "ok, let's try then"
robryk says (to ClubFloyd), "s"
CF ] Elizabethan Festival (south) 7/141
CF | >
CF | > S
CF |
CF |
CF | Elizabethan Festival (south)
CF | A riot of brightly coloured pavilion tents extends over an acre of
CF | parkland. Elizabethan folk mill around laughing, buying stuff and
CF | generally larking about. It's a sunny day, and although Elizabethan
CF | England was not the best period of the world to live in, they seem to
CF | be quite happy going about their business. A collection of caravans up
CF | a hill to the south leads back to the vast forest you emerged from and
CF | the festival continues to the north.
CF |
CF | A stage has been set up to the east (going east will take you to the
CF | back of it), and a play is in progress upon it.
CF |
CF | A sign on the stage says "The Merry Wives of Windsor, Rehearsal, Act
CF | IV, Scene 5. Full performance tonight.".
CF |
CF | One of the vendors cries out "Meat pies, buy one get one half price!"
CF |
CF | >
robryk says (to ClubFloyd), "s"
CF ] The Green Hills of England 7/142
CF | >
CF | > S
CF |
CF |
CF | The Green Hills of England
CF | A small collection of Romany gypsy caravans clusters around a large
CF | oak tree at the top of a hill. The forest you emerged from is to the
CF | southeast, whilst to the north, the landscape below has been,
CF | well, landscaped into well-manicured woodland and parkland. An
CF | Elizabethan festival is taking place down there. Even from this
CF | distance, you can see a theatre, a jousting arena and a whole
CF | collection of colourful pavilion tents.
CF |
CF | Two quite different-looking horses are grazing nearby. One, a large
CF | stallion, chestnut, tall and muscular, looks at you levelly, while a
CF | smaller filly, white and beautifully groomed, pointedly ignores you
CF | while she carries on eating.
CF |
CF | You see the filly move around the oak tree and gaze down at the
CF | festival.
CF |
CF | >
robryk says (to ClubFloyd), "mount stallion"
CF ] The Green Hills of England 7/143
CF | >
CF | > MOUNT STALLION
CF |
CF | He respectfully moves away from you - you're going to have to make
CF | friends with him first.
CF |
CF | >
robryk says (to ClubFloyd), "mount filly"
CF ] The Green Hills of England 7/144
CF | >
CF | > MOUNT FILLY
CF |
CF | She respectfully moves away from you.
CF |
CF | You see the stallion snorting its head as if to shake away a fly.
CF |
CF | >
robryk says (to ClubFloyd), "x fly"
CF ] The Green Hills of England 7/144
CF | >
CF | > X FLY
CF |
CF | You can't see any such thing.
CF |
CF | > DavidW says, "I suspect the filly is more agreeable, but we'll need an apple or sugar or something."
robryk says (to ClubFloyd), "x stallion"
CF ] The Green Hills of England 7/145
CF | >
CF | > X STALLION
CF |
CF | He's tall, elegant, chestnut (though he would have preferred black)
CF | and impressively muscled.
CF |
CF | >
robryk says (to ClubFloyd), "i"
CF ] The Green Hills of England 7/146
CF | >
CF | > I
CF |
CF | You are carrying:
CF | the costume worn by Falstaff in "The Merry Wives of Windsor"
CF | a toy monkey
CF | a wooden African mask
CF | a battle axe
CF | a gourd (with markings on)
CF |
CF | >
robryk says (to ClubFloyd), "pull string"
CF ] The Green Hills of England 7/147
CF | >
CF | > PULL STRING
CF |
CF | Pinq! Pinq! Pinq!
CF |
CF | >
David says, (to ClubFloyd), "ride filly"
CF ] The Green Hills of England 7/148
CF | >
CF | > RIDE FILLY
CF |
CF | She respectfully moves away from you.
CF |
CF | >
David says, (to ClubFloyd), "pet filly"
CF ] The Green Hills of England 7/149
CF | >
CF | > PET FILLY
CF |
CF | How very "girly" of you; however, horses, even in Elizabethan times,
CF | were not that easily won over (you could try a sugar cube, I suppose).
CF |
CF | You see the filly move around the oak tree and gaze down at the
CF | festival.
CF |
CF | >
robryk says (to ClubFloyd), "lead filly north"
CF ] The Green Hills of England 7/149
CF | >
CF | > LEAD FILLY NORTH
CF |
CF | That's not a verb I recognise.
CF |
CF | > DavidW says, "right. They want sugar."
robryk says, "was one of the locations supposed to be a sugar plantation? (one of the not-visited-yet ones)"
DavidW says, "Not that I saw, no"
robryk says (to ClubFloyd), "x gourd"
CF ] The Green Hills of England 7/150
CF | >
CF | > X GOURD
CF |
CF | About the size of your fist, this light brown fruit has several small
CF | pictures engraved or carved upon it. The pictures show an acorn, a
CF | crab, a mystic of some sort, something that looks like fluff (?!), a
CF | palm leaf, a pine cone, one of those big-eyed Amazonian frogs and a
CF | tree which appears to have been drawn upside-down.
CF |
CF | You see the stallion chew lazily at some grass near the caravans.
CF |
CF | > DavidW says, "I expect we'll fine them at a cafe or something like that."
DavidW says, "er find them"
robryk asks, "so, next location?"
DavidW says, "yes please"
robryk says (to ClubFloyd), "l"
CF ] The Green Hills of England 7/151
CF | >
CF | > L
CF |
CF | The Green Hills of England
CF | A small collection of Romany gypsy caravans clusters around a large
CF | oak tree at the top of a hill. The forest you emerged from is to the
CF | southeast, whilst to the north, the landscape below has been,
CF | well, landscaped into well-manicured woodland and parkland. An
CF | Elizabethan festival is taking place down there. Even from this
CF | distance, you can see a theatre, a jousting arena and a whole
CF | collection of colourful pavilion tents.
CF |
CF | Two quite different-looking horses are grazing nearby. One, a large
CF | stallion, chestnut, tall and muscular, looks at you levelly, while a
CF | smaller filly, white and beautifully groomed, pointedly ignores you
CF | while she carries on eating.
CF |
CF | >
robryk says (to ClubFloyd), "se"
CF ] Vast Forest 7/152
CF | >
CF | > SE
CF |
CF |
CF | Vast Forest
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | >
robryk says (to ClubFloyd), "s"
CF ] The Tallgrass Prairies of Missouri 7/153
CF | >
CF | > S
CF |
CF | (now that you know the way)
CF |
CF | ---oOo---
CF |
CF | Southern trees bear strange fruit.
CF | - Abel Meeropol
CF |
CF | ---oOo---
CF |
CF | The Tallgrass Prairies of Missouri
CF | A vast prairie extends in all directions, apart from to the
CF | north where the forest you emerged from begins. It's the middle
CF | of the night, but there's a full moon providing enough light to see
CF | by. Flames can be seen burning to the south.
CF |
CF | One particular poplar stands apart from the rest.
CF |
CF | A noose hangs disturbingly from the poplar.
CF |
CF | >
robryk says (to ClubFloyd), "x noose"
CF ] The Tallgrass Prairies of Missouri 7/154
CF | >
CF | > X NOOSE
CF |
CF | You have an uneasy feeling about what this might be here for.
CF |
CF | >
robryk says (to ClubFloyd), "x poplar"
CF ] The Tallgrass Prairies of Missouri 7/155
CF | >
CF | > X POPLAR
CF |
CF | It's of a type known as a "tulip" poplar tree, with a long smooth
CF | trunk which rises about ten feet before opening up into foliage.
CF |
CF | > robryk asks, "check out the fire?"
robryk says (to ClubFloyd), "x fire"
CF ] The Tallgrass Prairies of Missouri 7/155
CF | >
CF | > X FIRE
CF |
CF | You can't see any such thing.
CF |
CF | > DavidW says, "I think we're near a lynching."
robryk says, "probably before one"
robryk says (to ClubFloyd), "take noose"
CF ] The Tallgrass Prairies of Missouri 7/156
CF | >
CF | > TAKE NOOSE
CF |
CF | You can't reach the knot from here.
CF |
CF | > robryk asks, "so, maybe sabotage it?"
DavidW says, "climb the tree"
robryk says (to ClubFloyd), "climb poplar"
CF ] The Tallgrass Prairies of Missouri 7/157
CF | >
CF | > CLIMB POPLAR
CF |
CF | The trunk of the poplar tree itself is too smooth, and the
CF | lowest branches are too high up.
CF |
CF | > DavidW says, "so we need a ladder"
robryk says, "mhm"
robryk asks, "next?"
DavidW asks, "hm. I guess?"
robryk says (to ClubFloyd), "n"
CF ] Vast Forest 7/158
CF | >
CF | > N
CF |
CF |
CF | Vast Forest
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | >
robryk says (to ClubFloyd), "sw"
CF ] The Amazon Basin 7/159
CF | >
CF | > SW
CF |
CF | (now that you know the way)
CF |
CF | ---oOo---
CF |
CF | An area the size of a football field is destroyed from the
CF | rainforest every second. That's about 2000 trees per minute.
CF |
CF | 1 in 4 ingredients for our medicines come from rainforest plants.
CF | We are probably not being very clever about this.
CF |
CF | ---oOo---
CF |
CF | The Amazon Basin
CF | You have reached the edge of a huge rainforest stretching out as far
CF | as the eye can see, except for the (less rainy) part that you emerged
CF | from to the northeast.
CF |
CF | An enormous yellow bulldozer stands at the edge of a dirt track which
CF | plummets down into a crater below, a crater so devastated of trees
CF | that it looks like it belongs to a quarry rather than to a section of
CF | the rainforest.
CF |
CF | > DavidW says, "Cute how it's night time in one location and daytime in another. Also different time periods of history."
robryk nods
robryk says (to ClubFloyd), "x bulldozer"
CF ] The Amazon Basin 7/160
CF | >
CF | > X BULLDOZER
CF |
CF | Almost obscene in its size, this machine has clearly been constructed
CF | to tear down the amazon rainforest. Even the wheels of the bulldozer
CF | are taller than you are (which, I suppose, allows people to easily
CF | maintain it from underneath). Somewhere way at the top of it, the
CF | driver sits in isolation, though he must be having his lunch or
CF | something as the bulldozer doesn't seem to be going anywhere (even
CF | though you can still hear the engine running).
CF |
CF | > robryk asks, "crater or dozer first?"
DavidW asks, "can we go under it?"
robryk says (to ClubFloyd), "go under dozer"
CF ] The Amazon Basin 7/160
CF | >
CF | > GO UNDER DOZER
CF |
CF | You can't see any such thing.
CF |
CF | >
robryk says (to ClubFloyd), "go under bulldozer"
CF ] Beneath the Bulldozer 7/161
CF | >
CF | > GO UNDER BULLDOZER
CF |
CF | Beneath the Bulldozer
CF | You stand beneath a huge metal monstrosity designed to rip apart
CF | jungles, hoping the driver is not about to start it up again. From
CF | this vantage point, you can see all the cables that hang underneath
CF | it, and though some of them hum with power, you have no real idea what
CF | they're for.
CF |
CF | >
robryk says (to ClubFloyd), "unplug cables"
CF ] Beneath the Bulldozer 7/161
CF | >
CF | > UNPLUG CABLES
CF |
CF | That's not a verb I recognise.
CF |
CF | > robryk says, "ah, maybe this is why we have the axe"
robryk says (to ClubFloyd), "SAVE"
robryk says (to ClubFloyd), "cf5"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Beneath the Bulldozer 7/161
CF | > SAVEOk.
CF |
CF | > DavidW says, "yeah. cut them."
robryk says (to ClubFloyd), "cut cables with axe"
CF ] Beneath the Bulldozer 7/161
CF | >
CF | > CUT CABLES WITH AXE
CF |
CF | The axe is effective at cutting the cables. The high voltage passing
CF | through the cables is equally effective at cutting short your life!
CF |
CF | The soft female voice speaks out:
CF |
CF | Program Arborea aborted. Subject deceased. Kernel not retrieved.
CF | Please UNDO and try to be a little cleverer next time.
CF |
CF |
CF | *** The End ***
CF |
CF |
CF | In that game you scored 7 out of a possible 100, in 161 turns.
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last
CF | command?
CF | >
robryk says (to ClubFloyd), "undo"
CF ] Beneath the Bulldozer 7/161
CF |
CF | > UNDO
CF |
CF | Beneath the Bulldozer
CF | [Previous turn undone.]
CF |
CF | > DavidW asks, "So we need gloves to insulate ourself, maybe?"
robryk says, "maybe? realistically we'd either be fine with a wooden-handled dry axe, or would need flash protection gear."
DavidW says, "Still, that almost worked."
robryk says, "let's try the crater then"
DavidW says, "yeah, the wooden handle should've been enough."
robryk says (to ClubFloyd), "down"
CF ] Beneath the Bulldozer 7/162
CF | >
CF | > DOWN
CF |
CF | You'll have to be a bit more specific unless you literally intend to
CF | burrow into the ground.
CF |
CF | > DavidW says, "okay"
Jade goes home.
DavidW asks, "west?"
robryk says (to ClubFloyd), "out"
CF ] The Amazon Basin 7/163
CF | >
CF | > OUT
CF |
CF |
CF | The Amazon Basin
CF | You have reached the edge of a huge rainforest stretching out as far
CF | as the eye can see, except for the (less rainy) part that you emerged
CF | from to the northeast.
CF |
CF | An enormous yellow bulldozer stands at the edge of a dirt track which
CF | plummets down into a crater below, a crater so devastated of trees
CF | that it looks like it belongs to a quarry rather than to a section of
CF | the rainforest.
CF |
CF | >
robryk says (to ClubFloyd), "down"
CF ] The Amazon Basin 7/163
CF | >
CF | > DOWN
CF |
CF | Unfortunately, the driver of the bulldozer chooses this particular
CF | moment to kick his machine into gear and trundles down into the
CF | rainforest to bulldoze some more trees. Doubly unfortunately, he
CF | doesn't notice you in his path as he rolls the bulldozer over you.
CF |
CF | The soft female voice speaks out:
CF |
CF | Program Arborea aborted. Subject deceased. Kernel not retrieved.
CF | Please UNDO and try to be a little cleverer next time.
CF |
CF |
CF | *** The End ***
CF |
CF |
CF | In that game you scored 7 out of a possible 100, in 163 turns.
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last
CF | command?
CF | >
robryk says (to ClubFloyd), "undo"
CF ] The Amazon Basin 7/163
CF |
CF | > UNDO
CF |
CF | The Amazon Basin
CF | [Previous turn undone.]
CF |
CF | >
robryk says (to ClubFloyd), "z"
CF ] The Amazon Basin 7/164
CF | >
CF | > Z
CF |
CF | Time passes.
CF |
CF | > robryk says, "so, we _need_ to stop it first"
DavidW says, "looks like it."
robryk asks, "next then? or do you have insulation ideas?"
robryk says, "btw. we might have not been fine if cutting the cables created enough of an arc (well, at least we might have been blinded by the UV)"
DavidW says, "It's almost always gloves."
robryk says, "but then gloves wouldn't be enough"
robryk says (to ClubFloyd), "se"
CF ] The Amazon Basin 7/165
CF | >
CF | > SE
CF |
CF | The rainforest is vast and full of bio-diversity, quite a lot of which
CF | would most likely eat you, sting you or otherwise disease you.
CF |
CF | >
robryk says (to ClubFloyd), "ne"
CF ] Vast Forest 7/166
CF | >
CF | > NE
CF |
CF |
CF | Vast Forest
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | >
robryk says (to ClubFloyd), "w"
CF ] An Island in the Caribbean 7/167
CF | >
CF | > W
CF |
CF | (now that you know the way)
CF |
CF | ---oOo---
CF |
CF | Mangroves are rich in steroids, triterpenes, saponins, tannins,
CF | alkaloids and flavonoids. They are widely used as medicines and
CF | pesticides to this day.
CF |
CF | ---oOo---
CF |
CF | An Island in the Caribbean
CF | A rickety wooden walkway winds its way through a mangrove swamp,
CF | following the course of a river which empties into the Caribbean Sea,
CF | towards the west. The sun is shining brightly overhead, and there is a
CF | level of humidity here which is typical of the equator. Less lush
CF | vegetation lies back to the east.
CF |
CF | A large wooden hut, roughly made from what you assume to be mangrove
CF | wood, balances here on small stilts. Various fetishes decorate the
CF | outside of the hut, including some rather alarming ones made out of
CF | bone, and others made to resemble skulls and skeletal masks. There are
CF | also clay pots and receptacles full of tropical plants and flowers
CF | amongst all of this rather necrotic stuff. A doorway covered by a
CF | simple cloth curtain leads inside.
CF |
CF | > DavidW says, "Unless you think Falstaff's costume is insulation."
robryk laughs
robryk says (to ClubFloyd), "listen"
CF ] An Island in the Caribbean 7/168
CF | >
CF | > LISTEN
CF |
CF | You hear the sounds of the sea coming from the west, mixed in with the
CF | sounds of insects from all around you.
CF |
CF | >
robryk says (to ClubFloyd), "x pots"
CF ] An Island in the Caribbean 7/169
CF | >
CF | > X POTS
CF |
CF | It's interesting to see the mixture of life and death around the hut,
CF | almost as if the owner believes that both are equally important.
CF |
CF | > robryk asks, "inside?"
DavidW asks, "I guess?"
robryk says (to ClubFloyd), "enter hut"
CF ] Medicine Hut 7/170
CF | >
CF | > ENTER HUT
CF |
CF | Medicine Hut
CF | This wooden hut is clearly the abode of someone who likes to "do
CF | things" with plants. All around is the same collection of
CF | paraphernalia you saw outside but in greater number and variety
CF | (though it may just seem that way because of the cramped conditions
CF | inside).
CF |
CF | A few sinister-looking potions stand on a trestle table to your left.
CF |
CF | A large black woman sits in a huge wicker chair near the back wall of
CF | the hut, looking at you in a suspicious manner.
CF |
CF | >
robryk says (to ClubFloyd), "x woman"
CF ] Medicine Hut 7/171
CF | >
CF | > X WOMAN
CF |
CF | She seems strangely at her ease. You have to applaud the woman, given
CF | that she must have arrived here as an African slave, and must have an
CF | incredible story to tell.
CF |
CF | > robryk asks, "huh, why the inference?"
DavidW says, "okay. Try giving the mask to her."
robryk says (to ClubFloyd), "talk to woman"
CF ] Medicine Hut 7/172
CF | >
CF | > TALK TO WOMAN
CF |
CF | She looks at you warily - perhaps you need to gain her trust in some
CF | fashion first.
CF |
CF | >
robryk says (to ClubFloyd), "give mask to woman"
CF ] Medicine Hut 8/173
CF | >
CF | > GIVE MASK TO WOMAN
CF |
CF | (the wooden African mask to the big, black woman)
CF | She takes it off you with a sad look on her face, then looks back at
CF | you, smiles and thanks you.
CF |
CF | [Your score has just gone up by one point.]
CF |
CF | >
robryk says (to ClubFloyd), "x woman"
CF ] Medicine Hut 8/174
CF | >
CF | > X WOMAN
CF |
CF | She seems strangely at her ease. You have to applaud the woman, given
CF | that she must have arrived here as an African slave, and must have an
CF | incredible story to tell.
CF |
CF | The woman pulls something odd from the folds of her clothing and
CF | starts chewing on it for a bit; she offers you some but you decline
CF | (probably best).
CF |
CF | >
robryk says (to ClubFloyd), "talk to woman"
CF ] Medicine Hut 8/175
CF | >
CF | > TALK TO WOMAN
CF |
CF | She looks at you, shrugs and smiles - you're not sure she got what
CF | you're getting at.
CF |
CF | > robryk says, "good call"
David says, (to ClubFloyd), "ask woman about herself"
CF ] Medicine Hut 8/176
CF | >
CF | > ASK WOMAN ABOUT HERSELF
CF |
CF | "I came over here some years ago on a slaver ship. Got rescued by
CF | pirates, funnily enough. Miss my home, though."
CF |
CF | The woman picks a small lizard from her hair that looks like it just
CF | landed on her head, strokes it a bit then lets it scamper off and
CF | disappear.
CF |
CF | >
David says, (to ClubFloyd), "ask woman about home"
CF ] Medicine Hut 8/177
CF | >
CF | > ASK WOMAN ABOUT HOME
CF |
CF | She looks at you, shrugs and smiles - you're not sure she got what
CF | you're getting at.
CF |
CF | >
robryk says (to ClubFloyd), "ask woman about potions"
CF ] Medicine Hut 8/178
CF | >
CF | > ASK WOMAN ABOUT POTIONS
CF |
CF | She looks at you, shrugs and smiles - you're not sure she got what
CF | you're getting at.
CF |
CF | >
robryk says (to ClubFloyd), "x potions"
CF ] Medicine Hut 8/179
CF | >
CF | > X POTIONS
CF |
CF | The potions are labelled in some sort of code or language that you do
CF | not understand, apart from one which you can take a guess at which is
CF | labelled "zzzzzz".
CF |
CF | >
robryk says (to ClubFloyd), "ask woman about zzzzzz"
CF ] Medicine Hut 8/180
CF | >
CF | > ASK WOMAN ABOUT ZZZZZZ
CF |
CF | "It's pretty potent - you only need a few drops. Got the recipe from
CF | my mother."
CF |
CF | > DavidW says, "Sleeping potion, I guess."
robryk says, "ah"
robryk says, "aaaaaah"
robryk says, "I didn't get the name first"
robryk says (to ClubFloyd), "ask woman for zzzzzz"
CF ] Medicine Hut 8/181
CF | >
CF | > ASK WOMAN FOR ZZZZZZ
CF |
CF | She looks at you, shrugs and smiles - you're not sure she got what
CF | you're getting at.
CF |
CF | > DavidW says, "We could put it on a dart and tranq the rhino or someone."
robryk says, "probably"
robryk says (to ClubFloyd), "get zzzzzz"
CF ] Medicine Hut 8/182
CF | >
CF | > GET ZZZZZZ
CF |
CF | The woman says to you: "You hardly need all of it; bring me a suitable
CF | receptacle with some liquid in it, and we'll put a few drops in".
CF |
CF | > robryk says, "or someone's coffee^Htea"
robryk says (to ClubFloyd), "i"
CF ] Medicine Hut 8/183
CF | >
CF | > I
CF |
CF | You are carrying:
CF | the costume worn by Falstaff in "The Merry Wives of Windsor"
CF | a toy monkey
CF | a battle axe
CF | a gourd (with markings on)
CF |
CF | The woman pulls something odd from the folds of her clothing and
CF | starts chewing on it for a bit; she offers you some but you decline
CF | (probably best).
CF |
CF | >
David says, (to ClubFloyd), "ask woman about mangrove"
CF ] Medicine Hut 8/184
CF | >
CF | > ASK WOMAN ABOUT MANGROVE
CF |
CF | "It's not exactly somewhere I would have come to on holiday, but it's
CF | nice enough."
CF |
CF | >
David says, (to ClubFloyd), "ask woman about sea"
CF ] Medicine Hut 8/185
CF | >
CF | > ASK WOMAN ABOUT SEA
CF |
CF | She looks at you, shrugs and smiles - you're not sure she got what
CF | you're getting at.
CF |
CF | >
robryk says (to ClubFloyd), "ask woman about pirates"
CF ] Medicine Hut 8/186
CF | >
CF | > ASK WOMAN ABOUT PIRATES
CF |
CF | "There's a ship full of pirates just come in. Odd-looking bunch;
CF | surprised they manage to make that ship go anywhere. Only that
CF | overseer seems to know what she's doing."
CF |
CF | > DavidW says, "I think we're done until we get a cup of coffee or coconut of milk or something."
robryk asks, "maybe we can find the ship?"
robryk says (to ClubFloyd), "out"
CF ] An Island in the Caribbean 8/187
CF | >
CF | > OUT
CF |
CF |
CF | An Island in the Caribbean
CF | A rickety wooden walkway winds its way through a mangrove swamp,
CF | following the course of a river which empties into the Caribbean Sea,
CF | towards the west. The sun is shining brightly overhead, and there is a
CF | level of humidity here which is typical of the equator. Less lush
CF | vegetation lies back to the east.
CF |
CF | A large wooden hut, roughly made from what you assume to be mangrove
CF | wood, balances here on small stilts. Various fetishes decorate the
CF | outside of the hut, including some rather alarming ones made out of
CF | bone, and others made to resemble skulls and skeletal masks. There are
CF | also clay pots and receptacles full of tropical plants and flowers
CF | amongst all of this rather necrotic stuff. A doorway covered by a
CF | simple cloth curtain leads inside.
CF |
CF | > DavidW says, "yeah. try"
robryk says (to ClubFloyd), "follow river"
CF ] An Island in the Caribbean 8/187
CF | >
CF | > FOLLOW RIVER
CF |
CF | That's not a verb I recognise.
CF |
CF | > DavidW says, "west"
robryk says (to ClubFloyd), "w"
CF ] Pirate Shanty Town 8/188
CF | >
CF | > W
CF |
CF |
CF | Pirate Shanty Town
CF | The wooden walkway from the east comes free from the mangrove swamp as
CF | it enters a pirate shanty town built just a few feet over the shallow
CF | waters of the Caribbean sea below.
CF |
CF | Perhaps it's the time of day (i.e. high noon), but pretty much
CF | everything seems to be closed apart from a general store to the south.
CF | There is also a tavern to the west but that also seems to be closed.
CF |
CF | At the far end of the shantytown to the north, a boarding plank can be
CF | seen leading onto a pirate ship. Even from here, you can see that
CF | there are pirates on the pirate ship.
CF |
CF | >
robryk says (to ClubFloyd), "s"
CF ] General Store 8/189
CF | >
CF | > S
CF |
CF |
CF | General Store
CF | Shelves of assorted goods line the walls of this simple wooden
CF | building.
CF |
CF | The store owner, a burly looking man who would probably be a pirate
CF | himself were it not for the size of his girth, gazes at you unhappily.
CF |
CF | An equally burly looking woman, most likely his wife, stands near him
CF | with her eyes more on him than on you, a stern expression on her face.
CF |
CF | A barrel of gunpowder rests in one corner of the store, perhaps the
CF | only thing you might consider to be of any value here.
CF |
CF | The store manager clears his throat and looks across at you.
CF |
CF | >
robryk says (to ClubFloyd), "x manager"
CF ] General Store 8/190
CF | >
CF | > X MANAGER
CF |
CF | You figure he owns the store, though looking at what might be his
CF | wife, you wonder who might really be wearing the trousers. And
CF | considering his trousers and the moth-eaten condition of his clothes
CF | in general, you're not surprised he's looking unhappy.
CF |
CF | >
robryk says (to ClubFloyd), "x barrel"
CF ] General Store 8/191
CF | >
CF | > X BARREL
CF |
CF | The barrel is one foot diameter and two feet high, full of gunpowder
CF | and pretty heavy.
CF |
CF | The store manager clears his throat and looks across at you.
CF |
CF | >
robryk says (to ClubFloyd), "ask manager about barrel"
CF ] General Store 8/192
CF | >
CF | > ASK MANAGER ABOUT BARREL
CF |
CF | "That's already been purchased, I'm afraid, by the lady and her
CF | gentlemen on the ship. I think they're planning a firework party."
CF |
CF | > DavidW says, "Sure they are."
robryk says (to ClubFloyd), "x wife"
CF ] General Store 8/193
CF | >
CF | > X WIFE
CF |
CF | She doesn't look like a barrel of laughs (perhaps her laughs are in
CF | that barrel).
CF |
CF | > robryk nods
robryk asks, "anything else in here?"
David says, (to ClubFloyd), "l"
CF ] General Store 8/194
CF | >
CF | > L
CF |
CF | General Store
CF | Shelves of assorted goods line the walls of this simple wooden
CF | building.
CF |
CF | The store owner, a burly looking man who would probably be a pirate
CF | himself were it not for the size of his girth, gazes at you unhappily.
CF |
CF | An equally burly looking woman, most likely his wife, stands near him
CF | with her eyes more on him than on you, a stern expression on her face.
CF |
CF | A barrel of gunpowder rests in one corner of the store, perhaps the
CF | only thing you might consider to be of any value here.
CF |
CF | >
David says, (to ClubFloyd), "x goods"
CF ] General Store 8/195
CF | >
CF | > X GOODS
CF |
CF | The shelves are mostly empty and what there is on them is not of any
CF | use to you.
CF |
CF | >
David says, (to ClubFloyd), "ask man about pirates"
CF ] General Store 8/196
CF | >
CF | > ASK MAN ABOUT PIRATES
CF |
CF | "The lady and the gentlemen on the ship? They're my best customers,
CF | sir."
CF |
CF | >
David says, (to ClubFloyd), "ask man about hut"
CF ] General Store 8/197
CF | >
CF | > ASK MAN ABOUT HUT
CF |
CF | He gazes at you carefully, watching for any sudden moves, but
CF | otherwise doesn't react.
CF |
CF | >
robryk says (to ClubFloyd), "ask man about medicine woman"
CF ] General Store 8/198
CF | >
CF | > ASK MAN ABOUT MEDICINE WOMAN
CF |
CF | "If you mean the lady that lives in the hut in the woods," he coughs a
CF | little, looking embarrassed, "I barely speak to her, sir. Barely speak
CF | to her."
CF |
CF | The store manager clears his throat and looks across at you.
CF |
CF | >
robryk says (to ClubFloyd), "ask woman about medicine woman"
CF ] General Store 8/199
CF | >
CF | > ASK WOMAN ABOUT MEDICINE WOMAN
CF |
CF | "Don't know who you mean."
CF |
CF | > robryk asks, "so, he buys something from her but is embarrassed?"
DavidW says, "I guess so."
DavidW says, "Only place to buy viagra around here."
robryk asks, "so, tavern or ship?"
DavidW says, "tavern is closed."
DavidW says, "so ship"
robryk says (to ClubFloyd), "n"
CF ] Pirate Shanty Town 8/200
CF | >
CF | > N
CF |
CF |
CF | Pirate Shanty Town
CF | The wooden walkway from the east comes free from the mangrove swamp as
CF | it enters a pirate shanty town built just a few feet over the shallow
CF | waters of the Caribbean sea below.
CF |
CF | Perhaps it's the time of day (i.e. high noon), but pretty much
CF | everything seems to be closed apart from a general store to the south.
CF | There is also a tavern to the west but that also seems to be closed.
CF |
CF | At the far end of the shantytown to the north, a boarding plank can be
CF | seen leading onto a pirate ship. Even from here, you can see that
CF | there are pirates on the pirate ship.
CF |
CF | You hear the crack of a whip coming from the ship.
CF |
CF | >
robryk says (to ClubFloyd), "n"
CF ] Pirate Ship 8/201
CF | >
CF | > N
CF |
CF |
CF | Pirate Ship
CF | Typical of the 17th century, this pirate ship is a "sloop", i.e. a
CF | single-masted vessel built for speed and for its ability to sail
CF | through shallow waters. The pirate shanty town is to the south.
CF |
CF | Several pirates are on board, swabbing the deck under the gaze of a
CF | vicious-looking overseer.
CF |
CF | The overseer herself stands over them with a whip in her hand, cursing
CF | them for their laziness.
CF |
CF | An impressive-looking cannon rests on the ship's deck, pointing out at
CF | sea.
CF |
CF | The overseer cracks her whip. One of the pirates groans as a thin red
CF | welt appears across the torn seat of his pantaloons (hope that's not
CF | too risqué for you).
CF |
CF | >
robryk says (to ClubFloyd), "x overseer"
CF ] Pirate Ship 8/202
CF | >
CF | > X OVERSEER
CF |
CF | (the beautiful, but frightening, woman)
CF | She (yes, it is a she) looks rather splendid in her red basque and
CF | thigh-length leather boots. In one hand, she wields a whip, which she
CF | regularly strikes over the posteriors of the male (yes, they're all
CF | male) pirates in her "care".
CF |
CF | (Bit of a strange pirate ship, this one).
CF |
CF | The overseer cracks her whip. A seagull that had just strayed too
CF | close loses some of its tail feathers as a result and flies away
CF | muttering darkly about revenge, seaside and fish and chips.
CF |
CF | > robryk says, "i'm confused why she's still their captain-of-sorts"
robryk says (to ClubFloyd), "x pirates"
CF ] Pirate Ship 8/203
CF | >
CF | > X PIRATES
CF |
CF | The pirates look like the normal bunch of cut-throats with their
CF | pantaloons, bandanas, assorted odd bits of jewellery and so on.
CF | They're not looking too happy right now, but then, the ship is
CF | pretty grubby.
CF |
CF | >
robryk says (to ClubFloyd), "x cannon"
CF ] Pirate Ship 8/204
CF | >
CF | > X CANNON
CF |
CF | The first recognisable weapon of mass destruction, the cannon does not
CF | appear to be loaded though there is a fuse sticking out of the top.
CF |
CF | > DavidW says, "sorry, had to take a bathroom break"
robryk says, "mhm, tell me when you're caught up"
DavidW says, "okay"
robryk says (to ClubFloyd), "x fuse"
CF ] Pirate Ship 8/205
CF | >
CF | > X FUSE
CF |
CF | Pretty short - won't burn for long.
CF |
CF | > DavidW asks, "Is that fuse take-able?"
robryk says (to ClubFloyd), "get fuse"
CF ] Pirate Ship 8/206
CF | >
CF | > GET FUSE
CF |
CF | The overseer glances in your direction as you approach the cannon and
CF | cracks her whip. You, not really being into that sort of thing,
CF | respectfully walk away from it (the cannon, not the whip ... actually,
CF | the cannon and the whip).
CF |
CF | >
robryk says (to ClubFloyd), "l in cannon"
CF ] Pirate Ship 8/207
CF | >
CF | > L IN CANNON
CF |
CF | In the cannon is a fuse.
CF |
CF | The overseer cracks her whip. A sea lion comes pops its head out of
CF | the water, looks at the overseer as if to say "were you trying to get
CF | my attention?", and then disappears again.
CF |
CF | > robryk says, "seems so"
robryk says (to ClubFloyd), "talk to overseer"
CF ] Pirate Ship 8/208
CF | >
CF | > TALK TO OVERSEER
CF |
CF | (the beautiful, but frightening, woman)
CF | She smiles at you and raises her whip. You feel lucky she hasn't
CF | chosen to use it on you (unless, of course, you're into that sort of
CF | thing), but otherwise it's clear she has no desire to interact with
CF | you.
CF |
CF | >
robryk says (to ClubFloyd), "x mast"
CF ] Pirate Ship 8/208
CF | >
CF | > X MAST
CF |
CF | You can't see any such thing.
CF |
CF | > robryk says, "hmm"
DavidW asks, "Is there a hold down from here?"
robryk says (to ClubFloyd), "d"
CF ] Pirate Ship 8/209
CF | >
CF | > D
CF |
CF | You'll have to be a bit more specific unless you literally intend to
CF | burrow into the ground.
CF |
CF | The overseer cracks her whip. A seagull that had just strayed too
CF | close loses some of its tail feathers as a result and flies away
CF | muttering darkly about revenge, seaside and fish and chips.
CF |
CF | >
robryk says (to ClubFloyd), "x hold"
CF ] Pirate Ship 8/209
CF | >
CF | > X HOLD
CF |
CF | You can't see any such thing.
CF |
CF | >
robryk says (to ClubFloyd), "x cargo"
CF ] Pirate Ship 8/209
CF | >
CF | > X CARGO
CF |
CF | You can't see any such thing.
CF |
CF | > robryk says, "wasn't mentioned explicitly"
robryk asks, "maybe we should try to find beer in the tavern?"
DavidW says, "I'm not sure we can."
DavidW says, "But sure. Try."
robryk says (to ClubFloyd), "s"
CF ] Pirate Shanty Town 8/210
CF | >
CF | > S
CF |
CF |
CF | Pirate Shanty Town
CF | The wooden walkway from the east comes free from the mangrove swamp as
CF | it enters a pirate shanty town built just a few feet over the shallow
CF | waters of the Caribbean sea below.
CF |
CF | Perhaps it's the time of day (i.e. high noon), but pretty much
CF | everything seems to be closed apart from a general store to the south.
CF | There is also a tavern to the west but that also seems to be closed.
CF |
CF | At the far end of the shantytown to the north, a boarding plank can be
CF | seen leading onto a pirate ship. Even from here, you can see that
CF | there are pirates on the pirate ship.
CF |
CF | >
robryk says (to ClubFloyd), "w"
CF ] Pirate Shanty Town 8/211
CF | >
CF | > W
CF |
CF | (first opening the pirate tavern door)
CF | It seems to be locked.
CF |
CF | >
robryk says (to ClubFloyd), "x door"
CF ] Pirate Shanty Town 8/211
CF | >
CF | > X DOOR
CF |
CF | Which do you mean, the general store door or the pirate tavern door?
CF |
CF | > DavidW says, "I think we'll have to frighten the overseer or ask about her and find a weakness that way."
robryk says (to ClubFloyd), "tavern"
CF ] Pirate Shanty Town 8/212
CF | >
CF | > TAVERN
CF |
CF | You see nothing special about the pirate tavern door.
CF |
CF | You hear the crack of a whip coming from the ship.
CF |
CF | > robryk asks, "do you expect them to also be proprietors of the tavern?"
DavidW says, "I don't know."
DavidW says, "For all I know, Drake knows this woman."
DavidW says, "They're both pirates."
DavidW says, "I'd ask the medicine woman about the overseer first."
robryk says (to ClubFloyd), "e"
CF ] An Island in the Caribbean 8/213
CF | >
CF | > E
CF |
CF |
CF | An Island in the Caribbean
CF | A rickety wooden walkway winds its way through a mangrove swamp,
CF | following the course of a river which empties into the Caribbean Sea,
CF | towards the west. The sun is shining brightly overhead, and there is a
CF | level of humidity here which is typical of the equator. Less lush
CF | vegetation lies back to the east.
CF |
CF | A large wooden hut, roughly made from what you assume to be mangrove
CF | wood, balances here on small stilts. Various fetishes decorate the
CF | outside of the hut, including some rather alarming ones made out of
CF | bone, and others made to resemble skulls and skeletal masks. There are
CF | also clay pots and receptacles full of tropical plants and flowers
CF | amongst all of this rather necrotic stuff. A doorway covered by a
CF | simple cloth curtain leads inside.
CF |
CF | > DavidW says, "or the wife about the overseer"
robryk says (to ClubFloyd), "in"
CF ] Medicine Hut 8/214
CF | >
CF | > IN
CF |
CF | Medicine Hut
CF | This wooden hut is clearly the abode of someone who likes to "do
CF | things" with plants. All around is the same collection of
CF | paraphernalia you saw outside but in greater number and variety
CF | (though it may just seem that way because of the cramped conditions
CF | inside).
CF |
CF | A few sinister-looking potions stand on a trestle table to your left.
CF |
CF | A large black woman sits in a huge wicker chair near the back wall of
CF | the hut, looking at you in a friendly manner.
CF |
CF | The woman picks a small lizard from her hair that looks like it just
CF | landed on her head, strokes it a bit then lets it scamper off and
CF | disappear.
CF |
CF | >
robryk says (to ClubFloyd), "ask woman about overseer"
CF ] Medicine Hut 8/215
CF | >
CF | > ASK WOMAN ABOUT OVERSEER
CF |
CF | "She's alright, isn't she. Likes to keep her men in check."
CF |
CF | >
robryk says (to ClubFloyd), "ask woman about manager"
CF ] Medicine Hut 8/216
CF | >
CF | > ASK WOMAN ABOUT MANAGER
CF |
CF | She looks at you, shrugs and smiles - you're not sure she got what
CF | you're getting at.
CF |
CF | >
robryk says (to ClubFloyd), "out. w."
CF ] Pirate Shanty Town 8/218
CF | >
CF | > OUT. W.
CF |
CF |
CF | An Island in the Caribbean
CF | A rickety wooden walkway winds its way through a mangrove swamp,
CF | following the course of a river which empties into the Caribbean Sea,
CF | towards the west. The sun is shining brightly overhead, and there is a
CF | level of humidity here which is typical of the equator. Less lush
CF | vegetation lies back to the east.
CF |
CF | A large wooden hut, roughly made from what you assume to be mangrove
CF | wood, balances here on small stilts. Various fetishes decorate the
CF | outside of the hut, including some rather alarming ones made out of
CF | bone, and others made to resemble skulls and skeletal masks. There are
CF | also clay pots and receptacles full of tropical plants and flowers
CF | amongst all of this rather necrotic stuff. A doorway covered by a
CF | simple cloth curtain leads inside.
CF |
CF | Pirate Shanty Town
CF | The wooden walkway from the east comes free from the mangrove swamp as
CF | it enters a pirate shanty town built just a few feet over the shallow
CF | waters of the Caribbean sea below.
CF |
CF | Perhaps it's the time of day (i.e. high noon), but pretty much
CF | everything seems to be closed apart from a general store to the south.
CF | There is also a tavern to the west but that also seems to be closed.
CF |
CF | At the far end of the shantytown to the north, a boarding plank can be
CF | seen leading onto a pirate ship. Even from here, you can see that
CF | there are pirates on the pirate ship.
CF |
CF | >
robryk says (to ClubFloyd), "s."
CF ] General Store 8/219
CF | >
CF | > S.
CF |
CF |
CF | General Store
CF | Shelves of assorted goods line the walls of this simple wooden
CF | building.
CF |
CF | The store owner, a burly looking man who would probably be a pirate
CF | himself were it not for the size of his girth, gazes at you unhappily.
CF |
CF | An equally burly looking woman, most likely his wife, stands near him
CF | with her eyes more on him than on you, a stern expression on her face.
CF |
CF | A barrel of gunpowder rests in one corner of the store, perhaps the
CF | only thing you might consider to be of any value here.
CF |
CF | The store manager clears his throat and looks across at you.
CF |
CF | >
robryk says (to ClubFloyd), "ask wife about overseer"
CF ] General Store 8/220
CF | >
CF | > ASK WIFE ABOUT OVERSEER
CF |
CF | "I don't think she whips them hard enough."
CF |
CF | > DavidW says, "wow"
robryk says (to ClubFloyd), "ask husband about overseer"
CF ] General Store 8/220
CF | >
CF | > ASK HUSBAND ABOUT OVERSEER
CF |
CF | You can't see any such thing.
CF |
CF | >
robryk says (to ClubFloyd), "ask manager about overseer"
CF ] General Store 8/221
CF | >
CF | > ASK MANAGER ABOUT OVERSEER
CF |
CF | "The lady and the gentlemen on the ship? They're my best customers,
CF | sir."
CF |
CF | The store manager clears his throat and looks across at you.
CF |
CF | > robryk says, "hmm"
DavidW says, "so no gossip"
robryk says, "yeah"
robryk asks, "last location before we try to reexamine things to do?"
DavidW says, "I suppose find that fig place and see what's there."
robryk says (to ClubFloyd), "e"
CF ] General Store 8/222
CF | >
CF | > E
CF |
CF | You can use "out" to leave where you are, if you cannot remember the
CF | right direction.
CF |
CF | >
robryk says (to ClubFloyd), "out"
CF ] Pirate Shanty Town 8/223
CF | >
CF | > OUT
CF |
CF |
CF | Pirate Shanty Town
CF | The wooden walkway from the east comes free from the mangrove swamp as
CF | it enters a pirate shanty town built just a few feet over the shallow
CF | waters of the Caribbean sea below.
CF |
CF | Perhaps it's the time of day (i.e. high noon), but pretty much
CF | everything seems to be closed apart from a general store to the south.
CF | There is also a tavern to the west but that also seems to be closed.
CF |
CF | At the far end of the shantytown to the north, a boarding plank can be
CF | seen leading onto a pirate ship. Even from here, you can see that
CF | there are pirates on the pirate ship.
CF |
CF | >
robryk says (to ClubFloyd), "e.e."
CF ] Vast Forest 8/225
CF | >
CF | > E.E.
CF |
CF |
CF | An Island in the Caribbean
CF | A rickety wooden walkway winds its way through a mangrove swamp,
CF | following the course of a river which empties into the Caribbean Sea,
CF | towards the west. The sun is shining brightly overhead, and there is a
CF | level of humidity here which is typical of the equator. Less lush
CF | vegetation lies back to the east.
CF |
CF | A large wooden hut, roughly made from what you assume to be mangrove
CF | wood, balances here on small stilts. Various fetishes decorate the
CF | outside of the hut, including some rather alarming ones made out of
CF | bone, and others made to resemble skulls and skeletal masks. There are
CF | also clay pots and receptacles full of tropical plants and flowers
CF | amongst all of this rather necrotic stuff. A doorway covered by a
CF | simple cloth curtain leads inside.
CF |
CF | Vast Forest
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | >
robryk says (to ClubFloyd), "nw"
CF ] The Green Hills of England 8/226
CF | >
CF | > NW
CF |
CF | (now that you know the way)
CF |
CF | The Green Hills of England
CF | A small collection of Romany gypsy caravans clusters around a large
CF | oak tree at the top of a hill. The forest you emerged from is to the
CF | southeast, whilst to the north, the landscape below has been,
CF | well, landscaped into well-manicured woodland and parkland. An
CF | Elizabethan festival is taking place down there. Even from this
CF | distance, you can see a theatre, a jousting arena and a whole
CF | collection of colourful pavilion tents.
CF |
CF | Two quite different-looking horses are grazing nearby. One, a large
CF | stallion, chestnut, tall and muscular, looks at you levelly, while a
CF | smaller filly, white and beautifully groomed, pointedly ignores you
CF | while she carries on eating.
CF |
CF | > DavidW says, "figs were NE"
robryk says, "uh, wrong direction"
robryk says (to ClubFloyd), "se"
CF ] Vast Forest 8/227
CF | >
CF | > SE
CF |
CF |
CF | Vast Forest
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | >
robryk says (to ClubFloyd), "ne"
CF ] The Himalayan Mountains 8/227
CF | >
CF | > NE
CF |
CF | (now that you know the way)
CF |
CF | ---oOo---
CF |
CF | Be like a tree.
CF | Stay grounded.
CF | Connect with your roots.
CF | Turn over a new leaf.
CF | Bend before you break.
CF | Enjoy your unique natural beauty.
CF | Keep growing.
CF | - Buddha
CF |
CF | ---oOo---
CF |
CF | The Himalayan Mountains
CF | The path from the forest to the southwest, which has been
CF | winding up into the mountains, forks here, climbing up towards the top
CF | of a mountain to the right and down towards the heart of that same
CF | mountain to the left. A rough wooden sign stands at the fork.
CF |
CF | A small, emaciated man sits in the shade of a sizeable fig tree to the
CF | side of the path. He appears to be selling tea. He also appears to be
CF | blind. A crude trolley on wheels sits next to him.
CF |
CF | A huge statue of the Buddha is underneath the tree.
CF |
CF | On the trolley are a sugar bowl and a teapot.
CF |
CF | The blind man glances in your direction. "Cha?" he asks. robryk says, "tea"
robryk says (to ClubFloyd), "read sign"
CF ] The Himalayan Mountains 8/227
CF | The blind man glances in your direction. "Cha?" he asks.
CF | > READ SIGN
CF |
CF | Please answer yes or no.> robryk asks, "yes?"
DavidW says, "yes"
DavidW says, "Cha means tea"
DavidW says, "This is how we can get sugar."
robryk says (to ClubFloyd), "yes"
CF ] The Himalayan Mountains 8/227
CF | Please answer yes or no.>
CF | > YES
CF |
CF | The blind man hands you a cup and pours some tea into it. "Give me the
CF | cup back when you're finished," he says.
CF | "Sugar?"
robryk says (to ClubFloyd), "yes"
CF ] The Himalayan Mountains 8/228
CF | "Sugar?"
CF | > YES
CF |
CF | The blind man drops a sugar cube into your tea, which quickly
CF | dissolves.
CF |
CF | > robryk says, "great"
DavidW says, "hm."
robryk asks, "so, next time we need to drinl the tea before answering about the sugar?"
DavidW says, "This is also what the zzzzz drops go into, I think."
robryk asks, "probably, but whom do we want to put to sleep? the pirate lady so that we can steal the fuse?"
DavidW says, "Tea is an English sort of drink."
DavidW says, "We might want to drug the yeoman."
robryk asks, "hm.. shall we try with sweetened tea then?"
David says, (to ClubFloyd), "take sugar"
CF ] The Himalayan Mountains 8/229
CF | >
CF | > TAKE SUGAR
CF |
CF | The sugar bowl doesn't belong to you. Messing about with it is likely
CF | to upset someone.
CF |
CF | > robryk says, "btw there're still two paths here"
DavidW says, "hm. Confusing."
robryk asks, "what's confusing?"
DavidW says, "sorry, still wondering how to get the sugar from the blind man."
DavidW says, "There doesn't seem to be anyway to cover the teacup so the sugar cube bounces off."
DavidW says, "er any way"
robryk asks, "maybe we can try simply emptying it?"
DavidW says, "Or drink it."
robryk says (to ClubFloyd), "drink tea"
CF ] The Himalayan Mountains 8/230
CF | >
CF | > DRINK TEA
CF |
CF | Sweetly revolting (wouldn't it be clever if you could just get the
CF | sugar without the tea).
CF |
CF | > DavidW says, "We don't have to give the cup back immediately."
robryk asks, "are you thinking of drilling a hole?"
robryk says (to ClubFloyd), "x cup"
CF ] The Himalayan Mountains 8/231
CF | >
CF | > X CUP
CF |
CF | It's a modest, and chipped, porcelain cup.
CF |
CF | > DavidW says, "No. We might answer NO for Cha and YES for Sugar."
robryk says, "doh"
robryk says (to ClubFloyd), "give cup to man"
CF ] The Himalayan Mountains 8/232
CF | >
CF | > GIVE CUP TO MAN
CF |
CF | The blind man cheerfully accepts the cup back.
CF |
CF | > DavidW says, "But we should also read the sign finally."
robryk says (to ClubFloyd), "read sign"
CF ] The Himalayan Mountains 8/232
CF | >
CF | > READ SIGN
CF |
CF | The sign reads "Up to Enlightenment, Down to Darkness".
CF |
CF | The blind man glances in your direction. "Tea?" he asks. robryk asks, "why did he switch languages?"
robryk says, "ah, because we answered"
robryk says (to ClubFloyd), "say no"
CF ] The Himalayan Mountains 8/232
CF | The blind man glances in your direction. "Tea?" he asks.
CF | > SAY NO
CF |
CF | Please answer yes or no.>
robryk says (to ClubFloyd), "no"
CF ] The Himalayan Mountains 8/233
CF | Please answer yes or no.>
CF | > NO
CF |
CF | The man looks disappointed.
CF |
CF | >
robryk says (to ClubFloyd), "undo"
CF ] The Himalayan Mountains 8/232
CF |
CF | > UNDO
CF |
CF | The Himalayan Mountains
CF | [Previous turn undone.]
CF |
CF | > robryk asks, "btw. do we know if this game is forgiving?"
DavidW says, "We know we can die."
DavidW says, "I don't know more about the game than you do."
robryk says (to ClubFloyd), "yes"
CF ] The Himalayan Mountains 8/233
CF | >
CF | > YES
CF |
CF | That was a rhetorical question.
CF |
CF | >
robryk says (to ClubFloyd), "z"
CF ] The Himalayan Mountains 8/233
CF | >
CF | > Z
CF |
CF | Time passes.
CF |
CF | The blind man glances in your direction. "Tea?" he asks.
robryk says (to ClubFloyd), "yes"
CF ] The Himalayan Mountains 8/233
CF | The blind man glances in your direction. "Tea?" he asks.
CF | > YES
CF |
CF | The blind man hands you a cup and pours some tea into it. "Give me the
CF | cup back when you're finished," he says.
CF | "Sugar?"
robryk says (to ClubFloyd), "drink tea"
CF ] The Himalayan Mountains 8/233
CF | "Sugar?"
CF | > DRINK TEA
CF |
CF | Please answer yes or no.> robryk says, "so, we need to give him something other than the cup"
robryk says, "let's try putting the yeoman to sleep for now"
DavidW says, "maybe"
robryk says (to ClubFloyd), "no"
CF ] The Himalayan Mountains 8/234
CF | Please answer yes or no.>
CF | > NO
CF |
CF | The old man looks rather puzzled then shakes his head, almost as if he
CF | doesn't quite believe that you've refused him.
CF |
CF | >
robryk says (to ClubFloyd), "i"
CF ] The Himalayan Mountains 8/234
CF | >
CF | > I
CF |
CF | You are carrying:
CF | a cup of tea
CF | the costume worn by Falstaff in "The Merry Wives of Windsor"
CF | a toy monkey
CF | a battle axe
CF | a gourd (with markings on)
CF |
CF | "Sugar?" the man asks again, insistently. robryk says, "or maybe we can just drink it now and answer"
robryk says (to ClubFloyd), "drink tea"
CF ] The Himalayan Mountains 8/234
CF | "Sugar?" the man asks again, insistently.
CF | > DRINK TEA
CF |
CF | Please answer yes or no.>
robryk says (to ClubFloyd), "no"
CF ] The Himalayan Mountains 8/235
CF | Please answer yes or no.>
CF | > NO
CF |
CF | "It's nicer with sugar", he says, "but suit yourself".
CF |
CF | > DavidW says, "ah. You could have drank it when you took inventory."
robryk says, "eh, i screwed up the timing"
DavidW says, "It's a timing puzzle."
robryk says (to ClubFloyd), "drink tea"
CF ] The Himalayan Mountains 8/236
CF | >
CF | > DRINK TEA
CF |
CF | Revolting (nicer with sugar).
CF |
CF | >
robryk says (to ClubFloyd), "give cup to man"
CF ] The Himalayan Mountains 8/237
CF | >
CF | > GIVE CUP TO MAN
CF |
CF | The blind man cheerfully accepts the cup back.
CF |
CF | >
robryk says (to ClubFloyd), "z"
CF ] The Himalayan Mountains 8/238
CF | >
CF | > Z
CF |
CF | Time passes.
CF |
CF | >
robryk says (to ClubFloyd), "z"
CF ] The Himalayan Mountains 8/238
CF | >
CF | > Z
CF |
CF | Time passes.
CF |
CF | The blind man glances in your direction. "Cha?" he asks.
robryk says (to ClubFloyd), "yes"
CF ] The Himalayan Mountains 8/238
CF | The blind man glances in your direction. "Cha?" he asks.
CF | > YES
CF |
CF | The blind man hands you a cup and pours some tea into it. "Give me the
CF | cup back when you're finished," he says.
CF | "Sugar?"
robryk says (to ClubFloyd), "no"
CF ] The Himalayan Mountains 8/239
CF | "Sugar?"
CF | > NO
CF |
CF | The old man looks rather puzzled then shakes his head, almost as if he
CF | doesn't quite believe that you've refused him.
CF |
CF | >
robryk says (to ClubFloyd), "drink tea"
CF ] The Himalayan Mountains 8/239
CF | >
CF | > DRINK TEA
CF |
CF | Revolting (nicer with sugar).
CF |
CF | "Sugar?" the man asks again, insistently.
robryk says (to ClubFloyd), "yes"
CF ] The Himalayan Mountains 8/240
CF | "Sugar?" the man asks again, insistently.
CF | > YES
CF |
CF | The man drops a sugar cube into the teacup, which being devoid of tea,
CF | makes a funny little clinking sound. This isn't lost on him, and he
CF | looks (in a manner of speaking) curiously in your direction.
CF |
CF | > robryk says, "hmm"
DavidW says, "take the sugar"
robryk says (to ClubFloyd), "get sugar"
CF ] The Himalayan Mountains 9/241
CF | >
CF | > GET SUGAR
CF |
CF | (the tooth-crunching sugar cube (in the cup))
CF | You take it just as the tea seller snatches the cup off your hand and
CF | feels inside. "This time, the sugar dissolved the tea", he says to
CF | himself, shaking his head. A moment later, he stands up, packs up his
CF | things and wheels his trolley away into the mountains, presumably to
CF | consider this important Zen-like conundrum.
CF |
CF | [Your score has just gone up by one point.]
CF |
CF | > DavidW says, "oh drat. We no longer get the cup."
robryk says, "so, either we screwed up or this wasn't the way to get the sleeping potion to someone"
DavidW says, "Well, maybe he'll return or something.,"
robryk asks, " so, do we want to run with it?" robryk says, "sorry"
DavidW says, "for now. Also, we've been playing for more than 2 hours. We normally stop between 4 and 5."
DavidW says, "We might want to stop here and continue this next week."
robryk says, "as you wish, i'm fine with either"
David says, (to ClubFloyd), "save"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
David says, (to ClubFloyd), "cfarborea"
CF ] The Himalayan Mountains 9/241
CF | > SAVEOk.
CF |
CF | > robryk says, "so the first order of business will be giving sugar to a horse (but which one?)"
DavidW says, "We can leave CF running too."
robryk says, "i mean, i'll probably come next week so don't want to play this game any further now"
Roger says, "That's our usual process, yeah"
DavidW says, "I honestly don't know if the stallion or filly is the one that should get the sugar."
robryk says, "ifdb doesn't say anything about cruelty rating for this game, sadly"
DavidW says, "I wasn't expecting the tea guy to leave with the cup."
DavidW says, "We might've screwed things up but I can't be sure of that."
robryk says, "oh, this is an ifcomp game, so it's not supposed to be _much_ longer. that's surprising."
robryk says, "well, "supposed""
DavidW says, "People enter too-long games all the time."
DavidW says, "I'm enjoying this game well enough, though. It has a good feel to it."
Roger says, "It remains a matter of some discussion"
Roger says, "the length thing, I mean"
Roger says, "technically, the requirement is only that the judges should play it no longer than two hours."
robryk says, "i also enjoy it"
DavidW says, "I don't intend to vote. I do long have the willpower to stop playing when I really want to."
DavidW says, "er no longer"
robryk says, "i technically would have enough time this year to usefully vote, but won't actually bother probably"
DavidW says, "I also haven't had the time to play many of the games."
DavidW says, "I think this is the last weekend before voting closes too."
DavidW says, "I'm so tired now. I usually need to nap after ClubFloyd."
DavidW says, "You'd think I actually walked all the distance our character walked."
robryk says, "well, it's half past 10pm for me, so i'll be taking a longer nap soon too"
DavidW asks, "I'm trying to guess how this game's gourd mechanics work. If there's a main task per forest, and the corresponding gourd marking disappears or something until they're all gone and the gourd opens?"
DavidW says, "We haven't seen any of that, but that's my guess."
robryk says, "it looks like a mcguffin to me"
robryk says, "we are to collect _something_ ("kernels")"
DavidW says, "well, the kernel is the main mcguffin, yes."
robryk says, "so maybe it's a collection device for that"
DavidW says, "Almost certainly inside the gourd."
robryk says, "and a reminder of which ones are still to be collected"
Roger disappears through an invisible gap in the MUD. You think you may have heard the sounds of chatting before the gap closed again. robryk says, "because it probably can't seal off the completed areas, given the cross-area dependencies"
DavidW says, "anyway, we should wrap this up. Thanks to everyone for playing, especially robryk."
DavidW says, "See you all next Sunday!"
*** SESSION TWO ***
DavidW says, "Arborea"
DavidW says, "oh. if you guys can wait a bit longer, I can upload my notes/map of Arborea so we can continue that one."
DavidW says, "It's on the other computer. I'll need a few minutes to boot and upload."
DavidW says, "The link will be [LINK] when it's up."
DavidW says, "When making the map, I did learn a couple new things in the game. Forgive me."
DavidW says, "Partly, some NPCs can talk more than I realized, and more things can be climbed than I realized."
Jade says, "ok, sounds good to me"
DavidW says, "sorry, my old computer is so slow"
DavidW says, "It acts like it's deaf, sometimes. I've told it to open WinSCP but I don't know if it 'heard' me."
DavidW says, "oh there it is"
MoyTravis asks, "huh. winscp? are you FTPing something?"
DavidW says, "I've just uploaded my notes and maps for Arborea."
Jade says, "I can see it"
DavidW says, " [LINK] is visible now"
Jade says, "It is a lot of stuff"
DavidW says, "yeah. I'll try to summarize."
DavidW says, "The PC is in a virtual reality simulation of various forests. They're looking for a kernel."
DavidW says, "The PC has a gourd."
DavidW says, "There's eight different forests in different time periods surrounding the central forest."
DavidW says, "We have an Elizabethan festival with Queen Elizabeth the First in the northwest."
DavidW says, "We have vikings in the north."
DavidW says, "We have the Himalayan Mountains in the northeast where we got a sugar cube."
DavidW says, "There's a caribbean island to the west with a pirate ship and a medicine woman and a surly shop keeper and his wife."
DavidW says, "We have palm trees in Indonesia to the east where we got a toy monkey."
DavidW says, "In the southwest, a bulldozer is in the Amazon Basin."
DavidW says, "To the south, we thinking someone's about to by lynched in Missouri."
DavidW says, "And we have somewwhere in Africa to the southeast, featuring poachers, their trunk, a rhino, and lions."
DavidW says, "er truck"
Jade says, "I remember most of the stuff"
David says, (to ClubFloyd), "look"
CF ] The Himalayan Mountains 9/242
CF | >
CF | > LOOK
CF |
CF | The Himalayan Mountains
CF | The path from the forest to the southwest, which has been
CF | winding up into the mountains, forks here, climbing up towards the top
CF | of a mountain to the right and down towards the heart of that same
CF | mountain to the left. A rough wooden sign stands at the fork.
CF |
CF | A fig tree grows to the side of the path.
CF |
CF | A huge statue of the Buddha is underneath the tree.
CF |
CF | > Jade says, "the lighting trunk"
Jade says, "truck"
DavidW asks, "Remember that we were worried that we screwed up the teacup business because the old man took our cup when we got the tea? And we thought we needed the cup for the medicine woman to put sleeping potion drops in it?"
Jade says, "yesm I remember"
DavidW says, "Well, when making the map, I tried to leave here with the cup and the old man snatches it back, so I'm now sure that the cup isn't ever supposed to leave the mountains."
DavidW says, "So I'm confident we can continue from here."
Jade says, "ok, then seems to be not neccesary"
DavidW says, "We never really explored the rest of this area, so I suggest doing that first."
David says, (to ClubFloyd), "x fig tree"
CF ] The Himalayan Mountains 9/243
CF | >
CF | > X FIG TREE
CF |
CF | It's got figs in it. You also see a monkey peering at you suspiciously
CF | from its branches.
CF |
CF | >
David says, (to ClubFloyd), "x monkey"
CF ] The Himalayan Mountains 9/244
CF | >
CF | > X MONKEY
CF |
CF | (the toy monkey)
CF | A small fluffy monkey carrying a pair of cymbals with a pull string on
CF | the back. A label on its leg says "Made in Bangladesh".
CF |
CF | > DavidW says, "hmph. I meant the real monkey."
David says, (to ClubFloyd), "x figs"
CF ] The Himalayan Mountains 9/245
CF | >
CF | > X FIGS
CF |
CF | The distant figs are too far away to get a proper look - you'll have
CF | to get closer.
CF |
CF | >
David says, (to ClubFloyd), "x buddha"
CF ] The Himalayan Mountains 9/246
CF | >
CF | > X BUDDHA
CF |
CF | Reminds you a little bit of that Doctor Who story "The Abominable
CF | Snowmen". The Buddha sits in his traditional pose, right hand on knee
CF | with fingers pointed to the earth (pointing to the earth is also known
CF | as "calling the earth to witness") left hand on lap with palm facing
CF | upwards.
CF |
CF | > Jade asks, "climb?"
DavidW says, "I'll try that soon."
David says, (to ClubFloyd), "x sign"
CF ] The Himalayan Mountains 9/247
CF | >
CF | > X SIGN
CF |
CF | The sign reads "Up to Enlightenment, Down to Darkness".
CF |
CF | > DavidW says, "I wonder if we're meant to give something to the buddha's upward hand."
David says, (to ClubFloyd), "climb fig tree"
CF ] In a Fig Tree 9/248
CF | >
CF | > CLIMB FIG TREE
CF |
CF | In a Fig Tree
CF | The lowest branches of the fig tree are sufficiently strong to hold
CF | your weight, but you can't climb up any further. The mountains look
CF | even more impressive from up here.
CF |
CF | A single fig fruit lies within reach.
CF |
CF | A small but long-tailed, brownish monkey, probably a macaque, looks at
CF | you curiously from a nearby branch. Something that you are carrying
CF | seems to be the object of his attention.
CF |
CF | >
David says, (to ClubFloyd), "pull string"
CF ] In a Fig Tree 9/249
CF | >
CF | > PULL STRING
CF |
CF | Pinq! Pinq! Pinq!
CF |
CF | >
David says, (to ClubFloyd), "i"
CF ] In a Fig Tree 9/250
CF | >
CF | > I
CF |
CF | You are carrying:
CF | a tooth-crunching sugar cube
CF | the costume worn by Falstaff in "The Merry Wives of Windsor"
CF | a toy monkey
CF | a battle axe
CF | a gourd (with markings on)
CF |
CF | >
David says, (to ClubFloyd), "show toy to macaque"
CF ] In a Fig Tree 9/251
CF | >
CF | > SHOW TOY TO MACAQUE
CF |
CF | He's definitely interested.
CF |
CF | >
David says, (to ClubFloyd), "give toy to macaque"
CF ] In a Fig Tree 9/252
CF | >
CF | > GIVE TOY TO MACAQUE
CF |
CF | The monkey takes it off you with a happy screech and starts to play
CF | with it.
CF |
CF | Pinq! Pinq! Pinq!
CF |
CF | >
David says, (to ClubFloyd), "take fig"
CF ] In a Fig Tree 10/253
CF | >
CF | > TAKE FIG
CF |
CF | (the fruit from the fig tree)
CF | You snatch the fig fruit before the monkey realises what's happening.
CF | In its rage, it throws the toy at you, and it falls to the ground
CF | below.
CF |
CF | [Your score has just gone up by one point.]
CF |
CF | >
David says, (to ClubFloyd), "pet monkey"
CF ] In a Fig Tree 10/254
CF | >
CF | > PET MONKEY
CF |
CF | He dodges out of the way.
CF |
CF | >
David says, (to ClubFloyd), "d"
CF ] The Himalayan Mountains 10/255
CF | >
CF | > D
CF |
CF |
CF | The Himalayan Mountains
CF | The path from the forest to the southwest, which has been
CF | winding up into the mountains, forks here, climbing up towards the top
CF | of a mountain to the right and down towards the heart of that same
CF | mountain to the left. A rough wooden sign stands at the fork.
CF |
CF | A fig tree grows to the side of the path.
CF |
CF | A huge statue of the Buddha is underneath the tree.
CF |
CF | You can see the toy monkey that you found in Indonesia here.
CF |
CF | The monkey scrambles down after you, its eyes fixed on what you're
CF | carrying.
CF |
CF | >
David says, (to ClubFloyd), "take toy"
CF ] The Himalayan Mountains 10/256
CF | >
CF | > TAKE TOY
CF |
CF | Taken.
CF |
CF | >
David says, (to ClubFloyd), "put fig on buddha"
CF ] The Himalayan Mountains 10/257
CF | >
CF | > PUT FIG ON BUDDHA
CF |
CF | (the fruit from the fig tree on the statue of the Buddha)
CF | Don't worry about the statue of the Buddha, it's effectively part of
CF | the landscape.
CF |
CF | >
David says, (to ClubFloyd), "x hand"
CF ] The Himalayan Mountains 10/258
CF | >
CF | > X HAND
CF |
CF | Reminds you a little bit of that Doctor Who story "The Abominable
CF | Snowmen". The Buddha sits in his traditional pose, right hand on knee
CF | with fingers pointed to the earth (pointing to the earth is also known
CF | as "calling the earth to witness") left hand on lap with palm facing
CF | upwards.
CF |
CF | > DavidW asks, "Shall we try going 'up' for enlightenment?"
DavidW asks, "And will the monkey follow us?"
Jade says, "it is part of landscape"
David says, (to ClubFloyd), "u"
CF ] Five Watches of the Night 10/259
CF | >
CF | > U
CF |
CF | You take your first steps on the path to perfection.
CF |
CF | Five Watches of the Night
CF | You are in the five watches of the night. Below you lies the mundane
CF | world.
CF |
CF | To the north you see the six harmonies of the sangha, to the south are
CF | the fivefold method of commentary on a sutra, to the east the fourfold
CF | dharmadhatu of hua-yen and to the west the four modes of birth.
CF |
CF | A voice in your head whispers "108".
CF |
CF | >
ASchultz has arrived. Roger says, "that has some sort of Bhuddist significance but the exact details escape my mind at the moment"
Roger exclaims, "Hi ASchultz!"
DavidW says, "hi ASchultz"
Jade says, "I have no idea of that"
Jade says, "Hi Andrew"
+if/clubfloyd (private): [LINK]
Created: 02-Sep-07 13:38:09 Last message: 20-Nov-22 14:52:27
Users: Allen ASchultz Bishop +DavidW +inky +Jacqueline Jade +lpsmith Matthew MoyTravis olethros robryk +Roger two-star +vimes
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There are no new messages on #if/clubfloyd. ASchultz asks, "hello everybody. Arborea, looks like?"
DavidW says (to ASchultz), "We're playing Arborea this week, continuing from last week."
DavidW says, "yes"
ASchultz says, "nice, I enjoyed it a lot. I may just be in the back seat, but I wanted to show up."
DavidW says, "I have no idea what the numbers mean here, but I suggest visiting the rest of the rooms here."
David says, (to ClubFloyd), "x sutra"
CF ] Five Watches of the Night 10/259
CF | >
CF | > X SUTRA
CF |
CF | You can't see any such thing.
CF |
CF | >
David says, (to ClubFloyd), "n"
CF ] Six Harmonies of the Sangha 10/260
CF | >
CF | > N
CF |
CF | You blink your eyes and look again as the doors of your perception
CF | sway and change.
CF |
CF | Six Harmonies of the Sangha
CF | You are in the six harmonies of the sangha. Below you lies the mundane
CF | world.
CF |
CF | To the north you see the three sovereigns, to the south are the five
CF | wisdoms of mahavairochana, to the east the six consciousnesses and to
CF | the west the three seals.
CF |
CF | A voice in your head whispers "18".
CF |
CF | > Jade says, "18=6*3"
DavidW says, "This feels like a maze where we're doing math."
DavidW asks, "What are the prime factors of 108?"
Roger says, "3 * 3 * 3 * 2 * 2"
David says, (to ClubFloyd), "e"
CF ] Six Consciousnesses 10/261
CF | >
CF | > E
CF |
CF | You blink your eyes and look again as the doors of your perception
CF | sway and change.
CF |
CF | Six Consciousnesses
CF | You are in the six consciousnesses. Below you lies the mundane world.
CF |
CF | To the north you see the ten powers of a buddha, to the south are the
CF | four perfect exertions, to the east the three stages on the path of
CF | purification and to the west the four stages of the buddha's
CF | enlightenment.
CF |
CF | A voice in your head whispers "3".
CF |
CF | >
David says, (to ClubFloyd), "e"
CF ] The Himalayan Mountains 12/262
CF | >
CF | > E
CF |
CF | You have followed the path of enlightenment. Everything seems
CF | so clear now. You shine with an inner light that some will envy
CF | and others will hate you for.
CF |
CF | The Himalayan Mountains
CF | The path from the forest to the southwest, which has been
CF | winding up into the mountains, forks here, climbing up towards the top
CF | of a mountain to the right and down towards the heart of that same
CF | mountain to the left. A rough wooden sign stands at the fork.
CF |
CF | A fig tree grows to the side of the path.
CF |
CF | A huge statue of the Buddha is underneath the tree.
CF |
CF | A small but long-tailed, brownish monkey, probably a macaque, looks at
CF | you angrily. Something that you are carrying seems to be the object of
CF | his attention.
CF |
CF | [Your score has just gone up by two points.]
CF |
CF | > DavidW asks, "Are we literally shining? Does that mean we can light up the darkness below?"
DavidW asks, "Shall we see?"
David says, (to ClubFloyd), "d"
CF ] Dark Harem 12/263
CF | >
CF | > D
CF |
CF |
CF | Dark Harem
CF | A twisting and precarious scramble into darkness passes through this
CF | small, natural cavern on its route down into the mountain's depths.
CF | The stone surrounding you is smooth and glistening with moisture,
CF | probably due to rain slowly soaking its way through the rock.
CF |
CF | Half a dozen scantily dressed young women are here. They're very
CF | beautiful, particularly if you're into long nails, protruding canines
CF | and, well, horns. Otherwise, they're probably more frightening than
CF | beautiful.
CF |
CF | The path down into the mountain continues beyond them.
CF |
CF | The blonde one slowly sits on the floor with her legs apart and her
CF | knees raised and looks at you invitingly.
CF |
CF | The monkey follows you in, sniffing the air uneasily, its eyes fixed
CF | on what you're carrying.
CF |
CF | > Jade says, "I don't think so"
David says, (to ClubFloyd), "i"
CF ] Dark Harem 12/264
CF | >
CF | > I
CF |
CF | You are carrying:
CF | a toy monkey
CF | a fruit from the fig tree
CF | a tooth-crunching sugar cube
CF | the costume worn by Falstaff in "The Merry Wives of Windsor"
CF | a battle axe
CF | a gourd (with markings on)
CF |
CF | You shine with an inner light!
CF |
CF | The most voluptuous one comes over to you and removes a speck of dirt
CF | from your face, taking her time to do so.
CF |
CF | >
David says, (to ClubFloyd), "ask women about women"
CF ] Dark Harem 12/265
CF | >
CF | > ASK WOMEN ABOUT WOMEN
CF |
CF | They seem to be more interested in you than in anything else - which
CF | you find a little worrying.
CF |
CF | The tallest one stares you in the eyes with her lips slowly parting.
CF |
CF | >
David says, (to ClubFloyd), "d"
CF ] Dark Harem 12/265
CF | >
CF | > D
CF |
CF | The women get in your way, in a manner "most suggestive". You think
CF | about barging past them, but the way one of them manoeuvres suggests
CF | that they might be stronger than you are.
CF |
CF | You finally succumb to the seduction of the six women around you.
CF |
CF | It's nice for a bit.
CF |
CF | Then, when the nails and the teeth start to dig in, it gets pretty
CF | awful!
CF |
CF | The soft female voice speaks out:
CF |
CF | Program Arborea aborted. Subject deceased. Kernel not retrieved.
CF | Please UNDO and try to be a little cleverer next time.
CF |
CF |
CF | *** The End ***
CF |
CF |
CF | In that game you scored 12 out of a possible 100, in 265 turns.
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last
CF | command?
CF | >
David says, (to ClubFloyd), "undo"
CF ] Dark Harem 12/265
CF |
CF | > UNDO
CF |
CF | Dark Harem
CF | [Previous turn undone.]
CF |
CF | >
David says, (to ClubFloyd), "give fig to women"
CF ] Dark Harem 12/265
CF | >
CF | > GIVE FIG TO WOMEN
CF |
CF | They seem to be more interested in you than in anything else - which
CF | you find a little worrying.
CF |
CF | (And just to be clear, you're still in possession of the fruit from
CF | the fig tree, the demonic, but beautiful, but dangerous, but
CF | voluptuous .... women didn't take it.)
CF |
CF | You finally succumb to the seduction of the six women around you.
CF |
CF | It's nice for a bit.
CF |
CF | Then, when the nails and the teeth start to dig in, it gets pretty
CF | awful!
CF |
CF | The soft female voice speaks out:
CF |
CF | Program Arborea aborted. Subject deceased. Kernel not retrieved.
CF | Please UNDO and try to be a little cleverer next time.
CF |
CF |
CF | *** The End ***
CF |
CF |
CF | In that game you scored 12 out of a possible 100, in 265 turns.
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last
CF | command?
CF | >
David says, (to ClubFloyd), "undo"
CF ] Dark Harem 12/265
CF |
CF | > UNDO
CF |
CF | Dark Harem
CF | [Previous turn undone.]
CF |
CF | >
David says, (to ClubFloyd), "u"
CF ] The Himalayan Mountains 12/266
CF | >
CF | > U
CF |
CF |
CF | The Himalayan Mountains
CF | The path from the forest to the southwest, which has been
CF | winding up into the mountains, forks here, climbing up towards the top
CF | of a mountain to the right and down towards the heart of that same
CF | mountain to the left. A rough wooden sign stands at the fork.
CF |
CF | A fig tree grows to the side of the path.
CF |
CF | A huge statue of the Buddha is underneath the tree.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | > Jade says, "wow"
DavidW says, "I wonder how we solve that one."
David says, (to ClubFloyd), "d"
CF ] Dark Harem 12/267
CF | >
CF | > D
CF |
CF |
CF | Dark Harem
CF | A twisting and precarious scramble into darkness passes through this
CF | small, natural cavern on its route down into the mountain's depths.
CF | The stone surrounding you is smooth and glistening with moisture,
CF | probably due to rain slowly soaking its way through the rock.
CF |
CF | Half a dozen scantily dressed young women are here. They're very
CF | beautiful, particularly if you're into long nails, protruding canines
CF | and, well, horns. Otherwise, they're probably more frightening than
CF | beautiful.
CF |
CF | The path down into the mountain continues beyond them.
CF |
CF | The blonde one gives one of the others a slap on her thigh, which is
CF | duly returned, then they both turn to you and laugh.
CF |
CF | The monkey follows you in, sniffing the air uneasily, its eyes fixed
CF | on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "give toy to monkey"
CF ] Dark Harem 12/268
CF | >
CF | > GIVE TOY TO MONKEY
CF |
CF | (the macaque (i.e. monkey))
CF | The monkey is too interested in the fig fruit to take any notice.
CF |
CF | The brunette one caresses herself suggestively.
CF |
CF | >
David says, (to ClubFloyd), "give fig to monkey"
CF ] Dark Harem 12/269
CF | >
CF | > GIVE FIG TO MONKEY
CF |
CF | (the macaque (i.e. monkey))
CF | The monkey quickly dashes over, snatches the fig fruit and disappears.
CF |
CF | The dark one grabs one of the others and kisses her full on the mouth,
CF | before both of them turn to look at you.
CF |
CF | >
David says, (to ClubFloyd), "d"
CF ] Dark Harem 12/269
CF | >
CF | > D
CF |
CF | The women get in your way, in a manner "most suggestive". You think
CF | about barging past them, but the way one of them manoeuvres suggests
CF | that they might be stronger than you are.
CF |
CF | You finally succumb to the seduction of the six women around you.
CF |
CF | It's nice for a bit.
CF |
CF | Then, when the nails and the teeth start to dig in, it gets pretty
CF | awful!
CF |
CF | The soft female voice speaks out:
CF |
CF | Program Arborea aborted. Subject deceased. Kernel not retrieved.
CF | Please UNDO and try to be a little cleverer next time.
CF |
CF |
CF | *** The End ***
CF |
CF |
CF | In that game you scored 12 out of a possible 100, in 269 turns.
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last
CF | command?
CF | >
David says, (to ClubFloyd), "undo"
CF ] Dark Harem 12/269
CF |
CF | > UNDO
CF |
CF | Dark Harem
CF | [Previous turn undone.]
CF |
CF | >
David says, (to ClubFloyd), "u"
CF ] The Himalayan Mountains 12/270
CF | >
CF | > U
CF |
CF |
CF | The Himalayan Mountains
CF | The path from the forest to the southwest, which has been
CF | winding up into the mountains, forks here, climbing up towards the top
CF | of a mountain to the right and down towards the heart of that same
CF | mountain to the left. A rough wooden sign stands at the fork.
CF |
CF | A fig tree grows to the side of the path.
CF |
CF | A huge statue of the Buddha is underneath the tree.
CF |
CF | >
David says, (to ClubFloyd), "u"
CF ] The Himalayan Mountains 12/271
CF | >
CF | > U
CF |
CF | You're enlightened enough already (I'm surprised you're struggling
CF | with this simulation).
CF |
CF | >
David says, (to ClubFloyd), "climb tree"
CF ] In a Fig Tree 12/272
CF | >
CF | > CLIMB TREE
CF |
CF | (the fig tree)
CF | In a Fig Tree
CF | The lowest branches of the fig tree are sufficiently strong to hold
CF | your weight, but you can't climb up any further. The mountains look
CF | even more impressive from up here.
CF |
CF | A small but long-tailed, brownish monkey, probably a macaque, looks at
CF | you curiously from a nearby branch. Something that you are carrying
CF | seems to be the object of his attention.
CF |
CF | A single fig fruit lies within reach.
CF |
CF | >
David says, (to ClubFloyd), "take fig"
CF ] In a Fig Tree 12/273
CF | >
CF | > TAKE FIG
CF |
CF | (the fruit from the fig tree)
CF | The monkey smacks your hand away.
CF |
CF | >
David says, (to ClubFloyd), "give toy to monkey"
CF ] In a Fig Tree 12/274
CF | >
CF | > GIVE TOY TO MONKEY
CF |
CF | (the macaque (i.e. monkey))
CF | The monkey takes it off you with a happy screech and starts to play
CF | with it.
CF |
CF | Pinq! Pinq! Pinq!
CF |
CF | >
David says, (to ClubFloyd), "take fig"
CF ] In a Fig Tree 12/275
CF | >
CF | > TAKE FIG
CF |
CF | (the fruit from the fig tree)
CF | You snatch the fig fruit before the monkey realises what's happening.
CF | In its rage, it throws the toy at you, and it falls to the ground
CF | below (it's not a very clever monkey, this).
CF |
CF | >
David says, (to ClubFloyd), "u"
CF ] In a Fig Tree 12/276
CF | >
CF | > U
CF |
CF | You'll have to be a bit more specific unless you literally intend to
CF | grow wings and fly up into the air.
CF |
CF | >
David says, (to ClubFloyd), "climb tree"
CF ] In a Fig Tree 12/277
CF | >
CF | > CLIMB TREE
CF |
CF | (the fig tree)
CF | You know the bit where I told you you can't climb up any further, well
CF | you can't climb any further
CF | >
David says, (to ClubFloyd), "give fig to monkey"
CF ] In a Fig Tree 12/278
CF | >
CF | > GIVE FIG TO MONKEY
CF |
CF | (the fruit from the fig tree to the macaque (i.e. monkey))
CF | The monkey grunts as if to say "please don't do that again".
CF |
CF | >
David says, (to ClubFloyd), "undo"
CF ] In a Fig Tree 12/277
CF |
CF | > UNDO
CF |
CF | In a Fig Tree
CF | [Previous turn undone.]
CF |
CF | >
David says, (to ClubFloyd), "d"
CF ] The Himalayan Mountains 12/278
CF | >
CF | > D
CF |
CF |
CF | The Himalayan Mountains
CF | The path from the forest to the southwest, which has been
CF | winding up into the mountains, forks here, climbing up towards the top
CF | of a mountain to the right and down towards the heart of that same
CF | mountain to the left. A rough wooden sign stands at the fork.
CF |
CF | A fig tree grows to the side of the path.
CF |
CF | A huge statue of the Buddha is underneath the tree.
CF |
CF | You can see the toy monkey that you found in Indonesia here.
CF |
CF | The monkey scrambles down after you, its eyes fixed on what you're
CF | carrying.
CF |
CF | >
David says, (to ClubFloyd), "take toy"
CF ] The Himalayan Mountains 12/279
CF | >
CF | > TAKE TOY
CF |
CF | Taken.
CF |
CF | >
David says, (to ClubFloyd), "d"
CF ] Dark Harem 12/280
CF | >
CF | > D
CF |
CF |
CF | Dark Harem
CF | A twisting and precarious scramble into darkness passes through this
CF | small, natural cavern on its route down into the mountain's depths.
CF | The stone surrounding you is smooth and glistening with moisture,
CF | probably due to rain slowly soaking its way through the rock.
CF |
CF | Half a dozen scantily dressed young women are here. They're very
CF | beautiful, particularly if you're into long nails, protruding canines
CF | and, well, horns. Otherwise, they're probably more frightening than
CF | beautiful.
CF |
CF | The path down into the mountain continues beyond them.
CF |
CF | The brunette one looks you squarely in the eyes and licks her lips.
CF |
CF | The monkey follows you in, sniffing the air uneasily, its eyes fixed
CF | on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "throw fig"
CF ] Dark Harem 12/281
CF | >
CF | > THROW FIG
CF |
CF | The monkey quickly dashes over, snatches the fig fruit and disappears.
CF |
CF | The blonde one comes up to you as if to tell you a secret but then
CF | gently licks your ear.
CF |
CF | >
David says, (to ClubFloyd), "undo"
CF ] Dark Harem 12/280
CF |
CF | > UNDO
CF |
CF | Dark Harem
CF | [Previous turn undone.]
CF |
CF | >
David says, (to ClubFloyd), "u"
CF ] The Himalayan Mountains 12/281
CF | >
CF | > U
CF |
CF |
CF | The Himalayan Mountains
CF | The path from the forest to the southwest, which has been
CF | winding up into the mountains, forks here, climbing up towards the top
CF | of a mountain to the right and down towards the heart of that same
CF | mountain to the left. A rough wooden sign stands at the fork.
CF |
CF | A fig tree grows to the side of the path.
CF |
CF | A huge statue of the Buddha is underneath the tree.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | > Jade says, "eat fig fruit"
DavidW says, "Daring. But okay."
David says, (to ClubFloyd), "eat fig"
CF ] The Himalayan Mountains 12/282
CF | >
CF | > EAT FIG
CF |
CF | (the fruit from the fig tree)
CF | You get the feeling that you're on the right track, i.e. there's
CF | something else that you might be able to do to, or with, the fruit
CF | from the fig tree, but not that.
CF |
CF | > DavidW says, "Let's try to leave the mountains."
David says, (to ClubFloyd), "sw"
CF ] Vast Forest 12/283
CF | >
CF | > SW
CF |
CF |
CF | Vast Forest
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | > DavidW says, "oh dear."
Jade asks, "what we need the monkey for?"
DavidW says, "I have no idea."
DavidW says, "I'd like to do the other things I discovered when making the map, but I don't know if the monkey will interfere with those."
David says, (to ClubFloyd), "se"
CF ] The Vast Plains of the Serengeti 12/284
CF | >
CF | > SE
CF |
CF | (now that you know the way)
CF |
CF | The Vast Plains of the Serengeti
CF | A huge red sun, low in the African sky, bathes the featureless plains
CF | of the Serengeti with a heat-shimmering light. The ground beneath you
CF | rises slowly towards the distant forest you emerged from to the
CF | northwest and sinks more sharply towards the southeast.
CF |
CF | A single baobab tree, tall but broken in two, provides the only break
CF | in the landscape. Vultures gaze at you from its branches, their
CF | expressions unreadable.
CF |
CF | Over to the east, a pickup truck can be seen on a plateau overlooking
CF | a watering hole. Grassland opens up to the southeast, and a pride of
CF | lions can be seen feeding on a recent kill in an area of savannah to
CF | the south.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "se"
CF ] Grassland 12/285
CF | >
CF | > SE
CF |
CF | Grassland
CF | Where the Serengeti gets a little wetter, savannah gives way to
CF | grassland, greener and in places as tall as your waist. Trees are a
CF | little sparse apart from the baobab to the northwest.
CF |
CF | A single rhinoceros roams the grassland, moving peacefully here and
CF | there.
CF |
CF | Several burlap sacks are scattered throughout the ground, tied closed
CF | but definitely full of something.
CF |
CF | The monkey follows you warily, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "open sacks"
CF ] Grassland 12/286
CF | >
CF | > OPEN SACKS
CF |
CF | They're already open.
CF |
CF | >
David says, (to ClubFloyd), "search dung"
CF ] Grassland 13/287
CF | >
CF | > SEARCH DUNG
CF |
CF | Mucky business, but your rummaging around reveals a dirty plastic
CF | card, which you take.
CF |
CF | The rhinoceros moves around the grassland, getting quite close for a
CF | moment but then retreating.
CF |
CF | [Your score has just gone up by one point.]
CF |
CF | >
David says, (to ClubFloyd), "nw"
CF ] The Vast Plains of the Serengeti 13/288
CF | >
CF | > NW
CF |
CF |
CF | The Vast Plains of the Serengeti
CF | A huge red sun, low in the African sky, bathes the featureless plains
CF | of the Serengeti with a heat-shimmering light. The ground beneath you
CF | rises slowly towards the distant forest you emerged from to the
CF | northwest and sinks more sharply towards the southeast.
CF |
CF | A single baobab tree, tall but broken in two, provides the only break
CF | in the landscape. Vultures gaze at you from its branches, their
CF | expressions unreadable.
CF |
CF | Over to the east, a pickup truck can be seen on a plateau overlooking
CF | a watering hole. Grassland opens up to the southeast, and a pride of
CF | lions can be seen feeding on a recent kill in an area of savannah to
CF | the south.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "x card"
CF ] The Vast Plains of the Serengeti 13/289
CF | >
CF | > X CARD
CF |
CF | It's covered in rhino dung, which makes it rather hard to see what it
CF | might be used for.
CF |
CF | >
David says, (to ClubFloyd), "nw"
CF ] Vast Forest 13/290
CF | >
CF | > NW
CF |
CF |
CF | Vast Forest
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "n"
CF ] The Pine Forests of Scandinavia 13/291
CF | >
CF | > N
CF |
CF | (now that you know the way)
CF |
CF | The Pine Forests of Scandinavia
CF | The pine forest has been cleared here not far from the edge of a lake,
CF | which is accessible via a path leading down. A second path leads up to
CF | a lookout over the lake, and you can also go back the way you came
CF | into the forest to the south.
CF |
CF | A large mead hall normally associated with Vikings or Saxons lies to
CF | the east. The sounds of merriment can be heard from within.
CF |
CF | A man in Viking clothing (alright - let's just call him a Viking)
CF | stands in front of the hall's double doors.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "d"
CF ] Edge of Lake 13/292
CF | >
CF | > D
CF |
CF |
CF | Edge of Lake
CF | A funeral ship rests peacefully on the shore of a beautiful pale-blue
CF | lake. Out in the distance, in the middle of the lake, you can just
CF | about make out a small island, shrouded in mist. A steep path that
CF | leads back up the way you came into the pine forest behind you.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "wash card"
CF ] Edge of Lake 13/293
CF | >
CF | > WASH CARD
CF |
CF | (in the lake)
CF | Cleaning the card reveals it to be a membership card for an
CF | organisation called "The Rhino Warriors".
CF |
CF | >
David says, (to ClubFloyd), "x card"
CF ] Edge of Lake 13/294
CF | >
CF | > X CARD
CF |
CF | It's laminated, about the size of a playing card, has a cartoon
CF | picture of a rhino's head next to the words "Rhino Warriors" on one
CF | side, and a 12-digit membership number (they must have a lot of
CF | members!) next to a picture of someone, who looks totally unlike you,
CF | on the other.
CF |
CF | >
David says, (to ClubFloyd), "u"
CF ] The Pine Forests of Scandinavia 13/295
CF | >
CF | > U
CF |
CF |
CF | The Pine Forests of Scandinavia
CF | The pine forest has been cleared here not far from the edge of a lake,
CF | which is accessible via a path leading down. A second path leads up to
CF | a lookout over the lake, and you can also go back the way you came
CF | into the forest to the south.
CF |
CF | A large mead hall normally associated with Vikings or Saxons lies to
CF | the east. The sounds of merriment can be heard from within.
CF |
CF | A man in Viking clothing (alright - let's just call him a Viking)
CF | stands in front of the hall's double doors.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "s"
CF ] Vast Forest 13/296
CF | >
CF | > S
CF |
CF |
CF | Vast Forest
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "sw"
CF ] The Amazon Basin 13/297
CF | >
CF | > SW
CF |
CF | (now that you know the way)
CF |
CF | The Amazon Basin
CF | You have reached the edge of a huge rainforest stretching out as far
CF | as the eye can see, except for the (less rainy) part that you emerged
CF | from to the northeast.
CF |
CF | An enormous yellow bulldozer stands at the edge of a dirt track which
CF | plummets down into a crater below, a crater so devastated of trees
CF | that it looks like it belongs to a quarry rather than to a section of
CF | the rainforest.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "put suit on monkey"
CF ] The Amazon Basin 13/297
CF | >
CF | > PUT SUIT ON MONKEY
CF |
CF | You can't see any such thing.
CF |
CF | >
David says, (to ClubFloyd), "put costume on monkey"
CF ] The Amazon Basin 13/298
CF | >
CF | > PUT COSTUME ON MONKEY
CF |
CF | (the toy monkey)
CF | You don't think you need to use the toy monkey for anything else
CF | anymore.
CF |
CF | >
David says, (to ClubFloyd), "put costume on macaque"
CF ] The Amazon Basin 13/299
CF | >
CF | > PUT COSTUME ON MACAQUE
CF |
CF | Sorry, but strict rules in this simulation prohibit any sort of
CF | mistreatment of animals, including that!
CF |
CF | >
David says, (to ClubFloyd), "anyway, I discovered I could climb the bulldozer as well as go under it."
CF ] The Amazon Basin 13/299
CF | >
CF | > ANYWAY, I DISCOVERED I COULD CLIMB THE BULLDOZER AS WELL AS GO UNDER
CF | IT.
CF |
CF | You seem to want to talk to someone, but I can't see whom.
CF |
CF | > Jade says, "launch fruit down the hole"
David says, (to ClubFloyd), "climb bulldozer"
CF ] At the top of the Bulldozer 13/300
CF | >
CF | > CLIMB BULLDOZER
CF |
CF | It's a long way up, but you get there eventually.
CF |
CF | At the top of the Bulldozer
CF | You are perched precariously on a few steel rungs just outside the
CF | cockpit of the bulldozer. The cockpit is open to the elements - as are
CF | you. Fortunately, it's a warm day.
CF |
CF | The driver of the bulldozer appears to be having a break. He sits with
CF | his feet up on the dashboard listening to music through headphones
CF | connected to some sort of music player by his side. The ignition key
CF | to the bulldozer is attached by a long chain to his belt.
CF |
CF | From the sound coming out from all around the cockpit, the ignition
CF | must be on.
CF |
CF | The monkey scrambles up after you, its eyes fixed on what you're
CF | carrying.
CF |
CF | >
David says, (to ClubFloyd), "x ignition"
CF ] At the top of the Bulldozer 13/301
CF | >
CF | > X IGNITION
CF |
CF | The key is attached by a long chain to the driver's belt. You're not
CF | going to be able to take it, but you could turn it. The ignition is
CF | currently on.
CF |
CF | >
David says, (to ClubFloyd), "x music player"
CF ] At the top of the Bulldozer 13/302
CF | >
CF | > X MUSIC PLAYER
CF |
CF | The music player is just a tidy little plastic box with a set of
CF | headphones and a volume setting.
CF |
CF | >
David says, (to ClubFloyd), "x volume"
CF ] At the top of the Bulldozer 13/303
CF | >
CF | > X VOLUME
CF |
CF | It can be set to any number between 1 and 5. It is currently set to 3.
CF |
CF | >
David says, (to ClubFloyd), "set volume to 4"
CF ] At the top of the Bulldozer 13/304
CF | >
CF | > SET VOLUME TO 4
CF |
CF | You set the volume to 4.
CF |
CF | You faintly hear the sounds of "Metal Militia, by Metallica" coming
CF | from the driver's headphones.
CF |
CF | >
David says, (to ClubFloyd), "set volume to 5"
CF ] At the top of the Bulldozer 13/305
CF | >
CF | > SET VOLUME TO 5
CF |
CF | You set the volume to 5.
CF |
CF | You hear the sounds of "War Inside My Head, by Suicidal Tendencies"
CF | coming from the driver's headphones.
CF |
CF | >
David says, (to ClubFloyd), "turn ignition off"
CF ] At the top of the Bulldozer 15/306
CF | >
CF | > TURN IGNITION OFF
CF |
CF | You turn the ignition, and the bulldozer powers down.
CF |
CF | You hear the sounds of "Death Squad, by Sacred Reich" coming from the
CF | driver's headphones.
CF |
CF | [Your score has just gone up by two points.]
CF |
CF | >
David says, (to ClubFloyd), "d"
CF ] The Amazon Basin 15/307
CF | >
CF | > D
CF |
CF | It's a long way down, but you get there, eventually, too.
CF |
CF | The Amazon Basin
CF | You have reached the edge of a huge rainforest stretching out as far
CF | as the eye can see, except for the (less rainy) part that you emerged
CF | from to the northeast.
CF |
CF | An enormous yellow bulldozer stands at the edge of a dirt track which
CF | plummets down into a crater below, a crater so devastated of trees
CF | that it looks like it belongs to a quarry rather than to a section of
CF | the rainforest.
CF |
CF | The monkey scrambles down after you, its eyes fixed on what you're
CF | carrying.
CF |
CF | >
David says, (to ClubFloyd), "go under bulldozer"
CF ] Beneath the Bulldozer 16/308
CF | >
CF | > GO UNDER BULLDOZER
CF |
CF | Beneath the Bulldozer
CF | You stand beneath a huge metal monstrosity designed to rip apart
CF | jungles, hoping the driver is not about to start it up again. From
CF | this vantage point, you can see all the cables that hang underneath
CF | it.
CF |
CF | The monkey follows you, somewhat nervously, under the bulldozer, its
CF | eyes fixed on what you're carrying.
CF |
CF | [Your score has just gone up by one point.]
CF |
CF | >
David says, (to ClubFloyd), "cut wires"
CF ] Beneath the Bulldozer 16/308
CF | >
CF | > CUT WIRES
CF |
CF | You can't see any such thing.
CF |
CF | >
David says, (to ClubFloyd), "cut cable"
CF ] Beneath the Bulldozer 16/308
CF | >
CF | > CUT CABLE
CF |
CF | You can't see any such thing.
CF |
CF | >
David says, (to ClubFloyd), "cut cables"
CF ] Beneath the Bulldozer 17/309
CF | >
CF | > CUT CABLES
CF |
CF | (with the axe)
CF |
CF | You cut through several very vital-looking cables with your axe
CF | (Ragnar Lodbrok would have been proud of you, even if he hadn't
CF | exactly understood what you were doing).
CF |
CF | [Your score has just gone up by one point.]
CF |
CF | >
David says, (to ClubFloyd), "out"
CF ] The Amazon Basin 17/310
CF | >
CF | > OUT
CF |
CF |
CF | The Amazon Basin
CF | You have reached the edge of a huge rainforest stretching out as far
CF | as the eye can see, except for the (less rainy) part that you emerged
CF | from to the northeast.
CF |
CF | An enormous yellow bulldozer stands at the edge of a dirt track which
CF | plummets down into a crater below, a crater so devastated of trees
CF | that it looks like it belongs to a quarry rather than to a section of
CF | the rainforest.
CF |
CF | The monkey follows you out from under the bulldozer, its eyes fixed on
CF | what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "d"
CF ] "Tree Quarry" 17/311
CF | >
CF | > D
CF |
CF | "Tree Quarry"
CF | There is no better way to describe it: clearly, what was once a part
CF | of the rainforest around you is now a desolate rocky landscape bereft
CF | of fauna or vegetation. From here, you can go back up to where you
CF | left the bulldozer or follow a path northwest.
CF |
CF | A young girl in a green parka is lying on the ground here, exactly at
CF | the point where that huge yellow bulldozer that you so considerately
CF | vandalised would rush down and crush her on its way to do more of its
CF | dirty work. She must have been hoping that it wasn't going to happen,
CF | though clearly now the point is moot.
CF |
CF | The monkey scrambles down after you, its eyes fixed on what you're
CF | carrying.
CF |
CF | > DavidW says, "This is new"
David says, (to ClubFloyd), "x girl"
CF ] "Tree Quarry" 17/312
CF | >
CF | > X GIRL
CF |
CF | Covered in so many piercings you'd think she'd had a run-in with the
CF | Marquis de Sade, this somewhat gaunt and intense girl seems to stare
CF | out at the world rather than look at it, almost as if wanting to shame
CF | it. Most of her clothing is of the "grim survival" kind, including a
CF | green parka which seems to be some sort of badge of "clan-membership".
CF |
CF | The young girl stands up and paces around, looking up the path, then
CF | lies down again.
CF |
CF | >
David says, (to ClubFloyd), "x parka"
CF ] "Tree Quarry" 17/313
CF | >
CF | > X PARKA
CF |
CF | The parka is a green, hooded affair, robust and waterproof, with a
CF | very stylised cartoon picture of a rhino's head on the back (a sort of
CF | "Rambo" rhino) under the caption "Rhino Warriors".
CF |
CF | > DavidW says, "That's the same group named on the card we found in the rhino dung sack."
David says, (to ClubFloyd), "x card"
CF ] "Tree Quarry" 17/314
CF | >
CF | > X CARD
CF |
CF | It's laminated, about the size of a playing card, has a cartoon
CF | picture of a rhino's head next to the words "Rhino Warriors" on one
CF | side, and a 12-digit membership number (they must have a lot of
CF | members!) next to a picture of someone, who looks totally unlike you,
CF | on the other.
CF |
CF | > Jade says, "yes, dino warriors"
DavidW says, "hm. Doesn't say if the picture looks like her."
DavidW says, "rhino not dino"
Jade says, "give it to her"
DavidW says, "Let me talk to her first."
Jade says, "or show"
David says, (to ClubFloyd), "ask girl about herself"
CF ] "Tree Quarry" 17/315
CF | >
CF | > ASK GIRL ABOUT HERSELF
CF |
CF | "Someone has to do something about what they're doing out here."
CF |
CF | >
David says, (to ClubFloyd), "ask girl about rainforest"
CF ] "Tree Quarry" 17/316
CF | >
CF | > ASK GIRL ABOUT RAINFOREST
CF |
CF | "The rainforest is beautiful and full of diversity; I just can't
CF | understand why more people aren't interested in preserving it."
CF |
CF | The young girl stands up, stretches, looks around a bit then lies back
CF | down.
CF |
CF | >
David says, (to ClubFloyd), "ask girl about rhino warriors"
CF ] "Tree Quarry" 17/317
CF | >
CF | > ASK GIRL ABOUT RHINO WARRIORS
CF |
CF | "The rhino warriors are a great organisation; we fight against big
CF | corporations trying to destroy our planet for profit. You'd be
CF | surprised just how extensive our network is: Africa, Asia, America -
CF | you name it, we're there."
CF |
CF | The young girl stands up and paces around, looking up the path, then
CF | lies down again.
CF |
CF | >
David says, (to ClubFloyd), "ask girl about bulldozer"
CF ] "Tree Quarry" 17/318
CF | >
CF | > ASK GIRL ABOUT BULLDOZER
CF |
CF | "Funny, isn't it, how a tiny person like myself can stop that huge
CF | bulldozer in its tracks - well, for a while, anyway."
CF |
CF | The young girl sits up for a bit and plays with the braids on her
CF | hair.
CF |
CF | >
David says, (to ClubFloyd), "tell girl about bulldozer"
CF ] "Tree Quarry" 17/319
CF | >
CF | > TELL GIRL ABOUT BULLDOZER
CF |
CF | "Funny, isn't it, how a tiny person like myself can stop that huge
CF | bulldozer in its tracks - well, for a while, anyway."
CF |
CF | > DavidW asks, "I guess she's doing an Arthur Dent stunt?"
David says, (to ClubFloyd), "nw"
CF ] Eco Camp 17/320
CF | >
CF | > NW
CF |
CF |
CF | Eco Camp
CF | The path from the "quarry" ends here at a tree house built some way up
CF | into the canopy of the rainforest.
CF | You can go back to the quarry by following the path southeast.
CF |
CF | A young man, also in a green parka, watches you suspiciously from
CF | above.
CF |
CF | A ladder descends from the tree-house.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | > Jade says, "oh, the monkey again"
DavidW says, "The monkey follows us everywhere."
David says, (to ClubFloyd), "x man"
CF ] Eco Camp 17/321
CF | >
CF | > X MAN
CF |
CF | You can't see him too clearly from down here, but he almost seems like
CF | the male equivalent of the girl eco warrior at the "quarry".
CF |
CF | >
David says, (to ClubFloyd), "x tree house"
CF ] Eco Camp 17/322
CF | >
CF | > X TREE HOUSE
CF |
CF | It seems to have been well constructed, as befits people who are used
CF | to living in such things.
CF |
CF | >
David says, (to ClubFloyd), "u"
CF ] Eco Camp 17/323
CF | >
CF | > U
CF |
CF | (you attempt to climb up the ladder).
CF |
CF | The male eco warrior pulls the ladder out of your way. "Sorry," he
CF | calls down from above, "Rhino Warriors only".
CF |
CF | >
David says, (to ClubFloyd), "show card to man"
CF ] Eco Camp 17/324
CF | >
CF | > SHOW CARD TO MAN
CF |
CF | He's too far away to see it.
CF |
CF | > Jade says, "show card"
DavidW says, "I did."
DavidW says, "I think maybe we trade the card for the parka."
David says, (to ClubFloyd), "ask man about rhino warriors"
CF ] Eco Camp 17/325
CF | >
CF | > ASK MAN ABOUT RHINO WARRIORS
CF |
CF | He's too far up to see or hear you clearly.
CF |
CF | >
David says, (to ClubFloyd), "se"
CF ] "Tree Quarry" 17/326
CF | >
CF | > SE
CF |
CF |
CF | "Tree Quarry"
CF | There is no better way to describe it: clearly, what was once a part
CF | of the rainforest around you is now a desolate rocky landscape bereft
CF | of fauna or vegetation. From here, you can go back up to where you
CF | left the bulldozer or follow a path northwest.
CF |
CF | A young girl in a green parka is lying on the ground here, exactly at
CF | the point where that huge yellow bulldozer that you so considerately
CF | vandalised would rush down and crush her on its way to do more of its
CF | dirty work. She must have been hoping that it wasn't going to happen,
CF | though clearly now the point is moot.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "show card to girl"
CF ] "Tree Quarry" 17/327
CF | >
CF | > SHOW CARD TO GIRL
CF |
CF | She seems impressed.
CF |
CF | >
David says, (to ClubFloyd), "ask girl about parka"
CF ] "Tree Quarry" 17/328
CF | >
CF | > ASK GIRL ABOUT PARKA
CF |
CF | "The rhino warriors are a great organisation; we fight against big
CF | corporations trying to destroy our planet for profit. You'd be
CF | surprised just how extensive our network is: Africa, Asia, America -
CF | you name it, we're there."
CF |
CF | The young girl stands up and paces around, looking up the path, then
CF | lies down again.
CF |
CF | >
David says, (to ClubFloyd), "give card to girl"
CF ] "Tree Quarry" 19/329
CF | >
CF | > GIVE CARD TO GIRL
CF |
CF | She looks briefly at the pass, without taking it off you and without
CF | bothering to look at the picture on the back (they must be desperate
CF | for members), gives you the thumbs-up and hands you her rhino warrior
CF | parka: "That's how we recognise one another out here," she says,
CF | "welcome to the cause". Then she goes back to lying in the mud
CF | (presumably a principal part of "the cause" she's alluding to).
CF |
CF | [Your score has just gone up by two points.]
CF |
CF | >
David says, (to ClubFloyd), "wear parka"
CF ] "Tree Quarry" 19/330
CF | >
CF | > WEAR PARKA
CF |
CF | You put on the green parka.
CF |
CF | The young girl sits up for a bit and plays with the braids on her
CF | hair.
CF |
CF | >
David says, (to ClubFloyd), "nw"
CF ] Eco Camp 19/331
CF | >
CF | > NW
CF |
CF |
CF | Eco Camp
CF | The path from the "quarry" ends here at a tree house built some way up
CF | into the canopy of the rainforest.
CF | You can go back to the quarry by following the path southeast.
CF |
CF | A young man, also in a green parka, watches you from above.
CF |
CF | A ladder descends from the tree-house.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "u"
CF ] Tree House 22/332
CF | >
CF | > U
CF |
CF | (you attempt to climb up the ladder).
CF |
CF | The male eco warrior salutes you as you get up. "Welcome, brother," he
CF | says, really quite genuinely.
CF |
CF | Tree House
CF | Now that you're actually up here, you have to marvel at this thing's
CF | construction. A lot of work has gone into ensuring that it is safe,
CF | solid, comfortable, windproof and water-proof. Although not entirely
CF | free of artificial materials, you can still appreciate the builder's
CF | ingenuity.
CF |
CF | A ladder descends to the ground.
CF |
CF | A small green book lies discarded in the corner.
CF |
CF | The male eco warrior looks at you with a grin: "Ok", he says, "you
CF | take over lookout duty for a while, and I'll catch up with you later".
CF | That wasn't exactly what you had in mind but, anyway, with a cheeky
CF | wink, he disappears down the ladder.
CF |
CF | You hear a small crack coming from the gourd.
CF |
CF | The monkey scrambles up after you, its eyes fixed on what you're
CF | carrying.
CF |
CF | [Your score has just gone up by three points.]
CF |
CF | >
David says, (to ClubFloyd), "x gourd"
CF ] Tree House 22/333
CF | >
CF | > X GOURD
CF |
CF | About the size of your fist, this light brown fruit has several small
CF | pictures engraved or carved upon it. The pictures show an acorn, a
CF | crab, a mystic of some sort, something that looks like fluff (?!), a
CF | palm leaf, a pine cone, one of those big-eyed Amazonian frogs and a
CF | tree which appears to have been drawn upside-down.
CF |
CF | The tree frog picture is cracked.
CF |
CF | >
David says, (to ClubFloyd), "x frog"
CF ] Tree House 22/334
CF | >
CF | > X FROG
CF |
CF | The distinctive wide-eyed inhabitant of the Amazon rainforest.
CF |
CF | > DavidW asks, "okay, I'm guessing if we can reach particularly tricky locations to reach in each section, that section is solved and the gourd cracks a bit more?"
[celebrities] Gunther | John Leguizamo calls Steven Seagal a 'horrible human' and said he based his 'washed up' character in 'The Menu' on him Jade says, "there is a book"
DavidW says, "And maybe when all 8 pictures crack, the gourd opens and we find the kernal and win."
David says, (to ClubFloyd), "l"
CF ] Tree House 22/335
CF | >
CF | > L
CF |
CF | Tree House
CF | Now that you're actually up here, you have to marvel at this thing's
CF | construction. A lot of work has gone into ensuring that it is safe,
CF | solid, comfortable, windproof and water-proof. Although not entirely
CF | free of artificial materials, you can still appreciate the builder's
CF | ingenuity.
CF |
CF | A small but long-tailed, brownish monkey, probably a macaque, looks at
CF | you angrily. Something that you are carrying seems to be the object of
CF | his attention.
CF |
CF | A ladder descends to the ground.
CF |
CF | A small green book lies discarded in the corner.
CF |
CF | > Jade says, "it seems possible to mw"
David says, (to ClubFloyd), "x book"
CF ] Tree House 22/336
CF | >
CF | > X BOOK
CF |
CF | This crazy little book is full of information, including door codes,
CF | access codes and passwords, for just about every organisation that
CF | might be involved in polluting or ruining the planet (you can look
CF | things up in it by typing "look up in book". Whoever these
CF | Rhino Warriors are, they've got one hell of an intelligence
CF | connection!
CF |
CF | > Jade says, "me"
David says, (to ClubFloyd), "take book"
CF ] Tree House 22/337
CF | >
CF | > TAKE BOOK
CF |
CF | Taken.
CF |
CF | > DavidW says, "thanks. I missed seeing the book."
DavidW says, "I want to visit the lynching next."
Jade says, "no problem"
Jade says, "go"
David says, (to ClubFloyd), "d"
CF ] Eco Camp 22/338
CF | >
CF | > D
CF |
CF | You climb down the ladder.
CF |
CF | Eco Camp
CF | The path from the "quarry" ends here at a tree house built some way up
CF | into the canopy of the rainforest.
CF | You can go back to the quarry by following the path southeast.
CF |
CF | A ladder descends from the tree-house.
CF |
CF | The monkey scrambles down after you, its eyes fixed on what you're
CF | carrying.
CF |
CF | >
David says, (to ClubFloyd), "se"
CF ] "Tree Quarry" 22/339
CF | >
CF | > SE
CF |
CF |
CF | "Tree Quarry"
CF | There is no better way to describe it: clearly, what was once a part
CF | of the rainforest around you is now a desolate rocky landscape bereft
CF | of fauna or vegetation. From here, you can go back up to where you
CF | left the bulldozer or follow a path northwest.
CF |
CF | A young girl is lying on the ground here, exactly at the point where
CF | that huge yellow bulldozer that you so considerately vandalised would
CF | rush down and crush her on its way to do more of its dirty work. She
CF | must have been hoping that it wasn't going to happen, though clearly
CF | now the point is moot.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "u"
CF ] The Amazon Basin 22/340
CF | >
CF | > U
CF |
CF |
CF | The Amazon Basin
CF | You have reached the edge of a huge rainforest stretching out as far
CF | as the eye can see, except for the (less rainy) part that you emerged
CF | from to the northeast.
CF |
CF | An enormous yellow bulldozer stands at the edge of a dirt track which
CF | plummets down into a crater below, a crater so devastated of trees
CF | that it looks like it belongs to a quarry rather than to a section of
CF | the rainforest.
CF |
CF | The monkey scrambles up after you, its eyes fixed on what you're
CF | carrying.
CF |
CF | >
David says, (to ClubFloyd), "ne"
CF ] Vast Forest 22/341
CF | >
CF | > NE
CF |
CF |
CF | Vast Forest
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "s"
CF ] The Tallgrass Prairies of Missouri 22/342
CF | >
CF | > S
CF |
CF | (now that you know the way)
CF |
CF | The Tallgrass Prairies of Missouri
CF | A vast prairie extends in all directions, apart from to the
CF | north where the forest you emerged from begins. It's the middle
CF | of the night, but there's a full moon providing enough light to see
CF | by. Flames can be seen burning to the south.
CF |
CF | One particular poplar stands apart from the rest.
CF |
CF | A noose hangs disturbingly from the poplar.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | > DavidW says, "I learned that while the poplar tree itself is too slippery to climb, we can climb the noose instead."
David says, (to ClubFloyd), "climb noose"
CF ] Edge of Prairie (up a Poplar) 22/343
CF | >
CF | > CLIMB NOOSE
CF |
CF | You climb the rope up into the branches of the poplar.
CF |
CF | Edge of Prairie (up a Poplar)
CF | From up here, you can see that the flames to the south come from three
CF | burning trees or pyres and that there is a large building to the east
CF | of them and a smaller one to the west.
CF |
CF | A noose hangs down from the branch that you are standing on.
CF |
CF | The monkey scrambles up after you, its eyes fixed on what you're
CF | carrying.
CF |
CF | >
David says, (to ClubFloyd), "untie noose"
CF ] Edge of Prairie (up a Poplar) 22/344
CF | >
CF | > UNTIE NOOSE
CF |
CF | You untie the rope from the branch.
CF |
CF | > DavidW says, "The problem is that it's also a problem to climb down the tree."
David says, (to ClubFloyd), "d"
CF ] Edge of Prairie (up a Poplar) 22/345
CF | >
CF | > D
CF |
CF | It's too far down.
CF |
CF | >
David says, (to ClubFloyd), "climb tree"
CF ] Edge of Prairie (up a Poplar) 22/346
CF | >
CF | > CLIMB TREE
CF |
CF | (the poplar tree)
CF | The trunk of the poplar tree itself is too smooth to climb down
CF | safely.
CF |
CF | >
David says, (to ClubFloyd), "tie rope to tree"
CF ] Edge of Prairie (up a Poplar) 22/347
CF | >
CF | > TIE ROPE TO TREE
CF |
CF | (the poplar tree)
CF | You replace the rope from where you took it.
CF |
CF | >
David says, (to ClubFloyd), "look"
CF ] Edge of Prairie (up a Poplar) 22/348
CF | >
CF | > LOOK
CF |
CF | Edge of Prairie (up a Poplar)
CF | From up here, you can see that the flames to the south come from three
CF | burning trees or pyres and that there is a large building to the east
CF | of them and a smaller one to the west.
CF |
CF | A length of rope hangs down from the branch that you are standing on.
CF |
CF | A small but long-tailed, brownish monkey, probably a macaque, looks at
CF | you angrily from a nearby branch. Something that you are carrying
CF | seems to be the object of his attention.
CF |
CF | > Jade says, "I see"
David says, (to ClubFloyd), "x fire"
CF ] Edge of Prairie (up a Poplar) 22/348
CF | >
CF | > X FIRE
CF |
CF | You can't see any such thing.
CF |
CF | >
David says, (to ClubFloyd), "x fires"
CF ] Edge of Prairie (up a Poplar) 22/348
CF | >
CF | > X FIRES
CF |
CF | You can't see any such thing.
CF |
CF | >
David says, (to ClubFloyd), "x large building"
CF ] Edge of Prairie (up a Poplar) 22/349
CF | >
CF | > X LARGE BUILDING
CF |
CF | It looks like it might be a church.
CF |
CF | >
David says, (to ClubFloyd), "x small building"
CF ] Edge of Prairie (up a Poplar) 22/350
CF | >
CF | > X SMALL BUILDING
CF |
CF | It looks like it might be some sort of prison.
CF |
CF | >
David says, (to ClubFloyd), "tie fig to rope"
CF ] Edge of Prairie (up a Poplar) 22/351
CF | >
CF | > TIE FIG TO ROPE
CF |
CF | You get the feeling that you're on the right track, i.e. there's
CF | something else that you might be able to do to, or with, the fruit
CF | from the fig tree, but not that.
CF |
CF | >
David says, (to ClubFloyd), "climb rope"
CF ] The Tallgrass Prairies of Missouri 22/352
CF | >
CF | > CLIMB ROPE
CF |
CF | You climb back down to the ground using the rope.
CF |
CF | The Tallgrass Prairies of Missouri
CF | A vast prairie extends in all directions, apart from to the
CF | north where the forest you emerged from begins. It's the middle
CF | of the night, but there's a full moon providing enough light to see
CF | by. Flames can be seen burning to the south.
CF |
CF | One particular poplar stands apart from the rest.
CF |
CF | A length of rope hangs from the poplar.
CF |
CF | The monkey scrambles down after you, its eyes fixed on what you're
CF | carrying.
CF |
CF | >
David says, (to ClubFloyd), "pull rope"
CF ] The Tallgrass Prairies of Missouri 22/353
CF | >
CF | > PULL ROPE
CF |
CF | You get the feeling that you're on the right track, i.e. there's
CF | something else that you might be able to do to, or with, the rope that
CF | was previously hanging from the tree, but not that.
CF |
CF | >
David says, (to ClubFloyd), "throw fig at branch"
CF ] The Tallgrass Prairies of Missouri 22/353
CF | >
CF | > THROW FIG AT BRANCH
CF |
CF | You can't see any such thing.
CF |
CF | >
David says, (to ClubFloyd), "monkey, untie rope"
CF ] The Tallgrass Prairies of Missouri 22/354
CF | >
CF | > MONKEY, UNTIE ROPE
CF |
CF | Animal eyes gaze back at you, which seem to betray a surprising amount
CF | of intelligence - or perhaps it's only surprising relative to your own
CF | intelligence.
CF |
CF | >
David says, (to ClubFloyd), "give fig to monkey"
CF ] The Tallgrass Prairies of Missouri 22/355
CF | >
CF | > GIVE FIG TO MONKEY
CF |
CF | (the macaque (i.e. monkey))
CF | The monkey quickly dashes over, snatches the fig fruit and disappears.
CF |
CF | >
David says, (to ClubFloyd), "undo"
CF ] The Tallgrass Prairies of Missouri 22/354
CF |
CF | > UNDO
CF |
CF | The Tallgrass Prairies of Missouri
CF | [Previous turn undone.]
CF |
CF | > Jade asks, "do we need the rope?"
DavidW says, "I was hoping the monkey could untie the rope for us. Somehow."
DavidW says, "I'm not sure."
DavidW says, "Perhaps we only needed to see the church and prison."
David says, (to ClubFloyd), "sw"
CF ] The Tallgrass Prairies of Missouri 22/355
CF | >
CF | > SW
CF |
CF | The prairie is vast and endless. You see nothing of interest in that
CF | direction except for tall grass ("uninteresting" tall grass at that).
CF |
CF | >
David says, (to ClubFloyd), "s"
CF ] Prairie: By Burning Crosses 22/356
CF | >
CF | > S
CF |
CF |
CF | Prairie: By Burning Crosses
CF | Three big crosses, easily twenty feet high and about eight feet
CF | across, light up the prairie with their bright, dancing flames. A
CF | large building is visible off to the east and a smaller one to the
CF | west. The forest you emerged from is some way to the north.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | > Jade says, "x buildings"
DavidW says, "I'm guessing there's a black man in the prison and a mob of white people in the church."
Jade says, "go buildings"
David says, (to ClubFloyd), "e"
CF ] Prairie: By Church 22/357
CF | >
CF | > E
CF |
CF |
CF | Prairie: By Church
CF | A large structure clad in white slatted wood with a bell-tower is
CF | undoubtedly the local church, though given its proximity to the
CF | burning crosses to the west you wonder what sort of religion is
CF | practised within.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | > Jade says, "ok"
David says, (to ClubFloyd), "x church"
CF ] Prairie: By Church 22/358
CF | >
CF | > X CHURCH
CF |
CF | (the church building)
CF | The windows are barred (friendly!) and light pours out from within,
CF | which added to the noise you hear suggests there's quite a crowd
CF | inside. The doors to the church are closed.
CF |
CF | >
David says, (to ClubFloyd), "x bell tower"
CF ] Prairie: By Church 22/359
CF | >
CF | > X BELL TOWER
CF |
CF | The tower rises over the front of the church, though it's too awkward
CF | to climb up there. The bell looks pretty hefty - you'd hate it to land
CF | on you.
CF |
CF | >
David says, (to ClubFloyd), "climb church"
CF ] Prairie: By Church 22/359
CF | >
CF | > CLIMB CHURCH
CF |
CF | Which do you mean, the door handles of the church, the church doors,
CF | the bell tower of the church or the church building?
CF |
CF | >
David says, (to ClubFloyd), "building"
CF ] Prairie: By Church 22/360
CF | >
CF | > BUILDING
CF |
CF | Climbing up the church might get you noticed by the people inside it -
CF | and I can assure you, you don't want that!
CF |
CF | >
David says, (to ClubFloyd), "climb tower"
CF ] Prairie: By Church 22/361
CF | >
CF | > CLIMB TOWER
CF |
CF | You're no monkey.
CF |
CF | >
David says, (to ClubFloyd), "monkey, climb tower"
CF ] Prairie: By Church 22/362
CF | >
CF | > MONKEY, CLIMB TOWER
CF |
CF | Animal eyes gaze back at you, which seem to betray a surprising amount
CF | of intelligence - or perhaps it's only surprising relative to your own
CF | intelligence.
CF |
CF | >
David says, (to ClubFloyd), "throw fig at tower"
CF ] Prairie: By Church 22/363
CF | >
CF | > THROW FIG AT TOWER
CF |
CF | Your therapist has repeatedly told you not to take out your
CF | frustrations in this way and you think better of it.
CF |
CF | > Jade says, "lol"
David says, (to ClubFloyd), "w"
CF ] Prairie: By Burning Crosses 22/364
CF | >
CF | > W
CF |
CF |
CF | Prairie: By Burning Crosses
CF | Three big crosses, easily twenty feet high and about eight feet
CF | across, light up the prairie with their bright, dancing flames. A
CF | large building is visible off to the east and a smaller one to the
CF | west. The forest you emerged from is some way to the north.
CF |
CF | A light breeze from across the prairie fans the flames for a few
CF | seconds, and you hear their crackle and smell burnt wood.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] Prairie: By Prison 22/365
CF | >
CF | > W
CF |
CF |
CF | Prairie: By Prison
CF | A dismal stone building, undoubtedly a prison or cell given by the
CF | style of the door, can be seen here west of the flaming crosses. Given
CF | everything that you've seen so far, there can be little doubt in your
CF | mind about what's going to happen here.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "x prison"
CF ] Prairie: By Prison 22/366
CF | >
CF | > X PRISON
CF |
CF | (the prison)
CF | The singular barred window on the side is almost at ground level,
CF | suggesting that beyond this prison's door are steps leading down to a
CF | dismal pit where prisoners are kept.
CF |
CF | >
David says, (to ClubFloyd), "x window"
CF ] Prairie: By Prison 22/367
CF | >
CF | > X WINDOW
CF |
CF | It's dark beyond it, but the light of the moon behind you is enough to
CF | briefly reflect against two pairs of fearful eyes staring back at you
CF | from the darkness.
CF |
CF | >
David says, (to ClubFloyd), "ask eyes about himself"
CF ] Prairie: By Prison 22/367
CF | >
CF | > ASK EYES ABOUT HIMSELF
CF |
CF | You can't see any such thing.
CF |
CF | >
David says, (to ClubFloyd), "x eyes"
CF ] Prairie: By Prison 22/367
CF | >
CF | > X EYES
CF |
CF | You can't see any such thing.
CF |
CF | >
David says, (to ClubFloyd), "x door"
CF ] Prairie: By Prison 22/368
CF | >
CF | > X DOOR
CF |
CF | It looks pretty secure. You can see steps beyond leading into
CF | darkness.
CF |
CF | >
David says, (to ClubFloyd), "d"
CF ] Prairie: By Prison 22/369
CF | >
CF | > D
CF |
CF | The prison door is locked (are you really that surprised?)
CF |
CF | >
David says, (to ClubFloyd), "unlock door"
CF ] Prairie: By Prison 22/369
CF | >
CF | > UNLOCK DOOR
CF |
CF | What do you want to unlock the prison door with?
CF |
CF | >
David says, (to ClubFloyd), "book"
CF ] Prairie: By Prison 22/370
CF | >
CF | > BOOK
CF |
CF | You get the feeling that you're on the right track, i.e. there's
CF | something else that you might be able to do to, or with, the prison
CF | door, but not that.
CF |
CF | >
David says, (to ClubFloyd), "look up prison in book"
CF ] Prairie: By Prison 22/371
CF | >
CF | > LOOK UP PRISON IN BOOK
CF |
CF | There doesn't appear to be an entry in the green book for "prison".
CF | Since you're now a member, perhaps, later on, you can send in a
CF | contribution.
CF |
CF | >
David says, (to ClubFloyd), "i"
CF ] Prairie: By Prison 22/372
CF | >
CF | > I
CF |
CF | You are carrying:
CF | a little green book
CF | a green parka (being worn)
CF | a rhino warrior pass
CF | a toy monkey
CF | a fruit from the fig tree
CF | a tooth-crunching sugar cube
CF | the costume worn by Falstaff in "The Merry Wives of Windsor"
CF | a battle axe
CF | a gourd (with markings on)
CF |
CF | You shine with an inner light!
CF |
CF | >
David says, (to ClubFloyd), "put fig in window"
CF ] Prairie: By Prison 22/373
CF | >
CF | > PUT FIG IN WINDOW
CF |
CF | You get the feeling that you're on the right track, i.e. there's
CF | something else that you might be able to do to, or with, the fruit
CF | from the fig tree, but not that.
CF |
CF | > DavidW says, "I'm not sure what else to try here."
David says, (to ClubFloyd), "pull bars"
CF ] Prairie: By Prison 22/373
CF | >
CF | > PULL BARS
CF |
CF | You can't see any such thing.
CF |
CF | >
David says, (to ClubFloyd), "pull window"
CF ] Prairie: By Prison 22/374
CF | >
CF | > PULL WINDOW
CF |
CF | Don't worry about the window, it's effectively part of the landscape.
CF |
CF | > Jade says, "call ptisoner"
David says, (to ClubFloyd), "x prisoner"
CF ] Prairie: By Prison 22/374
CF | >
CF | > X PRISONER
CF |
CF | You can't see any such thing.
CF |
CF | > Jade says, "talk to prisoner"
DavidW says, "He or she isn't really here."
David says, (to ClubFloyd), "x man"
CF ] Prairie: By Prison 22/374
CF | >
CF | > X MAN
CF |
CF | You can't see any such thing.
CF |
CF | >
David says, (to ClubFloyd), "x woman"
CF ] Prairie: By Prison 22/374
CF | >
CF | > X WOMAN
CF |
CF | You can't see any such thing.
CF |
CF | >
David says, (to ClubFloyd), "ask window about prison"
CF ] Prairie: By Prison 22/374
CF | >
CF | > ASK WINDOW ABOUT PRISON
CF |
CF | You can only do that to something animate.
CF |
CF | > DavidW shrugs: Talking to a hole in the wall worked in Curses.
Jade says, "talk to prisoner"
DavidW says, "I can't."
Jade says, "you have seen his eyes"
DavidW says, "There's no way to do that."
DavidW says, "I have no noun to refer to him."
Jade says, "prisoner"
David says, (to ClubFloyd), "x prisoner"
CF ] Prairie: By Prison 22/374
CF | >
CF | > X PRISONER
CF |
CF | You can't see any such thing.
CF |
CF | >
David says, (to ClubFloyd), "talk to prisoner"
CF ] Prairie: By Prison 22/374
CF | >
CF | > TALK TO PRISONER
CF |
CF | You can't see any such thing.
CF |
CF | >
David says, (to ClubFloyd), "ask prisoner about prisoner"
CF ] Prairie: By Prison 22/374
CF | >
CF | > ASK PRISONER ABOUT PRISONER
CF |
CF | You can't see any such thing.
CF |
CF | > Jade says, "no way"
DavidW says, "We can't talk to him."
DavidW says, "We need to do something else."
Jade says, "drop fruit into prison"
DavidW asks, "The church had handles on its doors. Maybe we can bar the doors by putting something into the handles and prevent anyone from leaving?"
DavidW says, "I tried putting the fig into the window. That didn't work either."
Jade says, "i"
David says, (to ClubFloyd), "chop window"
CF ] Prairie: By Prison 22/375
CF | >
CF | > CHOP WINDOW
CF |
CF | (with the axe)
CF |
CF | Don't worry about the window, it's effectively part of the landscape.
CF |
CF | >
David says, (to ClubFloyd), "e"
CF ] Prairie: By Burning Crosses 22/376
CF | >
CF | > E
CF |
CF |
CF | Prairie: By Burning Crosses
CF | Three big crosses, easily twenty feet high and about eight feet
CF | across, light up the prairie with their bright, dancing flames. A
CF | large building is visible off to the east and a smaller one to the
CF | west. The forest you emerged from is some way to the north.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "take cross"
CF ] Prairie: By Burning Crosses 22/377
CF | >
CF | > TAKE CROSS
CF |
CF | They're burning (crossly).
CF |
CF | >
David says, (to ClubFloyd), "e"
CF ] Prairie: By Church 22/378
CF | >
CF | > E
CF |
CF |
CF | Prairie: By Church
CF | A large structure clad in white slatted wood with a bell-tower is
CF | undoubtedly the local church, though given its proximity to the
CF | burning crosses to the west you wonder what sort of religion is
CF | practised within.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "x handles"
CF ] Prairie: By Church 22/379
CF | >
CF | > X HANDLES
CF |
CF | They're big metal loops. They seem pretty strong.
CF |
CF | >
David says, (to ClubFloyd), "put axe in handles"
CF ] Prairie: By Church 22/380
CF | >
CF | > PUT AXE IN HANDLES
CF |
CF | You get the feeling that you're on the right track, i.e. there's
CF | something else that you might be able to do to, or with, the battle
CF | axe, but not that.
CF |
CF | You hear voices raised in the church and the sound of people hitting
CF | the pews with their prayer books in anger. A moment later, it goes
CF | quiet again.
CF |
CF | >
David says, (to ClubFloyd), "bar door"
CF ] Prairie: By Church 22/380
CF | >
CF | > BAR DOOR
CF |
CF | That's not a verb I recognise.
CF |
CF | > Jade says, "lock"
DavidW says, "If we had the rope, maybe we could tie the handles together."
Jade says, "perhaps"
DavidW says, "We can still try using the sugar cube with one of the horses."
Jade says, "it is a long shoot"
DavidW says, "Or we can try to take the tree house's rope ladder."
Jade says, "I don't think so"
DavidW says, "I'm surprised the axe idea with the handles didn't work."
Jade says, "let's try"
DavidW says, "yeah, I don't think we can take the ladder either."
DavidW asks, "Try which? The horses or the rope ladder?"
Jade says, "you will not be able of climbing down"
DavidW says, "Probably."
David says, (to ClubFloyd), "n"
CF ] Prairie: By Church 22/381
CF | >
CF | > N
CF |
CF | The prairie is vast and endless. You see nothing of interest in that
CF | direction except for tall grass ("uninteresting" tall grass at that).
CF |
CF | > Jade says, "horses"
David says, (to ClubFloyd), "w"
CF ] Prairie: By Burning Crosses 22/382
CF | >
CF | > W
CF |
CF |
CF | Prairie: By Burning Crosses
CF | Three big crosses, easily twenty feet high and about eight feet
CF | across, light up the prairie with their bright, dancing flames. A
CF | large building is visible off to the east and a smaller one to the
CF | west. The forest you emerged from is some way to the north.
CF |
CF | A light breeze from across the prairie fans the flames for a few
CF | seconds, and you hear their crackle and smell burnt wood.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "n"
CF ] The Tallgrass Prairies of Missouri 22/383
CF | >
CF | > N
CF |
CF |
CF | The Tallgrass Prairies of Missouri
CF | A vast prairie extends in all directions, apart from to the
CF | north where the forest you emerged from begins. It's the middle
CF | of the night, but there's a full moon providing enough light to see
CF | by. Flames can be seen burning to the south.
CF |
CF | One particular poplar stands apart from the rest.
CF |
CF | A length of rope hangs from the poplar.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "n"
CF ] Vast Forest 22/384
CF | >
CF | > N
CF |
CF |
CF | Vast Forest
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "nw"
CF ] The Green Hills of England 22/385
CF | >
CF | > NW
CF |
CF | (now that you know the way)
CF |
CF | The Green Hills of England
CF | A small collection of Romany gypsy caravans clusters around a large
CF | oak tree at the top of a hill. The forest you emerged from is to the
CF | southeast, whilst to the north, the landscape below has been,
CF | well, landscaped into well-manicured woodland and parkland. An
CF | Elizabethan festival is taking place down there. Even from this
CF | distance, you can see a theatre, a jousting arena and a whole
CF | collection of colourful pavilion tents.
CF |
CF | Two quite different-looking horses are grazing nearby. One, a large
CF | stallion, chestnut, tall and muscular, looks at you levelly, while a
CF | smaller filly, white and beautifully groomed, pointedly ignores you
CF | while she carries on eating.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
DavidW says (to ClubFloyd), "SAVE"
DavidW says (to ClubFloyd), "cf6"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] The Green Hills of England 22/385
CF | > SAVEOk.
CF |
CF | >
David says, (to ClubFloyd), "give sugar to stallion"
CF ] The Green Hills of England 23/386
CF | >
CF | > GIVE SUGAR TO STALLION
CF |
CF | (you shouldn't give sugar to horses, you know)
CF |
CF | He accepts your gift gracefully and seems better disposed towards you
CF | now.
CF |
CF | You blokes like to stick together, I suppose.
CF |
CF | [Your score has just gone up by one point.]
CF |
CF | >
David says, (to ClubFloyd), "ride stallion"
CF ] The Green Hills of England 23/387
CF | >
CF | > RIDE STALLION
CF |
CF | You mount "Champion", the wonder horse.
CF |
CF | >
David says, (to ClubFloyd), "se"
CF ] Vast Forest 23/388
CF | >
CF | > SE
CF |
CF |
CF | Vast Forest (on "Champion", the wonder horse)
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying (you
CF | can't even outrun the poor thing on your horse).
CF |
CF | >
David says, (to ClubFloyd), "e"
CF ] The Palm Tree Plantations of Indonesia 23/389
CF | >
CF | > E
CF |
CF | (now that you know the way)
CF |
CF | The Palm Tree Plantations of Indonesia (on "Champion", the
CF | wonder horse)
CF | The forest, full of bio-diversity, to the west, gives way to a
CF | plantation of mind-boggling uniformity all around you. Rows and rows
CF | of palm trees stretch out as far as the eye can see. A dirt track
CF | ploughs east into the distance.
CF |
CF | Numerous wooden tables and chairs lie in semi-neat rows next to stacks
CF | of wicker baskets. A few palm kernels scattered here and there show
CF | that this is where kernels get extracted, by human labour, before
CF | being processed into palm oil.
CF |
CF | "Champion", the wonder horse drops his head down, looking for
CF | something to graze on.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying (you
CF | can't even outrun the poor thing on your horse).
CF |
CF | >
David says, (to ClubFloyd), "e"
CF ] Palm Tree Plantation (Processing) 24/390
CF | >
CF | > E
CF |
CF |
CF | Palm Tree Plantation (Processing) (on "Champion", the wonder
CF | horse)
CF | The long road running east-west through the palm tree plantation
CF | pauses here by the side of several connected buildings which look like
CF | they might be the main processing plant of the plantation.
CF |
CF | Palm trees continue to surround you in rows and rows of monotonous
CF | uniformity.
CF |
CF | A door leads into the processing plant to the north.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying (you
CF | can't even outrun the poor thing on your horse).
CF |
CF | [Your score has just gone up by one point.]
CF |
CF | >
David says, (to ClubFloyd), "dismount"
CF ] Palm Tree Plantation (Processing) 24/391
CF | >
CF | > DISMOUNT
CF |
CF | You dismount "Champion", the wonder horse.
CF |
CF | Palm Tree Plantation (Processing)
CF | The long road running east-west through the palm tree plantation
CF | pauses here by the side of several connected buildings which look like
CF | they might be the main processing plant of the plantation.
CF |
CF | Palm trees continue to surround you in rows and rows of monotonous
CF | uniformity.
CF |
CF | A door leads into the processing plant to the north.
CF |
CF | A small but long-tailed, brownish monkey, probably a macaque, looks at
CF | you angrily. Something that you are carrying seems to be the object of
CF | his attention.
CF |
CF | "Champion", the wonder horse is here, ready to take you through the
CF | plantation if that is your desire.
CF |
CF | >
David says, (to ClubFloyd), "n"
CF ] Palm Tree Plantation (Processing) 24/392
CF | >
CF | > N
CF |
CF | (first opening the processing plant door)
CF | It seems to be locked.
CF |
CF | >
David says, (to ClubFloyd), "x door"
CF ] Palm Tree Plantation (Processing) 24/393
CF | >
CF | > X DOOR
CF |
CF | It has a keypad next to it.
CF |
CF | >
David says, (to ClubFloyd), "look up plantation in book"
CF ] Palm Tree Plantation (Processing) 24/394
CF | >
CF | > LOOK UP PLANTATION IN BOOK
CF |
CF | There doesn't appear to be an entry in the green book for
CF | "plantation". Since you're now a member, perhaps, later on, you can
CF | send in a contribution.
CF |
CF | >
David says, (to ClubFloyd), "look up keypad in book"
CF ] Palm Tree Plantation (Processing) 24/395
CF | >
CF | > LOOK UP KEYPAD IN BOOK
CF |
CF | There doesn't appear to be an entry in the green book for "keypad".
CF | Since you're now a member, perhaps, later on, you can send in a
CF | contribution.
CF |
CF | >
David says, (to ClubFloyd), "x keypad"
CF ] Palm Tree Plantation (Processing) 24/396
CF | >
CF | > X KEYPAD
CF |
CF | It's a small electronic device, about the size of your hand. Along the
CF | top are 4 green lights, below which are buttons corresponding to the
CF | digits 0 to 9.
CF |
CF | To put a code into the keypad, type "enter on keypad", one
CF | digit at a time.
CF |
CF | >
David says, (to ClubFloyd), "read book"
CF ] Palm Tree Plantation (Processing) 24/397
CF | >
CF | > READ BOOK
CF |
CF | This crazy little book is full of information, including door codes,
CF | access codes and passwords, for just about every organisation that
CF | might be involved in polluting or ruining the planet (you can look
CF | things up in it by typing "look up in book". Whoever these
CF | Rhino Warriors are, they've got one hell of an intelligence
CF | connection!
CF |
CF | > Jade says, "I supposed it would be in the book"
David says, (to ClubFloyd), "look up processing in book"
CF ] Palm Tree Plantation (Processing) 24/398
CF | >
CF | > LOOK UP PROCESSING IN BOOK
CF |
CF | There doesn't appear to be an entry in the green book for
CF | "processing". Since you're now a member, perhaps, later on, you can
CF | send in a contribution.
CF |
CF | >
David says, (to ClubFloyd), "look up code in book"
CF ] Palm Tree Plantation (Processing) 24/399
CF | >
CF | > LOOK UP CODE IN BOOK
CF |
CF | There doesn't appear to be an entry in the green book for "code".
CF | Since you're now a member, perhaps, later on, you can send in a
CF | contribution.
CF |
CF | >
David says, (to ClubFloyd), "look up palm in book"
CF ] Palm Tree Plantation (Processing) 24/400
CF | >
CF | > LOOK UP PALM IN BOOK
CF |
CF | There doesn't appear to be an entry in the green book for "palm".
CF | Since you're now a member, perhaps, later on, you can send in a
CF | contribution.
CF |
CF | >
David says, (to ClubFloyd), "x door"
CF ] Palm Tree Plantation (Processing) 24/401
CF | >
CF | > X DOOR
CF |
CF | It has a keypad next to it.
CF |
CF | >
David says, (to ClubFloyd), "l"
CF ] Palm Tree Plantation (Processing) 24/402
CF | >
CF | > L
CF |
CF | Palm Tree Plantation (Processing)
CF | The long road running east-west through the palm tree plantation
CF | pauses here by the side of several connected buildings which look like
CF | they might be the main processing plant of the plantation.
CF |
CF | Palm trees continue to surround you in rows and rows of monotonous
CF | uniformity.
CF |
CF | A door leads into the processing plant to the north.
CF |
CF | A small but long-tailed, brownish monkey, probably a macaque, looks at
CF | you angrily. Something that you are carrying seems to be the object of
CF | his attention.
CF |
CF | "Champion", the wonder horse is here, ready to take you through the
CF | plantation if that is your desire.
CF |
CF | >
David says, (to ClubFloyd), "look up processing plant in book"
CF ] Palm Tree Plantation (Processing) 24/403
CF | >
CF | > LOOK UP PROCESSING PLANT IN BOOK
CF |
CF | There doesn't appear to be an entry in the green book for "processing
CF | plant". Since you're now a member, perhaps, later on, you can send in
CF | a contribution.
CF |
CF | > DavidW asks, "Was there a name I missed?"
David says, (to ClubFloyd), "x keypad"
CF ] Palm Tree Plantation (Processing) 24/404
CF | >
CF | > X KEYPAD
CF |
CF | It's a small electronic device, about the size of your hand. Along the
CF | top are 4 green lights, below which are buttons corresponding to the
CF | digits 0 to 9.
CF |
CF | To put a code into the keypad, type "enter on keypad", one
CF | digit at a time.
CF |
CF | > Jade says, "I don't remember"
David says, (to ClubFloyd), "enter 1 on keypad"
CF ] Palm Tree Plantation (Processing) 24/405
CF | >
CF | > ENTER 1 ON KEYPAD
CF |
CF | There's a buzz, but nothing else happens.
CF |
CF | >
Not a valid command. Try typing 'help'.
David says, (to ClubFloyd), "enter 2 on keypad"
CF ] Palm Tree Plantation (Processing) 24/406
CF | >
CF | > ENTER 2 ON KEYPAD
CF |
CF | There's a buzz, but nothing else happens.
CF |
CF | >
David says, (to ClubFloyd), "enter 1234 on keypad"
CF ] Palm Tree Plantation (Processing) 24/407
CF | >
CF | > ENTER 1234 ON KEYPAD
CF |
CF | There is no button for 1234 on the keypad for you to press.
CF |
CF | >
David says, (to ClubFloyd), "enter 3 on keypad"
CF ] Palm Tree Plantation (Processing) 24/408
CF | >
CF | > ENTER 3 ON KEYPAD
CF |
CF | There's a buzz, but nothing else happens.
CF |
CF | >
David says, (to ClubFloyd), "enter 4 on keypad"
CF ] Palm Tree Plantation (Processing) 24/409
CF | >
CF | > ENTER 4 ON KEYPAD
CF |
CF | There's a buzz, but nothing else happens.
CF |
CF | >
David says, (to ClubFloyd), "x keypad"
CF ] Palm Tree Plantation (Processing) 24/410
CF | >
CF | > X KEYPAD
CF |
CF | It's a small electronic device, about the size of your hand. Along the
CF | top are 4 green lights, below which are buttons corresponding to the
CF | digits 0 to 9.
CF |
CF | To put a code into the keypad, type "enter on keypad", one
CF | digit at a time.
CF |
CF | >
David says, (to ClubFloyd), "x lights"
CF ] Palm Tree Plantation (Processing) 24/410
CF | >
CF | > X LIGHTS
CF |
CF | You can't see any such thing.
CF |
CF | >
David says, (to ClubFloyd), "search keypad"
CF ] Palm Tree Plantation (Processing) 24/411
CF | >
CF | > SEARCH KEYPAD
CF |
CF | You find nothing of interest.
CF |
CF | >
David says, (to ClubFloyd), "read keypad"
CF ] Palm Tree Plantation (Processing) 24/412
CF | >
CF | > READ KEYPAD
CF |
CF | It's a small electronic device, about the size of your hand. Along the
CF | top are 4 green lights, below which are buttons corresponding to the
CF | digits 0 to 9.
CF |
CF | To put a code into the keypad, type "enter on keypad", one
CF | digit at a time.
CF |
CF | > DavidW asks, "I'm sure the book must have the code, mustn't it?"
David says, (to ClubFloyd), "look up palm tree plantation in book"
CF ] Palm Tree Plantation (Processing) 24/413
CF | >
CF | > LOOK UP PALM TREE PLANTATION IN BOOK
CF |
CF | There doesn't appear to be an entry in the green book for "palm tree
CF | plantation". Since you're now a member, perhaps, later on, you can
CF | send in a contribution.
CF |
CF | > Jade says, "I guess so"
David says, (to ClubFloyd), "n"
CF ] Palm Tree Plantation (Processing) 24/414
CF | >
CF | > N
CF |
CF | (first opening the processing plant door)
CF | It seems to be locked.
CF |
CF | >
David says, (to ClubFloyd), "s"
CF ] Palm Tree Plantation (Processing) 24/415
CF | >
CF | > S
CF |
CF | The plantation is vast, and monotonous. Even the orangutans get lost
CF | in there if they wander off by themselves (either that or they die of
CF | boredom).
CF |
CF | >
David says, (to ClubFloyd), "e"
CF ] Palm Tree Plantation (Processing) 24/416
CF | >
CF | > E
CF |
CF | That would take far too long by foot, and you'd probably die of
CF | boredom.
CF |
CF | >
David says, (to ClubFloyd), "mount horse"
CF ] Palm Tree Plantation (Processing) 24/417
CF | >
CF | > MOUNT HORSE
CF |
CF | You mount "Champion", the wonder horse.
CF |
CF | >
David says, (to ClubFloyd), "e"
CF ] Palm Tree Plantation (Entrance) 24/418
CF | >
CF | > E
CF |
CF |
CF | Palm Tree Plantation (Entrance) (on "Champion", the wonder
CF | horse)
CF | The long road cutting through the plantation finally comes to an end
CF | at its easternmost boundary.
CF |
CF | A small building, with a flat roof, lies to the south, apparently an
CF | outlet store. The door into the building is closed and, you assume,
CF | locked, since the whole place looks rather dead.
CF |
CF | A huge metal gate leads out, but it is closed, locked, barred, and
CF | apparently electrified. A sign above the gate reads "Palmface", which
CF | presumably must be the name of this plantation/business.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying (you
CF | can't even outrun the poor thing on your horse).
CF |
CF | > Jade says, "palmface"
David says, (to ClubFloyd), "look up palmface in book"
CF ] Palm Tree Plantation (Entrance) 24/419
CF | >
CF | > LOOK UP PALMFACE IN BOOK
CF |
CF | An unethical producer of beauty products made from palm-oil based in
CF | Indonesia. The entry also has the following written at the end: 6 4 0
CF | 5
CF |
CF | > Jade says, "ok"
David says, (to ClubFloyd), "x building"
CF ] Palm Tree Plantation (Entrance) 24/420
CF | >
CF | > X BUILDING
CF |
CF | It's quite a low building. You reckon that, with a ladder, you could
CF | probably reach the roof.
CF |
CF | >
David says, (to ClubFloyd), "s"
CF ] Palm Tree Plantation (Entrance) 24/421
CF | >
CF | > S
CF |
CF | You need to get off "Champion", the wonder horse first.
CF |
CF | >
David says, (to ClubFloyd), "dismount"
CF ] Palm Tree Plantation (Entrance) 24/422
CF | >
CF | > DISMOUNT
CF |
CF | You dismount "Champion", the wonder horse.
CF |
CF | Palm Tree Plantation (Entrance)
CF | The long road cutting through the plantation finally comes to an end
CF | at its easternmost boundary.
CF |
CF | A small building, with a flat roof, lies to the south, apparently an
CF | outlet store. The door into the building is closed and, you assume,
CF | locked, since the whole place looks rather dead.
CF |
CF | A huge metal gate leads out, but it is closed, locked, barred, and
CF | apparently electrified. A sign above the gate reads "Palmface", which
CF | presumably must be the name of this plantation/business.
CF |
CF | A small but long-tailed, brownish monkey, probably a macaque, looks at
CF | you angrily. Something that you are carrying seems to be the object of
CF | his attention.
CF |
CF | "Champion", the wonder horse is here, ready to take you through the
CF | plantation if that is your desire.
CF |
CF | >
David says, (to ClubFloyd), "s"
CF ] Palm Tree Plantation (Entrance) 24/423
CF | >
CF | > S
CF |
CF | (first opening the outlet door)
CF | It seems to be locked.
CF |
CF | >
David says, (to ClubFloyd), "climb building"
CF ] Palm Tree Plantation (Entrance) 24/424
CF | >
CF | > CLIMB BUILDING
CF |
CF | You need a ladder.
CF |
CF | > DavidW says, "Let's go back to the keypad."
David says, (to ClubFloyd), "mount horse"
CF ] Palm Tree Plantation (Entrance) 24/425
CF | >
CF | > MOUNT HORSE
CF |
CF | You mount "Champion", the wonder horse.
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] Palm Tree Plantation (Processing) 24/426
CF | >
CF | > W
CF |
CF |
CF | Palm Tree Plantation (Processing) (on "Champion", the wonder
CF | horse)
CF | The long road running east-west through the palm tree plantation
CF | pauses here by the side of several connected buildings which look like
CF | they might be the main processing plant of the plantation.
CF |
CF | Palm trees continue to surround you in rows and rows of monotonous
CF | uniformity.
CF |
CF | A door leads into the processing plant to the north.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying (you
CF | can't even outrun the poor thing on your horse).
CF |
CF | >
David says, (to ClubFloyd), "dismount"
CF ] Palm Tree Plantation (Processing) 24/427
CF | >
CF | > DISMOUNT
CF |
CF | You dismount "Champion", the wonder horse.
CF |
CF | Palm Tree Plantation (Processing)
CF | The long road running east-west through the palm tree plantation
CF | pauses here by the side of several connected buildings which look like
CF | they might be the main processing plant of the plantation.
CF |
CF | Palm trees continue to surround you in rows and rows of monotonous
CF | uniformity.
CF |
CF | A door leads into the processing plant to the north.
CF |
CF | A small but long-tailed, brownish monkey, probably a macaque, looks at
CF | you angrily. Something that you are carrying seems to be the object of
CF | his attention.
CF |
CF | "Champion", the wonder horse is here, ready to take you through the
CF | plantation if that is your desire.
CF |
CF | > Jade says, "ywah"
David says, (to ClubFloyd), "push 6"
CF ] Palm Tree Plantation (Processing) 24/427
CF | >
CF | > PUSH 6
CF |
CF | You can't see any such thing.
CF |
CF | >
David says, (to ClubFloyd), "enter 6 on keypad"
CF ] Palm Tree Plantation (Processing) 24/428
CF | >
CF | > ENTER 6 ON KEYPAD
CF |
CF | There's a bleep, and the first light on the top of the keypad lights
CF | up.
CF |
CF | >
David says, (to ClubFloyd), "enter 4 on keypad"
CF ] Palm Tree Plantation (Processing) 24/429
CF | >
CF | > ENTER 4 ON KEYPAD
CF |
CF | There's a bleep, and the second light on the top of the keypad lights
CF | up.
CF |
CF | >
David says, (to ClubFloyd), "ebter 0 on keypad"
CF ] Palm Tree Plantation (Processing) 24/429
CF | >
CF | > EBTER 0 ON KEYPAD
CF |
CF | That's not a verb I recognise.
CF |
CF | >
David says, (to ClubFloyd), "enter 0 on keypad"
CF ] Palm Tree Plantation (Processing) 24/430
CF | >
CF | > ENTER 0 ON KEYPAD
CF |
CF | There's a bleep, and the third light on the top of the keypad lights
CF | up (exciting, isn't this!).
CF |
CF | >
David says, (to ClubFloyd), "enter 5 on keypad"
CF ] Palm Tree Plantation (Processing) 26/431
CF | >
CF | > ENTER 5 ON KEYPAD
CF |
CF | There's a bleep, the fourth light on the top of the keypad lights up,
CF | and there's a clunk as the door unlocks and opens.
CF |
CF | [Your score has just gone up by two points.]
CF |
CF | >
David says, (to ClubFloyd), "s"
CF ] Palm Tree Plantation (Processing) 26/432
CF | >
CF | > S
CF |
CF | The plantation is vast, and monotonous. Even the orangutans get lost
CF | in there if they wander off by themselves (either that or they die of
CF | boredom).
CF |
CF | >
David says, (to ClubFloyd), "n"
CF ] Processing Plant 26/433
CF | >
CF | > N
CF |
CF |
CF | Processing Plant
CF | The inside of the processing plant is a vast workshop of tables,
CF | benches, cupboards, and huge pieces of machinery used in producing
CF | palm oil at an industrial scale.
CF |
CF | There's nobody about and, though the place doesn't look abandoned,
CF | none of the machinery is in use, suggesting that perhaps it's a
CF | holiday or, more likely, a break in production whilst the palm trees
CF | are allowed to grow to the right level of maturity.
CF |
CF | A small oven ("small" relatively speaking), a small compressor and a
CF | small washer, probably for working with samples, stand to one side,
CF | whilst a cleaning cupboard is over on the other.
CF |
CF | The door you came through leads out to the south.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "x machinery"
CF ] Processing Plant 26/434
CF | >
CF | > X MACHINERY
CF |
CF | It's functional and industrial (and very heavy). Some people find a
CF | certain elegance in this. I'm not sure if you are, but I'm certainly
CF | not one of them.
CF |
CF | >
David says, (to ClubFloyd), "x oven"
CF ] Processing Plant 26/435
CF | >
CF | > X OVEN
CF |
CF | This thing will cook stuff in a fraction of the time that it might
CF | take to, say, barbecue it instead. The oven controls are reasonably
CF | easy to operate and, by way of shorthand, the oven will operate
CF | automatically if you place something into it and close the door.
CF |
CF | >
David says, (to ClubFloyd), "x compressor"
CF ] Processing Plant 26/436
CF | >
CF | > X COMPRESSOR
CF |
CF | Generally speaking, you have to crush things to get oil out of them,
CF | so the presence of a compressor here is no surprise. Rather like the
CF | oven, however, this seems to be more for processing samples than for a
CF | fully-fledged industrial operation. It's quite easy to operate and, by
CF | way of shorthand, will do so automatically if you place something into
CF | it and close the door.
CF |
CF | >
David says, (to ClubFloyd), "x washer"
CF ] Processing Plant 26/437
CF | >
CF | > X WASHER
CF |
CF | It's not surprising that washing is part of the process somehow. The
CF | washer is quite easy to operate and, by way of shorthand, will do so
CF | automatically if you place something into it and close the door.
CF |
CF | >
David says, (to ClubFloyd), "x cupboard"
CF ] Processing Plant 26/438
CF | >
CF | > X CUPBOARD
CF |
CF | (the cleaning cupboard)
CF | It's not something you're particularly acquainted with as "cleaning"
CF | isn't something that you're particularly acquainted with.
CF |
CF | >
David says, (to ClubFloyd), "open cupboard"
CF ] Processing Plant 26/439
CF | >
CF | > OPEN CUPBOARD
CF |
CF | (the cleaning cupboard)
CF | You open the cleaning cupboard, revealing a 5-litre plastic jerry can.
CF |
CF | >
David says, (to ClubFloyd), "can"
CF ] Processing Plant 26/439
CF | >
CF | > CAN
CF |
CF | That's not a verb I recognise.
CF |
CF | >
David says, (to ClubFloyd), "x can"
CF ] Processing Plant 26/440
CF | >
CF | > X CAN
CF |
CF | It's a five-litre plastic jerry can, filled with an industrial
CF | cleaner.
CF |
CF | >
David says, (to ClubFloyd), "take can"
CF ] Processing Plant 26/441
CF | >
CF | > TAKE CAN
CF |
CF | Taken.
CF |
CF | >
David says, (to ClubFloyd), "x door"
CF ] Processing Plant 26/441
CF | >
CF | > X DOOR
CF |
CF | Which do you mean, the processing plant door, the small industrial
CF | oven, the small industrial compressor, the small industrial washer or
CF | the cleaning cupboard?
CF |
CF | >
David says, (to ClubFloyd), "plant"
CF ] Processing Plant 26/442
CF | >
CF | > PLANT
CF |
CF | It has a keypad next to it.
CF |
CF | > Roger says, "disbelieve: nothing comes in 5-L cans"
DavidW says (to Roger), "Complain to Jerry."
Jade says, "yes, it could be in industrial enviroment"
DavidW says, "I don't know of anything that we need to cook, compress, or clean."
Jade says, "the monkey, of course"
DavidW says, "That would be very cruel and disallowed, I'm sure."
DavidW says, "Also, he can probably grab the fig and leave before we can close any door."
David says, (to ClubFloyd), "i"
CF ] Processing Plant 26/443
CF | >
CF | > I
CF |
CF | You are carrying:
CF | a 5-litre plastic jerry can
CF | a little green book
CF | a green parka (being worn)
CF | a rhino warrior pass
CF | a toy monkey
CF | a fruit from the fig tree
CF | the costume worn by Falstaff in "The Merry Wives of Windsor"
CF | a battle axe
CF | a gourd (with markings on)
CF |
CF | You shine with an inner light!
CF |
CF | > DavidW says, "I don't know what to do here."
Jade says, "put fruit into parka"
David says, (to ClubFloyd), "put fig in parka"
CF ] Processing Plant 26/444
CF | >
CF | > PUT FIG IN PARKA
CF |
CF | You get the feeling that you're on the right track, i.e. there's
CF | something else that you might be able to do to, or with, the fruit
CF | from the fig tree, but not that.
CF |
CF | >
David says, (to ClubFloyd), "take macaque"
CF ] Processing Plant 26/445
CF | >
CF | > TAKE MACAQUE
CF |
CF | He's too quick to catch.
CF |
CF | > Roger asks, "press it?"
DavidW asks, "Press the fig? To get fig juice?"
Roger says, "maybe"
David says, (to ClubFloyd), "put fig in compresser"
CF ] Processing Plant 26/445
CF | >
CF | > PUT FIG IN COMPRESSER
CF |
CF | You can't see any such thing.
CF |
CF | >
David says, (to ClubFloyd), "put fig in compressor"
CF ] Processing Plant 26/446
CF | >
CF | > PUT FIG IN COMPRESSOR
CF |
CF | The fruit from the fig tree doesn't need compressing.
CF |
CF | > DavidW says, "For all I know we can make a baked potato here."
Jade says, "let's explore"
DavidW says, "well, we've been to all the obvious easy places."
DavidW says, "We could try getting in the viking boat and launching, but almost certainly, the archer will shoot a fire arrow at the boat."
DavidW says, "But we haven't TRIED it yet."
DavidW says, "We can also turn on the floodlight to the African escarpment and head down to where the angry poachers are likely to kill us."
DavidW says, "We haven't actually seen if they do kill us."
DavidW says, "Also we can try to take the rope ladder."
DavidW asks, "And maybe wearing the Falstaff costume is good for something?"
Jade says, "that is a big amount of questions"
DavidW says, "Maybe we can cut *some* of the rope. Maybe we don't need the whole thing."
David says, (to ClubFloyd), "s"
CF ] Palm Tree Plantation (Processing) 26/447
CF | >
CF | > S
CF |
CF |
CF | Palm Tree Plantation (Processing)
CF | The long road running east-west through the palm tree plantation
CF | pauses here by the side of several connected buildings which look like
CF | they might be the main processing plant of the plantation.
CF |
CF | Palm trees continue to surround you in rows and rows of monotonous
CF | uniformity.
CF |
CF | A door leads into the processing plant to the north.
CF |
CF | "Champion", the wonder horse is here, ready to take you through the
CF | plantation if that is your desire.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "get on horse"
CF ] Palm Tree Plantation (Processing) 26/448
CF | >
CF | > GET ON HORSE
CF |
CF | You mount "Champion", the wonder horse.
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] The Palm Tree Plantations of Indonesia 26/449
CF | >
CF | > W
CF |
CF |
CF | The Palm Tree Plantations of Indonesia (on "Champion", the
CF | wonder horse)
CF | The forest, full of bio-diversity, to the west, gives way to a
CF | plantation of mind-boggling uniformity all around you. Rows and rows
CF | of palm trees stretch out as far as the eye can see. A dirt track
CF | ploughs east into the distance.
CF |
CF | Numerous wooden tables and chairs lie in semi-neat rows next to stacks
CF | of wicker baskets. A few palm kernels scattered here and there show
CF | that this is where kernels get extracted, by human labour, before
CF | being processed into palm oil.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying (you
CF | can't even outrun the poor thing on your horse).
CF |
CF | >
David says, (to ClubFloyd), "s"
CF ] The Palm Tree Plantations of Indonesia 26/450
CF | >
CF | > S
CF |
CF | The plantation is vast, and monotonous. Even the orangutans get lost
CF | in there if they wander off by themselves (either that or they die of
CF | boredom).
CF |
CF | "Champion", the wonder horse shakes his head from side to side.
CF |
CF | > Roger says, "I like how that makes it sarcastic. Well okay, "Champion""
David says, (to ClubFloyd), "w"
CF ] Vast Forest 26/451
CF | >
CF | > W
CF |
CF |
CF | Vast Forest (on "Champion", the wonder horse)
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying (you
CF | can't even outrun the poor thing on your horse).
CF |
CF | >
David says, (to ClubFloyd), "dismount"
CF ] Vast Forest 26/452
CF | >
CF | > DISMOUNT
CF |
CF | You dismount "Champion", the wonder horse.
CF |
CF | Vast Forest
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | A small but long-tailed, brownish monkey, probably a macaque, looks at
CF | you angrily. Something that you are carrying seems to be the object of
CF | his attention.
CF |
CF | "Champion", the wonder horse is here, scratching himself on a tree
CF | trunk.
CF |
CF | >
David says, (to ClubFloyd), "x trees"
CF ] Vast Forest 26/453
CF | >
CF | > X TREES
CF |
CF | The following table summarises what you have discovered so far:
CF |
CF | Direction Tree Destination
CF | --------- ---- -----------
CF | North Pine The Pine Forests of Scandinavia
CF | South Poplar The Tallgrass Prairies of Missouri
CF | East Palm The Palm Tree Plantations of Indonesia
CF | West Mangrove An Island in the Caribbean
CF | Northeast Fig The Himalayan Mountains
CF | Northwest Oak The Green Hills of England
CF | Southeast Baobab The Vast Plains of the Serengeti
CF | Southwest Rainforest The Amazon Basin
CF |
CF | > DavidW asks, "Isn't that a delightful summary?"
Roger says, "yeah pretty great"
David says, (to ClubFloyd), "s"
CF ] The Tallgrass Prairies of Missouri 26/454
CF | >
CF | > S
CF |
CF | (now that you know the way)
CF |
CF | (first mounting "Champion", the wonder horse - if you left the poor
CF | creature behind in this huge forest you'd never ever find him again)
CF |
CF | The Tallgrass Prairies of Missouri (on "Champion", the wonder
CF | horse)
CF | A vast prairie extends in all directions, apart from to the
CF | north where the forest you emerged from begins. It's the middle
CF | of the night, but there's a full moon providing enough light to see
CF | by. Flames can be seen burning to the south.
CF |
CF | One particular poplar stands apart from the rest.
CF |
CF | A length of rope hangs from the poplar.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying (you
CF | can't even outrun the poor thing on your horse).
CF |
CF | >
David says, (to ClubFloyd), "cut rope"
CF ] The Tallgrass Prairies of Missouri 26/455
CF | >
CF | > CUT ROPE
CF |
CF | (with the axe)
CF |
CF | It would make more sense to untie it, if you can figure out how to do
CF | that.
CF |
CF | "Champion", the wonder horse drops his head down, looking for
CF | something to graze on.
CF |
CF | >
David says, (to ClubFloyd), "climb rope"
CF ] The Tallgrass Prairies of Missouri 26/456
CF | >
CF | > CLIMB ROPE
CF |
CF | You need to get off "Champion", the wonder horse first.
CF |
CF | >
David says, (to ClubFloyd), "dismount"
CF ] The Tallgrass Prairies of Missouri 26/457
CF | >
CF | > DISMOUNT
CF |
CF | You dismount "Champion", the wonder horse.
CF |
CF | The Tallgrass Prairies of Missouri
CF | A vast prairie extends in all directions, apart from to the
CF | north where the forest you emerged from begins. It's the middle
CF | of the night, but there's a full moon providing enough light to see
CF | by. Flames can be seen burning to the south.
CF |
CF | One particular poplar stands apart from the rest.
CF |
CF | A small but long-tailed, brownish monkey, probably a macaque, looks at
CF | you angrily. Something that you are carrying seems to be the object of
CF | his attention.
CF |
CF | "Champion", the wonder horse is here, looking spooky in the light of
CF | the moon.
CF |
CF | A length of rope hangs from the poplar.
CF |
CF | >
David says, (to ClubFloyd), "climb rope"
CF ] Edge of Prairie (up a Poplar) 26/458
CF | >
CF | > CLIMB ROPE
CF |
CF | You climb the rope up into the branches of the poplar.
CF |
CF | Edge of Prairie (up a Poplar)
CF | From up here, you can see that the flames to the south come from three
CF | burning trees or pyres and that there is a large building to the east
CF | of them and a smaller one to the west.
CF |
CF | A length of rope hangs down from the branch that you are standing on.
CF |
CF | The monkey scrambles up after you, its eyes fixed on what you're
CF | carrying.
CF |
CF | >
David says, (to ClubFloyd), "untie rope"
CF ] Edge of Prairie (up a Poplar) 26/459
CF | >
CF | > UNTIE ROPE
CF |
CF | You untie the rope from the branch.
CF |
CF | >
David says, (to ClubFloyd), "cut rope"
CF ] Edge of Prairie (up a Poplar) 26/460
CF | >
CF | > CUT ROPE
CF |
CF | (with the axe)
CF |
CF | That would just make smaller rope, and you figure the rope would be
CF | most useful to you if you leave it as long as it is.
CF |
CF | >
David says, (to ClubFloyd), "jump"
CF ] Edge of Prairie (up a Poplar) 26/461
CF | >
CF | > JUMP
CF |
CF | It's too far down (ok, I know, it's not that far down, but the
CF | other day you dropped down from a chair that you were using to reach a
CF | book on a high shelf and you twisted your ankle and you were in agony
CF | for days and that was barely a couple of feet.
CF |
CF | >
David says, (to ClubFloyd), "throw rope"
CF ] Edge of Prairie (up a Poplar) 26/462
CF | >
CF | > THROW ROPE
CF |
CF | You can't drop things when you're up in the sky like this. They'll
CF | fall to the ground and break.
CF |
CF | > Jade says, "ja ja , a moron"
David says, (to ClubFloyd), "swing rope"
CF ] Edge of Prairie (up a Poplar) 26/463
CF | >
CF | > SWING ROPE
CF |
CF | You get the feeling that you're on the right track, i.e. there's
CF | something else that you might be able to do to, or with, the length of
CF | rope, but not that.
CF |
CF | >
David says, (to ClubFloyd), "shimmy tree"
CF ] Edge of Prairie (up a Poplar) 26/463
CF | >
CF | > SHIMMY TREE
CF |
CF | That's not a verb I recognise.
CF |
CF | >
David says, (to ClubFloyd), "shimmey tree"
CF ] Edge of Prairie (up a Poplar) 26/463
CF | >
CF | > SHIMMEY TREE
CF |
CF | That's not a verb I recognise.
CF |
CF | >
David says, (to ClubFloyd), "tie rope to tree"
CF ] Edge of Prairie (up a Poplar) 26/464
CF | >
CF | > TIE ROPE TO TREE
CF |
CF | (the poplar tree)
CF | You replace the rope from where you took it.
CF |
CF | >
David says, (to ClubFloyd), "climb rope"
CF ] The Tallgrass Prairies of Missouri 26/465
CF | >
CF | > CLIMB ROPE
CF |
CF | You climb back down to the ground using the rope.
CF |
CF | The Tallgrass Prairies of Missouri
CF | A vast prairie extends in all directions, apart from to the
CF | north where the forest you emerged from begins. It's the middle
CF | of the night, but there's a full moon providing enough light to see
CF | by. Flames can be seen burning to the south.
CF |
CF | One particular poplar stands apart from the rest.
CF |
CF | A length of rope hangs from the poplar.
CF |
CF | "Champion", the wonder horse is here, looking spooky in the light of
CF | the moon.
CF |
CF | The monkey scrambles down after you, its eyes fixed on what you're
CF | carrying.
CF |
CF | > Jade says, "cut the tree down with axe"
David says, (to ClubFloyd), "chop tree"
CF ] The Tallgrass Prairies of Missouri 26/466
CF | >
CF | > CHOP TREE
CF |
CF | (the poplar tree)
CF | (with the axe)
CF |
CF | Don't blame the tree, and they can always find another one.
CF |
CF | > DavidW says, "We could try to enter the church, I guess. Hyper-dangerous, I bet."
David says, (to ClubFloyd), "s"
CF ] Prairie: By Burning Crosses 26/467
CF | >
CF | > S
CF |
CF |
CF | Prairie: By Burning Crosses
CF | Three big crosses, easily twenty feet high and about eight feet
CF | across, light up the prairie with their bright, dancing flames. A
CF | large building is visible off to the east and a smaller one to the
CF | west. The forest you emerged from is some way to the north.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "chop cross"
CF ] Prairie: By Burning Crosses 26/468
CF | >
CF | > CHOP CROSS
CF |
CF | (with the axe)
CF |
CF | You may be able to destroy the symbols, but the hatred will continue.
CF | Still, if you could, I dare say you would, but the fire from the
CF | crosses makes it impossible.
CF |
CF | > Jade says, "I 5hink we won't be able..."
David says, (to ClubFloyd), "put out fire"
CF ] Prairie: By Burning Crosses 26/469
CF | >
CF | > PUT OUT FIRE
CF |
CF | You've nothing to do that with.
CF |
CF | >
David says, (to ClubFloyd), "e"
CF ] Prairie: By Church 26/470
CF | >
CF | > E
CF |
CF |
CF | Prairie: By Church
CF | A large structure clad in white slatted wood with a bell-tower is
CF | undoubtedly the local church, though given its proximity to the
CF | burning crosses to the west you wonder what sort of religion is
CF | practised within.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "in"
CF ] Prairie: By Church 26/471
CF | >
CF | > IN
CF |
CF | The church is barred from the inside, and there's no way you can climb
CF | in via the bell tower.
CF |
CF | > Jade exclaims, "dislexic tablet keyboard!"
Jade says, "call door"
Roger says (to floyd), "knock on church"
CF ] Prairie: By Church 26/472
CF | >
CF | > KNOCK ON CHURCH
CF |
CF | (the church doors)
CF | Going by the amount of noise in there, they probably can't hear you.
CF |
CF | > DavidW says, "The cell door is locked."
Jade says, "knock on,door"
David says, (to ClubFloyd), "knock on door"
CF ] Prairie: By Church 26/473
CF | >
CF | > KNOCK ON DOOR
CF |
CF | (the church doors)
CF | Going by the amount of noise in there, they probably can't hear you.
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] Prairie: By Burning Crosses 26/474
CF | >
CF | > W
CF |
CF |
CF | Prairie: By Burning Crosses
CF | Three big crosses, easily twenty feet high and about eight feet
CF | across, light up the prairie with their bright, dancing flames. A
CF | large building is visible off to the east and a smaller one to the
CF | west. The forest you emerged from is some way to the north.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] Prairie: By Prison 26/475
CF | >
CF | > W
CF |
CF |
CF | Prairie: By Prison
CF | A dismal stone building, undoubtedly a prison or cell given by the
CF | style of the door, can be seen here west of the flaming crosses. Given
CF | everything that you've seen so far, there can be little doubt in your
CF | mind about what's going to happen here.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "knock on door"
CF ] Prairie: By Prison 26/476
CF | >
CF | > KNOCK ON DOOR
CF |
CF | No answer. Then again, it's not as if whoever is in there is likely to
CF | be able to come to the door and open it.
CF |
CF | > Jade says, "nop"
David says, (to ClubFloyd), "open door"
CF ] Prairie: By Prison 26/477
CF | >
CF | > OPEN DOOR
CF |
CF | The prison door is locked (are you really that surprised?)
CF |
CF | >
David says, (to ClubFloyd), "chop door"
CF ] Prairie: By Prison 26/478
CF | >
CF | > CHOP DOOR
CF |
CF | (with the axe)
CF |
CF | You get the feeling that you're on the right track, i.e. there's
CF | something else that you might be able to do to, or with, the prison
CF | door, but not that.
CF |
CF | > Jade says, "knoxk on door"
DavidW says, "Did that two moves ago."
Roger says, "It's a new door"
Jade says, "lag"
Roger says, "maybe it's an anchorite"
DavidW asks, "A what?"
Roger says, "hermits who wall themselves into little cells adjoining churches"
Jade says, "anacoreta"
DavidW says, "This is the prison door."
Jade says, "I don't think so"
Jade says, "barred door..."
DavidW says, "I'm going to try for the rope ladder next."
David says, (to ClubFloyd), "e"
CF ] Prairie: By Burning Crosses 26/479
CF | >
CF | > E
CF |
CF |
CF | Prairie: By Burning Crosses
CF | Three big crosses, easily twenty feet high and about eight feet
CF | across, light up the prairie with their bright, dancing flames. A
CF | large building is visible off to the east and a smaller one to the
CF | west. The forest you emerged from is some way to the north.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "n"
CF ] The Tallgrass Prairies of Missouri 26/480
CF | >
CF | > N
CF |
CF |
CF | The Tallgrass Prairies of Missouri
CF | A vast prairie extends in all directions, apart from to the
CF | north where the forest you emerged from begins. It's the middle
CF | of the night, but there's a full moon providing enough light to see
CF | by. Flames can be seen burning to the south.
CF |
CF | One particular poplar stands apart from the rest.
CF |
CF | A length of rope hangs from the poplar.
CF |
CF | "Champion", the wonder horse is here, looking spooky in the light of
CF | the moon.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "n"
CF ] Vast Forest 26/481
CF | >
CF | > N
CF |
CF |
CF | Vast Forest
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "sw"
CF ] The Amazon Basin 26/482
CF | >
CF | > SW
CF |
CF | (now that you know the way)
CF |
CF | The Amazon Basin
CF | You have reached the edge of a huge rainforest stretching out as far
CF | as the eye can see, except for the (less rainy) part that you emerged
CF | from to the northeast.
CF |
CF | An enormous yellow bulldozer stands at the edge of a dirt track which
CF | plummets down into a crater below, a crater so devastated of trees
CF | that it looks like it belongs to a quarry rather than to a section of
CF | the rainforest.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "d"
CF ] "Tree Quarry" 26/483
CF | >
CF | > D
CF |
CF | "Tree Quarry"
CF | There is no better way to describe it: clearly, what was once a part
CF | of the rainforest around you is now a desolate rocky landscape bereft
CF | of fauna or vegetation. From here, you can go back up to where you
CF | left the bulldozer or follow a path northwest.
CF |
CF | A young girl is lying on the ground here, exactly at the point where
CF | that huge yellow bulldozer that you so considerately vandalised would
CF | rush down and crush her on its way to do more of its dirty work. She
CF | must have been hoping that it wasn't going to happen, though clearly
CF | now the point is moot.
CF |
CF | The monkey scrambles down after you, its eyes fixed on what you're
CF | carrying.
CF |
CF | >
David says, (to ClubFloyd), "nw"
CF ] Eco Camp 26/484
CF | >
CF | > NW
CF |
CF |
CF | Eco Camp
CF | The path from the "quarry" ends here at a tree house built some way up
CF | into the canopy of the rainforest.
CF | You can go back to the quarry by following the path southeast.
CF |
CF | A ladder descends from the tree-house.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "u"
CF ] Tree House 26/485
CF | >
CF | > U
CF |
CF | (you attempt to climb up the ladder).
CF |
CF | You climb up without a problem.
CF |
CF | Tree House
CF | Now that you're actually up here, you have to marvel at this thing's
CF | construction. A lot of work has gone into ensuring that it is safe,
CF | solid, comfortable, windproof and water-proof. Although not entirely
CF | free of artificial materials, you can still appreciate the builder's
CF | ingenuity.
CF |
CF | A ladder descends to the ground.
CF |
CF | The monkey scrambles up after you, its eyes fixed on what you're
CF | carrying.
CF |
CF | >
David says, (to ClubFloyd), "take ladder"
CF ] Tree House 26/486
CF | >
CF | > TAKE LADDER
CF |
CF | Pick it up when you get down.
CF |
CF | >
David says, (to ClubFloyd), "d"
CF ] Eco Camp 26/487
CF | >
CF | > D
CF |
CF | You climb down the ladder.
CF |
CF | Eco Camp
CF | The path from the "quarry" ends here at a tree house built some way up
CF | into the canopy of the rainforest.
CF | You can go back to the quarry by following the path southeast.
CF |
CF | A ladder descends from the tree-house.
CF |
CF | The monkey scrambles down after you, its eyes fixed on what you're
CF | carrying.
CF |
CF | >
David says, (to ClubFloyd), "take ladder"
CF ] Eco Camp 27/488
CF | >
CF | > TAKE LADDER
CF |
CF | Taken.
CF |
CF | [Your score has just gone up by one point.]
CF |
CF | > DavidW says, "The rope ladder IS takeable!"
Jade exclaims, "great!"
David says, (to ClubFloyd), "se"
CF ] "Tree Quarry" 27/489
CF | >
CF | > SE
CF |
CF |
CF | "Tree Quarry"
CF | There is no better way to describe it: clearly, what was once a part
CF | of the rainforest around you is now a desolate rocky landscape bereft
CF | of fauna or vegetation. From here, you can go back up to where you
CF | left the bulldozer or follow a path northwest.
CF |
CF | A young girl is lying on the ground here, exactly at the point where
CF | that huge yellow bulldozer that you so considerately vandalised would
CF | rush down and crush her on its way to do more of its dirty work. She
CF | must have been hoping that it wasn't going to happen, though clearly
CF | now the point is moot.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "u"
CF ] The Amazon Basin 27/490
CF | >
CF | > U
CF |
CF |
CF | The Amazon Basin
CF | You have reached the edge of a huge rainforest stretching out as far
CF | as the eye can see, except for the (less rainy) part that you emerged
CF | from to the northeast.
CF |
CF | An enormous yellow bulldozer stands at the edge of a dirt track which
CF | plummets down into a crater below, a crater so devastated of trees
CF | that it looks like it belongs to a quarry rather than to a section of
CF | the rainforest.
CF |
CF | The monkey scrambles up after you, its eyes fixed on what you're
CF | carrying.
CF |
CF | >
David says, (to ClubFloyd), "ne"
CF ] Vast Forest 27/491
CF | >
CF | > NE
CF |
CF |
CF | Vast Forest
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "s"
CF ] The Tallgrass Prairies of Missouri 27/492
CF | >
CF | > S
CF |
CF | (now that you know the way)
CF |
CF | The Tallgrass Prairies of Missouri
CF | A vast prairie extends in all directions, apart from to the
CF | north where the forest you emerged from begins. It's the middle
CF | of the night, but there's a full moon providing enough light to see
CF | by. Flames can be seen burning to the south.
CF |
CF | One particular poplar stands apart from the rest.
CF |
CF | A length of rope hangs from the poplar.
CF |
CF | "Champion", the wonder horse is here, looking spooky in the light of
CF | the moon.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "climb rope"
CF ] Edge of Prairie (up a Poplar) 27/493
CF | >
CF | > CLIMB ROPE
CF |
CF | You climb the rope up into the branches of the poplar.
CF |
CF | Edge of Prairie (up a Poplar)
CF | From up here, you can see that the flames to the south come from three
CF | burning trees or pyres and that there is a large building to the east
CF | of them and a smaller one to the west.
CF |
CF | A length of rope hangs down from the branch that you are standing on.
CF |
CF | The monkey scrambles up after you, its eyes fixed on what you're
CF | carrying.
CF |
CF | >
David says, (to ClubFloyd), "tie rope ladder to tree"
CF ] Edge of Prairie (up a Poplar) 27/493
CF | >
CF | > TIE ROPE LADDER TO TREE
CF |
CF | I didn't understand that sentence.
CF |
CF | >
David says, (to ClubFloyd), "put rope ladder on tree"
CF ] Edge of Prairie (up a Poplar) 27/493
CF | >
CF | > PUT ROPE LADDER ON TREE
CF |
CF | I didn't understand that sentence.
CF |
CF | >
David says, (to ClubFloyd), "i"
CF ] Edge of Prairie (up a Poplar) 27/494
CF | >
CF | > I
CF |
CF | You are carrying:
CF | a ladder (over your shoulder)
CF | a 5-litre plastic jerry can
CF | a little green book
CF | a green parka (being worn)
CF | a rhino warrior pass
CF | a toy monkey
CF | a fruit from the fig tree
CF | the costume worn by Falstaff in "The Merry Wives of Windsor"
CF | a battle axe
CF | a gourd (with markings on)
CF |
CF | You shine with an inner light!
CF |
CF | >
David says, (to ClubFloyd), "d"
CF ] The Tallgrass Prairies of Missouri 27/495
CF | >
CF | > D
CF |
CF | You climb back down to the ground using the rope.
CF |
CF | The Tallgrass Prairies of Missouri
CF | A vast prairie extends in all directions, apart from to the
CF | north where the forest you emerged from begins. It's the middle
CF | of the night, but there's a full moon providing enough light to see
CF | by. Flames can be seen burning to the south.
CF |
CF | One particular poplar stands apart from the rest.
CF |
CF | A length of rope hangs from the poplar.
CF |
CF | "Champion", the wonder horse is here, looking spooky in the light of
CF | the moon.
CF |
CF | The monkey scrambles down after you, its eyes fixed on what you're
CF | carrying.
CF |
CF | >
David says, (to ClubFloyd), "put ladder on tree"
CF ] The Tallgrass Prairies of Missouri 27/496
CF | >
CF | > PUT LADDER ON TREE
CF |
CF | (the poplar tree)
CF | The poplar tree is just part of the general landscape of the
CF | simulation.
CF |
CF | >
David says, (to ClubFloyd), "climb ladder"
CF ] The Tallgrass Prairies of Missouri 27/497
CF | >
CF | > CLIMB LADDER
CF |
CF | The ladder isn't leaning against anything.
CF |
CF | >
David says, (to ClubFloyd), "lean ladder on tree"
CF ] The Tallgrass Prairies of Missouri 27/497
CF | >
CF | > LEAN LADDER ON TREE
CF |
CF | I didn't understand that sentence.
CF |
CF | >
David says, (to ClubFloyd), "drop ladder"
CF ] The Tallgrass Prairies of Missouri 27/498
CF | >
CF | > DROP LADDER
CF |
CF | Dropped.
CF |
CF | >
David says, (to ClubFloyd), "climb ladder"
CF ] The Tallgrass Prairies of Missouri 27/499
CF | >
CF | > CLIMB LADDER
CF |
CF | The ladder isn't leaning against anything.
CF |
CF | >
David says, (to ClubFloyd), "take ladder"
CF ] The Tallgrass Prairies of Missouri 27/500
CF | >
CF | > TAKE LADDER
CF |
CF | Taken.
CF |
CF | > Roger asks, "did we try laddering our way into the church already?"
DavidW says, "no. We just got this."
Jade says, "perhaps in the church tower"
DavidW says, "Also the palmfale store needs a ladder"
David says, (to ClubFloyd), "put ladder on tree"
CF ] The Tallgrass Prairies of Missouri 27/501
CF | >
CF | > PUT LADDER ON TREE
CF |
CF | (the poplar tree)
CF | The poplar tree is just part of the general landscape of the
CF | simulation.
CF |
CF | >
David says, (to ClubFloyd), "lean ladder"
CF ] The Tallgrass Prairies of Missouri 28/502
CF | >
CF | > LEAN LADDER
CF |
CF | (against the poplar tree)
CF | Ok, you lean the ladder against the poplar tree.
CF |
CF | [Your score has just gone up by one point.]
CF |
CF | >
David says, (to ClubFloyd), "u"
CF ] Edge of Prairie (up a Poplar) 28/503
CF | >
CF | > U
CF |
CF | (you climb up the ladder).
CF |
CF | You climb the ladder up into the branches of the poplar.
CF |
CF | Edge of Prairie (up a Poplar)
CF | From up here, you can see that the flames to the south come from three
CF | burning trees or pyres and that there is a large building to the east
CF | of them and a smaller one to the west.
CF |
CF | A length of rope hangs down from the branch that you are standing on.
CF |
CF | A ladder descends from the branch that you are standing on.
CF |
CF | The monkey scrambles up after you, its eyes fixed on what you're
CF | carrying.
CF |
CF | >
David says, (to ClubFloyd), "untie rope"
CF ] Edge of Prairie (up a Poplar) 28/504
CF | >
CF | > UNTIE ROPE
CF |
CF | You untie the rope from the branch.
CF |
CF | >
David says, (to ClubFloyd), "d"
CF ] The Tallgrass Prairies of Missouri 28/505
CF | >
CF | > D
CF |
CF | You climb back down to the ground using the ladder.
CF |
CF | The Tallgrass Prairies of Missouri
CF | A vast prairie extends in all directions, apart from to the
CF | north where the forest you emerged from begins. It's the middle
CF | of the night, but there's a full moon providing enough light to see
CF | by. Flames can be seen burning to the south.
CF |
CF | One particular poplar stands apart from the rest.
CF |
CF | A ladder leans against the poplar.
CF |
CF | "Champion", the wonder horse is here, looking spooky in the light of
CF | the moon.
CF |
CF | The monkey scrambles down after you, its eyes fixed on what you're
CF | carrying.
CF |
CF | >
David says, (to ClubFloyd), "take ladder"
CF ] The Tallgrass Prairies of Missouri 28/506
CF | >
CF | > TAKE LADDER
CF |
CF | Taken.
CF |
CF | >
David says, (to ClubFloyd), "s"
CF ] Prairie: By Burning Crosses 28/507
CF | >
CF | > S
CF |
CF |
CF | Prairie: By Burning Crosses
CF | Three big crosses, easily twenty feet high and about eight feet
CF | across, light up the prairie with their bright, dancing flames. A
CF | large building is visible off to the east and a smaller one to the
CF | west. The forest you emerged from is some way to the north.
CF |
CF | A light breeze from across the prairie fans the flames for a few
CF | seconds, and you hear their crackle and smell burnt wood.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "e"
CF ] Prairie: By Church 28/508
CF | >
CF | > E
CF |
CF |
CF | Prairie: By Church
CF | A large structure clad in white slatted wood with a bell-tower is
CF | undoubtedly the local church, though given its proximity to the
CF | burning crosses to the west you wonder what sort of religion is
CF | practised within.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "tie rope to handles"
CF ] Prairie: By Church 30/509
CF | >
CF | > TIE ROPE TO HANDLES
CF |
CF | You wrap the rope tightly around the handles of the church doors,
CF | sealing them shut.
CF |
CF | [Your score has just gone up by two points.]
CF |
CF | >
David says, (to ClubFloyd), "lean ladder"
CF ] Prairie: By Church 30/509
CF | >
CF | > LEAN LADDER
CF |
CF | What do you want to lean ladder against?
CF |
CF | >
David says, (to ClubFloyd), "church"
CF ] Prairie: By Church 30/509
CF | >
CF | > CHURCH
CF |
CF | Which do you mean, the door handles of the church, the church doors,
CF | the bell tower of the church or the church building?
CF |
CF | >
David says, (to ClubFloyd), "building"
CF ] Prairie: By Church 30/510
CF | >
CF | > BUILDING
CF |
CF | Climbing up the church might get you noticed by the people inside it -
CF | and I can assure you, you don't want that!
CF |
CF | > Jade says, "good"
David says, (to ClubFloyd), "lean ladder against tower"
CF ] Prairie: By Church 30/511
CF | >
CF | > LEAN LADDER AGAINST TOWER
CF |
CF | Climbing up the church might get you noticed by the people inside it -
CF | and I can assure you, you don't want that!
CF |
CF | > DavidW says, "I guess tying the handles is just part of the solution here."
David says, (to ClubFloyd), "w"
CF ] Prairie: By Burning Crosses 30/512
CF | >
CF | > W
CF |
CF |
CF | Prairie: By Burning Crosses
CF | Three big crosses, easily twenty feet high and about eight feet
CF | across, light up the prairie with their bright, dancing flames. A
CF | large building is visible off to the east and a smaller one to the
CF | west. The forest you emerged from is some way to the north.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] Prairie: By Prison 30/513
CF | >
CF | > W
CF |
CF |
CF | Prairie: By Prison
CF | A dismal stone building, undoubtedly a prison or cell given by the
CF | style of the door, can be seen here west of the flaming crosses. Given
CF | everything that you've seen so far, there can be little doubt in your
CF | mind about what's going to happen here.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "lean ladder"
CF ] Prairie: By Prison 30/513
CF | >
CF | > LEAN LADDER
CF |
CF | What do you want to lean ladder against?
CF |
CF | >
David says, (to ClubFloyd), "prison"
CF ] Prairie: By Prison 30/513
CF | >
CF | > PRISON
CF |
CF | Which do you mean, the prison door or the prison?
CF |
CF | > Jade asks, "are we going to kill all of them?"
David says, (to ClubFloyd), "building"
CF ] Prairie: By Prison 30/514
CF | >
CF | > BUILDING
CF |
CF | You could probably climb up it without using a ladder, but you see no
CF | need to do that
CF | > DavidW says (to Jade), "I honestly don't know."
DavidW says, "We're trying to free the prisoner and stop the mob from stopping us."
DavidW says, "Let's take the ladder to the palmface store."
David says, (to ClubFloyd), "e"
CF ] Prairie: By Burning Crosses 30/515
CF | >
CF | > E
CF |
CF |
CF | Prairie: By Burning Crosses
CF | Three big crosses, easily twenty feet high and about eight feet
CF | across, light up the prairie with their bright, dancing flames. A
CF | large building is visible off to the east and a smaller one to the
CF | west. The forest you emerged from is some way to the north.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "n"
CF ] The Tallgrass Prairies of Missouri 30/516
CF | >
CF | > N
CF |
CF |
CF | The Tallgrass Prairies of Missouri
CF | A vast prairie extends in all directions, apart from to the
CF | north where the forest you emerged from begins. It's the middle
CF | of the night, but there's a full moon providing enough light to see
CF | by. Flames can be seen burning to the south.
CF |
CF | One particular poplar stands apart from the rest.
CF |
CF | "Champion", the wonder horse is here, looking spooky in the light of
CF | the moon.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "mount horse"
CF ] The Tallgrass Prairies of Missouri 30/517
CF | >
CF | > MOUNT HORSE
CF |
CF | (hard work with that ladder, but you manage it)
CF | You mount "Champion", the wonder horse.
CF |
CF | "Champion", the wonder horse shakes his head from side to side.
CF |
CF | >
David says, (to ClubFloyd), "n"
CF ] Vast Forest 30/518
CF | >
CF | > N
CF |
CF |
CF | Vast Forest (on "Champion", the wonder horse)
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | "Champion", the wonder horse drops his head down, looking for
CF | something to graze on.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying (you
CF | can't even outrun the poor thing on your horse).
CF |
CF | >
David says, (to ClubFloyd), "f e"
CF ] Vast Forest 30/518
CF | >
CF | > F E
CF |
CF | That's not a verb I recognise.
CF |
CF | >
David says, (to ClubFloyd), "e"
CF ] The Palm Tree Plantations of Indonesia 30/519
CF | >
CF | > E
CF |
CF | (now that you know the way)
CF |
CF | The Palm Tree Plantations of Indonesia (on "Champion", the
CF | wonder horse)
CF | The forest, full of bio-diversity, to the west, gives way to a
CF | plantation of mind-boggling uniformity all around you. Rows and rows
CF | of palm trees stretch out as far as the eye can see. A dirt track
CF | ploughs east into the distance.
CF |
CF | Numerous wooden tables and chairs lie in semi-neat rows next to stacks
CF | of wicker baskets. A few palm kernels scattered here and there show
CF | that this is where kernels get extracted, by human labour, before
CF | being processed into palm oil.
CF |
CF | "Champion", the wonder horse shakes his head from side to side.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying (you
CF | can't even outrun the poor thing on your horse).
CF |
CF | >
David says, (to ClubFloyd), "e"
CF ] Palm Tree Plantation (Processing) 30/520
CF | >
CF | > E
CF |
CF |
CF | Palm Tree Plantation (Processing) (on "Champion", the wonder
CF | horse)
CF | The long road running east-west through the palm tree plantation
CF | pauses here by the side of several connected buildings which look like
CF | they might be the main processing plant of the plantation.
CF |
CF | Palm trees continue to surround you in rows and rows of monotonous
CF | uniformity.
CF |
CF | A door leads into the processing plant to the north.
CF |
CF | "Champion", the wonder horse neighs.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying (you
CF | can't even outrun the poor thing on your horse).
CF |
CF | >
David says, (to ClubFloyd), "dismount"
CF ] Palm Tree Plantation (Processing) 30/521
CF | >
CF | > DISMOUNT
CF |
CF | You dismount "Champion", the wonder horse.
CF |
CF | Palm Tree Plantation (Processing)
CF | The long road running east-west through the palm tree plantation
CF | pauses here by the side of several connected buildings which look like
CF | they might be the main processing plant of the plantation.
CF |
CF | Palm trees continue to surround you in rows and rows of monotonous
CF | uniformity.
CF |
CF | A door leads into the processing plant to the north.
CF |
CF | A small but long-tailed, brownish monkey, probably a macaque, looks at
CF | you angrily. Something that you are carrying seems to be the object of
CF | his attention.
CF |
CF | "Champion", the wonder horse is here, ready to take you through the
CF | plantation if that is your desire.
CF |
CF | >
David says, (to ClubFloyd), "lean ladder"
CF ] Palm Tree Plantation (Processing) 30/521
CF | >
CF | > LEAN LADDER
CF |
CF | What do you want to lean ladder against?
CF |
CF | >
David says, (to ClubFloyd), "store"
CF ] Palm Tree Plantation (Processing) 30/521
CF | >
CF | > STORE
CF |
CF | You can't see any such thing.
CF |
CF | > DavidW says, "oh. Didn't go east enough."
David says, (to ClubFloyd), "mount horse"
CF ] Palm Tree Plantation (Processing) 30/522
CF | >
CF | > MOUNT HORSE
CF |
CF | (hard work with that ladder, but you manage it)
CF | You mount "Champion", the wonder horse.
CF |
CF | "Champion", the wonder horse shakes his head from side to side.
CF |
CF | >
David says, (to ClubFloyd), "e"
CF ] Palm Tree Plantation (Entrance) 30/523
CF | >
CF | > E
CF |
CF |
CF | Palm Tree Plantation (Entrance) (on "Champion", the wonder
CF | horse)
CF | The long road cutting through the plantation finally comes to an end
CF | at its easternmost boundary.
CF |
CF | A small building, with a flat roof, lies to the south, apparently an
CF | outlet store. The door into the building is closed and, you assume,
CF | locked, since the whole place looks rather dead.
CF |
CF | A huge metal gate leads out, but it is closed, locked, barred, and
CF | apparently electrified. A sign above the gate reads "Palmface", which
CF | presumably must be the name of this plantation/business.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying (you
CF | can't even outrun the poor thing on your horse).
CF |
CF | >
David says, (to ClubFloyd), "dismount"
CF ] Palm Tree Plantation (Entrance) 30/524
CF | >
CF | > DISMOUNT
CF |
CF | You dismount "Champion", the wonder horse.
CF |
CF | Palm Tree Plantation (Entrance)
CF | The long road cutting through the plantation finally comes to an end
CF | at its easternmost boundary.
CF |
CF | A small building, with a flat roof, lies to the south, apparently an
CF | outlet store. The door into the building is closed and, you assume,
CF | locked, since the whole place looks rather dead.
CF |
CF | A huge metal gate leads out, but it is closed, locked, barred, and
CF | apparently electrified. A sign above the gate reads "Palmface", which
CF | presumably must be the name of this plantation/business.
CF |
CF | A small but long-tailed, brownish monkey, probably a macaque, looks at
CF | you angrily. Something that you are carrying seems to be the object of
CF | his attention.
CF |
CF | "Champion", the wonder horse is here, ready to take you through the
CF | plantation if that is your desire.
CF |
CF | >
David says, (to ClubFloyd), "lean ladder"
CF ] Palm Tree Plantation (Entrance) 30/524
CF | >
CF | > LEAN LADDER
CF |
CF | What do you want to lean ladder against?
CF |
CF | >
David says, (to ClubFloyd), "store"
CF ] Palm Tree Plantation (Entrance) 31/525
CF | >
CF | > STORE
CF |
CF | Ok, you lean the ladder against the small outlet building.
CF |
CF | [Your score has just gone up by one point.]
CF |
CF | >
David says, (to ClubFloyd), "u"
CF ] Palm Tree Plantation (Entrance) 31/526
CF | >
CF | > U
CF |
CF | You'll have to be a bit more specific unless you literally intend to
CF | grow wings and fly up into the air.
CF |
CF | >
David says, (to ClubFloyd), "climb ladder"
CF ] Palm Tree Plantation (on the roof of the Outlet) 31/527
CF | >
CF | > CLIMB LADDER
CF |
CF | You climb up the ladder onto the roof.
CF |
CF | Palm Tree Plantation (on the roof of the Outlet)
CF | The plantation doesn't look that much more interesting from atop the
CF | outlet building than it did from ground level.
CF |
CF | An open skylight leads inside.
CF |
CF | A big sad bag of orange fur which you recognise as an orangutan gazes
CF | at you morosely from atop the skylight.
CF |
CF | The top of the ladder that you leant against the building just
CF | protrudes over the roof's edge.
CF |
CF | The monkey scrambles up after you, its eyes fixed on what you're
CF | carrying.
CF |
CF | > Jade says, "electrified"
David says, (to ClubFloyd), "x orangutan"
CF ] Palm Tree Plantation (on the roof of the Outlet) 31/528
CF | >
CF | > X ORANGUTAN
CF |
CF | Sitting on top of a skylight on a concrete building is not what an
CF | orangutan would consider its natural habitat. From what you know of
CF | the activities of the palm oil industry, especially in Indonesia, you
CF | reckon the poor creature has little choice left.
CF |
CF | >
David says, (to ClubFloyd), "x skylight"
CF ] Palm Tree Plantation (on the roof of the Outlet) 31/529
CF | >
CF | > X SKYLIGHT
CF |
CF | It's open enough to allow you to climb down and up, if only the
CF | orangutan wasn't in the way.
CF |
CF | The orangutan wanders over to the edge of the roof and looks around,
CF | then goes back to where it was.
CF |
CF | >
David says, (to ClubFloyd), "pull string"
CF ] Palm Tree Plantation (on the roof of the Outlet) 31/530
CF | >
CF | > PULL STRING
CF |
CF | Pinq! Pinq! Pinq!
CF |
CF | > Jade says, "tie rope to skylight"
DavidW says, "The rope is at the church now."
David says, (to ClubFloyd), "give toy to orangutan"
CF ] Palm Tree Plantation (on the roof of the Outlet) 31/531
CF | >
CF | > GIVE TOY TO ORANGUTAN
CF |
CF | The orangutan respectfully takes it off your hands and plays with it
CF | for a second, then gives it back to you, if anything even more
CF | depressed than before.
CF |
CF | > Jade says, "put the ladder into"
DavidW says, "There's an orangutan to deal with."
DavidW says, "I can't really do anything with the skylight until the creature moves."
David says, (to ClubFloyd), "give fig to orangutan"
CF ] Palm Tree Plantation (on the roof of the Outlet) 31/532
CF | >
CF | > GIVE FIG TO ORANGUTAN
CF |
CF | The orangutan grabs the fig fruit off you as soon as you call
CF | attention to it, gives it to the macaque, who promptly snatches it and
CF | disappears through the plantation (it's a long way home - but it'll
CF | get there).
CF |
CF | The orangutan shifts about on the skylight.
CF |
CF | >
David says, (to ClubFloyd), "undo"
CF ] Palm Tree Plantation (on the roof of the Outlet) 31/531
CF |
CF | > UNDO
CF |
CF | Palm Tree Plantation (on the roof of the Outlet)
CF | [Previous turn undone.]
CF |
CF | >
David says, (to ClubFloyd), "i"
CF ] Palm Tree Plantation (on the roof of the Outlet) 31/532
CF | >
CF | > I
CF |
CF | You are carrying:
CF | a 5-litre plastic jerry can
CF | a little green book
CF | a green parka (being worn)
CF | a rhino warrior pass
CF | a toy monkey
CF | a fruit from the fig tree
CF | the costume worn by Falstaff in "The Merry Wives of Windsor"
CF | a battle axe
CF | a gourd (with markings on)
CF |
CF | You shine with an inner light!
CF |
CF | The orangutan scratches itself absently.
CF |
CF | > Jade says, "lol"
David says, (to ClubFloyd), "give costume to orangutan"
CF ] Palm Tree Plantation (on the roof of the Outlet) 31/533
CF | >
CF | > GIVE COSTUME TO ORANGUTAN
CF |
CF | The orangutan refuses your offer with a dismissive wave of its hand.
CF |
CF | The orangutan yawns and looks about wistfully.
CF |
CF | >
David says, (to ClubFloyd), "x can"
CF ] Palm Tree Plantation (on the roof of the Outlet) 31/534
CF | >
CF | > X CAN
CF |
CF | It's a five-litre plastic jerry can, filled with an industrial
CF | cleaner.
CF |
CF | >
David says, (to ClubFloyd), "read can"
CF ] Palm Tree Plantation (on the roof of the Outlet) 31/535
CF | >
CF | > READ CAN
CF |
CF | It's a five-litre plastic jerry can, filled with an industrial
CF | cleaner.
CF |
CF | The orangutan looks at you and sighs.
CF |
CF | >
David says, (to ClubFloyd), "tickle orangutan"
CF ] Palm Tree Plantation (on the roof of the Outlet) 31/535
CF | >
CF | > TICKLE ORANGUTAN
CF |
CF | That's not a verb I recognise.
CF |
CF | >
David says, (to ClubFloyd), "pet orangutan"
CF ] Palm Tree Plantation (on the roof of the Outlet) 31/536
CF | >
CF | > PET ORANGUTAN
CF |
CF | The orangutan looks at you with a doleful expression as if to say
CF | "don't you think I have troubles enough?"
CF |
CF | The orangutan scratches itself absently.
CF |
CF | >
David says, (to ClubFloyd), "play with orangutan"
CF ] Palm Tree Plantation (on the roof of the Outlet) 31/536
CF | >
CF | > PLAY WITH ORANGUTAN
CF |
CF | You can't see any such thing.
CF |
CF | >
David says, (to ClubFloyd), "wear costume"
CF ] Palm Tree Plantation (on the roof of the Outlet) 31/537
CF | >
CF | > WEAR COSTUME
CF |
CF | You can't wear the Falstaff costume over the parka.
CF |
CF | >
David says, (to ClubFloyd), "remove parka"
CF ] Palm Tree Plantation (on the roof of the Outlet) 31/538
CF | >
CF | > REMOVE PARKA
CF |
CF | You take off the green parka.
CF |
CF | The orangutan looks at you and sighs.
CF |
CF | >
David says, (to ClubFloyd), "wear costume"
CF ] Palm Tree Plantation (on the roof of the Outlet) 31/539
CF | >
CF | > WEAR COSTUME
CF |
CF | You put on the costume worn by Falstaff in "The Merry Wives of
CF | Windsor".
CF |
CF | The orangutan scratches itself absently.
CF |
CF | >
David says, (to ClubFloyd), "dance"
CF ] Palm Tree Plantation (on the roof of the Outlet) 31/540
CF | >
CF | > DANCE
CF |
CF | You fail to cheer the orangutan up.
CF |
CF | > DavidW asks, "What do you get for a depressed orangutan?"
David says, (to ClubFloyd), "act"
CF ] Palm Tree Plantation (on the roof of the Outlet) 31/540
CF | >
CF | > ACT
CF |
CF | That's not a verb I recognise.
CF |
CF | >
David says, (to ClubFloyd), "sing"
CF ] Palm Tree Plantation (on the roof of the Outlet) 31/541
CF | >
CF | > SING
CF |
CF | You sound good, if only to your own ears.
CF |
CF | > Roger says, "All I know are bananas"
David says, (to ClubFloyd), "remove costume"
CF ] Palm Tree Plantation (on the roof of the Outlet) 31/542
CF | >
CF | > REMOVE COSTUME
CF |
CF | You take off the costume worn by Falstaff in "The Merry Wives of
CF | Windsor".
CF |
CF | >
David says, (to ClubFloyd), "wear parka"
CF ] Palm Tree Plantation (on the roof of the Outlet) 31/543
CF | >
CF | > WEAR PARKA
CF |
CF | You put on the green parka.
CF |
CF | > DavidW says, "I don't remember seeing any bananas."
David says, (to ClubFloyd), "x fence"
CF ] Palm Tree Plantation (on the roof of the Outlet) 31/543
CF | >
CF | > X FENCE
CF |
CF | You can't see any such thing.
CF |
CF | >
David says, (to ClubFloyd), "l"
CF ] Palm Tree Plantation (on the roof of the Outlet) 31/544
CF | >
CF | > L
CF |
CF | Palm Tree Plantation (on the roof of the Outlet)
CF | The plantation doesn't look that much more interesting from atop the
CF | outlet building than it did from ground level.
CF |
CF | An open skylight leads inside.
CF |
CF | A big sad bag of orange fur which you recognise as an orangutan gazes
CF | at you morosely from atop the skylight.
CF |
CF | A small but long-tailed, brownish monkey, probably a macaque, looks at
CF | you angrily. Something that you are carrying seems to be the object of
CF | his attention.
CF |
CF | The top of the ladder that you leant against the building just
CF | protrudes over the roof's edge.
CF |
CF | > Jade says, "I have no clue, no idea here"
David says, (to ClubFloyd), "enter skylight"
CF ] Palm Tree Plantation (on the roof of the Outlet) 31/545
CF | >
CF | > ENTER SKYLIGHT
CF |
CF | The orangutan is in the way.
CF |
CF | >
David says, (to ClubFloyd), "push orangutan"
CF ] Palm Tree Plantation (on the roof of the Outlet) 31/546
CF | >
CF | > PUSH ORANGUTAN
CF |
CF | The orangutan looks at you with a doleful expression as if to say
CF | "don't you think I have troubles enough?"
CF |
CF | >
David says, (to ClubFloyd), "kiss orangutan"
CF ] Palm Tree Plantation (on the roof of the Outlet) 31/547
CF | >
CF | > KISS ORANGUTAN
CF |
CF | The orangutan looks at you with a doleful expression as if to say
CF | "don't you think I have troubles enough?"
CF |
CF | >
David says, (to ClubFloyd), "ask orangutan about mother"
CF ] Palm Tree Plantation (on the roof of the Outlet) 31/548
CF | >
CF | > ASK ORANGUTAN ABOUT MOTHER
CF |
CF | Animal eyes gaze back at you, which seem to betray a surprising amount
CF | of intelligence - or perhaps it's only surprising relative to your own
CF | intelligence.
CF |
CF | >
David says, (to ClubFloyd), "ask orangutan about itself"
CF ] Palm Tree Plantation (on the roof of the Outlet) 31/549
CF | >
CF | > ASK ORANGUTAN ABOUT ITSELF
CF |
CF | Animal eyes gaze back at you, which seem to betray a surprising amount
CF | of intelligence - or perhaps it's only surprising relative to your own
CF | intelligence.
CF |
CF | The orangutan yawns and looks about wistfully.
CF |
CF | >
Roger says (to f), "show ladder to orangutan"
CF ] Palm Tree Plantation (on the roof of the Outlet) 31/550
CF | >
CF | > SHOW LADDER TO ORANGUTAN
CF |
CF | You can only show things which are in your possession.
CF |
CF | >
Roger says (to f), "take ladder"
CF ] Palm Tree Plantation (on the roof of the Outlet) 31/551
CF | >
CF | > TAKE LADDER
CF |
CF | Pick it up when you get down.
CF |
CF | > Jade asks, "does the orangutan fits through the skylight?"
DavidW says, "No idea."
David says, (to ClubFloyd), "put fig in skylight"
CF ] Palm Tree Plantation (on the roof of the Outlet) 31/552
CF | >
CF | > PUT FIG IN SKYLIGHT
CF |
CF | You get the feeling that you're on the right track, i.e. there's
CF | something else that you might be able to do to, or with, the fruit
CF | from the fig tree, but not that.
CF |
CF | > DavidW says, "I think we need to cheer the guy up somehow."
David says, (to ClubFloyd), "look up orangutan in book"
CF ] Palm Tree Plantation (on the roof of the Outlet) 31/553
CF | >
CF | > LOOK UP ORANGUTAN IN BOOK
CF |
CF | There doesn't appear to be an entry in the green book for "orangutan".
CF | Since you're now a member, perhaps, later on, you can send in a
CF | contribution.
CF |
CF | > Jade says, "I thik hebreach the skylight but can't go through it"
Jade says, "* he reachs"
DavidW says, "He's just in the way. I don't think he has any interest in going inside."
DavidW says, "If we had any makeup, we could give him a makeover and tell him he looks pretty."
DavidW says, "(actually, I don't know what gender the orangutan is)"
DavidW says, "I dunno. Also it's late. It's almost 5 now."
Jade says, "no clue of the gender"
DavidW says, "I think we need to stop here for now."
DavidW says, "sorry I didn't get us that much further. We make some progress, at least."
David says, (to ClubFloyd), "save"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write: Jade says, "ok, I am just going to bed here"
David says, (to ClubFloyd), "cfarborea2"
CF ] Palm Tree Plantation (on the roof of the Outlet) 31/553
CF | > SAVEOk.
CF |
CF | > Jade says, "thanks for driving"
DavidW says, "Thanks for playing and helping"
DavidW says, "Have a good night"
DavidW says, "Thanks to everyone else too, of course."
Jade says, "have a safe week"
DavidW says, "I'll try"
DavidW says, "okay, I'm going back to the lounge now. Thanks again, all. See you next week."
*** SESSION THREE ***
DavidW says, "Arborea is still running. I'm hoping we'll continue it today."
Jade says, "her we are again"
Jade says, "I just seeArborea is still running"
Jade says, "I expectwe will go on playing"
DavidW says, "I updated my notes and uploaded it."
DavidW says, "I also have one good idea to try."
Jade asks, "the link?"
Jade says, "we can try this idea today"
DavidW says, " [LINK] "
DavidW says, "It's not quite 2 pm yet. We should wait for others to arrive."
DavidW says, "The idea is to give the jerry can of cleaning product to the pirates cleaning their ship."
DavidW says, "My guess is that they'll finish cleaning the ship then open the tavern."
DavidW says, "I've been waiting all week to see if my idea is correct."
Jade says, "John it is a lot of time"
Jade says, "* gosh"
DavidW says (to Moy), "I uploaded my updated notes for Arborea to [LINK] "
David says, (to ClubFloyd), "look"
CF ] Palm Tree Plantation (on the roof of the Outlet) 31/556
CF | >
CF | > LOOK
CF |
CF | Palm Tree Plantation (on the roof of the Outlet)
CF | The plantation doesn't look that much more interesting from atop the
CF | outlet building than it did from ground level.
CF |
CF | An open skylight leads inside.
CF |
CF | A big sad bag of orange fur which you recognise as an orangutan gazes
CF | at you morosely from atop the skylight.
CF |
CF | A small but long-tailed, brownish monkey, probably a macaque, looks at
CF | you angrily. Something that you are carrying seems to be the object of
CF | his attention.
CF |
CF | The top of the ladder that you leant against the building just
CF | protrudes over the roof's edge.
CF |
CF | > Jade says, "and comment our few advances"
DavidW says, "I still have no idea what to do about the orangutan but let's try my idea for the jerry can."
David says, (to ClubFloyd), "climb ladder"
CF ] Palm Tree Plantation (Entrance) 31/557
CF | >
CF | > CLIMB LADDER
CF |
CF | You climb down the ladder back to the ground again.
CF |
CF | Palm Tree Plantation (Entrance)
CF | The long road cutting through the plantation finally comes to an end
CF | at its easternmost boundary.
CF |
CF | A small building, with a flat roof, lies to the south, apparently an
CF | outlet store. The door into the building is closed and, you assume,
CF | locked, since the whole place looks rather dead.
CF |
CF | A huge metal gate leads out, but it is closed, locked, barred, and
CF | apparently electrified. A sign above the gate reads "Palmface", which
CF | presumably must be the name of this plantation/business.
CF |
CF | A ladder leans against the outlet building.
CF |
CF | "Champion", the wonder horse is here, ready to take you through the
CF | plantation if that is your desire.
CF |
CF | The monkey scrambles down after you, its eyes fixed on what you're
CF | carrying.
CF |
CF | > DavidW says, "I'll leave the ladder here for now."
David says, (to ClubFloyd), "mount horse"
CF ] Palm Tree Plantation (Entrance) 31/558
CF | >
CF | > MOUNT HORSE
CF |
CF | You mount "Champion", the wonder horse.
CF |
CF | > Jade says, "let's try your idea"
David says, (to ClubFloyd), "w"
CF ] Palm Tree Plantation (Processing) 31/559
CF | >
CF | > W
CF |
CF |
CF | Palm Tree Plantation (Processing) (on "Champion", the wonder
CF | horse)
CF | The long road running east-west through the palm tree plantation
CF | pauses here by the side of several connected buildings which look like
CF | they might be the main processing plant of the plantation.
CF |
CF | Palm trees continue to surround you in rows and rows of monotonous
CF | uniformity.
CF |
CF | A door leads into the processing plant to the north.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying (you
CF | can't even outrun the poor thing on your horse).
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] The Palm Tree Plantations of Indonesia 31/560
CF | >
CF | > W
CF |
CF |
CF | The Palm Tree Plantations of Indonesia (on "Champion", the
CF | wonder horse)
CF | The forest, full of bio-diversity, to the west, gives way to a
CF | plantation of mind-boggling uniformity all around you. Rows and rows
CF | of palm trees stretch out as far as the eye can see. A dirt track
CF | ploughs east into the distance.
CF |
CF | Numerous wooden tables and chairs lie in semi-neat rows next to stacks
CF | of wicker baskets. A few palm kernels scattered here and there show
CF | that this is where kernels get extracted, by human labour, before
CF | being processed into palm oil.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying (you
CF | can't even outrun the poor thing on your horse).
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] Vast Forest 31/561
CF | >
CF | > W
CF |
CF |
CF | Vast Forest (on "Champion", the wonder horse)
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying (you
CF | can't even outrun the poor thing on your horse).
CF |
CF | >
David says, (to ClubFloyd), "dismount"
CF ] Vast Forest 31/562
CF | >
CF | > DISMOUNT
CF |
CF | You dismount "Champion", the wonder horse.
CF |
CF | Vast Forest
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | A small but long-tailed, brownish monkey, probably a macaque, looks at
CF | you angrily. Something that you are carrying seems to be the object of
CF | his attention.
CF |
CF | "Champion", the wonder horse is here, scratching himself on a tree
CF | trunk.
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] An Island in the Caribbean 31/563
CF | >
CF | > W
CF |
CF | (now that you know the way)
CF |
CF | (first mounting "Champion", the wonder horse - if you left the poor
CF | creature behind in this huge forest you'd never ever find him again)
CF |
CF | An Island in the Caribbean (on "Champion", the wonder horse)
CF | A rickety wooden walkway winds its way through a mangrove swamp,
CF | following the course of a river which empties into the Caribbean Sea,
CF | towards the west. The sun is shining brightly overhead, and there is a
CF | level of humidity here which is typical of the equator. Less lush
CF | vegetation lies back to the east.
CF |
CF | A large wooden hut, roughly made from what you assume to be mangrove
CF | wood, balances here on small stilts. Various fetishes decorate the
CF | outside of the hut, including some rather alarming ones made out of
CF | bone, and others made to resemble skulls and skeletal masks. There are
CF | also clay pots and receptacles full of tropical plants and flowers
CF | amongst all of this rather necrotic stuff. A doorway covered by a
CF | simple cloth curtain leads inside.
CF |
CF | "Champion", the wonder horse shakes his head up and down.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying (you
CF | can't even outrun the poor thing on your horse).
CF |
CF | > DavidW says, "oh. We can't leave the horse behind in the start location. That's interesting."
David says, (to ClubFloyd), "w"
CF ] An Island in the Caribbean 31/564
CF | >
CF | > W
CF |
CF | "Champion", the wonder horse is not too happy walking on this rickety
CF | walkway and, after one or two precarious slides and trips, steadfastly
CF | refuses to move.
CF |
CF | >
David says, (to ClubFloyd), "dismount"
CF ] An Island in the Caribbean 31/565
CF | >
CF | > DISMOUNT
CF |
CF | You dismount "Champion", the wonder horse.
CF |
CF | An Island in the Caribbean
CF | A rickety wooden walkway winds its way through a mangrove swamp,
CF | following the course of a river which empties into the Caribbean Sea,
CF | towards the west. The sun is shining brightly overhead, and there is a
CF | level of humidity here which is typical of the equator. Less lush
CF | vegetation lies back to the east.
CF |
CF | A large wooden hut, roughly made from what you assume to be mangrove
CF | wood, balances here on small stilts. Various fetishes decorate the
CF | outside of the hut, including some rather alarming ones made out of
CF | bone, and others made to resemble skulls and skeletal masks. There are
CF | also clay pots and receptacles full of tropical plants and flowers
CF | amongst all of this rather necrotic stuff. A doorway covered by a
CF | simple cloth curtain leads inside.
CF |
CF | A small but long-tailed, brownish monkey, probably a macaque, looks at
CF | you angrily. Something that you are carrying seems to be the object of
CF | his attention.
CF |
CF | "Champion", the wonder horse is here, balancing rather precariously on
CF | the walkway. You don't think you're going to be able to persuade him
CF | to go much further.
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] Pirate Shanty Town 31/566
CF | >
CF | > W
CF |
CF |
CF | Pirate Shanty Town
CF | The wooden walkway from the east comes free from the mangrove swamp as
CF | it enters a pirate shanty town built just a few feet over the shallow
CF | waters of the Caribbean sea below.
CF |
CF | Perhaps it's the time of day (i.e. high noon), but pretty much
CF | everything seems to be closed apart from a general store to the south.
CF | There is also a tavern to the west but that also seems to be closed.
CF |
CF | At the far end of the shantytown to the north, a boarding plank can be
CF | seen leading onto a pirate ship. Even from here, you can see that
CF | there are pirates on the pirate ship.
CF |
CF | You hear the crack of a whip coming from the ship.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "n"
CF ] Pirate Ship 31/567
CF | >
CF | > N
CF |
CF |
CF | Pirate Ship
CF | Typical of the 17th century, this pirate ship is a "sloop", i.e. a
CF | single-masted vessel built for speed and for its ability to sail
CF | through shallow waters. The pirate shanty town is to the south.
CF |
CF | Several pirates are on board, swabbing the deck under the gaze of a
CF | vicious-looking overseer.
CF |
CF | The overseer herself stands over them with a whip in her hand, cursing
CF | them for their laziness.
CF |
CF | An impressive-looking cannon rests on the ship's deck, pointing out at
CF | sea.
CF |
CF | The overseer cracks her whip. One of the pirates groans as a thin red
CF | welt appears across the torn seat of his pantaloons (hope that's not
CF | too risqué for you).
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "i"
CF ] Pirate Ship 31/568
CF | >
CF | > I
CF |
CF | You are carrying:
CF | a 5-litre plastic jerry can
CF | a little green book
CF | a green parka (being worn)
CF | a rhino warrior pass
CF | a toy monkey
CF | a fruit from the fig tree
CF | the costume worn by Falstaff in "The Merry Wives of Windsor"
CF | a battle axe
CF | a gourd (with markings on)
CF |
CF | You shine with an inner light!
CF |
CF | The overseer cracks her whip. A sea lion comes pops its head out of
CF | the water, looks at the overseer as if to say "were you trying to get
CF | my attention?", and then disappears again.
CF |
CF | >
David says, (to ClubFloyd), "give can to overseer"
CF ] Pirate Ship 31/569
CF | >
CF | > GIVE CAN TO OVERSEER
CF |
CF | (the beautiful, but frightening, woman)
CF | She smiles at you and raises her whip. You feel lucky she hasn't
CF | chosen to use it on you (unless, of course, you're into that sort of
CF | thing), but otherwise it's clear she has no desire to interact with
CF | you.
CF |
CF | (And just to be clear, you're still in possession of the 5-litre
CF | plastic jerry can, the beautiful, but frightening, woman didn't take
CF | it.)
CF |
CF | >
David says, (to ClubFloyd), "give can to pirates"
CF ] Pirate Ship 31/570
CF | >
CF | > GIVE CAN TO PIRATES
CF |
CF | They're too busy or too scared of the overseer, to take any notice of
CF | you.
CF |
CF | (And just to be clear, you're still in possession of the 5-litre
CF | plastic jerry can, the (potentially) savage looking pirates didn't
CF | take it.)
CF |
CF | >
David says, (to ClubFloyd), "use can on ship"
CF ] Pirate Ship 31/570
CF | >
CF | > USE CAN ON SHIP
CF |
CF | That's not a verb I recognise.
CF |
CF | >
David says, (to ClubFloyd), "pour can"
CF ] Pirate Ship 31/570
CF | >
CF | > POUR CAN
CF |
CF | That's not a verb I recognise.
CF |
CF | >
David says, (to ClubFloyd), "x can"
CF ] Pirate Ship 31/571
CF | >
CF | > X CAN
CF |
CF | It's a five-litre plastic jerry can, filled with an industrial
CF | cleaner.
CF |
CF | >
David says, (to ClubFloyd), "clean ship"
CF ] Pirate Ship 33/572
CF | >
CF | > CLEAN SHIP
CF |
CF | (the deck of the pirate ship)
CF | You pour the industrial cleaner onto the ship's deck and throw the
CF | plastic jerry can overboard (God will punish you for that last part).
CF |
CF | About 30 seconds later, the pirates and the overseer gaze in
CF | stupefaction at the state of the deck, and about 30 seconds after
CF | that, they rush off to the tavern to get drunk.
CF |
CF | [Your score has just gone up by two points.]
CF |
CF | > Jade says, "we have to take away the overseer"
Roger says, "huzzah"
Jade says, "oh! Well done"
DavidW says, "I had the right idea, but the wrong way of doing it."
DavidW asks, "Who wants to see drunk pirates?"
Jade says, "let's go to that tavern"
David says, (to ClubFloyd), "s"
CF ] Pirate Shanty Town 33/573
CF | >
CF | > S
CF |
CF |
CF | Pirate Shanty Town
CF | The wooden walkway from the east comes free from the mangrove swamp as
CF | it enters a pirate shanty town built just a few feet over the shallow
CF | waters of the Caribbean sea below.
CF |
CF | Perhaps it's the time of day (i.e. high noon), but pretty much
CF | everything seems to be closed including the general store that had
CF | been the sole bit of evidence that anyone did any trading here over to
CF | the south. Maybe everyone is in the tavern to the west, which seems to
CF | be doing a roaring trade.
CF |
CF | At the far end of the shantytown to the north, a boarding plank can be
CF | seen leading onto a pirate ship.
CF |
CF | You hear the sound of someone being hit coming from the tavern.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] Tavern. 36/574
CF | >
CF | > W
CF |
CF |
CF | Tavern.
CF | Pirates spill about in here in various states of inebriation,
CF | including the overseer you saw earlier, who obviously is everyone's
CF | best friend now.
CF |
CF | The general store owner is busy pouring out the drinks.
CF |
CF | The store manager's wife lies underneath one of the tables, drinking
CF | herself stupid on a bottle of rum (which just goes to show ... well
CF | ... something).
CF |
CF | If it's all too much for you, the way out is to the east.
CF |
CF | You hear a small crack coming from the gourd.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | [Your score has just gone up by three points.]
CF |
CF | > Jade says, "another crack"
DavidW asks, "I guess this means the store is unattended?"
DavidW says, "oh yeah, crack from the gourd"
David says, (to ClubFloyd), "x gourd"
CF ] Tavern. 36/575
CF | >
CF | > X GOURD
CF |
CF | About the size of your fist, this light brown fruit has several small
CF | pictures engraved or carved upon it. The pictures show an acorn, a
CF | crab, a mystic of some sort, something that looks like fluff (?!), a
CF | palm leaf, a pine cone, one of those big-eyed Amazonian frogs and a
CF | tree which appears to have been drawn upside-down.
CF |
CF | The crab and tree frog pictures are cracked.
CF |
CF | Someone breaks into song, someone else then smacks him in the face and
CF | he stops.
CF |
CF | >
David says, (to ClubFloyd), "x overseer"
CF ] Tavern. 36/576
CF | >
CF | > X OVERSEER
CF |
CF | (the beautiful, but frightening, woman)
CF | It seems that whatever goes on in the pirate ship is forgotten when
CF | they all get together for a drink. "What happens on the pirate ship
CF | stays on the pirate ship". She's no different to the others now.
CF |
CF | Everybody suddenly starts laughing, perhaps at you.
CF |
CF | >
David says, (to ClubFloyd), "x whip"
CF ] Tavern. 36/577
CF | >
CF | > X WHIP
CF |
CF | If you get close enough, she won't just let you look at it, she'll
CF | show you what it does!
CF |
CF | >
David says, (to ClubFloyd), "take whip"
CF ] Tavern. 36/578
CF | >
CF | > TAKE WHIP
CF |
CF | There doesn't seem to be anything sensible that you can do with the
CF | whip.
CF |
CF | >
David says, (to ClubFloyd), "x wife"
CF ] Tavern. 36/579
CF | >
CF | > X WIFE
CF |
CF | She looks like she's almost drunk herself unconscious; you have to
CF | wonder about people like this.
CF |
CF | A pirate slips over on the wet floor and almost brains himself.
CF |
CF | >
David says, (to ClubFloyd), "ask wife about herself"
CF ] Tavern. 36/580
CF | >
CF | > ASK WIFE ABOUT HERSELF
CF |
CF | She gazes at you stupidly, burps loudly and carries on drinking.
CF |
CF | >
David says, (to ClubFloyd), "x owner"
CF ] Tavern. 36/581
CF | >
CF | > X OWNER
CF |
CF | He's busy pouring out drinks for the pirates, in a better mood now
CF | that his wife's out of the way but still not all that happy in his
CF | raggy clothes. A large key hangs at his belt.
CF |
CF | Everybody suddenly starts laughing, perhaps at you.
CF |
CF | >
David says, (to ClubFloyd), "x key"
CF ] Tavern. 36/582
CF | >
CF | > X KEY
CF |
CF | It looks like it opens a pretty heavy clunky door.
CF |
CF | You hear the sound of a bottle breaking somewhere.
CF |
CF | >
David says, (to ClubFloyd), "take key"
CF ] Tavern. 36/583
CF | >
CF | > TAKE KEY
CF |
CF | It's attached to the store manager's clothes.
CF |
CF | > Jade says, "a key"
David says, (to ClubFloyd), "ask owner about key"
CF ] Tavern. 36/584
CF | >
CF | > ASK OWNER ABOUT KEY
CF |
CF | Best to have it in your possession if you want to talk about it - even
CF | if it is actually here.
CF |
CF | Someone breaks into song, someone else then smacks him in the face and
CF | he stops.
CF |
CF | >
David says, (to ClubFloyd), "cut key"
CF ] Tavern. 36/585
CF | >
CF | > CUT KEY
CF |
CF | (with the axe)
CF |
CF | You get the feeling that you're on the right track, i.e. there's
CF | something else that you might be able to do to, or with, the large
CF | key, but not that.
CF |
CF | > Jade says, "x clothes"
David says, (to ClubFloyd), "x clothes"
CF ] Tavern. 36/586
CF | >
CF | > X CLOTHES
CF |
CF | (the mouldy, and very unfashionable, set of clothes belonging to the
CF | store manager)
CF | You see nothing special in the clothes - apart from a few drunken lice
CF | which quickly scamper away.
CF |
CF | A pirate slips over on the wet floor and almost brains himself.
CF |
CF | >
David says, (to ClubFloyd), "ask manager about drink"
CF ] Tavern. 36/587
CF | >
CF | > ASK MANAGER ABOUT DRINK
CF |
CF | He's too busy pouring drinks to take any notice of you.
CF |
CF | One of the pirates throws up in front of you.
CF |
CF | >
David says, (to ClubFloyd), "take drink"
CF ] Tavern. 36/588
CF | >
CF | > TAKE DRINK
CF |
CF | You would, but then you'd probably be too drunk to do anything else.
CF |
CF | >
David says, (to ClubFloyd), "x drink"
CF ] Tavern. 36/589
CF | >
CF | > X DRINK
CF |
CF | The rum is flowing freely.
CF |
CF | A pirate slips over on the wet floor and almost brains himself.
CF |
CF | >
David says, (to ClubFloyd), "x pirates"
CF ] Tavern. 36/590
CF | >
CF | > X PIRATES
CF |
CF | The pirates look like the normal bunch of cut-throats with their
CF | pantaloons, bandanas, assorted odd bits of jewellery and so on.
CF | They're busy getting out of their heads on rum now.
CF |
CF | Everybody suddenly starts laughing, perhaps at you.
CF |
CF | >
David says, (to ClubFloyd), "look"
CF ] Tavern. 36/591
CF | >
CF | > LOOK
CF |
CF | Tavern.
CF | Pirates spill about in here in various states of inebriation,
CF | including the overseer you saw earlier, who obviously is everyone's
CF | best friend now.
CF |
CF | The general store owner is busy pouring out the drinks.
CF |
CF | The store manager's wife lies underneath one of the tables, drinking
CF | herself stupid on a bottle of rum (which just goes to show ... well
CF | ... something).
CF |
CF | If it's all too much for you, the way out is to the east.
CF |
CF | A small but long-tailed, brownish monkey, probably a macaque, looks at
CF | you angrily. Something that you are carrying seems to be the object of
CF | his attention.
CF |
CF | >
David says, (to ClubFloyd), "x tables"
CF ] Tavern. 36/591
CF | >
CF | > X TABLES
CF |
CF | You can't see any such thing.
CF |
CF | > DavidW says, "I guess the key is for the store."
Jade says, "surely you are right"
DavidW says, "We should check that the store is indeed locked up now and if anything was left behind on the ship."
David says, (to ClubFloyd), "e"
CF ] Pirate Shanty Town 36/592
CF | >
CF | > E
CF |
CF |
CF | Pirate Shanty Town
CF | The wooden walkway from the east comes free from the mangrove swamp as
CF | it enters a pirate shanty town built just a few feet over the shallow
CF | waters of the Caribbean sea below.
CF |
CF | Perhaps it's the time of day (i.e. high noon), but pretty much
CF | everything seems to be closed including the general store that had
CF | been the sole bit of evidence that anyone did any trading here over to
CF | the south. Maybe everyone is in the tavern to the west, which seems to
CF | be doing a roaring trade.
CF |
CF | At the far end of the shantytown to the north, a boarding plank can be
CF | seen leading onto a pirate ship.
CF |
CF | You hear the sound of something breaking coming from the tavern.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "s"
CF ] Pirate Shanty Town 36/593
CF | >
CF | > S
CF |
CF | (first opening the general store door)
CF | It seems to be locked.
CF |
CF | You hear the sound of laughter coming from the tavern.
CF |
CF | >
David says, (to ClubFloyd), "n"
CF ] Pirate Ship 36/594
CF | >
CF | > N
CF |
CF |
CF | Pirate Ship
CF | Typical of the 17th century, this pirate ship is a "sloop", i.e. a
CF | single-masted vessel built for speed and for its ability to sail
CF | through shallow waters. The pirate shanty town is to the south.
CF |
CF | An impressive-looking cannon rests on the ship's deck, pointing out at
CF | sea.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "x cannon"
CF ] Pirate Ship 36/595
CF | >
CF | > X CANNON
CF |
CF | The first recognisable weapon of mass destruction, the cannon does not
CF | appear to be loaded though there is a fuse sticking out of the top.
CF |
CF | >
David says, (to ClubFloyd), "take fuse"
CF ] Pirate Ship 36/596
CF | >
CF | > TAKE FUSE
CF |
CF | Taken.
CF |
CF | >
David says, (to ClubFloyd), "x fuse"
CF ] Pirate Ship 36/597
CF | >
CF | > X FUSE
CF |
CF | Pretty short - won't burn for long.
CF |
CF | >
David says, (to ClubFloyd), "look in cannon"
CF ] Pirate Ship 36/598
CF | >
CF | > LOOK IN CANNON
CF |
CF | The cannon is empty.
CF |
CF | > DavidW asks, "What the heck do we do with a short fuse?"
David says, (to ClubFloyd), "d"
CF ] Pirate Ship 36/599
CF | >
CF | > D
CF |
CF | You'll have to be a bit more specific unless you literally intend to
CF | burrow into the ground.
CF |
CF | >
David says, (to ClubFloyd), "u"
CF ] Pirate Ship 36/600
CF | >
CF | > U
CF |
CF | You'll have to be a bit more specific unless you literally intend to
CF | grow wings and fly up into the air.
CF |
CF | >
David says, (to ClubFloyd), "x mast"
CF ] Pirate Ship 36/600
CF | >
CF | > X MAST
CF |
CF | You can't see any such thing.
CF |
CF | > DavidW says, "The ship seems to be a single location."
David says, (to ClubFloyd), "i"
CF ] Pirate Ship 36/601
CF | >
CF | > I
CF |
CF | You are carrying:
CF | a fuse
CF | a little green book
CF | a green parka (being worn)
CF | a rhino warrior pass
CF | a toy monkey
CF | a fruit from the fig tree
CF | the costume worn by Falstaff in "The Merry Wives of Windsor"
CF | a battle axe
CF | a gourd (with markings on)
CF |
CF | You shine with an inner light!
CF |
CF | > Jade says, "yes"
Jade says, "landscape"
David says, (to ClubFloyd), "x landscape"
CF ] Pirate Ship 36/602
CF | >
CF | > X LANDSCAPE
CF |
CF | The ground is beneath you, just where you'd expect it to be.
CF |
CF | >
David says, (to ClubFloyd), "x sea"
CF ] Pirate Ship 36/603
CF | >
CF | > X SEA
CF |
CF | Depending on your outlook and swimming ability the Caribbean sea is
CF | either deadly or beautiful.
CF |
CF | > DavidW says, "We don't have a source of fire anyway."
DavidW says, "The fires we've seen are the viking archer's and the burning crosses."
David says, (to ClubFloyd), "s"
CF ] Pirate Shanty Town 36/604
CF | >
CF | > S
CF |
CF |
CF | Pirate Shanty Town
CF | The wooden walkway from the east comes free from the mangrove swamp as
CF | it enters a pirate shanty town built just a few feet over the shallow
CF | waters of the Caribbean sea below.
CF |
CF | Perhaps it's the time of day (i.e. high noon), but pretty much
CF | everything seems to be closed including the general store that had
CF | been the sole bit of evidence that anyone did any trading here over to
CF | the south. Maybe everyone is in the tavern to the west, which seems to
CF | be doing a roaring trade.
CF |
CF | At the far end of the shantytown to the north, a boarding plank can be
CF | seen leading onto a pirate ship.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | > Jade says, "yes, you're right"
David says, (to ClubFloyd), "w"
CF ] Tavern. 36/605
CF | >
CF | > W
CF |
CF |
CF | Tavern.
CF | Pirates spill about in here in various states of inebriation,
CF | including the overseer you saw earlier, who obviously is everyone's
CF | best friend now.
CF |
CF | The general store owner is busy pouring out the drinks.
CF |
CF | The store manager's wife lies underneath one of the tables, drinking
CF | herself stupid on a bottle of rum (which just goes to show ... well
CF | ... something).
CF |
CF | If it's all too much for you, the way out is to the east.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "search wife"
CF ] Tavern. 36/606
CF | >
CF | > SEARCH WIFE
CF |
CF | Something makes you imagine that if you do anything physical to her,
CF | even in her current state, then someday, one day, she'll trace you
CF | down, drag you back to the Caribbean and drown you.
CF |
CF | >
David says, (to ClubFloyd), "ask wife about owner"
CF ] Tavern. 36/607
CF | >
CF | > ASK WIFE ABOUT OWNER
CF |
CF | She gazes at you stupidly, burps loudly and carries on drinking.
CF |
CF | A pirate slips over on the wet floor and almost brains himself.
CF |
CF | >
David says, (to ClubFloyd), "ask owner about wife"
CF ] Tavern. 36/608
CF | >
CF | > ASK OWNER ABOUT WIFE
CF |
CF | He's too busy pouring drinks to take any notice of you.
CF |
CF | Someone breaks into song, someone else then smacks him in the face and
CF | he stops.
CF |
CF | >
David says, (to ClubFloyd), "ask wife about pirates"
CF ] Tavern. 36/609
CF | >
CF | > ASK WIFE ABOUT PIRATES
CF |
CF | She gazes at you stupidly, burps loudly and carries on drinking.
CF |
CF | >
David says, (to ClubFloyd), "ask wife about rum"
CF ] Tavern. 36/610
CF | >
CF | > ASK WIFE ABOUT RUM
CF |
CF | She gazes at you stupidly, burps loudly and carries on drinking.
CF |
CF | Everybody suddenly starts laughing, perhaps at you.
CF |
CF | > DavidW says, "Perhaps we have to do something else somewhere else first before progressing here."
Jade says, "this game are some cross puzzles through the map"
DavidW says, "We could try entering the viking funeral ship and launching it, but I still think it's a mistake, but I don't know what else to try right now."
David says, (to ClubFloyd), "look up tavern in book"
CF ] Tavern. 36/611
CF | >
CF | > LOOK UP TAVERN IN BOOK
CF |
CF | There doesn't appear to be an entry in the green book for "tavern".
CF | Since you're now a member, perhaps, later on, you can send in a
CF | contribution.
CF |
CF | One of the pirates throws up in front of you.
CF |
CF | > Jade says, "ok"
David says, (to ClubFloyd), "e"
CF ] Pirate Shanty Town 36/612
CF | >
CF | > E
CF |
CF |
CF | Pirate Shanty Town
CF | The wooden walkway from the east comes free from the mangrove swamp as
CF | it enters a pirate shanty town built just a few feet over the shallow
CF | waters of the Caribbean sea below.
CF |
CF | Perhaps it's the time of day (i.e. high noon), but pretty much
CF | everything seems to be closed including the general store that had
CF | been the sole bit of evidence that anyone did any trading here over to
CF | the south. Maybe everyone is in the tavern to the west, which seems to
CF | be doing a roaring trade.
CF |
CF | At the far end of the shantytown to the north, a boarding plank can be
CF | seen leading onto a pirate ship.
CF |
CF | You hear the sound of something breaking coming from the tavern.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "e"
CF ] An Island in the Caribbean 36/613
CF | >
CF | > E
CF |
CF |
CF | An Island in the Caribbean
CF | A rickety wooden walkway winds its way through a mangrove swamp,
CF | following the course of a river which empties into the Caribbean Sea,
CF | towards the west. The sun is shining brightly overhead, and there is a
CF | level of humidity here which is typical of the equator. Less lush
CF | vegetation lies back to the east.
CF |
CF | A large wooden hut, roughly made from what you assume to be mangrove
CF | wood, balances here on small stilts. Various fetishes decorate the
CF | outside of the hut, including some rather alarming ones made out of
CF | bone, and others made to resemble skulls and skeletal masks. There are
CF | also clay pots and receptacles full of tropical plants and flowers
CF | amongst all of this rather necrotic stuff. A doorway covered by a
CF | simple cloth curtain leads inside.
CF |
CF | "Champion", the wonder horse is here, balancing rather precariously on
CF | the walkway. You don't think you're going to be able to persuade him
CF | to go much further.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "mount horse"
CF ] An Island in the Caribbean 36/614
CF | >
CF | > MOUNT HORSE
CF |
CF | You mount "Champion", the wonder horse.
CF |
CF | >
David says, (to ClubFloyd), "e"
CF ] Vast Forest 36/615
CF | >
CF | > E
CF |
CF |
CF | Vast Forest (on "Champion", the wonder horse)
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying (you
CF | can't even outrun the poor thing on your horse).
CF |
CF | >
David says, (to ClubFloyd), "n"
CF ] The Pine Forests of Scandinavia 36/616
CF | >
CF | > N
CF |
CF | (now that you know the way)
CF |
CF | The Pine Forests of Scandinavia (on "Champion", the wonder
CF | horse)
CF | The pine forest has been cleared here not far from the edge of a lake,
CF | which is accessible via a path leading down. A second path leads up to
CF | a lookout over the lake, and you can also go back the way you came
CF | into the forest to the south.
CF |
CF | A large mead hall normally associated with Vikings or Saxons lies to
CF | the east. The sounds of merriment can be heard from within.
CF |
CF | A man in Viking clothing (alright - let's just call him a Viking)
CF | stands in front of the hall's double doors.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying (you
CF | can't even outrun the poor thing on your horse).
CF |
CF | >
David says, (to ClubFloyd), "dismount"
CF ] The Pine Forests of Scandinavia 36/617
CF | >
CF | > DISMOUNT
CF |
CF | You dismount "Champion", the wonder horse.
CF |
CF | The Pine Forests of Scandinavia
CF | The pine forest has been cleared here not far from the edge of a lake,
CF | which is accessible via a path leading down. A second path leads up to
CF | a lookout over the lake, and you can also go back the way you came
CF | into the forest to the south.
CF |
CF | A large mead hall normally associated with Vikings or Saxons lies to
CF | the east. The sounds of merriment can be heard from within.
CF |
CF | A man in Viking clothing (alright - let's just call him a Viking)
CF | stands in front of the hall's double doors.
CF |
CF | A small but long-tailed, brownish monkey, probably a macaque, looks at
CF | you angrily. Something that you are carrying seems to be the object of
CF | his attention.
CF |
CF | "Champion", the wonder horse is here, snorting visibly in the cold
CF | alpine air.
CF |
CF | >
David says, (to ClubFloyd), "d"
CF ] Edge of Lake 36/618
CF | >
CF | > D
CF |
CF |
CF | Edge of Lake
CF | A funeral ship rests peacefully on the shore of a beautiful pale-blue
CF | lake. Out in the distance, in the middle of the lake, you can just
CF | about make out a small island, shrouded in mist. A steep path that
CF | leads back up the way you came into the pine forest behind you.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "enter ship"
CF ] Funeral Ship 36/619
CF | >
CF | > ENTER SHIP
CF |
CF | (the Viking funeral ship)
CF | Funeral Ship
CF | You are standing inside a Viking funeral ship, which is basically a
CF | longship, such as sensible, living, Vikings might use, but stacked up
CF | with a pyre of logs on which rests the body of a dead Viking
CF | chieftain. You feel the ship might also have been drenched in petrol,
CF | or something similar, for there's an uncomfortably "flammable" smell
CF | about it.
CF |
CF | Outside the ship is the edge of the lake, where you arrived. You can
CF | just say "launch" if you want to push the ship away towards the
CF | distant island.
CF |
CF | The monkey follows you on to the boat, its eyes fixed on what you're
CF | carrying.
CF |
CF | >
DavidW says (to ClubFloyd), "SAVE"
DavidW says (to ClubFloyd), "cf7"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Funeral Ship 36/619
CF | > SAVEOk.
CF |
CF | >
David says, (to ClubFloyd), "launch"
CF ] Funeral Ship 36/619
CF | >
CF | > LAUNCH
CF |
CF | You push off from the edge of the lake, en route to the small misty
CF | island in its centre. About halfway across, a flaming arrow arcs
CF | across from somewhere up in the pine trees above from where you
CF | launched, and the Viking funeral ship goes up in flames...
CF |
CF | ...unfortunately far too rapidly for you to get out alive. The last
CF | thing you remember as oblivion overtakes you is the smell of cooked
CF | monkey.
CF |
CF | The soft female voice speaks out:
CF |
CF | Program Arborea aborted. Subject deceased. Kernel not retrieved.
CF | Please UNDO and try to be a little cleverer next time.
CF |
CF |
CF | *** The End ***
CF |
CF |
CF | In that game you scored 36 out of a possible 100, in 619 turns.
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last
CF | command?
CF | > Jade exclaims, "wow!"
DavidW says, "yeah, that was mostly what I expected to happen."
MoyTravis asks, "hoo...ray...?"
DavidW says, "The smell of dead monkey was the part I didn't expect."
David says, (to ClubFloyd), "undo"
CF ] Funeral Ship 36/619
CF |
CF | > UNDO
CF |
CF | Funeral Ship
CF | [Previous turn undone.]
CF |
CF | > Jade says, "this monkey is as a zit"
DavidW says, "He's following us for the fig fruit."
David says, (to ClubFloyd), "out"
CF ] Edge of Lake 36/620
CF | >
CF | > OUT
CF |
CF |
CF | Edge of Lake
CF | A funeral ship rests peacefully on the shore of a beautiful pale-blue
CF | lake. Out in the distance, in the middle of the lake, you can just
CF | about make out a small island, shrouded in mist. A steep path that
CF | leads back up the way you came into the pine forest behind you.
CF |
CF | The monkey follows you off the boat, its eyes fixed on what you're
CF | carrying.
CF |
CF | >
David says, (to ClubFloyd), "put fig in boat"
CF ] Edge of Lake 36/621
CF | >
CF | > PUT FIG IN BOAT
CF |
CF | You get the feeling that you're on the right track, i.e. there's
CF | something else that you might be able to do to, or with, the fruit
CF | from the fig tree, but not that.
CF |
CF | >
David says, (to ClubFloyd), "u"
CF ] The Pine Forests of Scandinavia 36/622
CF | >
CF | > U
CF |
CF |
CF | The Pine Forests of Scandinavia
CF | The pine forest has been cleared here not far from the edge of a lake,
CF | which is accessible via a path leading down. A second path leads up to
CF | a lookout over the lake, and you can also go back the way you came
CF | into the forest to the south.
CF |
CF | A large mead hall normally associated with Vikings or Saxons lies to
CF | the east. The sounds of merriment can be heard from within.
CF |
CF | A man in Viking clothing (alright - let's just call him a Viking)
CF | stands in front of the hall's double doors.
CF |
CF | "Champion", the wonder horse is here, snorting visibly in the cold
CF | alpine air.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "u"
CF ] Lake Viewpoint 36/623
CF | >
CF | > U
CF |
CF |
CF | Lake Viewpoint
CF | Above the pine forest clearing, this small viewpoint overlooks the
CF | lake, which you can now regard below you in all of its glory.
CF |
CF | The lake waters are calm and peaceful, and a deep shade of blue. The
CF | pine forest itself surrounds the lake on all sides, mostly all the way
CF | down to the water's edge. However, there is a spot just below you
CF | which is clear and which you can probably get to if you keep going
CF | down, and next to it is a Viking funeral ship, floating on the water.
CF | Off towards the centre of the lake is a small island shrouded in mist.
CF |
CF | A tall Viking, evidently an archer, stands here next to a small
CF | campfire, looking out towards the lake.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "ask viking about boat"
CF ] Lake Viewpoint 36/624
CF | >
CF | > ASK VIKING ABOUT BOAT
CF |
CF | (the Viking archer about that)
CF | "That's a sacred burial ship; please don't go near it."
CF |
CF | >
David says, (to ClubFloyd), "ask viking about island"
CF ] Lake Viewpoint 36/625
CF | >
CF | > ASK VIKING ABOUT ISLAND
CF |
CF | (the Viking archer about that)
CF | "A sacred place; it is said that Yggdrasil himself has taken root
CF | there."
CF |
CF | >
David says, (to ClubFloyd), "ask viking about yggdrasil"
CF ] Lake Viewpoint 36/626
CF | >
CF | > ASK VIKING ABOUT YGGDRASIL
CF |
CF | (the Viking archer about that)
CF | "A tree sacred to Odin."
CF |
CF | >
David says, (to ClubFloyd), "ask viking about odin"
CF ] Lake Viewpoint 36/627
CF | >
CF | > ASK VIKING ABOUT ODIN
CF |
CF | (the Viking archer about that)
CF | "One eye'd leader of all the gods, we honour him above all others."
CF |
CF | >
David says, (to ClubFloyd), "ask viking about himself"
CF ] Lake Viewpoint 36/628
CF | >
CF | > ASK VIKING ABOUT HIMSELF
CF |
CF | (the Viking archer about that)
CF | "I have an important duty to perform when the time is right - please
CF | do not distract me."
CF |
CF | >
David says, (to ClubFloyd), "ask viking about fire"
CF ] Lake Viewpoint 36/629
CF | >
CF | > ASK VIKING ABOUT FIRE
CF |
CF | (the Viking archer about that)
CF | "Sacred to Loki, who it is generally wise to keep on good terms with."
CF |
CF | >
David says, (to ClubFloyd), "ask viking about arrows"
CF ] Lake Viewpoint 36/630
CF | >
CF | > ASK VIKING ABOUT ARROWS
CF |
CF | (the Viking archer about that)
CF | "I am as one with my weapons."
CF |
CF | >
David says, (to ClubFloyd), "ask viking about mead hall"
CF ] Lake Viewpoint 36/631
CF | >
CF | > ASK VIKING ABOUT MEAD HALL
CF |
CF | (the Viking archer about that)
CF | "Ragnar Lodbrok and his wife Lagertha are celebrating the life of one
CF | of their fellow chieftains and friends."
CF |
CF | >
David says, (to ClubFloyd), "ask viking about ragnar"
CF ] Lake Viewpoint 36/632
CF | >
CF | > ASK VIKING ABOUT RAGNAR
CF |
CF | (the Viking archer about that)
CF | He seems too distracted (or perhaps you're just too boring) for him to
CF | take much notice of you.
CF |
CF | >
David says, (to ClubFloyd), "ask viking about lagertha"
CF ] Lake Viewpoint 36/633
CF | >
CF | > ASK VIKING ABOUT LAGERTHA
CF |
CF | (the Viking archer about that)
CF | He seems too distracted (or perhaps you're just too boring) for him to
CF | take much notice of you.
CF |
CF | >
David says, (to ClubFloyd), "ask viking about chieftain"
CF ] Lake Viewpoint 36/634
CF | >
CF | > ASK VIKING ABOUT CHIEFTAIN
CF |
CF | (the Viking archer about that)
CF | "A fine warrior, won every hand-to-hand battle he was ever in, except
CF | the last."
CF |
CF | >
David says, (to ClubFloyd), "kill viking"
CF ] Lake Viewpoint 36/635
CF | >
CF | > KILL VIKING
CF |
CF | (the Viking archer)
CF | He points his bow in your direction, just momentarily, and you think
CF | better of it.
CF |
CF | >
David says, (to ClubFloyd), "undo"
CF ] Lake Viewpoint 36/634
CF |
CF | > UNDO
CF |
CF | Lake Viewpoint
CF | [Previous turn undone.]
CF |
CF | >
David says, (to ClubFloyd), "show axe to viking"
CF ] Lake Viewpoint 36/635
CF | >
CF | > SHOW AXE TO VIKING
CF |
CF | (the Viking archer)
CF | You better not call attention to that thing around here. Someone might
CF | recognise where you got it from.
CF |
CF | >
David says, (to ClubFloyd), "chop gourd"
CF ] Lake Viewpoint 36/636
CF | >
CF | > CHOP GOURD
CF |
CF | (with the axe)
CF |
CF | Breaking it that way is likely to smash whatever's inside, assuming
CF | that the reason you want to break it is to get at whatever's inside.
CF |
CF | > Jade says, "je, je, he has work to do"
David says, (to ClubFloyd), "d"
CF ] The Pine Forests of Scandinavia 36/637
CF | >
CF | > D
CF |
CF |
CF | The Pine Forests of Scandinavia
CF | The pine forest has been cleared here not far from the edge of a lake,
CF | which is accessible via a path leading down. A second path leads up to
CF | a lookout over the lake, and you can also go back the way you came
CF | into the forest to the south.
CF |
CF | A large mead hall normally associated with Vikings or Saxons lies to
CF | the east. The sounds of merriment can be heard from within.
CF |
CF | A man in Viking clothing (alright - let's just call him a Viking)
CF | stands in front of the hall's double doors.
CF |
CF | "Champion", the wonder horse is here, snorting visibly in the cold
CF | alpine air.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "ask viking about himself"
CF ] The Pine Forests of Scandinavia 36/638
CF | >
CF | > ASK VIKING ABOUT HIMSELF
CF |
CF | "I'm here to prevent unwelcome guests from barging their way into the
CF | hall."
CF |
CF | >
David says, (to ClubFloyd), "ask viking about hall"
CF ] The Pine Forests of Scandinavia 36/639
CF | >
CF | > ASK VIKING ABOUT HALL
CF |
CF | "Ragnar Lodbrok and his wife Lagertha are celebrating the life of one
CF | of their fellow chieftains and friends."
CF |
CF | You hear loud banging on tables coming from inside the hall.
CF |
CF | >
David says, (to ClubFloyd), "ask viking aobut ragnar"
CF ] The Pine Forests of Scandinavia 36/639
CF | >
CF | > ASK VIKING AOBUT RAGNAR
CF |
CF | I didn't understand that sentence.
CF |
CF | >
David says, (to ClubFloyd), "ask viking about ragnar"
CF ] The Pine Forests of Scandinavia 36/640
CF | >
CF | > ASK VIKING ABOUT RAGNAR
CF |
CF | He looks briefly in your direction but otherwise ignores you. You get
CF | the feeling that he's here to guard the door, and until he's relieved
CF | of duty he's not going to be interested in anything else.
CF |
CF | >
David says, (to ClubFloyd), "relieve viking"
CF ] The Pine Forests of Scandinavia 36/640
CF | >
CF | > RELIEVE VIKING
CF |
CF | That's not a verb I recognise.
CF |
CF | >
David says, (to ClubFloyd), "ask viking about archer"
CF ] The Pine Forests of Scandinavia 36/641
CF | >
CF | > ASK VIKING ABOUT ARCHER
CF |
CF | He looks briefly in your direction but otherwise ignores you. You get
CF | the feeling that he's here to guard the door, and until he's relieved
CF | of duty he's not going to be interested in anything else.
CF |
CF | You hear the sound of a horn being blown coming from inside the hall.
CF |
CF | >
David says, (to ClubFloyd), "ask viking about chieftain"
CF ] The Pine Forests of Scandinavia 36/642
CF | >
CF | > ASK VIKING ABOUT CHIEFTAIN
CF |
CF | "A fine warrior, won every hand-to-hand battle he was ever in, except
CF | the last."
CF |
CF | >
David says, (to ClubFloyd), "ask viking about boat"
CF ] The Pine Forests of Scandinavia 36/643
CF | >
CF | > ASK VIKING ABOUT BOAT
CF |
CF | "That's a sacred burial ship; please don't go near it."
CF |
CF | > DavidW says, "hm. Identical responses to what the archer said."
Jade says, "yes"
David says, (to ClubFloyd), "ask viking about drink"
CF ] The Pine Forests of Scandinavia 36/644
CF | >
CF | > ASK VIKING ABOUT DRINK
CF |
CF | He looks briefly in your direction but otherwise ignores you. You get
CF | the feeling that he's here to guard the door, and until he's relieved
CF | of duty he's not going to be interested in anything else.
CF |
CF | >
David says, (to ClubFloyd), "ask viking about mead"
CF ] The Pine Forests of Scandinavia 36/645
CF | >
CF | > ASK VIKING ABOUT MEAD
CF |
CF | You need to have it in your possession in order to be able to talk
CF | about it.
CF |
CF | >
David says, (to ClubFloyd), "mount horse"
CF ] The Pine Forests of Scandinavia 36/646
CF | >
CF | > MOUNT HORSE
CF |
CF | You mount "Champion", the wonder horse.
CF |
CF | >
David says, (to ClubFloyd), "s"
CF ] Vast Forest 36/647
CF | >
CF | > S
CF |
CF |
CF | Vast Forest (on "Champion", the wonder horse)
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying (you
CF | can't even outrun the poor thing on your horse).
CF |
CF | >
David says, (to ClubFloyd), "nw"
CF ] The Green Hills of England 36/648
CF | >
CF | > NW
CF |
CF | (now that you know the way)
CF |
CF | The Green Hills of England (on "Champion", the wonder horse)
CF | A small collection of Romany gypsy caravans clusters around a large
CF | oak tree at the top of a hill. The forest you emerged from is to the
CF | southeast, whilst to the north, the landscape below has been,
CF | well, landscaped into well-manicured woodland and parkland. An
CF | Elizabethan festival is taking place down there. Even from this
CF | distance, you can see a theatre, a jousting arena and a whole
CF | collection of colourful pavilion tents.
CF |
CF | The pretty little filly is still here, grazing. Your stallion seems
CF | quite interested in going back to her.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying (you
CF | can't even outrun the poor thing on your horse).
CF |
CF | >
David says, (to ClubFloyd), "dismount"
CF ] The Green Hills of England 36/649
CF | >
CF | > DISMOUNT
CF |
CF | You dismount "Champion", the wonder horse.
CF |
CF | The Green Hills of England
CF | A small collection of Romany gypsy caravans clusters around a large
CF | oak tree at the top of a hill. The forest you emerged from is to the
CF | southeast, whilst to the north, the landscape below has been,
CF | well, landscaped into well-manicured woodland and parkland. An
CF | Elizabethan festival is taking place down there. Even from this
CF | distance, you can see a theatre, a jousting arena and a whole
CF | collection of colourful pavilion tents.
CF |
CF | The two horses are here, happy to be reunited.
CF |
CF | A small but long-tailed, brownish monkey, probably a macaque, looks at
CF | you angrily. Something that you are carrying seems to be the object of
CF | his attention.
CF |
CF | >
David says, (to ClubFloyd), "wear costume"
CF ] The Green Hills of England 36/650
CF | >
CF | > WEAR COSTUME
CF |
CF | You can't wear the Falstaff costume over the parka.
CF |
CF | You see "Champion", the wonder horse snorting its head as if to shake
CF | away a fly.
CF |
CF | >
David says, (to ClubFloyd), "remove parka"
CF ] The Green Hills of England 36/651
CF | >
CF | > REMOVE PARKA
CF |
CF | You take off the green parka.
CF |
CF | You see the filly chew lazily at some grass near the caravans.
CF |
CF | >
David says, (to ClubFloyd), "wear costume"
CF ] The Green Hills of England 36/652
CF | >
CF | > WEAR COSTUME
CF |
CF | You put on the costume worn by Falstaff in "The Merry Wives of
CF | Windsor".
CF |
CF | You see "Champion", the wonder horse looking quizzically at you.
CF |
CF | >
There's no obvious exit in that direction.
David says, (to ClubFloyd), "nw"
CF ] The Green Hills of England 36/653
CF | >
CF | > NW
CF |
CF | The parkland all around is great for a stroll, a picnic, and all that
CF | sort of thing; but not today.
CF |
CF | >
David says, (to ClubFloyd), "n"
CF ] Elizabethan Festival (south) 36/654
CF | >
CF | > N
CF |
CF |
CF | Elizabethan Festival (south)
CF | A riot of brightly coloured pavilion tents extends over an acre of
CF | parkland. Elizabethan folk mill around laughing, buying stuff and
CF | generally larking about. It's a sunny day, and although Elizabethan
CF | England was not the best period of the world to live in, they seem to
CF | be quite happy going about their business. A collection of caravans up
CF | a hill to the south leads back to the vast forest you emerged from and
CF | the festival continues to the north.
CF |
CF | A stage has been set up to the east (going east will take you to the
CF | back of it), and a play is in progress upon it.
CF |
CF | A sign on the stage says "The Merry Wives of Windsor, Rehearsal, Act
CF | IV, Scene 5. Full performance tonight.".
CF |
CF | Acting comes to a sudden close as you realise the actors are getting
CF | ready to rehearse this act again. The two husbands and one of the
CF | young ladies retire, and Falstaff comes back on stage.
CF | There seems to be something funny about Falstaff!
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "x falstaff"
CF ] Elizabethan Festival (south) 36/655
CF | >
CF | > X FALSTAFF
CF |
CF | (Falstaff)
CF | Central to the play, and a favourite of Queen Elizabeth I, Falstaff
CF | was originally only in Henry IV parts 1 and 2, but the Queen liked the
CF | character so much she ordered Shakespeare to write a "sit com" for him
CF | which is how "The Merry Wives of Windsor" came about. He is currently
CF | missing his costume, but is carrying on anyway in his underwear.
CF |
CF | >
David says, (to ClubFloyd), "dance"
CF ] Elizabethan Festival (south) 36/656
CF | >
CF | > DANCE
CF |
CF | The monkey watches you in bewilderment.
CF |
CF | One of the vendors cries out "Meat pies, buy one get one free!"
CF |
CF | >
David says, (to ClubFloyd), "pull string"
CF ] Elizabethan Festival (south) 36/657
CF | >
CF | > PULL STRING
CF |
CF | Pinq! Pinq! Pinq!
CF |
CF | A second "young lady" arrives from backstage and informs the first
CF | young lady that her husband is on his way. Falstaff hides by leaping
CF | into a laundry basket just as she arrives.
CF | There seems to be something funny about Falstaff!
CF |
CF | One of the vendors cries out "Meat pies, every one must go!"
CF |
CF | >
David says, (to ClubFloyd), "sing"
CF ] Elizabethan Festival (south) 36/658
CF | >
CF | > SING
CF |
CF | You continue to sound good, if only to your own ears.
CF |
CF | >
David says, (to ClubFloyd), "get on stage"
CF ] Elizabethan Festival (south) 36/659
CF | >
CF | > GET ON STAGE
CF |
CF | "All the world's a stage," so there's no point climbing onto this one!
CF |
CF | >
David says, (to ClubFloyd), "e"
CF ] Elizabethan Festival (east) 36/660
CF | >
CF | > E
CF |
CF | (dodging around the stage)
CF |
CF | Elizabethan Festival (east)
CF | The Elizabethan festival continues behind the theatre, which is now to
CF | the west (going west will take you front of stage).
CF |
CF | Several actors are backstage, waiting for their cue.
CF |
CF | Some actors come backstage, others go to the front. Falstaff stays
CF | where he is on stage - clearly the most important character in the
CF | play.
CF |
CF | One of the vendors cries out "Meat pies, top quality!"
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | > Jade says, "buy one, get other for free"
DavidW says, "I was hoping I could somehow get a coin if I danced about."
David says, (to ClubFloyd), "dance"
CF ] Elizabethan Festival (east) 36/661
CF | >
CF | > DANCE
CF |
CF | The monkey watches you in bewilderment.
CF |
CF | One of the vendors cries out "Meat pies, British Beef only!"
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] Elizabethan Festival (south) 36/662
CF | >
CF | > W
CF |
CF | (dodging around the stage)
CF |
CF | Elizabethan Festival (south)
CF | A riot of brightly coloured pavilion tents extends over an acre of
CF | parkland. Elizabethan folk mill around laughing, buying stuff and
CF | generally larking about. It's a sunny day, and although Elizabethan
CF | England was not the best period of the world to live in, they seem to
CF | be quite happy going about their business. A collection of caravans up
CF | a hill to the south leads back to the vast forest you emerged from and
CF | the festival continues to the north.
CF |
CF | A stage has been set up to the east (going east will take you to the
CF | back of it), and a play is in progress upon it.
CF |
CF | A sign on the stage says "The Merry Wives of Windsor, Rehearsal, Act
CF | IV, Scene 3. Full performance tonight.".
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "n"
CF ] Elizabethan Festival (north) 36/663
CF | >
CF | > N
CF |
CF |
CF | Elizabethan Festival (north)
CF | The festival continues in this direction, though in so doing starts to
CF | cater for the more wealthy, almost like this was "uptown Elizabethan
CF | festival" and the south was "downtown".
CF |
CF | A huge white tent flying the royal standard of England (let's call
CF | this tent the "royal pavilion") has been erected to the west (going
CF | west will take you round to the back of it). Francis Drake stands in
CF | front of the tent on his own, rubbing his bearded chin and gazing
CF | thoughtfully at his potato.
CF |
CF | An enclosed jousting arena lies to the north, and jousting is
CF | obviously in full swing (or full prod) going by the sounds of charging
CF | horses, clashes of metal and cheering coming from that direction. The
CF | way into the jousting arena is guarded by a Yeoman of the Guard.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "dance"
CF ] Elizabethan Festival (north) 36/664
CF | >
CF | > DANCE
CF |
CF | The monkey watches you in bewilderment.
CF |
CF | >
David says, (to ClubFloyd), "ask drake about potato"
CF ] Elizabethan Festival (north) 36/665
CF | >
CF | > ASK DRAKE ABOUT POTATO
CF |
CF | "I'm sorry to say that Her Majesty completely fails to appreciate the
CF | importance of this humble vegetable. Tobacco is even more important."
CF |
CF | One of the vendors cries out "Meat pies, fantastic prices, today
CF | only!"
CF |
CF | >
David says, (to ClubFloyd), "ask drake about coin"
CF ] Elizabethan Festival (north) 36/666
CF | >
CF | > ASK DRAKE ABOUT COIN
CF |
CF | You need to have it in your possession in order to be able to talk
CF | about it.
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] Elizabethan Festival (west) 36/667
CF | >
CF | > W
CF |
CF | (dodging around the royal pavilion)
CF |
CF | Elizabethan Festival (west)
CF | A huge white tent flying the royal standard of England (let's call
CF | this tent the "royal pavilion") has been erected to the east (going
CF | east will take you round to the front of it). A canopy extends out
CF | from the tent at its rear providing shade for anyone who wishes to
CF | lounge outside.
CF |
CF | No one is present right now, but you're pretty sure there'll be guards
CF | just inside the tent in case you're thinking about barging your way
CF | in.
CF |
CF | One of the vendors cries out "Meat pies, special offer today!"
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "x canopy"
CF ] Elizabethan Festival (west) 36/668
CF | >
CF | > X CANOPY
CF |
CF | It's really just like a big version of the smaller pavilion tents
CF | around the festival, except it's not so bright coloured and with
CF | canopies to the front and rear. You can go round the other side of it
CF | if you want (just go in its direction).
CF |
CF | One of the vendors cries out "Meat pies, piping hot!"
CF |
CF | > DavidW says, "hm. That's describing the entire tent."
David says, (to ClubFloyd), "w"
CF ] Elizabethan Festival (west) 36/669
CF | >
CF | > W
CF |
CF | You wander around the Elizabethan festival for a bit, trying not to
CF | look too conspicuous, eventually ending up where you started.
CF |
CF | >
David says, (to ClubFloyd), "n"
CF ] Elizabethan Festival (west) 36/670
CF | >
CF | > N
CF |
CF | You wander around the Elizabethan festival for a bit, trying not to
CF | look too conspicuous, eventually ending up where you started.
CF |
CF | >
David says, (to ClubFloyd), "enter tent"
CF ] Elizabethan Festival (west) 36/670
CF | >
CF | > ENTER TENT
CF |
CF | Which do you mean, the royal pavilion or the brightly coloured
CF | pavilion tents?
CF |
CF | >
David says, (to ClubFloyd), "royal"
CF ] Elizabethan Festival (west) 36/671
CF | >
CF | > ROYAL
CF |
CF | There are guards just inside, barring your way (not all that politely,
CF | it has to be said).
CF |
CF | >
David says, (to ClubFloyd), "look up royal pavilion in book"
CF ] Elizabethan Festival (west) 36/672
CF | >
CF | > LOOK UP ROYAL PAVILION IN BOOK
CF |
CF | There doesn't appear to be an entry in the green book for "royal
CF | pavilion". Since you're now a member, perhaps, later on, you can send
CF | in a contribution.
CF |
CF | One of the vendors cries out "Meat pies, buy one get one half price!"
CF |
CF | >
David says, (to ClubFloyd), "look in royal"
CF ] Elizabethan Festival (west) 36/673
CF | >
CF | > LOOK IN ROYAL
CF |
CF | (the royal pavilion)
CF | You find nothing of interest.
CF |
CF | >
David says, (to ClubFloyd), "e"
CF ] Elizabethan Festival (north) 36/674
CF | >
CF | > E
CF |
CF | (dodging around the royal pavilion)
CF |
CF | Elizabethan Festival (north)
CF | The festival continues in this direction, though in so doing starts to
CF | cater for the more wealthy, almost like this was "uptown Elizabethan
CF | festival" and the south was "downtown".
CF |
CF | A huge white tent flying the royal standard of England (let's call
CF | this tent the "royal pavilion") has been erected to the west (going
CF | west will take you round to the back of it). Francis Drake stands in
CF | front of the tent on his own, rubbing his bearded chin and gazing
CF | thoughtfully at his potato.
CF |
CF | An enclosed jousting arena lies to the north, and jousting is
CF | obviously in full swing (or full prod) going by the sounds of charging
CF | horses, clashes of metal and cheering coming from that direction. The
CF | way into the jousting arena is guarded by a Yeoman of the Guard.
CF |
CF | The monkey follows you, its eyes fixed on what you're carrying.
CF |
CF | >
David says, (to ClubFloyd), "take potato"
CF ] Elizabethan Festival (north) 36/675
CF | >
CF | > TAKE POTATO
CF |
CF | The potato doesn't belong to you. Messing about with it is likely to
CF | upset someone.
CF |
CF | >
David says, (to ClubFloyd), "give fig to drake"
CF ] Elizabethan Festival (north) 38/676
CF | >
CF | > GIVE FIG TO DRAKE
CF |
CF | He takes the fig off you and gazes at it thoughtfully. "We do have
CF | some in the country," he says, "but I don't believe I've seen this
CF | particular strain before". He turns it around in his hand, then comes
CF | to a sudden conclusion: "Thank you very much," he says, "that was very
CF | kind of you" (it was - wasn't it). Then he hands you a small piece of
CF | paper by way of "reward" and heads off into the tent, presumably to
CF | try his new fruit on the queen (and best of luck with that one).
CF |
CF | The monkey, who has watched all of this with mouth agape, follows
CF | Drake into the tent.
CF |
CF | One of the vendors cries out "Meat pies, vegan option available!"
CF |
CF | [Your score has just gone up by two points.]
CF |
CF | > DavidW says, "huh. That worked!"
David says, (to ClubFloyd), "x paper"
CF ] Elizabethan Festival (north) 38/677
CF | >
CF | > X PAPER
CF |
CF | Signed by Elizabeth I herself, this invitation allows you to enter the
CF | jousting arena.
CF |
CF | >
David says, (to ClubFloyd), "n"
CF ] Jousting Arena 41/678
CF | >
CF | > N
CF |
CF | The Yeoman of the Guard takes the invitation off you without comment.
CF | It would seem you're free to go in now.
CF |
CF | Jousting Arena
CF | A huge area to the north of the main Elizabethan festival has been
CF | given over to "jousting", that charming pastime whereby armoured
CF | knights on huge warhorses attempt to prove their masculinity by
CF | knocking each others' blocks off.
CF |
CF | The main jousting area is ring-fenced to prevent any idiotic
CF | spectators from getting killed. At regular intervals, two knights are
CF | announced by a nearby "crier", and the carnage begins.
CF |
CF | The arena is surrounded by stands which rise up to several tiers.
CF | Various well-to-do Elizabethan types are sitting or wandering around,
CF | cheering when something particularly gory happens.
CF |
CF | You hear a small crack coming from the gourd.
CF |
CF | [Your score has just gone up by three points.]
CF |
CF | > Jade exclaims, "Well done!"
DavidW says, "thanks"
DavidW says, "I wonder what we're meant to do in here, though."
David says, (to ClubFloyd), "x knights"
CF ] Jousting Arena 41/679
CF | >
CF | > X KNIGHTS
CF |
CF | The knights are big hefty guys in armour mounted on big hefty horses
CF | in armour.
CF |
CF | The crier cries out: Sir Lawrence of Shrewsbury will take on Sir
CF | Martin of Sutton, to the cheering of the crowd, and two great big
CF | hefty blokes in full armour get winched up onto their warhorses.
CF |
CF | >
David says, (to ClubFloyd), "x stands"
CF ] Jousting Arena 41/680
CF | >
CF | > X STANDS
CF |
CF | There's nothing exciting about them. A royal box is in the middle,
CF | currently unoccupied.
CF |
CF | There's a pounding of hooves, a clash of metal, and some random piece
CF | of armour-clad anatomy comes flying through the air and lands at your
CF | feet. The crowd cheers.
CF |
CF | >
David says, (to ClubFloyd), "look"
CF ] Jousting Arena 41/681
CF | >
CF | > LOOK
CF |
CF | Jousting Arena
CF | A huge area to the north of the main Elizabethan festival has been
CF | given over to "jousting", that charming pastime whereby armoured
CF | knights on huge warhorses attempt to prove their masculinity by
CF | knocking each others' blocks off.
CF |
CF | The main jousting area is ring-fenced to prevent any idiotic
CF | spectators from getting killed. At regular intervals, two knights are
CF | announced by a nearby "crier", and the carnage begins.
CF |
CF | The arena is surrounded by stands which rise up to several tiers.
CF | Various well-to-do Elizabethan types are sitting or wandering around,
CF | cheering when something particularly gory happens.
CF |
CF | A squire quickly runs along and picks up whatever flew off the knight,
CF | probably an arm or leg, and hurries back to get the thing glued back
CF | on. Lucky it wasn't worse.
CF |
CF | >
David says, (to ClubFloyd), "x royal box"
CF ] Jousting Arena 41/682
CF | >
CF | > X ROYAL BOX
CF |
CF | "E.R." is written on the front. It's empty, so the queen must be
CF | elsewhere right now.
CF |
CF | >
David says, (to ClubFloyd), "look in royal box"
CF ] Jousting Arena 41/683
CF | >
CF | > LOOK IN ROYAL BOX
CF |
CF | You find nothing of interest.
CF |
CF | >
David says, (to ClubFloyd), "enter royal box"
CF ] Jousting Arena 41/684
CF | >
CF | > ENTER ROYAL BOX
CF |
CF | You need an even "better" invitation to get in there!
CF |
CF | The crier cries out: Sir Stephen of Tamworth will take on Sir Charles
CF | of Farnham, to the cheering of the crowd, and two great big hefty
CF | blokes in full armour get winched up onto their warhorses.
CF |
CF | >
David says, (to ClubFloyd), "x spectators"
CF ] Jousting Arena 41/685
CF | >
CF | > X SPECTATORS
CF |
CF | Obviously well connected, since the tournament is by invitation only,
CF | they look just like the standard over-preened, rich layabouts of your
CF | own time, but in Elizabethan clothing.
CF |
CF | There's a pounding of hooves, a clash of metal, and some random piece
CF | of armour-clad anatomy comes flying through the air and lands at your
CF | feet. The crowd cheers.
CF |
CF | > Jade says, "there is no piece around"
David says, (to ClubFloyd), "take piece"
CF ] Jousting Arena 41/685
CF | >
CF | > TAKE PIECE
CF |
CF | You can't see any such thing.
CF |
CF | >
David says, (to ClubFloyd), "x anatomy"
CF ] Jousting Arena 41/685
CF | >
CF | > X ANATOMY
CF |
CF | You can't see any such thing.
CF |
CF | >
David says, (to ClubFloyd), "x horses"
CF ] Jousting Arena 41/686
CF | >
CF | > X HORSES
CF |
CF | The knights are big hefty guys in armour mounted on big hefty horses
CF | in armour.
CF |
CF | A squire quickly runs along to pick up whatever it was that flew off
CF | his knight, but gives a little scream and runs back to where he came
CF | from when he realises it's his head!
CF |
CF | >
David says, (to ClubFloyd), "x head"
CF ] Jousting Arena 41/687
CF | >
CF | > X HEAD
CF |
CF | Still clad in its helmet, though without the visor so that the head's
CF | face can be seen in all its gruesome grey glory, this head once
CF | belonged to Sir Stephen of Tamworth.
CF |
CF | >
David says, (to ClubFloyd), "take head"
CF ] Jousting Arena 43/688
CF | >
CF | > TAKE HEAD
CF |
CF | Might as well - Sir Stephen of Tamworth isn't going to need it
CF | anymore.
CF |
CF | [Your score has just gone up by two points.]
CF |
CF | > Jade says, "gore"
DavidW says, "what the heck."
Roger says, "It's hard to get a head in life"
Jade says, "x head"
David says, (to ClubFloyd), "i"
CF ] Jousting Arena 43/689
CF | >
CF | > I
CF |
CF | You are carrying:
CF | the severed head of Sir Stephen of Tamworth
CF | a fuse
CF | a little green book
CF | a green parka
CF | a rhino warrior pass
CF | a toy monkey
CF | the costume worn by Falstaff in "The Merry Wives of Windsor" (being
CF | worn)
CF | a battle axe
CF | a gourd (with markings on)
CF |
CF | You shine with an inner light!
CF |
CF | The crier cries out: Sir Titus of Tutbury will take on Sir Gilbert of
CF | Shrewsbury, to the cheering of the crowd, and two great big hefty
CF | blokes in full armour get winched up onto their warhorses.
CF |
CF | > DavidW says, "I assume this is all we need from this location, but geez."
DavidW asks, "Do we show this to the vikings? To the oranguatn? To the medicine woman?"
Roger says, "The vikings would probably be impressed"
DavidW says, "perhaps"
David says, (to ClubFloyd), "s"
CF ] Elizabethan Festival (north) 43/690
CF | >
CF | > S
CF |
CF |
CF | Elizabethan Festival (north)
CF | The festival continues in this direction, though in so doing starts to
CF | cater for the more wealthy, almost like this was "uptown Elizabethan
CF | festival" and the south was "downtown".
CF |
CF | A huge white tent flying the royal standard of England (let's call
CF | this tent the "royal pavilion") has been erected to the west (going
CF | west will take you round to the back of it). There's no one in front
CF | of the tent now, but you're pretty sure there are guards just inside
CF | in case you want to barge your way in.
CF |
CF | An enclosed jousting arena lies to the north, and jousting is
CF | obviously in full swing (or full prod) going by the sounds of charging
CF | horses, clashes of metal and cheering coming from that direction. The
CF | way into the jousting arena is guarded by a Yeoman of the Guard.
CF |
CF | > Jade says, "let's try, I don't guess anymore"
David says, (to ClubFloyd), "s"
CF ] Elizabethan Festival (south) 43/691
CF | >
CF | > S
CF |
CF |
CF | Elizabethan Festival (south)
CF | A riot of brightly coloured pavilion tents extends over an acre of
CF | parkland. Elizabethan folk mill around laughing, buying stuff and
CF | generally larking about. It's a sunny day, and although Elizabethan
CF | England was not the best period of the world to live in, they seem to
CF | be quite happy going about their business. A collection of caravans up
CF | a hill to the south leads back to the vast forest you emerged from and
CF | the festival continues to the north.
CF |
CF | A stage has been set up to the east (going east will take you to the
CF | back of it), and a play is in progress upon it.
CF |
CF | A sign on the stage says "The Merry Wives of Windsor, Rehearsal, Act
CF | IV, Scene 3. Full performance tonight.".
CF |
CF | Falstaff and the man go back stage, then the young ladies come back on
CF | with Falstaff dressed up as an old woman (wonder what he did with his
CF | costume). A few moments later, the husband comes back in again
CF | together with numerous other actors, including one dressed as a
CF | priest.
CF |
CF | >
David says, (to ClubFloyd), "se"
CF ] Elizabethan Festival (south) 43/692
CF | >
CF | > SE
CF |
CF | You wander around the Elizabethan festival for a bit, trying not to
CF | look too conspicuous, eventually ending up where you started.
CF |
CF | One of the vendors cries out "Meat pies, fantastic prices, today
CF | only!"
CF |
CF | >
David says, (to ClubFloyd), "s"
CF ] The Green Hills of England 43/693
CF | >
CF | > S
CF |
CF |
CF | The Green Hills of England
CF | A small collection of Romany gypsy caravans clusters around a large
CF | oak tree at the top of a hill. The forest you emerged from is to the
CF | southeast, whilst to the north, the landscape below has been,
CF | well, landscaped into well-manicured woodland and parkland. An
CF | Elizabethan festival is taking place down there. Even from this
CF | distance, you can see a theatre, a jousting arena and a whole
CF | collection of colourful pavilion tents.
CF |
CF | The two horses are here, happy to be reunited.
CF |
CF | > DavidW says, "I still want a meat pie."
David says, (to ClubFloyd), "ride stallion"
CF ] The Green Hills of England 43/694
CF | >
CF | > RIDE STALLION
CF |
CF | You mount "Champion", the wonder horse.
CF |
CF | You see the filly move around the oak tree and gaze down at the
CF | festival.
CF |
CF | >
David says, (to ClubFloyd), "se"
CF ] Vast Forest 43/695
CF | >
CF | > SE
CF |
CF |
CF | Vast Forest (on "Champion", the wonder horse)
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | >
David says, (to ClubFloyd), "n"
CF ] The Pine Forests of Scandinavia 43/696
CF | >
CF | > N
CF |
CF | (now that you know the way)
CF |
CF | The Pine Forests of Scandinavia (on "Champion", the wonder
CF | horse)
CF | The pine forest has been cleared here not far from the edge of a lake,
CF | which is accessible via a path leading down. A second path leads up to
CF | a lookout over the lake, and you can also go back the way you came
CF | into the forest to the south.
CF |
CF | A large mead hall normally associated with Vikings or Saxons lies to
CF | the east. The sounds of merriment can be heard from within.
CF |
CF | A man in Viking clothing (alright - let's just call him a Viking)
CF | stands in front of the hall's double doors.
CF |
CF | >
David says, (to ClubFloyd), "dismount"
CF ] The Pine Forests of Scandinavia 43/697
CF | >
CF | > DISMOUNT
CF |
CF | You dismount "Champion", the wonder horse.
CF |
CF | The Pine Forests of Scandinavia
CF | The pine forest has been cleared here not far from the edge of a lake,
CF | which is accessible via a path leading down. A second path leads up to
CF | a lookout over the lake, and you can also go back the way you came
CF | into the forest to the south.
CF |
CF | A large mead hall normally associated with Vikings or Saxons lies to
CF | the east. The sounds of merriment can be heard from within.
CF |
CF | A man in Viking clothing (alright - let's just call him a Viking)
CF | stands in front of the hall's double doors.
CF |
CF | "Champion", the wonder horse is here, snorting visibly in the cold
CF | alpine air.
CF |
CF | >
David says, (to ClubFloyd), "show head to viking"
CF ] The Pine Forests of Scandinavia 43/698
CF | >
CF | > SHOW HEAD TO VIKING
CF |
CF | "No thanks," he says. "I do not think the Jarl would appreciate such a
CF | thing at his table".
CF |
CF | You hear loud banging on tables coming from inside the hall.
CF |
CF | >
David says, (to ClubFloyd), "ask viking about jarl"
CF ] The Pine Forests of Scandinavia 43/699
CF | >
CF | > ASK VIKING ABOUT JARL
CF |
CF | He looks briefly in your direction but otherwise ignores you. You get
CF | the feeling that he's here to guard the door, and until he's relieved
CF | of duty he's not going to be interested in anything else.
CF |
CF | You hear cheering coming from inside the hall.
CF |
CF | >
David says, (to ClubFloyd), "u"
CF ] Lake Viewpoint 43/700
CF | >
CF | > U
CF |
CF |
CF | Lake Viewpoint
CF | Above the pine forest clearing, this small viewpoint overlooks the
CF | lake, which you can now regard below you in all of its glory.
CF |
CF | The lake waters are calm and peaceful, and a deep shade of blue. The
CF | pine forest itself surrounds the lake on all sides, mostly all the way
CF | down to the water's edge. However, there is a spot just below you
CF | which is clear and which you can probably get to if you keep going
CF | down, and next to it is a Viking funeral ship, floating on the water.
CF | Off towards the centre of the lake is a small island shrouded in mist.
CF |
CF | A tall Viking, evidently an archer, stands here next to a small
CF | campfire, looking out towards the lake.
CF |
CF | >
David says, (to ClubFloyd), "show head to viking"
CF ] Lake Viewpoint 43/701
CF | >
CF | > SHOW HEAD TO VIKING
CF |
CF | (the Viking archer)
CF | He seems too distracted (or perhaps you're just too boring) for him to
CF | take much notice of you.
CF |
CF | >
David says, (to ClubFloyd), "kiss head"
CF ] Lake Viewpoint 43/702
CF | >
CF | > KISS HEAD
CF |
CF | The head is dead.
CF |
CF | >
David says, (to ClubFloyd), "remove helmet"
CF ] Lake Viewpoint 43/703
CF | >
CF | > REMOVE HELMET
CF |
CF | There doesn't seem to be anything sensible that you can do with the
CF | helmet.
CF |
CF | >
David says, (to ClubFloyd), "d"
CF ] The Pine Forests of Scandinavia 43/704
CF | >
CF | > D
CF |
CF |
CF | The Pine Forests of Scandinavia
CF | The pine forest has been cleared here not far from the edge of a lake,
CF | which is accessible via a path leading down. A second path leads up to
CF | a lookout over the lake, and you can also go back the way you came
CF | into the forest to the south.
CF |
CF | A large mead hall normally associated with Vikings or Saxons lies to
CF | the east. The sounds of merriment can be heard from within.
CF |
CF | A man in Viking clothing (alright - let's just call him a Viking)
CF | stands in front of the hall's double doors.
CF |
CF | "Champion", the wonder horse is here, snorting visibly in the cold
CF | alpine air.
CF |
CF | You hear the sound of a horn being blown coming from inside the hall.
CF |
CF | >
David says, (to ClubFloyd), "mount horse"
CF ] The Pine Forests of Scandinavia 43/705
CF | >
CF | > MOUNT HORSE
CF |
CF | You mount "Champion", the wonder horse.
CF |
CF | "Champion", the wonder horse shakes his head from side to side.
CF |
CF | You hear thunderous laughter coming from inside the hall.
CF |
CF | >
David says, (to ClubFloyd), "s"
CF ] Vast Forest 43/706
CF | >
CF | > S
CF |
CF |
CF | Vast Forest (on "Champion", the wonder horse)
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] An Island in the Caribbean 43/707
CF | >
CF | > W
CF |
CF | (now that you know the way)
CF |
CF | An Island in the Caribbean (on "Champion", the wonder horse)
CF | A rickety wooden walkway winds its way through a mangrove swamp,
CF | following the course of a river which empties into the Caribbean Sea,
CF | towards the west. The sun is shining brightly overhead, and there is a
CF | level of humidity here which is typical of the equator. Less lush
CF | vegetation lies back to the east.
CF |
CF | A large wooden hut, roughly made from what you assume to be mangrove
CF | wood, balances here on small stilts. Various fetishes decorate the
CF | outside of the hut, including some rather alarming ones made out of
CF | bone, and others made to resemble skulls and skeletal masks. There are
CF | also clay pots and receptacles full of tropical plants and flowers
CF | amongst all of this rather necrotic stuff. A doorway covered by a
CF | simple cloth curtain leads inside.
CF |
CF | >
David says, (to ClubFloyd), "dismount"
CF ] An Island in the Caribbean 43/708
CF | >
CF | > DISMOUNT
CF |
CF | You dismount "Champion", the wonder horse.
CF |
CF | An Island in the Caribbean
CF | A rickety wooden walkway winds its way through a mangrove swamp,
CF | following the course of a river which empties into the Caribbean Sea,
CF | towards the west. The sun is shining brightly overhead, and there is a
CF | level of humidity here which is typical of the equator. Less lush
CF | vegetation lies back to the east.
CF |
CF | A large wooden hut, roughly made from what you assume to be mangrove
CF | wood, balances here on small stilts. Various fetishes decorate the
CF | outside of the hut, including some rather alarming ones made out of
CF | bone, and others made to resemble skulls and skeletal masks. There are
CF | also clay pots and receptacles full of tropical plants and flowers
CF | amongst all of this rather necrotic stuff. A doorway covered by a
CF | simple cloth curtain leads inside.
CF |
CF | "Champion", the wonder horse is here, balancing rather precariously on
CF | the walkway. You don't think you're going to be able to persuade him
CF | to go much further.
CF |
CF | >
David says, (to ClubFloyd), "in"
CF ] Medicine Hut 43/709
CF | >
CF | > IN
CF |
CF | Medicine Hut
CF | This wooden hut is clearly the abode of someone who likes to "do
CF | things" with plants. All around is the same collection of
CF | paraphernalia you saw outside but in greater number and variety
CF | (though it may just seem that way because of the cramped conditions
CF | inside).
CF |
CF | A few sinister-looking potions stand on a trestle table to your left.
CF |
CF | A large black woman sits in a huge wicker chair near the back wall of
CF | the hut, looking at you in a friendly manner.
CF |
CF | >
David says, (to ClubFloyd), "show head to woman"
CF ] Medicine Hut 43/710
CF | >
CF | > SHOW HEAD TO WOMAN
CF |
CF | "Don't recognise him, sorry," she says.
CF |
CF | >
David says, (to ClubFloyd), "out"
CF ] An Island in the Caribbean 43/711
CF | >
CF | > OUT
CF |
CF |
CF | An Island in the Caribbean
CF | A rickety wooden walkway winds its way through a mangrove swamp,
CF | following the course of a river which empties into the Caribbean Sea,
CF | towards the west. The sun is shining brightly overhead, and there is a
CF | level of humidity here which is typical of the equator. Less lush
CF | vegetation lies back to the east.
CF |
CF | A large wooden hut, roughly made from what you assume to be mangrove
CF | wood, balances here on small stilts. Various fetishes decorate the
CF | outside of the hut, including some rather alarming ones made out of
CF | bone, and others made to resemble skulls and skeletal masks. There are
CF | also clay pots and receptacles full of tropical plants and flowers
CF | amongst all of this rather necrotic stuff. A doorway covered by a
CF | simple cloth curtain leads inside.
CF |
CF | "Champion", the wonder horse is here, balancing rather precariously on
CF | the walkway. You don't think you're going to be able to persuade him
CF | to go much further.
CF |
CF | >
David says, (to ClubFloyd), "i"
CF ] An Island in the Caribbean 43/712
CF | >
CF | > I
CF |
CF | You are carrying:
CF | the severed head of Sir Stephen of Tamworth
CF | a fuse
CF | a little green book
CF | a green parka
CF | a rhino warrior pass
CF | a toy monkey
CF | the costume worn by Falstaff in "The Merry Wives of Windsor" (being
CF | worn)
CF | a battle axe
CF | a gourd (with markings on)
CF |
CF | You shine with an inner light!
CF |
CF | >
David says, (to ClubFloyd), "look up stephen in book"
CF ] An Island in the Caribbean 43/713
CF | >
CF | > LOOK UP STEPHEN IN BOOK
CF |
CF | There doesn't appear to be an entry in the green book for "stephen".
CF | Since you're now a member, perhaps, later on, you can send in a
CF | contribution.
CF |
CF | >
David says, (to ClubFloyd), "look up tamworth in book"
CF ] An Island in the Caribbean 43/714
CF | >
CF | > LOOK UP TAMWORTH IN BOOK
CF |
CF | There doesn't appear to be an entry in the green book for "tamworth".
CF | Since you're now a member, perhaps, later on, you can send in a
CF | contribution.
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] Pirate Shanty Town 43/715
CF | >
CF | > W
CF |
CF |
CF | Pirate Shanty Town
CF | The wooden walkway from the east comes free from the mangrove swamp as
CF | it enters a pirate shanty town built just a few feet over the shallow
CF | waters of the Caribbean sea below.
CF |
CF | Perhaps it's the time of day (i.e. high noon), but pretty much
CF | everything seems to be closed including the general store that had
CF | been the sole bit of evidence that anyone did any trading here over to
CF | the south. Maybe everyone is in the tavern to the west, which seems to
CF | be doing a roaring trade.
CF |
CF | At the far end of the shantytown to the north, a boarding plank can be
CF | seen leading onto a pirate ship.
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] Tavern. 43/716
CF | >
CF | > W
CF |
CF |
CF | Tavern.
CF | Pirates spill about in here in various states of inebriation,
CF | including the overseer you saw earlier, who obviously is everyone's
CF | best friend now.
CF |
CF | The general store owner is busy pouring out the drinks.
CF |
CF | The store manager's wife lies underneath one of the tables, drinking
CF | herself stupid on a bottle of rum (which just goes to show ... well
CF | ... something).
CF |
CF | If it's all too much for you, the way out is to the east.
CF |
CF | Someone breaks into song, someone else then smacks him in the face and
CF | he stops.
CF |
CF | >
David says, (to ClubFloyd), "show head to owner"
CF ] Tavern. 43/717
CF | >
CF | > SHOW HEAD TO OWNER
CF |
CF | He's too busy pouring drinks to take any notice of you.
CF |
CF | One of the pirates throws up in front of you.
CF |
CF | >
David says, (to ClubFloyd), "show head to wife"
CF ] Tavern. 43/718
CF | >
CF | > SHOW HEAD TO WIFE
CF |
CF | She gazes at you stupidly, burps loudly and carries on drinking.
CF |
CF | > DavidW says, "I suppose if the orangutan doesn't want it, we could try giving it to the harem."
Jade says, "You are a nasty head vendor"
DavidW says, "There's also the processing plant where we could cook, compress, or clean it."
Jade says, "or the three at once."
David says, (to ClubFloyd), "out"
CF ] Pirate Shanty Town 43/719
CF | >
CF | > OUT
CF |
CF |
CF | Pirate Shanty Town
CF | The wooden walkway from the east comes free from the mangrove swamp as
CF | it enters a pirate shanty town built just a few feet over the shallow
CF | waters of the Caribbean sea below.
CF |
CF | Perhaps it's the time of day (i.e. high noon), but pretty much
CF | everything seems to be closed including the general store that had
CF | been the sole bit of evidence that anyone did any trading here over to
CF | the south. Maybe everyone is in the tavern to the west, which seems to
CF | be doing a roaring trade.
CF |
CF | At the far end of the shantytown to the north, a boarding plank can be
CF | seen leading onto a pirate ship.
CF |
CF | >
David says, (to ClubFloyd), "e"
CF ] An Island in the Caribbean 43/720
CF | >
CF | > E
CF |
CF |
CF | An Island in the Caribbean
CF | A rickety wooden walkway winds its way through a mangrove swamp,
CF | following the course of a river which empties into the Caribbean Sea,
CF | towards the west. The sun is shining brightly overhead, and there is a
CF | level of humidity here which is typical of the equator. Less lush
CF | vegetation lies back to the east.
CF |
CF | A large wooden hut, roughly made from what you assume to be mangrove
CF | wood, balances here on small stilts. Various fetishes decorate the
CF | outside of the hut, including some rather alarming ones made out of
CF | bone, and others made to resemble skulls and skeletal masks. There are
CF | also clay pots and receptacles full of tropical plants and flowers
CF | amongst all of this rather necrotic stuff. A doorway covered by a
CF | simple cloth curtain leads inside.
CF |
CF | "Champion", the wonder horse is here, balancing rather precariously on
CF | the walkway. You don't think you're going to be able to persuade him
CF | to go much further.
CF |
CF | >
David says, (to ClubFloyd), "mount horse"
CF ] An Island in the Caribbean 43/721
CF | >
CF | > MOUNT HORSE
CF |
CF | You mount "Champion", the wonder horse.
CF |
CF | >
David says, (to ClubFloyd), "e"
CF ] Vast Forest 43/722
CF | >
CF | > E
CF |
CF |
CF | Vast Forest (on "Champion", the wonder horse)
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | >
David says, (to ClubFloyd), "e"
CF ] The Palm Tree Plantations of Indonesia 43/723
CF | >
CF | > E
CF |
CF | (now that you know the way)
CF |
CF | The Palm Tree Plantations of Indonesia (on "Champion", the
CF | wonder horse)
CF | The forest, full of bio-diversity, to the west, gives way to a
CF | plantation of mind-boggling uniformity all around you. Rows and rows
CF | of palm trees stretch out as far as the eye can see. A dirt track
CF | ploughs east into the distance.
CF |
CF | Numerous wooden tables and chairs lie in semi-neat rows next to stacks
CF | of wicker baskets. A few palm kernels scattered here and there show
CF | that this is where kernels get extracted, by human labour, before
CF | being processed into palm oil.
CF |
CF | >
David says, (to ClubFloyd), "e"
CF ] Palm Tree Plantation (Processing) 43/724
CF | >
CF | > E
CF |
CF |
CF | Palm Tree Plantation (Processing) (on "Champion", the wonder
CF | horse)
CF | The long road running east-west through the palm tree plantation
CF | pauses here by the side of several connected buildings which look like
CF | they might be the main processing plant of the plantation.
CF |
CF | Palm trees continue to surround you in rows and rows of monotonous
CF | uniformity.
CF |
CF | A door leads into the processing plant to the north.
CF |
CF | >
Not a valid command. Try typing 'help'.
David says, (to ClubFloyd), "e"
CF ] Palm Tree Plantation (Entrance) 43/725
CF | >
CF | > E
CF |
CF |
CF | Palm Tree Plantation (Entrance) (on "Champion", the wonder
CF | horse)
CF | The long road cutting through the plantation finally comes to an end
CF | at its easternmost boundary.
CF |
CF | A small building, with a flat roof, lies to the south, apparently an
CF | outlet store. The door into the building is closed and, you assume,
CF | locked, since the whole place looks rather dead.
CF |
CF | A huge metal gate leads out, but it is closed, locked, barred, and
CF | apparently electrified. A sign above the gate reads "Palmface", which
CF | presumably must be the name of this plantation/business.
CF |
CF | A ladder leans against the outlet building.
CF |
CF | >
David says, (to ClubFloyd), "climb ladder"
CF ] Palm Tree Plantation (Entrance) 43/726
CF | >
CF | > CLIMB LADDER
CF |
CF | You need to get off "Champion", the wonder horse first.
CF |
CF | "Champion", the wonder horse drops his head down, looking for
CF | something to graze on.
CF |
CF | >
David says, (to ClubFloyd), "stand"
CF ] Palm Tree Plantation (Entrance) 43/727
CF | >
CF | > STAND
CF |
CF | You dismount "Champion", the wonder horse.
CF |
CF | Palm Tree Plantation (Entrance)
CF | The long road cutting through the plantation finally comes to an end
CF | at its easternmost boundary.
CF |
CF | A small building, with a flat roof, lies to the south, apparently an
CF | outlet store. The door into the building is closed and, you assume,
CF | locked, since the whole place looks rather dead.
CF |
CF | A huge metal gate leads out, but it is closed, locked, barred, and
CF | apparently electrified. A sign above the gate reads "Palmface", which
CF | presumably must be the name of this plantation/business.
CF |
CF | "Champion", the wonder horse is here, ready to take you through the
CF | plantation if that is your desire.
CF |
CF | A ladder leans against the outlet building.
CF |
CF | >
David says, (to ClubFloyd), "climb ladder"
CF ] Palm Tree Plantation (on the roof of the Outlet) 43/728
CF | >
CF | > CLIMB LADDER
CF |
CF | You climb up the ladder onto the roof.
CF |
CF | Palm Tree Plantation (on the roof of the Outlet)
CF | The plantation doesn't look that much more interesting from atop the
CF | outlet building than it did from ground level.
CF |
CF | An open skylight leads inside.
CF |
CF | A big sad bag of orange fur which you recognise as an orangutan gazes
CF | at you morosely from atop the skylight.
CF |
CF | The top of the ladder that you leant against the building just
CF | protrudes over the roof's edge.
CF |
CF | >
David says, (to ClubFloyd), "show head to orangutan"
CF ] Palm Tree Plantation (on the roof of the Outlet) 43/729
CF | >
CF | > SHOW HEAD TO ORANGUTAN
CF |
CF | The orangutan looks at you sadly, then looks away.
CF |
CF | The orangutan wanders over to the edge of the roof and looks around,
CF | then goes back to where it was.
CF |
CF | >
David says, (to ClubFloyd), "give head to orangutan"
CF ] Palm Tree Plantation (on the roof of the Outlet) 43/730
CF | >
CF | > GIVE HEAD TO ORANGUTAN
CF |
CF | The orangutan refuses your offer with a dismissive wave of its hand.
CF |
CF | > DavidW says, "gee. Even an offer of head doesn't cheer this guy up."
Jade says, "no point"
DavidW says, "I'll try the harem next"
David says, (to ClubFloyd), "climb ladder"
CF ] Palm Tree Plantation (Entrance) 43/731
CF | >
CF | > CLIMB LADDER
CF |
CF | You climb down the ladder back to the ground again.
CF |
CF | Palm Tree Plantation (Entrance)
CF | The long road cutting through the plantation finally comes to an end
CF | at its easternmost boundary.
CF |
CF | A small building, with a flat roof, lies to the south, apparently an
CF | outlet store. The door into the building is closed and, you assume,
CF | locked, since the whole place looks rather dead.
CF |
CF | A huge metal gate leads out, but it is closed, locked, barred, and
CF | apparently electrified. A sign above the gate reads "Palmface", which
CF | presumably must be the name of this plantation/business.
CF |
CF | A ladder leans against the outlet building.
CF |
CF | "Champion", the wonder horse is here, ready to take you through the
CF | plantation if that is your desire.
CF |
CF | >
David says, (to ClubFloyd), "mount horse"
CF ] Palm Tree Plantation (Entrance) 43/732
CF | >
CF | > MOUNT HORSE
CF |
CF | You mount "Champion", the wonder horse.
CF |
CF | "Champion", the wonder horse shakes his head up and down.
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] Palm Tree Plantation (Processing) 43/733
CF | >
CF | > W
CF |
CF |
CF | Palm Tree Plantation (Processing) (on "Champion", the wonder
CF | horse)
CF | The long road running east-west through the palm tree plantation
CF | pauses here by the side of several connected buildings which look like
CF | they might be the main processing plant of the plantation.
CF |
CF | Palm trees continue to surround you in rows and rows of monotonous
CF | uniformity.
CF |
CF | A door leads into the processing plant to the north.
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] The Palm Tree Plantations of Indonesia 43/734
CF | >
CF | > W
CF |
CF |
CF | The Palm Tree Plantations of Indonesia (on "Champion", the
CF | wonder horse)
CF | The forest, full of bio-diversity, to the west, gives way to a
CF | plantation of mind-boggling uniformity all around you. Rows and rows
CF | of palm trees stretch out as far as the eye can see. A dirt track
CF | ploughs east into the distance.
CF |
CF | Numerous wooden tables and chairs lie in semi-neat rows next to stacks
CF | of wicker baskets. A few palm kernels scattered here and there show
CF | that this is where kernels get extracted, by human labour, before
CF | being processed into palm oil.
CF |
CF | "Champion", the wonder horse drops his head down, looking for
CF | something to graze on.
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] Vast Forest 43/735
CF | >
CF | > W
CF |
CF |
CF | Vast Forest (on "Champion", the wonder horse)
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | "Champion", the wonder horse shakes his head from side to side.
CF |
CF | >
David says, (to ClubFloyd), "ne"
CF ] The Himalayan Mountains 43/736
CF | >
CF | > NE
CF |
CF | (now that you know the way)
CF |
CF | The Himalayan Mountains (on "Champion", the wonder horse)
CF | The path from the forest to the southwest, which has been
CF | winding up into the mountains, forks here, climbing up towards the top
CF | of a mountain to the right and down towards the heart of that same
CF | mountain to the left. A rough wooden sign stands at the fork.
CF |
CF | A fig tree grows to the side of the path.
CF |
CF | A huge statue of the Buddha is underneath the tree.
CF |
CF | >
David says, (to ClubFloyd), "stand"
CF ] The Himalayan Mountains 43/737
CF | >
CF | > STAND
CF |
CF | You dismount "Champion", the wonder horse.
CF |
CF | The Himalayan Mountains
CF | The path from the forest to the southwest, which has been
CF | winding up into the mountains, forks here, climbing up towards the top
CF | of a mountain to the right and down towards the heart of that same
CF | mountain to the left. A rough wooden sign stands at the fork.
CF |
CF | A fig tree grows to the side of the path.
CF |
CF | A huge statue of the Buddha is underneath the tree.
CF |
CF | "Champion", the wonder horse is here, pretty much parked where you
CF | left him.
CF |
CF | >
David says, (to ClubFloyd), "d"
CF ] Dark Harem 43/738
CF | >
CF | > D
CF |
CF |
CF | Dark Harem
CF | A twisting and precarious scramble into darkness passes through this
CF | small, natural cavern on its route down into the mountain's depths.
CF | The stone surrounding you is smooth and glistening with moisture,
CF | probably due to rain slowly soaking its way through the rock.
CF |
CF | Half a dozen scantily dressed young women are here. They're very
CF | beautiful, particularly if you're into long nails, protruding canines
CF | and, well, horns. Otherwise, they're probably more frightening than
CF | beautiful.
CF |
CF | The path down into the mountain continues beyond them.
CF |
CF | The blonde one comes up to you as if to tell you a secret but then
CF | gently licks your ear.
CF |
CF | >
David says, (to ClubFloyd), "give head to women"
CF ] Dark Harem 43/739
CF | >
CF | > GIVE HEAD TO WOMEN
CF |
CF | You think they have perfectly good heads already.
CF |
CF | The brunette one goes behind you then you feel her hands come around
CF | and briefly claw at your chest.
CF |
CF | >
David says, (to ClubFloyd), "u"
CF ] The Himalayan Mountains 43/740
CF | >
CF | > U
CF |
CF |
CF | The Himalayan Mountains
CF | The path from the forest to the southwest, which has been
CF | winding up into the mountains, forks here, climbing up towards the top
CF | of a mountain to the right and down towards the heart of that same
CF | mountain to the left. A rough wooden sign stands at the fork.
CF |
CF | A fig tree grows to the side of the path.
CF |
CF | A huge statue of the Buddha is underneath the tree.
CF |
CF | "Champion", the wonder horse is here, pretty much parked where you
CF | left him.
CF |
CF | >
David says, (to ClubFloyd), "d"
CF ] Dark Harem 43/741
CF | >
CF | > D
CF |
CF |
CF | Dark Harem
CF | A twisting and precarious scramble into darkness passes through this
CF | small, natural cavern on its route down into the mountain's depths.
CF | The stone surrounding you is smooth and glistening with moisture,
CF | probably due to rain slowly soaking its way through the rock.
CF |
CF | Half a dozen scantily dressed young women are here. They're very
CF | beautiful, particularly if you're into long nails, protruding canines
CF | and, well, horns. Otherwise, they're probably more frightening than
CF | beautiful.
CF |
CF | The path down into the mountain continues beyond them.
CF |
CF | The red-haired one lifts the straps of her top off her shoulders and
CF | onto the upper part of her arms.
CF |
CF | >
David says, (to ClubFloyd), "drop head"
CF ] Dark Harem 43/742
CF | >
CF | > DROP HEAD
CF |
CF | You put the severed head down gently.
CF |
CF | The tallest one caresses one of the others suggestively.
CF |
CF | >
David says, (to ClubFloyd), "undo"
CF ] Dark Harem 43/741
CF |
CF | > UNDO
CF |
CF | Dark Harem
CF | [Previous turn undone.]
CF |
CF | >
David says, (to ClubFloyd), "u"
CF ] The Himalayan Mountains 43/742
CF | >
CF | > U
CF |
CF |
CF | The Himalayan Mountains
CF | The path from the forest to the southwest, which has been
CF | winding up into the mountains, forks here, climbing up towards the top
CF | of a mountain to the right and down towards the heart of that same
CF | mountain to the left. A rough wooden sign stands at the fork.
CF |
CF | A fig tree grows to the side of the path.
CF |
CF | A huge statue of the Buddha is underneath the tree.
CF |
CF | "Champion", the wonder horse is here, pretty much parked where you
CF | left him.
CF |
CF | > DavidW says, "They don't seem interested."
David says, (to ClubFloyd), "w"
CF ] The Himalayan Mountains 43/743
CF | >
CF | > W
CF |
CF | The mountains are far too steep and Sherpa Tenzing you ain't.
CF |
CF | >
David says, (to ClubFloyd), "ride horse"
CF ] The Himalayan Mountains 43/744
CF | >
CF | > RIDE HORSE
CF |
CF | You mount "Champion", the wonder horse.
CF |
CF | > Jade says, "No they don't"
David says, (to ClubFloyd), "sw"
CF ] Vast Forest 43/745
CF | >
CF | > SW
CF |
CF |
CF | Vast Forest (on "Champion", the wonder horse)
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | "Champion", the wonder horse drops his head down, looking for
CF | something to graze on.
CF |
CF | >
David says, (to ClubFloyd), "e"
CF ] The Palm Tree Plantations of Indonesia 43/746
CF | >
CF | > E
CF |
CF | (now that you know the way)
CF |
CF | The Palm Tree Plantations of Indonesia (on "Champion", the
CF | wonder horse)
CF | The forest, full of bio-diversity, to the west, gives way to a
CF | plantation of mind-boggling uniformity all around you. Rows and rows
CF | of palm trees stretch out as far as the eye can see. A dirt track
CF | ploughs east into the distance.
CF |
CF | Numerous wooden tables and chairs lie in semi-neat rows next to stacks
CF | of wicker baskets. A few palm kernels scattered here and there show
CF | that this is where kernels get extracted, by human labour, before
CF | being processed into palm oil.
CF |
CF | >
David says, (to ClubFloyd), "e"
CF ] Palm Tree Plantation (Processing) 43/747
CF | >
CF | > E
CF |
CF |
CF | Palm Tree Plantation (Processing) (on "Champion", the wonder
CF | horse)
CF | The long road running east-west through the palm tree plantation
CF | pauses here by the side of several connected buildings which look like
CF | they might be the main processing plant of the plantation.
CF |
CF | Palm trees continue to surround you in rows and rows of monotonous
CF | uniformity.
CF |
CF | A door leads into the processing plant to the north.
CF |
CF | "Champion", the wonder horse neighs.
CF |
CF | >
David says, (to ClubFloyd), "dismount"
CF ] Palm Tree Plantation (Processing) 43/748
CF | >
CF | > DISMOUNT
CF |
CF | You dismount "Champion", the wonder horse.
CF |
CF | Palm Tree Plantation (Processing)
CF | The long road running east-west through the palm tree plantation
CF | pauses here by the side of several connected buildings which look like
CF | they might be the main processing plant of the plantation.
CF |
CF | Palm trees continue to surround you in rows and rows of monotonous
CF | uniformity.
CF |
CF | A door leads into the processing plant to the north.
CF |
CF | "Champion", the wonder horse is here, ready to take you through the
CF | plantation if that is your desire.
CF |
CF | >
David says, (to ClubFloyd), "n"
CF ] Processing Plant 43/749
CF | >
CF | > N
CF |
CF |
CF | Processing Plant
CF | The inside of the processing plant is a vast workshop of tables,
CF | benches, cupboards, and huge pieces of machinery used in producing
CF | palm oil at an industrial scale.
CF |
CF | There's nobody about and, though the place doesn't look abandoned,
CF | none of the machinery is in use, suggesting that perhaps it's a
CF | holiday or, more likely, a break in production whilst the palm trees
CF | are allowed to grow to the right level of maturity.
CF |
CF | A small oven ("small" relatively speaking), a small compressor and a
CF | small washer, probably for working with samples, stand to one side,
CF | whilst a cleaning cupboard is over on the other.
CF |
CF | The door you came through leads out to the south.
CF |
CF | >
David says, (to ClubFloyd), "put head in oven"
CF ] Processing Plant 43/750
CF | >
CF | > PUT HEAD IN OVEN
CF |
CF | That's a bit macabre, if you don't mind me saying.
CF |
CF | > DavidW says, "yes it is"
DavidW says, "This whole situation is macabre."
DavidW says, "Where's Wednesday Addams when we need her."
Jade asks, "what can I do with a cutoff head?"
DavidW says, "Make a scarecrow."
David says, (to ClubFloyd), "x head"
CF ] Processing Plant 43/751
CF | >
CF | > X HEAD
CF |
CF | Still clad in its helmet, though without the visor so that the head's
CF | face can be seen in all its gruesome grey glory, this head once
CF | belonged to Sir Stephen of Tamworth.
CF |
CF | >
David says, (to ClubFloyd), "open head"
CF ] Processing Plant 43/752
CF | >
CF | > OPEN HEAD
CF |
CF | That would be somewhat disrespectful to Sir Stephen of Tamworth, or,
CF | at least, to what's left of him.
CF |
CF | >
David says, (to ClubFloyd), "x helmet"
CF ] Processing Plant 43/753
CF | >
CF | > X HELMET
CF |
CF | It's pretty much attached to the head now.
CF |
CF | >
David says, (to ClubFloyd), "x visor"
CF ] Processing Plant 43/754
CF | >
CF | > X VISOR
CF |
CF | It's pretty much attached to the head now.
CF |
CF | > Jade says, "x face"
David says, (to ClubFloyd), "x face"
CF ] Processing Plant 43/754
CF | >
CF | > X FACE
CF |
CF | You can't see any such thing.
CF |
CF | > DavidW says, "no hints that way."
DavidW says, "Like, maybe we just want the helmet."
DavidW says, "But the head and helmet seem to be inseperable."
Jade says, "But we can't detach the helmet"
David says, (to ClubFloyd), "detach helmet"
CF ] Processing Plant 43/754
CF | >
CF | > DETACH HELMET
CF |
CF | That's not a verb I recognise.
CF |
CF | >
David says, (to ClubFloyd), "remove helmet"
CF ] Processing Plant 43/755
CF | >
CF | > REMOVE HELMET
CF |
CF | There doesn't seem to be anything sensible that you can do with the
CF | helmet.
CF |
CF | >
David says, (to ClubFloyd), "shake head"
CF ] Processing Plant 43/756
CF | >
CF | > SHAKE HEAD
CF |
CF | The head is dead.
CF |
CF | > DavidW asks, "Well, who's left? The lions? The rhino? The poachers? The sco girl? The bulldozer guy? The actors? The meat vendors?"
DavidW says, "I can't think of any way to use it at the church or prison."
Jade says, "perhaps we need a clue"
Jade says, "a hint"
David says, (to ClubFloyd), "i"
CF ] Processing Plant 43/757
CF | >
CF | > I
CF |
CF | You are carrying:
CF | the severed head of Sir Stephen of Tamworth
CF | a fuse
CF | a little green book
CF | a green parka
CF | a rhino warrior pass
CF | a toy monkey
CF | the costume worn by Falstaff in "The Merry Wives of Windsor" (being
CF | worn)
CF | a battle axe
CF | a gourd (with markings on)
CF |
CF | You shine with an inner light!
CF |
CF | > DavidW asks, "Does this game have hints?"
Jade says, "I think in some spoilers review"
DavidW says, "hm"
David says, (to ClubFloyd), "put head in compressor"
CF ] Processing Plant 43/758
CF | >
CF | > PUT HEAD IN COMPRESSOR
CF |
CF | Into head-shrinking are you? You should see a shrink for yourself.
CF |
CF | >
David says, (to ClubFloyd), "put head in cleaner"
CF ] Processing Plant 43/758
CF | >
CF | > PUT HEAD IN CLEANER
CF |
CF | You can't see any such thing.
CF |
CF | >
David says, (to ClubFloyd), "l"
CF ] Processing Plant 43/759
CF | >
CF | > L
CF |
CF | Processing Plant
CF | The inside of the processing plant is a vast workshop of tables,
CF | benches, cupboards, and huge pieces of machinery used in producing
CF | palm oil at an industrial scale.
CF |
CF | There's nobody about and, though the place doesn't look abandoned,
CF | none of the machinery is in use, suggesting that perhaps it's a
CF | holiday or, more likely, a break in production whilst the palm trees
CF | are allowed to grow to the right level of maturity.
CF |
CF | A small oven ("small" relatively speaking), a small compressor and a
CF | small washer, probably for working with samples, stand to one side,
CF | whilst a cleaning cupboard is over on the other.
CF |
CF | The door you came through leads out to the south.
CF |
CF | >
David says, (to ClubFloyd), "put head in washer"
CF ] Processing Plant 43/760
CF | >
CF | > PUT HEAD IN WASHER
CF |
CF | You don't think boiling the head would achieve much.
CF |
CF | > Jade says, "clean it"
David says, (to ClubFloyd), "clean head"
CF ] Processing Plant 43/761
CF | >
CF | > CLEAN HEAD
CF |
CF | The head is dead.
CF |
CF | > DavidW says, "I'm sure we need to use at least one of these machines eventually, but not for this head."
Jade says, "are the author expanding the game without purpose? I don't think so."
DavidW says, "I'm trying to remember all the places where we might make progress, but there's a lot of loose ends."
DavidW says, "Let's try the African area."
Jade says, "ok"
DavidW says, "Maybe the poachers will be scared if they see a head."
David says, (to ClubFloyd), "s"
CF ] Palm Tree Plantation (Processing) 43/762
CF | >
CF | > S
CF |
CF |
CF | Palm Tree Plantation (Processing)
CF | The long road running east-west through the palm tree plantation
CF | pauses here by the side of several connected buildings which look like
CF | they might be the main processing plant of the plantation.
CF |
CF | Palm trees continue to surround you in rows and rows of monotonous
CF | uniformity.
CF |
CF | A door leads into the processing plant to the north.
CF |
CF | "Champion", the wonder horse is here, ready to take you through the
CF | plantation if that is your desire.
CF |
CF | >
David says, (to ClubFloyd), "mount horse"
CF ] Palm Tree Plantation (Processing) 43/763
CF | >
CF | > MOUNT HORSE
CF |
CF | You mount "Champion", the wonder horse.
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] The Palm Tree Plantations of Indonesia 43/764
CF | >
CF | > W
CF |
CF |
CF | The Palm Tree Plantations of Indonesia (on "Champion", the
CF | wonder horse)
CF | The forest, full of bio-diversity, to the west, gives way to a
CF | plantation of mind-boggling uniformity all around you. Rows and rows
CF | of palm trees stretch out as far as the eye can see. A dirt track
CF | ploughs east into the distance.
CF |
CF | Numerous wooden tables and chairs lie in semi-neat rows next to stacks
CF | of wicker baskets. A few palm kernels scattered here and there show
CF | that this is where kernels get extracted, by human labour, before
CF | being processed into palm oil.
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] Vast Forest 43/765
CF | >
CF | > W
CF |
CF |
CF | Vast Forest (on "Champion", the wonder horse)
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | >
David says, (to ClubFloyd), "se"
CF ] The Vast Plains of the Serengeti 43/766
CF | >
CF | > SE
CF |
CF | (now that you know the way)
CF |
CF | The Vast Plains of the Serengeti (on "Champion", the wonder
CF | horse)
CF | A huge red sun, low in the African sky, bathes the featureless plains
CF | of the Serengeti with a heat-shimmering light. The ground beneath you
CF | rises slowly towards the distant forest you emerged from to the
CF | northwest and sinks more sharply towards the southeast.
CF |
CF | A single baobab tree, tall but broken in two, provides the only break
CF | in the landscape. Vultures gaze at you from its branches, their
CF | expressions unreadable.
CF |
CF | Over to the east, a pickup truck can be seen on a plateau overlooking
CF | a watering hole. Grassland opens up to the southeast, and a pride of
CF | lions can be seen feeding on a recent kill in an area of savannah to
CF | the south.
CF |
CF | >
David says, (to ClubFloyd), "dismount"
CF ] The Vast Plains of the Serengeti 43/767
CF | >
CF | > DISMOUNT
CF |
CF | You dismount "Champion", the wonder horse.
CF |
CF | The Vast Plains of the Serengeti
CF | A huge red sun, low in the African sky, bathes the featureless plains
CF | of the Serengeti with a heat-shimmering light. The ground beneath you
CF | rises slowly towards the distant forest you emerged from to the
CF | northwest and sinks more sharply towards the southeast.
CF |
CF | A single baobab tree, tall but broken in two, provides the only break
CF | in the landscape. Vultures gaze at you from its branches, their
CF | expressions unreadable.
CF |
CF | Over to the east, a pickup truck can be seen on a plateau overlooking
CF | a watering hole. Grassland opens up to the southeast, and a pride of
CF | lions can be seen feeding on a recent kill in an area of savannah to
CF | the south.
CF |
CF | "Champion", the wonder horse is here, obviously a bit jittery given
CF | all of the alarming smells and noises that are present in this part of
CF | the world.
CF |
CF | >
David says, (to ClubFloyd), "give head to vultures"
CF ] The Vast Plains of the Serengeti 43/768
CF | >
CF | > GIVE HEAD TO VULTURES
CF |
CF | Animal eyes gaze back at you, which seem to betray a surprising amount
CF | of intelligence - or perhaps it's only surprising relative to your own
CF | intelligence.
CF |
CF | (And just to be clear, you're still in possession of the severed head
CF | of Sir Stephen of Tamworth, the vultures didn't take it.)
CF |
CF | >
David says, (to ClubFloyd), "give head to lions"
CF ] The Vast Plains of the Serengeti 43/768
CF | >
CF | > GIVE HEAD TO LIONS
CF |
CF | You can't see any such thing.
CF |
CF | >
David says, (to ClubFloyd), "s"
CF ] The Vast Plains of the Serengeti 43/769
CF | >
CF | > S
CF |
CF | You gingerly head your way towards the lions, but as soon as one of
CF | them turns to look at you, you think better of it and scamper back to
CF | the safety of the baobab tree (the Masai seem to manage it, maybe they
CF | just do it bravely).
CF |
CF | >
David says, (to ClubFloyd), "e"
CF ] Plateau 43/770
CF | >
CF | > E
CF |
CF | Plateau
CF | The dry African plains flatten out here before dropping over an
CF | escarpment below and to the east, bathed in shadow since the setting
CF | sun now lies behind you towards "your" baobab to the west.
CF |
CF | A white pickup truck is parked at the edge of the escarpment, its nose
CF | almost pointing down over it, suggesting that whoever was in it was
CF | watching what was happening there before they finally got out. A
CF | powerful-looking floodlight sits atop the cabin.
CF |
CF | > Jade says, "and the rhinos' club"
David says, (to ClubFloyd), "remove costume"
CF ] Plateau 43/771
CF | >
CF | > REMOVE COSTUME
CF |
CF | You take off the costume worn by Falstaff in "The Merry Wives of
CF | Windsor".
CF |
CF | >
David says, (to ClubFloyd), "wear parka"
CF ] Plateau 43/772
CF | >
CF | > WEAR PARKA
CF |
CF | You put on the green parka.
CF |
CF | >
David says, (to ClubFloyd), "turn on floodlight"
CF ] Plateau 43/773
CF | >
CF | > TURN ON FLOODLIGHT
CF |
CF | You switch the floodlight on, revealing a grisly scene over the
CF | escarpment where an elephant, in its majestic prime, lies motionless
CF | on its side by a watering hole, doubtlessly shot dead by the two
CF | poachers who are sitting on top of it, and who are looking back at you
CF | and the floodlight with cold-blooded hostility.
CF |
CF | You hear the poachers climbing up the escarpment towards you.
CF |
CF | Moths cluster briefly against the lit floodlight.
CF |
CF | >
David says, (to ClubFloyd), "d"
CF ] Plateau 43/774
CF | >
CF | > D
CF |
CF | Those two poachers coming your way don't look particularly friendly!
CF |
CF | You hear the poachers climbing up the escarpment towards you.
CF |
CF | >
David says, (to ClubFloyd), "undo"
CF ] Plateau 43/773
CF |
CF | > UNDO
CF |
CF | Plateau
CF | [Previous turn undone.]
CF |
CF | >
David says, (to ClubFloyd), "throw head at poachers"
CF ] Plateau 43/774
CF | >
CF | > THROW HEAD AT POACHERS
CF |
CF | Your therapist has repeatedly told you not to take out your
CF | frustrations in this way and you think better of it.
CF |
CF | You hear the poachers climbing up the escarpment towards you.
CF |
CF | >
David says, (to ClubFloyd), "undo"
CF ] Plateau 43/773
CF |
CF | > UNDO
CF |
CF | Plateau
CF | [Previous turn undone.]
CF |
CF | >
David says, (to ClubFloyd), "turn off light"
CF ] Plateau 43/774
CF | >
CF | > TURN OFF LIGHT
CF |
CF | You switch the floodlight off, but you can still hear the poachers
CF | coming towards you.
CF |
CF | You hear the poachers climbing up the escarpment towards you.
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] The Vast Plains of the Serengeti 43/775
CF | >
CF | > W
CF |
CF | You disappear into the darkness before the poachers can find you.
CF |
CF | The Vast Plains of the Serengeti
CF | A huge red sun, low in the African sky, bathes the featureless plains
CF | of the Serengeti with a heat-shimmering light. The ground beneath you
CF | rises slowly towards the distant forest you emerged from to the
CF | northwest and sinks more sharply towards the southeast.
CF |
CF | A single baobab tree, tall but broken in two, provides the only break
CF | in the landscape. Vultures gaze at you from its branches, their
CF | expressions unreadable.
CF |
CF | Over to the east, a pickup truck can be seen on a plateau overlooking
CF | a watering hole. Grassland opens up to the southeast, and a pride of
CF | lions can be seen feeding on a recent kill in an area of savannah to
CF | the south.
CF |
CF | "Champion", the wonder horse is here, obviously a bit jittery given
CF | all of the alarming smells and noises that are present in this part of
CF | the world.
CF |
CF | > Jade exclaims, "nah!"
David says, (to ClubFloyd), "e"
CF ] Plateau 43/776
CF | >
CF | > E
CF |
CF | Plateau
CF | The dry African plains flatten out here before dropping over an
CF | escarpment below and to the east, bathed in shadow since the setting
CF | sun now lies behind you towards "your" baobab to the west.
CF |
CF | A white pickup truck is parked at the edge of the escarpment, its nose
CF | almost pointing down over it, suggesting that whoever was in it was
CF | watching what was happening there before they finally got out. A
CF | powerful-looking floodlight sits atop the cabin.
CF |
CF | Fireflies swirl around for a while in the twilight of the warm African
CF | night. It inspires you to create a verse of poetry in your head
CF | (please share this with your friends).
CF |
CF | >
David says, (to ClubFloyd), "look under truck"
CF ] Plateau 43/777
CF | >
CF | > LOOK UNDER TRUCK
CF |
CF | Don't worry about the pickup truck, it's effectively part of the
CF | landscape.
CF |
CF | >
David says, (to ClubFloyd), "go under truck"
CF ] Plateau 43/778
CF | >
CF | > GO UNDER TRUCK
CF |
CF | Don't worry about the pickup truck, it's effectively part of the
CF | landscape.
CF |
CF | >
David says, (to ClubFloyd), "hide"
CF ] Plateau 43/778
CF | >
CF | > HIDE
CF |
CF | That's not a verb I recognise.
CF |
CF | >
David says, (to ClubFloyd), "take fireflies"
CF ] Plateau 43/779
CF | >
CF | > TAKE FIREFLIES
CF |
CF | If the insects are bothering you, try using a fly swat.
CF |
CF | Fireflies swirl around for a while in the twilight of the warm African
CF | night. It inspires you to create a verse of poetry in your head
CF | (please share this with your friends).
CF |
CF | >
David says, (to ClubFloyd), "look up poetry in book"
CF ] Plateau 43/780
CF | >
CF | > LOOK UP POETRY IN BOOK
CF |
CF | There doesn't appear to be an entry in the green book for "poetry".
CF | Since you're now a member, perhaps, later on, you can send in a
CF | contribution.
CF |
CF | >
DavidW says (to ClubFloyd), "SAVE"
DavidW says (to ClubFloyd), "cf8"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Plateau 43/780
CF | > SAVEOk.
CF |
CF | >
David says, (to ClubFloyd), "turn on floodlight"
CF ] Plateau 43/781
CF | >
CF | > TURN ON FLOODLIGHT
CF |
CF | You switch the floodlight on, revealing a grisly scene over the
CF | escarpment where an elephant, in its majestic prime, lies motionless
CF | on its side by a watering hole, doubtlessly shot dead by the two
CF | poachers who are sitting on top of it, and who are looking back at you
CF | and the floodlight with cold-blooded hostility.
CF |
CF | You hear the poachers climbing up the escarpment towards you.
CF |
CF | >
David says, (to ClubFloyd), "x elephant"
CF ] Plateau 43/782
CF | >
CF | > X ELEPHANT
CF |
CF | Even from this distance, it's a tragic sight.
CF |
CF | You hear the poachers climbing up the escarpment towards you.
CF |
CF | >
David says, (to ClubFloyd), "x poachers"
CF ] Plateau 43/782
CF | >
CF | > X POACHERS
CF |
CF | They don't look friendly, they've got guns, they're coming towards
CF | you, and any second now you'll be qualifying for the Darwin Awards.
CF |
CF | The poachers arrive where you are and shoot you dead (I suppose you
CF | could say they "poach" you).
CF |
CF | The soft female voice speaks out:
CF |
CF | Program Arborea aborted. Subject deceased. Kernel not retrieved.
CF | Please UNDO and try to be a little cleverer next time.
CF |
CF |
CF | *** The End ***
CF |
CF |
CF | In that game you scored 43 out of a possible 100, in 782 turns.
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last
CF | command?
CF | >
David says, (to ClubFloyd), "undo"
CF ] Plateau 43/782
CF |
CF | > UNDO
CF |
CF | Plateau
CF | [Previous turn undone.]
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] The Vast Plains of the Serengeti 43/783
CF | >
CF | > W
CF |
CF | You disappear into the darkness before the poachers can find you.
CF |
CF | The Vast Plains of the Serengeti
CF | A huge red sun, low in the African sky, bathes the featureless plains
CF | of the Serengeti with a heat-shimmering light. The ground beneath you
CF | rises slowly towards the distant forest you emerged from to the
CF | northwest and sinks more sharply towards the southeast.
CF |
CF | A single baobab tree, tall but broken in two, provides the only break
CF | in the landscape. Vultures gaze at you from its branches, their
CF | expressions unreadable.
CF |
CF | Over to the east, a pickup truck can be seen on a plateau overlooking
CF | a watering hole. Grassland opens up to the southeast, and a pride of
CF | lions can be seen feeding on a recent kill in an area of savannah to
CF | the south.
CF |
CF | "Champion", the wonder horse is here, obviously a bit jittery given
CF | all of the alarming smells and noises that are present in this part of
CF | the world.
CF |
CF | >
David says, (to ClubFloyd), "e"
CF ] Plateau 43/784
CF | >
CF | > E
CF |
CF | Plateau
CF | The dry African plains flatten out here before dropping over an
CF | escarpment below and to the east, bathed in shadow since the setting
CF | sun now lies behind you towards "your" baobab to the west.
CF |
CF | A white pickup truck is parked at the edge of the escarpment, its nose
CF | almost pointing down over it, suggesting that whoever was in it was
CF | watching what was happening there before they finally got out. A
CF | powerful-looking floodlight sits atop the cabin.
CF |
CF | > Jade says, "no way"
DavidW asks, "hm?"
Jade says, "we die"
DavidW says, "yeah. I'm not sure what to do there, but I'd never tested just staying since it seemed dangerous."
Jade says, "actually it is dangerous"
DavidW says, "It's odd that the game gives us a few turns to do something before the poachers arrive."
DavidW says, "Like, we do have the high ground. If we had a boulder or tree log to push, we could potentially crush them or knock them over like bowling pins."
David says, (to ClubFloyd), "push truck"
CF ] Plateau 43/785
CF | >
CF | > PUSH TRUCK
CF |
CF | Don't worry about the pickup truck, it's effectively part of the
CF | landscape.
CF |
CF | >
David says, (to ClubFloyd), "wear head"
CF ] Plateau 43/786
CF | >
CF | > WEAR HEAD
CF |
CF | That would be somewhat disrespectful to Sir Stephen of Tamworth, or,
CF | at least, to what's left of him.
CF |
CF | > DavidW says, "We should check the back of the royal pavilion. Maybe something changed since Drake and the monkey entered there."
David says, (to ClubFloyd), "w"
CF ] The Vast Plains of the Serengeti 43/787
CF | >
CF | > W
CF |
CF |
CF | The Vast Plains of the Serengeti
CF | A huge red sun, low in the African sky, bathes the featureless plains
CF | of the Serengeti with a heat-shimmering light. The ground beneath you
CF | rises slowly towards the distant forest you emerged from to the
CF | northwest and sinks more sharply towards the southeast.
CF |
CF | A single baobab tree, tall but broken in two, provides the only break
CF | in the landscape. Vultures gaze at you from its branches, their
CF | expressions unreadable.
CF |
CF | Over to the east, a pickup truck can be seen on a plateau overlooking
CF | a watering hole. Grassland opens up to the southeast, and a pride of
CF | lions can be seen feeding on a recent kill in an area of savannah to
CF | the south.
CF |
CF | "Champion", the wonder horse is here, obviously a bit jittery given
CF | all of the alarming smells and noises that are present in this part of
CF | the world.
CF |
CF | > Jade says, "good idea"
David says, (to ClubFloyd), "mount horse"
CF ] The Vast Plains of the Serengeti 43/788
CF | >
CF | > MOUNT HORSE
CF |
CF | You mount "Champion", the wonder horse.
CF |
CF | >
David says, (to ClubFloyd), "nw"
CF ] Vast Forest 43/789
CF | >
CF | > NW
CF |
CF |
CF | Vast Forest (on "Champion", the wonder horse)
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | >
David says, (to ClubFloyd), "nw"
CF ] The Green Hills of England 43/790
CF | >
CF | > NW
CF |
CF | (now that you know the way)
CF |
CF | The Green Hills of England (on "Champion", the wonder horse)
CF | A small collection of Romany gypsy caravans clusters around a large
CF | oak tree at the top of a hill. The forest you emerged from is to the
CF | southeast, whilst to the north, the landscape below has been,
CF | well, landscaped into well-manicured woodland and parkland. An
CF | Elizabethan festival is taking place down there. Even from this
CF | distance, you can see a theatre, a jousting arena and a whole
CF | collection of colourful pavilion tents.
CF |
CF | The pretty little filly is still here, grazing. Your stallion seems
CF | quite interested in going back to her.
CF |
CF | >
David says, (to ClubFloyd), "dismount"
CF ] The Green Hills of England 43/791
CF | >
CF | > DISMOUNT
CF |
CF | You dismount "Champion", the wonder horse.
CF |
CF | The Green Hills of England
CF | A small collection of Romany gypsy caravans clusters around a large
CF | oak tree at the top of a hill. The forest you emerged from is to the
CF | southeast, whilst to the north, the landscape below has been,
CF | well, landscaped into well-manicured woodland and parkland. An
CF | Elizabethan festival is taking place down there. Even from this
CF | distance, you can see a theatre, a jousting arena and a whole
CF | collection of colourful pavilion tents.
CF |
CF | The two horses are here, happy to be reunited.
CF |
CF | >
David says, (to ClubFloyd), "n"
CF ] Elizabethan Festival (south) 43/792
CF | >
CF | > N
CF |
CF |
CF | Elizabethan Festival (south)
CF | A riot of brightly coloured pavilion tents extends over an acre of
CF | parkland. Elizabethan folk mill around laughing, buying stuff and
CF | generally larking about. It's a sunny day, and although Elizabethan
CF | England was not the best period of the world to live in, they seem to
CF | be quite happy going about their business. A collection of caravans up
CF | a hill to the south leads back to the vast forest you emerged from and
CF | the festival continues to the north.
CF |
CF | A stage has been set up to the east (going east will take you to the
CF | back of it), and a play is in progress upon it.
CF |
CF | A sign on the stage says "The Merry Wives of Windsor, Rehearsal, Act
CF | IV, Scene 4. Full performance tonight.".
CF |
CF | >
David says, (to ClubFloyd), "n"
CF ] Elizabethan Festival (north) 43/793
CF | >
CF | > N
CF |
CF |
CF | Elizabethan Festival (north)
CF | The festival continues in this direction, though in so doing starts to
CF | cater for the more wealthy, almost like this was "uptown Elizabethan
CF | festival" and the south was "downtown".
CF |
CF | A huge white tent flying the royal standard of England (let's call
CF | this tent the "royal pavilion") has been erected to the west (going
CF | west will take you round to the back of it). There's no one in front
CF | of the tent now, but you're pretty sure there are guards just inside
CF | in case you want to barge your way in.
CF |
CF | An enclosed jousting arena lies to the north, and jousting is
CF | obviously in full swing (or full prod) going by the sounds of charging
CF | horses, clashes of metal and cheering coming from that direction. The
CF | way into the jousting arena is guarded by a Yeoman of the Guard.
CF |
CF | One of the vendors cries out "Meat pies, top quality!"
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] Elizabethan Festival (west) 43/794
CF | >
CF | > W
CF |
CF | (dodging around the royal pavilion)
CF |
CF | Elizabethan Festival (west)
CF | A huge white tent flying the royal standard of England (let's call
CF | this tent the "royal pavilion") has been erected to the east (going
CF | east will take you round to the front of it). A canopy extends out
CF | from the tent at its rear providing shade for anyone who wishes to
CF | lounge outside.
CF |
CF | Queen Elizabeth's ladies in waiting are here, along with your monkey.
CF | The poor creature has been dressed in child-sized clothing, including
CF | a red waistcoat and a red fez held on to his head by string. There's
CF | also a chain attached to a collar round his neck which the ladies are
CF | using to guide him here and there. The ladies aren't being altogether
CF | unkind to the monkey, but you get the strong impression that he's
CF | pretty miserable about his condition.
CF |
CF | >
David says, (to ClubFloyd), "x monkey"
CF ] Elizabethan Festival (west) 43/795
CF | >
CF | > X MONKEY
CF |
CF | (the macaque (i.e. monkey))
CF | He is dressed in an Arabian-style outfit which looks cute, you
CF | suppose, if he was destined to spend the rest of his life among
CF | people. For a wild animal, however, it is totally inappropriate.
CF |
CF | >
David says, (to ClubFloyd), "give toy to monkey"
CF ] Elizabethan Festival (west) 43/796
CF | >
CF | > GIVE TOY TO MONKEY
CF |
CF | (the macaque (i.e. monkey))
CF | The monkey seems to have lost all interest in the toy monkey.
CF |
CF | >
David says, (to ClubFloyd), "ask ladies about monkey"
CF ] Elizabethan Festival (west) 43/797
CF | >
CF | > ASK LADIES ABOUT MONKEY
CF |
CF | They're too busy playing with the monkey to take any notice of you.
CF |
CF | One of the vendors cries out "Meat pies, closing down sale!"
CF |
CF | >
David says, (to ClubFloyd), "x ladies"
CF ] Elizabethan Festival (west) 43/798
CF | >
CF | > X LADIES
CF |
CF | A twittering bunch of Elizabethan sloane rangers, they're currently
CF | tormenting that poor monkey that you brought into their midst.
CF |
CF | One of the ladies beckons the monkey over with a sweet whilst another
CF | just keeps it from reaching her by holding on tight to his chain.
CF |
CF | One of the vendors cries out "Meat pies, special offer today!"
CF |
CF | >
David says, (to ClubFloyd), "x chain"
CF ] Elizabethan Festival (west) 43/799
CF | >
CF | > X CHAIN
CF |
CF | Red waistcoat, red fez and a collar around his neck with a small chain
CF | on it, which the ladies in waiting are passing between them.
CF |
CF | One of the vendors cries out "Meat pies, extra pepper today!"
CF |
CF | >
David says, (to ClubFloyd), "cut chain"
CF ] Elizabethan Festival (west) 43/800
CF | >
CF | > CUT CHAIN
CF |
CF | (with the axe)
CF |
CF | The ladies in waiting won't let you.
CF |
CF | >
David says, (to ClubFloyd), "take monkey"
CF ] Elizabethan Festival (west) 43/801
CF | >
CF | > TAKE MONKEY
CF |
CF | (the toy monkey)
CF | You already have that.
CF |
CF | >
David says, (to ClubFloyd), "take macacque"
CF ] Elizabethan Festival (west) 43/801
CF | >
CF | > TAKE MACACQUE
CF |
CF | You can't see any such thing.
CF |
CF | >
David says, (to ClubFloyd), "take macaque"
CF ] Elizabethan Festival (west) 43/802
CF | >
CF | > TAKE MACAQUE
CF |
CF | The ladies in waiting won't let you.
CF |
CF | One of the ladies pinches the monkey from behind then when the monkey
CF | turns towards her another lady does the same.
CF |
CF | >
David says, (to ClubFloyd), "dance"
CF ] Elizabethan Festival (west) 43/803
CF | >
CF | > DANCE
CF |
CF | The monkey watches you in bewilderment.
CF |
CF | One of the vendors cries out "Meat pies, piping hot!"
CF |
CF | >
David says, (to ClubFloyd), "give head to vendors"
CF ] Elizabethan Festival (west) 43/804
CF | >
CF | > GIVE HEAD TO VENDORS
CF |
CF | You think the Elizabethan vendors has a perfectly good head already.
CF |
CF | One of the ladies beckons the monkey over with a sweet whilst another
CF | just keeps it from reaching her by holding on tight to his chain.
CF |
CF | One of the vendors cries out "Meat pies, vegan option available!"
CF |
CF | > Jade says, "It is odd the monkey sequence"
David says, (to ClubFloyd), "give head to monkey"
CF ] Elizabethan Festival (west) 43/805
CF | >
CF | > GIVE HEAD TO MONKEY
CF |
CF | (the macaque (i.e. monkey))
CF | Animal eyes gaze back at you, which seem to betray a surprising amount
CF | of intelligence - or perhaps it's only surprising relative to your own
CF | intelligence.
CF |
CF | (And just to be clear, you're still in possession of the severed head
CF | of Sir Stephen of Tamworth, the macaque (i.e. monkey) didn't take it.)
CF |
CF | One of the ladies pinches the monkey from behind then when the monkey
CF | turns towards her another lady does the same.
CF |
CF | > DavidW says, "I assume we need to free the monkey somehow."
David says, (to ClubFloyd), "give toy to ladies"
CF ] Elizabethan Festival (west) 43/806
CF | >
CF | > GIVE TOY TO LADIES
CF |
CF | They're too busy playing with the monkey to take any notice of you.
CF |
CF | (And just to be clear, you're still in possession of the toy monkey,
CF | the ladies in waiting didn't take it.)
CF |
CF | One of the vendors cries out "Meat pies, special offer today!"
CF |
CF | >
David says, (to ClubFloyd), "pull string"
CF ] Elizabethan Festival (west) 43/807
CF | >
CF | > PULL STRING
CF |
CF | Pinq! Pinq! Pinq!
CF |
CF | One of the ladies beckons the monkey over with a sweet whilst another
CF | just keeps it from reaching her by holding on tight to his chain.
CF |
CF | >
David says, (to ClubFloyd), "hi"
CF ] Elizabethan Festival (west) 43/807
CF | >
CF | > HI
CF |
CF | That's not a verb I recognise.
CF |
CF | >
David says, (to ClubFloyd), "in"
CF ] Elizabethan Festival (west) 43/808
CF | >
CF | > IN
CF |
CF | There are guards just inside, barring your way (not all that politely,
CF | it has to be said).
CF |
CF | One of the vendors cries out "Meat pies, buy one get one free!"
CF |
CF | >
David says, (to ClubFloyd), "buy pie"
CF ] Elizabethan Festival (west) 43/809
CF | >
CF | > BUY PIE
CF |
CF | You've no cash or anything to barter with.
CF |
CF | Two of the ladies take turns prodding the monkey with sticks and
CF | laughing when he squeals.
CF |
CF | One of the vendors cries out "Meat pies, hand made this morning!"
CF |
CF | > DavidW says, "I kinda want to tell the orangutan about the monkey and give the costume for the orangutan to wear and bring it back here."
Jade says, "too compicated"
Roger says, "The heart wants what it wants. Especially when it comes to monkeys."
DavidW says, "yes, but I'm having trouble thinking of better ideas."
DavidW says, "Maybe a new fig has grown on the fig tree."
David says, (to ClubFloyd), "e"
CF ] Elizabethan Festival (north) 43/810
CF | >
CF | > E
CF |
CF | (dodging around the royal pavilion)
CF |
CF | Elizabethan Festival (north)
CF | The festival continues in this direction, though in so doing starts to
CF | cater for the more wealthy, almost like this was "uptown Elizabethan
CF | festival" and the south was "downtown".
CF |
CF | A huge white tent flying the royal standard of England (let's call
CF | this tent the "royal pavilion") has been erected to the west (going
CF | west will take you round to the back of it). There's no one in front
CF | of the tent now, but you're pretty sure there are guards just inside
CF | in case you want to barge your way in.
CF |
CF | An enclosed jousting arena lies to the north, and jousting is
CF | obviously in full swing (or full prod) going by the sounds of charging
CF | horses, clashes of metal and cheering coming from that direction. The
CF | way into the jousting arena is guarded by a Yeoman of the Guard.
CF |
CF | One of the vendors cries out "Meat pies, extra pepper today!"
CF |
CF | >
David says, (to ClubFloyd), "x pies"
CF ] Elizabethan Festival (north) 43/811
CF | >
CF | > X PIES
CF |
CF | They look nice enough on the outside, but then again, it's not
CF | difficult to make pies look nice on the outside.
CF |
CF | >
David says, (to ClubFloyd), "enter royal"
CF ] Elizabethan Festival (north) 43/812
CF | >
CF | > ENTER ROYAL
CF |
CF | (the royal pavilion)
CF | There are guards just inside, barring your way (not all that politely,
CF | it has to be said).
CF |
CF | >
David says, (to ClubFloyd), "s"
CF ] Elizabethan Festival (south) 43/813
CF | >
CF | > S
CF |
CF |
CF | Elizabethan Festival (south)
CF | A riot of brightly coloured pavilion tents extends over an acre of
CF | parkland. Elizabethan folk mill around laughing, buying stuff and
CF | generally larking about. It's a sunny day, and although Elizabethan
CF | England was not the best period of the world to live in, they seem to
CF | be quite happy going about their business. A collection of caravans up
CF | a hill to the south leads back to the vast forest you emerged from and
CF | the festival continues to the north.
CF |
CF | A stage has been set up to the east (going east will take you to the
CF | back of it), and a play is in progress upon it.
CF |
CF | A sign on the stage says "The Merry Wives of Windsor, Rehearsal, Act
CF | IV, Scene 4. Full performance tonight.".
CF |
CF | Falstaff is chased off stage followed by all the other actors. A
CF | moment later the two ladies come back on with their respective
CF | husbands.
CF |
CF | >
David says, (to ClubFloyd), "s"
CF ] The Green Hills of England 43/814
CF | >
CF | > S
CF |
CF |
CF | The Green Hills of England
CF | A small collection of Romany gypsy caravans clusters around a large
CF | oak tree at the top of a hill. The forest you emerged from is to the
CF | southeast, whilst to the north, the landscape below has been,
CF | well, landscaped into well-manicured woodland and parkland. An
CF | Elizabethan festival is taking place down there. Even from this
CF | distance, you can see a theatre, a jousting arena and a whole
CF | collection of colourful pavilion tents.
CF |
CF | The two horses are here, happy to be reunited.
CF |
CF | You see "Champion", the wonder horse chew lazily at some grass near
CF | the caravans.
CF |
CF | >
David says, (to ClubFloyd), "ride stallion"
CF ] The Green Hills of England 43/815
CF | >
CF | > RIDE STALLION
CF |
CF | You mount "Champion", the wonder horse.
CF |
CF | You see the filly looking quizzically at you.
CF |
CF | >
David says, (to ClubFloyd), "se"
CF ] Vast Forest 43/816
CF | >
CF | > SE
CF |
CF |
CF | Vast Forest (on "Champion", the wonder horse)
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | "Champion", the wonder horse shakes his head up and down.
CF |
CF | >
David says, (to ClubFloyd), "e"
CF ] The Palm Tree Plantations of Indonesia 43/817
CF | >
CF | > E
CF |
CF | (now that you know the way)
CF |
CF | The Palm Tree Plantations of Indonesia (on "Champion", the
CF | wonder horse)
CF | The forest, full of bio-diversity, to the west, gives way to a
CF | plantation of mind-boggling uniformity all around you. Rows and rows
CF | of palm trees stretch out as far as the eye can see. A dirt track
CF | ploughs east into the distance.
CF |
CF | Numerous wooden tables and chairs lie in semi-neat rows next to stacks
CF | of wicker baskets. A few palm kernels scattered here and there show
CF | that this is where kernels get extracted, by human labour, before
CF | being processed into palm oil.
CF |
CF | >
David says, (to ClubFloyd), "e"
CF ] Palm Tree Plantation (Processing) 43/818
CF | >
CF | > E
CF |
CF |
CF | Palm Tree Plantation (Processing) (on "Champion", the wonder
CF | horse)
CF | The long road running east-west through the palm tree plantation
CF | pauses here by the side of several connected buildings which look like
CF | they might be the main processing plant of the plantation.
CF |
CF | Palm trees continue to surround you in rows and rows of monotonous
CF | uniformity.
CF |
CF | A door leads into the processing plant to the north.
CF |
CF | "Champion", the wonder horse neighs.
CF |
CF | >
David says, (to ClubFloyd), "e"
CF ] Palm Tree Plantation (Entrance) 43/819
CF | >
CF | > E
CF |
CF |
CF | Palm Tree Plantation (Entrance) (on "Champion", the wonder
CF | horse)
CF | The long road cutting through the plantation finally comes to an end
CF | at its easternmost boundary.
CF |
CF | A small building, with a flat roof, lies to the south, apparently an
CF | outlet store. The door into the building is closed and, you assume,
CF | locked, since the whole place looks rather dead.
CF |
CF | A huge metal gate leads out, but it is closed, locked, barred, and
CF | apparently electrified. A sign above the gate reads "Palmface", which
CF | presumably must be the name of this plantation/business.
CF |
CF | A ladder leans against the outlet building.
CF |
CF | >
David says, (to ClubFloyd), "stand"
CF ] Palm Tree Plantation (Entrance) 43/820
CF | >
CF | > STAND
CF |
CF | You dismount "Champion", the wonder horse.
CF |
CF | Palm Tree Plantation (Entrance)
CF | The long road cutting through the plantation finally comes to an end
CF | at its easternmost boundary.
CF |
CF | A small building, with a flat roof, lies to the south, apparently an
CF | outlet store. The door into the building is closed and, you assume,
CF | locked, since the whole place looks rather dead.
CF |
CF | A huge metal gate leads out, but it is closed, locked, barred, and
CF | apparently electrified. A sign above the gate reads "Palmface", which
CF | presumably must be the name of this plantation/business.
CF |
CF | "Champion", the wonder horse is here, ready to take you through the
CF | plantation if that is your desire.
CF |
CF | A ladder leans against the outlet building.
CF |
CF | >
David says, (to ClubFloyd), "climb ladder"
CF ] Palm Tree Plantation (on the roof of the Outlet) 43/821
CF | >
CF | > CLIMB LADDER
CF |
CF | You climb up the ladder onto the roof.
CF |
CF | Palm Tree Plantation (on the roof of the Outlet)
CF | The plantation doesn't look that much more interesting from atop the
CF | outlet building than it did from ground level.
CF |
CF | An open skylight leads inside.
CF |
CF | A big sad bag of orange fur which you recognise as an orangutan gazes
CF | at you morosely from atop the skylight.
CF |
CF | The top of the ladder that you leant against the building just
CF | protrudes over the roof's edge.
CF |
CF | >
David says, (to ClubFloyd), "remove costume"
CF ] Palm Tree Plantation (on the roof of the Outlet) 43/822
CF | >
CF | > REMOVE COSTUME
CF |
CF | You aren't wearing the costume worn by Falstaff in "The Merry Wives of
CF | Windsor".
CF |
CF | >
David says, (to ClubFloyd), "tell orangutan about macaque"
CF ] Palm Tree Plantation (on the roof of the Outlet) 43/823
CF | >
CF | > TELL ORANGUTAN ABOUT MACAQUE
CF |
CF | Animal eyes gaze back at you, which seem to betray a surprising amount
CF | of intelligence - or perhaps it's only surprising relative to your own
CF | intelligence.
CF |
CF | >
David says, (to ClubFloyd), "give costume to orangutan"
CF ] Palm Tree Plantation (on the roof of the Outlet) 43/824
CF | >
CF | > GIVE COSTUME TO ORANGUTAN
CF |
CF | The orangutan refuses your offer with a dismissive wave of its hand.
CF |
CF | The orangutan looks at you and sighs.
CF |
CF | >
David says, (to ClubFloyd), "i"
CF ] Palm Tree Plantation (on the roof of the Outlet) 43/825
CF | >
CF | > I
CF |
CF | You are carrying:
CF | the severed head of Sir Stephen of Tamworth
CF | a fuse
CF | a little green book
CF | a green parka (being worn)
CF | a rhino warrior pass
CF | a toy monkey
CF | the costume worn by Falstaff in "The Merry Wives of Windsor"
CF | a battle axe
CF | a gourd (with markings on)
CF |
CF | You shine with an inner light!
CF |
CF | >
David says, (to ClubFloyd), "give gourd to orangutan"
CF ] Palm Tree Plantation (on the roof of the Outlet) 43/826
CF | >
CF | > GIVE GOURD TO ORANGUTAN
CF |
CF | The orangutan takes it from you respectfully, shakes it a bit, looks
CF | puzzled and hands it back to you.
CF |
CF | >
David says, (to ClubFloyd), "give toy"
CF ] Palm Tree Plantation (on the roof of the Outlet) 43/827
CF | >
CF | > GIVE TOY
CF |
CF | (to the severed head of Sir Stephen of Tamworth)
CF | Sir Stephen of Tamworth is gone, I'm afraid - you'll just have to get
CF | over it.
CF |
CF | (And just to be clear, you're still in possession of the toy monkey,
CF | the severed head of Sir Stephen of Tamworth didn't take it.)
CF |
CF | >
David says, (to ClubFloyd), "give toy to orangutan"
CF ] Palm Tree Plantation (on the roof of the Outlet) 43/828
CF | >
CF | > GIVE TOY TO ORANGUTAN
CF |
CF | The orangutan respectfully takes it off your hands and plays with it
CF | for a second, then gives it back to you.
CF |
CF | >
David says, (to ClubFloyd), "give axe to orangutan"
CF ] Palm Tree Plantation (on the roof of the Outlet) 43/829
CF | >
CF | > GIVE AXE TO ORANGUTAN
CF |
CF | The orangutan refuses your offer with a dismissive wave of its hand.
CF |
CF | >
David says, (to ClubFloyd), "climb ladder"
CF ] Palm Tree Plantation (Entrance) 43/830
CF | >
CF | > CLIMB LADDER
CF |
CF | You climb down the ladder back to the ground again.
CF |
CF | Palm Tree Plantation (Entrance)
CF | The long road cutting through the plantation finally comes to an end
CF | at its easternmost boundary.
CF |
CF | A small building, with a flat roof, lies to the south, apparently an
CF | outlet store. The door into the building is closed and, you assume,
CF | locked, since the whole place looks rather dead.
CF |
CF | A huge metal gate leads out, but it is closed, locked, barred, and
CF | apparently electrified. A sign above the gate reads "Palmface", which
CF | presumably must be the name of this plantation/business.
CF |
CF | A ladder leans against the outlet building.
CF |
CF | "Champion", the wonder horse is here, ready to take you through the
CF | plantation if that is your desire.
CF |
CF | >
David says, (to ClubFloyd), "put costume on fence"
CF ] Palm Tree Plantation (Entrance) 43/831
CF | >
CF | > PUT COSTUME ON FENCE
CF |
CF | Don't worry about the huge metal gate, it's effectively part of the
CF | landscape.
CF |
CF | >
David says, (to ClubFloyd), "touch fence"
CF ] Palm Tree Plantation (Entrance) 43/832
CF | >
CF | > TOUCH FENCE
CF |
CF | Don't worry about the huge metal gate, it's effectively part of the
CF | landscape.
CF |
CF | >
David says, (to ClubFloyd), "climb fence"
CF ] Palm Tree Plantation (Entrance) 43/833
CF | >
CF | > CLIMB FENCE
CF |
CF | You get a shock!
CF |
CF | >
David says, (to ClubFloyd), "cut fence"
CF ] Palm Tree Plantation (Entrance) 43/834
CF | >
CF | > CUT FENCE
CF |
CF | (with the axe)
CF |
CF | You get another shock!
CF |
CF | >
David says, (to ClubFloyd), "undo"
CF ] Palm Tree Plantation (Entrance) 43/833
CF |
CF | > UNDO
CF |
CF | Palm Tree Plantation (Entrance)
CF | [Previous turn undone.]
CF |
CF | >
David says, (to ClubFloyd), "x costume"
CF ] Palm Tree Plantation (Entrance) 43/834
CF | >
CF | > X COSTUME
CF |
CF | It's a sort of foppish affair, made for someone who clearly loves his
CF | ale, though it can be worn by anyone of a smaller size as "baggy" is
CF | always in.
CF |
CF | >
David says, (to ClubFloyd), "wear costume"
CF ] Palm Tree Plantation (Entrance) 43/835
CF | >
CF | > WEAR COSTUME
CF |
CF | You can't wear the Falstaff costume over the parka.
CF |
CF | >
David says, (to ClubFloyd), "remove parka"
CF ] Palm Tree Plantation (Entrance) 43/836
CF | >
CF | > REMOVE PARKA
CF |
CF | You take off the green parka.
CF |
CF | > Jade says, "we would need some isolated tool"
David says, (to ClubFloyd), "wear costume"
CF ] Palm Tree Plantation (Entrance) 43/837
CF | >
CF | > WEAR COSTUME
CF |
CF | You put on the costume worn by Falstaff in "The Merry Wives of
CF | Windsor".
CF |
CF | >
David says, (to ClubFloyd), "cut fence"
CF ] Palm Tree Plantation (Entrance) 43/838
CF | >
CF | > CUT FENCE
CF |
CF | (with the axe)
CF |
CF | You get another shock!
CF |
CF | >
David says, (to ClubFloyd), "undo"
CF ] Palm Tree Plantation (Entrance) 43/837
CF |
CF | > UNDO
CF |
CF | Palm Tree Plantation (Entrance)
CF | [Previous turn undone.]
CF |
CF | > DavidW says, "yeah. I was hoping the costume was insulated."
Roger asks, "would the vultures be interested in the head?"
DavidW says, "I haven't seen any gloves that I remember."
DavidW says (to Roger), "I did try to give it to them."
Roger says, "ah, ok"
DavidW says, "I could just drop it near them and leave and return."
David says, (to ClubFloyd), "mount horse"
CF ] Palm Tree Plantation (Entrance) 43/838
CF | >
CF | > MOUNT HORSE
CF |
CF | You mount "Champion", the wonder horse.
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] Palm Tree Plantation (Processing) 43/839
CF | >
CF | > W
CF |
CF |
CF | Palm Tree Plantation (Processing) (on "Champion", the wonder
CF | horse)
CF | The long road running east-west through the palm tree plantation
CF | pauses here by the side of several connected buildings which look like
CF | they might be the main processing plant of the plantation.
CF |
CF | Palm trees continue to surround you in rows and rows of monotonous
CF | uniformity.
CF |
CF | A door leads into the processing plant to the north.
CF |
CF | "Champion", the wonder horse shakes his head from side to side.
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] The Palm Tree Plantations of Indonesia 43/840
CF | >
CF | > W
CF |
CF |
CF | The Palm Tree Plantations of Indonesia (on "Champion", the
CF | wonder horse)
CF | The forest, full of bio-diversity, to the west, gives way to a
CF | plantation of mind-boggling uniformity all around you. Rows and rows
CF | of palm trees stretch out as far as the eye can see. A dirt track
CF | ploughs east into the distance.
CF |
CF | Numerous wooden tables and chairs lie in semi-neat rows next to stacks
CF | of wicker baskets. A few palm kernels scattered here and there show
CF | that this is where kernels get extracted, by human labour, before
CF | being processed into palm oil.
CF |
CF | "Champion", the wonder horse neighs.
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] Vast Forest 43/841
CF | >
CF | > W
CF |
CF |
CF | Vast Forest (on "Champion", the wonder horse)
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | "Champion", the wonder horse shakes his head up and down.
CF |
CF | >
David says, (to ClubFloyd), "se"
CF ] The Vast Plains of the Serengeti 43/842
CF | >
CF | > SE
CF |
CF | (now that you know the way)
CF |
CF | The Vast Plains of the Serengeti (on "Champion", the wonder
CF | horse)
CF | A huge red sun, low in the African sky, bathes the featureless plains
CF | of the Serengeti with a heat-shimmering light. The ground beneath you
CF | rises slowly towards the distant forest you emerged from to the
CF | northwest and sinks more sharply towards the southeast.
CF |
CF | A single baobab tree, tall but broken in two, provides the only break
CF | in the landscape. Vultures gaze at you from its branches, their
CF | expressions unreadable.
CF |
CF | Over to the east, a pickup truck can be seen on a plateau overlooking
CF | a watering hole. Grassland opens up to the southeast, and a pride of
CF | lions can be seen feeding on a recent kill in an area of savannah to
CF | the south.
CF |
CF | "Champion", the wonder horse neighs.
CF |
CF | >
David says, (to ClubFloyd), "dismount"
CF ] The Vast Plains of the Serengeti 43/843
CF | >
CF | > DISMOUNT
CF |
CF | You dismount "Champion", the wonder horse.
CF |
CF | The Vast Plains of the Serengeti
CF | A huge red sun, low in the African sky, bathes the featureless plains
CF | of the Serengeti with a heat-shimmering light. The ground beneath you
CF | rises slowly towards the distant forest you emerged from to the
CF | northwest and sinks more sharply towards the southeast.
CF |
CF | A single baobab tree, tall but broken in two, provides the only break
CF | in the landscape. Vultures gaze at you from its branches, their
CF | expressions unreadable.
CF |
CF | Over to the east, a pickup truck can be seen on a plateau overlooking
CF | a watering hole. Grassland opens up to the southeast, and a pride of
CF | lions can be seen feeding on a recent kill in an area of savannah to
CF | the south.
CF |
CF | "Champion", the wonder horse is here, obviously a bit jittery given
CF | all of the alarming smells and noises that are present in this part of
CF | the world.
CF |
CF | >
David says, (to ClubFloyd), "x vultures"
CF ] The Vast Plains of the Serengeti 43/844
CF | >
CF | > X VULTURES
CF |
CF | They look like characters out of a novel by Dickens.
CF |
CF | >
David says, (to ClubFloyd), "drop head"
CF ] The Vast Plains of the Serengeti 43/845
CF | >
CF | > DROP HEAD
CF |
CF | You put the severed head down gently.
CF |
CF | >
David says, (to ClubFloyd), "e"
CF ] Plateau 43/846
CF | >
CF | > E
CF |
CF | Plateau
CF | The dry African plains flatten out here before dropping over an
CF | escarpment below and to the east, bathed in shadow since the setting
CF | sun now lies behind you towards "your" baobab to the west.
CF |
CF | A white pickup truck is parked at the edge of the escarpment, its nose
CF | almost pointing down over it, suggesting that whoever was in it was
CF | watching what was happening there before they finally got out. A
CF | powerful-looking floodlight sits atop the cabin.
CF |
CF | Fireflies swirl around for a while in the twilight of the warm African
CF | night. It inspires you to create a verse of poetry in your head
CF | (please share this with your friends).
CF |
CF | >
David says, (to ClubFloyd), "z"
CF ] Plateau 43/847
CF | >
CF | > Z
CF |
CF | Time passes.
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] The Vast Plains of the Serengeti 43/848
CF | >
CF | > W
CF |
CF |
CF | The Vast Plains of the Serengeti
CF | A huge red sun, low in the African sky, bathes the featureless plains
CF | of the Serengeti with a heat-shimmering light. The ground beneath you
CF | rises slowly towards the distant forest you emerged from to the
CF | northwest and sinks more sharply towards the southeast.
CF |
CF | A single baobab tree, tall but broken in two, provides the only break
CF | in the landscape. Vultures gaze at you from its branches, their
CF | expressions unreadable.
CF |
CF | Over to the east, a pickup truck can be seen on a plateau overlooking
CF | a watering hole. Grassland opens up to the southeast, and a pride of
CF | lions can be seen feeding on a recent kill in an area of savannah to
CF | the south.
CF |
CF | "Champion", the wonder horse is here, obviously a bit jittery given
CF | all of the alarming smells and noises that are present in this part of
CF | the world.
CF |
CF | You can also see the severed head of Sir Stephen of Tamworth here.
CF |
CF | >
David says, (to ClubFloyd), "x head"
CF ] The Vast Plains of the Serengeti 43/849
CF | >
CF | > X HEAD
CF |
CF | Still clad in its helmet, though without the visor so that the head's
CF | face can be seen in all its gruesome grey glory, this head once
CF | belonged to Sir Stephen of Tamworth.
CF |
CF | >
David says, (to ClubFloyd), "take it"
CF ] The Vast Plains of the Serengeti 43/849
CF | >
CF | > TAKE IT
CF |
CF | You can't see 'it' (nothing) at the moment.
CF |
CF | >
David says, (to ClubFloyd), "take him"
CF ] The Vast Plains of the Serengeti 43/850
CF | >
CF | > TAKE HIM
CF |
CF | Taken.
CF |
CF | >
David says, (to ClubFloyd), "ask him about himself"
CF ] The Vast Plains of the Serengeti 43/851
CF | >
CF | > ASK HIM ABOUT HIMSELF
CF |
CF | Sir Stephen of Tamworth is gone, I'm afraid - you'll just have to get
CF | over it.
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] The Vast Plains of the Serengeti 43/852
CF | >
CF | > W
CF |
CF | The African plain extends in all directions for miles and miles and
CF | miles; people who get lost out there rarely survive.
CF |
CF | >
David says, (to ClubFloyd), "nw"
CF ] Vast Forest 43/853
CF | >
CF | > NW
CF |
CF |
CF | Vast Forest
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | >
David says, (to ClubFloyd), "se"
CF ] The Vast Plains of the Serengeti 43/854
CF | >
CF | > SE
CF |
CF | (now that you know the way)
CF |
CF | The Vast Plains of the Serengeti
CF | A huge red sun, low in the African sky, bathes the featureless plains
CF | of the Serengeti with a heat-shimmering light. The ground beneath you
CF | rises slowly towards the distant forest you emerged from to the
CF | northwest and sinks more sharply towards the southeast.
CF |
CF | A single baobab tree, tall but broken in two, provides the only break
CF | in the landscape. Vultures gaze at you from its branches, their
CF | expressions unreadable.
CF |
CF | Over to the east, a pickup truck can be seen on a plateau overlooking
CF | a watering hole. Grassland opens up to the southeast, and a pride of
CF | lions can be seen feeding on a recent kill in an area of savannah to
CF | the south.
CF |
CF | "Champion", the wonder horse is here, obviously a bit jittery given
CF | all of the alarming smells and noises that are present in this part of
CF | the world.
CF |
CF | >
David says, (to ClubFloyd), "mount horse"
CF ] The Vast Plains of the Serengeti 43/855
CF | >
CF | > MOUNT HORSE
CF |
CF | You mount "Champion", the wonder horse.
CF |
CF | >
David says, (to ClubFloyd), "nw"
CF ] Vast Forest 43/856
CF | >
CF | > NW
CF |
CF |
CF | Vast Forest (on "Champion", the wonder horse)
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | "Champion", the wonder horse drops his head down, looking for
CF | something to graze on.
CF |
CF | >
David says, (to ClubFloyd), "ne"
CF ] The Himalayan Mountains 43/857
CF | >
CF | > NE
CF |
CF | (now that you know the way)
CF |
CF | The Himalayan Mountains (on "Champion", the wonder horse)
CF | The path from the forest to the southwest, which has been
CF | winding up into the mountains, forks here, climbing up towards the top
CF | of a mountain to the right and down towards the heart of that same
CF | mountain to the left. A rough wooden sign stands at the fork.
CF |
CF | A fig tree grows to the side of the path.
CF |
CF | A huge statue of the Buddha is underneath the tree.
CF |
CF | "Champion", the wonder horse shakes his head up and down.
CF |
CF | >
David says, (to ClubFloyd), "dismount"
CF ] The Himalayan Mountains 43/858
CF | >
CF | > DISMOUNT
CF |
CF | You dismount "Champion", the wonder horse.
CF |
CF | The Himalayan Mountains
CF | The path from the forest to the southwest, which has been
CF | winding up into the mountains, forks here, climbing up towards the top
CF | of a mountain to the right and down towards the heart of that same
CF | mountain to the left. A rough wooden sign stands at the fork.
CF |
CF | A fig tree grows to the side of the path.
CF |
CF | A huge statue of the Buddha is underneath the tree.
CF |
CF | "Champion", the wonder horse is here, pretty much parked where you
CF | left him.
CF |
CF | >
David says, (to ClubFloyd), "climb tree"
CF ] In a Fig Tree 43/859
CF | >
CF | > CLIMB TREE
CF |
CF | (the fig tree)
CF | In a Fig Tree
CF | The lowest branches of the fig tree are sufficiently strong to hold
CF | your weight, but you can't climb up any further. The mountains look
CF | even more impressive from up here.
CF |
CF | >
David says, (to ClubFloyd), "x fig"
CF ] In a Fig Tree 43/859
CF | >
CF | > X FIG
CF |
CF | Which do you mean, the fig tree or the figs?
CF |
CF | >
David says, (to ClubFloyd), "figs"
CF ] In a Fig Tree 43/860
CF | >
CF | > FIGS
CF |
CF | The rest of the figs are out of reach.
CF |
CF | >
David says, (to ClubFloyd), "x mountains"
CF ] In a Fig Tree 43/861
CF | >
CF | > X MOUNTAINS
CF |
CF | (the mountain)
CF | The Himalayan mountains are the Himalayan mountains - it's difficult
CF | to know how else to convey their impressiveness.
CF |
CF | >
David says, (to ClubFloyd), "d"
CF ] The Himalayan Mountains 43/862
CF | >
CF | > D
CF |
CF |
CF | The Himalayan Mountains
CF | The path from the forest to the southwest, which has been
CF | winding up into the mountains, forks here, climbing up towards the top
CF | of a mountain to the right and down towards the heart of that same
CF | mountain to the left. A rough wooden sign stands at the fork.
CF |
CF | A fig tree grows to the side of the path.
CF |
CF | A huge statue of the Buddha is underneath the tree.
CF |
CF | "Champion", the wonder horse is here, pretty much parked where you
CF | left him.
CF |
CF | >
David says, (to ClubFloyd), "pray"
CF ] The Himalayan Mountains 43/862
CF | >
CF | > PRAY
CF |
CF | That's not a verb I recognise.
CF |
CF | >
David says, (to ClubFloyd), "x buddha"
CF ] The Himalayan Mountains 43/863
CF | >
CF | > X BUDDHA
CF |
CF | Reminds you a little bit of that Doctor Who story "The Abominable
CF | Snowmen". The Buddha sits in his traditional pose, right hand on knee
CF | with fingers pointed to the earth (pointing to the earth is also known
CF | as "calling the earth to witness") left hand on lap with palm facing
CF | upwards.
CF |
CF | >
David says, (to ClubFloyd), "meditate"
CF ] The Himalayan Mountains 43/863
CF | >
CF | > MEDITATE
CF |
CF | That's not a verb I recognise.
CF |
CF | >
David says, (to ClubFloyd), "kiss buddha"
CF ] The Himalayan Mountains 43/863
CF | >
CF | > KISS BUDDHA
CF |
CF | You can only do that to something animate.
CF |
CF | >
David says, (to ClubFloyd), "put head on buddha"
CF ] The Himalayan Mountains 43/864
CF | >
CF | > PUT HEAD ON BUDDHA
CF |
CF | Don't worry about the statue of the Buddha, it's effectively part of
CF | the landscape.
CF |
CF | > DavidW says, "We have this gruesome trophy and no idea what to do with it."
David says, (to ClubFloyd), "mount horse"
CF ] The Himalayan Mountains 43/865
CF | >
CF | > MOUNT HORSE
CF |
CF | You mount "Champion", the wonder horse.
CF |
CF | >
David says, (to ClubFloyd), "sw"
CF ] Vast Forest 43/866
CF | >
CF | > SW
CF |
CF |
CF | Vast Forest (on "Champion", the wonder horse)
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | >
David says, (to ClubFloyd), "s"
CF ] The Tallgrass Prairies of Missouri 43/867
CF | >
CF | > S
CF |
CF | (now that you know the way)
CF |
CF | The Tallgrass Prairies of Missouri (on "Champion", the wonder
CF | horse)
CF | A vast prairie extends in all directions, apart from to the
CF | north where the forest you emerged from begins. It's the middle
CF | of the night, but there's a full moon providing enough light to see
CF | by. Flames can be seen burning to the south.
CF |
CF | One particular poplar stands apart from the rest.
CF |
CF | >
David says, (to ClubFloyd), "dismount"
CF ] The Tallgrass Prairies of Missouri 43/868
CF | >
CF | > DISMOUNT
CF |
CF | You dismount "Champion", the wonder horse.
CF |
CF | The Tallgrass Prairies of Missouri
CF | A vast prairie extends in all directions, apart from to the
CF | north where the forest you emerged from begins. It's the middle
CF | of the night, but there's a full moon providing enough light to see
CF | by. Flames can be seen burning to the south.
CF |
CF | One particular poplar stands apart from the rest.
CF |
CF | "Champion", the wonder horse is here, looking spooky in the light of
CF | the moon.
CF |
CF | >
David says, (to ClubFloyd), "s"
CF ] Prairie: By Burning Crosses 43/869
CF | >
CF | > S
CF |
CF |
CF | Prairie: By Burning Crosses
CF | Three big crosses, easily twenty feet high and about eight feet
CF | across, light up the prairie with their bright, dancing flames. A
CF | large building is visible off to the east and a smaller one to the
CF | west. The forest you emerged from is some way to the north.
CF |
CF | >
David says, (to ClubFloyd), "burn head"
CF ] Prairie: By Burning Crosses 43/870
CF | >
CF | > BURN HEAD
CF |
CF | That would be somewhat disrespectful to Sir Stephen of Tamworth, or,
CF | at least, to what's left of him.
CF |
CF | > DavidW asks (of game), "Should I put the head into the pirate's cannon? Would that be more respectful?"
Roger asks, "to go easter-egg hunting: have we tried kicking the head?"
DavidW says, "I have not tried that."
David says, (to ClubFloyd), "kick head"
CF ] Prairie: By Burning Crosses 43/870
CF | >
CF | > KICK HEAD
CF |
CF | That's not a verb I recognise.
CF |
CF | > Roger says, "booo but fair"
DavidW asks, "no, Terry, no?"
David says, (to ClubFloyd), "n"
CF ] The Tallgrass Prairies of Missouri 43/871
CF | >
CF | > N
CF |
CF |
CF | The Tallgrass Prairies of Missouri
CF | A vast prairie extends in all directions, apart from to the
CF | north where the forest you emerged from begins. It's the middle
CF | of the night, but there's a full moon providing enough light to see
CF | by. Flames can be seen burning to the south.
CF |
CF | One particular poplar stands apart from the rest.
CF |
CF | "Champion", the wonder horse is here, looking spooky in the light of
CF | the moon.
CF |
CF | >
David says, (to ClubFloyd), "ride horse"
CF ] The Tallgrass Prairies of Missouri 43/872
CF | >
CF | > RIDE HORSE
CF |
CF | You mount "Champion", the wonder horse.
CF |
CF | >
David says, (to ClubFloyd), "n"
CF ] Vast Forest 43/873
CF | >
CF | > N
CF |
CF |
CF | Vast Forest (on "Champion", the wonder horse)
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | >
David says, (to ClubFloyd), "sw"
CF ] The Amazon Basin 43/874
CF | >
CF | > SW
CF |
CF | (now that you know the way)
CF |
CF | The Amazon Basin (on "Champion", the wonder horse)
CF | You have reached the edge of a huge rainforest stretching out as far
CF | as the eye can see, except for the (less rainy) part that you emerged
CF | from to the northeast.
CF |
CF | An enormous yellow bulldozer stands at the edge of a dirt track which
CF | plummets down into a crater below, a crater so devastated of trees
CF | that it looks like it belongs to a quarry rather than to a section of
CF | the rainforest.
CF |
CF | >
David says, (to ClubFloyd), "dismount"
CF ] The Amazon Basin 43/875
CF | >
CF | > DISMOUNT
CF |
CF | You dismount "Champion", the wonder horse.
CF |
CF | The Amazon Basin
CF | You have reached the edge of a huge rainforest stretching out as far
CF | as the eye can see, except for the (less rainy) part that you emerged
CF | from to the northeast.
CF |
CF | An enormous yellow bulldozer stands at the edge of a dirt track which
CF | plummets down into a crater below, a crater so devastated of trees
CF | that it looks like it belongs to a quarry rather than to a section of
CF | the rainforest.
CF |
CF | "Champion", the wonder horse is here, looking pretty incongruous next
CF | to that huge bulldozer.
CF |
CF | >
David says, (to ClubFloyd), "d"
CF ] "Tree Quarry" 43/876
CF | >
CF | > D
CF |
CF | "Tree Quarry"
CF | There is no better way to describe it: clearly, what was once a part
CF | of the rainforest around you is now a desolate rocky landscape bereft
CF | of fauna or vegetation. From here, you can go back up to where you
CF | left the bulldozer or follow a path northwest.
CF |
CF | A young girl is lying on the ground here, exactly at the point where
CF | that huge yellow bulldozer that you so considerately vandalised would
CF | rush down and crush her on its way to do more of its dirty work. She
CF | must have been hoping that it wasn't going to happen, though clearly
CF | now the point is moot.
CF |
CF | >
David says, (to ClubFloyd), "show head to girl"
CF ] "Tree Quarry" 43/877
CF | >
CF | > SHOW HEAD TO GIRL
CF |
CF | "I agree with shock tactics, but I think that's going a bit too far,"
CF | she says.
CF |
CF | >
David says, (to ClubFloyd), "show fuse to girl"
CF ] "Tree Quarry" 43/878
CF | >
CF | > SHOW FUSE TO GIRL
CF |
CF | She makes some sort of strange sign in reply which you think means
CF | "right on, man" but could equally mean "get lost".
CF |
CF | >
David says, (to ClubFloyd), "show book to girl"
CF ] "Tree Quarry" 43/879
CF | >
CF | > SHOW BOOK TO GIRL
CF |
CF | Better not draw attention to the fact that you've just stolen that.
CF |
CF | The young girl stands up and paces around, looking up the path, then
CF | lies down again.
CF |
CF | >
David says, (to ClubFloyd), "show costume to girl"
CF ] "Tree Quarry" 43/880
CF | >
CF | > SHOW COSTUME TO GIRL
CF |
CF | You can only show things which are in your possession.
CF |
CF | >
David says, (to ClubFloyd), "i"
CF ] "Tree Quarry" 43/881
CF | >
CF | > I
CF |
CF | You are carrying:
CF | the severed head of Sir Stephen of Tamworth
CF | a fuse
CF | a little green book
CF | a green parka
CF | a rhino warrior pass
CF | a toy monkey
CF | the costume worn by Falstaff in "The Merry Wives of Windsor" (being
CF | worn)
CF | a battle axe
CF | a gourd (with markings on)
CF |
CF | You shine with an inner light!
CF |
CF | >
David says, (to ClubFloyd), "remove costume"
CF ] "Tree Quarry" 43/882
CF | >
CF | > REMOVE COSTUME
CF |
CF | You take off the costume worn by Falstaff in "The Merry Wives of
CF | Windsor".
CF |
CF | The young girl sits up for a bit and plays with the braids on her
CF | hair.
CF |
CF | > Roger asks, "maybe we need to somehow combine the head and the costume to make a... scarecrow or something?"
David says, (to ClubFloyd), "show costume to girl"
CF ] "Tree Quarry" 43/883
CF | >
CF | > SHOW COSTUME TO GIRL
CF |
CF | She looks at it, then back at you, as if to say "Really?"
CF | .
CF |
CF | >
David says, (to ClubFloyd), "attach head to costume"
CF ] "Tree Quarry" 43/884
CF | >
CF | > ATTACH HEAD TO COSTUME
CF |
CF | That would be somewhat disrespectful to Sir Stephen of Tamworth, or,
CF | at least, to what's left of him.
CF |
CF | >
David says, (to ClubFloyd), "stuff costume"
CF ] "Tree Quarry" 43/884
CF | >
CF | > STUFF COSTUME
CF |
CF | That's not a verb I recognise.
CF |
CF | >
David says, (to ClubFloyd), "fill costume"
CF ] "Tree Quarry" 43/885
CF | >
CF | > FILL COSTUME
CF |
CF | Perhaps somewhere else?
CF |
CF | >
David says, (to ClubFloyd), "u"
CF ] The Amazon Basin 43/886
CF | >
CF | > U
CF |
CF |
CF | The Amazon Basin
CF | You have reached the edge of a huge rainforest stretching out as far
CF | as the eye can see, except for the (less rainy) part that you emerged
CF | from to the northeast.
CF |
CF | An enormous yellow bulldozer stands at the edge of a dirt track which
CF | plummets down into a crater below, a crater so devastated of trees
CF | that it looks like it belongs to a quarry rather than to a section of
CF | the rainforest.
CF |
CF | "Champion", the wonder horse is here, looking pretty incongruous next
CF | to that huge bulldozer.
CF |
CF | >
David says, (to ClubFloyd), "ride horse"
CF ] The Amazon Basin 43/887
CF | >
CF | > RIDE HORSE
CF |
CF | You mount "Champion", the wonder horse.
CF |
CF | >
David says, (to ClubFloyd), "ne"
CF ] Vast Forest 43/888
CF | >
CF | > NE
CF |
CF |
CF | Vast Forest (on "Champion", the wonder horse)
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | >
David says, (to ClubFloyd), "e"
CF ] The Palm Tree Plantations of Indonesia 43/889
CF | >
CF | > E
CF |
CF | (now that you know the way)
CF |
CF | The Palm Tree Plantations of Indonesia (on "Champion", the
CF | wonder horse)
CF | The forest, full of bio-diversity, to the west, gives way to a
CF | plantation of mind-boggling uniformity all around you. Rows and rows
CF | of palm trees stretch out as far as the eye can see. A dirt track
CF | ploughs east into the distance.
CF |
CF | Numerous wooden tables and chairs lie in semi-neat rows next to stacks
CF | of wicker baskets. A few palm kernels scattered here and there show
CF | that this is where kernels get extracted, by human labour, before
CF | being processed into palm oil.
CF |
CF | "Champion", the wonder horse shakes his head from side to side.
CF |
CF | >
David says, (to ClubFloyd), "stand"
CF ] The Palm Tree Plantations of Indonesia 43/890
CF | >
CF | > STAND
CF |
CF | You dismount "Champion", the wonder horse.
CF |
CF | The Palm Tree Plantations of Indonesia
CF | The forest, full of bio-diversity, to the west, gives way to a
CF | plantation of mind-boggling uniformity all around you. Rows and rows
CF | of palm trees stretch out as far as the eye can see. A dirt track
CF | ploughs east into the distance.
CF |
CF | "Champion", the wonder horse is here, ready to take you through the
CF | plantation if that is your desire.
CF |
CF | Numerous wooden tables and chairs lie in semi-neat rows next to stacks
CF | of wicker baskets. A few palm kernels scattered here and there show
CF | that this is where kernels get extracted, by human labour, before
CF | being processed into palm oil.
CF |
CF | >
David says, (to ClubFloyd), "fill costume"
CF ] The Palm Tree Plantations of Indonesia 43/891
CF | >
CF | > FILL COSTUME
CF |
CF | Perhaps somewhere else?
CF |
CF | >
David says, (to ClubFloyd), "put kernels in costume"
CF ] The Palm Tree Plantations of Indonesia 43/892
CF | >
CF | > PUT KERNELS IN COSTUME
CF |
CF | These aren't the kernels you're looking for.
CF |
CF | >
David says, (to ClubFloyd), "fill axe"
CF ] The Palm Tree Plantations of Indonesia 43/893
CF | >
CF | > FILL AXE
CF |
CF | Perhaps somewhere else?
CF |
CF | > DavidW says, "hm. It's a standard response to 'fill'. The costume isn't special in that regard."
Roger says, "mmhmm"
DavidW says, "I'm out of ideas and it's now after 4."
David says, (to ClubFloyd), "save"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
David says, (to ClubFloyd), "cfarboreahead"
CF ] The Palm Tree Plantations of Indonesia 43/893
CF | > SAVEOk.
CF |
CF | > DavidW says, "Not quite Anchorhead."
Jade says, "there is a walkthrough in the zip file of the game, more a hint sheet"
Jade says, "rather a hint sheet of each landscape"
DavidW says, "maybe next week we'll look at it then if we can't think of anything in the meantime."
DavidW says, "We made some progress. Just not as much as I'd hoped to make."
Roger says, "good times"
Jade says, "ok"
Jade says, "So, we will see next week"
DavidW says, "I suspect the gunpowder from the store plus the fuse is for making a bomb to free whoever is in the jail. We can light the fuse from the burning crosses."
Jade says, "As usual, stay safe"
DavidW says, "But we need the store owner's key first."
DavidW says (to Jade), "thanks"
DavidW says, "Thanks all for playing."
Jade says, "I can see the monkey should have gone with the orangutan"
Roger exclaims, "thanks for driving DW!"
Jade says, "thanks for driving"
DavidW says, "thanks"
*** SESSION FOUR ***
DavidW says, "I assume we all want to continue with Arborea, if we can."
Jade says, "ok, ok. I have been drowned by a problem with Caad server today and haven't been able to see the arborea's walkthrough"
DavidW says, "I've updated my notes from last week's session and did discover one tiny bit of progress we can start with today."
Roger has arrived.
Pinkunz has arrived. Jade says, "hi Robert"
DavidW says, "To update my notes, I replay the game with all the stuff we figured out and I noticed a detail I overlooked."
Jade says, "Hi, Pinkunz"
DavidW says, "hi Pinkunz and Roger"
Pinkunz says, "Hello"
Jade asks, "what detail?"
DavidW says, "When we start, I'll go to it and show it and ask if you can deduce what I deduced."
Jade says, "roger that"
DavidW says, "Just want to wait until 2pm to see if Knight or Moy show up."
Pinkunz says, "heh"
DavidW asks, "hm. Looks like they'll either be late or not coming? Should we wait longer?"
DavidW says, "The detail I noticed was back at the tavern."
Jade says, "..."
DavidW says, "I suppose we could recap what we discovered last week first."
DavidW says, "We cleaned the pirate ship with the jerry can of cleaning product, which resulted in the pirates and overseer going to the tavern."
Pinkunz says, "I'm walking in blind, so that wouldn't be unwelcome."
DavidW says, "The tavern is now open. The general store is now closed and locked. The store owner is acting as the bartender and his wife is all but passed out drunk."
DavidW says, "We gave the fig fruit to Sir Drake who entered Queen Elizabeth's tent to show her. The monkey/macaque followed him inside. Drake gave us an invitation to see the jousting."
DavidW says, "We saw the jousting and picked up a knight's head that was cut clean off, still wearing his helmet."
DavidW says, "Behind the queen's tent, the poor monkey is being treated as a doll by the ladies in waiting."
DavidW says, "We failed to do anything interesting with the head."
DavidW says, "We have no idea yet how to cheer up a depressed orangutan."
Jade says, "I readed something about joining monkey and orangutan. It is odd indeed."
DavidW says, "We learned that if we launch the viking ship, the archer sets it on fire with an arrow."
Pinkunz asks, "Apparently Arborea is a fever dream?"
DavidW says, "We failed to do anything interesting with the cooker, compresser, or washer."
DavidW says (to Pinkunz), "It's a holodeck situation. A simulation of various forests quilted together."
DavidW says, "Each forest is from a different part of the planet and different times, yet there's some interconnection sometimes."
Pinkunz says, "Just looked up the ifdb."
DavidW says, "The goal is to find the 'kernel' which is almost certainly inside a gourd we have."
Pinkunz says, "Thank you."
Jade says, "The difficulty is to guess how to use the objects and where."
DavidW says, "Exploring every location in a forest cracks the gourd just a little bit more."
DavidW says, "Anyway, I think that's everything from last week."
David says, (to ClubFloyd), "ride horse"
CF ] The Palm Tree Plantations of Indonesia 43/896
CF | >
CF | > RIDE HORSE
CF |
CF | You mount "Champion", the wonder horse.
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] Vast Forest 43/897
CF | >
CF | > W
CF |
CF |
CF | Vast Forest (on "Champion", the wonder horse)
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] An Island in the Caribbean 43/898
CF | >
CF | > W
CF |
CF | (now that you know the way)
CF |
CF | An Island in the Caribbean (on "Champion", the wonder horse)
CF | A rickety wooden walkway winds its way through a mangrove swamp,
CF | following the course of a river which empties into the Caribbean Sea,
CF | towards the west. The sun is shining brightly overhead, and there is a
CF | level of humidity here which is typical of the equator. Less lush
CF | vegetation lies back to the east.
CF |
CF | A large wooden hut, roughly made from what you assume to be mangrove
CF | wood, balances here on small stilts. Various fetishes decorate the
CF | outside of the hut, including some rather alarming ones made out of
CF | bone, and others made to resemble skulls and skeletal masks. There are
CF | also clay pots and receptacles full of tropical plants and flowers
CF | amongst all of this rather necrotic stuff. A doorway covered by a
CF | simple cloth curtain leads inside.
CF |
CF | >
David says, (to ClubFloyd), "dismount"
CF ] An Island in the Caribbean 43/899
CF | >
CF | > DISMOUNT
CF |
CF | You dismount "Champion", the wonder horse.
CF |
CF | An Island in the Caribbean
CF | A rickety wooden walkway winds its way through a mangrove swamp,
CF | following the course of a river which empties into the Caribbean Sea,
CF | towards the west. The sun is shining brightly overhead, and there is a
CF | level of humidity here which is typical of the equator. Less lush
CF | vegetation lies back to the east.
CF |
CF | A large wooden hut, roughly made from what you assume to be mangrove
CF | wood, balances here on small stilts. Various fetishes decorate the
CF | outside of the hut, including some rather alarming ones made out of
CF | bone, and others made to resemble skulls and skeletal masks. There are
CF | also clay pots and receptacles full of tropical plants and flowers
CF | amongst all of this rather necrotic stuff. A doorway covered by a
CF | simple cloth curtain leads inside.
CF |
CF | "Champion", the wonder horse is here, balancing rather precariously on
CF | the walkway. You don't think you're going to be able to persuade him
CF | to go much further.
CF |
CF | > Jade exclaims, "896!"
[**CE**] danyadsmith just entered the orange door. DavidW asks (of Jade), "hm?"
DavidW asks, "What's 896? The code for the door we left?"
Jade says, "900 turns"
DavidW says, "oh"
David says, (to ClubFloyd), "w"
CF ] Pirate Shanty Town 43/900
CF | >
CF | > W
CF |
CF |
CF | Pirate Shanty Town
CF | The wooden walkway from the east comes free from the mangrove swamp as
CF | it enters a pirate shanty town built just a few feet over the shallow
CF | waters of the Caribbean sea below.
CF |
CF | Perhaps it's the time of day (i.e. high noon), but pretty much
CF | everything seems to be closed including the general store that had
CF | been the sole bit of evidence that anyone did any trading here over to
CF | the south. Maybe everyone is in the tavern to the west, which seems to
CF | be doing a roaring trade.
CF |
CF | At the far end of the shantytown to the north, a boarding plank can be
CF | seen leading onto a pirate ship.
CF |
CF | You hear the sound of someone being hit coming from the tavern.
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] Tavern. 43/901
CF | >
CF | > W
CF |
CF |
CF | Tavern.
CF | Pirates spill about in here in various states of inebriation,
CF | including the overseer you saw earlier, who obviously is everyone's
CF | best friend now.
CF |
CF | The general store owner is busy pouring out the drinks.
CF |
CF | The store manager's wife lies underneath one of the tables, drinking
CF | herself stupid on a bottle of rum (which just goes to show ... well
CF | ... something).
CF |
CF | If it's all too much for you, the way out is to the east.
CF |
CF | Someone breaks into song, someone else then smacks him in the face and
CF | he stops.
CF |
CF | > Jade says, "that is a lot"
DavidW says, "Here's the bit of detail:"
David says, (to ClubFloyd), "x owner"
CF ] Tavern. 43/902
CF | >
CF | > X OWNER
CF |
CF | He's busy pouring out drinks for the pirates, in a better mood now
CF | that his wife's out of the way but still not all that happy in his
CF | raggy clothes. A large key hangs at his belt.
CF |
CF | You hear the sound of a bottle breaking somewhere.
CF |
CF | > DavidW says, "Or to be more explicit:"
David says, (to ClubFloyd), "x clothes"
CF ] Tavern. 43/903
CF | >
CF | > X CLOTHES
CF |
CF | (the mouldy, and very unfashionable, set of clothes belonging to the
CF | store manager)
CF | You see nothing special in the clothes.
CF |
CF | Everybody suddenly starts laughing, perhaps at you.
CF |
CF | > DavidW asks, "Any idea what that told me?"
Pinkunz asks, "Maybe just a quid pro quo? New clothes and he offers us the key?"
DavidW says, "very close."
Jade says, "x belt"
DavidW says, "He could use new clothes."
DavidW says, "And, in fact, we have new clothes we can offer him."
David says, (to ClubFloyd), "x costume"
CF ] Tavern. 43/904
CF | >
CF | > X COSTUME
CF |
CF | It's a sort of foppish affair, made for someone who clearly loves his
CF | ale, though it can be worn by anyone of a smaller size as "baggy" is
CF | always in.
CF |
CF | > Jade says, "yes, we have"
David says, (to ClubFloyd), "give costume to owner"
CF ] Tavern. 45/905
CF | >
CF | > GIVE COSTUME TO OWNER
CF |
CF | He takes the costume off you greedily and, to the amusement of all the
CF | pirates in the tavern, proceeds to change out of his raggedy old
CF | clothes into a perfect depiction of Falstaff from "The Merry Wives of
CF | Windsor".
CF |
CF | [Your score has just gone up by two points.]
CF |
CF | >
David says, (to ClubFloyd), "x clothes"
CF ] Tavern. 45/906
CF | >
CF | > X CLOTHES
CF |
CF | (the mouldy, and very unfashionable, set of clothes belonging to the
CF | store manager)
CF | You find a large key among the clothes.
CF |
CF | >
David says, (to ClubFloyd), "take key"
CF ] Tavern. 45/907
CF | >
CF | > TAKE KEY
CF |
CF | Taken.
CF |
CF | > DavidW asks, "I do believe this key unlocks his store. Shall we?"
Jade says, "you are superb"
DavidW says, "thanks"
David says, (to ClubFloyd), "e"
CF ] Pirate Shanty Town 45/908
CF | >
CF | > E
CF |
CF |
CF | Pirate Shanty Town
CF | The wooden walkway from the east comes free from the mangrove swamp as
CF | it enters a pirate shanty town built just a few feet over the shallow
CF | waters of the Caribbean sea below.
CF |
CF | Perhaps it's the time of day (i.e. high noon), but pretty much
CF | everything seems to be closed including the general store that had
CF | been the sole bit of evidence that anyone did any trading here over to
CF | the south. Maybe everyone is in the tavern to the west, which seems to
CF | be doing a roaring trade.
CF |
CF | At the far end of the shantytown to the north, a boarding plank can be
CF | seen leading onto a pirate ship.
CF |
CF | > Pinkunz says, "Gentlemen first."
David says, (to ClubFloyd), "unlock store door with key"
CF ] Pirate Shanty Town 45/909
CF | >
CF | > UNLOCK STORE DOOR WITH KEY
CF |
CF | You unlock the general store door.
CF |
CF | You hear the sound of something breaking coming from the tavern.
CF |
CF | >
David says, (to ClubFloyd), "s"
CF ] General Store 45/910
CF | >
CF | > S
CF |
CF | (first opening the general store door)
CF |
CF | General Store
CF | Shelves of assorted goods line the walls of this simple wooden
CF | building.
CF |
CF | A barrel of gunpowder rests in one corner of the store, perhaps the
CF | only thing you might consider to be of any value here.
CF |
CF | > Jade says, "of course, go"
DavidW says, "Here's where I'm unsure what to do."
DavidW says, "There's nothing here but the barrel of gunpowder."
David says, (to ClubFloyd), "take gunpowder"
CF ] General Store 45/911
CF | >
CF | > TAKE GUNPOWDER
CF |
CF | It's far too heavy to lift. However, you can push it around the place
CF | by saying "push barrel north".
CF |
CF | > Pinkunz says, "huh"
DavidW asks, "Okay, so where do we push this thing to?"
David says, (to ClubFloyd), "x fuse"
CF ] General Store 45/912
CF | >
CF | > X FUSE
CF |
CF | Pretty short - won't burn for long.
CF |
CF | > DavidW says, "Put fuse in barrel"
David says, (to ClubFloyd), "put fuse in barrel"
CF ] General Store 46/913
CF | >
CF | > PUT FUSE IN BARREL
CF |
CF | You put the fuse into the gunpowder barrel.
CF |
CF | [Your score has just gone up by one point.]
CF |
CF | > Jade says, "ah, I know whatto do, but I will let you try"
DavidW says, "The fuse came from the cannon on the pirate ship."
DavidW says, "Well, there's only two known sources of fire for the fuse: the viking archer's fire and the burning crosses near the prison."
DavidW says, "I think that the barrel might blast the prison open."
DavidW asks, "Shall I try that?"
Jade says, "right"
David says, (to ClubFloyd), "push barrel n"
CF ] Pirate Shanty Town 46/914
CF | >
CF | > PUSH BARREL N
CF |
CF | You roll the gunpowder barrel ahead of you.
CF |
CF | Pirate Shanty Town
CF | The wooden walkway from the east comes free from the mangrove swamp as
CF | it enters a pirate shanty town built just a few feet over the shallow
CF | waters of the Caribbean sea below.
CF |
CF | Perhaps it's the time of day (i.e. high noon), but pretty much
CF | everything seems to be closed apart from a general store to the south.
CF | Maybe everyone is in the tavern to the west, which seems to be doing a
CF | roaring trade.
CF |
CF | At the far end of the shantytown to the north, a boarding plank can be
CF | seen leading onto a pirate ship.
CF |
CF | The gunpowder barrel that you stole from the general store is here.
CF |
CF | >
David says, (to ClubFloyd), "push barrel e"
CF ] An Island in the Caribbean 46/915
CF | >
CF | > PUSH BARREL E
CF |
CF | You roll the gunpowder barrel ahead of you.
CF |
CF | An Island in the Caribbean
CF | A rickety wooden walkway winds its way through a mangrove swamp,
CF | following the course of a river which empties into the Caribbean Sea,
CF | towards the west. The sun is shining brightly overhead, and there is a
CF | level of humidity here which is typical of the equator. Less lush
CF | vegetation lies back to the east.
CF |
CF | A large wooden hut, roughly made from what you assume to be mangrove
CF | wood, balances here on small stilts. Various fetishes decorate the
CF | outside of the hut, including some rather alarming ones made out of
CF | bone, and others made to resemble skulls and skeletal masks. There are
CF | also clay pots and receptacles full of tropical plants and flowers
CF | amongst all of this rather necrotic stuff. A doorway covered by a
CF | simple cloth curtain leads inside.
CF |
CF | The gunpowder barrel that you stole from the general store is here.
CF |
CF | "Champion", the wonder horse is here, balancing rather precariously on
CF | the walkway. You don't think you're going to be able to persuade him
CF | to go much further.
CF |
CF | >
David says, (to ClubFloyd), "push barrel e"
CF ] Vast Forest 46/916
CF | >
CF | > PUSH BARREL E
CF |
CF | You roll the gunpowder barrel ahead of you.
CF |
CF | Vast Forest
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | The gunpowder barrel that you've rolled all the way over from the
CF | general store in the Caribbean is here.
CF |
CF | >
David says, (to ClubFloyd), "push barrel s"
CF ] The Tallgrass Prairies of Missouri 46/917
CF | >
CF | > PUSH BARREL S
CF |
CF | (now that you know the way)
CF |
CF | (rolling the gunpowder barrel with you - you don't want to lose it
CF | after all!)
CF |
CF | The Tallgrass Prairies of Missouri
CF | A vast prairie extends in all directions, apart from to the
CF | north where the forest you emerged from begins. It's the middle
CF | of the night, but there's a full moon providing enough light to see
CF | by. Flames can be seen burning to the south.
CF |
CF | One particular poplar stands apart from the rest.
CF |
CF | The gunpowder barrel that you've rolled all the way over from the
CF | general store in the Caribbean is here.
CF |
CF | >
David says, (to ClubFloyd), "push barrel s"
CF ] Prairie: By Burning Crosses 46/918
CF | >
CF | > PUSH BARREL S
CF |
CF | You roll the gunpowder barrel ahead of you.
CF |
CF | Prairie: By Burning Crosses
CF | Three big crosses, easily twenty feet high and about eight feet
CF | across, light up the prairie with their bright, dancing flames. A
CF | large building is visible off to the east and a smaller one to the
CF | west. The forest you emerged from is some way to the north.
CF |
CF | The gunpowder barrel that you've rolled all the way over from the
CF | general store in the Caribbean is here.
CF |
CF | >
DavidW says (to ClubFloyd), "SAVE"
DavidW says (to ClubFloyd), "cf9"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Prairie: By Burning Crosses 46/918
CF | > SAVEOk.
CF |
CF | >
David says, (to ClubFloyd), "light fuse"
CF ] Prairie: By Burning Crosses 47/919
CF | >
CF | > LIGHT FUSE
CF |
CF | With a great deal of care you manoeuver the barrel close to the
CF | burning crosses and light the fuse without setting the whole thing
CF | off.
CF |
CF | [Your score has just gone up by one point.]
CF |
CF | >
David says, (to ClubFloyd), "push barrel w"
CF ] Prairie: By Prison 47/920
CF | >
CF | > PUSH BARREL W
CF |
CF | The barrel rolls naturally down a slight slope and comes to rest in
CF | front of the cell door.
CF |
CF | Prairie: By Prison
CF | A dismal stone building, undoubtedly a prison or cell given by the
CF | style of the door, can be seen here west of the flaming crosses. Given
CF | everything that you've seen so far, there can be little doubt in your
CF | mind about what's going to happen here.
CF |
CF | A barrel of gunpowder (its fuse hissing alarmingly) rests in front of
CF | the cell door.
CF |
CF | The fuse on the gunpowder barrel burns down a little further.
CF |
CF | >
David says, (to ClubFloyd), "e"
CF ] Prairie: By Burning Crosses 47/921
CF | >
CF | > E
CF |
CF |
CF | Prairie: By Burning Crosses
CF | Three big crosses, easily twenty feet high and about eight feet
CF | across, light up the prairie with their bright, dancing flames. A
CF | large building is visible off to the east and a smaller one to the
CF | west. The forest you emerged from is some way to the north.
CF |
CF | >
David says, (to ClubFloyd), "z"
CF ] Prairie: By Burning Crosses 47/922
CF | >
CF | > Z
CF |
CF | Time passes.
CF |
CF | >
David says, (to ClubFloyd), "z"
CF ] Prairie: By Burning Crosses 50/923
CF | >
CF | > Z
CF |
CF | Time passes.
CF |
CF | You hear an explosion to the west.
CF |
CF | [Your score has just gone up by three points.]
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] Prairie: By Prison 50/924
CF | >
CF | > W
CF |
CF |
CF | Prairie: By Prison
CF | A dismal stone building, undoubtedly once a prison or cell, though
CF | given that its door has been blown to pieces unlikely to be much use
CF | in that function any more, stands here.
CF |
CF | Two terrified young black men scramble out of prison, gaze at you
CF | incredulously, then run off into the darkness.
CF |
CF | > DavidW says, "okay, so we don't talk to the prisoners."
Pinkunz asks, "Regular menace, aren't we?"
DavidW asks, "I guess we go inside for some reason?"
Jade says, "we locked the church door"
DavidW says, "We tried the church doors shut with rope, yes."
DavidW says, "er tied"
Pinkunz says, "Probably non-violent offenders anyway."
David says, (to ClubFloyd), "in"
CF ] Prison 53/925
CF | >
CF | > IN
CF |
CF | Prison
CF | This cramped, damp, smelly, stone-walled cell reminds you of your
CF | student days.
CF |
CF | A withered old black man stands in here, gazing thoughtfully out of
CF | the window.
CF |
CF | You hear a small crack coming from the gourd.
CF |
CF | [Your score has just gone up by three points.]
CF |
CF | > Jade says, "otherwise..."
David says, (to ClubFloyd), "x man"
CF ] Prison 53/926
CF | >
CF | > X MAN
CF |
CF | He looks at you with interest, and even kindness.
CF |
CF | >
David says, (to ClubFloyd), "talk to man"
CF ] Prison 53/927
CF | >
CF | > TALK TO MAN
CF |
CF | The old man seems to be quite interested in something you might be
CF | carrying, but not in anything else. He makes a sign with his hands
CF | like he was holding a large egg.
CF |
CF | >
David says, (to ClubFloyd), "give gourd to man"
CF ] Prison 53/928
CF | >
CF | > GIVE GOURD TO MAN
CF |
CF | The old man takes the gourd and looks at it, then points at the
CF | pictures on it which aren't cracked and gives it back to you. You get
CF | the impression you've more to do here to finish your quest.
CF |
CF | > Jade says, "x gourd"
David says, (to ClubFloyd), "x gourd"
CF ] Prison 53/929
CF | >
CF | > X GOURD
CF |
CF | About the size of your fist, this light brown fruit has several small
CF | pictures engraved or carved upon it. The pictures show an acorn, a
CF | crab, a mystic of some sort, something that looks like fluff (?!), a
CF | palm leaf, a pine cone, one of those big-eyed Amazonian frogs and a
CF | tree which appears to have been drawn upside-down.
CF |
CF | The acorn, crab, fluff and tree frog pictures are cracked.
CF |
CF | >
DavidW says, "Each symbol represents a forest in the game."
Pinkunz says, "4/8"
Jade asks, "4/8?"
DavidW says, "Unfortunately, this seems to be a dead end until the gourd opens, I guess."
Jade says, "ok"
DavidW says, "4 cracks out of 8 symbols."
David says, (to ClubFloyd), "i"
CF ] Prison 53/930
CF | >
CF | > I
CF |
CF | You are carrying:
CF | a large key
CF | the severed head of Sir Stephen of Tamworth
CF | a little green book
CF | a green parka
CF | a rhino warrior pass
CF | a toy monkey
CF | a battle axe
CF | a gourd (with markings on)
CF |
CF | You shine with an inner light!
CF |
CF | > Pinkunz says, "Halfway there."
Jade says, "also 4 out of 8 zones cleared"
DavidW says, "So there's the monkey and meat pies in England; the boat, island, and mead hall of the Vikings, the dark harem in the Himalayans,..."
DavidW says, "A sleeping potion in the Caribbean that we need a container for; the orangutan, electrified fence, and machinery of the palm tree plantation; ..."
DavidW asks, "the poachers in Africa, ... and is that it now?"
David says, (to ClubFloyd), "ask man about gourd"
CF ] Prison 53/931
CF | >
CF | > ASK MAN ABOUT GOURD
CF |
CF | The old man looks interested.
CF |
CF | >
David says, (to ClubFloyd), "ask man about head"
CF ] Prison 53/932
CF | >
CF | > ASK MAN ABOUT HEAD
CF |
CF | The old man seems to be quite interested in something else that you
CF | might be carrying. He makes a sign with his hands like he was holding
CF | a large egg.
CF |
CF | >
David says, (to ClubFloyd), "ask man about church"
CF ] Prison 53/933
CF | >
CF | > ASK MAN ABOUT CHURCH
CF |
CF | The old man seems to be quite interested in something you might be
CF | carrying, but not in anything else. He makes a sign with his hands
CF | like he was holding a large egg.
CF |
CF | > Pinkunz says, "give head to man"
Pinkunz says, "lol"
DavidW says, "doesn't look we can talk to this guy"
David says, (to ClubFloyd), "give head to man"
CF ] Prison 53/934
CF | >
CF | > GIVE HEAD TO MAN
CF |
CF | The old man seems to be quite interested in something else that you
CF | might be carrying. He makes a sign with his hands like he was holding
CF | a large egg.
CF |
CF | > Jade asks, "the head?"
Pinkunz says, "Missed opportunities."
DavidW says, "well, no BJ for you, dear"
DavidW says (to Jade), "the 'egg' is the gourd."
Pinkunz says, "I mean, we just robbed a store, did a prison breakout, and blow up a building, all the while casually carrying around a severed head."
Jade says, "there is a big lag today, enormeous"
DavidW says, "Earlier in the game, we stole an actor's costume so he had to go on stage in his underwear."
DavidW says, "And we also searched a sack of rhino dung."
Pinkunz says, "If this were a graphics game, this'd be like Postal or Grand Theft Auto."
DavidW says, "Fortunately, these are simulated people and things. None of it is really real. Unless there's a weird twist at story's end."
Pinkunz asks, "I mean, isn't that always true?"
Pinkunz asks, "Ostensibly?"
DavidW says, "Anyway, I need a suggestion on where to go next. We have all these problems and no solutions to them."
Pinkunz asks, "have we tried offering the head to the queen?"
DavidW says, "I like Jade's idea of bringing the monkey back to the orangutan. Perhaps the monkey, dressed up, would cheer the orangutan."
DavidW says, "The queen is in her tent where we cannot go."
DavidW says, "Also, we cannot put the head in her box in the jousting arena."
DavidW says, "The head might scare off the ladies in waiting though."
DavidW says, "I think we should try that."
DavidW says, "We could also try throwing the head into the tent, I guess."
Jade says, "when I am without ideas, I examine again everything..."
DavidW says, "sure, but there's a lot of everything in this game."
DavidW says, "We could examine our entire inventory first, I guess."
David says, (to ClubFloyd), "i"
CF ] Prison 53/935
CF | >
CF | > I
CF |
CF | You are carrying:
CF | a large key
CF | the severed head of Sir Stephen of Tamworth
CF | a little green book
CF | a green parka
CF | a rhino warrior pass
CF | a toy monkey
CF | a battle axe
CF | a gourd (with markings on)
CF |
CF | You shine with an inner light!
CF |
CF | > Pinkunz says, "I vote upset the ladies in waiting or toss the head in the tent."
David says, (to ClubFloyd), "x large key"
CF ] Prison 53/936
CF | >
CF | > X LARGE KEY
CF |
CF | It looks like it opens a pretty heavy clunky door.
CF |
CF | > DavidW says, "By the way, I tried to lock the tavern door with the key, but the same wouldn't let me close the door and rob the pirates of fresh air."
David says, (to ClubFloyd), "x head"
CF ] Prison 53/937
CF | >
CF | > X HEAD
CF |
CF | Still clad in its helmet, though without the visor so that the head's
CF | face can be seen in all its gruesome grey glory, this head once
CF | belonged to Sir Stephen of Tamworth.
CF |
CF | >
David says, (to ClubFloyd), "x book"
CF ] Prison 53/938
CF | >
CF | > X BOOK
CF |
CF | This crazy little book is full of information, including door codes,
CF | access codes and passwords, for just about every organisation that
CF | might be involved in polluting or ruining the planet (you can look
CF | things up in it by typing "look up in book". Whoever these
CF | Rhino Warriors are, they've got one hell of an intelligence
CF | connection!
CF |
CF | >
David says, (to ClubFloyd), "x parka"
CF ] Prison 53/939
CF | >
CF | > X PARKA
CF |
CF | The parka is a green, hooded affair, robust and waterproof, with a
CF | very stylised cartoon picture of a rhino's head on the back (a sort of
CF | "Rambo" rhino) under the caption "Rhino Warriors".
CF |
CF | >
David says, (to ClubFloyd), "x pass"
CF ] Prison 53/940
CF | >
CF | > X PASS
CF |
CF | It's laminated, about the size of a playing card, has a cartoon
CF | picture of a rhino's head next to the words "Rhino Warriors" on one
CF | side, and a 12-digit membership number (they must have a lot of
CF | members!) next to a picture of someone, who looks totally unlike you,
CF | on the other.
CF |
CF | >
David says, (to ClubFloyd), "x toy"
CF ] Prison 53/941
CF | >
CF | > X TOY
CF |
CF | A small fluffy monkey carrying a pair of cymbals with a pull string on
CF | the back. A label on its leg says "Made in Bangladesh".
CF |
CF | > Pinkunz says, ";I'm assuming we"
DavidW says, "Bangladesh is not a place we can visit."
Pinkunz says, "...already searched the parka"
David says, (to ClubFloyd), "search parka"
CF ] Prison 53/942
CF | >
CF | > SEARCH PARKA
CF |
CF | You find nothing of interest.
CF |
CF | >
David says, (to ClubFloyd), "look in pockets"
CF ] Prison 53/942
CF | >
CF | > LOOK IN POCKETS
CF |
CF | You can't see any such thing.
CF |
CF | > Pinkunz says, "Worth a try"
David says, (to ClubFloyd), "x axe"
CF ] Prison 53/943
CF | >
CF | > X AXE
CF |
CF | It's an axe made for chopping people, though I guess you could chop
CF | other things with it if the idea of chopping people doesn't appeal.
CF |
CF | > DavidW says, "and we examined the gourd already."
Pinkunz asks, "Is that the axe used to decapitate Sir Stephen?"
DavidW says, "The gourd markings told us what trees to look for so we could find the 8 forests in the first place."
Jade asks, "what for the game leave us the previously use key?"
DavidW says, "No, Sir Stephen was decapitated by another knight when jousting."
Pinkunz says, "Might just be a red herring at this point."
DavidW says (to Jade), "I didn't understand your question."
Jade says, "we haven't chopped anything"
DavidW says, "We did chop one thing: the cable underneath the bulldozer in the Amazon."
Pinkunz asks, "Why do we still have the key; is it still useful?"
Jade says, "we have used the key and we retained it in the inventory"
DavidW says, "We just got the key."
DavidW says, "From the tavern. To open the store."
DavidW says, "I have no idea if it's still useful or not. Probably not, but it doesn't just evaporate on use."
Jade says, "So we presume that the key or the axe will be of no use"
Pinkunz asks, "Have objects typically been 'used up' when no longer useful thus far?"
DavidW says, "No, I don't presume that."
Jade says, "I was trying to discard some possibilities"
Pinkunz says, ".Jade So, unknown. They could be useful yet or not."
DavidW says, "I can't think of any example. The toy monkey is probably not useful, but there just aren't that many inventory items to discard them."
Pinkunz says, "Check the coffee. ;-)"
DavidW says, "No coffee."
Jade says, "discard possibilities, not items"
DavidW asks, "anyway, shall we upset some ladies now?"
Pinkunz says, "Sorry, I jest. Let's go upset ladies."
DavidW says, "The head might be useful with the dark harem if the Englishwomen don't react to it."
David says, (to ClubFloyd), "out"
CF ] Prairie: By Prison 53/944
CF | >
CF | > OUT
CF |
CF |
CF | Prairie: By Prison
CF | A dismal stone building, undoubtedly once a prison or cell, though
CF | given that its door has been blown to pieces unlikely to be much use
CF | in that function any more, stands here.
CF |
CF | >
David says, (to ClubFloyd), "n"
CF ] Prairie: By Prison 53/945
CF | >
CF | > N
CF |
CF | The prairie is vast and endless. You see nothing of interest in that
CF | direction except for tall grass ("uninteresting" tall grass at that).
CF |
CF | >
David says, (to ClubFloyd), "e"
CF ] Prairie: By Burning Crosses 53/946
CF | >
CF | > E
CF |
CF |
CF | Prairie: By Burning Crosses
CF | Three big crosses, easily twenty feet high and about eight feet
CF | across, light up the prairie with their bright, dancing flames. A
CF | large building is visible off to the east and a smaller one to the
CF | west. The forest you emerged from is some way to the north.
CF |
CF | >
David says, (to ClubFloyd), "n"
CF ] The Tallgrass Prairies of Missouri 53/947
CF | >
CF | > N
CF |
CF |
CF | The Tallgrass Prairies of Missouri
CF | A vast prairie extends in all directions, apart from to the
CF | north where the forest you emerged from begins. It's the middle
CF | of the night, but there's a full moon providing enough light to see
CF | by. Flames can be seen burning to the south.
CF |
CF | One particular poplar stands apart from the rest.
CF |
CF | >
David says, (to ClubFloyd), "n"
CF ] Vast Forest 53/948
CF | >
CF | > N
CF |
CF |
CF | Vast Forest
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | > Jade says, "I think that the orangutan will be pleased to meet the dressed monkey"
David says, (to ClubFloyd), "nw"
CF ] The Green Hills of England 53/949
CF | >
CF | > NW
CF |
CF | (now that you know the way)
CF |
CF | The Green Hills of England
CF | A small collection of Romany gypsy caravans clusters around a large
CF | oak tree at the top of a hill. The forest you emerged from is to the
CF | southeast, whilst to the north, the landscape below has been,
CF | well, landscaped into well-manicured woodland and parkland. An
CF | Elizabethan festival is taking place down there. Even from this
CF | distance, you can see a theatre, a jousting arena and a whole
CF | collection of colourful pavilion tents.
CF |
CF | That pretty white filly is here, looking both at you and behind you,
CF | perhaps wondering whether you're going to bring back her boyfriend.
CF |
CF | >
David says, (to ClubFloyd), "n"
CF ] Elizabethan Festival (south) 53/950
CF | >
CF | > N
CF |
CF |
CF | Elizabethan Festival (south)
CF | A riot of brightly coloured pavilion tents extends over an acre of
CF | parkland. Elizabethan folk mill around laughing, buying stuff and
CF | generally larking about. It's a sunny day, and although Elizabethan
CF | England was not the best period of the world to live in, they seem to
CF | be quite happy going about their business. A collection of caravans up
CF | a hill to the south leads back to the vast forest you emerged from and
CF | the festival continues to the north.
CF |
CF | A stage has been set up to the east (going east will take you to the
CF | back of it), and a play is in progress upon it.
CF |
CF | A sign on the stage says "The Merry Wives of Windsor, Rehearsal, Act
CF | IV, Scene 5. Full performance tonight.".
CF |
CF | >
David says, (to ClubFloyd), "n"
CF ] Elizabethan Festival (north) 53/951
CF | >
CF | > N
CF |
CF |
CF | Elizabethan Festival (north)
CF | The festival continues in this direction, though in so doing starts to
CF | cater for the more wealthy, almost like this was "uptown Elizabethan
CF | festival" and the south was "downtown".
CF |
CF | A huge white tent flying the royal standard of England (let's call
CF | this tent the "royal pavilion") has been erected to the west (going
CF | west will take you round to the back of it). There's no one in front
CF | of the tent now, but you're pretty sure there are guards just inside
CF | in case you want to barge your way in.
CF |
CF | An enclosed jousting arena lies to the north, and jousting is
CF | obviously in full swing (or full prod) going by the sounds of charging
CF | horses, clashes of metal and cheering coming from that direction. The
CF | way into the jousting arena is guarded by a Yeoman of the Guard.
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] Elizabethan Festival (west) 53/952
CF | >
CF | > W
CF |
CF | (dodging around the royal pavilion)
CF |
CF | Elizabethan Festival (west)
CF | A huge white tent flying the royal standard of England (let's call
CF | this tent the "royal pavilion") has been erected to the east (going
CF | east will take you round to the front of it). A canopy extends out
CF | from the tent at its rear providing shade for anyone who wishes to
CF | lounge outside.
CF |
CF | Queen Elizabeth's ladies in waiting are here, along with your monkey.
CF | The poor creature has been dressed in child-sized clothing, including
CF | a red waistcoat and a red fez held on to his head by string. There's
CF | also a chain attached to a collar round his neck which the ladies are
CF | using to guide him here and there. The ladies aren't being altogether
CF | unkind to the monkey, but you get the strong impression that he's
CF | pretty miserable about his condition.
CF |
CF | One of the vendors cries out "Meat pies, closing down sale!"
CF |
CF | >
David says, (to ClubFloyd), "show head to ladies"
CF ] Elizabethan Festival (west) 53/953
CF | >
CF | > SHOW HEAD TO LADIES
CF |
CF | One of them takes a look at it and says to another: "I say, isn't that
CF | Sir Stephen of Tamworth?" The one being spoken to looks rather
CF | embarrassed, and the other ladies in waiting giggle.
CF |
CF | >
David says, (to ClubFloyd), "give head to monkey"
CF ] Elizabethan Festival (west) 53/954
CF | >
CF | > GIVE HEAD TO MONKEY
CF |
CF | (the macaque (i.e. monkey))
CF | Animal eyes gaze back at you, which seem to betray a surprising amount
CF | of intelligence - or perhaps it's only surprising relative to your own
CF | intelligence.
CF |
CF | (And just to be clear, you're still in possession of the severed head
CF | of Sir Stephen of Tamworth, the macaque (i.e. monkey) didn't take it.)
CF |
CF | One of the ladies pinches the monkey from behind then when the monkey
CF | turns towards her another lady does the same.
CF |
CF | > Jade says, "we are money off"
David says, (to ClubFloyd), "take monkey"
CF ] Elizabethan Festival (west) 53/955
CF | >
CF | > TAKE MONKEY
CF |
CF | (the toy monkey)
CF | You already have that.
CF |
CF | >
David says, (to ClubFloyd), "take macaque"
CF ] Elizabethan Festival (west) 53/956
CF | >
CF | > TAKE MACAQUE
CF |
CF | The ladies in waiting won't let you.
CF |
CF | Two of the ladies take turns prodding the monkey with sticks and
CF | laughing when he squeals.
CF |
CF | One of the vendors cries out "Meat pies, extra pepper today!"
CF |
CF | >
David says, (to ClubFloyd), "put head in tent"
CF ] Elizabethan Festival (west) 53/956
CF | >
CF | > PUT HEAD IN TENT
CF |
CF | Which do you mean, the royal pavilion or the brightly coloured
CF | pavilion tents?
CF |
CF | >
David says, (to ClubFloyd), "royal"
CF ] Elizabethan Festival (west) 53/957
CF | >
CF | > ROYAL
CF |
CF | That would be somewhat disrespectful to Sir Stephen of Tamworth, or,
CF | at least, to what's left of him.
CF |
CF | One of the vendors cries out "Meat pies, buy one get one half price!"
CF |
CF | > Jade says, "drop head"
David says, (to ClubFloyd), "drop head"
CF ] Elizabethan Festival (west) 53/958
CF | >
CF | > DROP HEAD
CF |
CF | The severed head slowly rolls down in front of the ladies in waiting.
CF |
CF | One of them takes a look at it and says to another: "I say, isn't that
CF | Sir Stephen of Tamworth?" The one being spoken to looks rather
CF | embarrassed, and the other ladies in waiting giggle (they can't get
CF | enough of this particular little joke).
CF |
CF | >
David says, (to ClubFloyd), "take macaque"
CF ] Elizabethan Festival (west) 53/959
CF | >
CF | > TAKE MACAQUE
CF |
CF | The ladies in waiting won't let you.
CF |
CF | > Pinkunz says, "No dice."
David says, (to ClubFloyd), "take chain"
CF ] Elizabethan Festival (west) 53/960
CF | >
CF | > TAKE CHAIN
CF |
CF | The monkey-sized, "cute", arabian outfit doesn't belong to you.
CF | Messing about with it is likely to upset someone.
CF |
CF | One of the ladies beckons the monkey over with a sweet whilst another
CF | just keeps it from reaching her by holding on tight to his chain.
CF |
CF | >
David says, (to ClubFloyd), "take head"
CF ] Elizabethan Festival (west) 53/961
CF | >
CF | > TAKE HEAD
CF |
CF | Taken.
CF |
CF | One of the ladies pinches the monkey from behind then when the monkey
CF | turns towards her another lady does the same.
CF |
CF | > DavidW says, "This idea has failed."
Pinkunz asks, "Meat pie?"
DavidW says, "We have no money to buy a pie."
Pinkunz says, "Got it. Also, yes, my idea failed."
David says, (to ClubFloyd), "buy pie"
CF ] Elizabethan Festival (west) 53/962
CF | >
CF | > BUY PIE
CF |
CF | You've no cash or anything to barter with.
CF |
CF | > DavidW says, "I'll try the dark harem next."
David says, (to ClubFloyd), "e"
CF ] Elizabethan Festival (north) 53/963
CF | >
CF | > E
CF |
CF | (dodging around the royal pavilion)
CF |
CF | Elizabethan Festival (north)
CF | The festival continues in this direction, though in so doing starts to
CF | cater for the more wealthy, almost like this was "uptown Elizabethan
CF | festival" and the south was "downtown".
CF |
CF | A huge white tent flying the royal standard of England (let's call
CF | this tent the "royal pavilion") has been erected to the west (going
CF | west will take you round to the back of it). There's no one in front
CF | of the tent now, but you're pretty sure there are guards just inside
CF | in case you want to barge your way in.
CF |
CF | An enclosed jousting arena lies to the north, and jousting is
CF | obviously in full swing (or full prod) going by the sounds of charging
CF | horses, clashes of metal and cheering coming from that direction. The
CF | way into the jousting arena is guarded by a Yeoman of the Guard.
CF |
CF | One of the vendors cries out "Meat pies, closing down sale!"
CF |
CF | >
David says, (to ClubFloyd), "s"
CF ] Elizabethan Festival (south) 53/964
CF | >
CF | > S
CF |
CF |
CF | Elizabethan Festival (south)
CF | A riot of brightly coloured pavilion tents extends over an acre of
CF | parkland. Elizabethan folk mill around laughing, buying stuff and
CF | generally larking about. It's a sunny day, and although Elizabethan
CF | England was not the best period of the world to live in, they seem to
CF | be quite happy going about their business. A collection of caravans up
CF | a hill to the south leads back to the vast forest you emerged from and
CF | the festival continues to the north.
CF |
CF | A stage has been set up to the east (going east will take you to the
CF | back of it), and a play is in progress upon it.
CF |
CF | A sign on the stage says "The Merry Wives of Windsor, Rehearsal, Act
CF | IV, Scene 5. Full performance tonight.".
CF |
CF | One of the vendors cries out "Meat pies, hand made this morning!"
CF |
CF | >
David says, (to ClubFloyd), "s"
CF ] The Green Hills of England 53/965
CF | >
CF | > S
CF |
CF |
CF | The Green Hills of England
CF | A small collection of Romany gypsy caravans clusters around a large
CF | oak tree at the top of a hill. The forest you emerged from is to the
CF | southeast, whilst to the north, the landscape below has been,
CF | well, landscaped into well-manicured woodland and parkland. An
CF | Elizabethan festival is taking place down there. Even from this
CF | distance, you can see a theatre, a jousting arena and a whole
CF | collection of colourful pavilion tents.
CF |
CF | That pretty white filly is here, looking both at you and behind you,
CF | perhaps wondering whether you're going to bring back her boyfriend.
CF |
CF | >
David says, (to ClubFloyd), "se"
CF ] Vast Forest 53/966
CF | >
CF | > SE
CF |
CF |
CF | Vast Forest
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | >
David says, (to ClubFloyd), "ne"
CF ] The Himalayan Mountains 53/967
CF | >
CF | > NE
CF |
CF | (now that you know the way)
CF |
CF | The Himalayan Mountains
CF | The path from the forest to the southwest, which has been
CF | winding up into the mountains, forks here, climbing up towards the top
CF | of a mountain to the right and down towards the heart of that same
CF | mountain to the left. A rough wooden sign stands at the fork.
CF |
CF | A fig tree grows to the side of the path.
CF |
CF | A huge statue of the Buddha is underneath the tree.
CF |
CF | >
David says, (to ClubFloyd), "d"
CF ] Dark Harem 53/968
CF | >
CF | > D
CF |
CF |
CF | Dark Harem
CF | A twisting and precarious scramble into darkness passes through this
CF | small, natural cavern on its route down into the mountain's depths.
CF | The stone surrounding you is smooth and glistening with moisture,
CF | probably due to rain slowly soaking its way through the rock.
CF |
CF | Half a dozen scantily dressed young women are here. They're very
CF | beautiful, particularly if you're into long nails, protruding canines
CF | and, well, horns. Otherwise, they're probably more frightening than
CF | beautiful.
CF |
CF | The path down into the mountain continues beyond them.
CF |
CF | The most voluptuous one caresses one of the others suggestively.
CF |
CF | >
David says, (to ClubFloyd), "drop head"
CF ] Dark Harem 53/969
CF | >
CF | > DROP HEAD
CF |
CF | You put the severed head down gently.
CF |
CF | The tallest one stares fixatedly between your legs.
CF |
CF | >
David says, (to ClubFloyd), "d"
CF ] Dark Harem 53/970
CF | >
CF | > D
CF |
CF | The women get in your way, in a manner "most suggestive". You think
CF | about barging past them, but the way one of them manoeuvres suggests
CF | that they might be stronger than you are.
CF |
CF | The dark one slowly licks her fingers, her eyes fixed on yours.
CF |
CF | >
David says, (to ClubFloyd), "u"
CF ] The Himalayan Mountains 53/971
CF | >
CF | > U
CF |
CF |
CF | The Himalayan Mountains
CF | The path from the forest to the southwest, which has been
CF | winding up into the mountains, forks here, climbing up towards the top
CF | of a mountain to the right and down towards the heart of that same
CF | mountain to the left. A rough wooden sign stands at the fork.
CF |
CF | A fig tree grows to the side of the path.
CF |
CF | A huge statue of the Buddha is underneath the tree.
CF |
CF | >
David says, (to ClubFloyd), "d"
CF ] Dark Harem 53/972
CF | >
CF | > D
CF |
CF |
CF | Dark Harem
CF | A twisting and precarious scramble into darkness passes through this
CF | small, natural cavern on its route down into the mountain's depths.
CF | The stone surrounding you is smooth and glistening with moisture,
CF | probably due to rain slowly soaking its way through the rock.
CF |
CF | Half a dozen scantily dressed young women are here. They're very
CF | beautiful, particularly if you're into long nails, protruding canines
CF | and, well, horns. Otherwise, they're probably more frightening than
CF | beautiful.
CF |
CF | The path down into the mountain continues beyond them.
CF |
CF | You can see the severed head of Sir Stephen of Tamworth here.
CF |
CF | The red-haired one casually walks past you and brushes her body
CF | against your arm.
CF |
CF | >
David says, (to ClubFloyd), "take head"
CF ] Dark Harem 53/973
CF | >
CF | > TAKE HEAD
CF |
CF | Taken.
CF |
CF | The dark one playfully pulls away at your clothing.
CF |
CF | >
David says, (to ClubFloyd), "u"
CF ] The Himalayan Mountains 53/974
CF | >
CF | > U
CF |
CF |
CF | The Himalayan Mountains
CF | The path from the forest to the southwest, which has been
CF | winding up into the mountains, forks here, climbing up towards the top
CF | of a mountain to the right and down towards the heart of that same
CF | mountain to the left. A rough wooden sign stands at the fork.
CF |
CF | A fig tree grows to the side of the path.
CF |
CF | A huge statue of the Buddha is underneath the tree.
CF |
CF | >
David says, (to ClubFloyd), "d"
CF ] Dark Harem 53/975
CF | >
CF | > D
CF |
CF |
CF | Dark Harem
CF | A twisting and precarious scramble into darkness passes through this
CF | small, natural cavern on its route down into the mountain's depths.
CF | The stone surrounding you is smooth and glistening with moisture,
CF | probably due to rain slowly soaking its way through the rock.
CF |
CF | Half a dozen scantily dressed young women are here. They're very
CF | beautiful, particularly if you're into long nails, protruding canines
CF | and, well, horns. Otherwise, they're probably more frightening than
CF | beautiful.
CF |
CF | The path down into the mountain continues beyond them.
CF |
CF | The tallest one play-fights briefly with one of the others, almost
CF | removing her clothes.
CF |
CF | >
David says, (to ClubFloyd), "give head to women"
CF ] Dark Harem 53/976
CF | >
CF | > GIVE HEAD TO WOMEN
CF |
CF | You think they have perfectly good heads already.
CF |
CF | The dark one walks slowly around you, her hand casually following the
CF | countour of your leg.
CF |
CF | >
David says, (to ClubFloyd), "u"
CF ] The Himalayan Mountains 53/977
CF | >
CF | > U
CF |
CF |
CF | The Himalayan Mountains
CF | The path from the forest to the southwest, which has been
CF | winding up into the mountains, forks here, climbing up towards the top
CF | of a mountain to the right and down towards the heart of that same
CF | mountain to the left. A rough wooden sign stands at the fork.
CF |
CF | A fig tree grows to the side of the path.
CF |
CF | A huge statue of the Buddha is underneath the tree.
CF |
CF | > DavidW says, "okay, that didn't work either."
Pinkunz says, "Nope."
DavidW says, "They kill you if you spend too many consecutive turns with them."
Pinkunz says, "Ah"
DavidW says, "Possibly the sleep potion is for them or we need to bring someone else for them to play with."
DavidW says, "I thought the head might act like a t-bone steak for a hungry dog."
DavidW says, "hm. This is morbid, but I'd like to try asking the medicine woman to put the sleeping potion in the severed head."
DavidW says, "yes to see if that's somehow the right track."
DavidW says, "er just to see"
DavidW says, "unless anyone has a better idea."
Jade says, "anyone hasn't a better idea"
DavidW says, "that's a shame"
David says, (to ClubFloyd), "sw"
CF ] Vast Forest 53/978
CF | >
CF | > SW
CF |
CF |
CF | Vast Forest
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] An Island in the Caribbean 53/979
CF | >
CF | > W
CF |
CF | (now that you know the way)
CF |
CF | An Island in the Caribbean
CF | A rickety wooden walkway winds its way through a mangrove swamp,
CF | following the course of a river which empties into the Caribbean Sea,
CF | towards the west. The sun is shining brightly overhead, and there is a
CF | level of humidity here which is typical of the equator. Less lush
CF | vegetation lies back to the east.
CF |
CF | A large wooden hut, roughly made from what you assume to be mangrove
CF | wood, balances here on small stilts. Various fetishes decorate the
CF | outside of the hut, including some rather alarming ones made out of
CF | bone, and others made to resemble skulls and skeletal masks. There are
CF | also clay pots and receptacles full of tropical plants and flowers
CF | amongst all of this rather necrotic stuff. A doorway covered by a
CF | simple cloth curtain leads inside.
CF |
CF | "Champion", the wonder horse is here, balancing rather precariously on
CF | the walkway. You don't think you're going to be able to persuade him
CF | to go much further.
CF |
CF | >
David says, (to ClubFloyd), "in"
CF ] Medicine Hut 53/980
CF | >
CF | > IN
CF |
CF | Medicine Hut
CF | This wooden hut is clearly the abode of someone who likes to "do
CF | things" with plants. All around is the same collection of
CF | paraphernalia you saw outside but in greater number and variety
CF | (though it may just seem that way because of the cramped conditions
CF | inside).
CF |
CF | A few sinister-looking potions stand on a trestle table to your left.
CF |
CF | A large black woman sits in a huge wicker chair near the back wall of
CF | the hut, looking at you in a friendly manner.
CF |
CF | >
David says, (to ClubFloyd), "give head to woman"
CF ] Medicine Hut 53/981
CF | >
CF | > GIVE HEAD TO WOMAN
CF |
CF | You think the big, black woman has a perfectly good head already.
CF |
CF | >
David says, (to ClubFloyd), "take zzzzzz"
CF ] Medicine Hut 53/982
CF | >
CF | > TAKE ZZZZZZ
CF |
CF | The woman says to you: "You hardly need all of it; bring me a suitable
CF | receptacle with some liquid in it, and we'll put a few drops in".
CF |
CF | >
David says, (to ClubFloyd), "show head to woman"
CF ] Medicine Hut 53/983
CF | >
CF | > SHOW HEAD TO WOMAN
CF |
CF | "Don't recognise him, sorry," she says.
CF |
CF | The woman pulls something odd from the folds of her clothing and
CF | starts chewing on it for a bit; she offers you some but you decline
CF | (probably best).
CF |
CF | > DavidW says, "The head is not suitable as a potion container."
DavidW asks, "sigh. Give the toy monkey to the ladies in waiting?"
Jade asks, "with some liquid inside... the tavern?"
DavidW says, "There might be a bottle of rum in there, but I wasn't sure."
David says, (to ClubFloyd), "out"
CF ] An Island in the Caribbean 53/984
CF | >
CF | > OUT
CF |
CF |
CF | An Island in the Caribbean
CF | A rickety wooden walkway winds its way through a mangrove swamp,
CF | following the course of a river which empties into the Caribbean Sea,
CF | towards the west. The sun is shining brightly overhead, and there is a
CF | level of humidity here which is typical of the equator. Less lush
CF | vegetation lies back to the east.
CF |
CF | A large wooden hut, roughly made from what you assume to be mangrove
CF | wood, balances here on small stilts. Various fetishes decorate the
CF | outside of the hut, including some rather alarming ones made out of
CF | bone, and others made to resemble skulls and skeletal masks. There are
CF | also clay pots and receptacles full of tropical plants and flowers
CF | amongst all of this rather necrotic stuff. A doorway covered by a
CF | simple cloth curtain leads inside.
CF |
CF | "Champion", the wonder horse is here, balancing rather precariously on
CF | the walkway. You don't think you're going to be able to persuade him
CF | to go much further.
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] Pirate Shanty Town 53/985
CF | >
CF | > W
CF |
CF |
CF | Pirate Shanty Town
CF | The wooden walkway from the east comes free from the mangrove swamp as
CF | it enters a pirate shanty town built just a few feet over the shallow
CF | waters of the Caribbean sea below.
CF |
CF | Perhaps it's the time of day (i.e. high noon), but pretty much
CF | everything seems to be closed apart from a general store to the south.
CF | Maybe everyone is in the tavern to the west, which seems to be doing a
CF | roaring trade.
CF |
CF | At the far end of the shantytown to the north, a boarding plank can be
CF | seen leading onto a pirate ship.
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] Tavern. 53/986
CF | >
CF | > W
CF |
CF |
CF | Tavern.
CF | Pirates spill about in here in various states of inebriation,
CF | including the overseer you saw earlier, who obviously is everyone's
CF | best friend now.
CF |
CF | The general store owner is busy pouring out the drinks.
CF |
CF | The store manager's wife lies underneath one of the tables, drinking
CF | herself stupid on a bottle of rum (which just goes to show ... well
CF | ... something).
CF |
CF | If it's all too much for you, the way out is to the east.
CF |
CF | You can see a mouldy, and very unfashionable, set of clothes belonging
CF | to the store manager here.
CF |
CF | >
David says, (to ClubFloyd), "x bottle"
CF ] Tavern. 53/986
CF | >
CF | > X BOTTLE
CF |
CF | You can't see any such thing.
CF |
CF | >
David says, (to ClubFloyd), "x rum"
CF ] Tavern. 53/987
CF | >
CF | > X RUM
CF |
CF | The rum is flowing freely.
CF |
CF | Someone breaks into song, someone else then smacks him in the face and
CF | he stops.
CF |
CF | >
David says, (to ClubFloyd), "ask owner for rum"
CF ] Tavern. 53/988
CF | >
CF | > ASK OWNER FOR RUM
CF |
CF | He's too busy having a good time with the pirates to take any notice
CF | of you.
CF |
CF | >
David says, (to ClubFloyd), "ask owner about rum"
CF ] Tavern. 53/989
CF | >
CF | > ASK OWNER ABOUT RUM
CF |
CF | He's too busy having a good time with the pirates to take any notice
CF | of you.
CF |
CF | A pirate slips over on the wet floor and almost brains himself.
CF |
CF | >
David says, (to ClubFloyd), "take rum"
CF ] Tavern. 53/990
CF | >
CF | > TAKE RUM
CF |
CF | You would, but then you'd probably be too drunk to do anything else.
CF |
CF | >
David says, (to ClubFloyd), "x mug"
CF ] Tavern. 53/990
CF | >
CF | > X MUG
CF |
CF | You can't see any such thing.
CF |
CF | > Jade says, "take drink"
David says, (to ClubFloyd), "take drink"
CF ] Tavern. 53/991
CF | >
CF | > TAKE DRINK
CF |
CF | You would, but then you'd probably be too drunk to do anything else.
CF |
CF | Everybody suddenly starts laughing, perhaps at you.
CF |
CF | > DavidW says, "There ought to be something suitable, but there just isn't."
Pinkunz says, "I wish I had a good suggestion, but I'm drawing blanks, David."
David says, (to ClubFloyd), "e"
CF ] Pirate Shanty Town 53/992
CF | >
CF | > E
CF |
CF |
CF | Pirate Shanty Town
CF | The wooden walkway from the east comes free from the mangrove swamp as
CF | it enters a pirate shanty town built just a few feet over the shallow
CF | waters of the Caribbean sea below.
CF |
CF | Perhaps it's the time of day (i.e. high noon), but pretty much
CF | everything seems to be closed apart from a general store to the south.
CF | Maybe everyone is in the tavern to the west, which seems to be doing a
CF | roaring trade.
CF |
CF | At the far end of the shantytown to the north, a boarding plank can be
CF | seen leading onto a pirate ship.
CF |
CF | >
David says, (to ClubFloyd), "s"
CF ] General Store 53/993
CF | >
CF | > S
CF |
CF |
CF | General Store
CF | Shelves of assorted goods line the walls of this simple wooden
CF | building.
CF |
CF | >
David says, (to ClubFloyd), "x goods"
CF ] General Store 53/994
CF | >
CF | > X GOODS
CF |
CF | The shelves are mostly empty and what there is on them is not of any
CF | use to you.
CF |
CF | >
David says, (to ClubFloyd), "x counter"
CF ] General Store 53/994
CF | >
CF | > X COUNTER
CF |
CF | You can't see any such thing.
CF |
CF | >
David says, (to ClubFloyd), "look under shelves"
CF ] General Store 53/995
CF | >
CF | > LOOK UNDER SHELVES
CF |
CF | Don't worry about the general store furnishings, they're effectively
CF | part of the landscape.
CF |
CF | > Jade says, "take vase"
David says, (to ClubFloyd), "what vase?"
CF ] General Store 53/995
CF | >
CF | > WHAT VASE?
CF |
CF | That's not a verb I recognise.
CF |
CF | >
David says, (to ClubFloyd), "x vase"
CF ] General Store 53/995
CF | >
CF | > X VASE
CF |
CF | You can't see any such thing.
CF |
CF | > DavidW asks (of Jade), "Did you see a vase somewhere?"
Jade says, "some games has some magic shelve"
DavidW says, "not these shelves"
Jade says, "possible locations: tree house,"
Jade says, "..."
DavidW says, "I'd need to bring the ladder back to check the tree house."
DavidW says, "And all we found there before was a book and an eco warrior."
Jade says, "It would be odd to find a vase somewhere now"
Jade says, "may be we have to trade some item"
DavidW says, "I don't know why you're suggesting a vase when we haven't seen one."
DavidW asks, "Who drinks from a vase?"
DavidW says, "flower water is nasty."
Jade says, "that is the question, we haven't seen a vase, bottle..."
DavidW asks, "Have you ever used a vase in real life?"
Jade says, "ok, a cup"
DavidW says, "We saw a cup but it's gone forever."
Jade says, "Spanish word is vaso"
Jade says, "English is glass"
DavidW says, "I'm gonna try giving the toy and any other inventory to the ladies."
David says, (to ClubFloyd), "n"
CF ] Pirate Shanty Town 53/996
CF | >
CF | > N
CF |
CF |
CF | Pirate Shanty Town
CF | The wooden walkway from the east comes free from the mangrove swamp as
CF | it enters a pirate shanty town built just a few feet over the shallow
CF | waters of the Caribbean sea below.
CF |
CF | Perhaps it's the time of day (i.e. high noon), but pretty much
CF | everything seems to be closed apart from a general store to the south.
CF | Maybe everyone is in the tavern to the west, which seems to be doing a
CF | roaring trade.
CF |
CF | At the far end of the shantytown to the north, a boarding plank can be
CF | seen leading onto a pirate ship.
CF |
CF | >
David says, (to ClubFloyd), "e"
CF ] An Island in the Caribbean 53/997
CF | >
CF | > E
CF |
CF |
CF | An Island in the Caribbean
CF | A rickety wooden walkway winds its way through a mangrove swamp,
CF | following the course of a river which empties into the Caribbean Sea,
CF | towards the west. The sun is shining brightly overhead, and there is a
CF | level of humidity here which is typical of the equator. Less lush
CF | vegetation lies back to the east.
CF |
CF | A large wooden hut, roughly made from what you assume to be mangrove
CF | wood, balances here on small stilts. Various fetishes decorate the
CF | outside of the hut, including some rather alarming ones made out of
CF | bone, and others made to resemble skulls and skeletal masks. There are
CF | also clay pots and receptacles full of tropical plants and flowers
CF | amongst all of this rather necrotic stuff. A doorway covered by a
CF | simple cloth curtain leads inside.
CF |
CF | "Champion", the wonder horse is here, balancing rather precariously on
CF | the walkway. You don't think you're going to be able to persuade him
CF | to go much further.
CF |
CF | >
David says, (to ClubFloyd), "mount horse"
CF ] An Island in the Caribbean 53/998
CF | >
CF | > MOUNT HORSE
CF |
CF | You mount "Champion", the wonder horse.
CF |
CF | >
David says, (to ClubFloyd), "e"
CF ] Vast Forest 53/999
CF | >
CF | > E
CF |
CF |
CF | Vast Forest (on "Champion", the wonder horse)
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | "Champion", the wonder horse drops his head down, looking for
CF | something to graze on.
CF |
CF | >
David says, (to ClubFloyd), "nw"
CF ] The Green Hills of England 53/1000
CF | >
CF | > NW
CF |
CF | (now that you know the way)
CF |
CF | The Green Hills of England (on "Champion", the wonder horse)
CF | A small collection of Romany gypsy caravans clusters around a large
CF | oak tree at the top of a hill. The forest you emerged from is to the
CF | southeast, whilst to the north, the landscape below has been,
CF | well, landscaped into well-manicured woodland and parkland. An
CF | Elizabethan festival is taking place down there. Even from this
CF | distance, you can see a theatre, a jousting arena and a whole
CF | collection of colourful pavilion tents.
CF |
CF | The pretty little filly is still here, grazing. Your stallion seems
CF | quite interested in going back to her.
CF |
CF | "Champion", the wonder horse shakes his head up and down.
CF |
CF | >
David says, (to ClubFloyd), "stand"
CF ] The Green Hills of England 53/1001
CF | >
CF | > STAND
CF |
CF | You dismount "Champion", the wonder horse.
CF |
CF | The Green Hills of England
CF | A small collection of Romany gypsy caravans clusters around a large
CF | oak tree at the top of a hill. The forest you emerged from is to the
CF | southeast, whilst to the north, the landscape below has been,
CF | well, landscaped into well-manicured woodland and parkland. An
CF | Elizabethan festival is taking place down there. Even from this
CF | distance, you can see a theatre, a jousting arena and a whole
CF | collection of colourful pavilion tents.
CF |
CF | The two horses are here, happy to be reunited.
CF |
CF | You see the filly snorting its head as if to shake away a fly.
CF |
CF | >
David says, (to ClubFloyd), "n"
CF ] Elizabethan Festival (south) 53/1002
CF | >
CF | > N
CF |
CF |
CF | Elizabethan Festival (south)
CF | A riot of brightly coloured pavilion tents extends over an acre of
CF | parkland. Elizabethan folk mill around laughing, buying stuff and
CF | generally larking about. It's a sunny day, and although Elizabethan
CF | England was not the best period of the world to live in, they seem to
CF | be quite happy going about their business. A collection of caravans up
CF | a hill to the south leads back to the vast forest you emerged from and
CF | the festival continues to the north.
CF |
CF | A stage has been set up to the east (going east will take you to the
CF | back of it), and a play is in progress upon it.
CF |
CF | A sign on the stage says "The Merry Wives of Windsor, Rehearsal, Act
CF | IV, Scene 5. Full performance tonight.".
CF |
CF | Acting comes to a sudden close as you realise the actors are getting
CF | ready to rehearse this act again. The two husbands and one of the
CF | young ladies retire, and Falstaff comes back on stage.
CF | There seems to be something funny about Falstaff!
CF |
CF | >
David says, (to ClubFloyd), "put head on stage"
CF ] Elizabethan Festival (south) 53/1003
CF | >
CF | > PUT HEAD ON STAGE
CF |
CF | Don't worry about the Elizabethan theatre, it's effectively part of
CF | the landscape.
CF |
CF | >
David says, (to ClubFloyd), "n"
CF ] Elizabethan Festival (north) 53/1004
CF | >
CF | > N
CF |
CF |
CF | Elizabethan Festival (north)
CF | The festival continues in this direction, though in so doing starts to
CF | cater for the more wealthy, almost like this was "uptown Elizabethan
CF | festival" and the south was "downtown".
CF |
CF | A huge white tent flying the royal standard of England (let's call
CF | this tent the "royal pavilion") has been erected to the west (going
CF | west will take you round to the back of it). There's no one in front
CF | of the tent now, but you're pretty sure there are guards just inside
CF | in case you want to barge your way in.
CF |
CF | An enclosed jousting arena lies to the north, and jousting is
CF | obviously in full swing (or full prod) going by the sounds of charging
CF | horses, clashes of metal and cheering coming from that direction. The
CF | way into the jousting arena is guarded by a Yeoman of the Guard.
CF |
CF | One of the vendors cries out "Meat pies, fantastic prices, today
CF | only!"
CF |
CF | >
David says, (to ClubFloyd), "give head to vendor"
CF ] Elizabethan Festival (north) 53/1005
CF | >
CF | > GIVE HEAD TO VENDOR
CF |
CF | You think the Elizabethan vendors has a perfectly good head already.
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] Elizabethan Festival (west) 53/1006
CF | >
CF | > W
CF |
CF | (dodging around the royal pavilion)
CF |
CF | Elizabethan Festival (west)
CF | A huge white tent flying the royal standard of England (let's call
CF | this tent the "royal pavilion") has been erected to the east (going
CF | east will take you round to the front of it). A canopy extends out
CF | from the tent at its rear providing shade for anyone who wishes to
CF | lounge outside.
CF |
CF | Queen Elizabeth's ladies in waiting are here, along with your monkey.
CF | The poor creature has been dressed in child-sized clothing, including
CF | a red waistcoat and a red fez held on to his head by string. There's
CF | also a chain attached to a collar round his neck which the ladies are
CF | using to guide him here and there. The ladies aren't being altogether
CF | unkind to the monkey, but you get the strong impression that he's
CF | pretty miserable about his condition.
CF |
CF | Two of the ladies take turns prodding the monkey with sticks and
CF | laughing when he squeals.
CF |
CF | One of the vendors cries out "Meat pies, buy one get one half price!"
CF |
CF | >
David says, (to ClubFloyd), "give toy to ladies"
CF ] Elizabethan Festival (west) 53/1008
CF | >
CF | > GIVE TOY TO LADIES
CF |
CF | They're too busy playing with the monkey to take any notice of you.
CF |
CF | (And just to be clear, you're still in possession of the toy monkey,
CF | the ladies in waiting didn't take it.)
CF |
CF | > Pinkunz says, "No worries"
David says, (to ClubFloyd), "kiss ladies"
CF ] Elizabethan Festival (west) 53/1009
CF | >
CF | > KISS LADIES
CF |
CF | Much though you might like to, you won't get away with doing anything
CF | even vaguely physical to these women.
CF |
CF | One of the vendors cries out "Meat pies, closing down sale!"
CF |
CF | > Pinkunz asks, "Would you show inv again?"
David says, (to ClubFloyd), "i"
CF ] Elizabethan Festival (west) 53/1010
CF | >
CF | > I
CF |
CF | You are carrying:
CF | the severed head of Sir Stephen of Tamworth
CF | a large key
CF | a little green book
CF | a green parka
CF | a rhino warrior pass
CF | a toy monkey
CF | a battle axe
CF | a gourd (with markings on)
CF |
CF | You shine with an inner light!
CF |
CF | > Pinkunz says, "Thank you."
DavidW says, "It's not a long list."
DavidW asks, "Should I try bringing the horse here?"
David says, (to ClubFloyd), "cut chain with axe"
CF ] Elizabethan Festival (west) 53/1011
CF | >
CF | > CUT CHAIN WITH AXE
CF |
CF | The ladies in waiting won't let you.
CF |
CF | One of the ladies pinches the monkey from behind then when the monkey
CF | turns towards her another lady does the same.
CF |
CF | >
David says, (to ClubFloyd), "give toy to monkey"
CF ] Elizabethan Festival (west) 53/1012
CF | >
CF | > GIVE TOY TO MONKEY
CF |
CF | (the macaque (i.e. monkey))
CF | The monkey seems to have lost all interest in the toy monkey.
CF |
CF | >
David says, (to ClubFloyd), "give axe to monkey"
CF ] Elizabethan Festival (west) 53/1013
CF | >
CF | > GIVE AXE TO MONKEY
CF |
CF | (the macaque (i.e. monkey))
CF | Animal eyes gaze back at you, which seem to betray a surprising amount
CF | of intelligence - or perhaps it's only surprising relative to your own
CF | intelligence.
CF |
CF | (And just to be clear, you're still in possession of the battle axe,
CF | the macaque (i.e. monkey) didn't take it.)
CF |
CF | Two of the ladies take turns prodding the monkey with sticks and
CF | laughing when he squeals.
CF |
CF | One of the vendors cries out "Meat pies, vegan option available!"
CF |
CF | > Jade asks, "where can we show the card we already used in the tree house?"
Pinkunz asks, "Can we go back to the Rhino Dung? I'm assuming that's Africa, yes?"
DavidW says, "The card was shown to the girl in the Amazon to get the parka."
DavidW says, "Yes, the rhino is in Africa."
Jade says, "show it to the guards"
DavidW asks, "What guards?"
Pinkunz says, "Same question."
Jade says, "the ones by the royal tent"
DavidW says, "There's no actual guards to show anything to."
DavidW says, "Just the yeoman at the jousting gate, and the invitation was our pass there."
Jade says, "ok then"
DavidW says, "I suppose I can show the pass to him. I doubt he'd recognize a laminated card in the 1600's."
David says, (to ClubFloyd), "e"
CF ] Elizabethan Festival (north) 53/1014
CF | >
CF | > E
CF |
CF | (dodging around the royal pavilion)
CF |
CF | Elizabethan Festival (north)
CF | The festival continues in this direction, though in so doing starts to
CF | cater for the more wealthy, almost like this was "uptown Elizabethan
CF | festival" and the south was "downtown".
CF |
CF | A huge white tent flying the royal standard of England (let's call
CF | this tent the "royal pavilion") has been erected to the west (going
CF | west will take you round to the back of it). There's no one in front
CF | of the tent now, but you're pretty sure there are guards just inside
CF | in case you want to barge your way in.
CF |
CF | An enclosed jousting arena lies to the north, and jousting is
CF | obviously in full swing (or full prod) going by the sounds of charging
CF | horses, clashes of metal and cheering coming from that direction. The
CF | way into the jousting arena is guarded by a Yeoman of the Guard.
CF |
CF | >
David says, (to ClubFloyd), "show pass to guard"
CF ] Elizabethan Festival (north) 53/1015
CF | >
CF | > SHOW PASS TO GUARD
CF |
CF | He completely, totally and utterly ignores you. It's almost as if you
CF | weren't there.
CF |
CF | > Pinkunz asks, "Unless you have another idea, are you keen to visit Africa again?"
DavidW says, "I'm not keen on Africa. I think the escarpment, trunk, floodlight, poachers are the problem to solve there."
DavidW says, "The rhino is just a way to die."
Pinkunz says, "Okay, nvm then."
DavidW asks, "What did you want to try there?"
Pinkunz says, "I don���t know yet, because I've only seen what we've seen this session."
DavidW asks, "Did you want to see if I missed something?"
Pinkunz says, "I'm just trying to see more of the world in case something occurs to me."
DavidW says, "I suppose at the very least we can see if a crude Caribbean key can unlock a truck's door in Africa."
Pinkunz says, "Playing with a self-imposed handicap here."
David says, (to ClubFloyd), "s"
CF ] Elizabethan Festival (south) 53/1016
CF | >
CF | > S
CF |
CF |
CF | Elizabethan Festival (south)
CF | A riot of brightly coloured pavilion tents extends over an acre of
CF | parkland. Elizabethan folk mill around laughing, buying stuff and
CF | generally larking about. It's a sunny day, and although Elizabethan
CF | England was not the best period of the world to live in, they seem to
CF | be quite happy going about their business. A collection of caravans up
CF | a hill to the south leads back to the vast forest you emerged from and
CF | the festival continues to the north.
CF |
CF | A stage has been set up to the east (going east will take you to the
CF | back of it), and a play is in progress upon it.
CF |
CF | A sign on the stage says "The Merry Wives of Windsor, Rehearsal, Act
CF | IV, Scene 1. Full performance tonight.".
CF |
CF | One of the vendors cries out "Meat pies, hand made this morning!"
CF |
CF | >
David says, (to ClubFloyd), "s"
CF ] The Green Hills of England 53/1017
CF | >
CF | > S
CF |
CF |
CF | The Green Hills of England
CF | A small collection of Romany gypsy caravans clusters around a large
CF | oak tree at the top of a hill. The forest you emerged from is to the
CF | southeast, whilst to the north, the landscape below has been,
CF | well, landscaped into well-manicured woodland and parkland. An
CF | Elizabethan festival is taking place down there. Even from this
CF | distance, you can see a theatre, a jousting arena and a whole
CF | collection of colourful pavilion tents.
CF |
CF | The two horses are here, happy to be reunited.
CF |
CF | >
David says, (to ClubFloyd), "ride filly"
CF ] The Green Hills of England 53/1018
CF | >
CF | > RIDE FILLY
CF |
CF | She respectfully moves away from you.
CF |
CF | >
David says, (to ClubFloyd), "se"
CF ] Vast Forest 53/1019
CF | >
CF | > SE
CF |
CF |
CF | Vast Forest
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | >
David says, (to ClubFloyd), "se"
CF ] The Vast Plains of the Serengeti 53/1020
CF | >
CF | > SE
CF |
CF | (now that you know the way)
CF |
CF | The Vast Plains of the Serengeti
CF | A huge red sun, low in the African sky, bathes the featureless plains
CF | of the Serengeti with a heat-shimmering light. The ground beneath you
CF | rises slowly towards the distant forest you emerged from to the
CF | northwest and sinks more sharply towards the southeast.
CF |
CF | A single baobab tree, tall but broken in two, provides the only break
CF | in the landscape. Vultures gaze at you from its branches, their
CF | expressions unreadable.
CF |
CF | Over to the east, a pickup truck can be seen on a plateau overlooking
CF | a watering hole. Grassland opens up to the southeast, and a pride of
CF | lions can be seen feeding on a recent kill in an area of savannah to
CF | the south.
CF |
CF | > Pinkunz says, "Thank you."
DavidW says, "We can enter the tree. We found a mask that we gave to the medicine woman."
DavidW says, "That's why she's friendly to us."
Pinkunz asks, "I'm assuming the lions kill you?"
DavidW says, "No, actually. We won't go near the lions."
Pinkunz asks, "Really?"
DavidW says, "Also, we can't seem to interact with the vultures either."
DavidW says, "Lions are dangerous."
Jade asks, "what happens if we fight the rhinos with the rhino dress?"
Pinkunz says, "What's the failure message."
David says, (to ClubFloyd), "s"
CF ] The Vast Plains of the Serengeti 53/1021
CF | >
CF | > S
CF |
CF | You gingerly head your way towards the lions, but as soon as one of
CF | them turns to look at you, you think better of it and scamper back to
CF | the safety of the baobab tree (the Masai seem to manage it, maybe they
CF | just do it bravely).
CF |
CF | > DavidW says, "Perhaps we could ask the medicine woman about lions."
Pinkunz says, "There's a hint there."
Jade asks, "what happens if we feed lions with the head?"
David says, (to ClubFloyd), "look up Masai in book"
CF ] The Vast Plains of the Serengeti 53/1022
CF | >
CF | > LOOK UP MASAI IN BOOK
CF |
CF | There doesn't appear to be an entry in the green book for "Masai".
CF | Since you're now a member, perhaps, later on, you can send in a
CF | contribution.
CF |
CF | > Pinkunz says, ""Do it bravely""
David says, (to ClubFloyd), "give head to lions"
CF ] The Vast Plains of the Serengeti 53/1022
CF | >
CF | > GIVE HEAD TO LIONS
CF |
CF | You can't see any such thing.
CF |
CF | >
David says, (to ClubFloyd), "x lions"
CF ] The Vast Plains of the Serengeti 53/1023
CF | >
CF | > X LIONS
CF |
CF | You're glad they're distant!
CF |
CF | >
David says, (to ClubFloyd), "x head"
CF ] The Vast Plains of the Serengeti 53/1024
CF | >
CF | > X HEAD
CF |
CF | Still clad in its helmet, though without the visor so that the head's
CF | face can be seen in all its gruesome grey glory, this head once
CF | belonged to Sir Stephen of Tamworth.
CF |
CF | > Pinkunz asks, "go south bravely?"
David says, (to ClubFloyd), "go south bravely"
CF ] The Vast Plains of the Serengeti 53/1024
CF | >
CF | > GO SOUTH BRAVELY
CF |
CF | I only understood you as far as wanting to go south.
CF |
CF | > DavidW says, "If this was a game that recognized adverbs, it should have said so eons ago."
Pinkunz asks, "go bravely south? or go boldly south?"
David says, (to ClubFloyd), "go bravely south"
CF ] The Vast Plains of the Serengeti 53/1024
CF | >
CF | > GO BRAVELY SOUTH
CF |
CF | You can't see any such thing.
CF |
CF | > Pinkunz says, "Sorry, just the wording bothers me."
David says, (to ClubFloyd), "go boldly south"
CF ] The Vast Plains of the Serengeti 53/1024
CF | >
CF | > GO BOLDLY SOUTH
CF |
CF | You can't see any such thing.
CF |
CF | > DavidW says, "I don't think we can do anything with the lions ever."
DavidW asks, "Sometimes the game hints at a larger world, y'know?"
Pinkunz says (to Floyd), "Bravely go south"
CF ] Savannah 53/1025
CF | >
CF | > BRAVELY GO SOUTH
CF |
CF | Like the bravest of African tribesmen, you make yourself big and
CF | menacing and stride towards the lions and their kill with a confident
CF | air. Amazingly, they scamper away, but you'd better not hang around
CF | for long.
CF |
CF | Savannah
CF | The savannah of the Serengeti is a broad area of dry grass and sparse
CF | trees, the most notable being the baobab to the north.
CF |
CF | A half-chewed carcass of an antelope lies open to the elements here,
CF | doubtlessly soon to be devoured by the surrounding lions if they don't
CF | choose to devour you first.
CF |
CF | And talking of which, those friendly little felines with the big claws
CF | and teeth are now watching you cautiously from a distance.
CF |
CF | The lions look at you and at one another; you wonder what might be
CF | going on in their heads.
CF |
CF | > DavidW asks, "the hell?"
Pinkunz says, "Didn't expect that to work, tbh."
Jade exclaims, "great!"
Pinkunz asks, "uh.. what now?"
David says, (to ClubFloyd), "give head to lions"
CF ] Savannah 53/1026
CF | >
CF | > GIVE HEAD TO LIONS
CF |
CF | Animal eyes gaze back at you, which seem to betray a surprising amount
CF | of intelligence - or perhaps it's only surprising relative to your own
CF | intelligence.
CF |
CF | (And just to be clear, you're still in possession of the severed head
CF | of Sir Stephen of Tamworth, the lions prowling around you didn't take
CF | it.)
CF |
CF | The lions close the distance to you a little, still looking a little
CF | nervous but obviously gaining in confidence.
CF |
CF | > Pinkunz asks, "The kill?"
Jade says, "dress rhino"
Pinkunz asks, "Search it or take it?"
DavidW says, "I have no idea what either of you mean."
Pinkunz asks, "Aren't the lions eating some dead animal?"
DavidW says, "I didn't notice."
DavidW says, "antelope"
Jade says, "wear the rhino thing"
DavidW says (to Jade), "the parka? Bit late for that."
Pinkunz says, "I don���t know what Jade means by that, though"
Jade says, "lions are afraid of rhinos"
Pinkunz says, "Ahh"
DavidW says, "It's not a rhino skin. It's a parka."
Roger says, "oh I thought you meant 'dress' in the 'prepare animal carcass' sense"
Pinkunz says, "I feel like we have a timer as the lions close in."
Jade says, "yes, sry"
DavidW says, "oh yes, The lions are about to kill us."
Pinkunz says, "No worries."
DavidW asks, "who is driving now?"
Pinkunz says, "The only other object in the scene is the antelope, so we need to do something with it."
Pinkunz says, "I can't reliably drive; on my phone atm."
David says, (to ClubFloyd), "take antelope"
CF ] Savannah 53/1027
CF | >
CF | > TAKE ANTELOPE
CF |
CF | Ambitious, but, no, you can't shift it.
CF |
CF | The lions circle around you, watching you carefully, the lionesses, in
CF | particular, seeming indignant that an uppity ape is getting close to
CF | their dinner.
CF |
CF | >
David says, (to ClubFloyd), "n"
CF ] The Vast Plains of the Serengeti 53/1028
CF | >
CF | > N
CF |
CF | (good idea)
CF |
CF | The Vast Plains of the Serengeti
CF | A huge red sun, low in the African sky, bathes the featureless plains
CF | of the Serengeti with a heat-shimmering light. The ground beneath you
CF | rises slowly towards the distant forest you emerged from to the
CF | northwest and sinks more sharply towards the southeast.
CF |
CF | A single baobab tree, tall but broken in two, provides the only break
CF | in the landscape. Vultures gaze at you from its branches, their
CF | expressions unreadable.
CF |
CF | Over to the east, a pickup truck can be seen on a plateau overlooking
CF | a watering hole. Grassland opens up to the southeast, and a pride of
CF | lions can be seen feeding on a recent kill in an area of savannah to
CF | the south.
CF |
CF | >
David says, (to ClubFloyd), "boldly go south"
CF ] Savannah 53/1029
CF | >
CF | > BOLDLY GO SOUTH
CF |
CF | Like the bravest of African tribesmen, you make yourself big and
CF | menacing and stride towards the lions and their kill with a confident
CF | air. Amazingly, they scamper away (lions have pretty short memories),
CF | but you'd better not hang around for long.
CF |
CF | Savannah
CF | The savannah of the Serengeti is a broad area of dry grass and sparse
CF | trees, the most notable being the baobab to the north.
CF |
CF | A half-chewed carcass of an antelope lies open to the elements here,
CF | doubtlessly soon to be devoured by the surrounding lions if they don't
CF | choose to devour you first.
CF |
CF | And talking of which, those friendly little felines with the big claws
CF | and teeth are now watching you cautiously from a distance.
CF |
CF | The lions look at you and at one another; you wonder what might be
CF | going on in their heads.
CF |
CF | >
David says, (to ClubFloyd), "x antelope"
CF ] Savannah 53/1030
CF | >
CF | > X ANTELOPE
CF |
CF | Makes a good roast if you're not a lion.
CF |
CF | The lions close the distance to you a little, still looking a little
CF | nervous but obviously gaining in confidence.
CF |
CF | >
David says, (to ClubFloyd), "search antelope"
CF ] Savannah 53/1031
CF | >
CF | > SEARCH ANTELOPE
CF |
CF | You find nothing of interest.
CF |
CF | The lions circle around you, watching you carefully, the lionesses, in
CF | particular, seeming indignant that an uppity ape is getting close to
CF | their dinner.
CF |
CF | > Pinkunz asks, "Can't take the whole thing; can we take a piece of it?"
David says, (to ClubFloyd), "n"
CF ] The Vast Plains of the Serengeti 53/1032
CF | >
CF | > N
CF |
CF | (good idea)
CF |
CF | The Vast Plains of the Serengeti
CF | A huge red sun, low in the African sky, bathes the featureless plains
CF | of the Serengeti with a heat-shimmering light. The ground beneath you
CF | rises slowly towards the distant forest you emerged from to the
CF | northwest and sinks more sharply towards the southeast.
CF |
CF | A single baobab tree, tall but broken in two, provides the only break
CF | in the landscape. Vultures gaze at you from its branches, their
CF | expressions unreadable.
CF |
CF | Over to the east, a pickup truck can be seen on a plateau overlooking
CF | a watering hole. Grassland opens up to the southeast, and a pride of
CF | lions can be seen feeding on a recent kill in an area of savannah to
CF | the south.
CF |
CF | > DavidW asks, "like what?"
Pinkunz says, "I dunno."
David says, (to ClubFloyd), "boldly go south"
CF ] Savannah 53/1033
CF | >
CF | > BOLDLY GO SOUTH
CF |
CF | Like the bravest of African tribesmen, you make yourself big and
CF | menacing and stride towards the lions and their kill with a confident
CF | air. Amazingly, they scamper away (lions have pretty short memories),
CF | but you'd better not hang around for long.
CF |
CF | Savannah
CF | The savannah of the Serengeti is a broad area of dry grass and sparse
CF | trees, the most notable being the baobab to the north.
CF |
CF | A half-chewed carcass of an antelope lies open to the elements here,
CF | doubtlessly soon to be devoured by the surrounding lions if they don't
CF | choose to devour you first.
CF |
CF | And talking of which, those friendly little felines with the big claws
CF | and teeth are now watching you cautiously from a distance.
CF |
CF | The lions look at you and at one another; you wonder what might be
CF | going on in their heads.
CF |
CF | >
David says, (to ClubFloyd), "cut antelope"
CF ] Savannah 55/1034
CF | >
CF | > CUT ANTELOPE
CF |
CF | (with the axe)
CF |
CF | You carve off a piece of venison from the antelope.
CF |
CF | The lions close the distance to you a little, still looking a little
CF | nervous but obviously gaining in confidence.
CF |
CF | [Your score has just gone up by two points.]
CF |
CF | >
David says, (to ClubFloyd), "take venison"
CF ] Savannah 55/1035
CF | >
CF | > TAKE VENISON
CF |
CF | You already have that.
CF |
CF | The lions circle around you, watching you carefully, the lionesses, in
CF | particular, seeming indignant that an uppity ape is getting close to
CF | their dinner.
CF |
CF | >
David says, (to ClubFloyd), "n"
CF ] The Vast Plains of the Serengeti 55/1036
CF | >
CF | > N
CF |
CF | (good idea)
CF |
CF | The Vast Plains of the Serengeti
CF | A huge red sun, low in the African sky, bathes the featureless plains
CF | of the Serengeti with a heat-shimmering light. The ground beneath you
CF | rises slowly towards the distant forest you emerged from to the
CF | northwest and sinks more sharply towards the southeast.
CF |
CF | A single baobab tree, tall but broken in two, provides the only break
CF | in the landscape. Vultures gaze at you from its branches, their
CF | expressions unreadable.
CF |
CF | Over to the east, a pickup truck can be seen on a plateau overlooking
CF | a watering hole. Grassland opens up to the southeast, and a pride of
CF | lions can be seen feeding on a recent kill in an area of savannah to
CF | the south.
CF |
CF | > Pinkunz asks, "Success?"
DavidW says, "there. That's our prize."
David says, (to ClubFloyd), "x venison"
CF ] The Vast Plains of the Serengeti 55/1037
CF | >
CF | > X VENISON
CF |
CF | A piece of antelope which, apart from a few lion-chew marks, looks
CF | like it could make a nice dinner.
CF |
CF | > Jade exclaims, "ooh!"
Pinkunz says, "No idea what to do with it."
Jade says, "we can exchange this with the pies vendor"
DavidW says, "Two ideas: meat vendor or viking archer with a fire."
Jade says, "or perhaps we can sell it to him"
Pinkunz asks, "What does the archer do?"
DavidW says, "The archer waits for the funereal boat to launch so he can shoot a fire arrow at it."
Pinkunz asks, "So we need to prevent that to use the boat, correct?"
DavidW says, "But the boat is a way to get to an island that we've yet to reach."
DavidW says, "right. We need to stop that arrow."
Pinkunz says, "Got it. So kill or bribe the archer."
Pinkunz says (to f), "u"
CF ] The Vast Plains of the Serengeti 55/1038
CF | >
CF | > U
CF |
CF | You'll have to be a bit more specific unless you literally intend to
CF | grow wings and fly up into the air.
CF |
CF | > DavidW says, "I dunno if we can bribe him."
Pinkunz says (to f), "i"
CF ] The Vast Plains of the Serengeti 55/1039
CF | >
CF | > I
CF |
CF | You are carrying:
CF | a haunch of venison
CF | the severed head of Sir Stephen of Tamworth
CF | a large key
CF | a little green book
CF | a green parka
CF | a rhino warrior pass
CF | a toy monkey
CF | a battle axe
CF | a gourd (with markings on)
CF |
CF | You shine with an inner light!
CF |
CF | > Jade says, "if we go to the boat we die burning in flames"
DavidW says, "We can try to see if the *venison* is a sleepy potion container."
Pinkunz asks, "The archer is a viking, right?"
DavidW says, "yes"
Pinkunz says, "So, they'll want beer or meat or a woman."
DavidW says, "well, one out of three isn't bad."
Pinkunz says, "We could try the meat, or if we can get a mug of ale, we could try that. plain or spiked in either case."
DavidW says, "Lemme stop by the medicine woman."
David says, (to ClubFloyd), "ride horse"
CF ] The Vast Plains of the Serengeti 55/1039
CF | >
CF | > RIDE HORSE
CF |
CF | You can't see any such thing.
CF |
CF | >
David says, (to ClubFloyd), "l"
CF ] The Vast Plains of the Serengeti 55/1040
CF | >
CF | > L
CF |
CF | The Vast Plains of the Serengeti
CF | A huge red sun, low in the African sky, bathes the featureless plains
CF | of the Serengeti with a heat-shimmering light. The ground beneath you
CF | rises slowly towards the distant forest you emerged from to the
CF | northwest and sinks more sharply towards the southeast.
CF |
CF | A single baobab tree, tall but broken in two, provides the only break
CF | in the landscape. Vultures gaze at you from its branches, their
CF | expressions unreadable.
CF |
CF | Over to the east, a pickup truck can be seen on a plateau overlooking
CF | a watering hole. Grassland opens up to the southeast, and a pride of
CF | lions can be seen feeding on a recent kill in an area of savannah to
CF | the south.
CF |
CF | >
David says, (to ClubFloyd), "nw"
CF ] Vast Forest 55/1041
CF | >
CF | > NW
CF |
CF |
CF | Vast Forest
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] An Island in the Caribbean 55/1042
CF | >
CF | > W
CF |
CF | (now that you know the way)
CF |
CF | An Island in the Caribbean
CF | A rickety wooden walkway winds its way through a mangrove swamp,
CF | following the course of a river which empties into the Caribbean Sea,
CF | towards the west. The sun is shining brightly overhead, and there is a
CF | level of humidity here which is typical of the equator. Less lush
CF | vegetation lies back to the east.
CF |
CF | A large wooden hut, roughly made from what you assume to be mangrove
CF | wood, balances here on small stilts. Various fetishes decorate the
CF | outside of the hut, including some rather alarming ones made out of
CF | bone, and others made to resemble skulls and skeletal masks. There are
CF | also clay pots and receptacles full of tropical plants and flowers
CF | amongst all of this rather necrotic stuff. A doorway covered by a
CF | simple cloth curtain leads inside.
CF |
CF | >
David says, (to ClubFloyd), "in"
CF ] Medicine Hut 55/1043
CF | >
CF | > IN
CF |
CF | Medicine Hut
CF | This wooden hut is clearly the abode of someone who likes to "do
CF | things" with plants. All around is the same collection of
CF | paraphernalia you saw outside but in greater number and variety
CF | (though it may just seem that way because of the cramped conditions
CF | inside).
CF |
CF | A few sinister-looking potions stand on a trestle table to your left.
CF |
CF | A large black woman sits in a huge wicker chair near the back wall of
CF | the hut, looking at you in a friendly manner.
CF |
CF | >
David says, (to ClubFloyd), "show venison to woman"
CF ] Medicine Hut 55/1044
CF | >
CF | > SHOW VENISON TO WOMAN
CF |
CF | "I sort my own food and drink out," she says, indicating all the stuff
CF | around her.
CF |
CF | >
David says, (to ClubFloyd), "take zzzzzz"
CF ] Medicine Hut 55/1045
CF | >
CF | > TAKE ZZZZZZ
CF |
CF | The woman says to you: "You hardly need all of it; bring me a suitable
CF | receptacle with some liquid in it, and we'll put a few drops in".
CF |
CF | > DavidW says, "okay, the venison doesn't get spiked."
David says, (to ClubFloyd), "out"
CF ] An Island in the Caribbean 55/1046
CF | >
CF | > OUT
CF |
CF |
CF | An Island in the Caribbean
CF | A rickety wooden walkway winds its way through a mangrove swamp,
CF | following the course of a river which empties into the Caribbean Sea,
CF | towards the west. The sun is shining brightly overhead, and there is a
CF | level of humidity here which is typical of the equator. Less lush
CF | vegetation lies back to the east.
CF |
CF | A large wooden hut, roughly made from what you assume to be mangrove
CF | wood, balances here on small stilts. Various fetishes decorate the
CF | outside of the hut, including some rather alarming ones made out of
CF | bone, and others made to resemble skulls and skeletal masks. There are
CF | also clay pots and receptacles full of tropical plants and flowers
CF | amongst all of this rather necrotic stuff. A doorway covered by a
CF | simple cloth curtain leads inside.
CF |
CF | >
David says, (to ClubFloyd), "e"
CF ] Vast Forest 55/1047
CF | >
CF | > E
CF |
CF |
CF | Vast Forest
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | >
David says, (to ClubFloyd), "n"
CF ] The Pine Forests of Scandinavia 55/1048
CF | >
CF | > N
CF |
CF | (now that you know the way)
CF |
CF | The Pine Forests of Scandinavia
CF | The pine forest has been cleared here not far from the edge of a lake,
CF | which is accessible via a path leading down. A second path leads up to
CF | a lookout over the lake, and you can also go back the way you came
CF | into the forest to the south.
CF |
CF | A large mead hall normally associated with Vikings or Saxons lies to
CF | the east. The sounds of merriment can be heard from within.
CF |
CF | A man in Viking clothing (alright - let's just call him a Viking)
CF | stands in front of the hall's double doors.
CF |
CF | >
David says, (to ClubFloyd), "u"
CF ] Lake Viewpoint 55/1049
CF | >
CF | > U
CF |
CF |
CF | Lake Viewpoint
CF | Above the pine forest clearing, this small viewpoint overlooks the
CF | lake, which you can now regard below you in all of its glory.
CF |
CF | The lake waters are calm and peaceful, and a deep shade of blue. The
CF | pine forest itself surrounds the lake on all sides, mostly all the way
CF | down to the water's edge. However, there is a spot just below you
CF | which is clear and which you can probably get to if you keep going
CF | down, and next to it is a Viking funeral ship, floating on the water.
CF | Off towards the centre of the lake is a small island shrouded in mist.
CF |
CF | A tall Viking, evidently an archer, stands here next to a small
CF | campfire, looking out towards the lake.
CF |
CF | >
David says, (to ClubFloyd), "give venison to archer"
CF ] Lake Viewpoint 55/1050
CF | >
CF | > GIVE VENISON TO ARCHER
CF |
CF | The archer points in the direction of the mead hall.
CF |
CF | >
David says, (to ClubFloyd), "s"
CF ] Lake Viewpoint 55/1051
CF | >
CF | > S
CF |
CF | The pine forest is vast, dark and full of trolls (allegedly).
CF |
CF | >
David says, (to ClubFloyd), "u"
CF ] Lake Viewpoint 55/1052
CF | >
CF | > U
CF |
CF | You'll have to be a bit more specific unless you literally intend to
CF | grow wings and fly up into the air.
CF |
CF | >
David says, (to ClubFloyd), "d"
CF ] The Pine Forests of Scandinavia 55/1053
CF | >
CF | > D
CF |
CF |
CF | The Pine Forests of Scandinavia
CF | The pine forest has been cleared here not far from the edge of a lake,
CF | which is accessible via a path leading down. A second path leads up to
CF | a lookout over the lake, and you can also go back the way you came
CF | into the forest to the south.
CF |
CF | A large mead hall normally associated with Vikings or Saxons lies to
CF | the east. The sounds of merriment can be heard from within.
CF |
CF | A man in Viking clothing (alright - let's just call him a Viking)
CF | stands in front of the hall's double doors.
CF |
CF | >
David says, (to ClubFloyd), "give venison to viking"
CF ] The Pine Forests of Scandinavia 55/1054
CF | >
CF | > GIVE VENISON TO VIKING
CF |
CF | "The Jarl's feast is well underway," he says, "there's no time to
CF | roast this. Come back with something ready to eat now!"
CF |
CF | > DavidW says, "so meat pie vendor then? Unless we can cook it ourselves."
David says, (to ClubFloyd), "u"
CF ] Lake Viewpoint 55/1055
CF | >
CF | > U
CF |
CF |
CF | Lake Viewpoint
CF | Above the pine forest clearing, this small viewpoint overlooks the
CF | lake, which you can now regard below you in all of its glory.
CF |
CF | The lake waters are calm and peaceful, and a deep shade of blue. The
CF | pine forest itself surrounds the lake on all sides, mostly all the way
CF | down to the water's edge. However, there is a spot just below you
CF | which is clear and which you can probably get to if you keep going
CF | down, and next to it is a Viking funeral ship, floating on the water.
CF | Off towards the centre of the lake is a small island shrouded in mist.
CF |
CF | A tall Viking, evidently an archer, stands here next to a small
CF | campfire, looking out towards the lake.
CF |
CF | >
David says, (to ClubFloyd), "cook venison"
CF ] Lake Viewpoint 55/1056
CF | >
CF | > COOK VENISON
CF |
CF | The flames on the campfire are burning too low to allow any sort of
CF | barbecuing to take place.
CF |
CF | >
David says, (to ClubFloyd), "d"
CF ] The Pine Forests of Scandinavia 55/1057
CF | >
CF | > D
CF |
CF |
CF | The Pine Forests of Scandinavia
CF | The pine forest has been cleared here not far from the edge of a lake,
CF | which is accessible via a path leading down. A second path leads up to
CF | a lookout over the lake, and you can also go back the way you came
CF | into the forest to the south.
CF |
CF | A large mead hall normally associated with Vikings or Saxons lies to
CF | the east. The sounds of merriment can be heard from within.
CF |
CF | A man in Viking clothing (alright - let's just call him a Viking)
CF | stands in front of the hall's double doors.
CF |
CF | >
David says, (to ClubFloyd), "s"
CF ] Vast Forest 55/1058
CF | >
CF | > S
CF |
CF |
CF | Vast Forest
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | >
David says, (to ClubFloyd), "nw"
CF ] The Green Hills of England 55/1059
CF | >
CF | > NW
CF |
CF | (now that you know the way)
CF |
CF | The Green Hills of England
CF | A small collection of Romany gypsy caravans clusters around a large
CF | oak tree at the top of a hill. The forest you emerged from is to the
CF | southeast, whilst to the north, the landscape below has been,
CF | well, landscaped into well-manicured woodland and parkland. An
CF | Elizabethan festival is taking place down there. Even from this
CF | distance, you can see a theatre, a jousting arena and a whole
CF | collection of colourful pavilion tents.
CF |
CF | The two horses are here, happy to be reunited.
CF |
CF | You see "Champion", the wonder horse chew lazily at some grass near
CF | the caravans.
CF |
CF | >
David says, (to ClubFloyd), "n"
CF ] Elizabethan Festival (south) 55/1060
CF | >
CF | > N
CF |
CF |
CF | Elizabethan Festival (south)
CF | A riot of brightly coloured pavilion tents extends over an acre of
CF | parkland. Elizabethan folk mill around laughing, buying stuff and
CF | generally larking about. It's a sunny day, and although Elizabethan
CF | England was not the best period of the world to live in, they seem to
CF | be quite happy going about their business. A collection of caravans up
CF | a hill to the south leads back to the vast forest you emerged from and
CF | the festival continues to the north.
CF |
CF | A stage has been set up to the east (going east will take you to the
CF | back of it), and a play is in progress upon it.
CF |
CF | A sign on the stage says "The Merry Wives of Windsor, Rehearsal, Act
CF | IV, Scene 1. Full performance tonight.".
CF |
CF | A second "young lady" arrives from backstage and informs the first
CF | young lady that her husband is on his way. Falstaff hides by leaping
CF | into a laundry basket just as she arrives.
CF | There seems to be something funny about Falstaff!
CF |
CF | One of the vendors cries out "Meat pies, fantastic prices, today
CF | only!"
CF |
CF | >
David says, (to ClubFloyd), "buy pie"
CF ] Elizabethan Festival (south) 55/1061
CF | >
CF | > BUY PIE
CF |
CF | You've no cash or anything to barter with.
CF |
CF | >
David says, (to ClubFloyd), "barter venison"
CF ] Elizabethan Festival (south) 55/1061
CF | >
CF | > BARTER VENISON
CF |
CF | That's not a verb I recognise.
CF |
CF | > DavidW says, "There's an oven in the palm plantation."
Pinkunz asks, "Cook the meat?"
David says, (to ClubFloyd), "s"
CF ] The Green Hills of England 55/1062
CF | >
CF | > S
CF |
CF |
CF | The Green Hills of England
CF | A small collection of Romany gypsy caravans clusters around a large
CF | oak tree at the top of a hill. The forest you emerged from is to the
CF | southeast, whilst to the north, the landscape below has been,
CF | well, landscaped into well-manicured woodland and parkland. An
CF | Elizabethan festival is taking place down there. Even from this
CF | distance, you can see a theatre, a jousting arena and a whole
CF | collection of colourful pavilion tents.
CF |
CF | The two horses are here, happy to be reunited.
CF |
CF | >
David says, (to ClubFloyd), "ride stallion"
CF ] The Green Hills of England 55/1063
CF | >
CF | > RIDE STALLION
CF |
CF | You mount "Champion", the wonder horse.
CF |
CF | "Champion", the wonder horse shakes his head from side to side.
CF |
CF | >
David says, (to ClubFloyd), "se"
CF ] Vast Forest 55/1064
CF | >
CF | > SE
CF |
CF |
CF | Vast Forest (on "Champion", the wonder horse)
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | >
David says, (to ClubFloyd), "e"
CF ] The Palm Tree Plantations of Indonesia 55/1065
CF | >
CF | > E
CF |
CF | (now that you know the way)
CF |
CF | The Palm Tree Plantations of Indonesia (on "Champion", the
CF | wonder horse)
CF | The forest, full of bio-diversity, to the west, gives way to a
CF | plantation of mind-boggling uniformity all around you. Rows and rows
CF | of palm trees stretch out as far as the eye can see. A dirt track
CF | ploughs east into the distance.
CF |
CF | Numerous wooden tables and chairs lie in semi-neat rows next to stacks
CF | of wicker baskets. A few palm kernels scattered here and there show
CF | that this is where kernels get extracted, by human labour, before
CF | being processed into palm oil.
CF |
CF | >
David says, (to ClubFloyd), "e"
CF ] Palm Tree Plantation (Processing) 55/1066
CF | >
CF | > E
CF |
CF |
CF | Palm Tree Plantation (Processing) (on "Champion", the wonder
CF | horse)
CF | The long road running east-west through the palm tree plantation
CF | pauses here by the side of several connected buildings which look like
CF | they might be the main processing plant of the plantation.
CF |
CF | Palm trees continue to surround you in rows and rows of monotonous
CF | uniformity.
CF |
CF | A door leads into the processing plant to the north.
CF |
CF | "Champion", the wonder horse neighs.
CF |
CF | >
David says, (to ClubFloyd), "dismount"
CF ] Palm Tree Plantation (Processing) 55/1067
CF | >
CF | > DISMOUNT
CF |
CF | You dismount "Champion", the wonder horse.
CF |
CF | Palm Tree Plantation (Processing)
CF | The long road running east-west through the palm tree plantation
CF | pauses here by the side of several connected buildings which look like
CF | they might be the main processing plant of the plantation.
CF |
CF | Palm trees continue to surround you in rows and rows of monotonous
CF | uniformity.
CF |
CF | A door leads into the processing plant to the north.
CF |
CF | "Champion", the wonder horse is here, ready to take you through the
CF | plantation if that is your desire.
CF |
CF | >
David says, (to ClubFloyd), "n"
CF ] Processing Plant 55/1068
CF | >
CF | > N
CF |
CF |
CF | Processing Plant
CF | The inside of the processing plant is a vast workshop of tables,
CF | benches, cupboards, and huge pieces of machinery used in producing
CF | palm oil at an industrial scale.
CF |
CF | There's nobody about and, though the place doesn't look abandoned,
CF | none of the machinery is in use, suggesting that perhaps it's a
CF | holiday or, more likely, a break in production whilst the palm trees
CF | are allowed to grow to the right level of maturity.
CF |
CF | A small oven ("small" relatively speaking), a small compressor and a
CF | small washer, probably for working with samples, stand to one side,
CF | whilst a cleaning cupboard is over on the other.
CF |
CF | The door you came through leads out to the south.
CF |
CF | >
David says, (to ClubFloyd), "put venison in oven"
CF ] Processing Plant 55/1069
CF | >
CF | > PUT VENISON IN OVEN
CF |
CF | You put the haunch of venison into the small industrial oven.
CF |
CF | >
David says, (to ClubFloyd), "close oven"
CF ] Processing Plant 56/1070
CF | >
CF | > CLOSE OVEN
CF |
CF | The door locks shut, and the temperature inside rises. A few minutes
CF | later (these things are surprisingly fast), the door pops open again,
CF | revealing a nicely cooked piece of venison.
CF |
CF | [Your score has just gone up by one point.]
CF |
CF | >
David says, (to ClubFloyd), "take venison"
CF ] Processing Plant 56/1071
CF | >
CF | > TAKE VENISON
CF |
CF | Taken.
CF |
CF | >
David says, (to ClubFloyd), "s"
CF ] Palm Tree Plantation (Processing) 56/1072
CF | >
CF | > S
CF |
CF |
CF | Palm Tree Plantation (Processing)
CF | The long road running east-west through the palm tree plantation
CF | pauses here by the side of several connected buildings which look like
CF | they might be the main processing plant of the plantation.
CF |
CF | Palm trees continue to surround you in rows and rows of monotonous
CF | uniformity.
CF |
CF | A door leads into the processing plant to the north.
CF |
CF | "Champion", the wonder horse is here, ready to take you through the
CF | plantation if that is your desire.
CF |
CF | >
David says, (to ClubFloyd), "mount horse"
CF ] Palm Tree Plantation (Processing) 56/1073
CF | >
CF | > MOUNT HORSE
CF |
CF | You mount "Champion", the wonder horse.
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] The Palm Tree Plantations of Indonesia 56/1074
CF | >
CF | > W
CF |
CF |
CF | The Palm Tree Plantations of Indonesia (on "Champion", the
CF | wonder horse)
CF | The forest, full of bio-diversity, to the west, gives way to a
CF | plantation of mind-boggling uniformity all around you. Rows and rows
CF | of palm trees stretch out as far as the eye can see. A dirt track
CF | ploughs east into the distance.
CF |
CF | Numerous wooden tables and chairs lie in semi-neat rows next to stacks
CF | of wicker baskets. A few palm kernels scattered here and there show
CF | that this is where kernels get extracted, by human labour, before
CF | being processed into palm oil.
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] Vast Forest 56/1075
CF | >
CF | > W
CF |
CF |
CF | Vast Forest (on "Champion", the wonder horse)
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | >
David says, (to ClubFloyd), "n"
CF ] The Pine Forests of Scandinavia 56/1076
CF | >
CF | > N
CF |
CF | (now that you know the way)
CF |
CF | The Pine Forests of Scandinavia (on "Champion", the wonder
CF | horse)
CF | The pine forest has been cleared here not far from the edge of a lake,
CF | which is accessible via a path leading down. A second path leads up to
CF | a lookout over the lake, and you can also go back the way you came
CF | into the forest to the south.
CF |
CF | A large mead hall normally associated with Vikings or Saxons lies to
CF | the east. The sounds of merriment can be heard from within.
CF |
CF | A man in Viking clothing (alright - let's just call him a Viking)
CF | stands in front of the hall's double doors.
CF |
CF | >
David says, (to ClubFloyd), "dismount"
CF ] The Pine Forests of Scandinavia 56/1077
CF | >
CF | > DISMOUNT
CF |
CF | You dismount "Champion", the wonder horse.
CF |
CF | The Pine Forests of Scandinavia
CF | The pine forest has been cleared here not far from the edge of a lake,
CF | which is accessible via a path leading down. A second path leads up to
CF | a lookout over the lake, and you can also go back the way you came
CF | into the forest to the south.
CF |
CF | A large mead hall normally associated with Vikings or Saxons lies to
CF | the east. The sounds of merriment can be heard from within.
CF |
CF | A man in Viking clothing (alright - let's just call him a Viking)
CF | stands in front of the hall's double doors.
CF |
CF | "Champion", the wonder horse is here, snorting visibly in the cold
CF | alpine air.
CF |
CF | You hear cheering coming from inside the hall.
CF |
CF | > Pinkunz asks, "Alright, cooked venison has to be for a viking. are there any more problematic vikings besides the archer? Guards?"
Jade exclaims, "; well done!"
David says, (to ClubFloyd), "give venison to viking"
CF ] Temple of Uppsala 57/1078
CF | >
CF | > GIVE VENISON TO VIKING
CF |
CF | The Viking nods in appreciation, opens the door to let you in and
CF | passes the venison to one of the servants inside.
CF |
CF | Temple of Uppsala
CF | The fabled Temple of Uppsala is an enormous and magnificent structure
CF | whose walls and ceiling are made from pine-tree logs bound and nailed
CF | together.
CF |
CF | A huge feast is clearly underway, and must have been so for some time
CF | as quite a large proportion of the hundred or so male and female
CF | Vikings in here are beginning to look a little the worse for wear.
CF |
CF | All of the dining tables are laden with food plus the remains of food
CF | (i.e. carcasses). Nobody is bothered about clearing up though
CF | occasionally something gets knocked off to the floor where it is
CF | quickly eaten by dogs.
CF |
CF | At the far end of the hall, a very important-looking woman sits behind
CF | the head table, surrounded by a host of Viking shield maidens.
CF |
CF | Over to the side are several barrels of mead, from which the Vikings
CF | regularly fill their drinking horns.
CF |
CF | From what you can pick up that the Vikings are saying (you never knew
CF | you could understand so much Viking), they are here to celebrate the
CF | death of one of their leaders. (They also appear to be highly amused
CF | about something they're talking about that happened at the head table,
CF | in case you want to listen some more).
CF |
CF | That big woman at the head table shouts out "Has anyone seen my fool
CF | of a husband!" and everyone laughs.
CF |
CF | [Your score has just gone up by one point.]
CF |
CF | > Pinkunz says, "("
David says, (to ClubFloyd), "listen"
CF ] Temple of Uppsala 57/1079
CF | >
CF | > LISTEN
CF |
CF | Apparently, Ragnar Lodbrok boasted that he could drink his wife
CF | Lagertha under the (head) table. She took up the challenge, and he
CF | lost!
CF |
CF | > Pinkunz asks, "look under table?"
David says, (to ClubFloyd), "look under table"
CF ] Temple of Uppsala 57/1079
CF | >
CF | > LOOK UNDER TABLE
CF |
CF | Which do you mean, the table at the head of the feast or the dining
CF | tables?
CF |
CF | >
David says, (to ClubFloyd), "look under head table"
CF ] Temple of Uppsala 58/1080
CF | >
CF | > LOOK UNDER HEAD TABLE
CF |
CF | You find Ragnar Lodbrok under the head table, fast asleep, his
CF | drinking horn at his side.
CF |
CF | Someone replaces one of the barrels of mead with a fresh one, which is
CF | immediately opened to the sound of loud cheering.
CF |
CF | [Your score has just gone up by one point.]
CF |
CF | >
David says, (to ClubFloyd), "take horn"
CF ] Temple of Uppsala 58/1081
CF | >
CF | > TAKE HORN
CF |
CF | In his state, he can't do much to stop you.
CF |
CF | That big woman at the head table shouts out "Has anyone seen my fool
CF | of a husband!" and everyone laughs.
CF |
CF | >
David says, (to ClubFloyd), "x horn"
CF ] Temple of Uppsala 58/1082
CF | >
CF | > X HORN
CF |
CF | Hollowed out of the horn of a bison or auroch, this drinking vessel
CF | holds about a pint (half a litre) of whatever you want to put into it.
CF |
CF | >
David says, (to ClubFloyd), "fill horn"
CF ] Temple of Uppsala 58/1083
CF | >
CF | > FILL HORN
CF |
CF | You fill the horn from the mead barrels.
CF |
CF | > Pinkunz says, "There's your beer."
Jade says, "our glass"
Pinkunz asks, "Archer?"
DavidW says, "yeah"
DavidW says, "maybe after spiking it give it to archer, yeah."
DavidW asks, "what else is here?"
David says, (to ClubFloyd), "look"
CF ] Temple of Uppsala 58/1084
CF | >
CF | > LOOK
CF |
CF | Temple of Uppsala
CF | The fabled Temple of Uppsala is an enormous and magnificent structure
CF | whose walls and ceiling are made from pine-tree logs bound and nailed
CF | together.
CF |
CF | A huge feast is clearly underway, and must have been so for some time
CF | as quite a large proportion of the hundred or so male and female
CF | Vikings in here are beginning to look a little the worse for wear.
CF |
CF | All of the dining tables are laden with food plus the remains of food
CF | (i.e. carcasses). Nobody is bothered about clearing up though
CF | occasionally something gets knocked off to the floor where it is
CF | quickly eaten by dogs.
CF |
CF | At the far end of the hall, a very important-looking woman sits behind
CF | the head table, surrounded by a host of Viking shield maidens.
CF |
CF | Ragnar Lodbrok is fast asleep under the main table.
CF |
CF | Over to the side are several barrels of mead, from which the Vikings
CF | regularly fill their drinking horns.
CF |
CF | From what you can pick up that the Vikings are saying (you never knew
CF | you could understand so much Viking), they are here to celebrate the
CF | death of one of their leaders. (They also appear to be highly amused
CF | about something they're talking about that happened at the head table,
CF | in case you want to listen some more).
CF |
CF | One of the Vikings throws a chicken carcass in your direction, barely
CF | missing your head.
CF |
CF | >
David says, (to ClubFloyd), "x vikings"
CF ] Temple of Uppsala 58/1085
CF | >
CF | > X VIKINGS
CF |
CF | They're Scandinavians, having fun. If you've ever come across
CF | Scandinavians having fun before, you'll know just how loud they can
CF | get!
CF |
CF | >
David says, (to ClubFloyd), "x woman"
CF ] Temple of Uppsala 58/1086
CF | >
CF | > X WOMAN
CF |
CF | A big polar bear of a woman, Lagertha is famous as being the one time
CF | (and current) wife of one of the most notorious Viking leaders of his
CF | time.
CF |
CF | >
David says, (to ClubFloyd), "x food"
CF ] Temple of Uppsala 58/1087
CF | >
CF | > X FOOD
CF |
CF | Not much here for any vegans or vegetarians. Venison seems to be
CF | pretty popular, and you reckon every Viking consumed a whole chicken
CF | as a starter.
CF |
CF | >
David says, (to ClubFloyd), "x chicken"
CF ] Temple of Uppsala 58/1088
CF | >
CF | > X CHICKEN
CF |
CF | Not much here for any vegans or vegetarians. Venison seems to be
CF | pretty popular, and you reckon every Viking consumed a whole chicken
CF | as a starter.
CF |
CF | One of the dogs takes its life in its hands and jumps onto the table,
CF | and nearly ends up skewered by one of the shield maidens.
CF |
CF | >
David says, (to ClubFloyd), "x dogs"
CF ] Temple of Uppsala 58/1089
CF | >
CF | > X DOGS
CF |
CF | It is generally believed these days that mankind would not have
CF | progressed beyond the hunter-gatherer stage without the aid of dogs.
CF | There are no breeds here that you could possibly identify and, though
CF | not exactly house pets either, they seem tame enough with all of this
CF | food around.
CF |
CF | That big woman at the head table shouts out "Has anyone seen my fool
CF | of a husband!" and everyone laughs.
CF |
CF | >
David says, (to ClubFloyd), "take chicken"
CF ] Temple of Uppsala 58/1090
CF | >
CF | > TAKE CHICKEN
CF |
CF | You cautiously pick at a piece of food off the table and are about to
CF | put it in your mouth when you spot a piece of hair on it, probably
CF | from a Viking's beard.
CF |
CF | One of the Vikings throws a chicken carcass in your direction, barely
CF | missing your head.
CF |
CF | > DavidW says, "No feasting for us,."
Pinkunz exclaims, "Get yer own!"
DavidW says, "let's get the drink spiked"
David says, (to ClubFloyd), "w"
CF ] The Pine Forests of Scandinavia 58/1091
CF | >
CF | > W
CF |
CF |
CF | The Pine Forests of Scandinavia
CF | The pine forest has been cleared here not far from the edge of a lake,
CF | which is accessible via a path leading down. A second path leads up to
CF | a lookout over the lake, and you can also go back the way you came
CF | into the forest to the south.
CF |
CF | A large mead hall normally associated with Vikings or Saxons lies to
CF | the east. The sounds of merriment can be heard from within.
CF |
CF | A man in Viking clothing (alright - let's just call him a Viking)
CF | stands in front of the hall's double doors.
CF |
CF | "Champion", the wonder horse is here, snorting visibly in the cold
CF | alpine air.
CF |
CF | >
David says, (to ClubFloyd), "ride horse"
CF ] The Pine Forests of Scandinavia 58/1092
CF | >
CF | > RIDE HORSE
CF |
CF | You mount "Champion", the wonder horse.
CF |
CF | >
David says, (to ClubFloyd), "s"
CF ] Vast Forest 58/1093
CF | >
CF | > S
CF |
CF |
CF | Vast Forest (on "Champion", the wonder horse)
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] An Island in the Caribbean 58/1094
CF | >
CF | > W
CF |
CF | (now that you know the way)
CF |
CF | An Island in the Caribbean (on "Champion", the wonder horse)
CF | A rickety wooden walkway winds its way through a mangrove swamp,
CF | following the course of a river which empties into the Caribbean Sea,
CF | towards the west. The sun is shining brightly overhead, and there is a
CF | level of humidity here which is typical of the equator. Less lush
CF | vegetation lies back to the east.
CF |
CF | A large wooden hut, roughly made from what you assume to be mangrove
CF | wood, balances here on small stilts. Various fetishes decorate the
CF | outside of the hut, including some rather alarming ones made out of
CF | bone, and others made to resemble skulls and skeletal masks. There are
CF | also clay pots and receptacles full of tropical plants and flowers
CF | amongst all of this rather necrotic stuff. A doorway covered by a
CF | simple cloth curtain leads inside.
CF |
CF | >
David says, (to ClubFloyd), "stand"
CF ] An Island in the Caribbean 58/1095
CF | >
CF | > STAND
CF |
CF | You dismount "Champion", the wonder horse.
CF |
CF | An Island in the Caribbean
CF | A rickety wooden walkway winds its way through a mangrove swamp,
CF | following the course of a river which empties into the Caribbean Sea,
CF | towards the west. The sun is shining brightly overhead, and there is a
CF | level of humidity here which is typical of the equator. Less lush
CF | vegetation lies back to the east.
CF |
CF | A large wooden hut, roughly made from what you assume to be mangrove
CF | wood, balances here on small stilts. Various fetishes decorate the
CF | outside of the hut, including some rather alarming ones made out of
CF | bone, and others made to resemble skulls and skeletal masks. There are
CF | also clay pots and receptacles full of tropical plants and flowers
CF | amongst all of this rather necrotic stuff. A doorway covered by a
CF | simple cloth curtain leads inside.
CF |
CF | "Champion", the wonder horse is here, balancing rather precariously on
CF | the walkway. You don't think you're going to be able to persuade him
CF | to go much further.
CF |
CF | >
David says, (to ClubFloyd), "in"
CF ] Medicine Hut 58/1096
CF | >
CF | > IN
CF |
CF | Medicine Hut
CF | This wooden hut is clearly the abode of someone who likes to "do
CF | things" with plants. All around is the same collection of
CF | paraphernalia you saw outside but in greater number and variety
CF | (though it may just seem that way because of the cramped conditions
CF | inside).
CF |
CF | A few sinister-looking potions stand on a trestle table to your left.
CF |
CF | A large black woman sits in a huge wicker chair near the back wall of
CF | the hut, looking at you in a friendly manner.
CF |
CF | The woman picks a small lizard from her hair that looks like it just
CF | landed on her head, strokes it a bit then lets it scamper off and
CF | disappear.
CF |
CF | >
David says, (to ClubFloyd), "take zzzzzz"
CF ] Medicine Hut 59/1097
CF | >
CF | > TAKE ZZZZZZ
CF |
CF | You slip a few drops of the stuff into your horn full of mead.
CF |
CF | [Your score has just gone up by one point.]
CF |
CF | >
David says, (to ClubFloyd), "out"
CF ] An Island in the Caribbean 59/1098
CF | >
CF | > OUT
CF |
CF |
CF | An Island in the Caribbean
CF | A rickety wooden walkway winds its way through a mangrove swamp,
CF | following the course of a river which empties into the Caribbean Sea,
CF | towards the west. The sun is shining brightly overhead, and there is a
CF | level of humidity here which is typical of the equator. Less lush
CF | vegetation lies back to the east.
CF |
CF | A large wooden hut, roughly made from what you assume to be mangrove
CF | wood, balances here on small stilts. Various fetishes decorate the
CF | outside of the hut, including some rather alarming ones made out of
CF | bone, and others made to resemble skulls and skeletal masks. There are
CF | also clay pots and receptacles full of tropical plants and flowers
CF | amongst all of this rather necrotic stuff. A doorway covered by a
CF | simple cloth curtain leads inside.
CF |
CF | "Champion", the wonder horse is here, balancing rather precariously on
CF | the walkway. You don't think you're going to be able to persuade him
CF | to go much further.
CF |
CF | > Pinkunz says, "Awesome."
David says, (to ClubFloyd), "ride horse"
CF ] An Island in the Caribbean 59/1099
CF | >
CF | > RIDE HORSE
CF |
CF | You mount "Champion", the wonder horse.
CF |
CF | >
David says, (to ClubFloyd), "e"
CF ] Vast Forest 59/1100
CF | >
CF | > E
CF |
CF |
CF | Vast Forest (on "Champion", the wonder horse)
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | >
David says, (to ClubFloyd), "n"
CF ] The Pine Forests of Scandinavia 59/1101
CF | >
CF | > N
CF |
CF | (now that you know the way)
CF |
CF | The Pine Forests of Scandinavia (on "Champion", the wonder
CF | horse)
CF | The pine forest has been cleared here not far from the edge of a lake,
CF | which is accessible via a path leading down. A second path leads up to
CF | a lookout over the lake, and you can also go back the way you came
CF | into the forest to the south.
CF |
CF | A large mead hall normally associated with Vikings or Saxons lies to
CF | the east. The sounds of merriment can be heard from within.
CF |
CF | A man in Viking clothing (alright - let's just call him a Viking)
CF | stands in front of the hall's double doors.
CF |
CF | >
David says, (to ClubFloyd), "stand"
CF ] The Pine Forests of Scandinavia 59/1102
CF | >
CF | > STAND
CF |
CF | You dismount "Champion", the wonder horse.
CF |
CF | The Pine Forests of Scandinavia
CF | The pine forest has been cleared here not far from the edge of a lake,
CF | which is accessible via a path leading down. A second path leads up to
CF | a lookout over the lake, and you can also go back the way you came
CF | into the forest to the south.
CF |
CF | A large mead hall normally associated with Vikings or Saxons lies to
CF | the east. The sounds of merriment can be heard from within.
CF |
CF | A man in Viking clothing (alright - let's just call him a Viking)
CF | stands in front of the hall's double doors.
CF |
CF | "Champion", the wonder horse is here, snorting visibly in the cold
CF | alpine air.
CF |
CF | >
David says, (to ClubFloyd), "u"
CF ] Lake Viewpoint 59/1103
CF | >
CF | > U
CF |
CF |
CF | Lake Viewpoint
CF | Above the pine forest clearing, this small viewpoint overlooks the
CF | lake, which you can now regard below you in all of its glory.
CF |
CF | The lake waters are calm and peaceful, and a deep shade of blue. The
CF | pine forest itself surrounds the lake on all sides, mostly all the way
CF | down to the water's edge. However, there is a spot just below you
CF | which is clear and which you can probably get to if you keep going
CF | down, and next to it is a Viking funeral ship, floating on the water.
CF | Off towards the centre of the lake is a small island shrouded in mist.
CF |
CF | A tall Viking, evidently an archer, stands here next to a small
CF | campfire, looking out towards the lake.
CF |
CF | >
David says, (to ClubFloyd), "give horn to archer"
CF ] Lake Viewpoint 60/1104
CF | >
CF | > GIVE HORN TO ARCHER
CF |
CF | He takes the horn off you and drinks the mead down greedily, then
CF | wipes his mouth and hands the drinking horn back to you. A moment
CF | later, his eyes roll up into his head and with a clatter he
CF | (literally) falls down fast asleep.
CF |
CF | [Your score has just gone up by one point.]
CF |
CF | > Pinkunz asks, "Take his bow?"
DavidW says, "we get to keep the horn"
David says, (to ClubFloyd), "take bow"
CF ] Lake Viewpoint 60/1105
CF | >
CF | > TAKE BOW
CF |
CF | The bow doesn't belong to you. Messing about with it is likely to
CF | upset someone.
CF |
CF | >
David says, (to ClubFloyd), "search archer"
CF ] Lake Viewpoint 60/1106
CF | >
CF | > SEARCH ARCHER
CF |
CF | Don't wake him up now that you've gone to so much bother to send him
CF | to sleep!
CF |
CF | >
David says, (to ClubFloyd), "d"
CF ] The Pine Forests of Scandinavia 60/1107
CF | >
CF | > D
CF |
CF |
CF | The Pine Forests of Scandinavia
CF | The pine forest has been cleared here not far from the edge of a lake,
CF | which is accessible via a path leading down. A second path leads up to
CF | a lookout over the lake, and you can also go back the way you came
CF | into the forest to the south.
CF |
CF | A large mead hall normally associated with Vikings or Saxons lies to
CF | the east. The sounds of merriment can be heard from within.
CF |
CF | A man in Viking clothing (alright - let's just call him a Viking)
CF | stands in front of the hall's double doors.
CF |
CF | "Champion", the wonder horse is here, snorting visibly in the cold
CF | alpine air.
CF |
CF | You hear thunderous laughter coming from inside the hall.
CF |
CF | >
David says, (to ClubFloyd), "d"
CF ] Edge of Lake 60/1108
CF | >
CF | > D
CF |
CF |
CF | Edge of Lake
CF | A funeral ship rests peacefully on the shore of a beautiful pale-blue
CF | lake. Out in the distance, in the middle of the lake, you can just
CF | about make out a small island, shrouded in mist. A steep path that
CF | leads back up the way you came into the pine forest behind you.
CF |
CF | > Roger says, "That should really make our rhino disguise look good"
Pinkunz says, "No one cares about the gigantic barrel of gunpowder, game."
David says, (to ClubFloyd), "enter boat"
CF ] Funeral Ship 60/1109
CF | >
CF | > ENTER BOAT
CF |
CF | Funeral Ship
CF | You are standing inside a Viking funeral ship, which is basically a
CF | longship, such as sensible, living, Vikings might use, but stacked up
CF | with a pyre of logs on which rests the body of a dead Viking
CF | chieftain. You feel the ship might also have been drenched in petrol,
CF | or something similar, for there's an uncomfortably "flammable" smell
CF | about it.
CF |
CF | Outside the ship is the edge of the lake, where you arrived. You can
CF | just say "launch" if you want to push the ship away towards the
CF | distant island.
CF |
CF | >
DavidW says (to ClubFloyd), "SAVE"
DavidW says (to ClubFloyd), "cf10"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write:
CF ] Funeral Ship 60/1109
CF | > SAVEOk.
CF |
CF | >
David says, (to ClubFloyd), "launch"
CF ] Funeral Ship 62/1110
CF | >
CF | > LAUNCH
CF |
CF | You push off from the edge of the lake and drift across to the small
CF | misty island which you saw in its centre.
CF |
CF | [Your score has just gone up by two points.]
CF |
CF | >
David says, (to ClubFloyd), "out"
CF ] Mist-shrouded Island 65/1111
CF | >
CF | > OUT
CF |
CF |
CF | Mist-shrouded Island
CF | This relatively small island lies at the centre of a vast northern
CF | lake. Mist rises up from the shore nearby and rests at about ankle to
CF | knee height, giving the place an eerie, quiet feeling. The Viking
CF | funeral ship that you came in is just offshore.
CF |
CF | A huge ash tree rises up out of the mist, strangely invisible until
CF | you set foot on the island. The tree's trunk must be a good ten feet
CF | across, with roots sticking in and out of the soil below for a good
CF | ten feet further around it. The tree's bough and its lower branches
CF | are covered in pagan carvings of Viking gods such as Thor, Odin, Tyr,
CF | Freyr, Freyja and so on, amongst which are several skulls (real, not
CF | carvings). Although you're not exactly a forensic anthropologist, you
CF | reckon the skulls were severed from their owners whilst their owners
CF | were still making use of them, rather than being separated from their
CF | respective skeletons afterwards.
CF |
CF | The tree seems to rise up forever. Around its roots are offerings of
CF | fruits, nuts and flowers, carefully packed into shallow wicker
CF | baskets.
CF |
CF | A large black raven, perched on a branch, watches you with one beady
CF | eye.
CF |
CF | You hear a small crack coming from the gourd.
CF |
CF | [Your score has just gone up by three points.]
CF |
CF | >
David says, (to ClubFloyd), "x tree"
CF ] Mist-shrouded Island 65/1112
CF | >
CF | > X TREE
CF |
CF | (the huge, majestic ash tree)
CF | The tree could be Yggdrasil - you suppose.
CF |
CF | >
David says, (to ClubFloyd), "x raven"
CF ] Mist-shrouded Island 65/1113
CF | >
CF | > X RAVEN
CF |
CF | Black and greasy, it seems to watch you with only one eye, and however
CF | much you chase around the ash tree, it's always the same eye.
CF |
CF | > Pinkunz says, "Old decapitated heads... we have one of those."
DavidW says, "That's Odin, the raven."
DavidW says, "We need to be careful."
David says, (to ClubFloyd), "x skulls"
CF ] Mist-shrouded Island 65/1114
CF | >
CF | > X SKULLS
CF |
CF | It's not actually part of the general landscape of the simulation, but
CF | it's effectively part of it.
CF |
CF | >
David says, (to ClubFloyd), "x carvings"
CF ] Mist-shrouded Island 65/1115
CF | >
CF | > X CARVINGS
CF |
CF | It's not actually part of the general landscape of the simulation, but
CF | it's effectively part of it.
CF |
CF | >
David says, (to ClubFloyd), "give head to raven"
CF ] Mist-shrouded Island 65/1116
CF | >
CF | > GIVE HEAD TO RAVEN
CF |
CF | It looks at you very "wisely" out of its one eye but otherwise there's
CF | little you seem to be able to do by way of communicating with it.
CF |
CF | (And just to be clear, you're still in possession of the severed head
CF | of Sir Stephen of Tamworth, the sinister, one-eyed, black raven didn't
CF | take it.)
CF |
CF | >
David says, (to ClubFloyd), "talk to raven"
CF ] Mist-shrouded Island 65/1117
CF | >
CF | > TALK TO RAVEN
CF |
CF | It looks at you very "wisely" out of its one eye but otherwise there's
CF | little you seem to be able to do by way of communicating with it.
CF |
CF | > Pinkunz asks, "Umm.. drop it?"
[clubhouse] Roger says, "more traditionally, Odin has two ravens, Hugin and Munin, who are Thought and Memory"
David says, (to ClubFloyd), "drop head"
CF ] Mist-shrouded Island 67/1118
CF | >
CF | > DROP HEAD
CF |
CF | The head of Sir Stephen of Tamworth slowly rolls towards the tree and
CF | stops just under the raven, which then flies down onto it and pecks
CF | out one of its eyes!
CF |
CF | Everything goes quiet for a moment, and then the head's remaining eye
CF | blinks open, its mouth coughs once or twice, and a grey tongue emerges
CF | to lick dry lips.
CF |
CF | "Your sacrifice has been accepted," it says. "Thanks! by the way".
CF |
CF | [Your score has just gone up by two points.]
CF |
CF | >
[clubhouse] Roger says, "skulls for the skull god" DavidW says, "He's obviously shapeshifted into raven form for this game."
Pinkunz says, "I was thinking the raven was going to take it."
Roger asks, "It may well be. How many eyes does it have?"
DavidW says, "The raven has one eye."
Jade says, "It is odd but it is a great plot"
Roger says, "good clue"
Pinkunz asks, "What now?"
DavidW says, "I'm unsure what the head bought us other then our life."
Roger says, "yeah these sorts of kitchen-sink games are pretty tricky to pull off"
Pinkunz asks, "Can we take it back?"
Jade says, "one in his head and another in his stomach"
DavidW says, "Perhaps if we had no sacrifice, we'd die when we left."
Pinkunz says, "Unsure if the eye or the head was the sacrificial offering."
DavidW says, "I have no wish to take the head back."
DavidW says, "Also, we're nearing 4pm again."
Pinkunz says, "Your hang-up. I would imagine an animated severed head might be useful."
David says, (to ClubFloyd), "take head"
CF ] Mist-shrouded Island 67/1119
CF | >
CF | > TAKE HEAD
CF |
CF | Sir Stephen of Tamworth turns towards you and bites at your fingers,
CF | but you grab him anyway.
CF |
CF | > DavidW says, "oh."
DavidW says, "He's animated now."
Pinkunz asks, "The animal cruelty ladies with the monkey slave?"
Jade exclaims, "what a surprise!"
Pinkunz says, "They might not be so stoic this time."
DavidW says, "yeah. Let's see if the ladies like the head as much now."
David says, (to ClubFloyd), "ebter boat"
CF ] Mist-shrouded Island 67/1119
CF | >
CF | > EBTER BOAT
CF |
CF | That's not a verb I recognise.
CF |
CF | >
David says, (to ClubFloyd), "enter boat"
CF ] Funeral Ship 67/1120
CF | >
CF | > ENTER BOAT
CF |
CF | Funeral Ship
CF | You are standing inside a Viking funeral ship, which is basically a
CF | longship, such as sensible, living, Vikings might use, but stacked up
CF | with a pyre of logs on which rests the body of a dead Viking
CF | chieftain. You feel the ship might also have been drenched in petrol,
CF | or something similar, for there's an uncomfortably "flammable" smell
CF | about it.
CF |
CF | Outside the ship is a mist-shrouded island. You can just say "launch"
CF | if you want to push the ship away towards the edge of the lake that
CF | you arrived at.
CF |
CF | >
David says, (to ClubFloyd), "launch"
CF ] Funeral Ship 67/1121
CF | >
CF | > LAUNCH
CF |
CF | You push off from the island soon arriving at the edge of the lake
CF | where you started.
CF |
CF | > Pinkunz asks, "Why do we need the monkey again?"
David says, (to ClubFloyd), "out"
CF ] Edge of Lake 67/1122
CF | >
CF | > OUT
CF |
CF |
CF | Edge of Lake
CF | A funeral ship rests peacefully on the shore of a beautiful pale-blue
CF | lake. Out in the distance, in the middle of the lake, you can just
CF | about make out a small island, shrouded in mist. A steep path that
CF | leads back up the way you came into the pine forest behind you.
CF |
CF | > DavidW says, "Orangutan, we think."
David says, (to ClubFloyd), "s"
CF ] Edge of Lake 67/1123
CF | >
CF | > S
CF |
CF | You can just go up from here to go back the way you came or enter the
CF | funeral ship.
CF |
CF | > Pinkunz says, "Oh, right."
David says, (to ClubFloyd), "u"
CF ] The Pine Forests of Scandinavia 67/1124
CF | >
CF | > U
CF |
CF |
CF | The Pine Forests of Scandinavia
CF | The pine forest has been cleared here not far from the edge of a lake,
CF | which is accessible via a path leading down. A second path leads up to
CF | a lookout over the lake, and you can also go back the way you came
CF | into the forest to the south.
CF |
CF | A large mead hall normally associated with Vikings or Saxons lies to
CF | the east. The sounds of merriment can be heard from within.
CF |
CF | A man in Viking clothing (alright - let's just call him a Viking)
CF | stands in front of the hall's double doors.
CF |
CF | "Champion", the wonder horse is here, snorting visibly in the cold
CF | alpine air.
CF |
CF | >
David says, (to ClubFloyd), "ride horse"
CF ] The Pine Forests of Scandinavia 67/1125
CF | >
CF | > RIDE HORSE
CF |
CF | You mount "Champion", the wonder horse.
CF |
CF | >
David says, (to ClubFloyd), "s"
CF ] Vast Forest 67/1126
CF | >
CF | > S
CF |
CF |
CF | Vast Forest (on "Champion", the wonder horse)
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | >
David says, (to ClubFloyd), "nw"
CF ] The Green Hills of England 67/1127
CF | >
CF | > NW
CF |
CF | (now that you know the way)
CF |
CF | The Green Hills of England (on "Champion", the wonder horse)
CF | A small collection of Romany gypsy caravans clusters around a large
CF | oak tree at the top of a hill. The forest you emerged from is to the
CF | southeast, whilst to the north, the landscape below has been,
CF | well, landscaped into well-manicured woodland and parkland. An
CF | Elizabethan festival is taking place down there. Even from this
CF | distance, you can see a theatre, a jousting arena and a whole
CF | collection of colourful pavilion tents.
CF |
CF | The pretty little filly is still here, grazing. Your stallion seems
CF | quite interested in going back to her.
CF |
CF | You see the filly move around the oak tree and gaze down at the
CF | festival.
CF |
CF | >
David says, (to ClubFloyd), "stand"
CF ] The Green Hills of England 67/1128
CF | >
CF | > STAND
CF |
CF | You dismount "Champion", the wonder horse.
CF |
CF | The Green Hills of England
CF | A small collection of Romany gypsy caravans clusters around a large
CF | oak tree at the top of a hill. The forest you emerged from is to the
CF | southeast, whilst to the north, the landscape below has been,
CF | well, landscaped into well-manicured woodland and parkland. An
CF | Elizabethan festival is taking place down there. Even from this
CF | distance, you can see a theatre, a jousting arena and a whole
CF | collection of colourful pavilion tents.
CF |
CF | The two horses are here, happy to be reunited.
CF |
CF | >
David says, (to ClubFloyd), "n"
CF ] Elizabethan Festival (south) 67/1129
CF | >
CF | > N
CF |
CF |
CF | Elizabethan Festival (south)
CF | A riot of brightly coloured pavilion tents extends over an acre of
CF | parkland. Elizabethan folk mill around laughing, buying stuff and
CF | generally larking about. It's a sunny day, and although Elizabethan
CF | England was not the best period of the world to live in, they seem to
CF | be quite happy going about their business. A collection of caravans up
CF | a hill to the south leads back to the vast forest you emerged from and
CF | the festival continues to the north.
CF |
CF | A stage has been set up to the east (going east will take you to the
CF | back of it), and a play is in progress upon it.
CF |
CF | A sign on the stage says "The Merry Wives of Windsor, Rehearsal, Act
CF | IV, Scene 2. Full performance tonight.".
CF |
CF | One of the vendors cries out "Meat pies, special offer today!"
CF |
CF | >
David says, (to ClubFloyd), "n"
CF ] Elizabethan Festival (north) 67/1130
CF | >
CF | > N
CF |
CF |
CF | Elizabethan Festival (north)
CF | The festival continues in this direction, though in so doing starts to
CF | cater for the more wealthy, almost like this was "uptown Elizabethan
CF | festival" and the south was "downtown".
CF |
CF | A huge white tent flying the royal standard of England (let's call
CF | this tent the "royal pavilion") has been erected to the west (going
CF | west will take you round to the back of it). There's no one in front
CF | of the tent now, but you're pretty sure there are guards just inside
CF | in case you want to barge your way in.
CF |
CF | An enclosed jousting arena lies to the north, and jousting is
CF | obviously in full swing (or full prod) going by the sounds of charging
CF | horses, clashes of metal and cheering coming from that direction. The
CF | way into the jousting arena is guarded by a Yeoman of the Guard.
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] Elizabethan Festival (west) 67/1131
CF | >
CF | > W
CF |
CF | (dodging around the royal pavilion)
CF |
CF | Elizabethan Festival (west)
CF | A huge white tent flying the royal standard of England (let's call
CF | this tent the "royal pavilion") has been erected to the east (going
CF | east will take you round to the front of it). A canopy extends out
CF | from the tent at its rear providing shade for anyone who wishes to
CF | lounge outside.
CF |
CF | Queen Elizabeth's ladies in waiting are here, along with your monkey.
CF | The poor creature has been dressed in child-sized clothing, including
CF | a red waistcoat and a red fez held on to his head by string. There's
CF | also a chain attached to a collar round his neck which the ladies are
CF | using to guide him here and there. The ladies aren't being altogether
CF | unkind to the monkey, but you get the strong impression that he's
CF | pretty miserable about his condition.
CF |
CF | One of the ladies pinches the monkey from behind then when the monkey
CF | turns towards her another lady does the same.
CF |
CF | >
David says, (to ClubFloyd), "drop head"
CF ] Elizabethan Festival (west) 69/1132
CF | >
CF | > DROP HEAD
CF |
CF | The severed head slowly rolls down in front of the ladies in waiting.
CF |
CF | One of them takes a look at it and says to another: "I say, isn't that
CF | Sir Stephen of Tamworth?" The one being spoken to looks rather
CF | embarrassed, and the other ladies in waiting giggle, but then Sir
CF | Stephen of Tamworth opens its one eye, puckers its pale lips and says
CF | "Give us a kiss, darling!", and the whole lot of them shriek in horror
CF | and run away, leaving the monkey behind them.
CF |
CF | The monkey watches them go, an unreadable expression on its face, then
CF | gathers up its chain and jumps up onto your shoulder.
CF |
CF | [Your score has just gone up by two points.]
CF |
CF | >
David says, (to ClubFloyd), "take head"
CF ] Elizabethan Festival (west) 69/1133
CF | >
CF | > TAKE HEAD
CF |
CF | Sir Stephen of Tamworth turns towards you and bites at your fingers,
CF | but you grab him anyway.
CF |
CF | >
David says, (to ClubFloyd), "x macaque"
CF ] Elizabethan Festival (west) 69/1134
CF | >
CF | > X MACAQUE
CF |
CF | He is dressed in an Arabian-style outfit which looks cute, you
CF | suppose, if he was destined to spend the rest of his life among
CF | people. For a wild animal, however, it is totally inappropriate, and
CF | sitting on your shoulder, you sense the creature oozes depression.
CF |
CF | > Pinkunz says, "This game is almost gleefully sinister."
David says, (to ClubFloyd), "e"
CF ] Elizabethan Festival (north) 69/1135
CF | >
CF | > E
CF |
CF | (dodging around the royal pavilion)
CF |
CF | Elizabethan Festival (north)
CF | The festival continues in this direction, though in so doing starts to
CF | cater for the more wealthy, almost like this was "uptown Elizabethan
CF | festival" and the south was "downtown".
CF |
CF | A huge white tent flying the royal standard of England (let's call
CF | this tent the "royal pavilion") has been erected to the west (going
CF | west will take you round to the back of it). There's no one in front
CF | of the tent now, but you're pretty sure there are guards just inside
CF | in case you want to barge your way in.
CF |
CF | An enclosed jousting arena lies to the north, and jousting is
CF | obviously in full swing (or full prod) going by the sounds of charging
CF | horses, clashes of metal and cheering coming from that direction. The
CF | way into the jousting arena is guarded by a Yeoman of the Guard.
CF |
CF | >
David says, (to ClubFloyd), "s"
CF ] Elizabethan Festival (south) 69/1136
CF | >
CF | > S
CF |
CF |
CF | Elizabethan Festival (south)
CF | A riot of brightly coloured pavilion tents extends over an acre of
CF | parkland. Elizabethan folk mill around laughing, buying stuff and
CF | generally larking about. It's a sunny day, and although Elizabethan
CF | England was not the best period of the world to live in, they seem to
CF | be quite happy going about their business. A collection of caravans up
CF | a hill to the south leads back to the vast forest you emerged from and
CF | the festival continues to the north.
CF |
CF | A stage has been set up to the east (going east will take you to the
CF | back of it), and a play is in progress upon it.
CF |
CF | A sign on the stage says "The Merry Wives of Windsor, Rehearsal, Act
CF | IV, Scene 2. Full performance tonight.".
CF |
CF | Two men come in and carry the laundry basket, with Falstaff in it,
CF | back stage. The angry young man and the two ladies follow, through
CF | different exits. Then Falstaff returns with another actor, who you
CF | think might be one of the husbands in disguise.
CF | There seems to be something funny about Falstaff!
CF |
CF | One of the vendors cries out "Meat pies, closing down sale!"
CF |
CF | >
David says, (to ClubFloyd), "s"
CF ] The Green Hills of England 69/1137
CF | >
CF | > S
CF |
CF |
CF | The Green Hills of England
CF | A small collection of Romany gypsy caravans clusters around a large
CF | oak tree at the top of a hill. The forest you emerged from is to the
CF | southeast, whilst to the north, the landscape below has been,
CF | well, landscaped into well-manicured woodland and parkland. An
CF | Elizabethan festival is taking place down there. Even from this
CF | distance, you can see a theatre, a jousting arena and a whole
CF | collection of colourful pavilion tents.
CF |
CF | The two horses are here, happy to be reunited.
CF |
CF | You see "Champion", the wonder horse chew lazily at some grass near
CF | the caravans.
CF |
CF | >
David says, (to ClubFloyd), "ride horse"
CF ] The Green Hills of England 69/1137
CF | >
CF | > RIDE HORSE
CF |
CF | Who do you mean, "Champion", the wonder horse or the filly?
CF |
CF | >
David says, (to ClubFloyd), "stallion"
CF ] The Green Hills of England 69/1138
CF | >
CF | > STALLION
CF |
CF | You mount "Champion", the wonder horse.
CF |
CF | > Roger asks, "was that meat pie vendor message new?"
David says, (to ClubFloyd), "se"
CF ] Vast Forest 69/1139
CF | >
CF | > SE
CF |
CF |
CF | Vast Forest (on "Champion", the wonder horse)
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | "Champion", the wonder horse drops his head down, looking for
CF | something to graze on.
CF |
CF | >
David says, (to ClubFloyd), "e"
CF ] The Palm Tree Plantations of Indonesia 69/1140
CF | >
CF | > E
CF |
CF | (now that you know the way)
CF |
CF | The Palm Tree Plantations of Indonesia (on "Champion", the
CF | wonder horse)
CF | The forest, full of bio-diversity, to the west, gives way to a
CF | plantation of mind-boggling uniformity all around you. Rows and rows
CF | of palm trees stretch out as far as the eye can see. A dirt track
CF | ploughs east into the distance.
CF |
CF | Numerous wooden tables and chairs lie in semi-neat rows next to stacks
CF | of wicker baskets. A few palm kernels scattered here and there show
CF | that this is where kernels get extracted, by human labour, before
CF | being processed into palm oil.
CF |
CF | >
David says, (to ClubFloyd), "e"
CF ] Palm Tree Plantation (Processing) 69/1141
CF | >
CF | > E
CF |
CF |
CF | Palm Tree Plantation (Processing) (on "Champion", the wonder
CF | horse)
CF | The long road running east-west through the palm tree plantation
CF | pauses here by the side of several connected buildings which look like
CF | they might be the main processing plant of the plantation.
CF |
CF | Palm trees continue to surround you in rows and rows of monotonous
CF | uniformity.
CF |
CF | A door leads into the processing plant to the north.
CF |
CF | "Champion", the wonder horse neighs.
CF |
CF | >
David says, (to ClubFloyd), "e"
CF ] Palm Tree Plantation (Entrance) 69/1142
CF | >
CF | > E
CF |
CF |
CF | Palm Tree Plantation (Entrance) (on "Champion", the wonder
CF | horse)
CF | The long road cutting through the plantation finally comes to an end
CF | at its easternmost boundary.
CF |
CF | A small building, with a flat roof, lies to the south, apparently an
CF | outlet store. The door into the building is closed and, you assume,
CF | locked, since the whole place looks rather dead.
CF |
CF | A huge metal gate leads out, but it is closed, locked, barred, and
CF | apparently electrified. A sign above the gate reads "Palmface", which
CF | presumably must be the name of this plantation/business.
CF |
CF | A ladder leans against the outlet building.
CF |
CF | "Champion", the wonder horse drops his head down, looking for
CF | something to graze on.
CF |
CF | >
David says, (to ClubFloyd), "stand"
CF ] Palm Tree Plantation (Entrance) 69/1143
CF | >
CF | > STAND
CF |
CF | You dismount "Champion", the wonder horse.
CF |
CF | Palm Tree Plantation (Entrance)
CF | The long road cutting through the plantation finally comes to an end
CF | at its easternmost boundary.
CF |
CF | A small building, with a flat roof, lies to the south, apparently an
CF | outlet store. The door into the building is closed and, you assume,
CF | locked, since the whole place looks rather dead.
CF |
CF | A huge metal gate leads out, but it is closed, locked, barred, and
CF | apparently electrified. A sign above the gate reads "Palmface", which
CF | presumably must be the name of this plantation/business.
CF |
CF | "Champion", the wonder horse is here, ready to take you through the
CF | plantation if that is your desire.
CF |
CF | A ladder leans against the outlet building.
CF |
CF | >
David says, (to ClubFloyd), "climb ladder"
CF ] Palm Tree Plantation (on the roof of the Outlet) 71/1144
CF | >
CF | > CLIMB LADDER
CF |
CF | You climb up the ladder onto the roof.
CF |
CF | Palm Tree Plantation (on the roof of the Outlet)
CF | The plantation doesn't look that much more interesting from atop the
CF | outlet building than it did from ground level.
CF |
CF | An open skylight leads inside.
CF |
CF | A big sad bag of orange fur which you recognise as an orangutan gazes
CF | at you morosely from atop the skylight.
CF |
CF | The top of the ladder that you leant against the building just
CF | protrudes over the roof's edge.
CF |
CF | The depressed macaque jumps off your shoulder and goes over to the
CF | depressed orangutan. A minute or so later, they wander off into the
CF | plantation together to figure out what to do with the rest of the
CF | wreckage of their miserable lives (this is called "pathos", by the
CF | way).
CF |
CF | [Your score has just gone up by two points.]
CF |
CF | > DavidW says, "wow"
Jade says, "wow"
Pinkunz says, "wow"
DavidW asks, "misery loves company, eh?"
Pinkunz says, "Ryan George would be proud."
Pinkunz says, "wow"
DavidW says, "anyway, we can now enter the store!"
David says, (to ClubFloyd), "enter skylight"
CF ] "Palmface" Outlet 74/1145
CF | >
CF | > ENTER SKYLIGHT
CF |
CF |
CF | "Palmface" Outlet
CF | Typical of the sort of shops you get next to factories and
CF | manufacturing outlets, this building is full of cupboards, shelves and
CF | tables though none of the stock is on display.
CF |
CF | The main door out of here is to the north, though that is closed and
CF | locked. Happily, there's enough furniture here for you to climb up to
CF | the skylight when you need to get out.
CF |
CF | You hear a small crack coming from the gourd.
CF |
CF | [Your score has just gone up by three points.]
CF |
CF | > Jade says, "two depressed apes"
David says, (to ClubFloyd), "x cupboards"
CF ] "Palmface" Outlet 74/1146
CF | >
CF | > X CUPBOARDS
CF |
CF | All the cupboards seem to be firmly locked - apart from one which you
CF | notice is slightly ajar (perhaps broken).
CF |
CF | >
David says, (to ClubFloyd), "open cupboard" Jade says, "only two more cracks left"
CF ] "Palmface" Outlet 74/1147
CF | >
CF | > OPEN CUPBOARD
CF |
CF | You open the broken cupboard, revealing a selection of samples of
CF | shampoo and other beauty products.
CF |
CF | >
David says, (to ClubFloyd), "x shampoo"
CF ] "Palmface" Outlet 74/1148
CF | >
CF | > X SHAMPOO
CF |
CF | They're all made from palm oil.
CF |
CF | >
David says, (to ClubFloyd), "take shampoo"
CF ] "Palmface" Outlet 74/1149
CF | >
CF | > TAKE SHAMPOO
CF |
CF | Taken.
CF |
CF | >
David says, (to ClubFloyd), "x products"
CF ] "Palmface" Outlet 74/1150
CF | >
CF | > X PRODUCTS
CF |
CF | They're all made from palm oil.
CF |
CF | >
David says, (to ClubFloyd), "search products"
CF ] "Palmface" Outlet 74/1151
CF | >
CF | > SEARCH PRODUCTS
CF |
CF | You find nothing of interest.
CF |
CF | >
David says, (to ClubFloyd), "x shelves"
CF ] "Palmface" Outlet 74/1152
CF | >
CF | > X SHELVES
CF |
CF | There's nothing on the tables.
CF |
CF | >
David says, (to ClubFloyd), "look"
CF ] "Palmface" Outlet 74/1153
CF | >
CF | > LOOK
CF |
CF | "Palmface" Outlet
CF | Typical of the sort of shops you get next to factories and
CF | manufacturing outlets, this building is full of cupboards, shelves and
CF | tables though none of the stock is on display.
CF |
CF | The main door out of here is to the north, though that is closed and
CF | locked. Happily, there's enough furniture here for you to climb up to
CF | the skylight when you need to get out.
CF |
CF | >
David says, (to ClubFloyd), "x tables"
CF ] "Palmface" Outlet 74/1154
CF | >
CF | > X TABLES
CF |
CF | There's nothing on the tables.
CF |
CF | >
David says, (to ClubFloyd), "look under tables"
CF ] "Palmface" Outlet 74/1155
CF | >
CF | > LOOK UNDER TABLES
CF |
CF | Don't worry about the empty display tables, they're effectively part
CF | of the landscape.
CF |
CF | >
Pinkunz says, "So, all of this just to get shampoo? One hell of an extended fetch quest."
DavidW asks, "So we broke in here to get shampoo?"
Pinkunz says, "Apparently."
Pinkunz asks, "Maybe we stink?"
Pinkunz says, "Smell me"
David says, (to ClubFloyd), "smell me"
CF ] "Palmface" Outlet 74/1156
CF | >
CF | > SMELL ME
CF |
CF | You pick out the faint smell of cosmetics.
CF |
CF | > Jade asks, "now, who needs shampoo?"
David says, (to ClubFloyd), "smell shampoo"
CF ] "Palmface" Outlet 74/1157
CF | >
CF | > SMELL SHAMPOO
CF |
CF | You pick out the faint smell of cosmetics.
CF |
CF | > Pinkunz says, "huh"
DavidW says, "Maybe the dark harem women? I dunno."
Pinkunz says, "I'm out of ideas atm."
DavidW asks, "There's not much left, is there?"
David says, (to ClubFloyd), "x gourd"
CF ] "Palmface" Outlet 74/1158
CF | >
CF | > X GOURD
CF |
CF | About the size of your fist, this light brown fruit has several small
CF | pictures engraved or carved upon it. The pictures show an acorn, a
CF | crab, a mystic of some sort, something that looks like fluff (?!), a
CF | palm leaf, a pine cone, one of those big-eyed Amazonian frogs and a
CF | tree which appears to have been drawn upside-down.
CF |
CF | The acorn, crab, fluff, palm leaf, pine cone and tree frog pictures
CF | are cracked.
CF |
CF | > Pinkunz asks, "Maybe a good place to leave it?"
Jade says, "I think any npc could need shampoo"
Roger asks, "maybe it's supposed to still be mostly oil? Do we need to fill a lamp or lubricate anything?"
Pinkunz says, "6/8"
DavidW says, "Africa and Himalayans are all that's left."
DavidW says, "If shampoo is slippery, maybe we coat our body with it so the women can't stop us."
David says, (to ClubFloyd), "u"
CF ] Palm Tree Plantation (on the roof of the Outlet) 74/1159
CF | >
CF | > U
CF |
CF |
CF | Palm Tree Plantation (on the roof of the Outlet)
CF | The plantation doesn't look that much more interesting from atop the
CF | outlet building than it did from ground level.
CF |
CF | An open skylight leads inside.
CF |
CF | The top of the ladder that you leant against the building just
CF | protrudes over the roof's edge.
CF |
CF | >
David says, (to ClubFloyd), "climb ladder"
CF ] Palm Tree Plantation (Entrance) 74/1160
CF | >
CF | > CLIMB LADDER
CF |
CF | You climb down the ladder back to the ground again.
CF |
CF | Palm Tree Plantation (Entrance)
CF | The long road cutting through the plantation finally comes to an end
CF | at its easternmost boundary.
CF |
CF | A small building, with a flat roof, lies to the south, apparently an
CF | outlet store. The door into the building is closed and, you assume,
CF | locked, since the whole place looks rather dead.
CF |
CF | A huge metal gate leads out, but it is closed, locked, barred, and
CF | apparently electrified. A sign above the gate reads "Palmface", which
CF | presumably must be the name of this plantation/business.
CF |
CF | A ladder leans against the outlet building.
CF |
CF | "Champion", the wonder horse is here, ready to take you through the
CF | plantation if that is your desire.
CF |
CF | >
David says, (to ClubFloyd), "mount horse"
CF ] Palm Tree Plantation (Entrance) 74/1161
CF | >
CF | > MOUNT HORSE
CF |
CF | You mount "Champion", the wonder horse.
CF |
CF | "Champion", the wonder horse neighs.
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] Palm Tree Plantation (Processing) 74/1162
CF | >
CF | > W
CF |
CF |
CF | Palm Tree Plantation (Processing) (on "Champion", the wonder
CF | horse)
CF | The long road running east-west through the palm tree plantation
CF | pauses here by the side of several connected buildings which look like
CF | they might be the main processing plant of the plantation.
CF |
CF | Palm trees continue to surround you in rows and rows of monotonous
CF | uniformity.
CF |
CF | A door leads into the processing plant to the north.
CF |
CF | "Champion", the wonder horse shakes his head from side to side.
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] The Palm Tree Plantations of Indonesia 74/1163
CF | >
CF | > W
CF |
CF |
CF | The Palm Tree Plantations of Indonesia (on "Champion", the
CF | wonder horse)
CF | The forest, full of bio-diversity, to the west, gives way to a
CF | plantation of mind-boggling uniformity all around you. Rows and rows
CF | of palm trees stretch out as far as the eye can see. A dirt track
CF | ploughs east into the distance.
CF |
CF | Numerous wooden tables and chairs lie in semi-neat rows next to stacks
CF | of wicker baskets. A few palm kernels scattered here and there show
CF | that this is where kernels get extracted, by human labour, before
CF | being processed into palm oil.
CF |
CF | >
David says, (to ClubFloyd), "w"
CF ] Vast Forest 74/1164
CF | >
CF | > W
CF |
CF |
CF | Vast Forest (on "Champion", the wonder horse)
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | "Champion", the wonder horse drops his head down, looking for
CF | something to graze on.
CF |
CF | >
David says, (to ClubFloyd), "ne"
CF ] The Himalayan Mountains 74/1165
CF | >
CF | > NE
CF |
CF | (now that you know the way)
CF |
CF | The Himalayan Mountains (on "Champion", the wonder horse)
CF | The path from the forest to the southwest, which has been
CF | winding up into the mountains, forks here, climbing up towards the top
CF | of a mountain to the right and down towards the heart of that same
CF | mountain to the left. A rough wooden sign stands at the fork.
CF |
CF | A fig tree grows to the side of the path.
CF |
CF | A huge statue of the Buddha is underneath the tree.
CF |
CF | >
David says, (to ClubFloyd), "stand"
CF ] The Himalayan Mountains 74/1166
CF | >
CF | > STAND
CF |
CF | You dismount "Champion", the wonder horse.
CF |
CF | The Himalayan Mountains
CF | The path from the forest to the southwest, which has been
CF | winding up into the mountains, forks here, climbing up towards the top
CF | of a mountain to the right and down towards the heart of that same
CF | mountain to the left. A rough wooden sign stands at the fork.
CF |
CF | A fig tree grows to the side of the path.
CF |
CF | A huge statue of the Buddha is underneath the tree.
CF |
CF | "Champion", the wonder horse is here, pretty much parked where you
CF | left him.
CF |
CF | >
David says, (to ClubFloyd), "wear shampoo"
CF ] The Himalayan Mountains 74/1167
CF | >
CF | > WEAR SHAMPOO
CF |
CF | You get the feeling that you're on the right track, i.e. there's
CF | something else that you might be able to do to, or with, the selection
CF | of samples of shampoo and other beauty products, but not that.
CF |
CF | >
David says, (to ClubFloyd), "i"
CF ] The Himalayan Mountains 74/1168
CF | >
CF | > I
CF |
CF | You are carrying:
CF | a selection of samples of shampoo and other beauty products
CF | the severed head of Sir Stephen of Tamworth
CF | a drinking horn
CF | a large key
CF | a little green book
CF | a green parka
CF | a rhino warrior pass
CF | a toy monkey
CF | a battle axe
CF | a gourd (with markings on)
CF |
CF | You shine with an inner light!
CF |
CF | >
David says, (to ClubFloyd), "d"
CF ] Dark Harem 74/1169
CF | >
CF | > D
CF |
CF |
CF | Dark Harem
CF | A twisting and precarious scramble into darkness passes through this
CF | small, natural cavern on its route down into the mountain's depths.
CF | The stone surrounding you is smooth and glistening with moisture,
CF | probably due to rain slowly soaking its way through the rock.
CF |
CF | Half a dozen scantily dressed young women are here. They're very
CF | beautiful, particularly if you're into long nails, protruding canines
CF | and, well, horns. Otherwise, they're probably more frightening than
CF | beautiful.
CF |
CF | The path down into the mountain continues beyond them.
CF |
CF | The most voluptuous one drops onto her hands and knees and crawls
CF | slowly towards you.
CF |
CF | >
David says, (to ClubFloyd), "give shampoo to women"
CF ] Dark Harem 75/1170
CF | >
CF | > GIVE SHAMPOO TO WOMEN
CF |
CF | One of them snatches the collection of samples from your hands and the
CF | rest then crowd around her to see what she's got. Pretty soon, they
CF | are all wholly obsessed by the cosmetics and completely oblivious to
CF | your presence.
CF |
CF | [Your score has just gone up by one point.]
CF |
CF | >
David says, (to ClubFloyd), "d"
CF ] The Elephant in the Cavern 75/1171
CF | >
CF | > D
CF |
CF |
CF | The Elephant in the Cavern
CF | The tunnel down the mountain passes through a large cavern made from
CF | that same glistening stone as the one above. A cylindrical lantern
CF | lights up the cavern.
CF |
CF | A monstrous elephant bars the way down. Its eyes blaze with demonic
CF | hatred as it stares at you from at least twice your height. The
CF | creature has clearly been dressed for battle with its tusks sharpened
CF | and its ornate blue armour covered in spikes and decorated with "very
CF | relevant" depictions of men impaled on tusks and trampled underfoot.
CF |
CF | It's difficult to ignore.
CF |
CF | On the cylindrical lantern is an ornate Indian cloth.
CF |
CF | > Jade says, "give shampoo to woman"
Pinkunz asks, "That delay is a pain, isn't it?"
Jade exclaims, "oh, what an enoreous lag!"
DavidW says (to Jade), "sorry Jade."
David says, (to ClubFloyd), "take cloth"
CF ] The Elephant in the Cavern 75/1172
CF | >
CF | > TAKE CLOTH
CF |
CF | You'd have to walk through that monstrous elephant to get it and you
CF | feel uncomfortable about doing anything like that.
CF |
CF | The monstrous elephant raises up onto its hind legs then descends with
CF | a huge stomp.
CF |
CF | > Pinkunz says, "You had the right idea, though."
David says, (to ClubFloyd), "x cloth"
CF ] The Elephant in the Cavern 75/1173
CF | >
CF | > X CLOTH
CF |
CF | Made of fire-resistant but translucent material, this ornamental cloth
CF | shows Girimekhala: the war elephant that carried the buddhist demon
CF | Mara into battle.
CF |
CF | > DavidW asks, "huh. Fire resistant?"
David says, (to ClubFloyd), "x elephant"
CF ] The Elephant in the Cavern 75/1174
CF | >
CF | > X ELEPHANT
CF |
CF | (Girimekhala)
CF | You recognise Girimekhala from your studies of Buddhist literature
CF | (you must tell me all about that sometime).
CF |
CF | >
David says, (to ClubFloyd), "look up Girimekhala in book"
CF ] The Elephant in the Cavern 75/1175
CF | >
CF | > LOOK UP GIRIMEKHALA IN BOOK
CF |
CF | There doesn't appear to be an entry in the green book for
CF | "Girimekhala". Since you're now a member, perhaps, later on, you can
CF | send in a contribution.
CF |
CF | >
David says, (to ClubFloyd), "give horn to elephant"
CF ] The Elephant in the Cavern 75/1176
CF | >
CF | > GIVE HORN TO ELEPHANT
CF |
CF | (Girimekhala)
CF | You're not sure, but you think that might be dangerous, and the
CF | vicious way Girimekhala is behaving is hard to ignore.
CF |
CF | (And just to be clear, you're still in possession of the drinking
CF | horn, Girimekhala didn't take it.)
CF |
CF | >
Pinkunz says (to f), "look"
CF ] The Elephant in the Cavern 75/1177
CF | >
CF | > LOOK
CF |
CF | The Elephant in the Cavern
CF | The tunnel down the mountain passes through a large cavern made from
CF | that same glistening stone as the one above. A cylindrical lantern
CF | lights up the cavern.
CF |
CF | A monstrous elephant bars the way down. Its eyes blaze with demonic
CF | hatred as it stares at you from at least twice your height. The
CF | creature has clearly been dressed for battle with its tusks sharpened
CF | and its ornate blue armour covered in spikes and decorated with "very
CF | relevant" depictions of men impaled on tusks and trampled underfoot.
CF |
CF | It's difficult to ignore.
CF |
CF | On the cylindrical lantern is an ornate Indian cloth.
CF |
CF | >
David says, (to ClubFloyd), "ignore elephant"
CF ] The Elephant in the Cavern 76/1178
CF | >
CF | > IGNORE ELEPHANT
CF |
CF | (Girimekhala)
CF | You ignore the elephant in the room (doesn't everyone).
CF |
CF | [Your score has just gone up by one point.]
CF |
CF | >
David says, (to ClubFloyd), "take cloth"
CF ] The Elephant in the Cavern 76/1179
CF | >
CF | > TAKE CLOTH
CF |
CF | As you remove the cloth, the huge, frightening elephant, which you
CF | were ignoring anyway, disappears.
CF |
CF | > DavidW says, "ha ha ha ha ha ha ha"
Pinkunz says, "I was thinking similarly. The hint reminded me of the lions hint."
David says, (to ClubFloyd), "x lantern"
CF ] The Elephant in the Cavern 76/1180
CF | >
CF | > X LANTERN
CF |
CF | It's about half your height but looks a little bare right now.
CF |
CF | >
David says, (to ClubFloyd), "take lantern"
CF ] The Elephant in the Cavern 76/1181
CF | >
CF | > TAKE LANTERN
CF |
CF | It's true, you can think of several nice places at home which it would
CF | brighten up considerably, but unfortunately it's too heavy to carry,
CF | and you'd probably drop it scrambling up and down these passageways.
CF |
CF | >
David says, (to ClubFloyd), "d"
CF ] Cavern of the Demon 76/1182
CF | >
CF | > D
CF |
CF |
CF | Cavern of the Demon
CF | The polished stone of the caves above gradually roughens as you plunge
CF | further into the mountain, eventually emerging into a cathedral-style
CF | cavern covered in stalactites and stalagmites. The tunnel you've been
CF | following continues on downwards but now a large, demonic creature
CF | bars your path.
CF |
CF | The creature is twenty-foot tall and blue-skinned. Its mouth is wide,
CF | and its teeth protruding. It has a third eye in the middle of its
CF | forehead, and it wears a beaded headdress decorated with tiny skulls.
CF | Its muscular body is naked save for a yellow loincloth and a profusion
CF | of jewels. Its fingers end in wicked claws, and poisonous fumes emerge
CF | from its nostrils.
CF |
CF | (You can go back up if you want).
CF |
CF | > DavidW asks, "um. Shall we stop here?"
DavidW says, "It's after 4 and there's still the African poachers to figure out."
Pinkunz says, "I'm fine with that. I feel like we're approaching the end anyway."
DavidW says, "I have no idea how to deal with this demon."
Pinkunz says, "Thank you for driving, David."
DavidW says, "you're welocme. This was a fun session."
Pinkunz says, "Would be difficult via thumb."
Jade says, "ok, it is fine for me. We are accomplished some tasks"
Jade says, "the for driving"
DavidW says, "Thank you so much for the 'bravely go south' command. I would NEVER have guessed that."
Jade says, "thx"
Jade says, "that was a long shoot"
David says, (to ClubFloyd), "save"
CF | >
CF | > SAVE
CF | %% Enter a save filename to write: Pinkunz says, "It was the wording that struck me weird."
David says, (to ClubFloyd), "cfarboreademon"
CF ] Cavern of the Demon 76/1182
CF | > SAVEOk.
CF |
CF | > Roger says, "good work, everyone"
Pinkunz says, "Broken clock's right 2x/day."
Jade says, "be safe"
Jade says, "have a nice week"
Pinkunz says, "See y'all next week."
DavidW says, "thanks all. See you all in a week, I hope."
*** SESSION FIVE ***
DavidW says, "I am eager to finish Arborea. I'm curious to see how it concludes."
Jade says, "yes, ther has been a long way"
DavidW says, "I'm guessing that when all the markings on the gourd are cracked, we go back to the prison cell and give the gourd to the old man in there and I assume he opens the gourd safely, somehow."
DavidW asks, "And maybe we have to plant the 'kernel' to start a new forest?"
DavidW says, "Except that I don't remember any obvious places for planting anything."
Jade says, "humm that seems a long shoot"
DavidW says, "oh yes, I'm totally guessing."
DavidW says, "It's possible we don't have to do anything once the kernel is revealed and the game will textdump something appropriate."
DavidW says, "I do have some ideas what to do next in the current game."
Jade says, "we will see"
Jade says, "it is odd indeed that Jacqueline and Moy doesn't appear"
DavidW says, "I, uh, updated my notes once again, and I found out the next step by Googling the name of the demon and reading his Wikipedia page."
DavidW says, "Jacqueline was traveling last week. Her job keeps her busy."
Jade exclaims, "well done!"
DavidW says, "I do wonder where Moy and Knight are."
DavidW says, "Normal life stuff can interfere."
DavidW asks, "Anyway, shall we start?"
Jade says, "as you often says " life happens""
DavidW says (to ClubFloyd), "l"
CF ] Cavern of the Demon 76/1183
CF | >
CF | > L
CF |
CF | Cavern of the Demon
CF | The polished stone of the caves above gradually roughens as you plunge
CF | further into the mountain, eventually emerging into a cathedral-style
CF | cavern covered in stalactites and stalagmites. The tunnel you've been
CF | following continues on downwards but now a large, demonic creature
CF | bars your path.
CF |
CF | The creature is twenty-foot tall and blue-skinned. Its mouth is wide,
CF | and its teeth protruding. It has a third eye in the middle of its
CF | forehead, and it wears a beaded headdress decorated with tiny skulls.
CF | Its muscular body is naked save for a yellow loincloth and a profusion
CF | of jewels. Its fingers end in wicked claws, and poisonous fumes emerge
CF | from its nostrils.
CF |
CF | (You can go back up if you want).
CF |
CF | The demon swipes at you with a clawed hand, missing your head by
CF | inches. You really can go back up if you want to!
CF |
CF | > Jade says, "ok, let's go"
DavidW says, "The action needed here is clued in-game by the Buddha statue back where we drank tea."
DavidW says, "I'll go back up and look at it and see if you can guess what we need to do here."
DavidW says (to ClubFloyd), "u"
CF ] The Elephant in the Cavern 76/1184
CF | >
CF | > U
CF |
CF |
CF | The Elephant in the Cavern
CF | The tunnel down the mountain passes through a large cavern made from
CF | that same glistening stone as the one above. A cylindrical lantern
CF | lights up the cavern.
CF |
CF | > Jade says, "I remember buddha"
DavidW says (to ClubFloyd), "u"
CF ] Dark Harem 76/1185
CF | >
CF | > U
CF |
CF |
CF | Dark Harem
CF | A twisting and precarious scramble into darkness passes through this
CF | small, natural cavern on its route down into the mountain's depths.
CF | The stone surrounding you is smooth and glistening with moisture,
CF | probably due to rain slowly soaking its way through the rock.
CF |
CF | The rather feral bunch of young women you saw earlier are now arguing
CF | over the selection of beauty product samples that you fetched from
CF | another part of the simulation. They're no longer interested in you -
CF | if they ever were anyway.
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] The Himalayan Mountains 76/1186
CF | >
CF | > U
CF |
CF |
CF | The Himalayan Mountains
CF | The path from the forest to the southwest, which has been
CF | winding up into the mountains, forks here, climbing up towards the top
CF | of a mountain to the right and down towards the heart of that same
CF | mountain to the left. A rough wooden sign stands at the fork.
CF |
CF | A fig tree grows to the side of the path.
CF |
CF | A huge statue of the Buddha is underneath the tree.
CF |
CF | "Champion", the wonder horse is here, pretty much parked where you
CF | left him.
CF |
CF | >
DavidW says (to ClubFloyd), "x buddha"
CF ] The Himalayan Mountains 76/1187
CF | >
CF | > X BUDDHA
CF |
CF | Reminds you a little bit of that Doctor Who story "The Abominable
CF | Snowmen". The Buddha sits in his traditional pose, right hand on knee
CF | with fingers pointed to the earth (pointing to the earth is also known
CF | as "calling the earth to witness") left hand on lap with palm facing
CF | upwards.
CF |
CF | > DavidW says, "I thought the left hand was the important one, but it's actually the right hand to emulate."
DavidW says (to ClubFloyd), "d"
CF ] Dark Harem 76/1188
CF | >
CF | > D
CF |
CF |
CF | Dark Harem
CF | A twisting and precarious scramble into darkness passes through this
CF | small, natural cavern on its route down into the mountain's depths.
CF | The stone surrounding you is smooth and glistening with moisture,
CF | probably due to rain slowly soaking its way through the rock.
CF |
CF | The rather feral bunch of young women you saw earlier are now arguing
CF | over the selection of beauty product samples that you fetched from
CF | another part of the simulation. They're no longer interested in you -
CF | if they ever were anyway.
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] The Elephant in the Cavern 76/1189
CF | >
CF | > D
CF |
CF |
CF | The Elephant in the Cavern
CF | The tunnel down the mountain passes through a large cavern made from
CF | that same glistening stone as the one above. A cylindrical lantern
CF | lights up the cavern.
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] Cavern of the Demon 76/1190
CF | >
CF | > D
CF |
CF |
CF | Cavern of the Demon
CF | The polished stone of the caves above gradually roughens as you plunge
CF | further into the mountain, eventually emerging into a cathedral-style
CF | cavern covered in stalactites and stalagmites. The tunnel you've been
CF | following continues on downwards but now a large, demonic creature
CF | bars your path.
CF |
CF | The creature is twenty-foot tall and blue-skinned. Its mouth is wide,
CF | and its teeth protruding. It has a third eye in the middle of its
CF | forehead, and it wears a beaded headdress decorated with tiny skulls.
CF | Its muscular body is naked save for a yellow loincloth and a profusion
CF | of jewels. Its fingers end in wicked claws, and poisonous fumes emerge
CF | from its nostrils.
CF |
CF | (You can go back up if you want).
CF |
CF | The demon stamps in feet in rage - you can almost feel the whole
CF | cavern shake. You really can go back up if you want to!
CF |
CF | >
DavidW says (to ClubFloyd), "point to earth"
CF ] Cavern of the Demon 76/1190
CF | >
CF | > POINT TO EARTH
CF |
CF | The creature pauses in its tracks and says "Ah, yes, now I remember",
CF | and disappears. Wonder what that was all about?
CF |
CF | > DavidW says, "Touching the ground also works."
Jade exclaims, "very well!"
DavidW says, "The Wikipedia page also mentioned the harem upstairs as this demon's lust daughters."
Jade asks, "what is his name?"
DavidW says (to ClubFloyd), "d"
CF ] The Himalayan Mountains 79/1191
CF | >
CF | > D
CF |
CF | "Every morning, we are born again". You emerge by a strange and
CF | circuitous route back to where you started.
CF |
CF | The Himalayan Mountains
CF | The path from the forest to the southwest, which has been
CF | winding up into the mountains, forks here, climbing up towards the top
CF | of a mountain to the right and down towards the heart of that same
CF | mountain to the left. A rough wooden sign stands at the fork.
CF |
CF | A fig tree grows to the side of the path.
CF |
CF | A huge statue of the Buddha is underneath the tree.
CF |
CF | "Champion", the wonder horse is here, pretty much parked where you
CF | left him.
CF |
CF | You hear a small crack coming from the gourd.
CF |
CF | [Your score has just gone up by three points.]
CF |
CF | >
DavidW says (to ClubFloyd), "i"
CF ] The Himalayan Mountains 79/1192
CF | >
CF | > I
CF |
CF | You are carrying:
CF | an ornate Indian cloth
CF | the severed head of Sir Stephen of Tamworth
CF | a drinking horn
CF | a large key
CF | a little green book
CF | a green parka
CF | a rhino warrior pass
CF | a toy monkey
CF | a battle axe
CF | a gourd (with markings on)
CF |
CF | You shine with an inner light!
CF |
CF | > Jade asks, "is only a crack left?"
DavidW says, "The only thing we haven't used at all is the cloth. The only puzzle left is the poachers, I think."
DavidW says, "Yes, just one crack to go."
DavidW says, "We found the cloth on a lantern."
DavidW says (to ClubFloyd), "x cloth"
CF ] The Himalayan Mountains 79/1193
CF | >
CF | > X CLOTH
CF |
CF | Made of fire-resistant but translucent material, this ornamental cloth
CF | shows Girimekhala: the war elephant that carried the buddhist demon
CF | Mara into battle.
CF |
CF | > Jade says, "one crack / 21 points"
DavidW says, "I think we need to put the cloth on the truck's floodlight. I don't exactly know what that will do, though."
DavidW asks, "But if it projects a war elephant, maybe that'll scare the poachers who are killing elephants?"
Jade says, "perhaps that things will be afraid of the elephant"
Jade says, "the poachers"
DavidW says, "Or maybe it'll summon the war elephant the same way the batsignal summons Batman."
DavidW says, "So we might get either an image or the real thing."
DavidW says, "Let's fine out which."
DavidW says, "er find out"
Jade says, "it seems possible to me"
DavidW says (to ClubFloyd), "ride horse"
CF ] The Himalayan Mountains 79/1194
CF | >
CF | > RIDE HORSE
CF |
CF | You mount "Champion", the wonder horse.
CF |
CF | "Champion", the wonder horse shakes his head up and down.
CF |
CF | >
DavidW says (to ClubFloyd), "sw"
CF ] Vast Forest 79/1195
CF | >
CF | > SW
CF |
CF |
CF | Vast Forest (on "Champion", the wonder horse)
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | >
DavidW says (to ClubFloyd), "se"
CF ] The Vast Plains of the Serengeti 79/1196
CF | >
CF | > SE
CF |
CF | (now that you know the way)
CF |
CF | The Vast Plains of the Serengeti (on "Champion", the wonder
CF | horse)
CF | A huge red sun, low in the African sky, bathes the featureless plains
CF | of the Serengeti with a heat-shimmering light. The ground beneath you
CF | rises slowly towards the distant forest you emerged from to the
CF | northwest and sinks more sharply towards the southeast.
CF |
CF | A single baobab tree, tall but broken in two, provides the only break
CF | in the landscape. Vultures gaze at you from its branches, their
CF | expressions unreadable.
CF |
CF | Over to the east, a pickup truck can be seen on a plateau overlooking
CF | a watering hole. Grassland opens up to the southeast, and a pride of
CF | lions can be seen feeding on a recent kill in an area of savannah to
CF | the south.
CF |
CF | >
DavidW says (to ClubFloyd), "dismount"
CF ] The Vast Plains of the Serengeti 79/1197
CF | >
CF | > DISMOUNT
CF |
CF | You dismount "Champion", the wonder horse.
CF |
CF | The Vast Plains of the Serengeti
CF | A huge red sun, low in the African sky, bathes the featureless plains
CF | of the Serengeti with a heat-shimmering light. The ground beneath you
CF | rises slowly towards the distant forest you emerged from to the
CF | northwest and sinks more sharply towards the southeast.
CF |
CF | A single baobab tree, tall but broken in two, provides the only break
CF | in the landscape. Vultures gaze at you from its branches, their
CF | expressions unreadable.
CF |
CF | Over to the east, a pickup truck can be seen on a plateau overlooking
CF | a watering hole. Grassland opens up to the southeast, and a pride of
CF | lions can be seen feeding on a recent kill in an area of savannah to
CF | the south.
CF |
CF | "Champion", the wonder horse is here, obviously a bit jittery given
CF | all of the alarming smells and noises that are present in this part of
CF | the world.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Plateau 79/1198
CF | >
CF | > E
CF |
CF | Plateau
CF | The dry African plains flatten out here before dropping over an
CF | escarpment below and to the east, bathed in shadow since the setting
CF | sun now lies behind you towards "your" baobab to the west.
CF |
CF | A white pickup truck is parked at the edge of the escarpment, its nose
CF | almost pointing down over it, suggesting that whoever was in it was
CF | watching what was happening there before they finally got out. A
CF | powerful-looking floodlight sits atop the cabin.
CF |
CF | >
DavidW says (to ClubFloyd), "put cloth on floodlight"
CF ] Plateau 79/1199
CF | >
CF | > PUT CLOTH ON FLOODLIGHT
CF |
CF | Ok - you put the Indian cloth on the floodlight.
CF |
CF | >
DavidW says (to ClubFloyd), "turn on floodlight"
CF ] Plateau 82/1200
CF | >
CF | > TURN ON FLOODLIGHT
CF |
CF | A huge frightening elephant (which you're ignoring) appears by the
CF | side of the watering hole now revealed to be over the edge of the
CF | escarpment. An ordinary (i.e. not supernatural) elephant lies on its
CF | side, doubtlessly shot dead by the two poachers who can be seen,
CF | briefly, to the side. The effect on the poachers of this manifestation
CF | is remarkable and satisfying as you watch them scream and run off in
CF | the direction of the lions. Clearly a superstitious bunch, you hope
CF | the lions aren't too full from eating the kill that they made earlier
CF | in order to have "poacher" for desert.
CF |
CF | [Your score has just gone up by three points.]
CF |
CF | > Jade says, "ok"
DavidW says (to ClubFloyd), "e"
CF ] Watering Hole 85/1201
CF | >
CF | > E
CF |
CF | Watering Hole
CF | The escarpment from the west drops down to muddy ground next to a
CF | large watering hole. A large dead elephant lies on its side, clearly
CF | shot as it was going for a drink.
CF |
CF | Girimekhala stands next to the watering hole, almost seeming to rise
CF | from the elephant lying dead beneath it. You're ignoring it, of course
CF | (aren't you brave), but nothing else is.
CF |
CF | You hear a small crack coming from the gourd.
CF |
CF | "When that churl Death my bones with dust shall cover," says Sir
CF | Stephen of Tamworth, dramatically.
CF |
CF | [Your score has just gone up by three points.]
CF |
CF | >
DavidW says (to ClubFloyd), "x dead elephant"
CF ] Watering Hole 85/1202
CF | >
CF | > X DEAD ELEPHANT
CF |
CF | It's been shot dead, probably for its ivory. Not that the poachers
CF | will have much use for its ivory now as they're hopefully being
CF | devoured by lions.
CF |
CF | The monstrous elephant bellows a challenge to the heavens (but you
CF | ignore it).
CF |
CF | "Thou ominous and fearful owl of death," says Sir Stephen of Tamworth,
CF | dramatically.
CF |
CF | >
DavidW says (to ClubFloyd), "x gourd"
CF ] Watering Hole 85/1203
CF | >
CF | > X GOURD
CF |
CF | About the size of your fist, this light brown fruit has several small
CF | pictures engraved or carved upon it. The pictures show an acorn, a
CF | crab, a mystic of some sort, something that looks like fluff (?!), a
CF | palm leaf, a pine cone, one of those big-eyed Amazonian frogs and a
CF | tree which appears to have been drawn upside-down.
CF |
CF | The acorn, crab, cross-legged mystic, fluff, palm leaf, pine cone,
CF | tree frog and upside-down tree pictures are cracked.
CF |
CF | >
DavidW says (to ClubFloyd), "open gourd"
CF ] Watering Hole 85/1204
CF | >
CF | > OPEN GOURD
CF |
CF | You can't see any obvious way to open it.
CF |
CF | The monstrous elephant raises up onto its hind legs then descends with
CF | a huge stomp (but you ignore it).
CF |
CF | "Death lies on her like an untimely frost," says Sir Stephen of
CF | Tamworth, dramatically.
CF |
CF | >
DavidW says (to ClubFloyd), "x water"
CF ] Watering Hole 85/1205
CF | >
CF | > X WATER
CF |
CF | It's wide and shallow, doubtlessly used by much of the wildlife - for
CF | all that it's not overly generous.
CF |
CF | The monstrous elephant bellows a challenge to the heavens (but you
CF | ignore it).
CF |
CF | > DavidW says, "I don't think there's anything to pick up here. Just getting here was the goal."
DavidW says (to ClubFloyd), "x monstrous elephant"
CF ] Watering Hole 85/1206
CF | >
CF | > X MONSTROUS ELEPHANT
CF |
CF | (Girimekhala)
CF | You recognise Girimekhala from your studies of Buddhist literature
CF | (you must tell me all about that sometime), but anyway, you're
CF | choosing to ignore it.
CF |
CF | The monstrous elephant raises up onto its hind legs then descends with
CF | a huge stomp (but you ignore it).
CF |
CF | "Thou detestable maw, thou womb of death," says Sir Stephen of
CF | Tamworth, dramatically.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Plateau 85/1207
CF | >
CF | > W
CF |
CF |
CF | Plateau
CF | The dry African plains flatten out here before dropping over an
CF | escarpment below and to the east, bathed in shadow since the setting
CF | sun now lies behind you towards "your" baobab to the west.
CF |
CF | A white pickup truck is parked at the edge of the escarpment, its nose
CF | almost pointing down over it, suggesting that whoever was in it was
CF | watching what was happening there before they finally got out. A
CF | powerful-looking floodlight sits atop the cabin.
CF |
CF | The floodlight is currently covered by an ornate Indian cloth and the
CF | light shining through the cloth is causing a manifestation of
CF | Girimekhala to appear down in the watering hole.
CF |
CF | >
DavidW says (to ClubFloyd), "turn off floodlight"
CF ] Plateau 85/1208
CF | >
CF | > TURN OFF FLOODLIGHT
CF |
CF | The huge, frightening elephant, which you were ignoring anyway, though
CF | the poachers didn't, disappears.
CF |
CF | Fireflies swirl around for a while in the twilight of the warm African
CF | night. It inspires you to create a verse of poetry in your head
CF | (please share this with your friends).
CF |
CF | >
DavidW says (to ClubFloyd), "take cloth"
CF ] Plateau 85/1209
CF | >
CF | > TAKE CLOTH
CF |
CF | Ok - you take the cloth off the floodlight.
CF |
CF | Fireflies swirl around for a while in the twilight of the warm African
CF | night. It inspires you to create a verse of poetry in your head
CF | (please share this with your friends).
CF |
CF | >
DavidW says (to ClubFloyd), "take fireflies"
CF ] Plateau 85/1210
CF | >
CF | > TAKE FIREFLIES
CF |
CF | If the insects are bothering you, try using a fly swat.
CF |
CF | > DavidW says, "So, back to the prison."
DavidW says (to ClubFloyd), "w"
CF ] The Vast Plains of the Serengeti 85/1211
CF | >
CF | > W
CF |
CF |
CF | The Vast Plains of the Serengeti
CF | A huge red sun, low in the African sky, bathes the featureless plains
CF | of the Serengeti with a heat-shimmering light. The ground beneath you
CF | rises slowly towards the distant forest you emerged from to the
CF | northwest and sinks more sharply towards the southeast.
CF |
CF | A single baobab tree, tall but broken in two, provides the only break
CF | in the landscape. Vultures gaze at you from its branches, their
CF | expressions unreadable.
CF |
CF | Over to the east, a pickup truck can be seen on a plateau overlooking
CF | a watering hole. Grassland opens up to the southeast, and a pride of
CF | lions can be seen feeding on a recent kill in an area of savannah to
CF | the south.
CF |
CF | "Champion", the wonder horse is here, obviously a bit jittery given
CF | all of the alarming smells and noises that are present in this part of
CF | the world.
CF |
CF | >
DavidW says (to ClubFloyd), "ride horse"
CF ] The Vast Plains of the Serengeti 85/1212
CF | >
CF | > RIDE HORSE
CF |
CF | You mount "Champion", the wonder horse.
CF |
CF | >
DavidW says (to ClubFloyd), "nw"
CF ] Vast Forest 85/1213
CF | >
CF | > NW
CF |
CF |
CF | Vast Forest (on "Champion", the wonder horse)
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] The Tallgrass Prairies of Missouri 85/1214
CF | >
CF | > S
CF |
CF | (now that you know the way)
CF |
CF | The Tallgrass Prairies of Missouri (on "Champion", the wonder
CF | horse)
CF | A vast prairie extends in all directions, apart from to the
CF | north where the forest you emerged from begins. It's the middle
CF | of the night, but there's a full moon providing enough light to see
CF | by. Flames can be seen burning to the south.
CF |
CF | One particular poplar stands apart from the rest.
CF |
CF | "Champion", the wonder horse drops his head down, looking for
CF | something to graze on.
CF |
CF | >
DavidW says (to ClubFloyd), "dismount"
CF ] The Tallgrass Prairies of Missouri 85/1215
CF | >
CF | > DISMOUNT
CF |
CF | You dismount "Champion", the wonder horse.
CF |
CF | The Tallgrass Prairies of Missouri
CF | A vast prairie extends in all directions, apart from to the
CF | north where the forest you emerged from begins. It's the middle
CF | of the night, but there's a full moon providing enough light to see
CF | by. Flames can be seen burning to the south.
CF |
CF | One particular poplar stands apart from the rest.
CF |
CF | "Champion", the wonder horse is here, looking spooky in the light of
CF | the moon.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Prairie: By Burning Crosses 85/1216
CF | >
CF | > S
CF |
CF |
CF | Prairie: By Burning Crosses
CF | Three big crosses, easily twenty feet high and about eight feet
CF | across, light up the prairie with their bright, dancing flames. A
CF | large building is visible off to the east and a smaller one to the
CF | west. The forest you emerged from is some way to the north.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Prairie: By Prison 85/1217
CF | >
CF | > W
CF |
CF |
CF | Prairie: By Prison
CF | A dismal stone building, undoubtedly once a prison or cell, though
CF | given that its door has been blown to pieces unlikely to be much use
CF | in that function any more, stands here.
CF |
CF | >
DavidW says (to ClubFloyd), "in"
CF ] Prison 85/1218
CF | >
CF | > IN
CF |
CF | Prison
CF | This cramped, damp, smelly, stone-walled cell reminds you of your
CF | student days.
CF |
CF | A withered old black man stands in here, gazing thoughtfully out of
CF | the window.
CF |
CF | >
DavidW says (to ClubFloyd), "give gourd to man"
CF ] Prison 85/1219
CF | >
CF | > GIVE GOURD TO MAN
CF |
CF | The old man takes the gourd off your hands, then makes as if to crush
CF | it with his hands, though obviously he can't, then gives it back to
CF | you. Then he smiles and walks out of prison, almost with a little
CF | spring in his step.
CF |
CF | > Jade says, "give the gourd to the old man"
DavidW says, "hm. I didn't expect him to leave."
DavidW says (to ClubFloyd), "look"
CF ] Prison 85/1220
CF | >
CF | > LOOK
CF |
CF | Prison
CF | This cramped, damp, smelly, stone-walled cell reminds you of your
CF | student days.
CF |
CF | > Jade exclaims, "oh, this works!"
DavidW says (to ClubFloyd), "x gourd"
CF ] Prison 85/1221
CF | >
CF | > X GOURD
CF |
CF | About the size of your fist, this light brown fruit has several small
CF | pictures engraved or carved upon it. The pictures show an acorn, a
CF | crab, a mystic of some sort, something that looks like fluff (?!), a
CF | palm leaf, a pine cone, one of those big-eyed Amazonian frogs and a
CF | tree which appears to have been drawn upside-down.
CF |
CF | The acorn, crab, cross-legged mystic, fluff, palm leaf, pine cone,
CF | tree frog and upside-down tree pictures are cracked.
CF |
CF | >
DavidW says (to ClubFloyd), "crush gourd"
CF ] Prison 85/1221
CF | >
CF | > CRUSH GOURD
CF |
CF | That's not a verb I recognise.
CF |
CF | > Jade says, "no points"
DavidW says (to ClubFloyd), "out"
CF ] Prairie: By Prison 85/1222
CF | >
CF | > OUT
CF |
CF |
CF | Prairie: By Prison
CF | A dismal stone building, undoubtedly once a prison or cell, though
CF | given that its door has been blown to pieces unlikely to be much use
CF | in that function any more, stands here.
CF |
CF | > Jade says, "for this act"
DavidW asks, "well, now what?"
DavidW says (to ClubFloyd), "break gourd"
CF ] Prairie: By Prison 85/1223
CF | >
CF | > BREAK GOURD
CF |
CF | This is a tough nut to crack.
CF |
CF | > Jade says, "we have to put this in some location, I guess"
DavidW asks, "okay, but where?"
DavidW says (to ClubFloyd), "e"
CF ] Prairie: By Burning Crosses 85/1224
CF | >
CF | > E
CF |
CF |
CF | Prairie: By Burning Crosses
CF | Three big crosses, easily twenty feet high and about eight feet
CF | across, light up the prairie with their bright, dancing flames. A
CF | large building is visible off to the east and a smaller one to the
CF | west. The forest you emerged from is some way to the north.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] The Tallgrass Prairies of Missouri 85/1225
CF | >
CF | > N
CF |
CF |
CF | The Tallgrass Prairies of Missouri
CF | A vast prairie extends in all directions, apart from to the
CF | north where the forest you emerged from begins. It's the middle
CF | of the night, but there's a full moon providing enough light to see
CF | by. Flames can be seen burning to the south.
CF |
CF | One particular poplar stands apart from the rest.
CF |
CF | "Champion", the wonder horse is here, looking spooky in the light of
CF | the moon.
CF |
CF | >
DavidW says (to ClubFloyd), "ride horse"
CF ] The Tallgrass Prairies of Missouri 85/1226
CF | >
CF | > RIDE HORSE
CF |
CF | You mount "Champion", the wonder horse.
CF |
CF | "Champion", the wonder horse shakes his head from side to side.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Vast Forest 85/1227
CF | >
CF | > N
CF |
CF |
CF | Vast Forest (on "Champion", the wonder horse)
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | >
DavidW says (to ClubFloyd), "dismount"
CF ] Vast Forest 85/1228
CF | >
CF | > DISMOUNT
CF |
CF | You dismount "Champion", the wonder horse.
CF |
CF | Vast Forest
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | "Champion", the wonder horse is here, scratching himself on a tree
CF | trunk.
CF |
CF | > Jade asks, "the hand of buddha?"
DavidW says, "oh maybe."
DavidW says (to ClubFloyd), "plant gourd"
CF ] Vast Forest 85/1228
CF | >
CF | > PLANT GOURD
CF |
CF | That's not a verb I recognise.
CF |
CF | >
DavidW says (to ClubFloyd), "drop gourd"
CF ] Vast Forest 85/1229
CF | >
CF | > DROP GOURD
CF |
CF | Not a good idea: you'll never find it again in this endless forest and
CF | you might need it one day.
CF |
CF | >
DavidW says (to ClubFloyd), "mount horse"
CF ] Vast Forest 85/1230
CF | >
CF | > MOUNT HORSE
CF |
CF | You mount "Champion", the wonder horse.
CF |
CF | "Champion", the wonder horse neighs.
CF |
CF | > Jade says, "x gourd"
DavidW says (to ClubFloyd), "x gourd"
CF ] Vast Forest 85/1231
CF | >
CF | > X GOURD
CF |
CF | About the size of your fist, this light brown fruit has several small
CF | pictures engraved or carved upon it. The pictures show an acorn, a
CF | crab, a mystic of some sort, something that looks like fluff (?!), a
CF | palm leaf, a pine cone, one of those big-eyed Amazonian frogs and a
CF | tree which appears to have been drawn upside-down.
CF |
CF | The acorn, crab, cross-legged mystic, fluff, palm leaf, pine cone,
CF | tree frog and upside-down tree pictures are cracked.
CF |
CF | >
DavidW says (to ClubFloyd), "shake gourd"
CF ] Vast Forest 85/1232
CF | >
CF | > SHAKE GOURD
CF |
CF | You hear a little rattling sound from inside.
CF |
CF | > DavidW says, "There's also the compressor in the palm seed factory"
DavidW says (to ClubFloyd), "ne"
CF ] The Himalayan Mountains 85/1233
CF | >
CF | > NE
CF |
CF | (now that you know the way)
CF |
CF | The Himalayan Mountains (on "Champion", the wonder horse)
CF | The path from the forest to the southwest, which has been
CF | winding up into the mountains, forks here, climbing up towards the top
CF | of a mountain to the right and down towards the heart of that same
CF | mountain to the left. A rough wooden sign stands at the fork.
CF |
CF | A fig tree grows to the side of the path.
CF |
CF | A huge statue of the Buddha is underneath the tree.
CF |
CF | >
DavidW says (to ClubFloyd), "put gourd on hand"
CF ] The Himalayan Mountains 85/1234
CF | >
CF | > PUT GOURD ON HAND
CF |
CF | Don't worry about the statue of the Buddha, it's effectively part of
CF | the landscape.
CF |
CF | "Champion", the wonder horse shakes his head from side to side.
CF |
CF | >
DavidW says (to ClubFloyd), "sw"
CF ] Vast Forest 85/1235
CF | >
CF | > SW
CF |
CF |
CF | Vast Forest (on "Champion", the wonder horse)
CF | You are in a forest with trees all around you. (Examine the trees for
CF | more details).
CF |
CF | "Champion", the wonder horse drops his head down, looking for
CF | something to graze on.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] The Palm Tree Plantations of Indonesia 85/1236
CF | >
CF | > E
CF |
CF | (now that you know the way)
CF |
CF | The Palm Tree Plantations of Indonesia (on "Champion", the
CF | wonder horse)
CF | The forest, full of bio-diversity, to the west, gives way to a
CF | plantation of mind-boggling uniformity all around you. Rows and rows
CF | of palm trees stretch out as far as the eye can see. A dirt track
CF | ploughs east into the distance.
CF |
CF | Numerous wooden tables and chairs lie in semi-neat rows next to stacks
CF | of wicker baskets. A few palm kernels scattered here and there show
CF | that this is where kernels get extracted, by human labour, before
CF | being processed into palm oil.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Palm Tree Plantation (Processing) 85/1237
CF | >
CF | > E
CF |
CF |
CF | Palm Tree Plantation (Processing) (on "Champion", the wonder
CF | horse)
CF | The long road running east-west through the palm tree plantation
CF | pauses here by the side of several connected buildings which look like
CF | they might be the main processing plant of the plantation.
CF |
CF | Palm trees continue to surround you in rows and rows of monotonous
CF | uniformity.
CF |
CF | A door leads into the processing plant to the north.
CF |
CF | >
DavidW says (to ClubFloyd), "dismount"
CF ] Palm Tree Plantation (Processing) 85/1238
CF | >
CF | > DISMOUNT
CF |
CF | You dismount "Champion", the wonder horse.
CF |
CF | Palm Tree Plantation (Processing)
CF | The long road running east-west through the palm tree plantation
CF | pauses here by the side of several connected buildings which look like
CF | they might be the main processing plant of the plantation.
CF |
CF | Palm trees continue to surround you in rows and rows of monotonous
CF | uniformity.
CF |
CF | A door leads into the processing plant to the north.
CF |
CF | "Champion", the wonder horse is here, ready to take you through the
CF | plantation if that is your desire.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Processing Plant 85/1239
CF | >
CF | > N
CF |
CF |
CF | Processing Plant
CF | The inside of the processing plant is a vast workshop of tables,
CF | benches, cupboards, and huge pieces of machinery used in producing
CF | palm oil at an industrial scale.
CF |
CF | There's nobody about and, though the place doesn't look abandoned,
CF | none of the machinery is in use, suggesting that perhaps it's a
CF | holiday or, more likely, a break in production whilst the palm trees
CF | are allowed to grow to the right level of maturity.
CF |
CF | A small oven ("small" relatively speaking), a small compressor and a
CF | small washer, probably for working with samples, stand to one side,
CF | whilst a cleaning cupboard is over on the other.
CF |
CF | The door you came through leads out to the south.
CF |
CF | >
DavidW says (to ClubFloyd), "put gourd in compressor"
CF ] Processing Plant 85/1240
CF | >
CF | > PUT GOURD IN COMPRESSOR
CF |
CF | (Interesting idea ...)
CF |
CF | You put the gourd (with markings on) into the small industrial
CF | compressor.
CF |
CF | > Jade asks, "the tree upside down?"
DavidW says (to ClubFloyd), "close compressor"
CF ] Processing Plant 85/1241
CF | >
CF | > CLOSE COMPRESSOR
CF |
CF | The door locks shut, and you hear the sound of the compressor
CF | compressing. A few minutes later, the door pops open again. Nothing is
CF | left of the gourd save a small nut (its kernel?) which presumably was
CF | inside the thing before you crushed it.
CF |
CF | >
DavidW says (to ClubFloyd), "x nut"
CF ] Processing Plant 85/1242
CF | >
CF | > X NUT
CF |
CF | It looks like a nut, though you're not sure what it's the nut of.
CF |
CF | >
DavidW says (to ClubFloyd), "take nut"
CF ] Indonesian Simulation Room 90/1243
CF | >
CF | > TAKE NUT
CF |
CF | The walls of the processing plant swim before your eyes as you reach
CF | towards the kernel, and a moment later, your surroundings markedly
CF | change. As you slowly regain your bearings, you notice that you are no
CF | longer carrying anything and that the kernel that you were just about
CF | to pick up has disappeared (damn it!).
CF |
CF | Indonesian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Broad stairs lead up and down whilst a flat
CF | passageway heads towards the west.
CF |
CF | Against the southern wall is a collection of tables and chairs all
CF | stacked neatly next to the huge oven and compressor from the
CF | processing plant, the cupboards from the shop, and the iron gates you
CF | previously saw at the entrance to the plantation.
CF |
CF | In front of all of that paraphernalia is the washing machine from the
CF | plant, which, though you thought was meant to be used to wash palm
CF | tree kernels, is now busy washing the smelly old clothes you remember
CF | seeing on the general store owner back in the Caribbean. A laundry
CF | basket (from the Elizabethan area?) sits in front of the washing
CF | machine.
CF |
CF | The orangutan and the macaque are busy playing a game of
CF | table-football in the centre of the room. They seem totally absorbed.
CF | Every now and then, one of them punches the air and laughs in monkey
CF | fashion.
CF |
CF | [Your score has just gone up by five points.]
CF |
CF | > DavidW says, "oh weird. This is like being backstage from a theatre play."
DavidW says (to ClubFloyd), "x monkey"
CF ] Indonesian Simulation Room 90/1244
CF | >
CF | > X MONKEY
CF |
CF | He's back to his normal state of undress. You can't be sure but you
CF | think he's winning at table-football.
CF |
CF | >
DavidW says (to ClubFloyd), "x orangutan"
CF ] Indonesian Simulation Room 90/1245
CF | >
CF | > X ORANGUTAN
CF |
CF | He looks like a big happy bag of orange fur.
CF |
CF | The macaque cheers. You think the creature just scored (in the
CF | table-football sense).
CF |
CF | >
DavidW says (to ClubFloyd), "x washer"
CF ] Indonesian Simulation Room 90/1246
CF | >
CF | > X WASHER
CF |
CF | You didn't realise when you saw it before that it could be used to
CF | wash clothing. It seems like quite a serious beast, but then it's got
CF | its work on with those clothes that the store manager was wearing.
CF |
CF | >
DavidW says (to ClubFloyd), "x basket"
CF ] Indonesian Simulation Room 90/1247
CF | >
CF | > X BASKET
CF |
CF | The laundry basket is a big wicker thing with a lid. Currently, the
CF | laundry basket is closed.
CF |
CF | >
DavidW says (to ClubFloyd), "open basket"
CF ] Indonesian Simulation Room 90/1248
CF | >
CF | > OPEN BASKET
CF |
CF | You open the laundry basket, revealing a tatty white robe.
CF |
CF | >
DavidW says (to ClubFloyd), "x robe"
CF ] Indonesian Simulation Room 90/1249
CF | >
CF | > X ROBE
CF |
CF | It's a white, non-descript, robe, very similar to the one that used to
CF | belong to the blind monk under the fig tree.
CF |
CF | The orangutan jumps up and down. You think the creature just scored
CF | (in the table-football sense).
CF |
CF | >
DavidW says (to ClubFloyd), "take robe"
CF ] Indonesian Simulation Room 90/1250
CF | >
CF | > TAKE ROBE
CF |
CF | Good idea, and you put it on - you've only just realised you were
CF | naked! The clothes you were wearing before must have been part of the
CF | simulation.
CF |
CF | The macaque claps his hands. You think the creature just scored (in
CF | the table-football sense).
CF |
CF | Three of Queen Elizabeth I's ladies-in-waiting swish through the room
CF | in their long Elizabethan dresses, laughing almost uncontrollably
CF | though heaven only knows what about. As they pass, one of them spots
CF | you and says to the others: "He kept fiddling about with all the
CF | scenery; I mean, didn't they brief the guy about what was background
CF | and what was up for grabs, so to speak?
CF |
CF | >
DavidW says (to ClubFloyd), "x cupboard"
CF ] Indonesian Simulation Room 90/1250
CF | >
CF | > X CUPBOARD
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "l"
CF ] Indonesian Simulation Room 90/1251
CF | >
CF | > L
CF |
CF | Indonesian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Broad stairs lead up and down whilst a flat
CF | passageway heads towards the west.
CF |
CF | Against the southern wall is a collection of tables and chairs all
CF | stacked neatly next to the huge oven and compressor from the
CF | processing plant, the cupboards from the shop, and the iron gates you
CF | previously saw at the entrance to the plantation.
CF |
CF | In front of all of that paraphernalia is the washing machine from the
CF | plant, which, though you thought was meant to be used to wash palm
CF | tree kernels, is now busy washing the smelly old clothes you remember
CF | seeing on the general store owner back in the Caribbean. A laundry
CF | basket (from the Elizabethan area?) sits in front of the washing
CF | machine.
CF |
CF | The orangutan and the macaque are busy playing a game of
CF | table-football in the centre of the room. They seem totally absorbed.
CF | Every now and then, one of them punches the air and laughs in monkey
CF | fashion.
CF |
CF | >
DavidW says (to ClubFloyd), "open compressor"
CF ] Indonesian Simulation Room 90/1252
CF | >
CF | > OPEN COMPRESSOR
CF |
CF | You'd rather not upset the people who run this simulation.
CF |
CF | The bulldozer driver walks by next to a similarly dressed man who, you
CF | imagine, by the amount of grease on his clothing, must be an engineer.
CF | As they pass, the driver says to the engineer: "One of the overseers
CF | of the simulation was telling me that they were worried the orangutan
CF | would need therapy after all the bother he gave it! Turns out, it
CF | found the whole thing more amusing than anything else."
CF |
CF | >
DavidW says (to ClubFloyd), "x oven"
CF ] Indonesian Simulation Room 90/1253
CF | >
CF | > X OVEN
CF |
CF | It all looks familiar. Amazing how quickly all the stuff gets put
CF | away.
CF |
CF | The orangutan cheers. You think the creature just scored (in the
CF | table-football sense).
CF |
CF | The bulldozer driver walks by next to a similarly dressed man who, you
CF | imagine, by the amount of grease on his clothing, must be an engineer.
CF | As they pass, the driver says to the engineer: Why do you suppose he
CF | kept trying to talk to all the animals in the simulation? Must fancy
CF | himself a bit of a Doctor Dolittle."
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Amazonian Simulation Room 90/1254
CF | >
CF | > W
CF |
CF |
CF | Amazonian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Passageways lead north, south and east.
CF |
CF | Against the west wall are various parts of a dismantled bulldozer next
CF | to a collection of logs and canvas that must have been used to
CF | construct the treehouse.
CF |
CF | The two eco warriors you met earlier are sitting behind a desk
CF | decorated with posters advertising and raising money for the Rhino
CF | Warriors. On top of the desk is one of those blue cylindrical charity
CF | money boxes that people still use even to this day.
CF |
CF | >
DavidW says (to ClubFloyd), "x box"
CF ] Amazonian Simulation Room 90/1255
CF | >
CF | > X BOX
CF |
CF | There's a slot in the top for dropping money in, in case you're
CF | feeling generous.
CF |
CF | The actor who was playing Falstaff and a second actor whom you don't
CF | recognise, both now dressed in very Noel Coward style dressing gowns,
CF | glide across the room with their noses up in the air. Falstaff turns
CF | to the other actor as they spot you and says: "Curiosity killed the
CF | cat, you know - I'm surprised curiosity didn't kill him the way he
CF | kept trying to break into places where he didn't belong".
CF |
CF | > DavidW says, "I wasn't expecting anything like this."
DavidW says (to ClubFloyd), "talk to girl"
CF ] Amazonian Simulation Room 90/1256
CF | >
CF | > TALK TO GIRL
CF |
CF | She glances up, sort of looks through you then looks away.
CF |
CF | >
DavidW says (to ClubFloyd), "x posters"
CF ] Amazonian Simulation Room 90/1257
CF | >
CF | > X POSTERS
CF |
CF | The Rhino Warriors" desk is the normal sort of thing you see when
CF | people are trying to raise money for causes such as these: pictures of
CF | distressed rhinos, distressed orangutans, distressed lions, distressed
CF | vultures - in fact, everything except distressed people.
CF |
CF | The female eco warrior waves the cylindrical charity box and looks
CF | meaningfully in your direction.
CF |
CF | > DavidW says, "I suppose if we get money, we can put it into the box."
DavidW says (to ClubFloyd), "n"
CF ] Scandinavian Simulation Room 90/1258
CF | >
CF | > N
CF |
CF |
CF | Scandinavian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Passageways lead south and west.
CF |
CF | The northern wall is crowded with all the furnishings of the Temple of
CF | Uppsala, mixed in with a couple of crates with the offerings and what
CF | have you that were on the island next to that huge tree.
CF |
CF | The festivities from the temple that you saw earlier seemed to have
CF | continued after the "stage was struck" so to speak. Perhaps the
CF | Vikings really were drunk rather than just pretending to be for the
CF | sake of the simulation. Anyway, they're all lounging around on the
CF | floor here on various bits of scenery, drinking mead from horns out of
CF | barrels that mysteriously haven't been put away yet. Somewhere around
CF | them, Ragnar Lodbrok and Lagertha are mixed in - but drunken
CF | Scandinavians all look the same to you.
CF |
CF | Amongst all this pagan mayhem, a sole man, bearded, in a long black
CF | coat with a strange wide-brimmed black hat, waves a bible that he
CF | holds in one hand, shouting warnings of hellfire and damnation,
CF | interspersed with swigs from a bottle of Jill Daniels that he holds in
CF | the other. The Vikings all seem to find this very amusing.
CF |
CF | >
DavidW says (to ClubFloyd), "x bearded man"
CF ] Scandinavian Simulation Room 90/1258
CF | >
CF | > X BEARDED MAN
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "x bible"
CF ] Scandinavian Simulation Room 90/1259
CF | >
CF | > X BIBLE
CF |
CF | It's just stuff that belongs to the preacher.
CF |
CF | Two gorgeous looking women with horns (still?!) on their heads and
CF | very little anywhere else on their bodies glide through. One of them
CF | gives you an appraising look as she passes, blows you a kiss, laughs,
CF | turns to the other one and says: "I reckon he fancies that medicine
CF | woman. She seems to think so, anyway, because she was talking quite a
CF | lot about him to the monk earlier."
CF |
CF | >
DavidW says (to ClubFloyd), "talk to preacher"
CF ] Scandinavian Simulation Room 90/1260
CF | >
CF | > TALK TO PREACHER
CF |
CF | (the preacher)
CF | He flicks around in his bible for a suitable passage to read to you.
CF | You're not entirely sure what's suitable about it, but after he
CF | finishes reading it he closes his bible with such a slam as if to
CF | imply that he has just imparted to you all the wisdom you will ever
CF | need in the whole of your miserable life.
CF |
CF | The preacher raises his bible and shouts "Behold, I will corrupt your
CF | seed, and spread dung upon your faces, even the dung of your solemn
CF | feasts." A few of the Vikings look impressed. You hear one of them say
CF | to another: "We should try that out".
CF |
CF | >
DavidW says (to ClubFloyd), "x crates"
CF ] Scandinavian Simulation Room 90/1261
CF | >
CF | > X CRATES
CF |
CF | It all looks familiar. Amazing how quickly all the stuff gets put
CF | away.
CF |
CF | >
DavidW says (to ClubFloyd), "open crates"
CF ] Scandinavian Simulation Room 90/1262
CF | >
CF | > OPEN CRATES
CF |
CF | You'd rather not upset the people who run this simulation.
CF |
CF | The preacher raises his bible and shouts "And thou shalt eat the fruit
CF | of thine own body, the flesh of thy sons and of thy daughters." A few
CF | of the Vikings look impressed. You hear one of them say to another:
CF | "We should try that out".
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Missouri Simulation Room 90/1263
CF | >
CF | > W
CF |
CF |
CF | Missouri Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. A passageway leads east.
CF |
CF | One of the black guys you remember running away from the prison and a
CF | white guy you reckon was probably one of the blokes in the church are
CF | "apparently" trying to put out the three burning crosses you saw
CF | earlier, using a fire extinguisher they take it in turns to use. You
CF | guess they must be maintenance men as well as playing a part in the
CF | simulation, as they both have pagers in their back pockets. They don't
CF | seem to be having much success, but then again, they are larking about
CF | rather more than trying to make a serious job of it.
CF |
CF | The guy still in the clan costume pauses with the extinguisher, nudges
CF | the black guy whilst looking in your direction and says: "You know
CF | that guard outside the temple of Uppsala? The poor bloke got so fed up
CF | of him that he told me, in the end, he was almost ready to let him go
CF | in without that piece of venison!"
CF |
CF | One of them sprays the crosses with the fire extinguisher for about
CF | 1/3 of a second, looking rather surprised when this fails to have any
CF | effect.
CF |
CF | > DavidW asks, "uh, do we need to put out that fire for some reason?"
DavidW says (to ClubFloyd), "x extinguisher"
CF ] Missouri Simulation Room 90/1264
CF | >
CF | > X EXTINGUISHER
CF |
CF | It's marked with some strange chemical symbols that you understand to
CF | represent the most efficient way of putting out fires in this day and
CF | age without harming the environment, the ozone layer, or even the fire
CF | itself (apart from putting it out).
CF |
CF | >
DavidW says (to ClubFloyd), "take it"
CF ] Missouri Simulation Room 90/1265
CF | >
CF | > TAKE IT
CF |
CF | They're not going to let you have it, I'm afraid, even if you were
CF | offering to do the work for them - regulations is regulations, and all
CF | that.
CF |
CF | >
DavidW says (to ClubFloyd), "x fire"
CF ] Missouri Simulation Room 90/1266
CF | >
CF | > X FIRE
CF |
CF | (the fire extinguisher)
CF | It's marked with some strange chemical symbols that you understand to
CF | represent the most efficient way of putting out fires in this day and
CF | age without harming the environment, the ozone layer, or even the fire
CF | itself (apart from putting it out).
CF |
CF | One of them sprays the crosses with the fire extinguisher for about
CF | 1/3 of a second, looking rather surprised when this fails to have any
CF | effect.
CF |
CF | >
DavidW says (to ClubFloyd), "x crosses"
CF ] Missouri Simulation Room 90/1267
CF | >
CF | > X CROSSES
CF |
CF | The crosses seem determined to burn forever, and going by the way
CF | those two are "working" that's quite likely to be the case.
CF |
CF | The general store owner and his wife walk past you arm in arm
CF | (interestingly!). You hear her turn to him and say: "I'll be coming
CF | back to talk to him later. If he"d carried bother you much more, I'd
CF | have hit him!"
CF |
CF | > Jade says, "I am reading and can't find any clue..."
DavidW says (to ClubFloyd), "take to men"
CF ] Missouri Simulation Room 90/1267
CF | >
CF | > TAKE TO MEN
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "talk to men"
CF ] Missouri Simulation Room 90/1267
CF | >
CF | > TALK TO MEN
CF |
CF | You can't use multiple objects with that verb.
CF |
CF | >
DavidW says (to ClubFloyd), "talk to black man"
CF ] Missouri Simulation Room 90/1268
CF | >
CF | > TALK TO BLACK MAN
CF |
CF | He looks at you for a second, smiles a bright white smile, then goes
CF | back to what he's (pretending to be) doing.
CF |
CF | Two knights in full armour clank across the floor. As they pass you,
CF | one opens his visor and says: "Did you notice he had a tendency to
CF | mess about with things that didn't belong to him."
CF |
CF | > DavidW asks, "What if this is a simulation as well?"
DavidW says (to ClubFloyd), "e"
CF ] Scandinavian Simulation Room 90/1269
CF | >
CF | > E
CF |
CF |
CF | Scandinavian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Passageways lead south and west.
CF |
CF | The northern wall is crowded with all the furnishings of the Temple of
CF | Uppsala, mixed in with a couple of crates with the offerings and what
CF | have you that were on the island next to that huge tree.
CF |
CF | The festivities from the temple that you saw earlier seemed to have
CF | continued after the "stage was struck" so to speak. Perhaps the
CF | Vikings really were drunk rather than just pretending to be for the
CF | sake of the simulation. Anyway, they're all lounging around on the
CF | floor here on various bits of scenery, drinking mead from horns out of
CF | barrels that mysteriously haven't been put away yet. Somewhere around
CF | them, Ragnar Lodbrok and Lagertha are mixed in - but drunken
CF | Scandinavians all look the same to you.
CF |
CF | Amongst all this pagan mayhem, a sole man, bearded, in a long black
CF | coat with a strange wide-brimmed black hat, waves a bible that he
CF | holds in one hand, shouting warnings of hellfire and damnation,
CF | interspersed with swigs from a bottle of Jill Daniels that he holds in
CF | the other. The Vikings all seem to find this very amusing.
CF |
CF | The preacher raises his bible and shouts "Behold, the Lord came with
CF | many thousands of His holy ones, to execute judgment upon all, and to
CF | convict all the ungodly of all their ungodly deeds which they have
CF | done in an ungodly way." A few of the Vikings look impressed. You hear
CF | one of them say to another: "We should try that out".
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Amazonian Simulation Room 90/1270
CF | >
CF | > S
CF |
CF |
CF | Amazonian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Passageways lead north, south and east.
CF |
CF | Against the west wall are various parts of a dismantled bulldozer next
CF | to a collection of logs and canvas that must have been used to
CF | construct the treehouse.
CF |
CF | The two eco warriors you met earlier are sitting behind a desk
CF | decorated with posters advertising and raising money for the Rhino
CF | Warriors. On top of the desk is one of those blue cylindrical charity
CF | money boxes that people still use even to this day.
CF |
CF | > Jade says, "It could be"
DavidW says (to ClubFloyd), "s"
CF ] English Simulation Room 90/1271
CF | >
CF | > S
CF |
CF |
CF | English Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. A passageway leads north.
CF |
CF | All of the tents from the Elizabethan festival, including the huge
CF | pavillion, have been broken down, wrapped up into canvas bags and
CF | piled up against the south wall, whist the remains of the stage and
CF | the stands for the jousting area are up against the west.
CF |
CF | A party is in full swing here.
CF |
CF | Some of the people from the Elizabethan festival, still in their
CF | Elizabethan clothes, are playing Elizabethan music on Elizabethan
CF | instruments, whilst many others, wearing rather fewer clothes, though
CF | not completely naked, dance around a huge maypole that has been
CF | erected in the centre of the room.
CF |
CF | Queen Elizabeth is now the May Queen, judging by her change in dress.
CF |
CF | You can see visitors from the other simulation areas here as well,
CF | including all of the demonic girls (you might fancy a dance) from the
CF | cave in the Himalayas and even the occasional pirate or Viking doing a
CF | bit of dad-dancing.
CF |
CF | The musicians start playing I Wanna Dance with Somebody, by Whitney
CF | Houston on their Elizabethan instruments, which sounds slightly odd
CF | but anyway the dancers all go with it.
CF |
CF | > Jade says, "I readed some about seeds and poopoo"
Jade asks, "dung?"
Jade says, "Inventary"
Roger says, "loooooool"
DavidW says, "well, dung could be used as fertilizer."
DavidW says, "If we find the bags of rhino dung."
DavidW says (to ClubFloyd), "dance"
CF ] English Simulation Room 90/1272
CF | >
CF | > DANCE
CF |
CF | One of the demonic girls comes out of the crowd and looks at you
CF | appraisingly. Perhaps she remembers you from earlier. She takes a
CF | garland of leaves (and thorns) off her head and pins it onto yours
CF | (slightly painfully), then starts dancing with you.
CF |
CF | Two gorgeous looking women with horns (still?!) on their heads and
CF | very little anywhere else on their bodies glide through. One of them
CF | gives you an appraising look as she passes, blows you a kiss, laughs,
CF | turns to the other one and says: "I wonder why he kept trying to go up
CF | when there was no up."
CF |
CF | The demonic dancer does a happy little jig in front of you.
CF |
CF | > Jade says, "I readed here in the conversations"
DavidW says, "That was the preacher talking, but yeah, what he's saying could be hints."
DavidW says (to ClubFloyd), "x tents"
CF ] English Simulation Room 90/1273
CF | >
CF | > X TENTS
CF |
CF | It all looks familiar. Amazing how quickly all the stuff gets put
CF | away.
CF |
CF | The demonic dancer briefly holds on to your neck and sways in front of
CF | you.
CF |
CF | >
DavidW says (to ClubFloyd), "search tents"
CF ] English Simulation Room 90/1274
CF | >
CF | > SEARCH TENTS
CF |
CF | You find nothing of interest.
CF |
CF | The demonic dancer swishes her skirt around like a Spanish flamenco
CF | dancer.
CF |
CF | >
DavidW says (to ClubFloyd), "l"
CF ] English Simulation Room 90/1275
CF | >
CF | > L
CF |
CF | English Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. A passageway leads north.
CF |
CF | All of the tents from the Elizabethan festival, including the huge
CF | pavillion, have been broken down, wrapped up into canvas bags and
CF | piled up against the south wall, whist the remains of the stage and
CF | the stands for the jousting area are up against the west.
CF |
CF | A party is in full swing here.
CF |
CF | Some of the people from the Elizabethan festival, still in their
CF | Elizabethan clothes, are playing Elizabethan music on Elizabethan
CF | instruments, whilst many others, wearing rather fewer clothes, though
CF | not completely naked, dance around a huge maypole that has been
CF | erected in the centre of the room.
CF |
CF | Queen Elizabeth is now the May Queen, judging by her change in dress.
CF |
CF | You can see visitors from the other simulation areas here as well,
CF | including all of the demonic girls (you might fancy a dance) from the
CF | cave in the Himalayas and even the occasional pirate or Viking doing a
CF | bit of dad-dancing.
CF |
CF | The demonic dancer does the "robot" in front of you, which looks
CF | really odd.
CF |
CF | >
DavidW says (to ClubFloyd), "x queen"
CF ] English Simulation Room 90/1276
CF | >
CF | > X QUEEN
CF |
CF | You wonder how long it'll be before they bring out a Wicker Man.
CF |
CF | The actor who was playing Falstaff and a second actor whom you don't
CF | recognise, both now dressed in very Noel Coward style dressing gowns,
CF | glide across the room with their noses up in the air. Falstaff turns
CF | to the other actor as they spot you and says: "Would you have messed
CF | about with that severed head as much as he did, do you think? A bit
CF | macabre!"
CF |
CF | The demonic dancer waves her arms in the air like she's welcoming the
CF | "age of Aquarius".
CF |
CF | >
DavidW says (to ClubFloyd), "talk to queen"
CF ] English Simulation Room 90/1277
CF | >
CF | > TALK TO QUEEN
CF |
CF | You're not going to get much sense of any of the people here right
CF | now.
CF |
CF | The demonic dancer does some really odd moves which you haven't seen
CF | since you watched that rather strange film about grease.
CF |
CF | >
DavidW says (to ClubFloyd), "x maypole"
CF ] English Simulation Room 90/1278
CF | >
CF | > X MAYPOLE
CF |
CF | It's part of the festivities.
CF |
CF | One of the "Vikings" slaps one of the dancing girls on the backside
CF | (yes, I know, very sexist, but anyway), then when she turns around,
CF | grabs her by the waist, points at you and says: "At least he gave all
CF | those English girls a laugh."
CF |
CF | The demonic dancer waves her arms in the air like she's welcoming the
CF | "age of Aquarius".
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Amazonian Simulation Room 90/1279
CF | >
CF | > N
CF |
CF |
CF | Amazonian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Passageways lead north, south and east.
CF |
CF | Against the west wall are various parts of a dismantled bulldozer next
CF | to a collection of logs and canvas that must have been used to
CF | construct the treehouse.
CF |
CF | The two eco warriors you met earlier are sitting behind a desk
CF | decorated with posters advertising and raising money for the Rhino
CF | Warriors. On top of the desk is one of those blue cylindrical charity
CF | money boxes that people still use even to this day.
CF |
CF | The male eco warrior waves the cylindrical charity box and looks
CF | meaningfully in your direction.
CF |
CF | The dancer follows you, laughing, pirouetting around you.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Indonesian Simulation Room 90/1280
CF | >
CF | > E
CF |
CF |
CF | Indonesian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Broad stairs lead up and down whilst a flat
CF | passageway heads towards the west.
CF |
CF | Against the southern wall is a collection of tables and chairs all
CF | stacked neatly next to the huge oven and compressor from the
CF | processing plant, the cupboards from the shop, and the iron gates you
CF | previously saw at the entrance to the plantation.
CF |
CF | In front of all of that paraphernalia is the washing machine from the
CF | plant, which, though you thought was meant to be used to wash palm
CF | tree kernels, is now busy washing the smelly old clothes you remember
CF | seeing on the general store owner back in the Caribbean. A laundry
CF | basket (from the Elizabethan area?) sits in front of the washing
CF | machine.
CF |
CF | The orangutan and the macaque are busy playing a game of
CF | table-football in the centre of the room. They seem totally absorbed.
CF | Every now and then, one of them punches the air and laughs in monkey
CF | fashion.
CF |
CF | The dancer follows you, laughing, pirouetting around you.
CF |
CF | >
DavidW says (to ClubFloyd), "i"
CF ] Indonesian Simulation Room 90/1281
CF | >
CF | > I
CF |
CF | You are carrying:
CF | a prickly garland (being worn)
CF | a tatty white robe (being worn)
CF |
CF | The Yeoman of the Guard and the Crier at the jousting tournament hurry
CF | across the room. As they depart, you hear one of them say: "He must
CF | have been hungry; I wouldn't have gone anywhere near those meat pies!"
CF |
CF | The demonic dancer does some really odd moves which you haven't seen
CF | since you watched that rather strange film about grease.
CF |
CF | > DavidW asks, "oh, when did we get the garland?"
DavidW asks, "and the dancer is FOLLOWING us?"
DavidW says (to ClubFloyd), "x garland"
CF ] Indonesian Simulation Room 90/1282
CF | >
CF | > X GARLAND
CF |
CF | It's a little bit prickly, but pretty enough, you suppose.
CF |
CF | The demonic dancer does a happy little jig in front of you.
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] Himalayan Simulation Room 91/1283
CF | >
CF | > U
CF |
CF |
CF | Himalayan Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Passageways lead north and east and a broad
CF | set of stairs lead down.
CF |
CF | A fig tree stands in a huge earthenware pot against the south wall,
CF | next to the blind man's trolley with its teapot, sugar bowl and little
CF | Buddha statue that you remember from before.
CF |
CF | The big black woman who used to be a medicine woman in the Caribbean
CF | and now looks, well, rather ordinary, and the small elderly man who
CF | was pretending (you can see now) to be blind and selling you tea in
CF | the Himalayas and now looks, well, equally ordinary, are sitting on a
CF | bench next to a coffee vending machine drinking coffee.
CF |
CF | The big, blue, frightening demon who was in the cave in the Himalayas
CF | and who now looks, actually, just as frightening as before, though
CF | he's shrunk a little, is standing in front of the coffee machine,
CF | banging it and shouting at it with some anger. You feel glad right now
CF | that you're not a coffee machine.
CF |
CF | That emaciated monk puts down his coffee, looks at you thoughtfully,
CF | then turns to the medicine woman and says: "They say that to a man
CF | with a hammer, everything looks like a nail. Obviously, to a man with
CF | an axe, everything obviously looks like something that you should hit
CF | with an axe!"
CF |
CF | The dancer follows you in, spots the demon still banging away at the
CF | coffee machine and pauses.
CF |
CF | Their eyes meet, and you could cut the air with a knife (luckily,
CF | neither of them has one).
CF |
CF | The next minute, the demon runs off to the east, and she runs after
CF | him. By the way she's glaring at him and almost snarling, you don't
CF | fancy his chances very much if she catches him (perhaps harems aren't
CF | all they're cut out to be).
CF |
CF | [Your score has just gone up by one point.]
CF |
CF | > Jade says, "I barely understand that kind of humour just now"
DavidW says, "We got a point for getting rid of the demon here."
DavidW says (to ClubFloyd), "x coffee machine"
CF ] Himalayan Simulation Room 91/1284
CF | >
CF | > X COFFEE MACHINE
CF |
CF | It's a straightforward device: it has a slot that accepts money and a
CF | dispenser that dispenses coffee.
CF |
CF | >
DavidW says (to ClubFloyd), "x slot"
CF ] Himalayan Simulation Room 91/1285
CF | >
CF | > X SLOT
CF |
CF | The slot accepts coins.
CF |
CF | >
DavidW says (to ClubFloyd), "x coin return"
CF ] Himalayan Simulation Room 91/1285
CF | >
CF | > X COIN RETURN
CF |
CF | I only understood you as far as wanting to examine the vending-machine
CF | coin slot.
CF |
CF | >
DavidW says (to ClubFloyd), "hit machine"
CF ] Himalayan Simulation Room 92/1286
CF | >
CF | > HIT MACHINE
CF |
CF | With the lightest touch, you tap the vending machine, and a coin drops
CF | out of the slot and lands on the floor.
CF |
CF | A moment later, a sign lights up across the front of the machine:
CF | "Fault detected!" it says. "But," it continues, and you figure the
CF | thing is almost staring at you now. "Maintenance crew is far too busy
CF | doing something much more important than fixing a coffee machine! Try
CF | again later, if you really must." (That's told you, hasn't it).
CF |
CF | [Your score has just gone up by one point.]
CF |
CF | > Jade says, "ok, ok"
DavidW says (to ClubFloyd), "take coin"
CF ] Himalayan Simulation Room 92/1287
CF | >
CF | > TAKE COIN
CF |
CF | (the foreign coin)
CF | Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "x coin"
CF ] Himalayan Simulation Room 92/1288
CF | >
CF | > X COIN
CF |
CF | (the foreign coin)
CF | It doesn't come from any country you recognise. The "head" on one side
CF | has a load of tentacles growing out from around its mouth, and the
CF | "tail" on the other is literally a tail with a barbed end.
CF |
CF | The Yeoman of the Guard and the Crier at the jousting tournament hurry
CF | across the room. As they depart, you hear one of them say: "Did you
CF | notice how he kept trying to manipulate the landscape. Maybe he's one
CF | of the programmers of the simulation and nobody bothered telling us."
CF |
CF | > Jade says, "there is a slot..."
DavidW says, "I suppose we can put this coin in the eco warriors's box."
Jade says, "that is"
DavidW says, "I don't think we want coffee and the machine is out of order now."
DavidW says, "There must be at least three more room of this nonsense."
DavidW says (to ClubFloyd), "e"
CF ] Caribbean Simulation Room 92/1289
CF | >
CF | > E
CF |
CF |
CF | Caribbean Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. A passageway leads west.
CF |
CF | Numerous bits of paraphernalia from the witch doctor's house lie piled
CF | up on shelves rescued from the general store next to various bits from
CF | the bar that you saw in the pirate shantytown. There doesn't appear to
CF | be any barrels of alcohol around, though: you suspect that they
CF | probably get cleared away pretty quickly as soon as the simulation
CF | ends.
CF |
CF | Along the east wall is a series of lockers, such as you might find in
CF | any sports hall or fitness salon. The lockers are all closed and,
CF | presumably, locked, apart from one at the end which has carelessly
CF | been left ajar.
CF |
CF | >
DavidW says (to ClubFloyd), "open locker"
CF ] Caribbean Simulation Room 92/1290
CF | >
CF | > OPEN LOCKER
CF |
CF | That's already open.
CF |
CF | >
DavidW says (to ClubFloyd), "look in locker"
CF ] Caribbean Simulation Room 92/1291
CF | >
CF | > LOOK IN LOCKER
CF |
CF | In the jammed open locker is a whip.
CF |
CF | >
DavidW says (to ClubFloyd), "take whip"
CF ] Caribbean Simulation Room 92/1292
CF | >
CF | > TAKE WHIP
CF |
CF | Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "x whip"
CF ] Caribbean Simulation Room 92/1293
CF | >
CF | > X WHIP
CF |
CF | Looks familiar; glad the "young lady" who was using it earlier isn't
CF | around to use it now.
CF |
CF | > DavidW says, "oh right, the overseer on the pirate ship had a whip."
DavidW says (to ClubFloyd), "whip locker"
CF ] Caribbean Simulation Room 92/1294
CF | >
CF | > WHIP LOCKER
CF |
CF | You release your frustrations (or should that be your dominatrix
CF | tendencies?).
CF |
CF | The general store owner and his wife walk past you arm in arm
CF | (interestingly!). You hear her turn to him and say: "It's odd the way
CF | he kept trying to burrow into the ground - must have thought the
CF | simulation had some sort of dungeon in it."
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Himalayan Simulation Room 92/1295
CF | >
CF | > W
CF |
CF |
CF | Himalayan Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Passageways lead north and east and a broad
CF | set of stairs lead down.
CF |
CF | A fig tree stands in a huge earthenware pot against the south wall,
CF | next to the blind man's trolley with its teapot, sugar bowl and little
CF | Buddha statue that you remember from before.
CF |
CF | The big black woman who used to be a medicine woman in the Caribbean
CF | and now looks, well, rather ordinary, and the small elderly man who
CF | was pretending (you can see now) to be blind and selling you tea in
CF | the Himalayas and now looks, well, equally ordinary, are sitting on a
CF | bench next to a coffee vending machine drinking coffee.
CF |
CF | Two gorgeous looking women with horns (still?!) on their heads and
CF | very little anywhere else on their bodies glide through. One of them
CF | gives you an appraising look as she passes, blows you a kiss, laughs,
CF | turns to the other one and says: "Funny the way he kept trying to
CF | clean everything. OCD, I reckon."
CF |
CF | >
DavidW says (to ClubFloyd), "talk to woman"
CF ] Himalayan Simulation Room 92/1296
CF | >
CF | > TALK TO WOMAN
CF |
CF | She looks at you briefly, then goes back to her coffee.
CF |
CF | >
DavidW says (to ClubFloyd), "ask woman about coffee"
CF ] Himalayan Simulation Room 92/1297
CF | >
CF | > ASK WOMAN ABOUT COFFEE
CF |
CF | "The coffee's allright, for something that's come out of a machine."
CF |
CF | Two gorgeous looking women with horns (still?!) on their heads and
CF | very little anywhere else on their bodies glide through. One of them
CF | gives you an appraising look as she passes, blows you a kiss, laughs,
CF | turns to the other one and says: "You know, people have these romantic
CF | notions about the prairies. Wild west, and all that, I suppose.
CF | Personally, I find them rather boring, can't understand why he kept
CF | trying to wander off into them all the time."
CF |
CF | >
DavidW says (to ClubFloyd), "ask man about coffee"
CF ] Himalayan Simulation Room 92/1298
CF | >
CF | > ASK MAN ABOUT COFFEE
CF |
CF | "The coffee here is sheer heaven."
CF |
CF | >
DavidW says (to ClubFloyd), "ask man about tea"
CF ] Himalayan Simulation Room 92/1299
CF | >
CF | > ASK MAN ABOUT TEA
CF |
CF | The best this side of Kathmandu.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Woodlands Simulation Room 92/1300
CF | >
CF | > N
CF |
CF |
CF | Woodlands Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. A passageway leads south.
CF |
CF | A closed door is just about visible to the north. A small receptacle
CF | next to it appears to be just the right size to accommodate the kernel
CF | that you almost got your hands on.
CF |
CF | In the centre of the room, a huge plastic tree has been partially
CF | dismantled into several sections, though you can see that there's
CF | still a lot of work left to complete the job. Assembled, it would
CF | probably reach the ceiling - and you do recognise it from before.
CF |
CF | An elderly maintenance man (witness the pager in his back pocket) is
CF | trying to complete dismantling the tree. He's armed with a set of
CF | Allen keys, which must number at least fifty.
CF |
CF | >
DavidW says (to ClubFloyd), "x keys"
CF ] Woodlands Simulation Room 92/1301
CF | >
CF | > X KEYS
CF |
CF | There must be about fifty different sizes and shapes, including
CF | hexagonal, octagonal, square, heptagonal, triangular, ten-sided and
CF | even two-sided (though we tend to call those "screwdrivers").
CF |
CF | >
DavidW says (to ClubFloyd), "x tree"
CF ] Woodlands Simulation Room 92/1302
CF | >
CF | > X TREE
CF |
CF | The tree has clearly been made with concealed footholds and handholds
CF | in order to make the thing easy to climb. Dismantling it, however, is
CF | a work of art, as the various pieces are held together by Allen
CF | sockets of a ridiculous different number of shapes and sizes.
CF |
CF | >
DavidW says (to ClubFloyd), "ask man about door"
CF ] Woodlands Simulation Room 92/1303
CF | >
CF | > ASK MAN ABOUT DOOR
CF |
CF | "I don't know how any of that stuff works - stupid modern rubbish," he
CF | says (and from his breath, this is obviously a man who likes his
CF | drink).
CF |
CF | The maintenance man succeeds in disassembling some small part of the
CF | tree, but theres's still loads more left to do.
CF |
CF | That rather alarming lady from the pirate ship comes through the room,
CF | leading one of the pirates by a chain attached to a collar around his
CF | neck. You wonder what they're about to get up to. As she pulls him
CF | along with a nasty jerk, she looks over at you and says to him: "There
CF | wasn't a lot to see in the plantation, was there? I mean, that's the
CF | point, really."
CF |
CF | >
DavidW says (to ClubFloyd), "x door"
CF ] Woodlands Simulation Room 92/1304
CF | >
CF | > X DOOR
CF |
CF | It's most likely the way out of here.
CF |
CF | The actor who was playing Falstaff and a second actor whom you don't
CF | recognise, both now dressed in very Noel Coward style dressing gowns,
CF | glide across the room with their noses up in the air. Falstaff turns
CF | to the other actor as they spot you and says: "The old Viking archer
CF | was getting pretty sick of his life waiting for him to give him the
CF | drugged mead, but then that one likes his sleep, I think."
CF |
CF | >
DavidW says (to ClubFloyd), "ask man about keys"
CF ] Woodlands Simulation Room 92/1305
CF | >
CF | > ASK MAN ABOUT KEYS
CF |
CF | "I'm sure one of these fits one of those, and of those fits one of
CF | these, and that one fits this but this one, for some reason, doesn't
CF | fit that ... I think," he says (yup, definitely likes drinking).
CF |
CF | >
DavidW says (to ClubFloyd), "ask man about pager"
CF ] Woodlands Simulation Room 92/1306
CF | >
CF | > ASK MAN ABOUT PAGER
CF |
CF | "When it calls, you answer," he says (yup, definitely likes drinking).
CF |
CF | >
DavidW says (to ClubFloyd), "ask man about beer"
CF ] Woodlands Simulation Room 92/1307
CF | >
CF | > ASK MAN ABOUT BEER
CF |
CF | He's too busy trying to make sense out of the mad muddle of Allen
CF | sockets and keys to be able to take any notice of you.
CF |
CF | >
DavidW says (to ClubFloyd), "ask man about kernel"
CF ] Woodlands Simulation Room 92/1308
CF | >
CF | > ASK MAN ABOUT KERNEL
CF |
CF | He's too busy trying to make sense out of the mad muddle of Allen
CF | sockets and keys to be able to take any notice of you.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Himalayan Simulation Room 92/1309
CF | >
CF | > S
CF |
CF |
CF | Himalayan Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Passageways lead north and east and a broad
CF | set of stairs lead down.
CF |
CF | A fig tree stands in a huge earthenware pot against the south wall,
CF | next to the blind man's trolley with its teapot, sugar bowl and little
CF | Buddha statue that you remember from before.
CF |
CF | The big black woman who used to be a medicine woman in the Caribbean
CF | and now looks, well, rather ordinary, and the small elderly man who
CF | was pretending (you can see now) to be blind and selling you tea in
CF | the Himalayas and now looks, well, equally ordinary, are sitting on a
CF | bench next to a coffee vending machine drinking coffee.
CF |
CF | That emaciated monk puts down his coffee, looks at you thoughtfully,
CF | then turns to the medicine woman and says: "I think he wanted to go
CF | shopping in that Elizabethan festival - not sure what for, though".
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Himalayan Simulation Room 92/1310
CF | >
CF | > S
CF |
CF | You can't go that way.
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] Indonesian Simulation Room 92/1311
CF | >
CF | > D
CF |
CF |
CF | Indonesian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Broad stairs lead up and down whilst a flat
CF | passageway heads towards the west.
CF |
CF | Against the southern wall is a collection of tables and chairs all
CF | stacked neatly next to the huge oven and compressor from the
CF | processing plant, the cupboards from the shop, and the iron gates you
CF | previously saw at the entrance to the plantation.
CF |
CF | In front of all of that paraphernalia is the washing machine from the
CF | plant, which, though you thought was meant to be used to wash palm
CF | tree kernels, is now busy washing the smelly old clothes you remember
CF | seeing on the general store owner back in the Caribbean. A laundry
CF | basket (from the Elizabethan area?) sits in front of the washing
CF | machine.
CF |
CF | The orangutan and the macaque are busy playing a game of
CF | table-football in the centre of the room. They seem totally absorbed.
CF | Every now and then, one of them punches the air and laughs in monkey
CF | fashion.
CF |
CF | The macaque jumps up and down. You think the creature just scored (in
CF | the table-football sense).
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] Serengeti Simulation Room 92/1312
CF | >
CF | > D
CF |
CF |
CF | Serengeti Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Broad stairs lead back up the way you came.
CF |
CF | Small wooden boxes with breathing holes, probably accomodating
CF | vultures, are stacked on top of a large wooden crate about the size of
CF | a rhinoceros labelled "Neal", next to some smelly sacks of rhino dung,
CF | all piled up against the south wall.
CF |
CF | In the centre of the room is a lion cage. Well, you know it's a lion
CF | cage because it's got three lions in it; otherwise, I suppose, it
CF | could have been an aardvark cage or something.
CF |
CF | >
DavidW says (to ClubFloyd), "x dung"
CF ] Serengeti Simulation Room 92/1313
CF | >
CF | > X DUNG
CF |
CF | It all looks familiar. Amazing how quickly all the stuff gets put
CF | away.
CF |
CF | >
DavidW says (to ClubFloyd), "search dung"
CF ] Serengeti Simulation Room 92/1314
CF | >
CF | > SEARCH DUNG
CF |
CF | You find nothing of interest.
CF |
CF | The Yeoman of the Guard and the Crier at the jousting tournament hurry
CF | across the room. As they depart, you hear one of them say: "On, off,
CF | on, off - I thought he would never stop playing with that floodlight!"
CF |
CF | >
DavidW says (to ClubFloyd), "take dung"
CF ] Serengeti Simulation Room 92/1315
CF | >
CF | > TAKE DUNG
CF |
CF | Ambitious, but, no, you can't shift it.
CF |
CF | >
DavidW says (to ClubFloyd), "x lions"
CF ] Serengeti Simulation Room 92/1316
CF | >
CF | > X LIONS
CF |
CF | You reckon they might be English, though you're not sure why. They
CF | look just like the ones devouring the antelope earlier, though perhaps
CF | a little tamer, then again perhaps not.
CF |
CF | The bulldozer driver walks by next to a similarly dressed man who, you
CF | imagine, by the amount of grease on his clothing, must be an engineer.
CF | As they pass, the driver says to the engineer "Never seen someone
CF | spend so much time looking at themselves. It did make us laugh!
CF |
CF | >
DavidW says (to ClubFloyd), "x vultures"
CF ] Serengeti Simulation Room 92/1317
CF | >
CF | > X VULTURES
CF |
CF | It all looks familiar. Amazing how quickly all the stuff gets put
CF | away.
CF |
CF | >
DavidW says (to ClubFloyd), "x rhino"
CF ] Serengeti Simulation Room 92/1318
CF | >
CF | > X RHINO
CF |
CF | It all looks familiar. Amazing how quickly all the stuff gets put
CF | away.
CF |
CF | >
DavidW says (to ClubFloyd), "l"
CF ] Serengeti Simulation Room 92/1319
CF | >
CF | > L
CF |
CF | Serengeti Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Broad stairs lead back up the way you came.
CF |
CF | Small wooden boxes with breathing holes, probably accomodating
CF | vultures, are stacked on top of a large wooden crate about the size of
CF | a rhinoceros labelled "Neal", next to some smelly sacks of rhino dung,
CF | all piled up against the south wall.
CF |
CF | In the centre of the room is a lion cage. Well, you know it's a lion
CF | cage because it's got three lions in it; otherwise, I suppose, it
CF | could have been an aardvark cage or something.
CF |
CF | >
DavidW says (to ClubFloyd), "talk to neal"
CF ] Serengeti Simulation Room 92/1319
CF | >
CF | > TALK TO NEAL
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] Indonesian Simulation Room 92/1320
CF | >
CF | > U
CF |
CF |
CF | Indonesian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Broad stairs lead up and down whilst a flat
CF | passageway heads towards the west.
CF |
CF | Against the southern wall is a collection of tables and chairs all
CF | stacked neatly next to the huge oven and compressor from the
CF | processing plant, the cupboards from the shop, and the iron gates you
CF | previously saw at the entrance to the plantation.
CF |
CF | In front of all of that paraphernalia is the washing machine from the
CF | plant, which, though you thought was meant to be used to wash palm
CF | tree kernels, is now busy washing the smelly old clothes you remember
CF | seeing on the general store owner back in the Caribbean. A laundry
CF | basket (from the Elizabethan area?) sits in front of the washing
CF | machine.
CF |
CF | The orangutan and the macaque are busy playing a game of
CF | table-football in the centre of the room. They seem totally absorbed.
CF | Every now and then, one of them punches the air and laughs in monkey
CF | fashion.
CF |
CF | >
DavidW says (to ClubFloyd), "x football"
CF ] Indonesian Simulation Room 92/1321
CF | >
CF | > X FOOTBALL
CF |
CF | It looks like the normal sort of primitive game that you've seen
CF | before - a version presumably made for clubs and bars since it is
CF | fully enclosed with a glass top and its legs are on wheels. Some sort
CF | of Allen key can be used to open the top.
CF |
CF | Then you notice that the kernel you were looking for is being used as
CF | the ball!
CF |
CF | The actor who was playing Falstaff and a second actor whom you don't
CF | recognise, both now dressed in very Noel Coward style dressing gowns,
CF | glide across the room with their noses up in the air. Falstaff turns
CF | to the other actor as they spot you and says: "He kept shaking that
CF | gourd like it was part of a pair of maracas!"
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Amazonian Simulation Room 92/1322
CF | >
CF | > W
CF |
CF |
CF | Amazonian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Passageways lead north, south and east.
CF |
CF | Against the west wall are various parts of a dismantled bulldozer next
CF | to a collection of logs and canvas that must have been used to
CF | construct the treehouse.
CF |
CF | The two eco warriors you met earlier are sitting behind a desk
CF | decorated with posters advertising and raising money for the Rhino
CF | Warriors. On top of the desk is one of those blue cylindrical charity
CF | money boxes that people still use even to this day.
CF |
CF | >
DavidW says (to ClubFloyd), "put coin in box"
CF ] Amazonian Simulation Room 92/1323
CF | >
CF | > PUT COIN IN BOX
CF |
CF | The coin makes a satisfyingly hollow sound in the box. This seems to
CF | surprise the couple behind the desk. One of them looks at the other,
CF | then the girl reaches into her pocket, pulls out a "rhino warriors"
CF | pin and affixes it to your robe.
CF |
CF | > Jade asks, "what have we got in our inventory right now?"
DavidW says (to ClubFloyd), "i"
CF ] Amazonian Simulation Room 92/1324
CF | >
CF | > I
CF |
CF | You are carrying:
CF | a clothes' pin with a rhino warriors motif (being worn)
CF | a whip
CF | a prickly garland (being worn)
CF | a tatty white robe (being worn)
CF |
CF | >
DavidW says (to ClubFloyd), "x pin"
CF ] Amazonian Simulation Room 92/1325
CF | >
CF | > X PIN
CF |
CF | The pin has a picture of a very "Rambo" like rhino's head on the
CF | front. It's also quite long and strong - probably helps the rhino
CF | warriors get in to places that they shouldn't.
CF |
CF | > DavidW says, "I'm quite confused."
Jade says, "we got a pin"
DavidW says (to ClubFloyd), "ask girl about pin"
CF ] Amazonian Simulation Room 92/1326
CF | >
CF | > ASK GIRL ABOUT PIN
CF |
CF | Best to have it in your possession if you want to talk about it - even
CF | if it is actually here.
CF |
CF | Two gorgeous looking women with horns (still?!) on their heads and
CF | very little anywhere else on their bodies glide through. One of them
CF | gives you an appraising look as she passes, blows you a kiss, laughs,
CF | turns to the other one and says: "He kept trying to steal everything -
CF | makes you wonder where he comes from!"
CF |
CF | >
DavidW says (to ClubFloyd), "read posters"
CF ] Amazonian Simulation Room 92/1327
CF | >
CF | > READ POSTERS
CF |
CF | The Rhino Warriors" desk is the normal sort of thing you see when
CF | people are trying to raise money for causes such as these: pictures of
CF | distressed rhinos, distressed orangutans, distressed lions, distressed
CF | vultures - in fact, everything except distressed people.
CF |
CF | > Jade says, "it seems rather a new game with the same actors"
DavidW says, "sorta, yeah"
DavidW says, "I need a brief bathroom break. Be back very soon."
Jade asks, "where simulation starts? Where is the computer?"
DavidW says, "back"
DavidW says, "I don't know."
DavidW says, "There seems to be just the nine simulation rooms, plus whatever's on the other side of that door we found."
DavidW says, "Let's visit the Vikings. Maybe the preacher will hint something or we can get booze for the guy with the Allen keys."
DavidW says (to ClubFloyd), "n"
CF ] Scandinavian Simulation Room 92/1328
CF | >
CF | > N
CF |
CF |
CF | Scandinavian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Passageways lead south and west.
CF |
CF | The northern wall is crowded with all the furnishings of the Temple of
CF | Uppsala, mixed in with a couple of crates with the offerings and what
CF | have you that were on the island next to that huge tree.
CF |
CF | The festivities from the temple that you saw earlier seemed to have
CF | continued after the "stage was struck" so to speak. Perhaps the
CF | Vikings really were drunk rather than just pretending to be for the
CF | sake of the simulation. Anyway, they're all lounging around on the
CF | floor here on various bits of scenery, drinking mead from horns out of
CF | barrels that mysteriously haven't been put away yet. Somewhere around
CF | them, Ragnar Lodbrok and Lagertha are mixed in - but drunken
CF | Scandinavians all look the same to you.
CF |
CF | Amongst all this pagan mayhem, a sole man, bearded, in a long black
CF | coat with a strange wide-brimmed black hat, waves a bible that he
CF | holds in one hand, shouting warnings of hellfire and damnation,
CF | interspersed with swigs from a bottle of Jill Daniels that he holds in
CF | the other. The Vikings all seem to find this very amusing.
CF |
CF | The preacher raises his bible and shouts "Hath he not sent me to the
CF | men which sit on the wall, that they may eat their own dung, and drink
CF | their own piss with you." A few of the Vikings look impressed. You
CF | hear one of them say to another: "We should try that out".
CF |
CF | >
DavidW says (to ClubFloyd), "x bittke"
CF ] Scandinavian Simulation Room 92/1328
CF | >
CF | > X BITTKE
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "bottle"
CF ] Scandinavian Simulation Room 92/1328
CF | >
CF | > BOTTLE
CF |
CF | That's not a verb I recognise.
CF |
CF | >
DavidW says (to ClubFloyd), "x bottle"
CF ] Scandinavian Simulation Room 92/1329
CF | >
CF | > X BOTTLE
CF |
CF | It's just stuff that belongs to the preacher.
CF |
CF | The bulldozer driver walks by next to a similarly dressed man who, you
CF | imagine, by the amount of grease on his clothing, must be an engineer.
CF | As they pass, the driver says to the engineer: "I think the lass with
CF | the whip on the pirate ship fancies a quiet word with him after
CF | everything that was going on!"
CF |
CF | The preacher raises his bible and shouts "They shall fall by the
CF | sword: their infants shall be dashed in pieces, and their women with
CF | child shall be ripped up." A few of the Vikings look impressed. You
CF | hear one of them say to another: "We should try that out".
CF |
CF | >
DavidW says (to ClubFloyd), "whip preacher"
CF ] Scandinavian Simulation Room 92/1330
CF | >
CF | > WHIP PREACHER
CF |
CF | (the preacher)
CF | He waves his bible at you to see if that will convert you, or at least
CF | make you go away.
CF |
CF | Three of Queen Elizabeth I's ladies-in-waiting swish through the room
CF | in their long Elizabethan dresses, laughing almost uncontrollably
CF | though heaven only knows what about. As they pass, one of them spots
CF | you and says to the others "Honestly, that poor monkey! Still, I guess
CF | he was only trying to figure out what to do with the animal."
CF |
CF | The preacher raises his bible and shouts "Behold, the Lord came with
CF | many thousands of His holy ones, to execute judgment upon all, and to
CF | convict all the ungodly of all their ungodly deeds which they have
CF | done in an ungodly way." A few of the Vikings look impressed. You hear
CF | one of them say to another: "We should try that out".
CF |
CF | >
DavidW says (to ClubFloyd), "take mead"
CF ] Scandinavian Simulation Room 92/1331
CF | >
CF | > TAKE MEAD
CF |
CF | Ambitious, but, no, you can't shift them.
CF |
CF | >
DavidW says (to ClubFloyd), "x horn"
CF ] Scandinavian Simulation Room 92/1331
CF | >
CF | > X HORN
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "ask preacher about jill daniels"
CF ] Scandinavian Simulation Room 92/1332
CF | >
CF | > ASK PREACHER ABOUT JILL DANIELS
CF |
CF | (the preacher about that)
CF | You need to have it in your possession in order to be able to talk
CF | about it.
CF |
CF | Suddenly Ragnar Lodbrok appears in the crowd, recognisable just for a
CF | moment, as he laughs, points in your direction, and says: "I was
CF | talking to Meredith earlier - you know, the old guy in prison - and he
CF | was telling me how he kept trying to mime what the guy was supposed to
CF | be doing but he just didn't get it!"
CF |
CF | >
DavidW says (to ClubFloyd), "show pin to preacher"
CF ] Scandinavian Simulation Room 92/1333
CF | >
CF | > SHOW PIN TO PREACHER
CF |
CF | (the preacher)
CF | You can only show things which are in your possession.
CF |
CF | The preacher raises his bible and shouts "They shall fall by the
CF | sword: their infants shall be dashed in pieces, and their women with
CF | child shall be ripped up." A few of the Vikings look impressed. You
CF | hear one of them say to another: "We should try that out".
CF |
CF | >
DavidW says (to ClubFloyd), "hit preacher"
CF ] Scandinavian Simulation Room 92/1334
CF | >
CF | > HIT PREACHER
CF |
CF | (the preacher)
CF | He waves his bible at you to see if that will convert you, or at least
CF | make you go away.
CF |
CF | The actor who was playing Falstaff and a second actor whom you don't
CF | recognise, both now dressed in very Noel Coward style dressing gowns,
CF | glide across the room with their noses up in the air. Falstaff turns
CF | to the other actor as they spot you and says: "Do you think he wanted
CF | to go troll-hunting out in the Scandinavian pine forests?"
CF |
CF | >
DavidW says (to ClubFloyd), "take bible"
CF ] Scandinavian Simulation Room 92/1335
CF | >
CF | > TAKE BIBLE
CF |
CF | The stuff that belongs to the preacher don't belong to you. Messing
CF | about with them is likely to upset someone.
CF |
CF | >
DavidW says (to ClubFloyd), "x garland"
CF ] Scandinavian Simulation Room 92/1336
CF | >
CF | > X GARLAND
CF |
CF | It's a little bit prickly, but pretty enough, you suppose.
CF |
CF | The preacher raises his bible and shouts "And ye shall overthrow their
CF | altars, and break their pillars, and burn their groves with fire." A
CF | few of the Vikings look impressed. You hear one of them say to
CF | another: "We should try that out".
CF |
CF | >
DavidW says (to ClubFloyd), "l"
CF ] Scandinavian Simulation Room 92/1337
CF | >
CF | > L
CF |
CF | Scandinavian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Passageways lead south and west.
CF |
CF | The northern wall is crowded with all the furnishings of the Temple of
CF | Uppsala, mixed in with a couple of crates with the offerings and what
CF | have you that were on the island next to that huge tree.
CF |
CF | The festivities from the temple that you saw earlier seemed to have
CF | continued after the "stage was struck" so to speak. Perhaps the
CF | Vikings really were drunk rather than just pretending to be for the
CF | sake of the simulation. Anyway, they're all lounging around on the
CF | floor here on various bits of scenery, drinking mead from horns out of
CF | barrels that mysteriously haven't been put away yet. Somewhere around
CF | them, Ragnar Lodbrok and Lagertha are mixed in - but drunken
CF | Scandinavians all look the same to you.
CF |
CF | Amongst all this pagan mayhem, a sole man, bearded, in a long black
CF | coat with a strange wide-brimmed black hat, waves a bible that he
CF | holds in one hand, shouting warnings of hellfire and damnation,
CF | interspersed with swigs from a bottle of Jill Daniels that he holds in
CF | the other. The Vikings all seem to find this very amusing.
CF |
CF | >
DavidW says (to ClubFloyd), "x barrels"
CF ] Scandinavian Simulation Room 92/1338
CF | >
CF | > X BARRELS
CF |
CF | You just can't trust these Vikings to behave themselves; all this
CF | stuff should have been put away ages ago!
CF |
CF | >
DavidW says (to ClubFloyd), "take barrel"
CF ] Scandinavian Simulation Room 92/1338
CF | >
CF | > TAKE BARREL
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "search barrels"
CF ] Scandinavian Simulation Room 92/1339
CF | >
CF | > SEARCH BARRELS
CF |
CF | You find nothing of interest.
CF |
CF | The preacher raises his bible and shouts "They shall fall by the
CF | sword: their infants shall be dashed in pieces, and their women with
CF | child shall be ripped up." A few of the Vikings look impressed. You
CF | hear one of them say to another: "We should try that out".
CF |
CF | >
DavidW says (to ClubFloyd), "ask vikings about mead"
CF ] Scandinavian Simulation Room 92/1340
CF | >
CF | > ASK VIKINGS ABOUT MEAD
CF |
CF | You need to have it in your possession in order to be able to talk
CF | about it.
CF |
CF | >
DavidW says (to ClubFloyd), "i"
CF ] Scandinavian Simulation Room 92/1341
CF | >
CF | > I
CF |
CF | You are carrying:
CF | a clothes' pin with a rhino warriors motif (being worn)
CF | a whip
CF | a prickly garland (being worn)
CF | a tatty white robe (being worn)
CF |
CF | The preacher raises his bible and shouts "Behold, the Lord came with
CF | many thousands of His holy ones, to execute judgment upon all, and to
CF | convict all the ungodly of all their ungodly deeds which they have
CF | done in an ungodly way." A few of the Vikings look impressed. You hear
CF | one of them say to another: "We should try that out".
CF |
CF | >
DavidW says (to ClubFloyd), "ask vikings about whip"
CF ] Scandinavian Simulation Room 92/1342
CF | >
CF | > ASK VIKINGS ABOUT WHIP
CF |
CF | One of them laughs and gives you a slap on the back which pretty much
CF | sends you flying across the room.
CF | When you look back, you realise it was one of the shield maidens
CF | (Viking women are built like blonde buffalos).
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Missouri Simulation Room 92/1343
CF | >
CF | > W
CF |
CF |
CF | Missouri Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. A passageway leads east.
CF |
CF | One of the black guys you remember running away from the prison and a
CF | white guy you reckon was probably one of the blokes in the church are
CF | "apparently" trying to put out the three burning crosses you saw
CF | earlier, using a fire extinguisher they take it in turns to use. You
CF | guess they must be maintenance men as well as playing a part in the
CF | simulation, as they both have pagers in their back pockets. They don't
CF | seem to be having much success, but then again, they are larking about
CF | rather more than trying to make a serious job of it.
CF |
CF | >
DavidW says (to ClubFloyd), "take pager"
CF ] Missouri Simulation Room 92/1344
CF | >
CF | > TAKE PAGER
CF |
CF | The pagers belong to the maintenance men.
CF |
CF | One of them sprays the crosses with the fire extinguisher for about
CF | 1/3 of a second, looking rather surprised when this fails to have any
CF | effect.
CF |
CF | >
DavidW says (to ClubFloyd), "ask black man about whip"
CF ] Missouri Simulation Room 92/1345
CF | >
CF | > ASK BLACK MAN ABOUT WHIP
CF |
CF | He looks at you for a second, smiles a bright white smile, then goes
CF | back to what he's (pretending to be) doing.
CF |
CF | >
DavidW says (to ClubFloyd), "ask white man about whip"
CF ] Missouri Simulation Room 92/1346
CF | >
CF | > ASK WHITE MAN ABOUT WHIP
CF |
CF | He looks at you for a second, smiles a bright white smile, then goes
CF | back to what he's (pretending to be) doing (they've got more in common
CF | than you might think - i.e. they're both idiots).
CF |
CF | > Jade says, "punish balck man, lol"
DavidW says (to ClubFloyd), "whip white man"
CF ] Missouri Simulation Room 92/1347
CF | >
CF | > WHIP WHITE MAN
CF |
CF | He sprays the fire extinguisher in your direction for a second,
CF | bathing you in CO2, then they both laugh.
CF |
CF | >
DavidW says (to ClubFloyd), "whip black man"
CF ] Missouri Simulation Room 92/1348
CF | >
CF | > WHIP BLACK MAN
CF |
CF | He sprays the fire extinguisher in your direction for a second,
CF | bathing you in CO2 (they never seem to tire of this sort of thing)
CF | then they both laugh (they've got more in common than you might think
CF | - i.e. they're both idiots).
CF |
CF | > DavidW asks, "Is there anyone or anything that obviously ought to be whipped?"
Jade says, "..."
DavidW says (to ClubFloyd), "e"
CF ] Scandinavian Simulation Room 92/1349
CF | >
CF | > E
CF |
CF |
CF | Scandinavian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Passageways lead south and west.
CF |
CF | The northern wall is crowded with all the furnishings of the Temple of
CF | Uppsala, mixed in with a couple of crates with the offerings and what
CF | have you that were on the island next to that huge tree.
CF |
CF | The festivities from the temple that you saw earlier seemed to have
CF | continued after the "stage was struck" so to speak. Perhaps the
CF | Vikings really were drunk rather than just pretending to be for the
CF | sake of the simulation. Anyway, they're all lounging around on the
CF | floor here on various bits of scenery, drinking mead from horns out of
CF | barrels that mysteriously haven't been put away yet. Somewhere around
CF | them, Ragnar Lodbrok and Lagertha are mixed in - but drunken
CF | Scandinavians all look the same to you.
CF |
CF | Amongst all this pagan mayhem, a sole man, bearded, in a long black
CF | coat with a strange wide-brimmed black hat, waves a bible that he
CF | holds in one hand, shouting warnings of hellfire and damnation,
CF | interspersed with swigs from a bottle of Jill Daniels that he holds in
CF | the other. The Vikings all seem to find this very amusing.
CF |
CF | The preacher raises his bible and shouts "Behold, I will corrupt your
CF | seed, and spread dung upon your faces, even the dung of your solemn
CF | feasts." A few of the Vikings look impressed. You hear one of them say
CF | to another: "We should try that out".
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] Scandinavian Simulation Room 92/1350
CF | >
CF | > D
CF |
CF | You can't go that way.
CF |
CF | The preacher raises his bible and shouts "And thou shalt eat the fruit
CF | of thine own body, the flesh of thy sons and of thy daughters." A few
CF | of the Vikings look impressed. You hear one of them say to another:
CF | "We should try that out".
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Amazonian Simulation Room 92/1351
CF | >
CF | > S
CF |
CF |
CF | Amazonian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Passageways lead north, south and east.
CF |
CF | Against the west wall are various parts of a dismantled bulldozer next
CF | to a collection of logs and canvas that must have been used to
CF | construct the treehouse.
CF |
CF | The two eco warriors you met earlier are sitting behind a desk
CF | decorated with posters advertising and raising money for the Rhino
CF | Warriors. On top of the desk is one of those blue cylindrical charity
CF | money boxes that people still use even to this day.
CF |
CF | >
DavidW says (to ClubFloyd), "x bulldozer"
CF ] Amazonian Simulation Room 92/1352
CF | >
CF | > X BULLDOZER
CF |
CF | It all looks familiar. Amazing how quickly all the stuff gets put
CF | away.
CF |
CF | >
DavidW says (to ClubFloyd), "x logs"
CF ] Amazonian Simulation Room 92/1353
CF | >
CF | > X LOGS
CF |
CF | It all looks familiar. Amazing how quickly all the stuff gets put
CF | away.
CF |
CF | >
DavidW says (to ClubFloyd), "remove pin"
CF ] Amazonian Simulation Room 92/1354
CF | >
CF | > REMOVE PIN
CF |
CF | You take off the clothes' pin with a rhino warriors motif.
CF |
CF | >
DavidW says (to ClubFloyd), "ask girl about pin"
CF ] Amazonian Simulation Room 92/1355
CF | >
CF | > ASK GIRL ABOUT PIN
CF |
CF | She glances up, sort of looks through you then looks away - you don't
CF | think you'll ever get a better reaction than that!
CF |
CF | >
DavidW says (to ClubFloyd), "wear pin"
CF ] Amazonian Simulation Room 92/1356
CF | >
CF | > WEAR PIN
CF |
CF | You put on the clothes' pin with a rhino warriors motif.
CF |
CF | >
DavidW says (to ClubFloyd), "i"
CF ] Amazonian Simulation Room 92/1357
CF | >
CF | > I
CF |
CF | You are carrying:
CF | a clothes' pin with a rhino warriors motif (being worn)
CF | a whip
CF | a prickly garland (being worn)
CF | a tatty white robe (being worn)
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Indonesian Simulation Room 92/1358
CF | >
CF | > E
CF |
CF |
CF | Indonesian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Broad stairs lead up and down whilst a flat
CF | passageway heads towards the west.
CF |
CF | Against the southern wall is a collection of tables and chairs all
CF | stacked neatly next to the huge oven and compressor from the
CF | processing plant, the cupboards from the shop, and the iron gates you
CF | previously saw at the entrance to the plantation.
CF |
CF | In front of all of that paraphernalia is the washing machine from the
CF | plant, which, though you thought was meant to be used to wash palm
CF | tree kernels, is now busy washing the smelly old clothes you remember
CF | seeing on the general store owner back in the Caribbean. A laundry
CF | basket (from the Elizabethan area?) sits in front of the washing
CF | machine.
CF |
CF | The orangutan and the macaque are busy playing a game of
CF | table-football in the centre of the room. They seem totally absorbed.
CF | Every now and then, one of them punches the air and laughs in monkey
CF | fashion.
CF |
CF | >
DavidW says (to ClubFloyd), "take kernel"
CF ] Indonesian Simulation Room 92/1359
CF | >
CF | > TAKE KERNEL
CF |
CF | The table-football game isn't open.
CF |
CF | The orangutan cheers. You think the creature just scored (in the
CF | table-football sense).
CF |
CF | >
DavidW says (to ClubFloyd), "whip orangutan"
CF ] Indonesian Simulation Room 92/1360
CF | >
CF | > WHIP ORANGUTAN
CF |
CF | He gently pushes you away with a huge orange arm.
CF |
CF | >
DavidW says (to ClubFloyd), "whip monkey"
CF ] Indonesian Simulation Room 92/1361
CF | >
CF | > WHIP MONKEY
CF |
CF | He snaps at you with his teeth and you jump back. These little
CF | creatures can be quite vicious, you know.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Amazonian Simulation Room 92/1362
CF | >
CF | > W
CF |
CF |
CF | Amazonian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Passageways lead north, south and east.
CF |
CF | Against the west wall are various parts of a dismantled bulldozer next
CF | to a collection of logs and canvas that must have been used to
CF | construct the treehouse.
CF |
CF | The two eco warriors you met earlier are sitting behind a desk
CF | decorated with posters advertising and raising money for the Rhino
CF | Warriors. On top of the desk is one of those blue cylindrical charity
CF | money boxes that people still use even to this day.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] English Simulation Room 92/1363
CF | >
CF | > S
CF |
CF |
CF | English Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. A passageway leads north.
CF |
CF | All of the tents from the Elizabethan festival, including the huge
CF | pavillion, have been broken down, wrapped up into canvas bags and
CF | piled up against the south wall, whist the remains of the stage and
CF | the stands for the jousting area are up against the west.
CF |
CF | A party is in full swing here.
CF |
CF | Some of the people from the Elizabethan festival, still in their
CF | Elizabethan clothes, are playing Elizabethan music on Elizabethan
CF | instruments, whilst many others, wearing rather fewer clothes, though
CF | not completely naked, dance around a huge maypole that has been
CF | erected in the centre of the room.
CF |
CF | Queen Elizabeth is now the May Queen, judging by her change in dress.
CF |
CF | You can see visitors from the other simulation areas here as well,
CF | including all of the demonic girls from the cave in the Himalayas and
CF | even the occasional pirate or Viking doing a bit of dad-dancing.
CF |
CF | >
DavidW says (to ClubFloyd), "climb pole"
CF ] English Simulation Room 92/1364
CF | >
CF | > CLIMB POLE
CF |
CF | The thing getting used in the party doesn't belong to you. Messing
CF | around with it is likely to upset someone.
CF |
CF | >
DavidW says (to ClubFloyd), "ask queen about whip"
CF ] English Simulation Room 92/1365
CF | >
CF | > ASK QUEEN ABOUT WHIP
CF |
CF | You're not going to get much sense of any of the people here right
CF | now.
CF |
CF | The musicians start playing Single Ladies (put a ring on it), by
CF | Beyoncé on their Elizabethan instruments, which sounds slightly odd
CF | but anyway the dancers all go with it.
CF |
CF | >
DavidW says (to ClubFloyd), "x musicians"
CF ] English Simulation Room 92/1366
CF | >
CF | > X MUSICIANS
CF |
CF | You wonder how long it'll be before they bring out a Wicker Man.
CF |
CF | > Jade says, "whip the lions"
DavidW says, "okay"
DavidW says (to ClubFloyd), "n"
CF ] Amazonian Simulation Room 92/1367
CF | >
CF | > N
CF |
CF |
CF | Amazonian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Passageways lead north, south and east.
CF |
CF | Against the west wall are various parts of a dismantled bulldozer next
CF | to a collection of logs and canvas that must have been used to
CF | construct the treehouse.
CF |
CF | The two eco warriors you met earlier are sitting behind a desk
CF | decorated with posters advertising and raising money for the Rhino
CF | Warriors. On top of the desk is one of those blue cylindrical charity
CF | money boxes that people still use even to this day.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Indonesian Simulation Room 92/1368
CF | >
CF | > E
CF |
CF |
CF | Indonesian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Broad stairs lead up and down whilst a flat
CF | passageway heads towards the west.
CF |
CF | Against the southern wall is a collection of tables and chairs all
CF | stacked neatly next to the huge oven and compressor from the
CF | processing plant, the cupboards from the shop, and the iron gates you
CF | previously saw at the entrance to the plantation.
CF |
CF | In front of all of that paraphernalia is the washing machine from the
CF | plant, which, though you thought was meant to be used to wash palm
CF | tree kernels, is now busy washing the smelly old clothes you remember
CF | seeing on the general store owner back in the Caribbean. A laundry
CF | basket (from the Elizabethan area?) sits in front of the washing
CF | machine.
CF |
CF | The orangutan and the macaque are busy playing a game of
CF | table-football in the centre of the room. They seem totally absorbed.
CF | Every now and then, one of them punches the air and laughs in monkey
CF | fashion.
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] Serengeti Simulation Room 92/1369
CF | >
CF | > D
CF |
CF |
CF | Serengeti Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Broad stairs lead back up the way you came.
CF |
CF | Small wooden boxes with breathing holes, probably accomodating
CF | vultures, are stacked on top of a large wooden crate about the size of
CF | a rhinoceros labelled "Neal", next to some smelly sacks of rhino dung,
CF | all piled up against the south wall.
CF |
CF | In the centre of the room is a lion cage. Well, you know it's a lion
CF | cage because it's got three lions in it; otherwise, I suppose, it
CF | could have been an aardvark cage or something.
CF |
CF | >
DavidW says (to ClubFloyd), "whip lions"
CF ] Serengeti Simulation Room 92/1370
CF | >
CF | > WHIP LIONS
CF |
CF | Your whip snags on the bars of the cage.
CF |
CF | >
DavidW says (to ClubFloyd), "open cage"
CF ] Serengeti Simulation Room 92/1371
CF | >
CF | > OPEN CAGE
CF |
CF | It seems to be locked.
CF |
CF | > Jade says, "; x lock"
DavidW says (to ClubFloyd), "x lock"
CF ] Serengeti Simulation Room 92/1372
CF | >
CF | > X LOCK
CF |
CF | You see nothing special about the lock on the lion's cage.
CF |
CF | >
DavidW says (to ClubFloyd), "x crate"
CF ] Serengeti Simulation Room 92/1373
CF | >
CF | > X CRATE
CF |
CF | It all looks familiar. Amazing how quickly all the stuff gets put
CF | away.
CF |
CF | >
DavidW says (to ClubFloyd), "l"
CF ] Serengeti Simulation Room 92/1374
CF | >
CF | > L
CF |
CF | Serengeti Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Broad stairs lead back up the way you came.
CF |
CF | Small wooden boxes with breathing holes, probably accomodating
CF | vultures, are stacked on top of a large wooden crate about the size of
CF | a rhinoceros labelled "Neal", next to some smelly sacks of rhino dung,
CF | all piled up against the south wall.
CF |
CF | In the centre of the room is a lion cage. Well, you know it's a lion
CF | cage because it's got three lions in it; otherwise, I suppose, it
CF | could have been an aardvark cage or something.
CF |
CF | > Jade says, "x cage"
DavidW says (to ClubFloyd), "x cage"
CF ] Serengeti Simulation Room 92/1375
CF | >
CF | > X CAGE
CF |
CF | Like the sort you used to get in zoos before zoos stopped using
CF | animals, this one has a large lock on it (which perhaps is just as
CF | well).
CF |
CF | >
DavidW says (to ClubFloyd), "unlock cage with pin"
CF ] Serengeti Simulation Room 92/1376
CF | >
CF | > UNLOCK CAGE WITH PIN
CF |
CF | (You've done this sort of thing before, haven't you, although
CF | unfortunately you lose the pin inside the lock just as you manage to
CF | get it open.)
CF |
CF | You unlock the cage.
CF |
CF | >
DavidW says (to ClubFloyd), "open cage"
CF ] Serengeti Simulation Room 92/1377
CF | >
CF | > OPEN CAGE
CF |
CF | The lions come out. Hope you know what you're doing!
CF |
CF | One of the lions licks your hand, pretty much removing a layer of
CF | skin.
CF |
CF | >
DavidW says (to ClubFloyd), "whip lions"
CF ] Serengeti Simulation Room 92/1378
CF | >
CF | > WHIP LIONS
CF |
CF | The lions look at you resentfully and skulk off up the stairs (you do
CF | realise what you've done, don't you?)
CF |
CF | > Jade exclaims, "oh!, well done!"
DavidW says (to ClubFloyd), "look in cage"
CF ] Serengeti Simulation Room 92/1379
CF | >
CF | > LOOK IN CAGE
CF |
CF | The cage is empty.
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] Indonesian Simulation Room 92/1380
CF | >
CF | > U
CF |
CF |
CF | Indonesian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Broad stairs lead up and down whilst a flat
CF | passageway heads towards the west.
CF |
CF | Against the southern wall is a collection of tables and chairs all
CF | stacked neatly next to the huge oven and compressor from the
CF | processing plant, the cupboards from the shop, and the iron gates you
CF | previously saw at the entrance to the plantation.
CF |
CF | In front of all of that paraphernalia is the washing machine from the
CF | plant, which, though you thought was meant to be used to wash palm
CF | tree kernels, is now busy washing the smelly old clothes you remember
CF | seeing on the general store owner back in the Caribbean. A laundry
CF | basket (from the Elizabethan area?) sits in front of the washing
CF | machine.
CF |
CF | The three lions, the orangutan, and the macaque are playing a game of
CF | cat and mouse (monkey?) around the table-football game, the washing
CF | machine and the other bits of scenery. You think the cats have the
CF | upper hand, and the macaque pretty soon seems to realise this and
CF | scarpers up the stairs. One of the lions follows, then the orangutan
CF | chases after the lion, then the other two lions chase after the
CF | orangutan.
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] Himalayan Simulation Room 92/1381
CF | >
CF | > U
CF |
CF |
CF | Himalayan Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Passageways lead north and east and a broad
CF | set of stairs lead down.
CF |
CF | A fig tree stands in a huge earthenware pot against the south wall,
CF | next to the blind man's trolley with its teapot, sugar bowl and little
CF | Buddha statue that you remember from before.
CF |
CF | The big black woman who used to be a medicine woman in the Caribbean
CF | and now looks, well, rather ordinary, and the small elderly man who
CF | was pretending (you can see now) to be blind and selling you tea in
CF | the Himalayas and now looks, well, equally ordinary, are sitting on a
CF | bench next to a coffee vending machine drinking coffee.
CF |
CF | (No sign of lions, macaque or orangutan, btw ... they must have
CF | disappeared through one of the other exits).
CF |
CF | >
DavidW says (to ClubFloyd), "ask woman about lions"
CF ] Himalayan Simulation Room 92/1382
CF | >
CF | > ASK WOMAN ABOUT LIONS
CF |
CF | She glances in your direction but little more than that.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Woodlands Simulation Room 92/1383
CF | >
CF | > N
CF |
CF |
CF | Woodlands Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. A passageway leads south.
CF |
CF | A closed door is just about visible to the north. A small receptacle
CF | next to it appears to be just the right size to accommodate the kernel
CF | that you almost got your hands on.
CF |
CF | In the centre of the room, a huge plastic tree has been partially
CF | dismantled into several sections, though you can see that there's
CF | still a lot of work left to complete the job. Assembled, it would
CF | probably reach the ceiling - and you do recognise it from before.
CF |
CF | An elderly maintenance man (witness the pager in his back pocket) is
CF | trying to complete dismantling the tree. He's armed with a set of
CF | Allen keys, which must number at least fifty.
CF |
CF | > Jade asks, "what about football game?"
DavidW says, "We need an Allen key to unlock it."
DavidW says (to ClubFloyd), "s"
CF ] Himalayan Simulation Room 92/1384
CF | >
CF | > S
CF |
CF |
CF | Himalayan Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Passageways lead north and east and a broad
CF | set of stairs lead down.
CF |
CF | A fig tree stands in a huge earthenware pot against the south wall,
CF | next to the blind man's trolley with its teapot, sugar bowl and little
CF | Buddha statue that you remember from before.
CF |
CF | The big black woman who used to be a medicine woman in the Caribbean
CF | and now looks, well, rather ordinary, and the small elderly man who
CF | was pretending (you can see now) to be blind and selling you tea in
CF | the Himalayas and now looks, well, equally ordinary, are sitting on a
CF | bench next to a coffee vending machine drinking coffee.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Caribbean Simulation Room 92/1385
CF | >
CF | > E
CF |
CF |
CF | Caribbean Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. A passageway leads west.
CF |
CF | Numerous bits of paraphernalia from the witch doctor's house lie piled
CF | up on shelves rescued from the general store next to various bits from
CF | the bar that you saw in the pirate shantytown. There doesn't appear to
CF | be any barrels of alcohol around, though: you suspect that they
CF | probably get cleared away pretty quickly as soon as the simulation
CF | ends.
CF |
CF | Along the east wall is a series of lockers, such as you might find in
CF | any sports hall or fitness salon. The lockers are all closed and,
CF | presumably, locked, apart from one at the end which has carelessly
CF | been left ajar.
CF |
CF | > Jade says, "ok, I missed it"
DavidW says (to ClubFloyd), "x shelves"
CF ] Caribbean Simulation Room 92/1386
CF | >
CF | > X SHELVES
CF |
CF | It all looks familiar. Amazing how quickly all the stuff gets put
CF | away.
CF |
CF | >
DavidW says (to ClubFloyd), "search lockers"
CF ] Caribbean Simulation Room 92/1387
CF | >
CF | > SEARCH LOCKERS
CF |
CF | You can't see inside, since the changing room lockers are closed.
CF |
CF | >
DavidW says (to ClubFloyd), "open lockers"
CF ] Caribbean Simulation Room 92/1388
CF | >
CF | > OPEN LOCKERS
CF |
CF | They're locked - apart from the one at the end.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Himalayan Simulation Room 92/1389
CF | >
CF | > W
CF |
CF |
CF | Himalayan Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Passageways lead north and east and a broad
CF | set of stairs lead down.
CF |
CF | A fig tree stands in a huge earthenware pot against the south wall,
CF | next to the blind man's trolley with its teapot, sugar bowl and little
CF | Buddha statue that you remember from before.
CF |
CF | The big black woman who used to be a medicine woman in the Caribbean
CF | and now looks, well, rather ordinary, and the small elderly man who
CF | was pretending (you can see now) to be blind and selling you tea in
CF | the Himalayas and now looks, well, equally ordinary, are sitting on a
CF | bench next to a coffee vending machine drinking coffee.
CF |
CF | >
DavidW says (to ClubFloyd), "x tree"
CF ] Himalayan Simulation Room 92/1390
CF | >
CF | > X TREE
CF |
CF | It all looks familiar. Amazing how quickly all the stuff gets put
CF | away.
CF |
CF | >
DavidW says (to ClubFloyd), "x trolley"
CF ] Himalayan Simulation Room 92/1391
CF | >
CF | > X TROLLEY
CF |
CF | It all looks familiar. Amazing how quickly all the stuff gets put
CF | away.
CF |
CF | >
DavidW says (to ClubFloyd), "x statue"
CF ] Himalayan Simulation Room 92/1392
CF | >
CF | > X STATUE
CF |
CF | It all looks familiar. Amazing how quickly all the stuff gets put
CF | away.
CF |
CF | >
DavidW says (to ClubFloyd), "take coffee"
CF ] Himalayan Simulation Room 92/1393
CF | >
CF | > TAKE COFFEE
CF |
CF | (the vending-machine coffee dispenser)
CF | The dispenser dispenses coffee - and that's it.
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] Indonesian Simulation Room 92/1394
CF | >
CF | > D
CF |
CF |
CF | Indonesian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Broad stairs lead up and down whilst a flat
CF | passageway heads towards the west.
CF |
CF | Against the southern wall is a collection of tables and chairs all
CF | stacked neatly next to the huge oven and compressor from the
CF | processing plant, the cupboards from the shop, and the iron gates you
CF | previously saw at the entrance to the plantation.
CF |
CF | In front of all of that paraphernalia is the washing machine from the
CF | plant, which, though you thought was meant to be used to wash palm
CF | tree kernels, is now busy washing the smelly old clothes you remember
CF | seeing on the general store owner back in the Caribbean. A laundry
CF | basket (from the Elizabethan area?) sits in front of the washing
CF | machine.
CF |
CF | The table-football game stands abandoned in the centre of the room.
CF |
CF | > DavidW says, "all the animals are gone"
DavidW says (to ClubFloyd), "d"
CF ] Serengeti Simulation Room 92/1395
CF | >
CF | > D
CF |
CF |
CF | Serengeti Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Broad stairs lead back up the way you came.
CF |
CF | Small wooden boxes with breathing holes, probably accomodating
CF | vultures, are stacked on top of a large wooden crate about the size of
CF | a rhinoceros labelled "Neal", next to some smelly sacks of rhino dung,
CF | all piled up against the south wall.
CF |
CF | In the centre of the room is a lion cage. There used to be lions in it
CF | (rather than aardvarks), but not anymore.
CF |
CF | > Jade says, "if we get a cross we well look as Jesuchrist in the holy week"
DavidW says (to ClubFloyd), "u"
CF ] Indonesian Simulation Room 92/1396
CF | >
CF | > U
CF |
CF |
CF | Indonesian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Broad stairs lead up and down whilst a flat
CF | passageway heads towards the west.
CF |
CF | Against the southern wall is a collection of tables and chairs all
CF | stacked neatly next to the huge oven and compressor from the
CF | processing plant, the cupboards from the shop, and the iron gates you
CF | previously saw at the entrance to the plantation.
CF |
CF | In front of all of that paraphernalia is the washing machine from the
CF | plant, which, though you thought was meant to be used to wash palm
CF | tree kernels, is now busy washing the smelly old clothes you remember
CF | seeing on the general store owner back in the Caribbean. A laundry
CF | basket (from the Elizabethan area?) sits in front of the washing
CF | machine.
CF |
CF | The table-football game stands abandoned in the centre of the room.
CF |
CF | > Jade says, "in a white rob with this crown..."
DavidW says, "sure, we can try to get a cross."
DavidW says (to ClubFloyd), "w"
CF ] Amazonian Simulation Room 92/1397
CF | >
CF | > W
CF |
CF |
CF | Amazonian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Passageways lead north, south and east.
CF |
CF | Against the west wall are various parts of a dismantled bulldozer next
CF | to a collection of logs and canvas that must have been used to
CF | construct the treehouse.
CF |
CF | The two eco warriors you met earlier are sitting behind a desk
CF | decorated with posters advertising and raising money for the Rhino
CF | Warriors. On top of the desk is one of those blue cylindrical charity
CF | money boxes that people still use even to this day.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Scandinavian Simulation Room 92/1398
CF | >
CF | > N
CF |
CF |
CF | Scandinavian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Passageways lead south and west.
CF |
CF | The northern wall is crowded with all the furnishings of the Temple of
CF | Uppsala, mixed in with a couple of crates with the offerings and what
CF | have you that were on the island next to that huge tree.
CF |
CF | The festivities from the temple that you saw earlier seemed to have
CF | continued after the "stage was struck" so to speak. Perhaps the
CF | Vikings really were drunk rather than just pretending to be for the
CF | sake of the simulation. Anyway, they're all lounging around on the
CF | floor here on various bits of scenery, drinking mead from horns out of
CF | barrels that mysteriously haven't been put away yet. Somewhere around
CF | them, Ragnar Lodbrok and Lagertha are mixed in - but drunken
CF | Scandinavians all look the same to you.
CF |
CF | Amongst all this pagan mayhem, a sole man, bearded, in a long black
CF | coat with a strange wide-brimmed black hat, waves a bible that he
CF | holds in one hand, shouting warnings of hellfire and damnation,
CF | interspersed with swigs from a bottle of Jill Daniels that he holds in
CF | the other. The Vikings all seem to find this very amusing.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Missouri Simulation Room 92/1399
CF | >
CF | > W
CF |
CF |
CF | Missouri Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. A passageway leads east.
CF |
CF | One of the black guys you remember running away from the prison and a
CF | white guy you reckon was probably one of the blokes in the church are
CF | "apparently" trying to put out the three burning crosses you saw
CF | earlier, using a fire extinguisher they take it in turns to use. You
CF | guess they must be maintenance men as well as playing a part in the
CF | simulation, as they both have pagers in their back pockets. They don't
CF | seem to be having much success, but then again, they are larking about
CF | rather more than trying to make a serious job of it.
CF |
CF | One of them sprays the crosses with the fire extinguisher for about
CF | 1/3 of a second, looking rather surprised when this fails to have any
CF | effect.
CF |
CF | >
DavidW says (to ClubFloyd), "take cross"
CF ] Missouri Simulation Room 92/1400
CF | >
CF | > TAKE CROSS
CF |
CF | You can't do anything with it while it's on fire!
CF |
CF | > Jade says, "we would try to extinguish the fire before"
Jade says, "take extinguisher"
DavidW says (to ClubFloyd), "tell black man about lions"
CF ] Missouri Simulation Room 92/1401
CF | >
CF | > TELL BLACK MAN ABOUT LIONS
CF |
CF | He looks at you for a second, smiles a bright white smile, then goes
CF | back to what he's (pretending to be) doing (they've got more in common
CF | than you might think - i.e. they're both idiots).
CF |
CF | > DavidW says, "They won't let me take it. I tried a long time ago."
Jade says, "we need to distrach him..."
Jade says, "distract"
DavidW says, "I'm thinking that if I can get the tree guy drunk, I can get his pager and call these two."
DavidW says (to ClubFloyd), "i"
CF ] Missouri Simulation Room 92/1402
CF | >
CF | > I
CF |
CF | You are carrying:
CF | a whip
CF | a prickly garland (being worn)
CF | a tatty white robe (being worn)
CF |
CF | One of them sprays the crosses with the fire extinguisher for about
CF | 1/3 of a second, looking rather surprised when this fails to have any
CF | effect.
CF |
CF | >
DavidW says (to ClubFloyd), "put garland on white guy"
CF ] Missouri Simulation Room 92/1403
CF | >
CF | > PUT GARLAND ON WHITE GUY
CF |
CF | That's not very polite.
CF |
CF | > Jade says, "mmm, we have free lions, they have go against monkeys, monkeys have let the football game alone..."
DavidW says (to ClubFloyd), "smell garland"
CF ] Missouri Simulation Room 92/1404
CF | >
CF | > SMELL GARLAND
CF |
CF | You can smell smoke from the burning crosses.
CF |
CF | One of them sprays the crosses with the fire extinguisher for about
CF | 1/3 of a second, looking rather surprised when this fails to have any
CF | effect.
CF |
CF | > Jade says, "and even we have got the coin to get the pin and used the wip to wip lions"
DavidW says, "The cross is probably for the preacher, if we can douse the fire somehow."
Jade says, "all things to let the game free"
DavidW says (to ClubFloyd), "e"
CF ] Scandinavian Simulation Room 92/1405
CF | >
CF | > E
CF |
CF |
CF | Scandinavian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Passageways lead south and west.
CF |
CF | The northern wall is crowded with all the furnishings of the Temple of
CF | Uppsala, mixed in with a couple of crates with the offerings and what
CF | have you that were on the island next to that huge tree.
CF |
CF | The festivities from the temple that you saw earlier seemed to have
CF | continued after the "stage was struck" so to speak. Perhaps the
CF | Vikings really were drunk rather than just pretending to be for the
CF | sake of the simulation. Anyway, they're all lounging around on the
CF | floor here on various bits of scenery, drinking mead from horns out of
CF | barrels that mysteriously haven't been put away yet. Somewhere around
CF | them, Ragnar Lodbrok and Lagertha are mixed in - but drunken
CF | Scandinavians all look the same to you.
CF |
CF | Amongst all this pagan mayhem, a sole man, bearded, in a long black
CF | coat with a strange wide-brimmed black hat, waves a bible that he
CF | holds in one hand, shouting warnings of hellfire and damnation,
CF | interspersed with swigs from a bottle of Jill Daniels that he holds in
CF | the other. The Vikings all seem to find this very amusing.
CF |
CF | The preacher raises his bible and shouts "Behold, the Lord came with
CF | many thousands of His holy ones, to execute judgment upon all, and to
CF | convict all the ungodly of all their ungodly deeds which they have
CF | done in an ungodly way." A few of the Vikings look impressed. You hear
CF | one of them say to another: "We should try that out".
CF |
CF | > Jade says, "all seems very linear to me"
DavidW says (to ClubFloyd), "put garland on preacher"
CF ] Scandinavian Simulation Room 92/1406
CF | >
CF | > PUT GARLAND ON PREACHER
CF |
CF | (the preacher)
CF | That's not very polite.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Amazonian Simulation Room 92/1407
CF | >
CF | > S
CF |
CF |
CF | Amazonian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Passageways lead north, south and east.
CF |
CF | Against the west wall are various parts of a dismantled bulldozer next
CF | to a collection of logs and canvas that must have been used to
CF | construct the treehouse.
CF |
CF | The two eco warriors you met earlier are sitting behind a desk
CF | decorated with posters advertising and raising money for the Rhino
CF | Warriors. On top of the desk is one of those blue cylindrical charity
CF | money boxes that people still use even to this day.
CF |
CF | >
DavidW says (to ClubFloyd), "put garland on girl"
CF ] Amazonian Simulation Room 92/1408
CF | >
CF | > PUT GARLAND ON GIRL
CF |
CF | That's not very polite.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] English Simulation Room 92/1409
CF | >
CF | > S
CF |
CF |
CF | English Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. A passageway leads north.
CF |
CF | All of the tents from the Elizabethan festival, including the huge
CF | pavillion, have been broken down, wrapped up into canvas bags and
CF | piled up against the south wall, whist the remains of the stage and
CF | the stands for the jousting area are up against the west.
CF |
CF | A party is in full swing here.
CF |
CF | Some of the people from the Elizabethan festival, still in their
CF | Elizabethan clothes, are playing Elizabethan music on Elizabethan
CF | instruments, whilst many others, wearing rather fewer clothes, though
CF | not completely naked, dance around a huge maypole that has been
CF | erected in the centre of the room.
CF |
CF | Queen Elizabeth is now the May Queen, judging by her change in dress.
CF |
CF | You can see visitors from the other simulation areas here as well,
CF | including all of the demonic girls from the cave in the Himalayas and
CF | even the occasional pirate or Viking doing a bit of dad-dancing.
CF |
CF | >
DavidW says (to ClubFloyd), "put garland on queen"
CF ] English Simulation Room 92/1410
CF | >
CF | > PUT GARLAND ON QUEEN
CF |
CF | That's not very polite.
CF |
CF | The musicians start playing Let's Dance, by David Bowie on their
CF | Elizabethan instruments, which sounds slightly odd but anyway the
CF | dancers all go with it.
CF |
CF | >
DavidW says (to ClubFloyd), "dance"
CF ] English Simulation Room 92/1411
CF | >
CF | > DANCE
CF |
CF | Doesn't look like anyone else wants to dance with you, I'm afraid.
CF |
CF | >
DavidW says (to ClubFloyd), "remove robe"
CF ] English Simulation Room 92/1412
CF | >
CF | > REMOVE ROBE
CF |
CF | Streaker! Anyway, decency prohibits.
CF |
CF | The musicians start playing You can call me Al, by Paul Simon on their
CF | Elizabethan instruments, which sounds slightly odd but anyway the
CF | dancers all go with it.
CF |
CF | >
DavidW says (to ClubFloyd), "call me Al"
CF ] English Simulation Room 92/1412
CF | >
CF | > CALL ME AL
CF |
CF | I didn't understand that sentence.
CF |
CF | >
DavidW says (to ClubFloyd), "call al"
CF ] English Simulation Room 92/1412
CF | >
CF | > CALL AL
CF |
CF | I didn't understand that sentence.
CF |
CF | >
DavidW says (to ClubFloyd), "kiss queen"
CF ] English Simulation Room 92/1413
CF | >
CF | > KISS QUEEN
CF |
CF | If you want to dance, dance - otherwise, just leave them alone.
CF |
CF | The musicians start playing Gold Digger, by Kanye West on their
CF | Elizabethan instruments, which sounds slightly odd but anyway the
CF | dancers all go with it.
CF |
CF | >
DavidW says (to ClubFloyd), "smell garland"
CF ] English Simulation Room 92/1414
CF | >
CF | > SMELL GARLAND
CF |
CF | You smell people dancing. It's probably a bit pheromonal, though your
CF | brain's not clever enough to pick that out.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Amazonian Simulation Room 92/1415
CF | >
CF | > N
CF |
CF |
CF | Amazonian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Passageways lead north, south and east.
CF |
CF | Against the west wall are various parts of a dismantled bulldozer next
CF | to a collection of logs and canvas that must have been used to
CF | construct the treehouse.
CF |
CF | The two eco warriors you met earlier are sitting behind a desk
CF | decorated with posters advertising and raising money for the Rhino
CF | Warriors. On top of the desk is one of those blue cylindrical charity
CF | money boxes that people still use even to this day.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Scandinavian Simulation Room 92/1416
CF | >
CF | > N
CF |
CF |
CF | Scandinavian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Passageways lead south and west.
CF |
CF | The northern wall is crowded with all the furnishings of the Temple of
CF | Uppsala, mixed in with a couple of crates with the offerings and what
CF | have you that were on the island next to that huge tree.
CF |
CF | The festivities from the temple that you saw earlier seemed to have
CF | continued after the "stage was struck" so to speak. Perhaps the
CF | Vikings really were drunk rather than just pretending to be for the
CF | sake of the simulation. Anyway, they're all lounging around on the
CF | floor here on various bits of scenery, drinking mead from horns out of
CF | barrels that mysteriously haven't been put away yet. Somewhere around
CF | them, Ragnar Lodbrok and Lagertha are mixed in - but drunken
CF | Scandinavians all look the same to you.
CF |
CF | Amongst all this pagan mayhem, a sole man, bearded, in a long black
CF | coat with a strange wide-brimmed black hat, waves a bible that he
CF | holds in one hand, shouting warnings of hellfire and damnation,
CF | interspersed with swigs from a bottle of Jill Daniels that he holds in
CF | the other. The Vikings all seem to find this very amusing.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Missouri Simulation Room 92/1417
CF | >
CF | > W
CF |
CF |
CF | Missouri Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. A passageway leads east.
CF |
CF | One of the black guys you remember running away from the prison and a
CF | white guy you reckon was probably one of the blokes in the church are
CF | "apparently" trying to put out the three burning crosses you saw
CF | earlier, using a fire extinguisher they take it in turns to use. You
CF | guess they must be maintenance men as well as playing a part in the
CF | simulation, as they both have pagers in their back pockets. They don't
CF | seem to be having much success, but then again, they are larking about
CF | rather more than trying to make a serious job of it.
CF |
CF | >
DavidW says (to ClubFloyd), "take pager"
CF ] Missouri Simulation Room 92/1418
CF | >
CF | > TAKE PAGER
CF |
CF | The pagers belong to the maintenance men.
CF |
CF | >
DavidW says (to ClubFloyd), "burn garland"
CF ] Missouri Simulation Room 92/1419
CF | >
CF | > BURN GARLAND
CF |
CF | Apart from it looking pretty on you there's not much you can do with
CF | the garland.
CF |
CF | One of them sprays the crosses with the fire extinguisher for about
CF | 1/3 of a second, looking rather surprised when this fails to have any
CF | effect.
CF |
CF | > DavidW says, "I have no idea where the loose animals disappeared to."
DavidW says, "perhaps it doesn't matter."
DavidW says (to ClubFloyd), "n"
CF ] Missouri Simulation Room 92/1420
CF | >
CF | > N
CF |
CF | You can't go that way.
CF |
CF | One of them sprays the crosses with the fire extinguisher for about
CF | 1/3 of a second, looking rather surprised when this fails to have any
CF | effect.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Scandinavian Simulation Room 92/1421
CF | >
CF | > E
CF |
CF |
CF | Scandinavian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Passageways lead south and west.
CF |
CF | The northern wall is crowded with all the furnishings of the Temple of
CF | Uppsala, mixed in with a couple of crates with the offerings and what
CF | have you that were on the island next to that huge tree.
CF |
CF | The festivities from the temple that you saw earlier seemed to have
CF | continued after the "stage was struck" so to speak. Perhaps the
CF | Vikings really were drunk rather than just pretending to be for the
CF | sake of the simulation. Anyway, they're all lounging around on the
CF | floor here on various bits of scenery, drinking mead from horns out of
CF | barrels that mysteriously haven't been put away yet. Somewhere around
CF | them, Ragnar Lodbrok and Lagertha are mixed in - but drunken
CF | Scandinavians all look the same to you.
CF |
CF | Amongst all this pagan mayhem, a sole man, bearded, in a long black
CF | coat with a strange wide-brimmed black hat, waves a bible that he
CF | holds in one hand, shouting warnings of hellfire and damnation,
CF | interspersed with swigs from a bottle of Jill Daniels that he holds in
CF | the other. The Vikings all seem to find this very amusing.
CF |
CF | > Jade says, "I think so"
DavidW says (to ClubFloyd), "read bible"
CF ] Scandinavian Simulation Room 92/1422
CF | >
CF | > READ BIBLE
CF |
CF | It's just stuff that belongs to the preacher.
CF |
CF | >
DavidW says (to ClubFloyd), "x hat"
CF ] Scandinavian Simulation Room 92/1423
CF | >
CF | > X HAT
CF |
CF | It's just stuff that belongs to the preacher.
CF |
CF | The preacher raises his bible and shouts "Hath he not sent me to the
CF | men which sit on the wall, that they may eat their own dung, and drink
CF | their own piss with you." A few of the Vikings look impressed. You
CF | hear one of them say to another: "We should try that out".
CF |
CF | >
DavidW says (to ClubFloyd), "pee"
CF ] Scandinavian Simulation Room 92/1423
CF | >
CF | > PEE
CF |
CF | That's not a verb I recognise.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Amazonian Simulation Room 92/1424
CF | >
CF | > S
CF |
CF |
CF | Amazonian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Passageways lead north, south and east.
CF |
CF | Against the west wall are various parts of a dismantled bulldozer next
CF | to a collection of logs and canvas that must have been used to
CF | construct the treehouse.
CF |
CF | The two eco warriors you met earlier are sitting behind a desk
CF | decorated with posters advertising and raising money for the Rhino
CF | Warriors. On top of the desk is one of those blue cylindrical charity
CF | money boxes that people still use even to this day.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Indonesian Simulation Room 92/1425
CF | >
CF | > E
CF |
CF |
CF | Indonesian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Broad stairs lead up and down whilst a flat
CF | passageway heads towards the west.
CF |
CF | Against the southern wall is a collection of tables and chairs all
CF | stacked neatly next to the huge oven and compressor from the
CF | processing plant, the cupboards from the shop, and the iron gates you
CF | previously saw at the entrance to the plantation.
CF |
CF | In front of all of that paraphernalia is the washing machine from the
CF | plant, which, though you thought was meant to be used to wash palm
CF | tree kernels, is now busy washing the smelly old clothes you remember
CF | seeing on the general store owner back in the Caribbean. A laundry
CF | basket (from the Elizabethan area?) sits in front of the washing
CF | machine.
CF |
CF | The table-football game stands abandoned in the centre of the room.
CF |
CF | >
DavidW says (to ClubFloyd), "open washing machine"
CF ] Indonesian Simulation Room 92/1426
CF | >
CF | > OPEN WASHING MACHINE
CF |
CF | The washing machine is busy doing the washing, which is what washing
CF | machines should be allowed to get on with unless you want to wash your
CF | clothes by hand.
CF |
CF | >
DavidW says (to ClubFloyd), "open oven"
CF ] Indonesian Simulation Room 92/1427
CF | >
CF | > OPEN OVEN
CF |
CF | You'd rather not upset the people who run this simulation.
CF |
CF | >
DavidW says (to ClubFloyd), "open cupboards"
CF ] Indonesian Simulation Room 92/1428
CF | >
CF | > OPEN CUPBOARDS
CF |
CF | You'd rather not upset the people who run this simulation.
CF |
CF | >
DavidW says (to ClubFloyd), "l"
CF ] Indonesian Simulation Room 92/1429
CF | >
CF | > L
CF |
CF | Indonesian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Broad stairs lead up and down whilst a flat
CF | passageway heads towards the west.
CF |
CF | Against the southern wall is a collection of tables and chairs all
CF | stacked neatly next to the huge oven and compressor from the
CF | processing plant, the cupboards from the shop, and the iron gates you
CF | previously saw at the entrance to the plantation.
CF |
CF | In front of all of that paraphernalia is the washing machine from the
CF | plant, which, though you thought was meant to be used to wash palm
CF | tree kernels, is now busy washing the smelly old clothes you remember
CF | seeing on the general store owner back in the Caribbean. A laundry
CF | basket (from the Elizabethan area?) sits in front of the washing
CF | machine.
CF |
CF | The table-football game stands abandoned in the centre of the room.
CF |
CF | > Jade says, "...that game machine..."
DavidW says (to ClubFloyd), "take football"
CF ] Indonesian Simulation Room 92/1430
CF | >
CF | > TAKE FOOTBALL
CF |
CF | It's too heavy to lift, but you could try pushing it around.
CF |
CF | >
DavidW says (to ClubFloyd), "push football e"
CF ] Indonesian Simulation Room 92/1431
CF | >
CF | > PUSH FOOTBALL E
CF |
CF | You can't go that way.
CF |
CF | >
DavidW says (to ClubFloyd), "push football up"
CF ] Indonesian Simulation Room 92/1432
CF | >
CF | > PUSH FOOTBALL UP
CF |
CF | The table-football game cannot be pushed up or down.
CF |
CF | > Jade exclaims, "oohh, lol!"
Jade asks, "where?"
DavidW says, "The extinquish guys, I guess."
DavidW says (to ClubFloyd), "push football w"
CF ] Amazonian Simulation Room 92/1433
CF | >
CF | > PUSH FOOTBALL W
CF |
CF | Amazonian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Passageways lead north, south and east.
CF |
CF | Against the west wall are various parts of a dismantled bulldozer next
CF | to a collection of logs and canvas that must have been used to
CF | construct the treehouse.
CF |
CF | The two eco warriors you met earlier are sitting behind a desk
CF | decorated with posters advertising and raising money for the Rhino
CF | Warriors. On top of the desk is one of those blue cylindrical charity
CF | money boxes that people still use even to this day.
CF |
CF | The table-football game is here.
CF |
CF | The female eco warrior waves the cylindrical charity box and looks
CF | meaningfully in your direction.
CF |
CF | >
DavidW says (to ClubFloyd), "push game n"
CF ] Scandinavian Simulation Room 92/1434
CF | >
CF | > PUSH GAME N
CF |
CF | Scandinavian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Passageways lead south and west.
CF |
CF | The northern wall is crowded with all the furnishings of the Temple of
CF | Uppsala, mixed in with a couple of crates with the offerings and what
CF | have you that were on the island next to that huge tree.
CF |
CF | The festivities from the temple that you saw earlier seemed to have
CF | continued after the "stage was struck" so to speak. Perhaps the
CF | Vikings really were drunk rather than just pretending to be for the
CF | sake of the simulation. Anyway, they're all lounging around on the
CF | floor here on various bits of scenery, drinking mead from horns out of
CF | barrels that mysteriously haven't been put away yet. Somewhere around
CF | them, Ragnar Lodbrok and Lagertha are mixed in - but drunken
CF | Scandinavians all look the same to you.
CF |
CF | Amongst all this pagan mayhem, a sole man, bearded, in a long black
CF | coat with a strange wide-brimmed black hat, waves a bible that he
CF | holds in one hand, shouting warnings of hellfire and damnation,
CF | interspersed with swigs from a bottle of Jill Daniels that he holds in
CF | the other. The Vikings all seem to find this very amusing.
CF |
CF | The table-football game is here.
CF |
CF | > Jade says, "it will be nixe"
Jade says, "nice"
DavidW says (to ClubFloyd), "push game w"
CF ] Missouri Simulation Room 92/1435
CF | >
CF | > PUSH GAME W
CF |
CF | Missouri Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. A passageway leads east.
CF |
CF | One of the black guys you remember running away from the prison and a
CF | white guy you reckon was probably one of the blokes in the church are
CF | "apparently" trying to put out the three burning crosses you saw
CF | earlier, using a fire extinguisher they take it in turns to use. You
CF | guess they must be maintenance men as well as playing a part in the
CF | simulation, as they both have pagers in their back pockets. They don't
CF | seem to be having much success, but then again, they are larking about
CF | rather more than trying to make a serious job of it.
CF |
CF | You know how some people need minimal persuasion to stop doing
CF | something boring (like work, for instance) and start doing something
CF | fun (like playing table-football, for equal instance), well those two
CF | guys kind of pretending to put out the burning crosses fit firmly and
CF | squarely into that category, as you've barely pushed the game into the
CF | room when one of them says to other "best of 3?", and before you know
CF | where you are they've appropriated the game, and it's "best of 5",
CF | then "best of 7", etc, etc.
CF |
CF | The fire extinguisher that the two guys were using now stands on the
CF | floor next to the burning crosses.
CF |
CF | >
DavidW says (to ClubFloyd), "take fire"
CF ] Missouri Simulation Room 92/1436
CF | >
CF | > TAKE FIRE
CF |
CF | (the fire extinguisher)
CF | Taken.
CF |
CF | > Jade says, "so, linear"
DavidW says (to ClubFloyd), "spray crosses"
CF ] Missouri Simulation Room 92/1436
CF | >
CF | > SPRAY CROSSES
CF |
CF | That's not a verb I recognise.
CF |
CF | >
DavidW says (to ClubFloyd), "extinguish crosses"
CF ] Missouri Simulation Room 92/1437
CF | >
CF | > EXTINGUISH CROSSES
CF |
CF | You put out the fire (you should work as a maintenance-man).
CF |
CF | The black guy jumps up and down. You think he just scored (in the
CF | table-football sense).
CF |
CF | >
DavidW says (to ClubFloyd), "take cross"
CF ] Missouri Simulation Room 92/1438
CF | >
CF | > TAKE CROSS
CF |
CF | You lift the thing onto your shoulder.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Scandinavian Simulation Room 93/1439
CF | >
CF | > E
CF |
CF |
CF | Scandinavian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Passageways lead south and west.
CF |
CF | The northern wall is crowded with all the furnishings of the Temple of
CF | Uppsala, mixed in with a couple of crates with the offerings and what
CF | have you that were on the island next to that huge tree.
CF |
CF | The festivities from the temple that you saw earlier seemed to have
CF | continued after the "stage was struck" so to speak. Perhaps the
CF | Vikings really were drunk rather than just pretending to be for the
CF | sake of the simulation. Anyway, they're all lounging around on the
CF | floor here on various bits of scenery, drinking mead from horns out of
CF | barrels that mysteriously haven't been put away yet. Somewhere around
CF | them, Ragnar Lodbrok and Lagertha are mixed in - but drunken
CF | Scandinavians all look the same to you.
CF |
CF | Amongst all this pagan mayhem, a sole man, bearded, in a long black
CF | coat with a strange wide-brimmed black hat, waves a bible that he
CF | holds in one hand, shouting warnings of hellfire and damnation,
CF | interspersed with swigs from a bottle of Jill Daniels that he holds in
CF | the other. The Vikings all seem to find this very amusing.
CF |
CF | The preacher stops what he's doing with a start and gazes at you in
CF | astonishment. You see him look at his bottle of whisky, then at you
CF | (in your tatty white robe, thorny crown, carrying a large cross over
CF | your shoulder), then at the bible, then back at the bottle of whisky,
CF | then back at you. A moment later, he puts down the bottle and
CF | disappears towards the east, a strange look on his face.
CF |
CF | The Vikings around you literally wet themselves with laughter!
CF |
CF | [Your score has just gone up by one point.]
CF |
CF | > Jade says, "take this to preacher"
DavidW says, "Just did."
DavidW says (to ClubFloyd), "He thought I was Jesus!"
CF ] Scandinavian Simulation Room 93/1439
CF | >
CF | > HE THOUGHT I WAS JESUS!
CF |
CF | That's not a verb I recognise.
CF |
CF | >
DavidW says (to ClubFloyd), "take bottle"
CF ] Scandinavian Simulation Room 93/1440
CF | >
CF | > TAKE BOTTLE
CF |
CF | Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Amazonian Simulation Room 93/1441
CF | >
CF | > S
CF |
CF |
CF | Amazonian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Passageways lead north, south and east.
CF |
CF | Against the west wall are various parts of a dismantled bulldozer next
CF | to a collection of logs and canvas that must have been used to
CF | construct the treehouse.
CF |
CF | The two eco warriors you met earlier are sitting behind a desk
CF | decorated with posters advertising and raising money for the Rhino
CF | Warriors. On top of the desk is one of those blue cylindrical charity
CF | money boxes that people still use even to this day.
CF |
CF | > Jade says, "I thought that"
DavidW says (to ClubFloyd), "e"
CF ] Indonesian Simulation Room 93/1442
CF | >
CF | > E
CF |
CF |
CF | Indonesian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Broad stairs lead up and down whilst a flat
CF | passageway heads towards the west.
CF |
CF | Against the southern wall is a collection of tables and chairs all
CF | stacked neatly next to the huge oven and compressor from the
CF | processing plant, the cupboards from the shop, and the iron gates you
CF | previously saw at the entrance to the plantation.
CF |
CF | In front of all of that paraphernalia is the washing machine from the
CF | plant, which, though you thought was meant to be used to wash palm
CF | tree kernels, is now busy washing the smelly old clothes you remember
CF | seeing on the general store owner back in the Caribbean. A laundry
CF | basket (from the Elizabethan area?) sits in front of the washing
CF | machine.
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] Himalayan Simulation Room 93/1443
CF | >
CF | > U
CF |
CF |
CF | Himalayan Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Passageways lead north and east and a broad
CF | set of stairs lead down.
CF |
CF | A fig tree stands in a huge earthenware pot against the south wall,
CF | next to the blind man's trolley with its teapot, sugar bowl and little
CF | Buddha statue that you remember from before.
CF |
CF | The big black woman who used to be a medicine woman in the Caribbean
CF | and now looks, well, rather ordinary, and the small elderly man who
CF | was pretending (you can see now) to be blind and selling you tea in
CF | the Himalayas and now looks, well, equally ordinary, are sitting on a
CF | bench next to a coffee vending machine drinking coffee.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Woodlands Simulation Room 93/1444
CF | >
CF | > N
CF |
CF |
CF | Woodlands Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. A passageway leads south.
CF |
CF | A closed door is just about visible to the north. A small receptacle
CF | next to it appears to be just the right size to accommodate the kernel
CF | that you almost got your hands on.
CF |
CF | In the centre of the room, a huge plastic tree has been partially
CF | dismantled into several sections, though you can see that there's
CF | still a lot of work left to complete the job. Assembled, it would
CF | probably reach the ceiling - and you do recognise it from before.
CF |
CF | An elderly maintenance man (witness the pager in his back pocket) is
CF | trying to complete dismantling the tree. He's armed with a set of
CF | Allen keys, which must number at least fifty.
CF |
CF | > Jade says, "there is a lot of lag"
DavidW says (to ClubFloyd), "give bottle to man"
CF ] Woodlands Simulation Room 94/1445
CF | >
CF | > GIVE BOTTLE TO MAN
CF |
CF | The maintenance man takes it off your hands with a brief touch to his
CF | forelock, then tucks it into his clothing. Then he thinks about it,
CF | takes it out again and has a swig, tucks it back in, looks at all the
CF | Allen keys and sockets, looks over to you, smiles, takes the bottle
CF | out and has another swig, and then another, and then .... falls
CF | asleep.
CF |
CF | [Your score has just gone up by one point.]
CF |
CF | >
DavidW says (to ClubFloyd), "take keys"
CF ] Woodlands Simulation Room 94/1446
CF | >
CF | > TAKE KEYS
CF |
CF | Taken. He won't be needing them now.
CF |
CF | >
DavidW says (to ClubFloyd), "take pager"
CF ] Woodlands Simulation Room 94/1447
CF | >
CF | > TAKE PAGER
CF |
CF | The pagers belong to the maintenance men.
CF |
CF | > DavidW says, "I have the keys now, but the game is controlled by the other maintenance guys now."
DavidW says (to ClubFloyd), "i"
CF ] Woodlands Simulation Room 94/1448
CF | >
CF | > I
CF |
CF | You are carrying:
CF | a set of allen keys
CF | a large cross, carried over your shoulder
CF | a fire extinguisher
CF | a whip
CF | a prickly garland (being worn)
CF | a tatty white robe (being worn)
CF |
CF | > Jade says, "Let's try oppening"
DavidW says (to ClubFloyd), "s"
CF ] Himalayan Simulation Room 94/1449
CF | >
CF | > S
CF |
CF |
CF | Himalayan Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Passageways lead north and east and a broad
CF | set of stairs lead down.
CF |
CF | A fig tree stands in a huge earthenware pot against the south wall,
CF | next to the blind man's trolley with its teapot, sugar bowl and little
CF | Buddha statue that you remember from before.
CF |
CF | The big black woman who used to be a medicine woman in the Caribbean
CF | and now looks, well, rather ordinary, and the small elderly man who
CF | was pretending (you can see now) to be blind and selling you tea in
CF | the Himalayas and now looks, well, equally ordinary, are sitting on a
CF | bench next to a coffee vending machine drinking coffee.
CF |
CF | >
DavidW says (to ClubFloyd), "d"
CF ] Indonesian Simulation Room 94/1450
CF | >
CF | > D
CF |
CF |
CF | Indonesian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Broad stairs lead up and down whilst a flat
CF | passageway heads towards the west.
CF |
CF | Against the southern wall is a collection of tables and chairs all
CF | stacked neatly next to the huge oven and compressor from the
CF | processing plant, the cupboards from the shop, and the iron gates you
CF | previously saw at the entrance to the plantation.
CF |
CF | In front of all of that paraphernalia is the washing machine from the
CF | plant, which, though you thought was meant to be used to wash palm
CF | tree kernels, is now busy washing the smelly old clothes you remember
CF | seeing on the general store owner back in the Caribbean. A laundry
CF | basket (from the Elizabethan area?) sits in front of the washing
CF | machine.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Amazonian Simulation Room 94/1451
CF | >
CF | > W
CF |
CF |
CF | Amazonian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Passageways lead north, south and east.
CF |
CF | Against the west wall are various parts of a dismantled bulldozer next
CF | to a collection of logs and canvas that must have been used to
CF | construct the treehouse.
CF |
CF | The two eco warriors you met earlier are sitting behind a desk
CF | decorated with posters advertising and raising money for the Rhino
CF | Warriors. On top of the desk is one of those blue cylindrical charity
CF | money boxes that people still use even to this day.
CF |
CF | The male eco warrior waves the cylindrical charity box and looks
CF | meaningfully in your direction.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Scandinavian Simulation Room 94/1452
CF | >
CF | > N
CF |
CF |
CF | Scandinavian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Passageways lead south and west.
CF |
CF | The northern wall is crowded with all the furnishings of the Temple of
CF | Uppsala, mixed in with a couple of crates with the offerings and what
CF | have you that were on the island next to that huge tree.
CF |
CF | The festivities from the temple that you saw earlier seemed to have
CF | continued after the "stage was struck" so to speak. Perhaps the
CF | Vikings really were drunk rather than just pretending to be for the
CF | sake of the simulation. Anyway, they're all lounging around on the
CF | floor here on various bits of scenery, drinking mead from horns out of
CF | barrels that mysteriously haven't been put away yet. Somewhere around
CF | them, Ragnar Lodbrok and Lagertha are mixed in - but drunken
CF | Scandinavians all look the same to you.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Missouri Simulation Room 94/1453
CF | >
CF | > W
CF |
CF |
CF | Missouri Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. A passageway leads east.
CF |
CF | Two of the three crosses that were burning earlier, the larger and
CF | heavier ones, rest against the wall.
CF |
CF | The two guys that were supposed to be working putting out the burning
CF | crosses are hunched over the table-football game and playing it with
CF | enthusiasm. From the sounds and gestures they're making, you reckon
CF | there probably isn't anything that anybody could be doing anywhere in
CF | the world which is more interesting than this.
CF |
CF | > Jade says, "or hit the coffee machine again"
DavidW says (to ClubFloyd), "open game"
CF ] Missouri Simulation Room 94/1454
CF | >
CF | > OPEN GAME
CF |
CF | One of the two guys snarls at you, and you back off. They seem to be
CF | quite into their game, and you know what blokes are like about
CF | football.
CF |
CF | >
DavidW says (to ClubFloyd), "whip guys"
CF ] Missouri Simulation Room 94/1454
CF | >
CF | > WHIP GUYS
CF |
CF | Who do you mean, the black guy or the white guy?
CF |
CF | >
DavidW says (to ClubFloyd), "white"
CF ] Missouri Simulation Room 94/1455
CF | >
CF | > WHITE
CF |
CF | He kicks you away and continues with his game.
CF |
CF | >
DavidW says (to ClubFloyd), "whip black"
CF ] Missouri Simulation Room 94/1456
CF | >
CF | > WHIP BLACK
CF |
CF | He kicks you away again and continues with his game (they've got more
CF | in common than you might think - i.e. they're both idiots).
CF |
CF | >
DavidW says (to ClubFloyd), "extinguish white"
CF ] Missouri Simulation Room 94/1457
CF | >
CF | > EXTINGUISH WHITE
CF |
CF | (the tatty white robe)
CF | There's no fire to put out.
CF |
CF | The white guy claps his hands. You think he just scored (in the
CF | table-football sense).
CF |
CF | > DavidW asks, "Where are those lions now?"
Jade says, "kick the coffee machine, it call for maintance"
DavidW says (to ClubFloyd), "tell black about coffee machine"
CF ] Missouri Simulation Room 94/1458
CF | >
CF | > TELL BLACK ABOUT COFFEE MACHINE
CF |
CF | He waves you away impatiently.
CF |
CF | The black guy jumps up and down. You think he just scored (in the
CF | table-football sense).
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Scandinavian Simulation Room 94/1459
CF | >
CF | > E
CF |
CF |
CF | Scandinavian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Passageways lead south and west.
CF |
CF | The northern wall is crowded with all the furnishings of the Temple of
CF | Uppsala, mixed in with a couple of crates with the offerings and what
CF | have you that were on the island next to that huge tree.
CF |
CF | The festivities from the temple that you saw earlier seemed to have
CF | continued after the "stage was struck" so to speak. Perhaps the
CF | Vikings really were drunk rather than just pretending to be for the
CF | sake of the simulation. Anyway, they're all lounging around on the
CF | floor here on various bits of scenery, drinking mead from horns out of
CF | barrels that mysteriously haven't been put away yet. Somewhere around
CF | them, Ragnar Lodbrok and Lagertha are mixed in - but drunken
CF | Scandinavians all look the same to you.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Amazonian Simulation Room 94/1460
CF | >
CF | > S
CF |
CF |
CF | Amazonian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Passageways lead north, south and east.
CF |
CF | Against the west wall are various parts of a dismantled bulldozer next
CF | to a collection of logs and canvas that must have been used to
CF | construct the treehouse.
CF |
CF | The two eco warriors you met earlier are sitting behind a desk
CF | decorated with posters advertising and raising money for the Rhino
CF | Warriors. On top of the desk is one of those blue cylindrical charity
CF | money boxes that people still use even to this day.
CF |
CF | The female eco warrior waves the cylindrical charity box and looks
CF | meaningfully in your direction.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Indonesian Simulation Room 94/1461
CF | >
CF | > E
CF |
CF |
CF | Indonesian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Broad stairs lead up and down whilst a flat
CF | passageway heads towards the west.
CF |
CF | Against the southern wall is a collection of tables and chairs all
CF | stacked neatly next to the huge oven and compressor from the
CF | processing plant, the cupboards from the shop, and the iron gates you
CF | previously saw at the entrance to the plantation.
CF |
CF | In front of all of that paraphernalia is the washing machine from the
CF | plant, which, though you thought was meant to be used to wash palm
CF | tree kernels, is now busy washing the smelly old clothes you remember
CF | seeing on the general store owner back in the Caribbean. A laundry
CF | basket (from the Elizabethan area?) sits in front of the washing
CF | machine.
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] Himalayan Simulation Room 94/1462
CF | >
CF | > U
CF |
CF |
CF | Himalayan Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Passageways lead north and east and a broad
CF | set of stairs lead down.
CF |
CF | A fig tree stands in a huge earthenware pot against the south wall,
CF | next to the blind man's trolley with its teapot, sugar bowl and little
CF | Buddha statue that you remember from before.
CF |
CF | The big black woman who used to be a medicine woman in the Caribbean
CF | and now looks, well, rather ordinary, and the small elderly man who
CF | was pretending (you can see now) to be blind and selling you tea in
CF | the Himalayas and now looks, well, equally ordinary, are sitting on a
CF | bench next to a coffee vending machine drinking coffee.
CF |
CF | >
DavidW says (to ClubFloyd), "push machine"
CF ] Himalayan Simulation Room 94/1463
CF | >
CF | > PUSH MACHINE
CF |
CF | There's not much more you can do with the coffee machine.
CF |
CF | >
DavidW says (to ClubFloyd), "break machine"
CF ] Himalayan Simulation Room 95/1464
CF | >
CF | > BREAK MACHINE
CF |
CF | A sign lights up across the front of the machine: "Fault Detected!" it
CF | says. "Maintenance Crew Available. Please stand by" (it's being a bit
CF | more polite now). A few minutes later the two guys from the Missouri
CF | Room appear and start working on the vending machine after giving you
CF | an irritated look.
CF |
CF | The medicine woman and the old guy on the bench look at each other,
CF | compare empty cups, look at the vending machine, shrug and disappear
CF | down the stairs.
CF |
CF | [Your score has just gone up by one point.]
CF |
CF | > DavidW says, "ah! You were right!"
Jade says, "they were busy before"
DavidW says, "Thank you!"
DavidW says (to ClubFloyd), "d"
CF ] Indonesian Simulation Room 95/1465
CF | >
CF | > D
CF |
CF |
CF | Indonesian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Broad stairs lead up and down whilst a flat
CF | passageway heads towards the west.
CF |
CF | Against the southern wall is a collection of tables and chairs all
CF | stacked neatly next to the huge oven and compressor from the
CF | processing plant, the cupboards from the shop, and the iron gates you
CF | previously saw at the entrance to the plantation.
CF |
CF | In front of all of that paraphernalia is the washing machine from the
CF | plant, which, though you thought was meant to be used to wash palm
CF | tree kernels, is now busy washing the smelly old clothes you remember
CF | seeing on the general store owner back in the Caribbean. A laundry
CF | basket (from the Elizabethan area?) sits in front of the washing
CF | machine.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Amazonian Simulation Room 95/1466
CF | >
CF | > W
CF |
CF |
CF | Amazonian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Passageways lead north, south and east.
CF |
CF | Against the west wall are various parts of a dismantled bulldozer next
CF | to a collection of logs and canvas that must have been used to
CF | construct the treehouse.
CF |
CF | The two eco warriors you met earlier are sitting behind a desk
CF | decorated with posters advertising and raising money for the Rhino
CF | Warriors. On top of the desk is one of those blue cylindrical charity
CF | money boxes that people still use even to this day.
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF ] Scandinavian Simulation Room 95/1467
CF | >
CF | > N
CF |
CF |
CF | Scandinavian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Passageways lead south and west.
CF |
CF | The northern wall is crowded with all the furnishings of the Temple of
CF | Uppsala, mixed in with a couple of crates with the offerings and what
CF | have you that were on the island next to that huge tree.
CF |
CF | The festivities from the temple that you saw earlier seemed to have
CF | continued after the "stage was struck" so to speak. Perhaps the
CF | Vikings really were drunk rather than just pretending to be for the
CF | sake of the simulation. Anyway, they're all lounging around on the
CF | floor here on various bits of scenery, drinking mead from horns out of
CF | barrels that mysteriously haven't been put away yet. Somewhere around
CF | them, Ragnar Lodbrok and Lagertha are mixed in - but drunken
CF | Scandinavians all look the same to you.
CF |
CF | >
DavidW says (to ClubFloyd), "w"
CF ] Missouri Simulation Room 95/1468
CF | >
CF | > W
CF |
CF |
CF | Missouri Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. A passageway leads east.
CF |
CF | Two of the three crosses that were burning earlier, the larger and
CF | heavier ones, rest against the wall.
CF |
CF | Once again, the table-football game stands abandoned in the centre of
CF | the room; you're beginning to feel sorry for it.
CF |
CF | > Jade says, "it feels very linear to me"
DavidW says, "ha ha: 'sorry' for the game machine."
DavidW says (to ClubFloyd), "open game"
CF ] Missouri Simulation Room 95/1469
CF | >
CF | > OPEN GAME
CF |
CF | It seems to be locked.
CF |
CF | >
DavidW says (to ClubFloyd), "unlock game with keys"
CF ] Missouri Simulation Room 95/1470
CF | >
CF | > UNLOCK GAME WITH KEYS
CF |
CF | You eventually manage to find the right Allen key.
CF |
CF | >
DavidW says (to ClubFloyd), "open game"
CF ] Missouri Simulation Room 95/1471
CF | >
CF | > OPEN GAME
CF |
CF | You open the table-football game.
CF |
CF | >
DavidW says (to ClubFloyd), "take kernel"
CF ] Missouri Simulation Room 95/1472
CF | >
CF | > TAKE KERNEL
CF |
CF | Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "look in game"
CF ] Missouri Simulation Room 95/1473
CF | >
CF | > LOOK IN GAME
CF |
CF | The table-football game is empty.
CF |
CF | >
DavidW says (to ClubFloyd), "x kernel"
CF ] Missouri Simulation Room 95/1474
CF | >
CF | > X KERNEL
CF |
CF | It looks like a nut, though you're not sure what it's the nut of.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Scandinavian Simulation Room 95/1475
CF | >
CF | > E
CF |
CF |
CF | Scandinavian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Passageways lead south and west.
CF |
CF | The northern wall is crowded with all the furnishings of the Temple of
CF | Uppsala, mixed in with a couple of crates with the offerings and what
CF | have you that were on the island next to that huge tree.
CF |
CF | The festivities from the temple that you saw earlier seemed to have
CF | continued after the "stage was struck" so to speak. Perhaps the
CF | Vikings really were drunk rather than just pretending to be for the
CF | sake of the simulation. Anyway, they're all lounging around on the
CF | floor here on various bits of scenery, drinking mead from horns out of
CF | barrels that mysteriously haven't been put away yet. Somewhere around
CF | them, Ragnar Lodbrok and Lagertha are mixed in - but drunken
CF | Scandinavians all look the same to you.
CF |
CF | >
DavidW says (to ClubFloyd), "s"
CF ] Amazonian Simulation Room 95/1476
CF | >
CF | > S
CF |
CF |
CF | Amazonian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Passageways lead north, south and east.
CF |
CF | Against the west wall are various parts of a dismantled bulldozer next
CF | to a collection of logs and canvas that must have been used to
CF | construct the treehouse.
CF |
CF | The two eco warriors you met earlier are sitting behind a desk
CF | decorated with posters advertising and raising money for the Rhino
CF | Warriors. On top of the desk is one of those blue cylindrical charity
CF | money boxes that people still use even to this day.
CF |
CF | >
DavidW says (to ClubFloyd), "e"
CF ] Indonesian Simulation Room 95/1477
CF | >
CF | > E
CF |
CF |
CF | Indonesian Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Broad stairs lead up and down whilst a flat
CF | passageway heads towards the west.
CF |
CF | Against the southern wall is a collection of tables and chairs all
CF | stacked neatly next to the huge oven and compressor from the
CF | processing plant, the cupboards from the shop, and the iron gates you
CF | previously saw at the entrance to the plantation.
CF |
CF | In front of all of that paraphernalia is the washing machine from the
CF | plant, which, though you thought was meant to be used to wash palm
CF | tree kernels, is now busy washing the smelly old clothes you remember
CF | seeing on the general store owner back in the Caribbean. A laundry
CF | basket (from the Elizabethan area?) sits in front of the washing
CF | machine.
CF |
CF | >
DavidW says (to ClubFloyd), "u"
CF ] Himalayan Simulation Room 95/1478
CF | >
CF | > U
CF |
CF |
CF | Himalayan Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. Passageways lead north and east and a broad
CF | set of stairs lead down.
CF |
CF | A fig tree stands in a huge earthenware pot against the south wall,
CF | next to the blind man's trolley with its teapot, sugar bowl and little
CF | Buddha statue that you remember from before.
CF |
CF | The two maintenance guys who were doing a poor job of putting out the
CF | burning crosses earlier are now making an equally poor job of
CF | repairing the coffee machine.
CF |
CF | > Jade asks, "what is the kernel?"
DavidW says (to ClubFloyd), "n"
CF ] Woodlands Simulation Room 95/1479
CF | >
CF | > N
CF |
CF |
CF | Woodlands Simulation Room
CF | You are in a simulation room. The walls, floor and ceiling are a
CF | featureless warship-grey. A passageway leads south.
CF |
CF | A closed door is just about visible to the north. A small receptacle
CF | next to it appears to be just the right size to accommodate the kernel
CF | you've got on you.
CF |
CF | In the centre of the room, a huge plastic tree has been partially
CF | dismantled into several sections, though you can see that there's
CF | still a lot of work left to complete the job. Assembled, it would
CF | probably reach the ceiling - and you do recognise it from before.
CF |
CF | Thanks to your timely intervention, the maintenance man has been saved
CF | from the nervous breakdown he would surely have suffered had he
CF | continued trying to complete the job of dismantling the tree, and now
CF | lies snoring peacefully to the side.
CF |
CF | You can see a semi-full bottle of Jill Daniels here.
CF |
CF | > DavidW says, "It's a nut"
DavidW says (to ClubFloyd), "take bottle"
CF ] Woodlands Simulation Room 95/1480
CF | >
CF | > TAKE BOTTLE
CF |
CF | Taken.
CF |
CF | >
DavidW says (to ClubFloyd), "put kernel in receptacle"
CF ] Woodlands Simulation Room 100/1480
CF | >
CF | > PUT KERNEL IN RECEPTACLE
CF |
CF | The walls of the simulation room swim before your eyes again (perhaps
CF | you were still in the simulation all along), and as you regain your
CF | bearings for a second time you find yourself in a simulation room as
CF | before but with no exits save the door which now lies open in front of
CF | you, leading back to the life that you love in all of its artificial
CF | splendour. The soft female voice speaks out again:
CF |
CF | Program Arborea completed successfully. Congratulations. Please
CF | take time to re-orient yourself and observe all normal safety
CF | precautions when exiting the building. We hope you have enjoyed this
CF | excursion into our wild and verdant past.
CF |
CF | --oOo---
CF |
CF | Thank you for playing Arborea.
CF |
CF | ---oOo---
CF |
CF | When all the trees have been cut down,
CF | when all the animals have been hunted,
CF | when all the waters are polluted,
CF | when all the air is unsafe to breathe,
CF | only then will you discover you cannot eat money.
CF |
CF | Native American saying
CF |
CF | ---oOo---
CF |
CF | A few notes from me (the author).
CF |
CF | I love trees. When I was young I used to like climbing them, now I
CF | just enjoy being amongst them, listening to them and enjoying their
CF | "air". When I decided I wanted to write an adventure (my only one to
CF | date, actually) about trees, I set about thinking of all the different
CF | ways that mankind has interacted with them through history. Of course,
CF | we've hanged people from them, but we have also worshipped them, lived
CF | in harmony with them when we've used what they freely gave us, rather
CF | less in harmony with them when we've chopped them down for wood, and,
CF | most recently, almost treated them as an enemy with the deforestation
CF | in the Amazon and the way we're farming them in Indonesia.
CF |
CF | There are many quotes that I could have chosen to end this adventure
CF | (just google tree quotes), however that Native American one probably
CF | best describes much of our attitude towards trees these days, and to
CF | nature in general. I just hope that it doesn't come to pass that we
CF | end up having to eat money.
CF |
CF | If you want to go back and try some fun things, take the awakened head
CF | around with you - it generally has a lot to say. This adventure is
CF | about the size of a novel now, so there's probably lots more you could
CF | play around with if you like. If you have any feedback or
CF | recommendations, please don't hesitate to get in touch: the command
CF | "feedback" has all the details that you need, and I would love to hear
CF | from you.
CF |
CF | Richard Develyn.
CF |
CF |
CF |
CF | *** The End ***
CF |
CF |
CF | In that game you scored 100 out of a possible 100, in 1480 turns.
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last
CF | command?
CF | > Jade exclaims, "congratulations, 1500 turns!"
Jade says, "100 out of 100"
DavidW says, "hooray we are victorious"
Jade says, "this is a great, big game"
DavidW asks, "I liked that game a lot but it is a bit strange, isn't it?"
Jade says, "yes it is a bit strange becouse this is a simulation and the author can reclaim some rights to do whatever he things"
DavidW says, "And we're finishing at the right time too. It's almost but not quite 4pm."
Jade says, "22:00 here"
DavidW says, "I'm trying to think what part I liked best."
Jade says, "nevertheless, the game says there are more stuff to try..."
DavidW says, "There's no AMUSING command to suggest anything."
Jade says, "the poachers part, we discovered at the really beggining and finished the last one."
DavidW says, "It says we can carry the awakened head around, but we were doing that already."
Jade says, "yes we carry around the head untill the simulation ended up"
DavidW says, "I think, if we gave the sugar cube to the filly instead of the stallion, we'd have to ride her instead."
Jade says, "perhaps so"
DavidW says, "I just realized that we never got any meat pies."
Jade says, "no, we didin't, we were money left"
Jade says, "we didin't find a coin"
DavidW says, "Not until the second sim."
DavidW says, "Maybe there could be a sequel: Carborea, where you visit restaurants all over the world and eat carbs."
Jade says, "it sounds to me as an interesting idea for sending to seedcom"
Jade says, "seedcomp"
DavidW asks, "oh, I think I maybe heard of that. Drop in ideas for authors to pick and choose from?"
Roger says, "mmhmm"
Jade says, "seeding and growing"
DavidW says, "I should probably be an author and writing something instead."
DavidW says, "I have problems coming up with anything on my own except for parodies or variations on other people's stuff."
Jade exclaims, "you are welcome!"
DavidW says, "anyway, let's wrap this up. Thank you, Jade and Roger and others who were here in previous weeks."
DavidW says, "This was a fun game and I'm very glad I played it."
Jade says, "ok, I am going to bed. Stay safe, See you next week"
DavidW says, "bye Jade. Take care!"
DavidW says, "I'm heading back to the lounge for a bit."
DavidW says, "See you next week!"
DavidW disappears through an invisible gap in the MUD. You think you may have heard the sounds of chatting before the gap closed again. Jade says, "bye bye"
DavidW says, "hi again"
DavidW says, "ack"
Jade goes home.
Roger goes home.
Roger has disconnected.




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