ClubFloyd Transcript:
Wry by Olaf Nowacki
A D R I F T by Pinkunz
Hinterlands: Marooned! by Cody Gaisser
As played on ifMUD on May 1, 2022

The idea behind ClubFloyd is that each week at a pre-arranged time, a group of people meet online to cooperatively play a game of interactive fiction.

Below is a transcript of Wry written by Olaf Nowacki, A D R I F T written by Pinkunz, and Hinterlands: Marooned! written by Cody Gaisser. Wry, A D R I F T, and Hinterlands: Marooned! were all released as part of the 2022 Spring Thing. You can learn more about the games, including how to download them, by visiting the IFDB pages: Hinterlands: Marooned!, Wry, and A D R I F T.


WARNING! Below you will find a transcript of people playing these games, and it goes without saying that the transcript is full of spoilers. So, if you've never played these games, and think you might like to at some point, I do not recommend reading any further. Instead, you might want to return to the interactive fiction page.

To skip directly to a particular game, click on its title:

Wry by Olaf Nowacki
A D R I F T by Pinkunz
Hinterlands: Marooned! by Cody Gaisser


ToyShop & Floyditorium
#ClubFloyd Discussion



Roger says, "are we in the midst of something? I can never remember"
DavidW says, "We've been playing the Spring Thing games that are Floydable."
Knight_Otu has arrived. DavidW says, "We played Fairest last week, which was based on fairy tales."
Roger says, "hi K_O"
Knight_Otu says, "Hey."
DavidW says, "I think there's a trio of small games left for us to play."
DavidW says, "oh, and Hypercubic etc."
DavidW says, "okay, I've uploaded the games as hinterlands, hypercubic, wry, and adrift."
Roger asks, "are we going to wait for someone or something, or get started, or just chat a bit, or what say you all?"
DavidW says, "I dunno"
DavidW asks, "I guess we should start?"
Knight_Otu says, "Sure."
Roger says, "I support getting started, sure"
DavidW Anyone have a prefered game to start with? DavidW says, "sorry"
Roger says, "I know nothing about any of them"
Knight_Otu says, "I'm fine with any."
DavidW says (to ClubFloyd), "load sleepmask wry"
CF ] Score: 0 (of 60) Turns: 1
CF |
CF |
CF |
CF |
CF | The private road leads for a surprisingly long time through a pretty
CF | forest. Then a short stretch slightly uphill, past flowering meadows
CF | to the left and right, and through a beautifully curved oval gate in
CF | Art Nouveau style onto the gravelled square in front of the stunning
CF | portal of the estate.
CF |
CF | Hard to say how you did it. But if you can actually talk THIS customer
CF | into insurance, then nothing should stand in the way of your promotion
CF | to District Manager South-South-West!
CF |
CF | Wry
CF | A wonky miniature by Olaf Nowacki
CF | Release 1 / Serial number 220407 / Inform 7 build 6G60 (I6/v6.32 lib
CF | 6/12N)
CF | Type "about" for credits and other information.
CF |
CF | Anteroom
CF | This is a really lovingly decorated waiting room. And exclusive, I
CF | must say! What private individual can afford to have their own waiting
CF | room? Opposite the door is a large window. A zebra skin lies in the
CF | middle on the floor and an oval glass table stands half on it. There
CF | is an elegant and cosy-looking sofa, with some pictures hanging on the
CF | wall above. Next to it is a chest of drawers with an aquarium on top.
CF | And to crown it all, there is a waist-high pedestal in one corner
CF | featuring a filigree porcelain sculpture.
CF |
CF | On the glass table are some some thin-sheeted magazines that remind
CF | you of your dentist's waiting room.
CF |
CF | > DavidW says, "We're an insurance salesman? Oh brother."
Knight_Otu says, "Could be worse. Could be a would-be actor who murders security guards."
DavidW says, "touche"
DavidW says (to ClubFloyd), "x magazines"
CF ] Score: 0 (of 60) Turns: 2
CF |
CF | > X MAGAZINES
CF |
CF | A quick glance reveals that this are various Sunday magazines
CF | spreading made-up stories about celebrities. Somewhat disgusted, you
CF | look at the covers until you realise that all of them feature the
CF | portrait of Baroness Valerie, smiling big and friendly and looking
CF | very kissable! She always has the top story!
CF |
CF | >
DavidW says (to ClubFloyd), "x sculpture"
CF ] Score: 2 (of 60) Turns: 3
CF |
CF | > X SCULPTURE
CF |
CF | An incredibly fine piece of work. A ballet dancer snuggling up to a
CF | big teddy bear? You can just make out the smallest details. Wait,
CF | that's not a teddy bear... but that's not a ballet dancer either,
CF | that's a... and you can't call it cuddling. Uhh, modern art is just
CF | not your thing. The Baroness obviously has an out-of-the-ordinary
CF | taste, to say the least.
CF |
CF | Did you really want to know this? Nevertheless, the Baroness seems
CF | more familiar to you now.
CF |
CF | [Your score has just gone up by two points.]
CF |
CF | > Knight_Otu says, "I have a suspicion that the sculpture may be rather scandalous."
Roger says, "hmmm kind of a nice voice"
DavidW says (to ClubFloyd), "x paintings"
CF ] Score: 2 (of 60) Turns: 4
CF |
CF | > X PAINTINGS
CF |
CF | The pictures have different sizes and motifs. There is a young woman,
CF | a house, a still life with flowers, a noble horse and a mountain
CF | panorama. The pictures don't look cheap, but you're not an art expert
CF | either and couldn't tell if they were really valuable.
CF |
CF | Something bothers you about the pictures, but you can't put your
CF | finger on why.
CF |
CF | >
DavidW says (to ClubFloyd), "x woman"
CF ] Score: 2 (of 60) Turns: 5
CF |
CF | > X WOMAN
CF |
CF | A pale young woman in a black dress sits in a room in front of a door.
CF | Her hands are in her lap. Her gaze passes the viewer. And yet you have
CF | the feeling that the woman is watching you.
CF |
CF | Everything in this room exudes the wonderful flair of the Baroness and
CF | yet... Again and again your gaze lands involuntarily on the paintings.
CF | Ow! Now you see it! It's the still life with flowers.
CF |
CF | >
DavidW says (to ClubFloyd), "x still life"
CF ] Score: 7 (of 60) Turns: 6
CF |
CF | > X STILL LIFE
CF |
CF | In this painting, white lilac flowers stand in a vase in front of a
CF | dark background. A very beautiful picture.
CF |
CF | It hangs a little crooked.
CF |
CF | This causes a deep uneasiness in you. It upsets the perfect harmony of
CF | this room.
CF |
CF | [Your score has just gone up by five points.]
CF |
CF | > Knight_Otu says, "Hm."
DavidW says (to ClubFloyd), "look behind still life"
CF ] Score: 7 (of 60) Turns: 6
CF |
CF | > LOOK BEHIND STILL LIFE
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "move still life"
CF ] Score: 7 (of 60) Turns: 7
CF |
CF | > MOVE STILL LIFE
CF |
CF | You refrain from moving the still life because it could be considered
CF | intrusive behaviour.
CF |
CF | >
DavidW says (to ClubFloyd), "search it"
CF ] Score: 7 (of 60) Turns: 8
CF |
CF | > SEARCH IT
CF |
CF | You find nothing of interest.
CF |
CF | >
DavidW says (to ClubFloyd), "x zebra skin"
CF ] Score: 7 (of 60) Turns: 9
CF |
CF | > X ZEBRA SKIN
CF |
CF | You bend down a little to the zebra skin. It always feels a little
CF | strange when parts of dead animals are furnishings. However, this
CF | zebra skin feels amazingly cozy, as if you could also sit or lie on it
CF | very well.
CF |
CF | >
DavidW says (to ClubFloyd), "x sofa"
CF ] Score: 7 (of 60) Turns: 10
CF |
CF | > X SOFA
CF |
CF | The red sofa has beautifully curved back and armrests. It looks a
CF | little used, like a favorite piece of furniture that keeps getting
CF | passed down. You wonder how many generations have laid down on it for
CF | a nap.
CF |
CF | >
DavidW says (to ClubFloyd), "x window"
CF ] Score: 7 (of 60) Turns: 11
CF |
CF | > X WINDOW
CF |
CF | (the window)
CF | A wide and high window through which you can see the front courtyard
CF | and a corner of the pleasure garden next to it. It is flanked by a
CF | heavy dark green curtain and a candelabra stands on the windowsill.
CF |
CF | >
DavidW says (to ClubFloyd), "x candelabra"
CF ] Score: 7 (of 60) Turns: 12
CF |
CF | > X CANDELABRA
CF |
CF | A noble looking candelabra with five candles stands on the windowsill.
CF |
CF | >
DavidW says (to ClubFloyd), "x curtain"
CF ] Score: 7 (of 60) Turns: 13
CF |
CF | > X CURTAIN
CF |
CF | The fabric from which the curtain is made has a wonderful quality. It
CF | looks as if it were hundreds of years old, and who knows, maybe it is?
CF |
CF | >
DavidW says (to ClubFloyd), "x garden"
CF ] Score: 9 (of 60) Turns: 14
CF |
CF | > X GARDEN
CF |
CF | The window looks mainly onto graveled courtyard in front of the main
CF | entrance, where your little red car is parked. But if you bend your
CF | head a little, you can also catch a glimpse of the beautiful pleasure
CF | garden and the well-tended park behind it, the extent of which is
CF | impossible to see.
CF | In front of your inner eye people with Venetian masks appear in the
CF | pleasure garden. Half of them wear elegant evening clothes, the other
CF | half is naked! Some of the naked ones are running and chasing each
CF | other like children playing tag. Then you realise that the others are
CF | engaged in much more adult games!
CF |
CF | You blink once and the pleasure garden is deserted as before.
CF |
CF | Hmm, since when have you been prone to such ideas? And even in bright
CF | daylight.
CF |
CF | [Your score has just gone up by two points.]
CF |
CF | >
DavidW says (to ClubFloyd), "score"
CF ] Score: 9 (of 60) Turns: 14
CF |
CF | > SCORE
CF |
CF | You have so far scored 9 out of a possible 60, in 14 turns, earning
CF | you the rank of Ghost Driver.
CF |
CF | >
DavidW says (to ClubFloyd), "full score"
CF ] Score: 9 (of 60) Turns: 14
CF |
CF | > FULL SCORE
CF |
CF | That's not a verb I recognise.
CF |
CF | >
DavidW says (to ClubFloyd), "credits"
CF ] Score: 9 (of 60) Turns: 14
CF |
CF | > CREDITS
CF |
CF |
CF | Wry
CF | Insurance agent Jon Doe is on the verge of winning an important and
CF | prominent person as a client. His career depends on it. Actually, the
CF | only thing standing in his way is his subconscious desire for a
CF | not-so-business relationship.
CF |
CF | I bow to the grand master Loriot - as is probably hard to miss, I
CF | "borrowed" some elements from his sketch "Zimmerverwüstung" from 1976
CF | for this interactive work (see here: [LINK]).
CF |
CF | Credits
CF | I would like to express my heartfelt thanks: to Annette Köhn for her
CF | wonderful cover art, to Francesco Ariis, Saskia Eckhardt and Andrew
CF | Schultz for tireless testing and great feedback despite unfinished
CF | versions, and to deepl.com for the help with the translation.
CF |
CF | The game was written August-September 2021 and March 2022 by Olaf
CF | Nowacki.
CF | Please send your very welcome feedback and transcripts to
CF | olaf.nowacki@gmail.com!
CF |
CF | > Knight_Otu says, ";Ghost driver? Odd rank for an insurance salesperson."
DavidW says (to ClubFloyd), "x me"
CF ] Score: 9 (of 60) Turns: 15
CF |
CF | > X ME
CF |
CF | The introspection shows: You are Jon Doe, a punctual, diligent,
CF | conscientious, reliable, punctual, uh, you already had that.... Well,
CF | a really good employee who deserves to be promoted!
CF |
CF | >
DavidW says (to ClubFloyd), "i"
CF ] Score: 9 (of 60) Turns: 16
CF |
CF | > I
CF |
CF | You are carrying:
CF | a leather briefcase
CF | a fountain pen
CF | an unfilled liability insurance policy
CF | an unfilled homeowner's insurance policy
CF |
CF | >
DavidW says (to ClubFloyd), "x liability"
CF ] Score: 9 (of 60) Turns: 17
CF |
CF | > X LIABILITY
CF |
CF | You know the liability insurance policy inside out, you don't need to
CF | look at it again.
CF |
CF | The crookedly hanging still life gives you no peace. You can't sign a
CF | policy like that, you have to do something urgently.
CF |
CF | >
DavidW says (to ClubFloyd), "x homeowner's"
CF ] Score: 9 (of 60) Turns: 18
CF |
CF | > X HOMEOWNER'S
CF |
CF | You know the homeowner's insurance policy inside out, you don't need
CF | to look at it again.
CF |
CF | >
DavidW says (to ClubFloyd), "x pen"
CF ] Score: 9 (of 60) Turns: 19
CF |
CF | > X PEN
CF |
CF | An heirloom from your grandfather. When you were a little child, he
CF | once told you that the fountain pen had already been to extraordinary
CF | places. When you asked him to show you where on the globe, he just
CF | laughed. You took it apart last night, cleaned it and filled it with
CF | fresh ink. Just to make sure that it will do its job properly today.
CF |
CF | > Roger says, "this is how Harker got sucked into Dracula's sphere, for that matter"
DavidW says (to ClubFloyd), "push still life"
CF ] Score: 9 (of 60) Turns: 20
CF |
CF | > PUSH STILL LIFE
CF |
CF | You refrain from moving the still life because it could be considered
CF | intrusive behaviour.
CF |
CF | >
DavidW says (to ClubFloyd), "x sofa"
CF ] Score: 9 (of 60) Turns: 21
CF |
CF | > X SOFA
CF |
CF | The red sofa has beautifully curved back and armrests. It looks a
CF | little used, like a favorite piece of furniture that keeps getting
CF | passed down. You wonder how many generations have laid down on it for
CF | a nap.
CF |
CF | >
DavidW says (to ClubFloyd), "x aquarium"
CF ] Score: 9 (of 60) Turns: 22
CF |
CF | > X AQUARIUM
CF |
CF | The aquarium is about half a metre high and open at the top. It has
CF | exactly the same footprint as the chest of drawers on which it stands.
CF | The water inside is only sparsely lit.
CF |
CF | >
DavidW says (to ClubFloyd), "chest"
CF ] Score: 9 (of 60) Turns: 22
CF |
CF | > CHEST
CF |
CF | That's not a verb I recognise.
CF |
CF | >
DavidW says (to ClubFloyd), "x chest"
CF ] Score: 9 (of 60) Turns: 23
CF |
CF | > X CHEST
CF |
CF | The chest of drawers seems to serve exclusively as a base for the
CF | aquarium on top, yet it is made of walnut burl wood. Crazy patterns,
CF | absolutely exclusive, expensive as hell. There is a single drawer in
CF | the upper part.
CF |
CF | >
DavidW says (to ClubFloyd), "open drawer"
CF ] Score: 9 (of 60) Turns: 24
CF |
CF | > OPEN DRAWER
CF |
CF | You open the drawer, revealing a jar of fish food.
CF |
CF | >
DavidW says (to ClubFloyd), "x jar"
CF ] Score: 9 (of 60) Turns: 25
CF |
CF | > X JAR
CF |
CF | The jar is filled with thin flakes. There are a few small holes at the
CF | top so that you can sprinkle the flakes finely into the water.
CF |
CF | >
DavidW says (to ClubFloyd), "close drawer"
CF ] Score: 9 (of 60) Turns: 26
CF |
CF | > CLOSE DRAWER
CF |
CF | You close the drawer.
CF |
CF | >
DavidW says (to ClubFloyd), "x fish"
CF ] Score: 9 (of 60) Turns: 27
CF |
CF | > X FISH
CF |
CF | (the aquarium)
CF | The aquarium is about half a metre high and open at the top. It has
CF | exactly the same footprint as the chest of drawers on which it stands.
CF | The water inside is only sparsely lit.
CF |
CF | >
DavidW says (to ClubFloyd), "look in water"
CF ] Score: 9 (of 60) Turns: 28
CF |
CF | > LOOK IN WATER
CF |
CF | Inside the aquarium, the atmosphere is like that of the cold bottom of
CF | a deep lake. The water is a little murky and fine particles float
CF | around in it. A few slender aquatic plants grow out of the sandy
CF | bottom and become denser towards the back and sides. This creates a
CF | dim clearing in the middle where the pale face of a drowned body would
CF | not look out of place. Instead, it's two chunky fish making their
CF | deadly slow rounds there.
CF |
CF | > Knight_Otu says, "I'm not going to right that painting, but let me ruffle through these drawers."
DavidW says (to ClubFloyd), "right still life"
CF ] Score: 9 (of 60) Turns: 28
CF |
CF | > RIGHT STILL LIFE
CF |
CF | That's not a verb I recognise.
CF |
CF | >
DavidW says (to ClubFloyd), "look"
CF ] Score: 9 (of 60) Turns: 29
CF |
CF | > LOOK
CF |
CF | Anteroom
CF | This is a really lovingly decorated waiting room. Opposite the door
CF | is a large window. A zebra skin lies in the middle on the floor and an
CF | oval glass table stands half on it. There is an elegant and
CF | cosy-looking sofa, with some pictures hanging on the wall above. Next
CF | to it is a chest of drawers with an aquarium on top. And to crown it
CF | all, there is a waist-high pedestal in one corner featuring a filigree
CF | porcelain sculpture.
CF |
CF | On the glass table are some some magazines with Baroness Valerie on
CF | the cover.
CF |
CF | >
DavidW says (to ClubFloyd), "x table"
CF ] Score: 9 (of 60) Turns: 30
CF |
CF | > X TABLE
CF |
CF | An oval table, knee-high and with a dark tinted glass top.
CF |
CF | On the glass table are some some magazines with Baroness Valerie on
CF | the cover.
CF |
CF | >
DavidW says (to ClubFloyd), "x pedestal"
CF ] Score: 9 (of 60) Turns: 30
CF |
CF | > X PEDESTAL
CF |
CF | It looks like a Greek column. It reaches up to your belly button and
CF | has the diameter of a thigh. It's probably made of plaster, but that's
CF | just your unprofessional assessment.
CF |
CF | Finally, the door opens and the baroness enters the room. You stand up
CF | and bow deeply, she nods it off curtly. When you hand her the
CF | insurance contracts, she does not look at them. Instead, she just
CF | says, "I'll have it checked and get back to you if necessary. Thank
CF | you for your time. Good day."
CF |
CF |
CF |
CF | *** The unspectacular but possibly fitting ending. ***
CF |
CF |
CF | In that game you scored 9 out of a possible 60, in 30 turns, earning
CF | you the rank of Ghost Driver.
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last
CF | command?
CF | > Knight_Otu says, "Hm."
DavidW says, "huh"
Roger says, "huzzah"
DavidW says, "I'm not at all sure what I did wrong, but obviously I did."
Roger asks, "is this a back garden game?"
DavidW says, "no, main festival"
Knight_Otu says, "I guess we need to get certain thoughts out of our head, from the way things sound."
Roger says, "okay thanks"
Roger says, "hmmm maybe"
DavidW says, "I didn't look at all four pictures, but surely that doesn't matter."
DavidW asks, "Should I have fed the fish?"
Knight_Otu asks, "Maybe?"
DavidW asks, "Or lied down on the zebra skin?"
Knight_Otu says, "It's hard to tell what would get the unwanted thoughts out of our system."
DavidW asks, "Do either of you want to drive and try your luck?"
Roger says, "go ahead, Otu"
Knight_Otu says, "I can try."
Knight_Otu says (to ClubFloyd), "restart"
CF ] Score: 0 (of 60) Turns: 1
CF |
CF |
CF |
CF |
CF | The private road leads for a surprisingly long time through a pretty
CF | forest. Then a short stretch slightly uphill, past flowering meadows
CF | to the left and right, and through a beautifully curved oval gate in
CF | Art Nouveau style onto the gravelled square in front of the stunning
CF | portal of the estate.
CF |
CF | Hard to say how you did it. But if you can actually talk THIS customer
CF | into insurance, then nothing should stand in the way of your promotion
CF | to District Manager South-South-West!
CF |
CF | Wry
CF | A wonky miniature by Olaf Nowacki
CF | Release 1 / Serial number 220407 / Inform 7 build 6G60 (I6/v6.32 lib
CF | 6/12N)
CF | Type "about" for credits and other information.
CF |
CF | Anteroom
CF | This is a really lovingly decorated waiting room. And exclusive, I
CF | must say! What private individual can afford to have their own waiting
CF | room? Opposite the door is a large window. A zebra skin lies in the
CF | middle on the floor and an oval glass table stands half on it. There
CF | is an elegant and cosy-looking sofa, with some pictures hanging on the
CF | wall above. Next to it is a chest of drawers with an aquarium on top.
CF | And to crown it all, there is a waist-high pedestal in one corner
CF | featuring a filigree porcelain sculpture.
CF |
CF | On the glass table are some some thin-sheeted magazines that remind
CF | you of your dentist's waiting room.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x sculpture"
CF ] Score: 2 (of 60) Turns: 2
CF |
CF | > X SCULPTURE
CF |
CF | An incredibly fine piece of work. A ballet dancer snuggling up to a
CF | big teddy bear? You can just make out the smallest details. Wait,
CF | that's not a teddy bear... but that's not a ballet dancer either,
CF | that's a... and you can't call it cuddling. Uhh, modern art is just
CF | not your thing. The Baroness obviously has an out-of-the-ordinary
CF | taste, to say the least.
CF |
CF | Did you really want to know this? Nevertheless, the Baroness seems
CF | more familiar to you now.
CF |
CF | [Your score has just gone up by two points.]
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x paintings"
CF ] Score: 2 (of 60) Turns: 3
CF |
CF | > X PAINTINGS
CF |
CF | The pictures have different sizes and motifs. There is a young woman,
CF | a house, a still life with flowers, a noble horse and a mountain
CF | panorama. The pictures don't look cheap, but you're not an art expert
CF | either and couldn't tell if they were really valuable.
CF |
CF | Something bothers you about the pictures, but you can't put your
CF | finger on why.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x still life"
CF ] Score: 7 (of 60) Turns: 4
CF |
CF | > X STILL LIFE
CF |
CF | In this painting, white lilac flowers stand in a vase in front of a
CF | dark background. A very beautiful picture.
CF |
CF | It hangs a little crooked.
CF |
CF | This causes a deep uneasiness in you. It upsets the perfect harmony of
CF | this room.
CF |
CF | [Your score has just gone up by five points.]
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x window"
CF ] Score: 7 (of 60) Turns: 5
CF |
CF | > X WINDOW
CF |
CF | (the window)
CF | A wide and high window through which you can see the front courtyard
CF | and a corner of the pleasure garden next to it. It is flanked by a
CF | heavy dark green curtain and a candelabra stands on the windowsill.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x garden"
CF ] Score: 9 (of 60) Turns: 6
CF |
CF | > X GARDEN
CF |
CF | The window looks mainly onto graveled courtyard in front of the main
CF | entrance, where your little red car is parked. But if you bend your
CF | head a little, you can also catch a glimpse of the beautiful pleasure
CF | garden and the well-tended park behind it, the extent of which is
CF | impossible to see.
CF | In front of your inner eye people with Venetian masks appear in the
CF | pleasure garden. Half of them wear elegant evening clothes, the other
CF | half is naked! Some of the naked ones are running and chasing each
CF | other like children playing tag. Then you realise that the others are
CF | engaged in much more adult games!
CF |
CF | You blink once and the pleasure garden is deserted as before.
CF |
CF | Hmm, since when have you been prone to such ideas? And even in bright
CF | daylight.
CF |
CF | [Your score has just gone up by two points.]
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x zebra"
CF ] Score: 9 (of 60) Turns: 7
CF |
CF | > X ZEBRA
CF |
CF | You bend down a little to the zebra skin. It always feels a little
CF | strange when parts of dead animals are furnishings. However, this
CF | zebra skin feels amazingly cozy, as if you could also sit or lie on it
CF | very well.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "sit on it"
CF ] Score: 11 (of 60) Turns: 8
CF |
CF | > SIT ON IT
CF |
CF | Once, when you were 8 years old, you sat on a sheepskin with Nanette
CF | and played Indians. You wanted to smoke a peace pipe with her. She
CF | wanted to kiss you, so you threw her out. Damn it.
CF |
CF | Now you're too old for that kind of thing. Besides, Nanette's not
CF | here.
CF |
CF | Why does this awkward memory come to your mind now of all times?
CF |
CF | [Your score has just gone up by two points.]
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x auarium"
CF ] Score: 11 (of 60) Turns: 8
CF |
CF | > X AUARIUM
CF |
CF | You can't see any such thing.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x aquarium"
CF ] Score: 11 (of 60) Turns: 9
CF |
CF | > X AQUARIUM
CF |
CF | The aquarium is about half a metre high and open at the top. It has
CF | exactly the same footprint as the chest of drawers on which it stands.
CF | The water inside is only sparsely lit.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "open drawers"
CF ] Score: 11 (of 60) Turns: 10
CF |
CF | > OPEN DRAWERS
CF |
CF | You open the drawer, revealing a jar of fish food.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "feed fish"
CF ] Score: 11 (of 60) Turns: 11
CF |
CF | > FEED FISH
CF |
CF | (the chunky fish the leather briefcase)
CF | The chunky fish doesn't seem interested.
CF |
CF | > Knight_Otu says, "Har har."
Knight_Otu says (to ClubFloyd), "get food"
CF ] Score: 11 (of 60) Turns: 12
CF |
CF | > GET FOOD
CF |
CF | Taken.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "feed food to fish"
CF ] Score: 11 (of 60) Turns: 13
CF |
CF | > FEED FOOD TO FISH
CF |
CF | (the chunky fish)
CF | You sprinkle some fish food into the water. The thin flakes slowly
CF | sink down and finally past the fish, which are not interested in it at
CF | all, to the sandy bottom. Maybe they prefer food that is less
CF | vegetable and more alive?
CF |
CF | >
Knight_Otu says (to ClubFloyd), "put food in drawer"
CF ] Score: 11 (of 60) Turns: 14
CF |
CF | > PUT FOOD IN DRAWER
CF |
CF | You put the jar of fish food into the drawer.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "close drawer"
CF ] Score: 11 (of 60) Turns: 15
CF |
CF | > CLOSE DRAWER
CF |
CF | You close the drawer.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "score"
CF ] Score: 11 (of 60) Turns: 15
CF |
CF | > SCORE
CF |
CF | You have so far scored 11 out of a possible 60, in 15 turns, earning
CF | you the rank of Ghost Driver.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x sofa"
CF ] Score: 11 (of 60) Turns: 16
CF |
CF | > X SOFA
CF |
CF | The red sofa has beautifully curved back and armrests. It looks a
CF | little used, like a favorite piece of furniture that keeps getting
CF | passed down. You wonder how many generations have laid down on it for
CF | a nap.
CF |
CF | The crookedly hanging still life gives you no peace. You can't sign a
CF | policy like that, you have to do something urgently.
CF |
CF | > DavidW asks, "Where on earth are you expected to find worms or whatever to feed the fish with?"
Knight_Otu says (to ClubFloyd), "lie on sofa"
CF ] Score: 13 (of 60) Turns: 17
CF |
CF | > LIE ON SOFA
CF |
CF | On the cozy sofa you can certainly lie well. Just the right furniture
CF | for... Oh, yes, you and the Baroness... reenacting the whole alphabet
CF | together...
CF |
CF | When you open your eyes again, you still have that blissful smile. Of
CF | course, you don't lie down on the sofa, but you can still dream a
CF | little, can't you?
CF |
CF | Hmm, since when have you been prone to such ideas? And even in bright
CF | daylight.
CF |
CF | [Your score has just gone up by two points.]
CF |
CF | > Knight_Otu says, "Who knows."
DavidW asks, "Is the 'bright daylight' a hint to close the curtains?"
Knight_Otu says (to ClubFloyd), "close curtains"
CF ] Score: 13 (of 60) Turns: 18
CF |
CF | > CLOSE CURTAINS
CF |
CF | That's not something you can close.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x horse"
CF ] Score: 13 (of 60) Turns: 19
CF |
CF | > X HORSE
CF |
CF | A black horse with an enormous tail and shiny coat stands in front of
CF | a very pale landscape.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x panorama"
CF ] Score: 13 (of 60) Turns: 20
CF |
CF | > X PANORAMA
CF |
CF | The very wide panorama obviously shows the view out of a forest, onto
CF | an elongated mountain range with snowy peaks. It radiates power and
CF | tranquillity.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x house"
CF ] Score: 13 (of 60) Turns: 21
CF |
CF | > X HOUSE
CF |
CF | The picture consists almost entirely of blue and yellow, with a little
CF | orange thrown in. There is a tree on the street in front of the house,
CF | some people are walking by. Although you have never seen the picture
CF | before, you have the feeling that it could be very valuable.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "get still life"
CF ] Score: 13 (of 60) Turns: 22
CF |
CF | > GET STILL LIFE
CF |
CF | You refrain from taking the still life because it could be considered
CF | intrusive behaviour.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "read magazines"
CF ] Score: 14 (of 60) Turns: 23
CF |
CF | > READ MAGAZINES
CF |
CF | You flip through one of the rags, looking for the cover story. Ah,
CF | there it is:
CF |
CF | Oh! "Baroness Valerie flashes knickers" - the photo is very blurry.
CF | Actually, you can only make out that someone is getting out of a
CF | limousine. Could be anyone.
CF |
CF | Did you really want to know this? Nevertheless, the Baroness seems
CF | more familiar to you now.
CF |
CF | [Your score has just gone up by one point.]
CF |
CF | >
Knight_Otu says (to ClubFloyd), "l"
CF ] Score: 14 (of 60) Turns: 24
CF |
CF | > L
CF |
CF | Anteroom
CF | This is a really lovingly decorated waiting room. Opposite the door
CF | is a large window. A zebra skin lies in the middle on the floor and an
CF | oval glass table stands half on it. There is an elegant and
CF | cosy-looking sofa, with some pictures hanging on the wall above. Next
CF | to it is a chest of drawers with an aquarium on top. And to crown it
CF | all, there is a waist-high pedestal in one corner featuring a filigree
CF | porcelain sculpture.
CF |
CF | On the glass table are some some thin-sheeted magazines that remind
CF | you of your dentist's waiting room.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "lie on fur"
CF ] Score: 16 (of 60) Turns: 25
CF |
CF | > LIE ON FUR
CF |
CF | You look at the fur. Without being able to do anything about it, you
CF | imagine yourself lying on it with the Baroness. In front of a big
CF | fireplace. But the zebra skin is a fluffy bear skin. Outside it is
CF | snowing heavily. You two are n...
CF |
CF | Hmm, since when have you been prone to such ideas? And even in bright
CF | daylight.
CF |
CF | [Your score has just gone up by two points.]
CF |
CF | You don't lie down on the fur, of course not.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x curtains"
CF ] Score: 16 (of 60) Turns: 26
CF |
CF | > X CURTAINS
CF |
CF | The fabric from which the curtain is made has a wonderful quality. It
CF | looks as if it were hundreds of years old, and who knows, maybe it is?
CF |
CF | >
Knight_Otu says (to ClubFloyd), "x pedestal"
CF ] Score: 16 (of 60) Turns: 27
CF |
CF | > X PEDESTAL
CF |
CF | It looks like a Greek column. It reaches up to your belly button and
CF | has the diameter of a thigh. It's probably made of plaster, but that's
CF | just your unprofessional assessment.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "i"
CF ] Score: 16 (of 60) Turns: 28
CF |
CF | > I
CF |
CF | You are carrying:
CF | a leather briefcase
CF | a fountain pen
CF | an unfilled liability insurance policy
CF | an unfilled homeowner's insurance policy
CF |
CF | >
Knight_Otu says (to ClubFloyd), "put briefcase on tabl"
CF ] Score: 16 (of 60) Turns: 28
CF |
CF | > PUT BRIEFCASE ON TABL
CF |
CF | You can't see any such thing.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "put briefcase on table"
CF ] Score: 16 (of 60) Turns: 29
CF |
CF | > PUT BRIEFCASE ON TABLE
CF |
CF | You put the leather briefcase on the glass table.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "sit on sofa"
CF ] Score: 16 (of 60) Turns: 30
CF |
CF | > SIT ON SOFA
CF |
CF | You are now seated on the cosy red sofa.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "z"
CF ] Score: 16 (of 60) Turns: 30
CF |
CF | > Z
CF |
CF | You don't wait for a beautiful woman. You gather anticipation.
CF |
CF | Time passes nonetheless.
CF |
CF | Finally, the door opens and the baroness enters the room. You stand up
CF | and bow deeply, she nods it off curtly. When you hand her the
CF | insurance contracts, she does not look at them. Instead, she just
CF | says, "I'll have it checked and get back to you if necessary. Thank
CF | you for your time. Good day."
CF |
CF |
CF |
CF | *** The unspectacular but possibly fitting ending. ***
CF |
CF |
CF | In that game you scored 16 out of a possible 60, in 30 turns, earning
CF | you the rank of Ghost Driver.
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last
CF | command?
CF | > Knight_Otu says, "Hm."
DavidW asks, "yeah, it's not obvious what's expected, is it?"
DavidW says, "Like, we get rewarded for lewd-ish thoughts."
Knight_Otu says, "Yeah."
DavidW asks, "Should we move onto another game or keep poking at this one?"
Knight_Otu says, "I'm not sure what more we could poke at, beyond maybe touching objects."
DavidW says, "Or maybe try moving/taking stuff more. I dunno."
DavidW asks, "Perhaps some things have a smell?"
Knight_Otu says, "Could be."
DavidW asks, "Also wonder if the aquarium can be turned on so we can see in it better?"
DavidW says, "It didn't seem to suggest such an action, though."
DavidW says, "anyway, I think I'd like to move on to another game"
Knight_Otu says, "Yeah."
DavidW says, "Pinkunz entered A D R I F T into the back garden."
DavidW says (to ClubFloyd), "quit"
CF | >
CF | > QUIT
CF | debugcheapnitfol quit with exit status: 0
CF asks, "That game over already? It was just getting good. Wanna play another?"
DavidW says (to ClubFloyd), "load sleepmask adrift"
CF ]
CF |
CF |
CF |
CF |
CF | мне крышка…
DavidW pushes the green 'space' button.
CF ] The Void
CF |
CF | ADRIFT
CF | Lost in the (Ros)Cosmos by Pinkunz
CF | Release 1 / Serial number 220331 / Inform 7 build 6M62 (I6/v6.33 lib
CF | 6/12N)
CF |
CF | The Void
CF | They always go on about the stars, stunning vistas spanning the
CF | heavens. Celestial tapestry…
CF |
CF | You see nothing but a pitch black void and the sun before you,
CF | ceaslessly constricting your pupils. You don't know how to turn away,
CF | let alone get home.
CF |
CF | It figures you're going to die in space and you won't even see the
CF | stars…
CF |
CF | >
DavidW says (to ClubFloyd), "x sun"
CF ] The Void
CF | >
CF | > X SUN
CF |
CF | The visor is currently safe-guarding your vision, although you still
CF | do your best to not stare directly at the sun.
CF |
CF | In normal operations, you can switch the visor on and off.
CF |
CF | >
DavidW says (to ClubFloyd), "x me"
CF ] The Void
CF | >
CF | > X ME
CF |
CF | You're still alive (for now) although things are not looking good.
CF | Your suit doesn't appear to have been damaged in the decompression.
CF | Your wrist readout is flashing.
CF |
CF | >
DavidW says (to ClubFloyd), "x readout"
CF ] The Void
CF | >
CF | > X READOUT
CF |
CF | You reflexively check the suit's readout: Plenty of oxygen; no
CF | integrity issues. The suit's internal monitors warn you that your
CF | blood pressure and respiration have spiked. Oh, and you're absolutely
CF | going to die.
CF |
CF | > Knight_Otu says, "Well that's cheerful."
DavidW asks, "Are we even in a ship?"
DavidW says (to ClubFloyd), "x void"
CF ] The Void
CF | >
CF | > X VOID
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "x suit"
CF ] The Void
CF | >
CF | > X SUIT
CF |
CF | Your suit is a standard-issue Orlan spacesuit. You think Federov had
CF | said it was the DMA-63C variant, but you can't remember for sure. You
CF | weren't listening carefully because you were never intended to stray
CF | from your Arabidopsis beds.
CF |
CF | It has the usual handy extras: a pouch for storing small items and an
CF | attachment for safety tethers, a lot of good the latter did for you.
CF |
CF | >
DavidW says (to ClubFloyd), "x pouch"
CF ] The Void
CF | >
CF | > X POUCH
CF |
CF | A small snap pouch for holding sundries.
CF |
CF | > Knight_Otu says, "Sounds like no."
DavidW says (to ClubFloyd), "open pouch"
CF ] The Void
CF | >
CF | > OPEN POUCH
CF |
CF | You open the pouch, revealing a fidget spinner.
CF |
CF | > DavidW says, "ha ha"
DavidW says (to ClubFloyd), "x spinner"
CF ] The Void
CF | >
CF | > X SPINNER
CF |
CF | A gift from Lyudmila. A new American toy she bought na levo.
CF |
CF | >
DavidW says (to ClubFloyd), "play with spinner"
CF | >
CF | > PLAY WITH SPINNER
CF |
CF | (first taking the fidget spinner)
CF | Out of options, you grasp the center of the toy with your left thumb
CF | and forefinger and, with some difficulty, manage to flick it into
CF | motion.
CF |
CF | !!!!!!!
CF |
CF | To your shock, your orientation ever so slightly begins to shift in
CF | the opposite rotation. Mila is forever a genius!
CF |
CF | With some experimentation, you manage to reorient yourself facing away
CF | from the primary.
CF |
CF | Press any key...
DavidW pushes the green 'space' button.
CF | Press any key...As you triumphantly return the small toy to
CF | the safety of your pouch, you immediately fumble it.
CF |
CF | "черт!!!!" you say with feeling.
CF |
CF | You watch helplessly as your only tool and last remaining connection
CF | to Mila drifts rapidly out of sight.
CF |
CF | Press any key...
DavidW pushes the green 'space' button.
CF ]
CF | Press any key...
CF |
CF | Still bitter about the loss of Mila's gift, you're immediately
CF | impatient with your latent blindness, blinking rapidly in a vain hope
CF | to return your vision faster.
CF |
CF | >
DavidW says (to ClubFloyd), "turn off visor"
CF ]
CF | >
CF | > TURN OFF VISOR
CF |
CF | Best to leave it on; being blind isn't going to help your situation.
CF |
CF | >
DavidW says (to ClubFloyd), "look"
CF ]
CF | >
CF | > LOOK
CF |
CF |
CF | The pitch black night engulfs you.
CF |
CF | >
DavidW says (to ClubFloyd), "x sun"
CF ]
CF | >
CF | > X SUN
CF |
CF | The visor is currently safe-guarding your vision, although you still
CF | do your best to not stare directly at the sun.
CF |
CF | In normal operations, you can switch the visor on and off.
CF |
CF |
CF | Your eyes are still adjusting and but you notice some change.
CF |
CF | An indistinct object floats just at the edge of reach, your sunblinded
CF | eyes can't pick out any details just yet.
CF |
CF | >
DavidW says (to ClubFloyd), "x object"
CF ]
CF | >
CF | > X OBJECT
CF |
CF | You aren't even sure if it is really there or just your mind playing
CF | tricks.
CF |
CF | >
DavidW says (to ClubFloyd), "take object"
CF ]
CF | >
CF | > TAKE OBJECT
CF |
CF | You're not even sure if it is really there, let alone what it is (or
CF | how dangerous it might be). Mila would remind you to be patient.
CF |
CF | >
DavidW says (to ClubFloyd), "z"
CF ]
CF | >
CF | > Z
CF |
CF | Time passes.
CF |
CF |
CF | Light pinpricks of blurry starlight start to emerge into your view.
CF | Nothing has appreciably changed regarding your situation, but you feel
CF | immense relief at seeing any detail at all.
CF |
CF | You don't think your full nightsight has yet returned.
CF |
CF | Something's definitely there. About a metre long and the same wide.
CF | The details still just allude you.
CF |
CF | >
DavidW says (to ClubFloyd), "x object"
CF ]
CF | >
CF | > X OBJECT
CF |
CF | You can tell that it's metallic, so definitely man-made, something
CF | from the Buran for sure.
CF |
CF | >
DavidW says (to ClubFloyd), "take it"
CF ]
CF | >
CF | > TAKE IT
CF |
CF | You're tempted to simply grab it and inspect it closer, but you steel
CF | yourself to wait.
CF |
CF | With it moving like that, you don't want a repeat performance of the
CF | fidget spinner.
CF |
CF | >
DavidW says (to ClubFloyd), "z"
CF ]
CF | >
CF | > Z
CF |
CF | Time passes.
CF |
CF |
CF | A vast vista of stars lay glittering before you. Earth should be out
CF | there too, but your untrained eye cannot find it. "Spaceflight
CF | Participant" indeed.
CF |
CF | Now that your vision has finally cleared, you can confidently identify
CF | the object as an ejected supply crate, floating just out of reach, but
CF | it's getting closer ever so slowly.
CF |
CF | >
DavidW says (to ClubFloyd), "x crate"
CF ]
CF | >
CF | > X CRATE
CF |
CF | The crate makes up some of the supply needed to feed and support the
CF | crew of 3.
CF |
CF | >
DavidW says (to ClubFloyd), "x stars"
CF ]
CF | >
CF | > X STARS
CF |
CF | The are very pretty...
CF |
CF | ...and very far away.
CF |
CF | You have more pressing concerns.
CF |
CF | >
DavidW says (to ClubFloyd), "take crate"
CF ] Periphery of the Buran
CF | >
CF | > TAKE CRATE
CF |
CF | It's a good thing you hadn't grabbed it yet. It hadn't been quite in
CF | reach and you would have likely bumped it away from you.
CF |
CF | It still isn't reachable, but it will be very soon...
CF |
CF | You reflexively glance at your oxygen reserves: O2 Reserves: 78
CF | Minutes Remaining.
CF |
CF | The chemical CO2 scrubbers have days worth of capacity, so O2 is the
CF | problem. The emergency reserves might get you an extra 15 minutes,
CF | then maybe another 15 before you consume what's left in the suit.
CF | Then, maybe 5 or 10 minutes before you lose consciousness... That's,
CF | at best, an hour and 58 min- no, 57 minutes now, before
CF | lights out. No pressure.
CF |
CF | The joke falls flat even with you.
CF |
CF | Periphery of the Buran
CF | The darker silhouette of the Buran Space Shuttle slowly emerges
CF | against the soft starlight behind it. It appears to be relatively
CF | stationary in relation to you, which is a great relief.
CF |
CF | Now, how to get to Buran?
CF |
CF | The crate has finally drifted within reach.
CF |
CF | >
DavidW says (to ClubFloyd), "take crate"
CF ] Periphery of the Buran
CF | >
CF | > TAKE CRATE
CF |
CF | You gingerly pincer the crate between your fingertips and pull it into
CF | your chest, wrapping it securely in your arms.
CF |
CF | There will be no repeat performances here!
CF |
CF | >
DavidW says (to ClubFloyd), "look in crate"
CF ] Periphery of the Buran
CF | >
CF | > LOOK IN CRATE
CF |
CF | You find nothing of interest.
CF |
CF | >
DavidW says (to ClubFloyd), "x crate"
CF ] Periphery of the Buran
CF | >
CF | > X CRATE
CF |
CF | According to the label, it is a case of fried-dried borscht. The case
CF | is well-sealed under normal circumstances. With your hands gloved as
CF | they are, you have no hope of opening the crate.
CF |
CF | > Knight_Otu says, "De-gloving seems a terrible idea."
Roger says, "I think it's a red herring"
DavidW asks, "So, uh, push the crate away from the Buran so we start moving to it?"
Knight_Otu says, "I guess."
Roger says, "sure"
DavidW says, "I wonder how to phrase that."
Roger says, "push, throw, kick..."
DavidW says (to ClubFloyd), "push crate away from buran"
CF ] Periphery of the Buran
CF | >
CF | > PUSH CRATE AWAY FROM BURAN
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "push crate"
CF ] Periphery of the Buran
CF | >
CF | > PUSH CRATE
CF |
CF | That won't supply enough acceleration. There must be a way to get up
CF | some velocity on the crate before releasing it; like twirling a stone
CF | in swing before releasing it.
CF |
CF | >
DavidW says (to ClubFloyd), "spin crate"
CF ] Periphery of the Buran
CF | >
CF | > SPIN CRATE
CF |
CF | I didn't understand that sentence.
CF |
CF | >
DavidW says (to ClubFloyd), "spin me"
CF ] Periphery of the Buran
CF | >
CF | > SPIN ME
CF |
CF | I didn't understand that sentence.
CF |
CF | > Knight_Otu asks, "Turn?"
DavidW says (to ClubFloyd), "turn crate"
CF ] Periphery of the Buran
CF | >
CF | > TURN CRATE
CF |
CF | Nothing obvious happens.
CF |
CF | >
DavidW says (to ClubFloyd), "turn me"
CF ] Periphery of the Buran
CF | >
CF | > TURN ME
CF |
CF | You might not like that.
CF |
CF | >
DavidW says (to ClubFloyd), "swing crate"
CF | >
CF | > SWING CRATE
CF |
CF | You carefully attach the supply crate to the end of your tether. This
CF | is a little crazy, but you don't have too many options... or much
CF | time.
CF |
CF | Press any key...
DavidW pushes the green 'space' button.
CF | Press any key...You envisioned spinning the crate around
CF | you as you would a full bucket of water, but you have no purchase
CF | point and you end up fumbling with the tether at first. You realize
CF | you need a new strategy.
CF |
CF | Press any key...
DavidW pushes the green 'space' button.
CF | Press any key...You push the crate away from you as hard
CF | as you can, waiting for the best timing. For the fraction of a second
CF | that the tether stretches taunt, you pull as hard as you can and
CF | capitalize on the tether's elastic properties.
CF |
CF | The crate comes flying back towards you far faster than you pushed
CF | it, but you deflect the crate when it reaches you, just enough to
CF | avoid getting clobbered.
CF |
CF | Press any key...
DavidW pushes the green 'space' button.
CF | Press any key...As the crate flies by the other
CF | direction, you grasp the tether and incrementally tighten your glove
CF | closed, timing your resistance to slow the crate to a stop relative to
CF | you as it reaches the end of the length of tether.
CF |
CF | Press any key...
DavidW pushes the green 'space' button.
CF | Press any key...By some miracle, you judged everything
CF | correctly and you are spinning at the end of your tether in a plain
CF | with the Buran. Now you only need to time your release correctly.
CF |
CF | You cycle around once, twice, make a very un-Soviet prayer, and
CF | unclip the tether from your suit attatchment, trying to time your
CF | tangential with the shuttle...
CF |
CF | Press any key... Roger says, "that seems unneccessarily complicated, but okay"
DavidW pushes the green 'space' button.
CF | Press any key...You watch your tether and the supply
CF | crate fly off into the void and you fly backwards, grasping backwards
CF | for any purchase...
CF |
CF | THHHUMMP!
CF |
CF | You wind is knocked from you as you collide backwards into the Buran,
CF | still scrambling for purchase. Your hand catches on the edge of a heat
CF | tile and you finally come to rest relative to the shuttle.
CF |
CF | Press any key...
DavidW pushes the green 'space' button.
CF ] The Outside of the Buran
CF | Press any key...
CF | The Outside of the Buran
CF | The Buran Class 5 VKK Space Orbiter, designation 32K 5.07, lay before
CF | you. 30 years of space shuttle technology advancing to this point.
CF |
CF | > DavidW asks, "I suppose 'in' isn't going to work?"
DavidW says (to ClubFloyd), "in"
CF ] The Open Cargo Bay
CF | >
CF | > IN
CF |
CF |
CF | The Open Cargo Bay
CF | The cargo bay is unusally sparse, having its entire contents, living
CF | or otherwise, forcibly expelled into deep space.
CF |
CF | You can return outside the way you came in.
CF |
CF | You can see a red button here.
CF |
CF | > DavidW says, "oh. okay."
DavidW says (to ClubFloyd), "x button"
CF ] The Open Cargo Bay
CF | >
CF | > X BUTTON
CF |
CF | You see nothing special about the red button.
CF |
CF | >
DavidW says (to ClubFloyd), "push button"
CF ] The Closed Cargo Bay
CF | >
CF | > PUSH BUTTON
CF |
CF | As you press the button the cargo bay doors start to close silently.
CF | As the doors close, interior lights turn on, lighting the large space.
CF |
CF | You feel the vibration of the doors mating through the control panel
CF | and then, slowly, ever so slowly, you hear the sound of hissing.
CF |
CF | Oxygent!
CF |
CF | The telltales all turn green, showing good seals, and you can hardly
CF | wait to remove your helmet.
CF |
CF | The Closed Cargo Bay
CF | The bay is much as it was, although the lighting does reveal a fine
CF | spray of red on the orange tiles.
CF |
CF | The rest of the shuttle to the fore should be accessible now .
CF |
CF | >
DavidW says (to ClubFloyd), "x red"
CF ] The Closed Cargo Bay
CF | >
CF | > X RED
CF |
CF | You can't see any such thing.
CF |
CF | >
DavidW says (to ClubFloyd), "fore"
CF | >
CF | > FORE
CF |
CF | With new resolve, you open the hatch and thrust yourself towards the
CF | fore of the shuttle, floating clean through the open hatchway.
CF |
CF | You have a promise to keep...
CF |
CF | Time to go home.
CF |
CF | Congratulations!
DavidW pushes the green 'space' button.
CF | Congratulations!## Credit given where credit is due.
DavidW pushes the green 'space' button.
CF | Congratulations!## Credit given where credit is due.## Come on
CF | back, y'all!
DavidW pushes the green 'space' button.
CF ] Come on back, y'all!
CF | back, y'all!
CF |
CF | *** The End ***
CF |
CF |
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last
CF | command?
CF | > Knight_Otu says, "That was nice and quick."
Roger says, "mmhmm"
DavidW says, "yeah, not too bad"
DavidW says (to ClubFloyd), "quit"
CF | >
CF | > QUIT
CF | cheapglulxe quit with exit status: 0
CF asks, "That game over already? It was just getting good. Wanna play another?"
DavidW says (to ClubFloyd), "load sleepmask hinterlands"
CF ]
CF |
CF |
CF |
CF | Your first mission as a recruit of the Consortium Of Known Occupied
CF | Worlds.
DavidW pushes the green 'space' button.
CF | Worlds.
CF | Your first trip outside the Ova, the orb of densely-populated galaxies
CF | at the center of the Known Universe.
DavidW pushes the green 'space' button.
CF | at the center of the Known Universe.
CF | Your first excursion into the sparsely-populated outskirts between the
CF | Ova and deep space, known colloquially as the Hinterlands.
DavidW pushes the green 'space' button.
CF | Ova and deep space, known colloquially as the Hinterlands.
CF | Everything has gone so terribly wrong. DavidW says, "Of course it has."
DavidW pushes the green 'space' button.
CF ]
CF |
CF | The raiders... The firefight... The escape pod...
DavidW pushes the green 'space' button.
CF | The raiders... The firefight... The escape pod...
CF | This tiny island on this wretched backwoods planet... Knight_Otu says, "It usually has."
DavidW pushes the green 'space' button.
CF | This tiny island on this wretched backwoods planet...
CF | And now, here you are...
DavidW pushes the green 'space' button.
CF ]
CF | M A R O O N E D !
DavidW pushes the green 'space' button.
CF ] Location: ISLE (Unknown)
CF |
CF | Hinterlands: Marooned!
CF | a weird sci-fi text adventure by Cody Gaisser
CF | Release 1 / Serial number 220325 / Inform 7 build 6M62 (I6/v6.33 lib
CF | 6/12N)
CF |
CF | Isle
CF | A tiny desert island in a vast teal ocean on a nondescript little
CF | planet you've never heard of.
CF |
CF | You can see a Q'udzlth here.
CF |
CF | >
DavidW says (to ClubFloyd), "x q'udzlth"
CF ] Location: ISLE (Unknown)
CF | >
CF | > X Q'UDZLTH
CF |
CF | A hideous fuchsia mass of chitin and pulsating gelatin towers before
CF | you on the beach.
CF |
CF | The sea beast's glassy black eyes gaze down, close-set in the center
CF | of a massive skull crowned with wide curved horns like scimitars. A
CF | bugle-like snout juts forth from the spot where a nose or mouth might
CF | belong, dripping some foul-looking translucent mucus from its
CF | fang-lined bell.
CF |
CF | The creature's broad body is plated in a thick rubbery exoskeleton,
CF | from under which protrude four mighty tentacles (each the approximate
CF | length and girth of your entire self).
CF |
CF | The monster looks angry, or hungry, or both.
CF |
CF | >
DavidW says (to ClubFloyd), "x me"
CF ] Location: ISLE (Unknown)
CF | >
CF | > X ME
CF |
CF | A thoroughly average citizen of the planet Puscaat: two arms, two
CF | legs, six fingers, six toes, green skin, no hair. Thoroughly average.
CF |
CF | You wear the lavender uniform of the Consortium Of Known Occupied
CF | Worlds.
CF |
CF | > Knight_Otu says, "Well that's a pickle."
DavidW says (to ClubFloyd), "x uniform"
CF ] Location: ISLE (Unknown)
CF | >
CF | > X UNIFORM
CF |
CF | A lavender armored space suit with the letters "C.O.K.O.W." emblazoned
CF | on the left breast.
CF |
CF | >
DavidW says (to ClubFloyd), "i"
CF ] Location: ISLE (Unknown)
CF | >
CF | > I
CF |
CF | You are carrying:
CF | an uniform (being worn)
CF | a helmet (being worn)
CF |
CF | >
DavidW says (to ClubFloyd), "x helmet"
CF ] Location: ISLE (Unknown)
CF | >
CF | > X HELMET
CF |
CF | A lavender armored space helmet with a transparent face shield.
CF |
CF | >
DavidW says (to ClubFloyd), "talk to monster"
CF | >
CF | > TALK TO MONSTER
CF |
CF | You open your mouth to speak...
DavidW pushes the green 'space' button.
CF ] Location: ISLE (Unknown)
CF | You open your mouth to speak...
CF | The Q'udzlth lets loose an aggressive squawk.
CF |
CF | You are paralyzed with fear.
CF |
CF | Then you are flattened by a massive tentacle.
CF |
CF |
CF |
CF | *** The End ***
CF |
CF |
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT, or UNDO the
CF | last command?
CF | > DavidW says, "So much for the diplomatic option."
DavidW says (to ClubFloyd), "undo"
CF ] Location: ISLE (Unknown)
CF |
CF | > UNDO
CF |
CF | Isle
CF | [Previous turn undone.]
CF |
CF | >
DavidW says (to ClubFloyd), "hit monster"
CF | >
CF | > HIT MONSTER
CF |
CF | You draw back your arm and swing at the hulking beast...
DavidW pushes the green 'space' button.
CF ] Location: ISLE (Unknown)
CF | You draw back your arm and swing at the hulking beast...
CF | Your fist pounds into the Q'udzlth, but the force of your blow is
CF | absorbed by the creature's unusual rubbery exoskeleton.
CF |
CF | The creature's gelatinous brow furrows, its obsidian eyes squinting
CF | furiously.
CF |
CF | Before you can react, you are struck upside the head by a monstrous
CF | and meaty tentacle.
CF |
CF | You never wake up again.
CF |
CF |
CF |
CF | *** The End ***
CF |
CF |
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT, or UNDO the
CF | last command?
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Location: ISLE (Unknown)
CF |
CF | > UNDO
CF |
CF | Isle
CF | [Previous turn undone.]
CF |
CF | >
DavidW says (to ClubFloyd), "n"
CF | >
CF | > N
CF |
CF | You turn to run...
DavidW pushes the green 'space' button.
CF ] Location: ISLE (Unknown)
CF | You turn to run...
CF | You instantly feel a sharp pain in your torso, and wetness everywhere.
CF |
CF | It seems you are impaled on the sharp end of the Q'udzlth's mighty
CF | tentacle.
CF |
CF | Your feet lift off the ground.
CF |
CF | You hear a breathy gurgling sound behind you.
CF |
CF | Then nothing.
CF |
CF |
CF |
CF | *** The End ***
CF |
CF |
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT, or UNDO the
CF | last command?
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Location: ISLE (Unknown)
CF |
CF | > UNDO
CF |
CF | Isle
CF | [Previous turn undone.]
CF |
CF | >
DavidW says (to ClubFloyd), "xyzzy"
CF ] Location: ISLE (Unknown)
CF | >
CF | > XYZZY
CF |
CF | Nothing happens.
CF |
CF | > Knight_Otu says, "Hm."
DavidW says (to ClubFloyd), "kiss monster"
CF | >
CF | > KISS MONSTER
CF |
CF | You pucker your lips and close your eyes...
DavidW pushes the green 'space' button.
CF ] Location: ISLE (Unknown)
CF | You pucker your lips and close your eyes...
CF | And the Q'udzlth swallows you whole.
CF |
CF | What were you expecting?!
CF |
CF |
CF |
CF | *** The End ***
CF |
CF |
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT, or UNDO the
CF | last command?
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Location: ISLE (Unknown)
CF |
CF | > UNDO
CF |
CF | Isle
CF | [Previous turn undone.]
CF |
CF | > Knight_Otu says, "What were we excpecting indeed."
DavidW asks, "This is like Pick up the Monster and Die, isn't it?"
DavidW says (to ClubFloyd), "pick up monster"
CF | >
CF | > PICK UP MONSTER
CF |
CF | You grunt with all your might and heave the monster onto your
CF | shoulders... Knight_Otu says, "Seems so."
DavidW pushes the green 'space' button.
CF ] Location: ISLE (Unknown)
CF | shoulders...
CF | For a moment or two it looks as if you're not going to be able to lift
CF | it, but heroically you finally lift it high in the air!
CF |
CF | Seconds later, however, you topple underneath the weight, and the
CF | Q'udzlth crushes you fatally.
CF |
CF | Man, you're dense.
CF |
CF |
CF |
CF | *** The End ***
CF |
CF |
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT, or UNDO the
CF | last command?
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Location: ISLE (Unknown)
CF |
CF | > UNDO
CF |
CF | Isle
CF | [Previous turn undone.]
CF |
CF | >
DavidW says (to ClubFloyd), "jump"
CF ] Location: ISLE (Unknown)
CF | >
CF | > JUMP
CF |
CF | Might as well!
CF |
CF | >
DavidW says (to ClubFloyd), "jump over monster"
CF ] Location: ISLE (Unknown)
CF | >
CF | > JUMP OVER MONSTER
CF |
CF | I only understood you as far as wanting to jump.
CF |
CF | >
DavidW says (to ClubFloyd), "sing"
CF ] Location: ISLE (Unknown)
CF | >
CF | > SING
CF |
CF | Fa fa fa, fa fa, fa fa fa...
CF |
CF | >
DavidW says (to ClubFloyd), "pray"
CF ] Location: ISLE (Unknown)
CF | >
CF | > PRAY
CF |
CF | That won't help you now!
CF |
CF | >
DavidW says (to ClubFloyd), "think"
CF ] Location: ISLE (Unknown)
CF | >
CF | > THINK
CF |
CF | Good idea!
CF |
CF | >
DavidW says (to ClubFloyd), "x horn"
CF ] Location: ISLE (Unknown)
CF | >
CF | > X HORN
CF |
CF | Wide, flat, curved, chitinous horns crown the Q'udzlth's massive
CF | skull.
CF |
CF | >
DavidW says (to ClubFloyd), "x nose"
CF ] Location: ISLE (Unknown)
CF | >
CF | > X NOSE
CF |
CF | Where one might expect to find a nose or mouth, instead the Q'udzlth
CF | has a strange protrusion shaped like a funnel or bugle. The circular
CF | bell of the snout is open, revealing rows upon rows of jagged yellow
CF | teeth and a long spiny tongue. Translucent slime drips from the
CF | orifice.
CF |
CF | >
DavidW says (to ClubFloyd), "pull nose"
CF | >
CF | > PULL NOSE
CF |
CF | You grab onto the bell of the monster's bugle-like snout and pull with
CF | all your might...
DavidW pushes the green 'space' button.
CF ] Location: ISLE (Unknown)
CF | all your might...
CF | As the rubbery snout stretches, the creature lets out a deafening
CF | yelp!
CF |
CF | Then a tentacle bursts through the visor of your helmet, hooks itself
CF | inside your nose, and begins to tug forcefully.
CF |
CF | The Q'udzlth rips your nose clean off of your face and scarfs it down
CF | as you watch.
CF |
CF | As you stand there dumbfoundedly gripping your face, the beast sets
CF | about ripping the rest of you to bite-size pieces for easier
CF | consumption.
CF |
CF | After a few extremities have been torn from your body, you finally
CF | lose consciousness.
CF |
CF | You never wake up.
CF |
CF |
CF |
CF | *** The End ***
CF |
CF |
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT, or UNDO the
CF | last command?
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Location: ISLE (Unknown)
CF |
CF | > UNDO
CF |
CF | Isle
CF | [Previous turn undone.]
CF |
CF | >
DavidW says (to ClubFloyd), "shake tentacle"
CF | >
CF | > SHAKE TENTACLE
CF |
CF | You grab the beast and begin to shake it... Knight_Otu says, "My."
DavidW pushes the green 'space' button.
CF ] Location: ISLE (Unknown)
CF | You grab the beast and begin to shake it...
CF | The Q'udzlth is too slippery; you lose your grasp!
CF |
CF | Its tentacles snatch you up off the ground and begin to jostle you
CF | furiously.
CF |
CF | You think you can feel your brain bouncing off the walls of your
CF | skull.
CF |
CF | Soon you are unconscious.
CF |
CF | You don't feel a thing as the monster digests and consumes you.
CF |
CF |
CF |
CF | *** The End ***
CF |
CF |
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT, or UNDO the
CF | last command?
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Location: ISLE (Unknown)
CF |
CF | > UNDO
CF |
CF | Isle
CF | [Previous turn undone.]
CF |
CF | > DavidW says, "pull horn"
DavidW says (to ClubFloyd), "pull horn"
CF | >
CF | > PULL HORN
CF |
CF | You try to snatch the beast's mighty horns...
DavidW pushes the green 'space' button.
CF ] Location: ISLE (Unknown)
CF | You try to snatch the beast's mighty horns...
CF | The mitts of your space suit are shredded by the razor-sharp horns, as
CF | are your palms.
CF |
CF | As you attempt to withdraw your hands, they are seized by a pair of
CF | slick meaty tentacles and snapped clean off of your arms.
CF |
CF | The Q'udzlth eats your hands while you watch, and then makes hasty
CF | work of the rest of you.
CF |
CF |
CF |
CF | *** The End ***
CF |
CF |
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT, or UNDO the
CF | last command?
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Location: ISLE (Unknown)
CF |
CF | > UNDO
CF |
CF | Isle
CF | [Previous turn undone.]
CF |
CF | >
DavidW says (to ClubFloyd), "remove helmet"
CF ] Location: ISLE (Unknown)
CF | >
CF | > REMOVE HELMET
CF |
CF | You'd better not remove the space helmet; you have no idea if the
CF | atmosphere is breathable.
CF |
CF | >
DavidW says (to ClubFloyd), "kick monster"
CF | >
CF | > KICK MONSTER
CF |
CF | You draw back your leg and let loose a mighty kick...
DavidW pushes the green 'space' button.
CF ] Location: ISLE (Unknown)
CF | You draw back your leg and let loose a mighty kick...
CF | Your foot thuds against the hulking beast and is immediately ensnared
CF | by a slimy tentacle.
CF |
CF | Before you can process what is happening, you are dangling upside-down
CF | in front of the Q'udzlth's grimacing visage.
CF |
CF | A spray of viscous fluid penetrates your helmet and covers your face.
CF | You've never felt such burning!
CF |
CF | There is no time to linger on the pain. The last thing you see is a
CF | spiny noodle-like tongue emerging from the monster's snout, just as
CF | everything fades to black.
CF |
CF |
CF |
CF | *** The End ***
CF |
CF |
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT, or UNDO the
CF | last command?
CF | > Knight_Otu says, "I mean, that's the least of our worries."
DavidW pushes the green 'space' button.
CF ] Location: ISLE (Unknown)
CF | >
CF | >
CF |
CF | Please give one of the answers above.
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT, or UNDO the
CF | last command?
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Location: ISLE (Unknown)
CF |
CF | > UNDO
CF |
CF | Isle
CF | [Previous turn undone.]
CF |
CF | >
DavidW says (to ClubFloyd), "look"
CF ] Location: ISLE (Unknown)
CF | >
CF | > LOOK
CF |
CF | Isle
CF | A tiny desert island in a vast teal ocean on a nondescript little
CF | planet you've never heard of.
CF |
CF | You can see a Q'udzlth here.
CF |
CF | >
DavidW says (to ClubFloyd), "x ocean"
CF ] Location: ISLE (Unknown)
CF | >
CF | > X OCEAN
CF |
CF | Blue-green waters forever...
CF |
CF | >
DavidW says (to ClubFloyd), "swim"
CF ] Location: ISLE (Unknown)
CF | >
CF | > SWIM
CF |
CF | There's nowhere to swim to, just endless ocean as far as the eye can
CF | see.
CF |
CF | >
DavidW says (to ClubFloyd), "dive"
CF ] Location: ISLE (Unknown)
CF | >
CF | > DIVE
CF |
CF | The water is too shallow here.
CF |
CF | >
DavidW says (to ClubFloyd), "x monster"
CF ] Location: ISLE (Unknown)
CF | >
CF | > X MONSTER
CF |
CF | A hideous fuchsia mass of chitin and pulsating gelatin towers before
CF | you on the beach.
CF |
CF | The sea beast's glassy black eyes gaze down, close-set in the center
CF | of a massive skull crowned with wide curved horns like scimitars. A
CF | bugle-like snout juts forth from the spot where a nose or mouth might
CF | belong, dripping some foul-looking translucent mucus from its
CF | fang-lined bell.
CF |
CF | The creature's broad body is plated in a thick rubbery exoskeleton,
CF | from under which protrude four mighty tentacles (each the approximate
CF | length and girth of your entire self).
CF |
CF | The monster looks angry, or hungry, or both.
CF |
CF | >
DavidW says (to ClubFloyd), "sleep"
CF | >
CF | > SLEEP
CF |
CF | You decide to sleep on the beach near the Q'udzlth...
DavidW pushes the green 'space' button.
CF ] Location: ISLE (Unknown)
CF | You decide to sleep on the beach near the Q'udzlth...
CF | You never wake up.
CF |
CF |
CF |
CF | *** The End ***
CF |
CF |
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT, or UNDO the
CF | last command?
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Location: ISLE (Unknown)
CF |
CF | > UNDO
CF |
CF | Isle
CF | [Previous turn undone.]
CF |
CF | >
DavidW says (to ClubFloyd), "take mucus"
CF | >
CF | > TAKE MUCUS
CF |
CF | You snag a dollop of the translucent mucus that drips from the
CF | creature's snout...
DavidW pushes the green 'space' button.
CF ] Location: ISLE (Unknown)
CF | creature's snout...
CF | It rapidly eats through your uniform and begins to burn your hands.
CF |
CF | Soon your wrists are bloody stumps.
CF |
CF | The creature shrieks and sprays you from head to toe with the viscous
CF | fluid.
CF |
CF | After the acid does its job, nothing is left of you but a puddle...
CF |
CF | Easily consumed by the Q'udzlth.
CF |
CF |
CF |
CF | *** The End ***
CF |
CF |
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT, or UNDO the
CF | last command?
CF | > DavidW says, "well, ick"
Roger says, "this alien mucus turns out to be icky"
DavidW says (to ClubFloyd), "undo"
CF ] Location: ISLE (Unknown)
CF |
CF | > UNDO
CF |
CF | Isle
CF | [Previous turn undone.]
CF |
CF | >
DavidW says (to ClubFloyd), "tickle monster"
CF ] Location: ISLE (Unknown)
CF | >
CF | > TICKLE MONSTER
CF |
CF | That's not a verb I recognize.
CF |
CF | >
DavidW says (to ClubFloyd), "push monster"
CF | >
CF | > PUSH MONSTER
CF |
CF | You give the monster a mighty heave...
DavidW pushes the green 'space' button.
CF ] Location: ISLE (Unknown)
CF | You give the monster a mighty heave...
CF | The gelatinous mass wobbles but does not budge.
CF |
CF | You are swiftly swatted to the ground by an enormous tentacle.
CF |
CF | The creature leans over you, spewing acidic mucus all over you from
CF | its strange funnel-shaped snout.
CF |
CF | The burning!!!
CF |
CF | As your flesh begins to melt, the Q'udzlth extends its spiny noodle of
CF | a tongue and begins lapping up the decaying bits of you into its
CF | mouth-like orifice.
CF |
CF | Shortly thereafter you are unconscious, and remember nothing else.
CF |
CF | Ever.
CF |
CF |
CF |
CF | *** The End ***
CF |
CF |
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT, or UNDO the
CF | last command?
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Location: ISLE (Unknown)
CF |
CF | > UNDO
CF |
CF | Isle
CF | [Previous turn undone.]
CF |
CF | >
DavidW says (to ClubFloyd), "fly"
CF ] Location: ISLE (Unknown)
CF | >
CF | > FLY
CF |
CF | You flap your arms furiously, but nothing happens.
CF |
CF | >
DavidW says (to ClubFloyd), "dig"
CF ] Location: ISLE (Unknown)
CF | >
CF | > DIG
CF |
CF | Crazy, Daddy-O!
CF |
CF | >
DavidW says (to ClubFloyd), "ask monster about itself"
CF | >
CF | > ASK MONSTER ABOUT ITSELF
CF |
CF | You open your mouth to speak...
DavidW pushes the green 'space' button.
CF ] Location: ISLE (Unknown)
CF | You open your mouth to speak...
CF | The Q'udzlth lets loose an aggressive squawk.
CF |
CF | You are paralyzed with fear.
CF |
CF | Then you are flattened by a massive tentacle.
CF |
CF |
CF |
CF | *** The End ***
CF |
CF |
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT, or UNDO the
CF | last command?
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Location: ISLE (Unknown)
CF |
CF | > UNDO
CF |
CF | Isle
CF | [Previous turn undone.]
CF |
CF | >
DavidW says (to ClubFloyd), "cry"
CF ] Location: ISLE (Unknown)
CF | >
CF | > CRY
CF |
CF | Yes, let it all out!
CF |
CF | >
DavidW says (to ClubFloyd), "shout"
CF ] Location: ISLE (Unknown)
CF | >
CF | > SHOUT
CF |
CF | Let it all out!
CF |
CF | >
DavidW says (to ClubFloyd), "yell"
CF ] Location: ISLE (Unknown)
CF | >
CF | > YELL
CF |
CF | AAUGH!
CF |
CF | >
DavidW says (to ClubFloyd), "groan"
CF ] Location: ISLE (Unknown)
CF | >
CF | > GROAN
CF |
CF | That's not a verb I recognize.
CF |
CF | >
DavidW says (to ClubFloyd), "play dead"
CF ] Location: ISLE (Unknown)
CF | >
CF | > PLAY DEAD
CF |
CF | That's not a verb I recognize.
CF |
CF | >
DavidW says (to ClubFloyd), "beg"
CF ] Location: ISLE (Unknown)
CF | >
CF | > BEG
CF |
CF | That's not a verb I recognize.
CF |
CF | >
DavidW says (to ClubFloyd), "roll over"
CF ] Location: ISLE (Unknown)
CF | >
CF | > ROLL OVER
CF |
CF | I only understood you as far as wanting to roll.
CF |
CF | >
DavidW says (to ClubFloyd), "roll monster"
CF ] Location: ISLE (Unknown)
CF | >
CF | > ROLL MONSTER
CF |
CF | I only understood you as far as wanting to roll.
CF |
CF | >
DavidW says (to ClubFloyd), "roll"
CF ] Location: ISLE (Unknown)
CF | >
CF | > ROLL
CF |
CF | You roll around on the beach for a while. You accomplish nothing
CF | apart from getting sand all over your space suit.
CF |
CF | >
DavidW says (to ClubFloyd), "x sand"
CF ] Location: ISLE (Unknown)
CF | >
CF | > X SAND
CF |
CF | A minuscule patch of sand in the middle of an endless ocean.
CF |
CF | >
DavidW says (to ClubFloyd), "dig sand"
CF ] Location: ISLE (Unknown)
CF | >
CF | > DIG SAND
CF |
CF | You root around in the sand for awhile, but you don't accomplish much.
CF |
CF | >
DavidW says (to ClubFloyd), "take sand"
CF ] Location: ISLE (Unknown)
CF | >
CF | > TAKE SAND
CF |
CF | The sand slips between your fingers.
CF |
CF | >
DavidW says (to ClubFloyd), "throw sand at monster"
CF ] Location: ISLE (Unknown)
CF | >
CF | > THROW SAND AT MONSTER
CF |
CF | I only understood you as far as wanting to throw the island.
CF |
CF | >
DavidW says (to ClubFloyd), "throw sand"
CF ] Location: ISLE (Unknown)
CF | >
CF | > THROW SAND
CF |
CF | You toss some sand around, but the Q'udzlth gives you a look that
CF | implies you'd better knock it off.
CF |
CF | >
DavidW says (to ClubFloyd), "give sand"
CF ] Location: ISLE (Unknown)
CF | >
CF | > GIVE SAND
CF |
CF | (to the Q'udzlth)
CF | (first taking the island)
CF | The sand slips between your fingers.
CF |
CF | > Knight_Otu asks, "Or what, you're gonna eat us?"
DavidW says (to ClubFloyd), "point"
CF ] Location: ISLE (Unknown)
CF | >
CF | > POINT
CF |
CF | That's not a verb I recognize.
CF |
CF | >
DavidW says (to ClubFloyd), "call home"
CF ] Location: ISLE (Unknown)
CF | >
CF | > CALL HOME
CF |
CF | You can't see any such thing.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "laugh"
CF ] Location: ISLE (Unknown)
CF | >
CF | > LAUGH
CF |
CF | Hehe.
CF |
CF | >
Knight_Otu says (to ClubFloyd), "dance"
CF ] Location: ISLE (Unknown)
CF | >
CF | > DANCE
CF |
CF | Boogie down!
CF |
CF | >
Knight_Otu says (to ClubFloyd), "climb monster"
CF | >
CF | > CLIMB MONSTER
CF |
CF | You begin to scale the beast's rubbery body...
Knight_Otu pushes the green 'space' button.
CF ] Location: ISLE (Unknown)
CF | You begin to scale the beast's rubbery body...
CF | The Q'udzlth lifts you up with its tentacles.
CF |
CF | Soon you are nearing the creature's bugle-like snout.
CF |
CF | A spiny, noodle-like tongue emerges.
CF |
CF | It wraps gently around your neck.
CF |
CF | Shortly you are being digested.
CF |
CF |
CF |
CF | *** The End ***
CF |
CF |
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT, or UNDO the
CF | last command?
CF | >
Knight_Otu says (to ClubFloyd), "undo"
CF ] Location: ISLE (Unknown)
CF |
CF | > UNDO
CF |
CF | Isle
CF | [Previous turn undone.]
CF |
CF | > DavidW says, "That was new."
Knight_Otu says, "That was an unwise direction to climb to."
DavidW says (to ClubFloyd), "swing monster"
CF | >
CF | > SWING MONSTER
CF |
CF | You seize the beast by one of its tentacles and attempt to swing it
CF | around...
DavidW pushes the green 'space' button.
CF ] Location: ISLE (Unknown)
CF | around...
CF | No matter how hard you tug at the slimy appendage, the Q'udzlth
CF | refuses to budge.
CF |
CF | Soon the tentacle has snatched you up by the arm.
CF |
CF | The monster twirls you about over its head until your shoulder is
CF | dislocated.
CF |
CF | Then it slams you down against the beach as hard as it can.
CF |
CF | You see stars for a moment, then it's lights out.
CF |
CF | The lights never come back on again.
CF |
CF |
CF |
CF | *** The End ***
CF |
CF |
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT, or UNDO the
CF | last command?
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Location: ISLE (Unknown)
CF |
CF | > UNDO
CF |
CF | Isle
CF | [Previous turn undone.]
CF |
CF | >
DavidW says (to ClubFloyd), "turn monster"
CF | >
CF | > TURN MONSTER
CF |
CF | You grab the monster by its front pair of tentacles and attempt to
CF | spin it in place....
DavidW pushes the green 'space' button.
CF ] Location: ISLE (Unknown)
CF | spin it in place....
CF | The heavy creature barely moves.
CF |
CF | The pair of tentacles seize your head and begin turning it around your
CF | neck.
CF |
CF | It spins farther than you would have expected before the eventual
CF | *SNAP*.
CF |
CF | Fortunately you have no memory of being digested and consumed by the
CF | Q'udzlth.
CF |
CF | Or anything else.
CF |
CF |
CF |
CF | *** The End ***
CF |
CF |
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT, or UNDO the
CF | last command?
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Location: ISLE (Unknown)
CF |
CF | > UNDO
CF |
CF | Isle
CF | [Previous turn undone.]
CF |
CF | >
Knight_Otu says (to ClubFloyd), "poke eye"
CF | >
CF | > POKE EYE
CF |
CF | You poke the monster right in the eye as hard as you can... DavidW says, "oo"
Knight_Otu pushes the green 'space' button.
CF ] Location: ISLE (Unknown)
CF | You poke the monster right in the eye as hard as you can...
CF | The monster grimaces.
CF |
CF | Then a tentacle punches through your visor and into your eye, rapidly
CF | and repeatedly.
CF |
CF | Blinded, you stagger and collapse on the beach.
CF |
CF | The Q'udzlth tears you apart and eats your innards.
CF |
CF |
CF |
CF | *** The End ***
CF |
CF |
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT, or UNDO the
CF | last command?
CF | >
Knight_Otu says (to ClubFloyd), "undo"
CF ] Location: ISLE (Unknown)
CF |
CF | > UNDO
CF |
CF | Isle
CF | [Previous turn undone.]
CF |
CF | >
DavidW says (to ClubFloyd), "z"
CF ] Location: ISLE (Unknown)
CF | >
CF | > Z
CF |
CF | Time passes.
CF |
CF | > Knight_Otu says, "I don't think we have a chance to finish this foe."
DavidW says, "yeah, it might be hopeless."
Knight_Otu says, "I mean, it being hopeless is about as realistic as a situation with a monster gets."
DavidW says, "yeah, especially when we're isolated and without tools and the monster is obviously more deadly than we are."
Knight_Otu nods.
Knight_Otu says (to ClubFloyd), "hide"
CF ] Location: ISLE (Unknown)
CF | >
CF | > HIDE
CF |
CF | That's not a verb I recognize.
CF |
CF | > Knight_Otu says, "I think I'm about monstered out."
DavidW says, "yeah, I don't know what else to try."
DavidW says (to ClubFloyd), "wake up"
CF ] Location: ISLE (Unknown)
CF | >
CF | > WAKE UP
CF |
CF | You're all out of syn-caff; you're awake as you're going to get.
CF |
CF | >
DavidW says (to ClubFloyd), "open island"
CF ] Location: ISLE (Unknown)
CF | >
CF | > OPEN ISLAND
CF |
CF | It isn't something you can open.
CF |
CF | >
DavidW says (to ClubFloyd), "open monster"
CF | >
CF | > OPEN MONSTER
CF |
CF | You spread the creature's rubbery snout open as far as it will go...
DavidW pushes the green 'space' button.
CF ] Location: ISLE (Unknown)
CF | You spread the creature's rubbery snout open as far as it will go...
CF | A tentacle deftly pushes you inside.
CF |
CF | Your flesh is dissolved by acidic saliva, ground to pulp by rows of
CF | razor-sharp fangs, and dragged down the beast's throat by a spiny
CF | tongue.
CF |
CF | You know what they say about curiosity and the cat.
CF |
CF |
CF |
CF | *** The End ***
CF |
CF |
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT, or UNDO the
CF | last command?
CF | >
DavidW says (to ClubFloyd), "undo"
CF ] Location: ISLE (Unknown)
CF |
CF | > UNDO
CF |
CF | Isle
CF | [Previous turn undone.]
CF |
CF | >
DavidW says (to ClubFloyd), "close monster"
CF | >
CF | > CLOSE MONSTER
CF |
CF | You try to close the bell-like orifice at the end of the creature's
CF | snout...
DavidW pushes the green 'space' button.
CF ] Location: ISLE (Unknown)
CF | snout...
CF | The Q'udzlth gives you an angry glare.
CF |
CF | Then its slimy tentacles seize you, fold you up like a piece of
CF | laundry, and insert you into its gaping maw.
CF |
CF | And that is all there is to say about that.
CF |
CF |
CF |
CF | *** The End ***
CF |
CF |
CF |
CF |
CF | Would you like to RESTART, RESTORE a saved game, QUIT, or UNDO the
CF | last command?
CF | > DavidW says, "yeah, I think I'm done now."
DavidW says, "I should start thinking about lunch."
DavidW says, "Something without mucus in it."
DavidW asks, "S'okay if we end the session here?"
Roger says, "I'm good with that"
Knight_Otu says, "Sure, I don't mind."
DavidW says, "Thanks all for coming and playing. This was an odd trio of games."
Knight_Otu says, "True."
Roger says, "mmhmm"
DavidW says, "I'll probably try to play more of Wry on my own, but I imagine any progress will be hard won."
Roger says, "seems like it"
DavidW says, "thanks again. I'm off to the lounge."
DavidW disappears through an invisible gap in the MUD. You think you may have heard the sounds of chatting before the gap closed again. Knight_Otu exclaims, "Good night all, and stay safe!"




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